Difference between revisions of "Leonard Boyarsky"

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(Added game credits/experience, removed Leonard's art for potential copyright conflicts)
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[[Image:Leonard Boyarsky.jpg|right|thumb|200px|Leonard Boyarsky in person.]][[Image:Leonard Boyarsky self portrait.jpg|left|thumb|100px|Self portrait by Leonard.]]'''Leonard Boyarsky''' is the Lead World Designer for [[Diablo III]], and is the head of [[lore]], [[dialogue]]s and [[quest]]s in the game. He is a game designer and graphical artist.
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[[Image:Leonard Boyarsky.jpg|right|thumb|200px|Leonard Boyarsky in person.]]
 
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'''Leonard Boyarsky''' is the Lead World Designer for [[Diablo III]], and is the head of [[lore]], [[dialogue]]s and [[quest]]s in the game. He is a game designer and graphical artist.
  
 
==Background==
 
==Background==
Boyarsky is known for his time with [http://www.interplay.com/ Interplay Entertainment] and his work with Fallout 1 and Fallout 2 as well as the time at [http://en.wikipedia.org/wiki/Troika_Games Troika Games]. In 2005 he took a year off, returning to the industry when Blizzard offered him a position on the [[Diablo III]] project.
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Leonard is known for his time with [http://www.interplay.com/ Interplay Entertainment] and his work with Fallout 1 and Fallout 2 as well as the time at [http://en.wikipedia.org/wiki/Troika_Games Troika Games]. In 2005 he took a year off, returning to the industry when Blizzard offered him a position on the [[Diablo III]] project.
  
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==Game Credits/Experience==
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*2004 - ''Vampire, The Masquerade: Bloodlines'', Troika Games; '''Project Lead, Animator, Design/Dialogue/Story, Additional Support'''
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*2001 - ''Arcanum: Of Steamworks and Magick Obscura'', Troika Games; '''Staff, Voice Directing and Casting'''
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*1998 - ''Fallout 2'', Interplay Productions; '''Original Game Artwork, Original Game Design'''
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*1997 - ''Fallout'', Interplay Productions; '''Art Director, Lead Artist, Original Game Design'''
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*1995 - ''Stonekeep'', Interplay Productions; '''2D Graphic Artist, 3D Rendering Artist, Video Processor, 3D Animation and Special Effects'''
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*1992 - Freelance Artist, works include: Castles – PC Game, End Screens; Unnatural Selection – PC Game, Assistant Artist; Demons – Book Cover; Aversion – CD Cover
  
 
==Links==
 
==Links==
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:* [http://www.leonardboyarsky.com/ LeonardBoyarsky.com]
 
:* [http://www.leonardboyarsky.com/ LeonardBoyarsky.com]
  
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He has also been interviewed/profiled at the Fallout fan site, "No Mutants Allowed"
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:*[http://www.nma-fallout.com/article.php?id=7623 Leonard Boyarsky Interview/Profile]
  
  

Revision as of 22:51, 9 January 2011

Leonard Boyarsky in person.

Leonard Boyarsky is the Lead World Designer for Diablo III, and is the head of lore, dialogues and quests in the game. He is a game designer and graphical artist.

Background

Leonard is known for his time with Interplay Entertainment and his work with Fallout 1 and Fallout 2 as well as the time at Troika Games. In 2005 he took a year off, returning to the industry when Blizzard offered him a position on the Diablo III project.

Game Credits/Experience

  • 2004 - Vampire, The Masquerade: Bloodlines, Troika Games; Project Lead, Animator, Design/Dialogue/Story, Additional Support
  • 2001 - Arcanum: Of Steamworks and Magick Obscura, Troika Games; Staff, Voice Directing and Casting
  • 1998 - Fallout 2, Interplay Productions; Original Game Artwork, Original Game Design
  • 1997 - Fallout, Interplay Productions; Art Director, Lead Artist, Original Game Design
  • 1995 - Stonekeep, Interplay Productions; 2D Graphic Artist, 3D Rendering Artist, Video Processor, 3D Animation and Special Effects
  • 1992 - Freelance Artist, works include: Castles – PC Game, End Screens; Unnatural Selection – PC Game, Assistant Artist; Demons – Book Cover; Aversion – CD Cover

Links

Leonard has a webpage with a gallery of his illustrative work and other information:

He has also been interviewed/profiled at the Fallout fan site, "No Mutants Allowed"