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		<id>https://dev.diablowiki.net/index.php?action=history&amp;feed=atom&amp;title=Category%3ABeasts</id>
		<title>Category:Beasts - Revision history</title>
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		<updated>2026-09-27T12:05:51Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.29.1</generator>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Category:Beasts&amp;diff=49025&amp;oldid=prev</id>
		<title>Brokenstorm at 18:13, 25 April 2012</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Category:Beasts&amp;diff=49025&amp;oldid=prev"/>
				<updated>2012-04-25T18:13:31Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 18:13, 25 April 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'''[[Beast]]''' is one of the three classifications of types of [[monster]]s in [[Diablo III]]. All monsters belong to one of these three classifications, and possess inherent (as of yet unknown) properties determined by their classification.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;{{Monster_Types}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The three classifications of monsters we use in [[Diablo III]] are:&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;* [[Beasts]] ([[:Category:Beasts|category]]) - Feral, unintelligent enemies.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;* [[Demon]]s ([[:Category:Demons|category]]) - Mostly Sinister, sentient monsters from [[Hell]].&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;* [[Object]]s ([[:Category:Objects|category]]) - Stationary obstacles, like traps.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;* [[Undead]] ([[:Category:Undead|category]]) - Varying types of re-animated corpses, mostly from humans.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One change from Diablo II is that what were Animals are now called Beasts. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One change from Diablo II is that what were Animals are now called Beasts. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Brokenstorm</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Category:Beasts&amp;diff=25956&amp;oldid=prev</id>
		<title>Flux: Created page with ''''Beast''' is one of the three classifications of types of monsters in Diablo III. All monsters belong to one of these three classifications, and possess inherent (a…'</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Category:Beasts&amp;diff=25956&amp;oldid=prev"/>
				<updated>2010-11-22T05:43:54Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;#039;&amp;#039;&amp;#039;&amp;#039;&lt;a href=&quot;/Beast&quot; class=&quot;mw-redirect&quot; title=&quot;Beast&quot;&gt;Beast&lt;/a&gt;&amp;#039;&amp;#039;&amp;#039; is one of the three classifications of types of &lt;a href=&quot;/Monster&quot; title=&quot;Monster&quot;&gt;monsters&lt;/a&gt; in &lt;a href=&quot;/Diablo_III&quot; title=&quot;Diablo III&quot;&gt;Diablo III&lt;/a&gt;. All monsters belong to one of these three classifications, and possess inherent (a…&amp;#039;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;'''[[Beast]]''' is one of the three classifications of types of [[monster]]s in [[Diablo III]]. All monsters belong to one of these three classifications, and possess inherent (as of yet unknown) properties determined by their classification.&lt;br /&gt;
&lt;br /&gt;
The three classifications of monsters we use in [[Diablo III]] are:&lt;br /&gt;
* [[Beasts]] ([[:Category:Beasts|category]]) - Feral, unintelligent enemies.&lt;br /&gt;
* [[Demon]]s ([[:Category:Demons|category]]) - Mostly Sinister, sentient monsters from [[Hell]].&lt;br /&gt;
* [[Object]]s ([[:Category:Objects|category]]) - Stationary obstacles, like traps.&lt;br /&gt;
* [[Undead]] ([[:Category:Undead|category]]) - Varying types of re-animated corpses, mostly from humans.&lt;br /&gt;
&lt;br /&gt;
One change from Diablo II is that what were Animals are now called Beasts. &lt;br /&gt;
* Visit the '''Diablo 2 Wiki''' to the find information about '''{{iw|Category:Animals Diablo 2 Animals}}'''.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:monsters]]&lt;/div&gt;</summary>
		<author><name>Flux</name></author>	</entry>

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