Difference between revisions of "Tomb of Tal Rasha"

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==Background==
 
==Background==
After [[Baal]] finally had been captured by the [[Horadrim]], the [[Soulstone]] provided by [[Archangel]] [[Tyrael]] had been shattered. Knowing there was no other way to permanently capture Baal, the Horadrim's powerful leader, [[Tal Rasha]] offered to lodge the stone in his own flesh to forever wrestle the spirit of Baal.
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After [[Baal]] finally had been captured by the [[Horadrim]], the [[Soulstone]] provided by [[Archangel]] [[Tyrael]] had been shattered.
  
  
With heavy hearts among the brotherhood, this was done, and a tomb was built to forever keep him chained to the Binding Stone inscribed with magical runes that no mortal could decipher, should Tal Rasha himself falter. The Soulstone acted as a lock that prevented Baal from leaving the Binding Stone.
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[[Archangel]] Tyrael appeared before the men and led them toward seven ancient tombs deep in the desert. There the men were instructed to build a binding stone etched with runes of containment no mortal could decipher. They magically crafted unbreakable chains to secure the binding stone to the chamber's walls. Tal Rasha ordered to be chained and bound to the stone. To everyone's astonishment, Tyrael jammed the shattered Soulstone into Tal Rasha's chest, allowing Baal's spirit to flood into his body as host. Forever chained in an eternal fight with the demon's spirit.
  
  
Seven identical tombs filled with perils were also made in the [[Canyon of the Magi]], where the Tomb of Tal Rasha was made, to house the resting places of six other powerful Horadric mages. They also serve to confuse anyone looking to set Baal free. The canyon is located somewhere in the [[Aranoch]] desert, in the vicinity of [[Lut Gholein]].
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The seven identical tombs filled with perils in the [[Canyon of the Magi]] housed the resting places of six other powerful Horadric mages. They also serve to confuse anyone looking to set Baal free. The canyon is located somewhere in the [[Aranoch]] desert, in the vicinity of [[Lut Gholein]].
  
  

Revision as of 00:37, 29 May 2010

The Tomb of Tal Rasha is the last "resting" place of Tal Rasha used to hold not only its namesake, but also the essence of Baal inside the broken Soulstone lodged inside Tal Rasha. The tomb was made as one of seven identical tombs in the Canyon of the Magi.


Background

After Baal finally had been captured by the Horadrim, the Soulstone provided by Archangel Tyrael had been shattered.


Archangel Tyrael appeared before the men and led them toward seven ancient tombs deep in the desert. There the men were instructed to build a binding stone etched with runes of containment no mortal could decipher. They magically crafted unbreakable chains to secure the binding stone to the chamber's walls. Tal Rasha ordered to be chained and bound to the stone. To everyone's astonishment, Tyrael jammed the shattered Soulstone into Tal Rasha's chest, allowing Baal's spirit to flood into his body as host. Forever chained in an eternal fight with the demon's spirit.


The seven identical tombs filled with perils in the Canyon of the Magi housed the resting places of six other powerful Horadric mages. They also serve to confuse anyone looking to set Baal free. The canyon is located somewhere in the Aranoch desert, in the vicinity of Lut Gholein.


Eventually, Baal gained the upper hand but could not free himself from the Binding Stone as he was weak and required the Soulstone in his chest to be removed.


The Wanderer arrived with Marius to free him. Tyrael intervened and stopped the Wandered, but Marius was fooled by an illusion created by Baal, and freed the Prime Evil, which in turn helped the Wanderer chain Tyrael to the Binding Stone instead. A band of adventurers found and freed Tyrael in their hunt for the Wanderer.


What happened to the Tomb of Tal Rasha after Tyrael was freed is unknown.



Diablo II

Tal Rasha's Tomb

In Diablo II, the only way to reach the Canyon of the Magi is from the Arcane Sanctuary, and the right tomb is marked with the one symbol missing from the sanctuary.

In the bottom of the true tomb, there's an orifice to enter the Horadric Staff, which leads to Tal Rasha's Chamber.

The other tombs are good for loot.


Related Links

Tal Rasha's Tomb in Diablo II


References