Difference between revisions of "Town Portal"

ADVERTISEMENT
From Diablo Wiki
Jump to: navigation, search
Line 1: Line 1:
A '''Town Portal''' is a specific spell that opens a portal to the closest [[Horadrim]] [[magic]]al gateway. Most people would need this spell written down on a [[Scroll]] to use it, as it's very complicated to learn.
+
A '''Town Portal''' is a spell that opens a portal to the closest [[Horadrim]] [[magic]]al gateway. This spell was learnable in Diablo I, but could only be cast from scrolls in Diablo II. It is not found in Diablo III.
  
  
==Diablo 3 Town Portal==
+
==Diablo 3 Town Portals==
There will be a lot less Town Portals in [[Diablo 3]], and exactly how they will work is unknown. In the [[WWI 2008]] [[gameplay video]], we saw a [[Barbarian]] finding and rescuing [[Deckard Cain]], and he returned back to town through a Town Portal, so it's likely that they will exist in some way. Possibly a lot less common, or with a [[cooldown]]. We will know more closer to release.
+
There are no town portals in Diablo III. The [[D3 Team]] felt they were an exploitive game mechanism that made it too easy to escape from danger. In Diablo III characters must stay in the fight, or try to flee on foot.
  
 +
To make travel easier in Diablo III, there are more [[Waypoint]]s than there were in Diablo II. There are also various conveniences to make it less necessary to return to town. These include the [[Scroll of Wealth]], the [[salvage cube]] and various conveniences from the merchant [[NPCs]] in the [[Caravan]].
  
==Background==
+
Jay Wilson commented on this during an interview at Gamescom 2010: <ref>  {{cite web | url = http://diablo.incgamers.com/blog/comments/jay-wilson-interview-gamona/ | title = Jay Wilson Interview @ Gamescom | accessdate = 2010-08-20 | quote = We’ve put in several things to offset the lack of Town Portals. }}</ref>
 +
 
 +
::'''''Gamona.de: '''There are no town portals in Diablo 3. What’s the alternative for easy travel?''
 +
::'''Jay Wilson: '''We’ve put in several things to offset the lack of Town Portals. The most obvious are more frequent Waypoints. These give players more opportunities to return to go back to town. We’ve also added salvaging to let players break items down into small parts that stack up in your inventory. We’ve also added a Scroll of Wealth that allows you to sell items right on location.
 +
 
 +
 
 +
==Spell Background==
 
The Town Portal spell seems to be closely related to the [[Horadric]] [[Waypoint]] network, and work with similar magical components to the [[Teleport]] spell, however, it does not seem to require the same type of physical component as the runed stone of a Waypoint. The Brotherhood constructed numerous magical gateways between their mighty fortresses and settlements so that they could quickly concentrate their defences against any incursion by the [[Demon]]s. With but a thought, the Crusaders of the Light could transport themselves to predetermined destinations many leagues apart.
 
The Town Portal spell seems to be closely related to the [[Horadric]] [[Waypoint]] network, and work with similar magical components to the [[Teleport]] spell, however, it does not seem to require the same type of physical component as the runed stone of a Waypoint. The Brotherhood constructed numerous magical gateways between their mighty fortresses and settlements so that they could quickly concentrate their defences against any incursion by the [[Demon]]s. With but a thought, the Crusaders of the Light could transport themselves to predetermined destinations many leagues apart.
  
Line 15: Line 22:
 
Although the secret of creating these gateways as well as the Waypoints has been long lost, it is still possible to use the pathways that are already in place. A Portal opened by means of this spell will always take the caster to the location of the nearest gate and remain open long enough to bring the caster back to his point of origin. The [[Tristram Cathedral]] is built upon the remains of a Horadrim monastery, and has at least in the past harboured a portal gateway nearby.
 
