Difference between revisions of "Jeff Kang"
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Jeff has been a '''Senior Graphic Designer''' at LG International, '''Creative Director''' at Studio 31, and '''Concept Artist''' at Crystal Clear Entertainment. He came to the United States in 2000 and attended the Academy of Art University in San Francisco, where he earned his Master of Fine Arts (M.F.A.) in Computer Arts in 2003. | Jeff has been a '''Senior Graphic Designer''' at LG International, '''Creative Director''' at Studio 31, and '''Concept Artist''' at Crystal Clear Entertainment. He came to the United States in 2000 and attended the Academy of Art University in San Francisco, where he earned his Master of Fine Arts (M.F.A.) in Computer Arts in 2003. | ||
Latest revision as of 04:56, 29 August 2011
Jeff Kang is a Concept/Environment Artist for Diablo III.
Contents
Background[edit | edit source]
Jeff has been a Senior Graphic Designer at LG International, Creative Director at Studio 31, and Concept Artist at Crystal Clear Entertainment. He came to the United States in 2000 and attended the Academy of Art University in San Francisco, where he earned his Master of Fine Arts (M.F.A.) in Computer Arts in 2003.
It seems his initial big foray into the gaming industry as an artist happened in 2004, when he joined Namco-Bandai Games America. At Namco he was Lead Character Artist on Dead to Rights 2. Jeff joined Blizzard some time between 2004 and 2008. At Blizzard, he has been a Concept/Environment Artist on Starcraft 2 and Starcraft: Ghost.[1]
Jeff currently works as Concept/Environment Artist on Diablo III.
Interviews[edit | edit source]
Jeff was interviewed by Korean gaming site Gameshot.net at the 2008 World Wide Invitational. He was asked about his life, Blizzard as a company, Korean artists at Blizzard, and his opinion about the Korean games industry (see note below references).
Artwork[edit | edit source]
Jeff maintains a personal blog where he has posted some of his amazing artwork.
Diablo III Related Events[edit | edit source]
Jeff Kang delivered a keynote at KGC 2008.[2] At the presentation, he talked about Blizzard's art philosophy and the direction they were taking with Diablo III.
Game Credits/Experience[edit | edit source]
- 2005 - Dead to Rights 2, Namco; Lead Character Artist
References[edit | edit source]
- Note: The information inferred from the Korean interview is based on a computer-based translation of the interview to English.
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