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Skill
,→Skill Mechanics
==Skill Mechanics==
One major change from [[Diablo II]] is that the various snaking lines of skill prerequisites are gone. Skills in Diablo III are arranged in tiers, with few dependency lines between them. This gives characters much more freedom in mixing and matching the skills they wish to use.
In [[Diablo 3]] skills are enabled by spending skill points. In the [[BlizzCon 2009]] build, a character had to place 15 points in various skills before using Tier 4 skills. Which skills you put those points on that tier and below is up to you. This general tier-mechanic has stayed the same since [[BlizzCon 2008]], so will likely carry on to the final game.
==Skill Trees==