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Staves

1,898 bytes added, 13:36, 7 August 2010
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{{stub}}There are two types of staves found as weapons in Diablo 3.  [[File:Monk-concept1.jpg|thumb|150px|A Monk with a sizzling staff.]]Short staves are used by mage characters ([[Wizard]]s and [[Witch Doctor]]s). These are essentially longer [[wands]], and are found with modifiers appropriate to spell casting characters. Long staves are used by the [[Monk]] as combat weapons. They are large, two-handed weapons with mods appropriate to a combat character. It is not known how many types of staves exist, or how the different short staves and staves are sorted to keep them separate. It's assumed they are entirely different types of weapons that just happen to share the same name, rather than the "short staff" which was just one type of (two-handed) staff found in Diablo 2.  ==Monk Weapon== It appears that the staff will be a weapon exclusively used by the Monk, and that some skills will only be usable when a staff is equipped. This possibility was broached by [[Jay Wilson]] in an October 2009 interview. [http://diablo.incgamers.com/blog/comments/jay-wilson-exclusive-full-transcript/] ::'''''Diii.net:''' The Monk has a staff and the fist weapons. Will he have any weapon specific skills? Like dual wielding with just the fist weapons? ''::'''Jay Wilson:''' We're talking about that. One of the things we’ve talked about with the Monk is that a lot of his skills don’t really use his weapons. So he’s doing melee skills with his weapons almost holstered. For instance, Debilitating, I think it’s called [[Crippling Wave]] now. We change them a lot and I get mixed up on the titles.  ::Anyway, the Crippling Wave skill seems like it should be a staff skill. It’s kind of AoE, he does it and affects a lot of guys around him. So it’s a possibility that we’ll do skills and redefine them based on combat styles and have those styles have a weapon preference.    
[[Category:Weapons]]
[[category:monk]]