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Death

195 bytes added, 23:24, 7 November 2010
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[[File:Death-arena2.jpg|thumb|Death in the [[Arena]].]]
'''Death''' comes to us all, especially in [[Diablo III]]. The D3 Team wants to make the game more challenging and involving than Diablo II, and they've incorporated numerous design ideas to create this.
While you may die in Diablo III, the penalties are not steep. Dead players respawn at the last [[checkpoint]] they reached, with all of their equipment still on; there is no corpse to retrieve in Diablo III, as there was in Diablo II. The only penalty (for non-[[hardcore]] characters) is a loss of [[durability]] to the equipment, which may result in expensive repairs.
 
When a character is very low on health, a reddish haze appears around the outside of the screen, providing an emergency visual indicator.