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→What changes have been made to Diablo 3 during the Beta?
<blue>The test is mainly for the downloader, patcher, launcher, various behind-the-scenes services, and server hardware, there are specific updates or milestones for these we're tracking and they will likely determine more invites.</blue>
It was universally-expected that there would be a public beta test for Diablo 3, and while Blizzard regularly hinted at it, the test was not actually confirmed
<ref>[http://diablo.incgamers.com/blog/comments/diablo-on-skills-party-help-and-beta-confirmation Non-Confirmation of Beta] - Bashiok, Blizzard 24/9/10</ref>, with a release window of "third quarter 2011," until [[Mike Morhaime]] did so during an Activision/Blizzard conference call in May 2011.<ref>[http://diablo.incgamers.com/blog/comments/diablo-3-beta-details-announced/ Confirmation of Beta ] - Mike Morhaime, Blizzard, Activision Blizzard First Quarter Calendar 2011, 9/05/11</ref>
The first posts showed up in the Beta Support forum on September 4th<ref>[http://diablo.incgamers.com/blog/comments/the-first-post-in-the-beta-feedback-forum-got-deleted Feedback Forum Post Deletion] - Blizzard 4/9/11</ref>, and got deleted while the Blizzard CMs continued to insist <ref>[http:'''AG: //diablo.incgamers.com/blog/comments/battle-net-diablo-3-beta-avatar-revealed Official Beta Forum Avatar] - Blizzard has always been great at showing games to people at an early stage 5/9/11</ref> that the Friends and I'm interested in that ideaFamily beta had not yet begun. Do you think there are risks of showing games to people early? What's your philosophy behind that?'''''
The Beta download client was available during this time, enabling anyone who had it to post screenshots of the client install<ref>[http::'''[[Jay]//diablo.incgamers.com/blog/comments/diablo-3-beta-install-client-screenshots Beta Install Screenshot]:''' There's only a risk – this is going to sound snarky – but there's only a risk to your ego- diablo. If your game is good then people will recognise that it's goodincgamers. If it's not good, then you need to learn from that com 6/9/11</ref> and make it betterthe options menus<ref>[http://diablo.incgamers. A lot of the times I think people don't want to show their game earlycom/blog/comments/diablo-3-beta-options-menus Beta Options Menu Screenshot] - diablo. It's something that some clutch close to their chests – they don't want something that misrepresents themincgamers. I can understand thatcom 6/9/11</ref>, but those people could not play the thing is – players only remember the last thing you showed themgame without Diablo 3 Beta access on their Battle.net account. So if you show them something and they're like "oh my god Blizzard finally confirmed that the F&F test was horrible" then you go "oh geezunder way and the full test would begin soon, then let's go back and make it better"on September 6th. <ref name=ffbeta>[http://diablo.incgamers. But at least now you know whycom/blog/comments/blizzard-confirms-ff-beta-underway-closed-public-beta-soon Friends & Family Test Under Way] - Bashiok, at least now you have some informationBlizzard 7/9/11</ref>.''
