<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>https://dev.diablowiki.net/index.php?action=history&amp;feed=atom&amp;title=Zei%E2%80%99s_Stone_of_Vengeance</id>
		<title>Zei’s Stone of Vengeance - Revision history</title>
		<link rel="self" type="application/atom+xml" href="https://dev.diablowiki.net/index.php?action=history&amp;feed=atom&amp;title=Zei%E2%80%99s_Stone_of_Vengeance"/>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Zei%E2%80%99s_Stone_of_Vengeance&amp;action=history"/>
		<updated>2026-04-11T03:29:11Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.29.1</generator>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Zei%E2%80%99s_Stone_of_Vengeance&amp;diff=77898&amp;oldid=prev</id>
		<title>Duder: Updated stone of vengeance image to current version</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Zei%E2%80%99s_Stone_of_Vengeance&amp;diff=77898&amp;oldid=prev"/>
				<updated>2014-09-16T16:58:19Z</updated>
		
		<summary type="html">&lt;p&gt;Updated stone of vengeance image to current version&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 16:58, 16 September 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Legem-zeis-stone-of-vengeance-icon.jpg|left]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Legem-zeis-stone-of-vengeance-icon.jpg|left]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Legem-zeis-stone-&lt;/del&gt;of&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;-vengeance1&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;PNG&lt;/del&gt;|thumb|350px|Zei's Stone of Vengeance, rank &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;1&lt;/del&gt;.]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Stone &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;vengeance&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;jpg&lt;/ins&gt;|thumb|350px|Zei's Stone of Vengeance, rank &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;0&lt;/ins&gt;.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Zei’s Stone of Vengeance]] is a [[Legendary Gem]] findable only from [[Greater Rift Guardians]] in [[Reaper of Souls]].&amp;#160; &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Zei’s Stone of Vengeance]] is a [[Legendary Gem]] findable only from [[Greater Rift Guardians]] in [[Reaper of Souls]].&amp;#160; &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l49&quot; &gt;Line 49:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 49:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;gallery&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;gallery&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;File:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Legem-zeis-stone-&lt;/del&gt;of&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;-vengeance1&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;PNG&lt;/del&gt;|Zei's Stone of Vengeance.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;File:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Stone &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;vengeance&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;jpg&lt;/ins&gt;|Zei's Stone of Vengeance.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/gallery&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/gallery&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Duder</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Zei%E2%80%99s_Stone_of_Vengeance&amp;diff=77842&amp;oldid=prev</id>
		<title>Duder at 18:19, 11 September 2014</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Zei%E2%80%99s_Stone_of_Vengeance&amp;diff=77842&amp;oldid=prev"/>
				<updated>2014-09-11T18:19:58Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 18:19, 11 September 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l6&quot; &gt;Line 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Legendary gems can only be socketed in rings and amulets worn by a character (not by a Follower) and provide dramatic and powerful bonuses that are huge upgrades over any normal [[gems]] in the game.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Legendary gems can only be socketed in rings and amulets worn by a character (not by a Follower) and provide dramatic and powerful bonuses that are huge upgrades over any normal [[gems]] in the game.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;All legendary gems improve with upgrades to rank &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;50&lt;/del&gt;, which can only be obtained via the NPC [[Urshi]] who appears after the death of a Guardian of a [[Greater Rift]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;that is not completed in time&lt;/del&gt;. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;All legendary gems improve with upgrades to rank &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;25&lt;/ins&gt;, which can only be obtained via the NPC [[Urshi]] who appears after the death of a Guardian of a [[Greater Rift]]. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Gem Properties==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Gem Properties==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The description of this one has proved very confusing. The damage increases .