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The Nature of Magic

271 bytes added, 17:07, 11 June 2010
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'''The Nature of Magic''' is ''assumed'' to be a [[book]] in the world of [[Sanctuary]], possibly written by [[Vischar Orous]] or [[Jered Cain]]. It's not ''necessarily'' a real book however, but it's found in the [[Diablo I Manual]], and is written
 
 
 
 
==Introduction==
Magic is an extremely powerful force, the manipulation of which is carefully studied, frequently learned, but it is never fully mastered. Enchantments exude an aura that can be sensed by many, but years of training are required to properly exploit the Mana that pervades our world.
Some scholars use natural manifestations to explain the workings of the universe. In a common archetype, the physical world is likened to the sky while the ethereal realm of magic is set as the ocean. If we follow this line of thought, spells are much like the turbulence that occurs where the two interact with each other. During the Sin War, Demon and Angel alike wrought powerful magicks that threatened to tear the fabric of reality apart. The physical and magical realms began to blur and merge, which, in our archetype, would be the equivalent of a fierce hurricane.
Today, this spell serves as a reminder that what was once a simple mental exercise for the Horadrim is now a difficult spell known by few sorcerers. Telekinesis could prove very useful in the labyrinth, as there are many trapped doors and chests that could be safely opened from a distance. By exerting greater force, at a cost in fine control, creatures can also be pushed away from the caster.
[[category:Story]]
{{Story Book navbox}} [[category:Books]]
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