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'''Skill''' is a Tier 4 [[skill]] from the [[Wizard]]'s [[Conjuring skill tree]], increasing critical hit chance when picking up [[Health Globe]]s.
==Background==
{{Skillbox
|game= Diablo III
<!-- |portrait= -->
<!-- |portrait-width= -->
|active= Passive
|name= Intensify
|ranks= 5
|user= Wizard
|tree= Conjuring
|description= When you pick up a health globe, your critical hit chance increases by X%.
|type= Conditional [[buff]]
<!-- |quantity= -->
|effect= Self
<!-- |school= -->
<!-- |resource= -->
<!-- |cost= -->
<!-- |cast-time= -->
|duration= 7 sec
<!-- |cooldown= -->
<!-- |synergies= -->
<!-- |req= Link it -->
|prereq= Link it [[Stability Control]]
<!-- |catexclude= --> <!-- ONLY USE THIS IF THE SKILL IS FAN SKILL OR ARCHIVED -->
}}
Studies for a [[Wizard]], in how to use the residual life power of slain enemies increase the accuracy of her spells for a short while.
==Skill Design==
An interesting little bonus, one that would be kicking in all the time during the game. This one should actually be more useful in multiplayer games, since [[Health Globe]]s would drop more often and be picked up more often. Watch some of the gameplay footage released this year, and see if you ever count 7 seconds between health globe drops?
If you specialize in harnessing Health Globes, then maxing out [[Stability Control]] and Intensify seems like a good idea.
==Skill Rank Table==
* '''Rank 1:''' +2% critical hit chance.
* '''Rank 2:''' +4% critical hit chance. (projected)
* '''Rank 3:''' +6% critical hit chance. (projected)
* '''Rank 4:''' +8% critical hit chance. (projected)
* '''Rank 5:''' +10% critical hit chance. (projected)
==Synergies==
* None known.
==[[Rune|Skill Rune]] Effects==
* None known.
==Development==
Hydra was first shown at [[BlizzCon 2009]], but was unfortunately too high level to try out by the fans. The skill is assumed to still be available in Blizzard's internal game build today.
<!--
==Trivia==
''Hide this section unless there really is some trivia about the skill. Add the skill to the [[:Category:Easter Eggs|Easter Eggs]] category as well if the article contains Easter Egg information.''
-->
<!--
==Media==
''Change "Magic Missile" to the skill name below.''
You can find pictures in the Diablo 3 screenshot and picture gallery:
* [http://www.diii.net/gallery/ Diablo 3 screenshots and pictures]
* [http://www.diii.net/gallery/showgallery.php?cat=all&si=Magic+Missile Magic Missile-specific gallery contents]
-->
<!--
<gallery>
Image:Diablo_III_Logo.jpg|Skill use 1
Image:Diablo_III_Logo.jpg|Skill use 2
Image:Diablo_III_Logo.jpg|Skill use 2
Image:Diablo_III_Logo.jpg|Skill use 3
</gallery>
-->
<!--
==Related Articles==
''Articles that are related, but not emphasised enough in any other section, or articles that just need further attention.''
-->
==References==
* [http://www.diii.net/blog/comments/full-wizard-skill-trees/ Full Wizard Skill Trees]
{{Skill_navbox_conjuring}}
{{Skill_navbox}}
==Background==
{{Skillbox
|game= Diablo III
<!-- |portrait= -->
<!-- |portrait-width= -->
|active= Passive
|name= Intensify
|ranks= 5
|user= Wizard
|tree= Conjuring
|description= When you pick up a health globe, your critical hit chance increases by X%.
|type= Conditional [[buff]]
<!-- |quantity= -->
|effect= Self
<!-- |school= -->
<!-- |resource= -->
<!-- |cost= -->
<!-- |cast-time= -->
|duration= 7 sec
<!-- |cooldown= -->
<!-- |synergies= -->
<!-- |req= Link it -->
|prereq= Link it [[Stability Control]]
<!-- |catexclude= --> <!-- ONLY USE THIS IF THE SKILL IS FAN SKILL OR ARCHIVED -->
}}
Studies for a [[Wizard]], in how to use the residual life power of slain enemies increase the accuracy of her spells for a short while.
==Skill Design==
An interesting little bonus, one that would be kicking in all the time during the game. This one should actually be more useful in multiplayer games, since [[Health Globe]]s would drop more often and be picked up more often. Watch some of the gameplay footage released this year, and see if you ever count 7 seconds between health globe drops?
If you specialize in harnessing Health Globes, then maxing out [[Stability Control]] and Intensify seems like a good idea.
==Skill Rank Table==
* '''Rank 1:''' +2% critical hit chance.
* '''Rank 2:''' +4% critical hit chance. (projected)
* '''Rank 3:''' +6% critical hit chance. (projected)
* '''Rank 4:''' +8% critical hit chance. (projected)
* '''Rank 5:''' +10% critical hit chance. (projected)
==Synergies==
* None known.
==[[Rune|Skill Rune]] Effects==
* None known.
==Development==
Hydra was first shown at [[BlizzCon 2009]], but was unfortunately too high level to try out by the fans. The skill is assumed to still be available in Blizzard's internal game build today.
<!--
==Trivia==
''Hide this section unless there really is some trivia about the skill. Add the skill to the [[:Category:Easter Eggs|Easter Eggs]] category as well if the article contains Easter Egg information.''
-->
<!--
==Media==
''Change "Magic Missile" to the skill name below.''
You can find pictures in the Diablo 3 screenshot and picture gallery:
* [http://www.diii.net/gallery/ Diablo 3 screenshots and pictures]
* [http://www.diii.net/gallery/showgallery.php?cat=all&si=Magic+Missile Magic Missile-specific gallery contents]
-->
<!--
<gallery>
Image:Diablo_III_Logo.jpg|Skill use 1
Image:Diablo_III_Logo.jpg|Skill use 2
Image:Diablo_III_Logo.jpg|Skill use 2
Image:Diablo_III_Logo.jpg|Skill use 3
</gallery>
-->
<!--
==Related Articles==
''Articles that are related, but not emphasised enough in any other section, or articles that just need further attention.''
-->
==References==
* [http://www.diii.net/blog/comments/full-wizard-skill-trees/ Full Wizard Skill Trees]
{{Skill_navbox_conjuring}}
{{Skill_navbox}}