&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;1&lt;/del&gt;% per gem rank AND the damage stacks up to 5x for each 10 &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;years &lt;/del&gt;distance from the target. So a Rank &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;21 &lt;/del&gt;gem would deal &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;8&lt;/del&gt;% increased damage, and that would increase up to 5x, for each 10 yards between the character and the target. So at rank &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;21&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;11&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;20y &lt;/del&gt;= &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;16&lt;/del&gt;% damage, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;21&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;30y &lt;/del&gt;= &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;24&lt;/del&gt;% damage, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;31&lt;/del&gt;-40 = &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;32&lt;/del&gt;% damage, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and 41y&lt;/del&gt;+ = &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;40&lt;/del&gt;% damage.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The description of this one has proved very confusing. The damage increases .&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;05&lt;/ins&gt;% per gem rank AND the damage stacks up to 5x for each 10 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;yards &lt;/ins&gt;distance from the target. So a Rank &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;10 &lt;/ins&gt;gem would deal &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;4.5&lt;/ins&gt;% increased damage, and that would increase up to 5x, for each 10 yards between the character and the target. So at rank &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;10&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;10&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;19y &lt;/ins&gt;= &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;4.5&lt;/ins&gt;% damage, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;20&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;29y &lt;/ins&gt;= &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;9&lt;/ins&gt;% damage, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;30&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;39y = 13.5% damage, and &lt;/ins&gt;40&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;-49y &lt;/ins&gt;= &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;18&lt;/ins&gt;% damage, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;50y&lt;/ins&gt;+ = &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;22.5&lt;/ins&gt;% damage.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{|&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Zei’s Stone of Vengeance'''&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Zei’s Stone of Vengeance'''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{c_orange|Damage you deal is increased by}} {{c_blue|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;6&lt;/del&gt;%}} {{c_orange|for every 10 yards between &amp;lt;br&amp;gt;you and the enemy hit. Maximum &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;30&lt;/del&gt;% increase.}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{c_orange|Damage you deal is increased by}} {{c_blue|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(4.00+Rank*0.05)&lt;/ins&gt;%}} {{c_orange|for every 10 yards between &amp;lt;br&amp;gt;you and the enemy hit. Maximum &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;of {{c_blue|(20.00+Rank*0.25)&lt;/ins&gt;%&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;}} &lt;/ins&gt;increase &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;at 50 yards&lt;/ins&gt;.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Upgrade rank grants: +0.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;1&lt;/del&gt;% for every 10 yards &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(+0.5% to max)&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Upgrade rank grants: +0.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;05&lt;/ins&gt;% for every 10 yards.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Rank &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;25 &lt;/ins&gt;unlocks: &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Rank &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;50 &lt;/del&gt;unlocks: &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;20&lt;/ins&gt;% chance on hit to Stun the enemy for 1 second.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;30&lt;/del&gt;% chance on hit to Stun the enemy for 1 second.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{c_gold|''Legend says this gem was crafted by Zei to torment fleeing enemies. &amp;lt;br&amp;gt;Other legends claim that Zei never existed.''}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{c_gold|''Legend says this gem was crafted by Zei to torment fleeing enemies. &amp;lt;br&amp;gt;Other legends claim that Zei never existed.''}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l33&quot; &gt;Line 33:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 32:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;All Legendary Gems improve from rank 1 up to rank &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;50&lt;/del&gt;, with additional stats for the primary bonus, and the extra bonus property unlocking at the maximum upgrade rank of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;50.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;All Legendary Gems improve from rank 1 up to rank &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;25&lt;/ins&gt;, with additional stats for the primary bonus, and the extra bonus property unlocking at the maximum upgrade rank of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;25&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Stats are pulled from the PTR and may differ in the final game&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* '''&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Rank 1&lt;/del&gt;:''' Damage you deal is increased by {{c_blue|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;6&lt;/del&gt;%}} for every 10 yards between you and the enemy hit. Maximum &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;30&lt;/del&gt;% increase.