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		<updated>2026-04-06T10:11:40Z</updated>
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	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Fanmade:Zealot&amp;diff=10504</id>
		<title>Fanmade:Zealot</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Fanmade:Zealot&amp;diff=10504"/>
				<updated>2009-07-19T07:16:22Z</updated>
		
		<summary type="html">&lt;p&gt;Sinbadass: /* Class Design */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Zealot''' uses physical [[melee]] attacks and magic skills to deal damage and can shapeshift into a powerful [[ranged]] [[caster]].&lt;br /&gt;
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{{fanclass|'''Sinbadass'''}}&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
{{Classbox&lt;br /&gt;
|game= Diablo III&lt;br /&gt;
|portrait= Male_Zealot.jpg&lt;br /&gt;
|portrait-width= 200px&lt;br /&gt;
|name= Zealot&lt;br /&gt;
|classtype= fanclass &lt;br /&gt;
|role= [[Melee]], [[Caster]]&lt;br /&gt;
|attrib= [[Dexterity]]&lt;br /&gt;
&amp;lt;!-- Class Skills --&amp;gt;&lt;br /&gt;
|skilltree1= Soul Skill Tree&lt;br /&gt;
|skilltree2= Body Skill Tree&lt;br /&gt;
|skilltree3= Mind Skill Tree&lt;br /&gt;
&amp;lt;!-- Background --&amp;gt;&lt;br /&gt;
|origin= [[Lut Gholein]]&lt;br /&gt;
|affiliation= None &lt;br /&gt;
|friends= None&lt;br /&gt;
|foes= None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===War of the Gods===&lt;br /&gt;
Long ago, a war between the forces of heaven and hell was waged over the rulership of Sanctuary. Human '''acolytes''' - ancestors of the zealot order fought on the side of the angels and the forces of heaven. Dark '''heretics''' from the north fought alongside the demons. It was these heretics who would scour the battlefield capturing the essences of the fallen angels in [[Soulstone]]s denying them death. The war ended with neither side claiming our world, as the gates between Sanctuary and the greater planes were sealed by a small band of human freedom fighters. &lt;br /&gt;
&lt;br /&gt;
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===Discovery of the Soulstones===&lt;br /&gt;
A thousand years passed and a party of '''acolytes''' led by '''Shia Koran''' discover a cache of [[Soulstone]]s while raiding the derelict stronghold of the dark '''heretics'''. Unaware of the torment endured by the angels over the last millennium, Koran decided to free his trapped masters. Selecting a large Soulstone, he opened himself as a channel for the soul to pass through. The being that was once an angel manifested fully within Koran, with chaotic fury clearly etched on its celestial features. Carnage ensued as the acolytes sought to banish the creature with full knowledge that doing so would also destroy their leader. Few acolytes survived the banishment ritual amidst the creature's devastation. '''Augus Moriden''' announced himself the new leader of the acolytes, and selecting a very small Soulstone, tentatively attempted to draw a small amount of the angel essence into himself. The resulting form scorched his left arm with an intense white fire and burned his eyes, but with a strong willpower he found he could control the form.&lt;br /&gt;
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===Present===&lt;br /&gt;
Through this discovery, the '''acolytes''' became what we now know as the Zealots. Warrior monks fighting with sword and sorcery, and when necessary - the chaotic powers of insane angels!&lt;br /&gt;
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==Class Design==&lt;br /&gt;
In general, zealots excel against magic users, stand equal to most melee opponents but fail miserably when facing ranged attackers. There are several key builds for Zealots, and combinations are also viable.&lt;br /&gt;
&lt;br /&gt;
These are: &lt;br /&gt;
* [[Fan_class:Zealot#Melee_Zealot|Melee Zealot]]&lt;br /&gt;
* [[Fan_class:Zealot#Mana_Burn_Zealot|Mana Burn Zealot]]&lt;br /&gt;
* [[Fan_class:Zealot#PvM Zealot|PvM Zealot]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Melee Zealot===&lt;br /&gt;
Typical melee zealots weild 2-handed-swords (or dual-wield) as a shield is unnecessary. This is because zealot's are not afraid of using the maimed left arm they recieve from manifesting, and will even use it to block enemy attacks! The bandages they use to staunch the bloodied wounds and burns are usually wrapped thick, thus giving a decent protection against physical attacks and replacing a shield. When combined with a zealot's already high dexterity, this will gives a good block rate. Melee zealots mostly concentrate on the body skill tree and therefore do not require alot of mana.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Mana Burn Zealot===&lt;br /&gt;
