Difference between revisions of "Willpower"
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− | Willpower is one of the core [[attributes]] for [[characters]] in [[Diablo III]]. It governs the amount of [[resource]] a character has. | + | '''Willpower''' is one of the core [[attributes]] for [[characters]] in [[Diablo III]]. It governs the amount of [[resource]] a character has. |
− | |||
− | < | + | |
− | </ | + | ==Attribute Design== |
+ | All attributes have changed since their original conception. In December 2010 [[Bashiok]] made an announcement about these changes<ref>[http://forums.battle.net/thread.html?topicId=27795769376&pageNo=1&sid=3000#0 Core Attribute Changes]- Battle.net 20/12/10</ref>: | ||
+ | |||
+ | <blue><b>Willpower: Affects resource in class-specific ways</b><br>- The effects of this stat will change from class to class. It will be our goal to make it roughly equivalently valuable across classes and versus other attributes.<br>- Basically this stat will give you more access to whatever restricts your resource by default: capacity, regen rate, degeneration rate, generation rate, etc.</blue> | ||
More details on exactly how Willpower will work in Diablo III are not yet known. What is known is that attribute points are not assigned by the player; they are auto-assigned. See the relevant [[Attributes#No Customizable Attributes|section]] in the attributes article. | More details on exactly how Willpower will work in Diablo III are not yet known. What is known is that attribute points are not assigned by the player; they are auto-assigned. See the relevant [[Attributes#No Customizable Attributes|section]] in the attributes article. | ||
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− | == | + | |
− | Originally, Willpower governed the amount of spell damage bonus and extra health the consumption of a [[health globe]] | + | ==Development== |
+ | Originally, Willpower governed the amount of spell damage bonus and extra health the consumption of a [[health globe]] would grant a character. | ||
'''1 point of Willpower gave:''' (based on [[Classes|Class]]) | '''1 point of Willpower gave:''' (based on [[Classes|Class]]) | ||
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*+x% [[Health Globe]] Bonus | *+x% [[Health Globe]] Bonus | ||
+ | |||
+ | |||
+ | ==References== | ||
+ | <references/> | ||
[[category:basics]] | [[category:basics]] | ||
[[category:character]] | [[category:character]] | ||
[[category:attributes]] | [[category:attributes]] |
Revision as of 22:47, 3 February 2011
Willpower is one of the core attributes for characters in Diablo III. It governs the amount of resource a character has.
Attribute Design
All attributes have changed since their original conception. In December 2010 Bashiok made an announcement about these changes[1]:
Willpower: Affects resource in class-specific ways
- The effects of this stat will change from class to class. It will be our goal to make it roughly equivalently valuable across classes and versus other attributes.
- Basically this stat will give you more access to whatever restricts your resource by default: capacity, regen rate, degeneration rate, generation rate, etc.
- The effects of this stat will change from class to class. It will be our goal to make it roughly equivalently valuable across classes and versus other attributes.
- Basically this stat will give you more access to whatever restricts your resource by default: capacity, regen rate, degeneration rate, generation rate, etc.
More details on exactly how Willpower will work in Diablo III are not yet known. What is known is that attribute points are not assigned by the player; they are auto-assigned. See the relevant section in the attributes article.
Development
Originally, Willpower governed the amount of spell damage bonus and extra health the consumption of a health globe would grant a character.
1 point of Willpower gave: (based on Class)
- +x% Spell Damage Bonus
- +x% Health Globe Bonus
References
- ↑ Core Attribute Changes- Battle.net 20/12/10