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updated skillbox
==Background==
{{Skillbox|game= Diablo IIID3
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|user= Witch Doctor
|treetier= Tier 6|clvl= 20|description= Your Spirit spells return X% of their mana cost over 10 secondsThe Witch Doctor travels unseen and untouched through the spirit realm.|type= [[Buff]]/[[Movementability|quantity= Duration|effect= Self|school= [[MagicalMovement]]|resource= Costs [[Mana]]|costalabaster= Unknown|crimson= 12 manaUnknown|cast-timegolden= Unknown|cooldownindigo= Unknown|synergiesobsidian= Unknown
}}
The Witch Doctor enters the spirit realm through a trance, and can move unseen and untouched, passing through enemies, but still grabbing [[health orbs]] while he's there.
==[[Trait Synergies]]==
[[File:Spirit-walk2.jpg|frame|Spirit Walk decoy left behind in the [[Battle Arena]].]]
* None No [[synergies]] with any of the [[trait]]s are yet known.
==[[Rune|Skill Rune]] Effects==The known [[rune]] effects for Spirit Walk are:
* Unknown rune: Applies [[DoT]] to monsters the Witch Doctor walks through<ref>[http://diablo.incgamers.com/blog/comments/new-skill-rune-effects-revealed/ New Skill Rune Effects Revealed] -- Incgamers 2nd Feb 2011</ref>.
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Image:Diablo_III_Logo.jpg|Skill use 1
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==References==
<span style="font-size: 10px;"><references/></span>
* [http://diablo.incgamers.com/blog/comments/full-witch-doctor-skills/ BlizzCon 2009 Full Witch Doctor Skill Trees and Stats]
* [http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvp-arena-report/ BlizzCon 2010 PvP Hands-on Report]