===What changes have been made to Diablo 3 during the Beta?=== The vast majority of changes in the patches have been bug fixes and skill and item balances however there have been some significant changes and additions which are noted below. Visit the patch links for the full patch details. * [[Beta Patch 2]] – v0.3.73108 - 8 September* [[Beta Patch 3]] - v.0.3.0.7338 - 15 September ** Gold [[Auction House]] activated.* [[Beta Patch 4]] - v.0.3.0.7447 - 27 September* [[Beta Patch 5]] – v.0.3.1. 7728 - 4 November (Large patch with many changes)** Experience rewarded from quests after level 4 is now based on the number of mobs you’d have to kill to earn the same amount of experience, rather than being a strict percentage of a level ** New passive skills have been added for all classes. See individual class notes below for more information.** All skills are now based off weapon damage. ** Switching out class skills will now require the use of a new feature known as the Nephalem Altar. ** Items sold from vendors will now be at least one item level lower than those that are currently available to a player via drops from monsters** Quivers, Orbs, and Mojos will now always come with +Min/Max damage.** A new Mortar affix has been added to the game. Mortar monsters will lob grenades at enemies outside melee range. * [[Beta Patch 6]] - v.0.4.0.7841 - 18 November** Player profiles have been added! These profiles will display important statistics for each of your characters, as well as 3D models featuring their current gear.** Achievements are now available for testing. Please note that for the beta launch of this system, only a limited number of achievements have been included. * [[Beta Patch 7]] – v.0.4.1.7391 - 2 December** A trial version of the Diablo 3 Currency-Based Auction House is now available for testing. * [[Beta Patch 8]] - v.0.5.0.8059 - 16 December (Large patch with many changes)** Battle.net BattleTags are now live! ** A new skill has been added for Monk: Cyclone Strike * [[Beta Patch 9]] - V.0.5.1.8101 - 21 December* [[Beta Patch 10]] - v.0.6.0.8296 - 23 January** Attack, Defense, and Precision have been removed.** Dexterity, Intellect, Strength, and Vitality have been added.** Nephalem Altars, Nephalem Cube and Cauldron of Jordan have been removed.** Achievements have been re-enabled.** Leveling artisans in Normal difficulty now only requires gold.** Common (white) items can no longer be salvaged.* [[Beta Patch 11]] - v.0.6.1.8350 - 30 January** Fixed a number of game and service crashes.* [[Beta Patch 12]] - v.0.6.2.8392 - 3 February** Fixed a number of game and service crashes.* [[Beta Patch 13]] - v.0.7.0.8610 - 18 February 2012** Public chat and Real ID enabled.** Skill runes activated.** Elective mode enabled.** Many skills altered for all classes** The cooldown on swapping skills has been decreased from 30 seconds to 15 seconds ** New Templar item affixes added* [[Beta Patch 14]] - v. 0.8.0.8815 - 8 March 2012** Hardcore mode is now available, and can be unlocked by reaching level 10 with at least one character** Player created games now default to Invite Only. Check "Allow Quick Join" in the Social tab of the Options menu to allow your friends to join** Magic Find and Gold Find are now shared amongst party members. The average combined value of the entire party's Magic and Gold Find applies to all players regardless of location in the game world.** Many changes to game economy, including rings and amulets level requirements being raised to no longer drop in the beta* [[Beta Patch 15]] - v.0.9.0.8896 - 16 March 2012** The gold auction house for Hardcore characters is now available for testing** A new quest selection feature has been added ** The levels at which character skills and skill runes unlock have been adjusted for most classes* [[Beta Patch 16]] - v.0.10.0.9183 - 9 April 2012** The cooldown on swapping skills while in Normal difficulty has been decreased from 15 seconds to 5 seconds** Demon Hunter one-handed Crossbows have received a damage buff** Spirit regeneration on Monk items has been increased* [[Beta Patch 17]] – v.0.11.0.9327 - 17 April 2012**Cross-game chat is available!* [[Beta Patch 18]] – v.0.11.0.9359 - 19 April 2012** Minor bug fix =Is there a closed Diablo 3 beta test?= Yes. This was officially confirmed to be happening in various interviews from Blizzcon 2010. <ref>[http://diablo.incgamers.com/blog/comments/diablo-3-beta-confirmed Beta Confirmed] - Christian Lichtner, Blizzard, VG247 Interview, 28/10/10</ref> <blue>Christian Lichtner: There will be a closed beta. I can say that. We definitely will have that. It’s incredibly important for us to get feedback from people. You know, we only want to put a game out there when it’s done. For example, when ''World of Warcraft'' had its really long beta, everyone thought it was madness. It was like “Who’s gonna buy this game? People have been playing it for free for months!” And all it did was make the game better. We need it. We need people playing the game and giving feedback, so we can make the game better.