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Lethal Decoy

108 bytes removed, 18:05, 13 September 2011
updated with official data
<noinclude>
[[File:IconLethalDecoy.jpgpng|left]]'''Lethal Decoy''' is a Spirit Spending [[Monk skill]] enabled unlocked at [[clvl|levelLevel]] 78. The Monk summons a holy image of himself with a magnetic personality.
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==Background==
{{Skillbox D3<!-- |portrait= --><!-- |portrait-width= -->[[File:Diablo_III_Logo.jpg|name= Lethal Decoythumb|user= Monk200px|clvl= 7right|description= Create an illusion Mantra of pure holy energy that attracts enemies to itself and explodes after X seconds for X-X Holy damage. Cost: X Spirit.|type= [[Decoy]]/[[AoE]] [[DamageEvasion in action]]|resource= Costs [[Spirit]]|alabaster= Unknown|crimson= Unknown|golden= Unknown|indigo= Unknown|obsidian= Unknown}}
The Monk expends spirit energy to summon a [[holy]] decoy of himself, which attracts monsters and deals damage.
 
==Skill Design==
This [[skill]] first appeared at [[BlizzCon 2010]]. There are currently no visuals available for the skill, and no reports on it from demo players. It was revealed in the skill tree.
==Skill Effects==
The following is a very quick list. See the [[Lethal Decoy rune effects]] page for a more thorough summary of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.
==Skill Effect=={{Active skill skills header}}</noinclude>{{Skill effects|Lethal Decoy|IconLethalDecoy.jpg|([[clvl|Level]] 2)|Create an illusion of pure holy energy that attracts enemies to itself and explodes after {{c_lime|5}} seconds for {{c_lime|6-12}} Holy damage.<br>Spends: {{c_lime|75}} Spirit per attack.info}}
| width="40px" | [[image:IconCrimson.jpg|40px|center|link=Crimson]]| width="140px" | [[Explosive Decoy (rune effect)|Explosive Decoy]]| Increases damage of the explosion to {{c_lime|X94-172}} Holy damage.
|-
| width="40px" | [[image:IconIndigo.jpg|40px|center|link=Indigo]]| [[Many Monks (rune effect)|Many Monks]] | Spawn {{c_lime|X3}} decoys. Each decoy deals {{c_lime|Y31-56}} Holy damage when it explodes.
|-
| width="40px" | [[image:IconObsidian.jpg|40px|center|link=Obsidian]]| [[Lethal Combatant (rune effect)|Lethal Combatant]] | Summons a stronger decoy for {{c_lime|X13}} seconds. The decoy can move and attack enemies for {{c_lime|Y85-149}} damage per swing.
|-
| width="40px" | [[image:IconGolden.jpg|40px|center|link=Golden]]
| [[Spirit Link (rune effect)|Spirit Link]]
| When the decoy explodes it also heals all allies within {{c_lime|X25}} yards for {{c_lime|Y3726-4471}} Life.
|-
| width="40px" | [[image:IconAlabaster.jpg|40px|center|link=Alabaster]]| [[Simulacrum (rune effect)|Simulacrum]] | If the Monk dies you die while the decoy is alive the Monk is , you are resurrected at the decoy's location with {{c_lime|X100%}} Life. The decoy no longer attracts enemies and the duration is increased to {{c_lime|Y26}} seconds.
|-
<noinclude>
|}
{{center|Note: Information is based on a level 60 character and rank 7 runestones.}}
 
 
==Skill Design==
This [[skill]] first appeared at [[BlizzCon 2010]]. There are currently no visuals available for the skill, and no reports on it from demo players. It was revealed in the skill tree.
 
==Synergies==
* No [[synergies]] with any of the [[passive skill]]s are yet known.
 
==Development==
'''Lethal Decoy''' was first revealed at [[BlizzCon 2010]]. Skill tiers were removed for the [[July 2011 Press Event]], and Lethal Decoy became a level 7 skill.
 
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==Related Articles==
==References==
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011
* [http://diablo.incgamers.com/forums/showthread.php?p=8008273#post8008273 Silva's Monk Runestone Effects] -- IncGamers 6th Sep 2011
* [http://us.battle.net/d3/en/class/monk/active/ Monk Active Skills] -- Diablo III 12th Sep 2011
{{Skill navbox Diablo III|Monk}}
 
[[category:Monk skills]]
[[category:Active skills]]
</noinclude>
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