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		<id>https://dev.diablowiki.net/index.php?action=history&amp;feed=atom&amp;title=Blood_Shards</id>
		<title>Blood Shards - Revision history</title>
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		<updated>2026-04-05T11:58:28Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Blood_Shards&amp;diff=72481&amp;oldid=prev</id>
		<title>Flux at 04:13, 23 May 2014</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Blood_Shards&amp;diff=72481&amp;oldid=prev"/>
				<updated>2014-05-23T04:13:55Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 04:13, 23 May 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Blood-shards-inv1.jpg|thumb|400px|Gold and Blood Shards displayed in Inventory window.]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Blood-shards-inv1.jpg|thumb|400px|Gold and Blood Shards displayed in Inventory window.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Blood Shards (AKA &amp;quot;Shards&amp;quot; or &amp;quot;BS&amp;quot;) are a form of currency introduced in [[Reaper of Souls]].&amp;#160; Shards' only use is to gamble on items with Kadala&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;; they &lt;/del&gt;can not be spent elsewhere and have no other purpose.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Blood Shards (AKA &amp;quot;Shards&amp;quot; or &amp;quot;BS&amp;quot;) are a form of currency introduced in [[Reaper of Souls]].&amp;#160; Shards' only use is to gamble on items with &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the NPC [[&lt;/ins&gt;Kadala&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]. Shards &lt;/ins&gt;can not be spent elsewhere and have no other purpose.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Shards are earned for completing [[Bounties]] in [[Adventure Mode]], sometimes drop from [[Horadric Cache]]s, and are always dropped by [[Rift Guardians]]. The quantity of shards awarded or dropped scales up with the [[difficulty]], with more per Bounties and many more dropped by Rift Guardians on higher difficulty levels.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Shards are earned for completing [[Bounties]] in [[Adventure Mode]], sometimes drop from [[Horadric Cache]]s, and are always dropped by [[Rift Guardians]]. The quantity of shards awarded or dropped scales up with the [[difficulty]], with more per Bounties and many more dropped by Rift Guardians on higher difficulty levels.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* [[Patch 2.0.5]] buffed the legendary return rate from Gambling, and enabled Kadala to drop [[Torment-only]] items as well, though the odds of gambling such are quite low.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l20&quot; &gt;Line 20:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 22:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Gambling Item Quality==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Gambling Item Quality==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Gambling is a great way to gear a character up after they reach level 70, since they can quickly assemble good quality Rares in every [[slot]]. Legendary items can be gambled (the drop rate was buffed twice[http://diablo.incgamers.com/blog/comments/mega-legendary-hotfixes-now-live] shortly after release), &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;but the top quality items do not fall since none of the &lt;/del&gt;[[Torment-only]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;legendary or set items can be gambled&lt;/del&gt;. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Gambling is a great way to gear a character up after they reach level 70, since they can quickly assemble good quality Rares in every [[slot]]. Legendary items can be gambled (the drop rate was buffed twice[http://diablo.incgamers.com/blog/comments/mega-legendary-hotfixes-now-live] shortly after release), &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;then again in [[Patch 2.0.5]] when Kadala became eligible to drop &lt;/ins&gt;[[Torment-only]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;gear&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Thus &lt;/del&gt;gambling &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;is a great way to gear up pretty well&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;but the best items must be obtained from item drops&lt;/del&gt;, and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;only in Torment or higher difficulty&lt;/del&gt;. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Patch 2.0.5 also boosted the likelihood of characters &lt;/ins&gt;gambling &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;class-specific weapons&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;so [[Demon Hunters]] will see more [[bows]], [[xbows]]&lt;/ins&gt;, and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[hand crossbows]], [[Monks]] will get more [[Fist]] weapons, [[Crusaders]] more [[flails]], etc&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Gamble-armor1.jpg|center|thumb|800px|Gambling interface, with a chest armor selected.]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Gamble-armor1.jpg|center|thumb|800px|Gambling interface, with a chest armor selected.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Flux</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Blood_Shards&amp;diff=70191&amp;oldid=prev</id>
		<title>Flux: Created page with &quot;Gold and Blood Shards displayed in Inventory window. Blood Shards (AKA &quot;Shards&quot; or &quot;BS&quot;) are a form of currency introduced in [[Reap...&quot;</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Blood_Shards&amp;diff=70191&amp;oldid=prev"/>
				<updated>2014-04-10T14:34:44Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;&lt;a href=&quot;/File:Blood-shards-inv1.jpg&quot; title=&quot;File:Blood-shards-inv1.jpg&quot;&gt;thumb|400px|Gold and Blood Shards displayed in Inventory window.&lt;/a&gt; Blood Shards (AKA &amp;quot;Shards&amp;quot; or &amp;quot;BS&amp;quot;) are a form of currency introduced in [[Reap...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[File:Blood-shards-inv1.jpg|thumb|400px|Gold and Blood Shards displayed in Inventory window.]]&lt;br /&gt;
Blood Shards (AKA &amp;quot;Shards&amp;quot; or &amp;quot;BS&amp;quot;) are a form of currency introduced in [[Reaper of Souls]].  Shards' only use is to gamble on items with Kadala; they can not be spent elsewhere and have no other purpose.&lt;br /&gt;
&lt;br /&gt;
Shards are earned for completing [[Bounties]] in [[Adventure Mode]], sometimes drop from [[Horadric Cache]]s, and are always dropped by [[Rift Guardians]]. The quantity of shards awarded or dropped scales up with the [[difficulty]], with more per Bounties and many more dropped by Rift Guardians on higher difficulty levels.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gambling Costs==&lt;br /&gt;
&lt;br /&gt;
* See the [[Gambling]] article for full details.&lt;br /&gt;
&lt;br /&gt;
The costs to gamble were adjusted repeatedly during the Reaper of Souls beta, but were largely stabilized upon launch. As of [[Patch 2.0.4]] in early April 2014:&lt;br /&gt;
&lt;br /&gt;
* Armor (all slots): 5 shards.&lt;br /&gt;
* Off-hand items: 5 shards. &lt;br /&gt;
* Rings: 10 shards.&lt;br /&gt;
* Weapons: 15 shards.&lt;br /&gt;
* Amulets: 20 shards.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gambling Item Quality==&lt;br /&gt;
&lt;br /&gt;
Gambling is a great way to gear a character up after they reach level 70, since they can quickly assemble good quality Rares in every [[slot]]. Legendary items can be gambled (the drop rate was buffed twice[http://diablo.incgamers.com/blog/comments/mega-legendary-hotfixes-now-live] shortly after release), but the top quality items do not fall since none of the [[Torment-only]] legendary or set items can be gambled. &lt;br /&gt;
&lt;br /&gt;
Thus gambling is a great way to gear up pretty well, but the best items must be obtained from item drops, and only in Torment or higher difficulty. &lt;br /&gt;
&lt;br /&gt;
[[File:Gamble-armor1.jpg|center|thumb|800px|Gambling interface, with a chest armor selected.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Media==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Gamble-armor1.jpg|Gamble armor tab.&lt;br /&gt;
File:Gamble-trinkets1.JPG|Gamble trinkets tab.&lt;br /&gt;
File:Gamble-weapons1.jpg|Gamble weapons tab.&lt;br /&gt;
File:Blood-shards-tooltip1.jpg&lt;br /&gt;
File:Blood-shards-inv1.jpg|gamble]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Gambling]]&lt;br /&gt;
[[category:Reaper of Souls]]&lt;br /&gt;
[[category:items]]&lt;/div&gt;</summary>
		<author><name>Flux</name></author>	</entry>

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