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Frozen Mage

271 bytes added, 12:35, 15 September 2009
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[[Image:Mon-frozen-mage3.jpg|left|thumb|Triple shot attack.]]
The Frozen Mages were found in all of the tombs below the desert. They usually spawned near a mob of skeletons, and would infrequently fire a multishot volley of their slow moving ice balls. The damage from these attacks was negligible, but they slowed any character they struck, and were quite annoying coming in during a battle with melee enemies. (Which is, of course, the whole idea.)
 
These caster monsters had a sort of cloaking or teleporting ability, and tended to appear out of thin air when a character drew into range. It wasn't clear if they were healing or teleporting, or were just invisible until character proximity triggered their appearance.
When killed Frozen Mages live up to their name, shattering into numerous blue-tinged pieces, most of them long, spindly remnants of their insect limbs.