Difference between revisions of "Onslaught (skill)"

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<span style="color:red;">'''This skill was removed from the game prior to Blizzcon 2010. This article is preserved for archive purposes. See the [[Barbarian skills]] for current skill information for this class.'''</span>
 
 
 
'''Onslaught''' is a Tier VI [[skill]] from the [[Barbarian]]'s [[Berserker Skill Tree]], which increases crit and dodge chance for a limited amount of time. It requires [[Berserker State]].
 
'''Onslaught''' is a Tier VI [[skill]] from the [[Barbarian]]'s [[Berserker Skill Tree]], which increases crit and dodge chance for a limited amount of time. It requires [[Berserker State]].
  
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|synergies= None
 
|synergies= None
 
|prereq= [[Berserker State]]
 
|prereq= [[Berserker State]]
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The Barbarian changes tactics from fighting recklessly to avoiding being hit and hitting enemies where it hurts the most.
 
The Barbarian changes tactics from fighting recklessly to avoiding being hit and hitting enemies where it hurts the most.
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[[category:Barbarian skill archive]]
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[[category:Berserker skills]]

Latest revision as of 16:47, 24 May 2012

Onslaught is a Tier VI skill from the Barbarian's Berserker Skill Tree, which increases crit and dodge chance for a limited amount of time. It requires Berserker State.


Important.png Archived Article [e]
Onslaught (skill) is an archived article about material previously included in Diablo 3. However, it has been removed or the article contains outdated facts. The information is stored in Diablo Wiki for posterity. Please note: Links in this article lead to both updated and archived material.

This article was last up to date:Updated version of this article is:
    None
Current information can be found at:


Background[edit | edit source]

Diablo III Skill [e]
Diablo III Logo.jpg
Onslaught

Active, 5 ranks

Used by: Barbarian
Skill Description:
Increases Crit Chance by X% and dodge chance by Y% for Z seconds. Requires the Barbarian to be in a Berserker State to activate.
Skill Details:
Type: Buff
Quantity: Cast
Effect: Self Buff
School: Physical
Fury cost: 1 Fury Orb
Cast time: None
Duration: None
Cooldown: None
Synergies: None
Requires: N/A
Prereq of: Berserker State

The Barbarian changes tactics from fighting recklessly to avoiding being hit and hitting enemies where it hurts the most.


Skill Design[edit | edit source]

This skill is only usable if you have the Berserker State buff on you. It is unknown why the Berserker State buff is required in the first place, probably to limit its use. The dodge chance increase is well worth the points to make Berserker Barbarians better at tanking.

Onslaught provides a crit and dodge chance increase, and when combined with the mandatory Berserker State, the Barbarian will become better at everything. Barbarian's who spend skill points into this skill will be limited to the duration and to the chance of Berserker State procing. It is assumed that at max rank, this skill coupled with Berserker State and other skills in the tree, will be well worth the points spent into them.


Skill Rank Table[edit | edit source]

(A) = Assumed

  • Rank: 1/5
    • Increases Crit Chance by 15% and dodge chance by 15% for 10 seconds. Requires the Barbarian to be in a Berserker State to activate.
    • Fury Cost: 1 Fury Orb
  • Rank: 2/5
    • Increases Crit Chance by 25% and dodge chance by 25% for 11 seconds. Requires the Barbarian to be in a Berserker State to activate. (A)
    • Fury Cost: 1 Fury Orb
  • Rank: 3/5
    • Increases Crit Chance by 35% and dodge chance by 35% for 12 seconds. Requires the Barbarian to be in a Berserker State to activate. (A)
    • Fury Cost: 1 Fury Orb
  • Rank: 4/5
    • Increases Crit Chance by 45% and dodge chance by 45% for 13 seconds. Requires the Barbarian to be in a Berserker State to activate. (A)
    • Fury Cost: 1 Fury Orb
  • Rank: 5/5
    • Increases Crit Chance by 55% and dodge chance by 55% for 14 seconds. Requires the Barbarian to be in a Berserker State to activate. (A)
    • Fury Cost: 1 Fury Orb


Synergies[edit | edit source]

  • None known.


Skill Rune Effects[edit | edit source]

  • None known.


Development[edit | edit source]

Onslaught was first seen in the BlizzCon 2008 demo but was reiterated drastically, judging from the latest demo. The old Onslaught drained Fury whilst giving the Barbarian an attack speed bonus, it lasted until the duration ended or until Fury was used up. In the BlizzCon 2009 version, we see it as an active skill, but a skill that depends on the passive skill Berserker State.



Media[edit | edit source]

You can find pictures in the Diablo 3 screenshot and picture gallery:



References[edit | edit source]