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Skill Runes

933 bytes added, 15:52, 22 August 2009
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The D3 team hasn't yet revealed much information about how item [[crafting]] will work in D3, other than to say that they won't have any {{iw|Horadric_Cube Horadric Cube-style}} converting items. We therefore know nothing about the potential for runes to be upgraded by type, though it's certainly possible that something along those lines could be implemented.
 
 
==BlizzCon 2009==
 
[[Image:Rune Explanation.png|thumb|250px|If any of the first six steps are changed, (and they will be) then the outcome will be fully scrapped.]]
During the BlizzCon 2009 Diablo 3 panel on August 21st, Jay Wilson "The Mad Overseer" talked about skills runes, why aren't they in the GamesCom demo or in the demo at BlizzCon?, where are they now? and the process of creating a rune.
 
They stated that while runes are a very important system to them and that they are a key element in their customizing goals, they have disabled them from demo builds because not all skills can be customized with skill runes, causing confusion to the players. They want players to experience the rune customizing system "in its entirety".
 
Then they explained the creation process of making a rune, and how making any changes at all to the first steps will scrap the end results entirely, as can be seen in the image on the right.
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