Difference between revisions of "Double Strike"

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'''Double Strike''' is a Tier II [[skill]] from the [[Barbarian]]'s [[Berserker Skill Tree]], which gives the barbarian a chance to swing both weapons. It is the prerequisite of [[Slashing Strike]].
 
'''Double Strike''' is a Tier II [[skill]] from the [[Barbarian]]'s [[Berserker Skill Tree]], which gives the barbarian a chance to swing both weapons. It is the prerequisite of [[Slashing Strike]].
  
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{{Archive|[[BlizzCon 2009]]|None|[[Barbarian skills]]; or see [[Barbarian skill archive]] for all removed Barbarian skills}}
  
  
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|synergies= None
 
|synergies= None
 
|prereq= [[Slashing Strike]]
 
|prereq= [[Slashing Strike]]
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|catexclude=
 
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With extended combat training, the Barbarian trains his movement, so that he find opening spots in his foes' defences to get two hits in, instead of just one.
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The Barbarian sees opportunity where others do not, occasionally striking an enemy with both his weapons when such a chance occurs.
  
  
  
 
==Skill Design==
 
==Skill Design==
Double Strike is passive, giving the Barbarian a chance to swing both weapons at once. This means that when the chance activates (procs), you swing one of your weapons and then swing your other weapon without impairing or resetting the swing timer on the other weapon.
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Double Strike is passive, giving the Barbarian a chance to swing both weapons at once. This means that when the chance activates ([[proc]]s), you swing one of your weapons and then swing your other weapon without impairing or resetting the swing timer on the other weapon.
  
 
If we understand the term "swing" correctly, then it means this extra attack works like the normal attack, and has a chance to miss, to be blocked, to be parried etc. It also has chance to use effects on the weapon (Ice for example), if such exist and to deal damage somewhere between the minimum and the maximum as usual.
 
If we understand the term "swing" correctly, then it means this extra attack works like the normal attack, and has a chance to miss, to be blocked, to be parried etc. It also has chance to use effects on the weapon (Ice for example), if such exist and to deal damage somewhere between the minimum and the maximum as usual.
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==Development==
 
==Development==
Double Strike was first seen in the [[BlizzCon 2008]] demo. The earlier version had much lower proc rate to get a double swing than the version seen at [[BlizzCon 2009]].
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Double Strike was first seen in the [[BlizzCon 2008]] demo. The earlier version had much lower [[proc]] rate to get a double swing than the version seen at [[BlizzCon 2009]].
  
  
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{{skills navbox 2009|Berserker}}
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[[category:Skill archive]]
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[[category:Barbarian skill archive]]
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[[category:Berserker skills]]

Latest revision as of 05:41, 4 May 2012

Double Strike is a Tier II skill from the Barbarian's Berserker Skill Tree, which gives the barbarian a chance to swing both weapons. It is the prerequisite of Slashing Strike.


Important.png Archived Article [e]
Double Strike is an archived article about material previously included in Diablo 3. However, it has been removed or the article contains outdated facts. The information is stored in Diablo Wiki for posterity. Please note: Links in this article lead to both updated and archived material.

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Background[edit | edit source]

Diablo III Skill [e]
Diablo III Logo.jpg
Double Strike

Passive, 5 ranks

Used by: Barbarian
Skill Description:
Gives a X% chance to swing with both weapons on every melee attack
Skill Details:
Type: Chance
Quantity: Chance per hit
Effect: Opportunity
School: Physical
Fury cost: None
Cast time: None
Duration: None
Cooldown: None
Synergies: None
Requires: N/A
Prereq of: Slashing Strike

The Barbarian sees opportunity where others do not, occasionally striking an enemy with both his weapons when such a chance occurs.


Skill Design[edit | edit source]

Double Strike is passive, giving the Barbarian a chance to swing both weapons at once. This means that when the chance activates (procs), you swing one of your weapons and then swing your other weapon without impairing or resetting the swing timer on the other weapon.

If we understand the term "swing" correctly, then it means this extra attack works like the normal attack, and has a chance to miss, to be blocked, to be parried etc. It also has chance to use effects on the weapon (Ice for example), if such exist and to deal damage somewhere between the minimum and the maximum as usual.

It becomes activated from the moment you spend a skill point into it. This skill is superb for dual wielding Barbarians of any character build. It is likely much more beneficial if the dual wielded weapons are high in damage instead of fast.


Skill Rank Table[edit | edit source]

(legend (A) = Assumed)

  • Rank: 1/5
    • Gives a 4% chance to swing with both weapons on every melee attack.
    • Fury Cost: None
  • Rank: 2/5
    • Gives a 8% chance to swing with both weapons on every melee attack.
    • Fury Cost: None
  • Rank: 3/5
    • Gives a 12% chance to swing with both weapons on every melee attack. (A)
    • Fury Cost: None
  • Rank: 4/5
    • Gives a 16% chance to swing with both weapons on every melee attack. (A)
    • Fury Cost: None
  • Rank: 5/5
    • Gives a 20% chance to swing with both weapons on every melee attack. (A)
    • Fury Cost: None


Synergies[edit | edit source]

  • None known.


Skill Rune Effects[edit | edit source]

  • None known.


Development[edit | edit source]

Double Strike was first seen in the BlizzCon 2008 demo. The earlier version had much lower proc rate to get a double swing than the version seen at BlizzCon 2009.



Media[edit | edit source]

You can find pictures in the Diablo 3 screenshot and picture gallery:


References[edit | edit source]