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		<id>https://dev.diablowiki.net/index.php?action=history&amp;feed=atom&amp;title=Farm</id>
		<title>Farm - Revision history</title>
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		<updated>2026-04-06T04:36:14Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Farm&amp;diff=64198&amp;oldid=prev</id>
		<title>Flux at 12:11, 12 March 2013</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Farm&amp;diff=64198&amp;oldid=prev"/>
				<updated>2013-03-12T12:11:10Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 12:11, 12 March 2013&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Players &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;say they are &lt;/del&gt;&amp;quot;farming&amp;quot; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;an area &lt;/del&gt;or &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;boss &lt;/del&gt;when &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;they are repeatedly clearing the same area &lt;/del&gt;for &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the rewards, rather than merely trying to survive&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Farming is a term meaning to repeatedly and/or easily clear a level in search of profit, as opposed to merely surviving. &lt;/ins&gt;Players &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;refer to &lt;/ins&gt;&amp;quot;farming&amp;quot; or &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;farm runs&amp;quot; &lt;/ins&gt;when &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;speaking of fast, efficient killing speed, ideally with high [[MF]] and +[[exp]] &lt;/ins&gt;for &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;maximum profit&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Players generally use the term when they are able to routinely power through an area and can thus &lt;/del&gt;play &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;it for profit and speed, rather &lt;/del&gt;than merely &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;trying to survive.&amp;#160; So a player might say&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;My Barbarian is now strong enough to farm Act Three &lt;/del&gt;on [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;MP5&lt;/del&gt;]].&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot; meaning they could clear that area without much risk of death&lt;/del&gt;, and do &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;it &lt;/del&gt;quickly &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;enough for solid rewards&lt;/del&gt;.&amp;#160; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Or&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;I've been farming [[Nekarat]] all day and he still hasn't dropped the damn plan&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Farming is a considerably different style of &lt;/ins&gt;play than merely &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;surviving&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;or taking &lt;/ins&gt;on &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;higher levels of &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Monster Power&lt;/ins&gt;]]. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Most farming [[builds]] are focused around fast movement speed and resource generation&lt;/ins&gt;, and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;farming builds are generally built to &lt;/ins&gt;do &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;just enough damage to &lt;/ins&gt;quickly &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;clear on MP0 or MP1&lt;/ins&gt;.&amp;#160; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Skills with higher resource cost are often used for their burst damage&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;when such attacks would not be very suitable against monsters that can not be killed off so quickly&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A common example is the Demon Hunter skill Multishot, which deals huge damage very quickly to a large number of enemies, but comes with a heavy resource cost. It's ideal for farming, when monsters can be wiped out in just a few shots, but less suitable for tougher enemies. &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*Note that all variables exist on a sliding scale, since better equipment yields higher damage. Thus a very well equipped character can &amp;quot;farm&amp;quot; enemies that a character with worse equipment would have to [[grind]] against.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Back to the [[Strategy]] hub.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* See more [[reference]] terms.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* See more [[reference]] terms.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[category:reference]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[category:reference]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[category:strategy]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Flux</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Farm&amp;diff=61305&amp;oldid=prev</id>
		<title>Flux: Created page with &quot;Players say they are &quot;farming&quot; an area or boss when they are repeatedly clearing the same area for the rewards, rather than merely trying to survive.  Players generally use th...&quot;</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Farm&amp;diff=61305&amp;oldid=prev"/>
				<updated>2012-12-04T12:16:24Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;Players say they are &amp;quot;farming&amp;quot; an area or boss when they are repeatedly clearing the same area for the rewards, rather than merely trying to survive.  Players generally use th...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Players say they are &amp;quot;farming&amp;quot; an area or boss when they are repeatedly clearing the same area for the rewards, rather than merely trying to survive.&lt;br /&gt;
&lt;br /&gt;
Players generally use the term when they are able to routinely power through an area and can thus play it for profit and speed, rather than merely trying to survive.  So a player might say, &amp;quot;My Barbarian is now strong enough to farm Act Three on [[MP5]].&amp;quot; meaning they could clear that area without much risk of death, and do it quickly enough for solid rewards.  Or, &amp;quot;I've been farming [[Nekarat]] all day and he still hasn't dropped the damn plan.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* See more [[reference]] terms.&lt;br /&gt;
&lt;br /&gt;
[[category:reference]]&lt;/div&gt;</summary>
		<author><name>Flux</name></author>	</entry>

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