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* '''&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;No rank&lt;/ins&gt;:''' Damage you deal is increased by {{c_blue|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;4&lt;/ins&gt;%}} for every 10 yards between you and the enemy hit. Maximum &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;20&lt;/ins&gt;% increase.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* '''Rank &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;2&lt;/del&gt;:''' Damage you deal is increased by {{c_blue|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;6&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;1&lt;/del&gt;%}} for every 10 yards between you and the enemy hit. Maximum &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;30&lt;/del&gt;% increase.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* '''Rank &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;1&lt;/ins&gt;:''' Damage you deal is increased by {{c_blue|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;4&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;05&lt;/ins&gt;%}} for every 10 yards between you and the enemy hit. Maximum &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;20.25&lt;/ins&gt;% increase.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* '''Rank &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;3&lt;/del&gt;:''' Damage you deal is increased by {{c_blue|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;6.2%}} for every 10 yards between you and the enemy hit. Maximum 30% increase.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* '''Rank &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;2&lt;/ins&gt;:''' Damage you deal is increased by {{c_blue|4.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;1&lt;/ins&gt;%}} for every 10 yards between you and the enemy hit. Maximum &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;20&lt;/ins&gt;.5% increase.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;* '''Rank &lt;/del&gt;4&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;:''' Damage you deal is increased by {{c_blue|6&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;3&lt;/del&gt;%}} for every 10 yards between you and the enemy hit. Maximum &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;30% increase&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* '''Rank &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;3&lt;/ins&gt;:''' Damage you deal is increased by {{c_blue|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;4&lt;/ins&gt;.15%}} for every 10 yards between you and the enemy hit. Maximum 20.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;75&lt;/ins&gt;% increase.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;* '''Rank &lt;/del&gt;5&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;:''' Damage you deal is increased by {{c_blue|6.4%}} for every 10 yards between you and the enemy hit. Maximum 30&lt;/del&gt;% increase.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* '''Rank &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;4&lt;/ins&gt;:''' Damage you deal is increased by {{c_blue|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;4&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;2&lt;/ins&gt;%}} for every 10 yards between you and the enemy hit. Maximum &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;21&lt;/ins&gt;% increase.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* '''Rank &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;10&lt;/del&gt;:''' Damage you deal is increased by {{c_blue|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;6&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;9%}} for every 10 yards between you and the enemy hit. Maximum 30% increase.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* '''Rank &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;10&lt;/ins&gt;:''' Damage you deal is increased by {{c_blue|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;4&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;5&lt;/ins&gt;%}} for every 10 yards between you and the enemy hit. Maximum &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;22.5&lt;/ins&gt;% increase.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;* '''Rank &lt;/del&gt;15&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;:''' Damage you deal is increased by {{c_blue|7.4&lt;/del&gt;%}} for every 10 yards between you and the enemy hit. Maximum &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;30% increase.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* '''Rank &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;15&lt;/ins&gt;:''' Damage you deal is increased by {{c_blue|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;4&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;75&lt;/ins&gt;%}} for every 10 yards between you and the enemy hit. Maximum &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;23.75&lt;/ins&gt;% increase.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;* '''Rank &lt;/del&gt;20&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;:''' Damage you deal is increased by {{c_blue|7.9%}} for every 10 yards between you and the enemy hit&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Maximum 30&lt;/del&gt;% increase.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* '''Rank &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;20&lt;/ins&gt;:''' Damage you deal is increased by {{c_blue|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;5&lt;/ins&gt;%}} for every 10 yards between you and the enemy hit. Maximum &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;25&lt;/ins&gt;% increase.