Although the secret of creating these gateways as well as the Waypoints has been long lost, it is still possible to use the pathways that are already in place. A Portal opened by means of this spell will always take the caster to the location of the nearest gate and remain open long enough to bring the caster back to his point of origin. The [[Tristram Cathedral]] is built upon the remains of a Horadrim monastery, and has at least in the past harboured a portal gateway nearby.
  
==Known Town Portal Gateways==
 
* [[Tristram Cathedral]] - Gateway probably working
 
* [[Rogue Encampment]] - Unknown status
 
* [[Lut Gholein]] - Unknown status
 
* [[Kurast|Kurast Docks]] - Unknown status
 
* [[Pandemonium Fortress]] - Unknown status
 
* [[Harrogath]] - Unknown status, possibly destroyed when [[Mount Arreat]] exploded.
 
 
 
==Speculated Town Portal Gateways==
 
* [[Caldeum]] - Centre for much [[magic]] in [[Sanctuary]].
 
 
 
{{stub|it needs more speculated locations and pictures}}
 
  
 
==References==
 
==References==
 
* [[Diablo I Manual]]
 
* [[Diablo I Manual]]
 
* [[Diablo II Manual]]
 
* [[Diablo II Manual]]
 +
 +
<div class='references-small'>
 +
<references/>
 +
</div>
  
  

Revision as of 22:11, 20 August 2010

A Town Portal is a spell that opens a portal to the closest Horadrim magical gateway. This spell was learnable in Diablo I, but could only be cast from scrolls in Diablo II. It is not found in Diablo III.


Diablo 3 Town Portals

There are no town portals in Diablo III. The D3 Team felt they were an exploitive game mechanism that made it too easy to escape from danger. In Diablo III characters must stay in the fight, or try to flee on foot.

To make travel easier in Diablo III, there are more Waypoints than there were in Diablo II. There are also various conveniences to make it less necessary to return to town. These include the Scroll of Wealth, the salvage cube and various conveniences from the merchant NPCs in the Caravan.

Jay Wilson commented on this during an interview at Gamescom 2010: [1]

Gamona.de: There are no town portals in Diablo 3. What’s the alternative for easy travel?
Jay Wilson: We’ve put in several things to offset the lack of Town Portals. The most obvious are more frequent Waypoints. These give players more opportunities to return to go back to town. We’ve also added salvaging to let players break items down into small parts that stack up in your inventory. We’ve also added a Scroll of Wealth that allows you to sell items right on location.


Spell Background

The Town Portal spell seems to be closely related to the Horadric Waypoint network, and work with similar magical components to the Teleport spell, however, it does not seem to require the same type of physical component as the runed stone of a Waypoint. The Brotherhood constructed numerous magical gateways between their mighty fortresses and settlements so that they could quickly concentrate their defences against any incursion by the Demons. With but a thought, the Crusaders of the Light could transport themselves to predetermined destinations many leagues apart.

It's likely that there are Waypoints with additional magic infused into them to allow the use of a Town Portal spell to the vicinity of that Waypoint. A Waypoint located at a former Horadrim fortress or settlement site could be what enables Town Portal spells to bring you there. If this is the case, it might be possible for a Sorcerer with enough skill to use a similar spell to teleport directly to a Waypoint.

It could also be a completely different set of teleportation nodes, besides the actual Waypoint network, made specifically for retreating back to the nearest safe place, and nothing else.

Although the secret of creating these gateways as well as the Waypoints has been long lost, it is still possible to use the pathways that are already in place. A Portal opened by means of this spell will always take the caster to the location of the nearest gate and remain open long enough to bring the caster back to his point of origin. The Tristram Cathedral is built upon the remains of a Horadrim monastery, and has at least in the past harboured a portal gateway nearby.


References

  1. "Jay Wilson Interview @ Gamescom". http://diablo.incgamers.com/blog/comments/jay-wilson-interview-gamona/. Retrieved 2010-08-20. "We’ve put in several things to offset the lack of Town Portals."