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Stability Control

3,558 bytes added, 16:02, 6 October 2009
Created article
'''Skill''' is a Tier 2 [[skill]] from the [[Wizard]]'s [[Conjuring skill tree]], enabling her to gain [[mana]] from picking up [[Health Globe]]s.



==Background==
{{Skillbox
|game= Diablo III
|portrait= Newhealthglobe.png
<!--|portrait-width= -->
|active= Passive
<!-- |name= -->
|ranks= 5
|user= Wizard
|tree= Conjuring
|description= Health globes restore X% [[mana]] when picked up.
|type= [[Mana]] [[regen]]
|quantity= 10%-50%
|effect= Self
|school= Conjuration
|resource= [[Mana]]
<!-- |cost= -->
<!-- |cast-time= -->
<!-- |duration= -->
<!-- |cooldown= -->
|prereq= [[Intensify]]
<!-- |synergies= -->
}}
Harnessing the life essence of opponents, the Wizard also learns how to use it to further her own [[magic]]al powers.


==Skill Design==
This is the new way for [[Wizard]]s to get [[mana]], getting a little bit from each [[Health Globe]] picked up.

This skill also had 2 points in it for new Wizards at the [[BlizzCon 2009]] demo, and that seemed a more than sufficient number. Wizard players were very seldom out of [[mana]] despite constant spell casting, and by the time a player did get low with no health globes in sight, there would normally be a few floating around since the previous fray to use.

Note that this spell, and a few others, were added when the [[D3 Team]] decided to remove [[Mana Globe]]s. Those previously dropped (as far as we know) only when a Wizard (and/or [[Witch Doctor]]?) with points in one of the "% chance to drop Mana Globes" spells were in the game (like [[Mana Recovery]]). Removing them simplified the drop tables, cleared up the question of what Mana Globes did for the [[Barbarian]], and removed some needless complexity.

Also note that the D3 Team has said they're going to leave mana as a resource for the Witch Doctor, but will be implementing something else for the Wizard and [[Monk]]. Presumably the Monk's will be something along the lines of the Barbarian's Fury, but speculation is running rampant about what the Wizard's might be. (Presumably whatever they switch to from mana will also benefit from Health Globes, re: skills like this one.)

It's also the prerequisite of [[Intensify]].


==Skill Rank Table==
* '''Rank 1:''' 10% mana restored. (projected)
* '''Rank 2:''' 20% mana restored.
* '''Rank 3:''' 30% mana restored.
* '''Rank 4:''' 40% mana restored. (projected)
* '''Rank 5:''' 50% mana restored. (projected)


==Synergies==
* None known


==[[Rune|Skill Rune]] Effects==
* None known.


==Development==
Stability Control was first revealed at [[BlizzCon 2009]], and is a game design tool to do away with the [[Mana Globe]]s. It's basically a replacement of the now removed [[Mana Recovery]].


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==Trivia==
''Hide this section unless there really is some trivia about the skill. Add the skill to the [[:Category:Easter Eggs|Easter Eggs]] category as well if the article contains Easter Egg information.''
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==Media==
You can find pictures in the Diablo 3 screenshot and picture gallery:
* [http://www.diii.net/gallery/ Diablo 3 screenshots and pictures]
* [http://www.diii.net/gallery/showgallery.php?cat=all&si=Mirror+Image Mirror Image-specific gallery contents]


<gallery>
Image:Health_Orbs1.jpg|A few [[Health Globe]]s.
Image:Newhealthglobe.png|The new Health Globe.
</gallery>



==Related Articles==
* [[Mana Recovery]]


==References==
* [http://www.diii.net/blog/comments/full-wizard-skill-trees/ Full Wizard Skill Trees]
* [http://www.diii.net/blog/comments/gamescom-wizard-gameplay-footage/ GamesCom Gameplay Footage]


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