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* '''Rank &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;25&lt;/del&gt;:''' Damage you deal is increased by {{c_blue|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;8&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;48&lt;/del&gt;%}} for every 10 yards between you and the enemy hit. Maximum &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;30&lt;/del&gt;% increase.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* '''Rank &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;25&lt;/ins&gt;:''' Damage you deal is increased by {{c_blue|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;5&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;25&lt;/ins&gt;%}} for every 10 yards between you and the enemy hit. Maximum &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;26&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;25&lt;/ins&gt;% increase.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* '''Rank &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;30&lt;/del&gt;:''' Damage you deal is increased by {{c_blue|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;8&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;9&lt;/del&gt;%}} for every 10 yards between you and the enemy hit. Maximum &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;30&lt;/del&gt;% increase.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* '''Rank &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;35&lt;/del&gt;:''' Damage you deal is increased by {{c_blue|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;9&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;4&lt;/del&gt;%}} for every 10 yards between you and the enemy hit. Maximum &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;30&lt;/del&gt;% increase.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* '''Rank &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;40&lt;/del&gt;:''' Damage you deal is increased by {{c_blue|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;9.9&lt;/del&gt;%}} for every 10 yards between you and the enemy hit. Maximum &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;30&lt;/del&gt;% increase.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* '''Rank &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;45&lt;/del&gt;:''' Damage you deal is increased by {{c_blue|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;10&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;4&lt;/del&gt;%}} for every 10 yards between you and the enemy hit. Maximum &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;30% increase&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;* '''Rank 50:''' Damage you deal is increased by {{c_blue|10.9%}} for every 10 yards between you and the enemy hit. Maximum 30&lt;/del&gt;% increase.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Duder</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Zei%E2%80%99s_Stone_of_Vengeance&amp;diff=76194&amp;oldid=prev</id>
		<title>Chapapote at 15:55, 20 July 2014</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Zei%E2%80%99s_Stone_of_Vengeance&amp;diff=76194&amp;oldid=prev"/>
				<updated>2014-07-20T15:55:27Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 15:55, 20 July 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot; &gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Legem-zeis-stone-of-vengeance1.PNG|thumb|350px|Zei's Stone of Vengeance, rank 1.]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Legem-zeis-stone-of-vengeance1.PNG|thumb|350px|Zei's Stone of Vengeance, rank 1.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Zei’s Stone of Vengeance]]is a [[Legendary Gem]] findable only from [[Greater Rift Guardians]] in [[Reaper of Souls]].&amp;#160; &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Zei’s Stone of Vengeance]] is a [[Legendary Gem]] findable only from [[Greater Rift Guardians]] in [[Reaper of Souls]].&amp;#160; &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Legendary gems can only be socketed in rings and amulets worn by a character (not by a Follower) and provide dramatic and powerful bonuses that are huge upgrades over any normal [[gems]] in the game.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Legendary gems can only be socketed in rings and amulets worn by a character (not by a Follower) and provide dramatic and powerful bonuses that are huge upgrades over any normal [[gems]] in the game.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l23&quot; &gt;Line 23:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 23:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** 30% chance on hit to Stun the enemy for 1 second.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** 30% chance on hit to Stun the enemy for 1 second.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{c_gold|Legend says this gem was crafted by Zei to torment fleeing enemies. &amp;lt;br&amp;gt;Other legends claim that Zei never existed.}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{c_gold|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;''&lt;/ins&gt;Legend says this gem was crafted by Zei to torment fleeing enemies. &amp;lt;br&amp;gt;Other legends claim that Zei never existed.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;''&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Chapapote</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Zei%E2%80%99s_Stone_of_Vengeance&amp;diff=76188&amp;oldid=prev</id>
		<title>Flux: Created page with &quot;left Zei's Stone of Vengeance, rank 1.  Zei’s Stone of Vengeancei...&quot;</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Zei%E2%80%99s_Stone_of_Vengeance&amp;diff=76188&amp;oldid=prev"/>
