Difference between revisions of "Fanmade:Divine Skill Tree"
(tweaks) |
(fixed typos) |
||
Line 18: | Line 18: | ||
− | ==Will of | + | ==Will of Khalim== |
Cleanses all debuff effects off players in the party. | Cleanses all debuff effects off players in the party. | ||
− | ==Prayer of | + | ==Prayer of Khalim== |
Infuses the Untained with a shroud of light and gives the player a brief amount of armor. | Infuses the Untained with a shroud of light and gives the player a brief amount of armor. | ||
− | ==Mind of | + | ==Mind of Khalim== |
A spell that has a 10 second cast that allows the untained to channel spirit. | A spell that has a 10 second cast that allows the untained to channel spirit. | ||
− | ==Vision of | + | ==Vision of Khalim== |
Allows the untainted the ability to see stealthed monsters or players. | Allows the untainted the ability to see stealthed monsters or players. | ||
− | ==Heart of | + | ==Heart of Khalim== |
Allows the player to use what little spirit they have left to quickly to gain full health. | Allows the player to use what little spirit they have left to quickly to gain full health. | ||
Line 47: | Line 47: | ||
==Armor of the Light== | ==Armor of the Light== | ||
− | The next step above the Prayer of | + | The next step above the Prayer of Khalim. This will give the untained an armor buff that will slowly fall off with each attack allowing the player to handle large groups for a brief time. |
Revision as of 22:37, 3 June 2010
The Divine Skill Tree is a fan skill tree designed for the Untainted. It is designed to be a healing/damage tree. Meant to heal the players in the party and deal damage to enemy targets.
Contents
Divine Nova
Does an explosion around the player doing damage to enemies while healing party members.
Call of Light
Summons a beam of light down upon the target. Healing a player and damaging enemies.
Fist of Righteousness
A melee attack that the player charges light in their hands and punches the target burning them causing fire damage.
Rod of Judgement
The Untained forms a bow staff out of the power of light unleashing a barrage of attacks at a group of enemies in a designated area around the player.
Will of Khalim
Cleanses all debuff effects off players in the party.
Prayer of Khalim
Infuses the Untained with a shroud of light and gives the player a brief amount of armor.
Mind of Khalim
A spell that has a 10 second cast that allows the untained to channel spirit.
Vision of Khalim
Allows the untainted the ability to see stealthed monsters or players.
Heart of Khalim
Allows the player to use what little spirit they have left to quickly to gain full health.
Divine Aura
Every attack done to the player 2% damage done will instead heal the player.
Sacred Shield of the Zakarum
For a brief time the player can cast a bubble on themselves cleansing themselves of any debuffs and cannot be harmed for 10 seconds.
Armor of the Light
The next step above the Prayer of Khalim. This will give the untained an armor buff that will slowly fall off with each attack allowing the player to handle large groups for a brief time.