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Electrocute

206 bytes added, 21:29, 21 April 2012
beta patch 17 update
[[File:IconElectrocute.png|left]]
[[File:Wiz-electrocute1.jpg|thumb|350px|right|Electrocute in action.]]
'''Electrocute''' is a Primary [[Wizard skill]] unlocked at [[clvl|Level]] 15, which electrocutes an enemy over time.
==Skillrune Skill Rune Effects==
The following is a very quick summary. See the [[Electrocute rune effects]] page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.
==Synergies==
Electrocute benefits from the The following [[Wizard passives]]provide a benefit to Electrocute, runed or not: None added yet.{{Passive skills header}}{{Wizard Passive Glass Cannon}}{{Wizard Passive Prodigy}}{{Wizard Passive Paralysis}}{{Wizard Passive Arcane Dynamo}}
<blockquote>''It’s not very high damage, so you’ll need to cook for a while on tougher targets, and at low levels this one isn’t very useful against bosses or champions; it’s just to AP expensive for big enemies; you’ll be out of resource before they’re out of hit points.</blockquote>
 
Skill tiers were removed for the [[July 2011 Press Event]], allowing skills to unlock steadily from levels 1 to 30. Consequently, all skill levels were adjusted and Electrocute became a level 6 skill.
===Beta===
Skill tiers were removed shortly before the [[beta]] started in September 2011, and {{Beta skill notes}} Electrocute became remained a level 6 skillwhen the beta started. [[Flux]] found it very useful:[http://diablo.incgamers.com/blog/comments/wizard-beta-skills-mega-report-part-one]
<blockquote>''Electrocute is great fun to use, and would be so even if it wasn’t so powerful. The skill works a bit like Chain Lighting, with a single electrical bolt fired out that hits a target and then jumps to other nearby enemies. Electrocute moves much more quickly than Chain Lightning ever did though, and while the damage is quite variable in the beta, it’s generally high enough to wipe out any normal monster with a single flicker.</blockquote>
With the [[Beta Patch 8]] of December 2011, all [[signature skillsspell]] s became free to cast at any level, and Electrocute was bumped up to level 13. When the skill system was once again overhauled for With the [[Beta Patch 13]] in February 2012changes, Electrocute it was classified as a Primary skill and dropped to level 11. For March's [[Beta Patch 14]], it moved to level 15, making it unplayable in the beta.
===Previous Versions===
==References==
<span style="font-size: 10px;"><references/></span>
* [http://diablo.incgamers.com/blog/comments/full-wizard-skill-trees/ BlizzCon 2009 Full Wizard Skill Trees]
* [http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvm-report-wizard BlizzCon 2010 Wizard Hands-on Report]
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011* [http://diablo.incgamers.com/forums/showthread.php?p=8007624#post8007624 Silva's Wizard Runestone Effects] -- IncGamers 5th Sep 2011* [http://diablo.incgamers.com/blog/comments/wizard-beta-skills-mega-report-part-one Wizard Beta Skills Mega-report: Part One] -- IncGamers 4th Oct 2011* [http://us.battle.net/d3/en/class/wizard/active/ Wizard Active Skills] -- Blizzard's Official Diablo III Site
[[category:Wizard skills]]
[[category:Active skills]]
[[category:Signature spells]]
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