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Trail of Cinders

905 bytes added, 10:12, 28 May 2012
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Trial of Cinders is a rune effect in [[File:IconVault.png|leftVault]]''', a [[VaultDiscipline]]''' is a Discipline -spending escape/movement [[Demon Hunter skill]] unlocked at [[clvl|Level]] 6. The Demon Hunter vaults forward, moving as a shadow with a flair for acrobatics.
This is rune effect leaves a trail of fire behind when the Demon Hunter's [[movement ability]]vaults, burning enemies that pass through it for 100% of weapon damage. This might actually be fairly useful in the late game, when boss fights involve a great deal of running and Vaulting, so any additional damage that can be dealt, without having to stop and shoot, can come in handy.
A  Ignite with fire dealing 100% weapon damage as Fire to everything along your path.   ==Skill Rune Effects==See the [[Vault rune effects]] page for a more thorough description of all five rune effects in this skill, including screenshots, videos, and strategy tips. {{skill description header}}<skill subcat="Movement ability" class="DemonHunter">Vault</skill><skill class="DemonHunter" rune="Trail of Cinders">Vault</skill>  ==Media== Screenshots and movies will be added post-release.  ==Development== Prior to the skill revision in February 2012, this rune effect was enabled by a [[Crimson Rune]] placed in it will create , granting the following movement attack.effect with a level 7 runestone:
{{Demon Hunter Skillrune Trail of Cinders}}
 
[[category:Demon Hunter skills]]
[[category:Demon Hunter rune effects]]
[[category:runes]]
 
 
 
{{Skill navbox Diablo III|DH|hunting}}