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Crafting

5 bytes added, 05:51, 2 February 2012
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[[Image:CraftingWindow.png|250px|thumb|The crafting interface.]]
All crafting is done through the [[Artisans]], three two new NPCs who are found in the town, or [[Caravan]] area. The caravan travels with the player all through the game, so the same NPCs will be found in each act. The three two artisans cover different aspects of items, and they will be large parts of the game's plot and quests as well, with information to share about all sorts of things encountered during the course of the game's four acts.
New characters do not start off with Artisans; each of the three both are encountered during the course of playing through Act One, as [[NPCs]] with [[quests]] that they need assistance with. Once the player completes their quests, the Artisans join up on your journey, out of loyalty or simply a desire for profits.
Artisans start off as apprentices (level one), but they can be [[trained]] up to level five, gaining more abilities and learning many new recipes as their level increases.
Haedrig Eamon is the [[Blacksmith]]. The first artisan encountered, Haedrig's family was killed and zombified, and he needs your assistance in putting them to rest. Once that's done, he gifts the player with the [[salvage cube]] and joins the Caravan. Haedrig handles item [[socketingsalvaging]], [[repairs]], and buys and sells most every type of weapon and armor. His crafting recipes are all weapons and armor.
The [[Jeweler]] has not yet been named. He's known to be , Shen is a greedy fellow, who requires assistance obtaining a valuable jewel from a fearsome demon. Once that's given, he joins the Caravan, offering unsocketing, and the ability to upgrade the quality of your found item [[gemssocketing]]. His crafting recipes create gems, amulets, and rings. The removing [[MysticGems]] has not yet been named. He (or [[Adria|she]]?) has no revealed story yet. The mystic can [[enchant]] items, as well as create [[scrolls]], [[potions]], magical weapons, [[runestones]], and upgrade the quality of your found [[charmsgems]].
==Materials==
Materials are required for all crafting recipes, as well as training the Artisans. Materials are obtained by placing unwanted items into the Salvage tab in the [[salvage cubeBlacksmith]]'s interface. That magical container reduces He will reduce all types of armor and weapons into raw materials, which stack up in he the character's [[inventory]] taking up very little storage space. He will charge a small fee for doing this.
Only four types Materials are semi-random in their generation; you do not know exactly how much of material each you will obtain from salvaging a given item. In addition to basic substances like bone and wood, magical (and higher quality) items will return magical materials, which are known at this pointrarer, though there are many more yet and required to be revealedmake magical items.
* [[Common Scraps]](white) items can no longer be salvaged and common crafting materials have been removed in all difficulty levels* [[Bone]]Salvaging a Magic (blue) item will always give you a Magic material, as well as a chance to receive a Rare (yellow) or Legendary (orange) material* [[Subtle Essence]]Salvaging a Rare item will always give you a Rare material and a Magic material, as well as a chance to receive a Legendary material* [[Wood ]]Salvaging a Legendary item will always give you a Legendary material, Rare material, and Magic materia
Materials are semi-random in their generation; you do not know exactly how much of each you will obtain from salvaging a given item. In addition to basic substances like bone and wood, magical (and higher quality) items will return magical materials, which are rarer, and required to make magical items.
The best recipes will require very rare materials, which can only be obtained by salvaging equally rare, high-level items.