Difference between revisions of "Diablo 3 Basics"

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(Release Date)
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* [[Known Items Listing|The Full List of Items]] contain all known items.
 
* [[Known Items Listing|The Full List of Items]] contain all known items.
 
* [[Potion]]s are drastically changed, with some sort of limits. If it's less gained health/mana, or if it has a [[cooldown]] is unknown, but the old potion system is replaced by [[Health Orb]]s and the belt is replaced by a [[skill]] bar.
 
* [[Potion]]s are drastically changed, with some sort of limits. If it's less gained health/mana, or if it has a [[cooldown]] is unknown, but the old potion system is replaced by [[Health Orb]]s and the belt is replaced by a [[skill]] bar.
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==NPCs==
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There is a small number of [[NPCs]] that are confirmed for Diablo III:
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* [[Deckard Cain]] - Back to ask us to listen.
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* [[Leah]] - Girl from the [[cinematic]]. Apparently located close to Deckard Cain, likely in [[Tristram]].
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* [[Pablo DeSoto]] - Father of Leah. Close to his daughter, likely in [[Tristram]].
  
  
 
==Locations==
 
==Locations==
[[Image:Sanctuary World Map.jpg|thumb|150px|<span style="font-size:90%;">Sanctuary world map, with locations noted.</span>]]The [[world map]] of [[Sanctuary]] was actually released with the second Diablo game's manual, but a new an improved map has been made by Blizzard, outlining the continents and the major [[settlement]]s. Many of these locations will be re-visited in Diablo III including [[Tristram]]. Areas close by that were never visited in the previous games will also have a chance, like the [[Leoric Highlands]].
+
[[Image:Sanctuary World Map.jpg|thumb|150px|<span style="font-size:90%;">Sanctuary world map, with locations noted.</span>]]The [[world map]] of [[Sanctuary]] was actually released with the second Diablo game's manual, but a new an improved map has been made by Blizzard, outlining the continents and the major [[settlement]]s. Many of these locations will be re-visited in [[Diablo III]] including [[Tristram]]. Areas close by that were never visited in the previous games will also have a chance, like the [[Leoric Highlands]] and [[Westmarch]].
  
We have seen detailed pictures of [[Skovos]] (the land of the [[Amazon]]s), as well as [[Caldeum]]. Skovos is confirmned to not be featured in the game, but the level of detail they are putting in to the universe suggests either a big expansion pack, MMOs or a film.
+
We have been shown detailed pictures of [[Skovos]] (the land of the [[Amazon]]s), as well as [[Caldeum]] and Tristram. Skovos is confirmed to be excluded from the game, but the level of detail they are putting in to the universe suggests either a big expansion pack, MMOs or a film.
  
  
 
==Expansions, MMO or Film==
 
==Expansions, MMO or Film==
 +
Any future plans after Diablo III is unknown, but it seems apparent that Blizzard are confident [http://www.incgamers.com/Games/1935/features/90/Diablo-III-Inforview] that there WILL be an expansion. they have mentioned that the story line will have a more "final" ending than in Diablo II, which possibly means to make it better for an expansion, or perhaps a future MMO or a Diablo film.
  
  
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==Release Date==
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==Release Information==
 
As usual, the release date for any Blizzard production is kept under wraps for as long as possible. What is known is that [[Diablo III]] is ''behind'' [[StarCraft II]] in the development cycle. A StarCraft release for 2009 and a Diablo III release in '''2010/2011''' seems probable. The demo shown to players was very well polished, which makes it harder to estimate development time left. Any other dates or rumours are that -- rumours.
 
As usual, the release date for any Blizzard production is kept under wraps for as long as possible. What is known is that [[Diablo III]] is ''behind'' [[StarCraft II]] in the development cycle. A StarCraft release for 2009 and a Diablo III release in '''2010/2011''' seems probable. The demo shown to players was very well polished, which makes it harder to estimate development time left. Any other dates or rumours are that -- rumours.
  
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===Diablo Beta Testing===
 
===Diablo Beta Testing===
 
As with the release date, a time for beta is '''currently unknown'''.
 
As with the release date, a time for beta is '''currently unknown'''.
 +
 +
 +
===Game Age Rating===
 +
The [[rating]] of [[Diablo III]] is estimated to be aimed for gamers above the age of 15, while still trying to avoid USK 18+ in Germany, or other similar ratings that would severely hamper the sales of the game in that country. [[Blizzard]] are more likely to censor the game in affected countries than to avoid releasing it if the censorship is too harsh.
 +
  
 
==System Requirements==
 
==System Requirements==
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Naturally, [[Blizzard]] are the guys making Diablo III, but that isn't a surprise. The important people for this production is the relatively new Blizzard employee Diablo III Lead Designer [[Jay Wilson]], besides the regular team. For fans, you might want to keep a look out for [[Bashiok]], the new Diablo Community Manager and [[Leonard Boyarsky]] who is the Lead World Designer for Diablo III, and head of [[quest]]s & [[lore]] as well as designing the world of [[Sanctuary]].
 
