Difference between revisions of "Mantra"

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[[File:Mantra_Generic.png|left]]
 
[[File:Mantra_Generic.png|left]]
A long-lasting mantle of power which can heal or strengthen the projecting [[monk]] or any nearby allies. Disciplined monks, with the help of a [http://www.diablowiki.net/Mantra Mantra], can make the force of their [[spirit]] manifest, projecting it outward.
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A long-lasting mantle of power which can heal or strengthen the projecting [[monk]] and his nearby allies or weaken his enemies. Disciplined monks, with the help of a [[Mantra]], can make the force of their [[spirit]] manifest, projecting it outward.
  
 
Only one Mantra can be active at a single time.
 
Only one Mantra can be active at a single time.
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The Monk has four mantras:
 
The Monk has four mantras:
  
1. [[Mantra of Evasion]]
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{{Monk Skill Mantra of Evasion}}
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{{Monk Skill Mantra of Retribution}}
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{{Monk Skill Mantra of Healing}}
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{{Monk Skill Mantra of Conviction}}
  
2. [[Mantra of Retribution]]
 
  
3. [[Mantra of Healing]]
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[[Category:Monk]]
 
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[[Category:Monk skills]]
4. [[Mantra of Conviction]]
 

Revision as of 13:07, 21 September 2011

Mantra Generic.png

A long-lasting mantle of power which can heal or strengthen the projecting monk and his nearby allies or weaken his enemies. Disciplined monks, with the help of a Mantra, can make the force of their spirit manifest, projecting it outward.

Only one Mantra can be active at a single time.

The Monk has four mantras:


IconMantraEvasion.png Mantra of Evasion
Mantras
Mantra (Level 2)

[e]

Cooldown: 15 seconds

Recite a Mantra that grants you and all allies within 40 yards a 30% chance to dodge attacks. Lasts 120 seconds. Dodge chance is doubled in the first 3 seconds.

This is a Mantra. You can only have one Mantra active at a time.

IconMantraRetribution.png Mantra of Retribution
Mantras
Mantra (Level 9)

[e]

Cooldown: 15 seconds

Recite a Mantra that causes you and all allies within 40 yards to reflect melee damage back at enemies, dealing Holy damage equal to 40% of the damage sustained. Lasts 120 seconds.

This is a Mantra. You can only have one Mantra active at a time.

IconMantraHealing.png Mantra of Healing
Mantras
Mantra (Level 14)

[e]

Cooldown: 15 seconds

Recite a Mantra that causes you and all allies within 40 yards to gain increased Life regeneration by 106.4 Life per second. Lasts 120 seconds. Life regeneration is doubled in the first 3 seconds.

This is a Mantra. You can only have one Mantra active at a time.

IconMantraConviction.png Mantra of Conviction
Mantras
Mantra (Level 22)

[e]

Cooldown: 15 seconds

Recite a Mantra that causes all enemies within 20 yards of you to take 20% additional damage. Lasts 120 seconds. Additional damage is doubled in the first 3 seconds.

This is a Mantra. You can only have one Mantra active at a time.