Difference between revisions of "Template:Monk Skillrune Simulacrum"
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− | {{Rune effect|Alabaster|Simulacrum| | + | {{Rune effect|Alabaster|Simulacrum (rune effect){{!}}Simulacrum| |
{{editlink float|Template:Monk_Skillrune_Simulacrum}} | {{editlink float|Template:Monk_Skillrune_Simulacrum}} | ||
If you die while the decoy is alive, you are resurrected at the decoy's location with {{c_lime|100%}} Life. The decoy no longer attracts enemies and the duration is increased to {{c_lime|26}} seconds. | If you die while the decoy is alive, you are resurrected at the decoy's location with {{c_lime|100%}} Life. The decoy no longer attracts enemies and the duration is increased to {{c_lime|26}} seconds. |
Latest revision as of 20:54, 25 May 2012
Simulacrum |
[e] If you die while the decoy is alive, you are resurrected at the decoy's location with 100% Life. The decoy no longer attracts enemies and the duration is increased to 26 seconds. |