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[[File:IconRitualBlood.jpg|left]]
'''Blood Ritual''' (Previously named 'Ritual of Blood''' ) is a [[Witch Doctor passive skill]] available exclusively to the skill unlocked at [[Witch Doctor passivesclvl|Witch DoctorLevel]]. It 17, which allows the class Witch Doctor to transfer 30% draw some of his mana costs to from health, allowing for more spell-casting, with a slightly increased risk of deathbut also regenerates health.<br><br><br><br>__TOC__
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==LoreDescription==Not known yet{{c_lime|50%}} of [[Mana]] costs are paid with [[Life]]. In addition, you regenerate {{c_lime|1%}} of your maximum Life per second.
===Lore===
''"To give of one's self. Is there any greater gift?"'' - Final words spoken at the Ritual of Blood
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==Design==
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==Synergies==
No [[synergies]] with any [[active skills]] or other [[passive skills]] are known.
==Development==
{{Passive history notes}}
Like many passive skills, Ritual of Blood was moved directly from a level 15 [[trait]] of the same name when traits were changed back to passive skills in early 2011. Neither For the name nor Press Event, this passive was listed at level 18. For the function changedbeta, though the stats may have been tweaked slightlyit was moved to level 17 and renamed Blood Ritual.
* [[Ritual of Blood (skill)]] - The original passive skill.
==References==
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011
* [http://diablo.incgamers.com/forums/showthread.php?p=8009167#post8009167 HardRock's Witch Doctor Passive Skills] -- IncGamers 6th Sep 2011
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| [[File:IconRitualBlood.jpg|40px]]
| [[Blood Ritual of Blood]]| {{cyanizec_lime|3050%}} of [[manaMana]] costs for skills is taken from are paid with [[healthLife]] instead.| In addition, you regenerate {{Passive skill choicec_lime|{{{1|All}%}}of your maximum Life per second.| 17|witch=18}} Witch Doctor
|-
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