Naturally, [[Blizzard]] are the guys making Diablo III, but that isn't a surprise. The important people for this production is the relatively new Blizzard employee Diablo III Lead Designer [[Jay Wilson]], besides the regular team. For fans, you might want to keep a look out for [[Bashiok]], the new Diablo Community Manager and [[Leonard Boyarsky]] who is the Lead World Designer for Diablo III, and head of [[quest]]s & [[lore]] as well as designing the world of [[Sanctuary]].
  
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==Further Information==
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You can follow the links to each specific section for further details on Diablo III development and information. You can also use one of the following links for further information:
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* [[Media Coverage]] - All Interviews, Previews, Pictures, Videos and Articles from around the web.
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* [[Diablo III FAQ]] - Frequently Asked Questions
  
  
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[[Category:Blizzard]]
 
[[Category:Blizzard]]
 
[[Category:Basics]]
 
[[Category:Basics]]
 
[[Diablo III FAQ]]
 

Revision as of 15:37, 15 September 2008

This is the main Fact Sheet of known Diablo III information. Regardless if you just heard that Diablo III is announced, or if you have been following some of the news, this page should be able to get you up to date!


Introduction

Diablo III will follow closely in Diablo II's track, and among the most heavily prioritized functions is the isometric view, and fast gameplay. Some changes has been made to change details in the game to make it faster and more flexible, but also making players have to make choices and employ tactics rather than mindless grinding. Besides taking well learned lessons from WoW, the developers have been inspired by games such as Zelda and God of War.


Classes

Blizzard have confirmed that the game will ship with five character classes. Two classes have been revealed:


Monsters

Diablo III will have a great array of monsters, and they will employ more intelligent behaviour, and effects as well. There will be more 'mini-boss' encounters that make for more epic gameplay, an example is the Thousand Pounder, who isn't really a boss, but a unit type. Other 'effects' include skeletons with large shields that can block and protects archers, ghouls that climb up from sheer walls to attack you, or Grotesques that explode into a hundred Lamprey monsters.


Items

While the system won't be identical to the one of Diablo II, it will be very similar. Items will drop randomly and have random attributes. Some of the things that definitely changed:

  • Runes no longer attach to weapons, and 'rune words' are completely removed.
  • The inventory is now 'WoW-style' with one slot per item. No more 'inventory-tetris'.
  • Items will now drop per character, and be invisible to other characters. They are still tradeable, but you will never go a run without loot again.
  • The Full List of Items contain all known items.
  • Potions are drastically changed, with some sort of limits. If it's less gained health/mana, or if it has a cooldown is unknown, but the old potion system is replaced by Health Orbs and the belt is replaced by a skill bar.


NPCs

There is a small number of NPCs that are confirmed for Diablo III:


Locations

Sanctuary world map, with locations noted.
The world map of Sanctuary was actually released with the second Diablo game's manual, but a new an improved map has been made by Blizzard, outlining the continents and the major settlements. Many of these locations will be re-visited in Diablo III including Tristram. Areas close by that were never visited in the previous games will also have a chance, like the Leoric Highlands and Westmarch.

We have been shown detailed pictures of Skovos (the land of the Amazons), as well as Caldeum and Tristram. Skovos is confirmed to be excluded from the game, but the level of detail they are putting in to the universe suggests either a big expansion pack, MMOs or a film.


Expansions, MMO or Film

Any future plans after Diablo III is unknown, but it seems apparent that Blizzard are confident [1] that there WILL be an expansion. they have mentioned that the story line will have a more "final" ending than in Diablo II, which possibly means to make it better for an expansion, or perhaps a future MMO or a Diablo film.


Story Line

The story line of the game takes place twenty years after a few powerful heroes saved Sanctuary from the demonic onslaught in Diablo II. This has gone by largely unnoticed by the general population as most of those warriors who directly faced Hell's armies (and were fortunate enough to survive) went mad from their experiences. Some people know that some sort of conflict took place, but for the most part the war against Diablo is a myth.