</blue> Prior to this, [[Jay Wilson]] spoke about the benefits of beta testing. <ref>[http://diablo.incgamers.com/?p=3549 Benefits of Beta Testing] - Ausgamers Interview, 2/10/08</ref> <blue><font color="#FFFFFF"><i><b>AG:</b> Blizzard has always been great at showing games to people at an early stage and I'm interested in that idea. Do you think there are risks of showing games to people early? What's your philosophy behind that?</b></i></font> <b>Jay Wilson: </b>There's only a risk – this is going to sound snarky – but there's only a risk to your ego. If your game is good then people will recognise that it's good. If it's not good, then you need to learn from that and make it better. A lot of the times I think people don't want to show their game early. It's something that some clutch close to their chests – they don't want something that misrepresents them. I can understand that, but the thing is – players only remember the last thing you showed them. So if you show them something and they're like "oh my god that was horrible" then you go "oh geez, then let's go back and make it better". But at least now you know why, at least now you have some information.''<br>One of the reasons why we actually prefer a really long window before we release a game is because we want a lot of feedback; we want to hear what people like and don't like about it; we want to give them several opportunities to play it before release. We play our games constantly before we release them; we give them to the other development teams and we get feedback. We do very long betas and alphas that we include a lot of people – not just from the fanbase, but from the game industry as a whole. We get a lot of other game developers playing our games – months and months before we release – and I would say, look at the success of Blizzard games. If other companies think it's a risk, a bad idea... obviously it's not, because we've done very well on that front.</blue> <br>=How do I register for the Diablo III 3 Beta Test?==
You already are, if you have a Battle.net account and have completed a Beta profile. [http://us.blizzard.com/support/article.xml?locale=en_US&articleId=27087 Blizzard maintains a support page] with detailed instructions on accomplishing this.
You can see more information about this in [http://us.blizzard.com/support/article.xml?locale=en_US&articleId=26886 Blizzard's Beta Opt-in FAQ].
<br>
=What is in the Diablo 3 Beta?=
The Diablo 3 beta test is roughly the first half of Act One, taking a brand new character from the start of the game up though the battle with [[King Leoric]]. All five character [[classes]], all of their [[skills]], and almost all of the game features are included. [[Followers]], [[Artisans]], and the full [[item]] system is in the beta, though only the [[Templar]] and [[Blacksmith]] are encountered that early in the game.
'''Not in the beta:''' Some [[story]] elements were removed to preserve surprises, and there are no [[cinematics]]. [[Runestones]] are not included as they're undergoing further development, and the [[Arena]] is not available either.
The [[Auction House]] was not available at the start of the beta, though the developers enabled the Gold Auction House in Patch 3 on 15th September<ref>[http://www.diablowiki.net/Beta_Patch_3 Gold Auction House Enabled] - Beta Patch 3, 15/9/11</ref> and introduced the Real Money Auction House in Patch 7 on 2 December 2011<ref>[http://www.diablowiki.net/Beta_Patch_7 Real Money Auction House Enabled] - Beta Patch 7, 2/12/11</ref>. Blizzard credited all testers' accounts with 50 credits in order to test.
<br>
=What was in the Diablo II Beta?=
The Diablo 2 beta took place in early 2000, and like all Blizzard betas in those days, there were only about 1000 testers, all of whom had a beta CD mailed to them. Modern betas start small and ramp up with more testers added over time, until far more than 1000 people are enabled to test.
The Diablo 2 beta was all of Act One, in exactly the same form it had in the final game. All of the same [[quests]], [[NPCs]], [[levels]], [[waypoints]], [[mercenaries]], [[monsters]], [[items]], etc. [[PvP]] worked just as it did in the final game as well. All five characters were available, and while they could be leveled up as high as you liked, only the first three tiers of skills were available; at Clvl 1, 6, and 12.
<br>
=How long will the Diablo 3 Beta test run?=
The initial plans for the beta were quite extensive, with Jay Wilson claiming the game would be released about six months after the beta began.
[[Jay Wilson]] spoke on this during a video interview from Blizzcon 2010.<ref>[http://diablo.incgamers.com/blog/comments/blizzcon-video-interview-jay-wilson-direct-tv/ Jay Wilson @ BlizzCon 2010] - IncGamers 25/10/10</ref>
::'''Geoffkeighley''' (via Twitter): someone has to ask this: When is the Diablo 3 beta gonna be?
::'''Jay Wilson: '''Probably about six months before we release.
