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beta patch 14 update
[[File:IconEnergyTwister.png|left]]
[[File:Energy-twister5-sml.jpg|thumb|350px|Energy Twisters targeting [[Jondar]] the Necromancer.]]
'''Energy Twister''' is an Arcane a Force [[Wizard skill]] unlocked at [[clvl|Level]] 1513, summoning a twister made out of energy that hurts everything nearby.
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==Synergies==
Energy Twister benefits from the following [[Wizard passives]]:{{Passive skills header}}{{Wizard Passive Temporal Flux}}{{Wizard Passive Glass Cannon}}{{Wizard Passive Arcane Dynamo}}None added yet.
<blockquote>''This one was impressive, but very unpredictable. The graphic is great; you can see that in the Blizzcon 2009 gameplay movie, and it does more in more or less a straight line, but without some sort of tank I didn’t find it very easy to hit enemies with. Arcane Orb was nearly as damaging, far easier to aim, and cheaper on the mana. This Wizard just has so many cool active spells to try out it’s impossible to get a handle on everything in a short play time.</blockquote>
Energy Twister was available in the [[BlizzCon 2010]] demo, but wasn't one of the Wizard's starting skills. Skill tiers were removed for the [[July 2011 Press Event]], and Energy Twister became a level 11 skill. When the skill system was once again overhauled for the [[Beta Patch 13]] in February 2012, Energy Twister was classified as an Arcane skill and moved to level 15.
===Beta===
Skill tiers were removed shortly before the [[beta]] started in September 2011, and Energy Twister became a level 11 skill. [[Flux]] thought it was nice to look at but underwhelming:[http://diablo.incgamers.com/blog/comments/wizard-beta-skills-mega-report-part-one]
<blockquote>''Energy Twister looks pretty, and it’s kind of fun to play with. I took more screenshots of it than of most skills, since the visuals were nice. Unfortunately, it doesn’t work very well, and I’m not honestly sure what the skill is supposed to do well. The tornadoes aren’t any good at AoE damage (too small a radius), they take a long time to reach even close targets, they move erratically and can’t be aimed, they have some slight stunning effect that draws monsters in, but it’s not strong enough to have much effect, and they don’t deal that much damage even when they do hit something.</blockquote>
When the skill system was once again overhauled for the [[Beta Patch 13]] in February 2012, Energy Twister was classified as an Arcane skill and moved to level 15. For March's [[Beta Patch 14]], Energy Twister was dropped to level 13 but also nerfed a bit. Also, the category "Arcane" was renamed "Force".
===Previous Versions===
See the [[Wizard skill archive]] for more details on previous versions of Energy Twister (or [[Tornado]]) and other Wizard skills.
===In Other Games===
Energy Twister is akin to an updated version of the {{iw|Druid Druid}}'s skill {{iw|Twister Twister}} from [[Diablo II]].
==References==
* [http://diablo.incgamers.com/blog/comments/full-wizard-skill-trees/ BlizzCon 2009 Full Wizard Skill Trees]
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011
* [http://diablo.incgamers.com/forums/showthread.php?p=8007624#post8007624 Silva's Wizard Runestone Effects] -- IncGamers 5th Sep 2011
* [http://diablo.incgamers.com/blog/comments/wizard-beta-skills-mega-report-part-two Wizard Beta Skills Mega-report: Part Two] -- IncGamers 5th Oct 2011* [http://us.battle.net/d3/en/class/wizard/active/ Wizard Active Skills] -- Blizzard's Official Diablo III 12th Sep 2011Site