Difference between revisions of "Dave Adams"

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[[Image:Daveadams.jpg|left|thumb|Dave Adams - Lead Level Designer]]Dave Adams is Lead Level Designer for Diablo III.
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'''David (Dave) Adams''' is Lead Level Designer for [[Diablo III]].
  
=Background=
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==Background==
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[[Image:Daveadams.jpg|left|thumb|140px|Dave Adams]]
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Dave started out working with console gaming at a company called Swingin' Ape Studios (notably, the studio that worked on ''StarCraft: Ghost'').  The company was acquired by Blizzard Entertainment in May 2005.<ref>Press release. [http://www.thefreelibrary.com/Blizzard+Entertainment+Acquires+Swingin'+Ape+Studios.-a0132475451 Blizzard Entertainment Acquires Swingin' Ape Studios]. 2005-05-16.</ref> After the acquisition, the developers of Swingin' Ape Studios were integrated into the Blizzard Irvine team.  Since then, Dave has worked on two ''World of Warcraft'' expansions - ''The Burning Crusade'' and ''Wrath of the Lich King''.<ref>Jessica Citizen. [http://games.on.net/article/10624/Interview_Diablo_IIIs_Lead_Level_Designer Interview: Diablo III's Lead Level Designer]. games.on.net. 2010-10-31.</ref> He joined the Diablo III development team sometime during the interim, where he now acts as Lead Level Designer.
  
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=Links=
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==Game Credits/Experience==
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*2008 - ''World of Warcraft: Wrath of the Lich King'', [[Blizzard entertainment|Blizzard]]; '''Level Designer'''
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*2007 - ''World of Warcraft: The Burning Crusade'', [[Blizzard entertainment|Blizzard]]; '''Additional Design'''
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*2004 - ''StarCraft: Ghost'', [[Blizzard entertainment|Blizzard]]; '''Lead Level Designer''' (development was suspended indefinitely shortly after Blizzard acquired Swingin' Ape Studios)
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*2003 - ''Metal Arms: Glitch in the System'', Swingin' Ape Studios; '''Level Designer, Manual'''
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*1996 to 1999 - The Neverhood, Contract work
  
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Compiled from [http://www.linkedin.com/pub/david-m-adams/4/151/4a9 Dave's Linked-in profile] as well as [http://www.allgame.com game credits found at www.allgame.com].
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==References==
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<references/>
  
 
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Latest revision as of 10:54, 16 January 2011

David (Dave) Adams is Lead Level Designer for Diablo III.

Background[edit | edit source]

Dave Adams

Dave started out working with console gaming at a company called Swingin' Ape Studios (notably, the studio that worked on StarCraft: Ghost). The company was acquired by Blizzard Entertainment in May 2005.[1] After the acquisition, the developers of Swingin' Ape Studios were integrated into the Blizzard Irvine team. Since then, Dave has worked on two World of Warcraft expansions - The Burning Crusade and Wrath of the Lich King.[2] He joined the Diablo III development team sometime during the interim, where he now acts as Lead Level Designer.

Game Credits/Experience[edit | edit source]

  • 2008 - World of Warcraft: Wrath of the Lich King, Blizzard; Level Designer
  • 2007 - World of Warcraft: The Burning Crusade, Blizzard; Additional Design
  • 2004 - StarCraft: Ghost, Blizzard; Lead Level Designer (development was suspended indefinitely shortly after Blizzard acquired Swingin' Ape Studios)
  • 2003 - Metal Arms: Glitch in the System, Swingin' Ape Studios; Level Designer, Manual
  • 1996 to 1999 - The Neverhood, Contract work

Compiled from Dave's Linked-in profile as well as game credits found at www.allgame.com.

References[edit | edit source]

  1. Press release. Blizzard Entertainment Acquires Swingin' Ape Studios. 2005-05-16.
  2. Jessica Citizen. Interview: Diablo III's Lead Level Designer. games.on.net. 2010-10-31.


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