What happened to Tyrael after he destroyed the World Stone is unknown to everyone. Scholars like Deckard Cain anticipated a huge invasion of demonic forces as the protection from the High Heavens and the Burning Hells, but no invasion have begun. Cain has spent the last years trying to figure out what happened, and trying to prepare us for the inevitable onslaught.

We know from the Diablo III cinematic that a great comet of some importance is falling down on to the Tristram Cathedral, and that some unlucky soul (if it's Leah or Cain isn't sure) is hit by it. Hell's armies are amassing, and it isn't safe any more.


Release Information

As usual, the release date for any Blizzard production is kept under wraps for as long as possible. What is known is that Diablo III is behind StarCraft II in the development cycle. A StarCraft release for 2009 and a Diablo III release in 2010/2011 seems probable. The demo shown to players was very well polished, which makes it harder to estimate development time left. Any other dates or rumours are that -- rumours.


Diablo Beta Testing

As with the release date, a time for beta is currently unknown.


Game Age Rating

The rating of Diablo III is estimated to be aimed for gamers above the age of 15, while still trying to avoid USK 18+ in Germany, or other similar ratings that would severely hamper the sales of the game in that country. Blizzard are more likely to censor the game in affected countries than to avoid releasing it if the censorship is too harsh.


System Requirements

Diablo III is made completely in 3D, using Havok physics engine, with a custom game engine made by Blizzard. The game will probably use a slightly higher level of system requirements than StarCraft II, which also uses Havok, and is the closest thing we can compare the game to. You can read more on StarCraft II's requirements here:


Hardcore Mode

Blizzard have not given a final decision if there will be a Hardcore mode in Diablo III or not, but Jay Wilson have said that he likes the idea and can't see any reasons why it should not be included.


Quests

Not that much information is yet available in regards to quests, but what is known is that the quest system will help players interact more with the lore of the game, but still be optional, and not something you need to experience unless you so choose. Blizzard claim the quest system itself will be new. There will be the standard story-line quests, as well as optional random quests related to the game you are currently in and class-quests. The random quests will vary from game to game. The same location in the game might spawn a caravan needing protection, or a mouldy tome which contains a quest, or perhaps just a big bad monster.


Other Changes

Among the things that are not listed under their own headline, there are a few other things to highlight about Diablo III:

  • The death penalty will be a lot more lenient. People will no longer loose experience when dying. Naturally, if the Hardcore mode makes a return, a death will be permanent, but potentially possible for friends to loot the corpse.


Who's in Charge?

Naturally, Blizzard are the guys making Diablo III, but that isn't a surprise. The important people for this production is the relatively new Blizzard employee Diablo III Lead Designer Jay Wilson, besides the regular team. For fans, you might want to keep a look out for Bashiok, the new Diablo Community Manager and Leonard Boyarsky who is the Lead World Designer for Diablo III, and head of quests & lore as well as designing the world of Sanctuary.


Further Information

You can follow the links to each specific section for further details on Diablo III development and information. You can also use one of the following links for further information:



Diablo III Fact Sheet

Diablo III is being developed as the definitive action role-playing game, and a true continuation of the Diablo series. Players will create a hero from one of five distinct classes, such as barbarian or witch doctor, each equipped with an array of spells and abilities. As these heroes adventure through rich and varied settings, unraveling an epic storyline and engaging in combat with hordes of monsters and challenging bosses, they’ll grow in experience and ability and acquire items of incredible power.

The game takes place on Sanctuary, a world of dark fantasy. Unbeknownst to most of its inhabitants, Sanctuary was saved some twenty years ago from the demonic forces of the underworld by a few brave and powerful heroes. Most of those warriors who directly faced Hell’s armies -- and were fortunate enough to survive -- went mad from their experiences. And most of the others have buried their haunted memories and pushed the horrors from their thoughts. In Diablo III, players will return to Sanctuary to confront evil in its many forms once again.

Diablo III will be a fitting sequel to Diablo II, with the easy interface, fast-paced action, and visceral gameplay that Diablo players have come to expect and enjoy. It will also include many new features that will take the Diablo action-RPG experience to the next level.

Features

  • Five powerful character classes to choose from, including the barbarian and witch doctor
  • Brand-new 3D graphics engine enhanced with spectacular visual effects and Havok physics
  • Numerous indoor and outdoor areas detailing new regions in the world of Sanctuary
  • Interactive environments with dangerous traps and obstacles, and destructible elements
  • Randomly generated worlds bolstered by scripted events for endless and dynamic gameplay
  • Vast assortment of fiendish monsters, with unique attack patterns and behaviors
  • New quest system and character-customization options for the ultimate action RPG experience
  • Multiplayer functionality over Battle.net with support for cooperative and competitive play