At the end of September 2011 Blizzard announced that Diablo 3 would not release in 2011 but rather "early 2012" which meant the beta would run longer than expected but with more testers than originally planned.<ref>[http://diablo.incgamers.com/blog/comments/blizzard-leaks-d3s-release-as-early-2012 Diablo 3 Release Slip] - Mike Morhaime, 23/9/2011 </ref>
<blue>Blizzard will use the additional time to extend the Diablo 3 closed beta test, which began September 20, potentially adding more testers than initially projected.
=How many Diablo 3 Beta testers will there be?=
The D2 Starcraft 2 beta took place in early 2000test generally had more than 20,000 concurrent users, and like all Blizzard betas in those daysmany, there many additional beta keys were only about 1000 testers, all distributed over the course of whom had a beta CD mailed the test to themkeep the testing numbers up. Modern betas start small and ramp up with more testers added over time, until far more than 1000 people are enabled to testIt's widely expected that the Diablo 3 beta will follow a similar course.
=Are Previous Blizzard Testers invited to Diablo 3 Beta Test?=
=How are Beta Testers Selected?=
Blizzard sometimes includes a slot for upcoming beta tests in the goodie bags they give out at Blizzcon or at World Wide Invitational events. (Though beta keys were not included in the Blizzcon 2009 or 2010 goodie bags, 1000 attendees from Blizzcon 2010 were randomly-selected to enter the beta test.<ref>[http://diablo.incgamers.com/?p=2494/ Beta Keys for some Blizzcon Attendees] - diablo.incgamers.com, 24/10/10</ref>
The remainder of this page covers basic alpha and beta test questions, and is applicable to all types of video games.
===What's an Alpha Test?===
An Alpha test is run before the beta test, and is usually much smaller. The Alpha client is less finalized than the beta client, and is usually the first game build that's semi-complete and playable. Alpha tests are almost always private, and limited to employees, friends, and family.
===What's a Beta Test?===
Beta tests are large scale tests of a near-finished video game. To date, all Blizzard beta tests have been semi-public, with website signups drawing in thousands of public testers, who join Blizzard employees, their friends and family, fansite invitees, members of the media, employees at other gaming companies, and others. Beta tests generally scale up in size as they progress; starting with a few dozen testers, then gradually expanding to hundreds and then thousands of testers. In the old days this meant physically mailing out beta CDs; these days with the beta clients being shared via bit torrent, it means passing out more valid beta CD keys.
===What's the purpose of a Beta Test?=== [[Image:Bnet-beta-cd.jpg|thumb]]Beta tests serve multiple purposes, depending on the game.
The original Diablo beta test was called the "Battle.net Beta Test" since it was largely made to test Blizzard's new online gaming service. That the software contained the beta client of Diablo I was almost beside the point, since the game was small enough to be tested internally. The hard part was getting the online matchmaking of Battle.net functional.
==How are Beta Testers Selected=What makes a good beta tester?=== It depends on what the test is trying to measure. Many would-be testers like to stress (in hotly-debated forum posts) that they would be great testers since they play a ton, are very experienced gamers, etc. That may be true, but the mistake such players make is thinking beta tests are primarily about game balance. That's an aspect of such tests, but far from the only one. Blizzard passes out beta keys wants a wide variety of testers: varied computer systems, varied locations, varied play experience, and varied game interest. They know rabid D3 fans will play endless hours, and probably find some bugs. They also know that such players will learn how to their friends control the game very quickly, and familywill not be slowed by unclear help guides, to mediacumbersome controls, and to others in other such minor difficulties that can stymie new players. Beta tests, especially those that do not include the entire game (like D2's) are largely about optimizing the early game experience. Seeing what players find helpful or confusing about character creation, early game quests, NPC interactions, using the industryinterface, etc. And for that, total noobs are as or more useful than experienced players. They also give out In fact, since Blizzard usually distributes hundreds of beta slots through their fansites, slots that will go chiefly to various fansitesrabid fans, getting lots of casual fans from Blizzcon attendees, other gaming promotions, who may redistribute them as they see fitand people selected via their B. Blizzard has also taken to including a slot in an upcoming Blizzard net beta opt in the goodie bags they give out at Blizzcon or at WWI eventsservice is essential.
