Difference between revisions of "Template:Demon Hunter Passive Steady Aim"

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(beta patch 15 update)
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{{Passive effect
 
{{Passive effect
 
|{{editlink float|Template:Demon_Hunter_Passive_Steady_Aim}}<br>Demon Hunter
 
|{{editlink float|Template:Demon_Hunter_Passive_Steady_Aim}}<br>Demon Hunter
|IconSteadyAim.png|Steady Aim|([[clvl|Level]] 13)|
+
|IconSteadyAim.png|Steady Aim|16|
 
As long as there are no enemies within {{c_lime|10}} yards, all damage is increased by {{c_lime|20%}}.
 
As long as there are no enemies within {{c_lime|10}} yards, all damage is increased by {{c_lime|20%}}.
 
}}<noinclude>[[category:Demon Hunter passive skill templates]][[category:passive skill templates]]</noinclude>
 
}}<noinclude>[[category:Demon Hunter passive skill templates]][[category:passive skill templates]]</noinclude>

Revision as of 05:13, 3 April 2012

IconSteadyAim.png Steady Aim 16

As long as there are no enemies within 10 yards, all damage is increased by 20%.