				<updated>2014-07-20T15:47:47Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;&lt;a href=&quot;/File:Legem-zeis-stone-of-vengeance-icon.jpg&quot; title=&quot;File:Legem-zeis-stone-of-vengeance-icon.jpg&quot;&gt;left&lt;/a&gt; &lt;a href=&quot;/File:Legem-zeis-stone-of-vengeance1.PNG&quot; title=&quot;File:Legem-zeis-stone-of-vengeance1.PNG&quot;&gt;thumb|350px|Zei&amp;#039;s Stone of Vengeance, rank 1.&lt;/a&gt;  &lt;a href=&quot;/Zei%E2%80%99s_Stone_of_Vengeance&quot; title=&quot;Zei’s Stone of Vengeance&quot;&gt;Zei’s Stone of Vengeancei&lt;/a&gt;...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[File:Legem-zeis-stone-of-vengeance-icon.jpg|left]]&lt;br /&gt;
[[File:Legem-zeis-stone-of-vengeance1.PNG|thumb|350px|Zei's Stone of Vengeance, rank 1.]]&lt;br /&gt;
&lt;br /&gt;
[[Zei’s Stone of Vengeance]]is a [[Legendary Gem]] findable only from [[Greater Rift Guardians]] in [[Reaper of Souls]].  &lt;br /&gt;
&lt;br /&gt;
Legendary gems can only be socketed in rings and amulets worn by a character (not by a Follower) and provide dramatic and powerful bonuses that are huge upgrades over any normal [[gems]] in the game.&lt;br /&gt;
&lt;br /&gt;
All legendary gems improve with upgrades to rank 50, which can only be obtained via the NPC [[Urshi]] who appears after the death of a Guardian of a [[Greater Rift]] that is not completed in time. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gem Properties==&lt;br /&gt;
&lt;br /&gt;
The description of this one has proved very confusing. The damage increases .1% per gem rank AND the damage stacks up to 5x for each 10 years distance from the target. So a Rank 21 gem would deal 8% increased damage, and that would increase up to 5x, for each 10 yards between the character and the target. So at rank 21, 11-20y = 16% damage, 21-30y = 24% damage, 31-40 = 32% damage, and 41y+ = 40% damage.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|&lt;br /&gt;
'''Zei’s Stone of Vengeance'''&lt;br /&gt;
* {{c_orange|Damage you deal is increased by}} {{c_blue|6%}} {{c_orange|for every 10 yards between &amp;lt;br&amp;gt;you and the enemy hit. Maximum 30% increase.}}&lt;br /&gt;
* Upgrade rank grants: +0.1% for every 10 yards (+0.5% to max).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Rank 50 unlocks: &lt;br /&gt;
** 30% chance on hit to Stun the enemy for 1 second.&lt;br /&gt;
&lt;br /&gt;
{{c_gold|Legend says this gem was crafted by Zei to torment fleeing enemies. &amp;lt;br&amp;gt;Other legends claim that Zei never existed.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blue&amp;gt;Bliz Note: The max of 50 yards was added not because it was too powerful (even though it was too powerful), but so that you wouldn't be incentivized to stay offscreen while your pets killed everything. At 50 yards, I expect you to be in range to actually still use your skills (crazy right?).&amp;lt;/blue&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stats at Higher Ranks==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
All Legendary Gems improve from rank 1 up to rank 50, with additional stats for the primary bonus, and the extra bonus property unlocking at the maximum upgrade rank of 50.&lt;br /&gt;
&lt;br /&gt;
Stats are pulled from the PTR and may differ in the final game.&lt;br /&gt;
&lt;br /&gt;
* '''Rank 1:''' Damage you deal is increased by {{c_blue|6%}} for every 10 yards between you and the enemy hit. Maximum 30% increase.&lt;br /&gt;
* '''Rank 2:''' Damage you deal is increased by {{c_blue|6.1%}} for every 10 yards between you and the enemy hit. Maximum 30% increase.&lt;br /&gt;
* '''Rank 3:''' Damage you deal is increased by {{c_blue|6.2%}} for every 10 yards between you and the enemy hit. Maximum 30% increase.&lt;br /&gt;
* '''Rank 4:''' Damage you deal is increased by {{c_blue|6.3%}} for every 10 yards between you and the enemy hit. Maximum 30% increase.&lt;br /&gt;
* '''Rank 5:''' Damage you deal is increased by {{c_blue|6.4%}} for every 10 yards between you and the enemy hit. Maximum 30% increase.&lt;br /&gt;
* '''Rank 10:''' Damage you deal is increased by {{c_blue|6.9%}} for every 10 yards between you and the enemy hit. Maximum 30% increase.&lt;br /&gt;
* '''Rank 15:''' Damage you deal is increased by {{c_blue|7.4%}} for every 10 yards between you and the enemy hit. Maximum 30% increase.&lt;br /&gt;
* '''Rank 20:''' Damage you deal is increased by {{c_blue|7.9%}} for every 10 yards between you and the enemy hit. Maximum 30% increase.&lt;br /&gt;
* '''Rank 25:''' Damage you deal is increased by {{c_blue|8.48%}} for every 10 yards between you and the enemy hit. Maximum 30% increase.&lt;br /&gt;
* '''Rank 30:''' Damage you deal is increased by {{c_blue|8.9%}} for every 10 yards between you and the enemy hit. Maximum 30% increase.&lt;br /&gt;
* '''Rank 35:''' Damage you deal is increased by {{c_blue|9.4%}} for every 10 yards between you and the enemy hit. Maximum 30% increase.&lt;br /&gt;
* '''Rank 40:''' Damage you deal is increased by {{c_blue|9.9%}} for every 10 yards between you and the enemy hit. Maximum 30% increase.&lt;br /&gt;
* '''Rank 45:''' Damage you deal is increased by {{c_blue|10.4%}} for every 10 yards between you and the enemy hit. Maximum 30% increase.&lt;br /&gt;
* '''Rank 50:''' Damage you deal is increased by {{c_blue|10.9%}} for every 10 yards between you and the enemy hit. Maximum 30% increase.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:Legem-zeis-stone-of-vengeance1.PNG|Zei's Stone of Vengeance.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Legendary Gems]]&lt;br /&gt;
[[category:Legendary]]&lt;br /&gt;
[[category:sockets]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Items navbox|normal}}&lt;/div&gt;</summary>
		<author><name>Flux</name></author>	</entry>

	</feed>