===What countries are included in the Beta Test?===
Yes, in accordance with each game's age limit rating, or expected ratings. These are generally enforced via drop down, "select your age" boxes, with all the ''unbreakable'' security protection those provide.
===Can I sign up multiple times?===
This can differ for expansion pack beta tests, since an account must have valid access to the current game in order to test the expansion. The D3 beta did not require any other games on the Blizzard account, but it's likely the Diablo 3 Beta expansion beta will require a valid copy of Diablo 3.
===Are there minimum system specs for Beta Tests?===
The absolute minimum required to run the Diablo 3 beta was revealed to be:<ref>[http://diablo.incgamers.com/blog/comments/beta-minimum-specs-graphics-card-support Beta Minimum Specs] - Blizzard, 7/9/10</ref>
===How are Selected Testers Notified?===
In addition to those selected testers, Blizzard generally gives out thousands of additional beta invites via contest winners, with pre-orders, via "invite a friend"
Blizzard does not charge for beta test slots. Beta test slots are sometimes sold, but not officially, and eBay and other online auction services do not permit the sale of beta slots.
===Will the Beta be downloadable?===
Yes. The days of mailed out CDs are long past, since Blizzard runs such large tests and the game clients are huge. Beta test clients these days are usually several gigs in size, and can take quite a while to download via torrent, even for fast connections.
===What's a Beta Test like?==Generally, just like playing the game, albeit online only and with more bugs and server downtimes. There's no special procedure to follow, once you've got the client downloaded and your beta key working. You just start it up and play.=
Generally, just like playing the game, albeit online only and with more bugs and server downtimes. There's no special procedure to follow, once you've got the client downloaded and your beta key working. You just start it up and play, but only through Battle.net. There is no offline play support.
===Will the beta change as I participate?===
Constantly. Beta tests usually have a new patch almost every day, with minor and major changes, bug fixes, and more.
[[:Category:Patches| List of all patches released for the Diablo 3 Beta]].
===Will I be able to talk about the beta test?===
<blue>Bashiok: I don’t believe we’re planning to impose NDA’s on future beta tests for any of our franchises. That’s of course subject to change.</blue>
The Diablo 3 Beta Test launched in early September 2011 without an NDA<ref name==Will I be able ffbeta />, and players were free to talk about the beta test?==Most Beta tests come with NDAs (Non-Disclosure Agreements) , to post videos and many previous Blizzard betas did. They have not included an NDA on the last few World of Warcraft betasscreenshots, or on the Starcraft II beta, and this seems to be a policy change. There is no reason to expect Diablo III beta testers to be bound by a confidentiality agreementetc.
No, though they'd appreciate it if you played enough to find some bugs and give some useful feedback. Players who can't play, for technical or other reasons, are useful as well, since Blizzard wants to know what's stopping you.
===Will beta testers be given notice before the testing ends?===
Usually the end of a test is announced some weeks in advance.
===How Long After Beta is Release?===
This also depends. Some beta tests run right up until the release date, with the information from them being used for post-release patches. Others end weeks earlier, or are replaced by open beta/stress tests.
A useful chart with dates for past Blizzard betas can be seen below.
[[File:Blizzard-beta-dates.jpg|center|thumb|800px|Click to see larger, legible size image.]]
===Rewards for Being Beta Tester===
No free game. Sometimes top testers are credited in the game manual or online credits, and you might earn your way onto Blizzard's beta tester friends/family list, but the sneak peek at the game is the reward for most.
===Do I get keep my beta character in the final release?=== No, characters in all Blizzard beta characters tests are always wiped from the servers before the final game. The clients (There are incompatiblefrequent character wipes during tests as well, as patches are implemented.) Carrying characters over from the beta to the final game would give beta testers an unfair advantage, items and skills changebesides, it's there are numerous technical issues as the beta client is not fair to give some players a head start, etcthe same as the final game version.
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[[Category:Gameplay]]
[[category:Basics]]
[[category: Diablo III Beta]]