Mana burn zealots, or &amp;quot;Mage Slayers&amp;quot; specialize in skills like &amp;quot;Mana Burn&amp;quot;(Passive) and &amp;quot;Mana Blast&amp;quot; to deliver damage to enemies based on their current mana minus their maximum mana. This build is also the most viable for PvP, especially against [[Witchdoctor]]s and [[Wizard]]s who usually rely on a relatively large mana pool.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===PvM Zealot===&lt;br /&gt;
This build is best suited for single player or soloing, where you want all your bases covered in case you run up against (inevitable) immunes. This build focuses mostly on the Soul skill tree, especailly the Manifest skill, and skills which increase your attacks and  survivability while in this state. This build often uses the elemental spells from the mind tree. Good solid damage output is the key.&lt;br /&gt;
&lt;br /&gt;
==Weaknesses==&lt;br /&gt;
Zealots certainly do have their flaws. One such is that they are quite susceptable to ranged attacks. Many of their attack skills involve sprinting at the enemy which leaves them very vulnerable to attacks. Also they have relatively low Health and Defence, which can be accomodated for by investing skill points in such skills as '''Endure''' and magical defence/resistance. These skills however do not increase your survival chances by much when facing ranged attackers. Manifest form only gives them an easier target, as you move slower and are somewhat larger, but at least it gives you some nifty new ranged attacks to fight fire (or more appropriately - arrows), with fire! One skill which helps against ranged attacks is '''Sandstorm''' which will flick arrows away if it is timed properly, or you could simply run in circles...&lt;br /&gt;
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==Items==&lt;br /&gt;
Zealot equipment tends to rely less on strength and more on dexterity in order to equip. Zealots can duel weild.&lt;br /&gt;
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===Armour===&lt;br /&gt;
Zealots tend to equip light armour types made from fabric and/or leather. They rarely equip anything heavier than chainmail due to the wasteful strength requirements. Also light armour allows for fastest run/walk which is important for melee characters. Zealots have the passive skill '''Endure''', which directly adds to defence and helps make up for the lack of defence provided by light armour. &lt;br /&gt;
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===Weapons===&lt;br /&gt;
Zealots usually weild Scimitars, Falchions, Sabers and 2-handed-swords which rely less on strength, and more on dexterity. They are also capable of duel weilding. New Zealot characters begin the game weilding a plain scimitar.&lt;br /&gt;
&lt;br /&gt;
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===Miscellaneous===&lt;br /&gt;
Zealots can also equip the new class specific item '''Soustone Chain''' Which is a requirment for manifestation. New Zealot characters begin the game wearing soulstone chains that give +1 to Manifest.&lt;br /&gt;
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==Attributes and Skills==&lt;br /&gt;
Zealots rely on [[dexterity]] for damage unlike most other [[melee]] classes which rely on [[strength]]. Strength still plays a minor role in base damage, but is usually only increased enough to equip the heavy curved swords zealot's seem to love so much. Next important is [[willpower]] for [[mana]] - which acts like health while the Zealot is in manifest form and obviously allows casting of spells. And then there is vitality, which should definitely get a stat point or two every time you level up.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Attributes===&lt;br /&gt;
&lt;br /&gt;
====Starting Attributes====&lt;br /&gt;
*'''[[Strength]]:''' 7&lt;br /&gt;
*'''[[Dexterity]]:''' 15&lt;br /&gt;
*'''[[Vitality]]:''' 10&lt;br /&gt;
*'''[[Willpower]]:''' 8&lt;br /&gt;
*'''[[Life]]:''' 25&lt;br /&gt;
*'''[[Mana]]:''' 35&lt;br /&gt;
*'''[[Stamina]]:''' 30&lt;br /&gt;
&lt;br /&gt;
====Level Increase====&lt;br /&gt;
*'''[[Life]]:''' 1&lt;br /&gt;
*'''[[Mana]]:''' 1.5&lt;br /&gt;
*'''[[Stamina]]:''' 1.5&lt;br /&gt;
&lt;br /&gt;
===Zealot Skills===&lt;br /&gt;
Zealot skills can be describes as eclectic, with a vast array to choose from. Some work well together, others don't. The skills are what make this class so fun, especially manifest and those that enhance it. There are skills for beginner players, such as the passive and defensive skills in the Body tree. Then there are skills for more strategic players, such as those in the Mind tree, which do more damage when the target is low on mana and/or has a large maximum mana pool, and ofcourse offensive elemental skills for blowing stuff up.&lt;br /&gt;
&lt;br /&gt;
The '''Zealot skills''' are arranged into to three distinctive skill tree categories:&lt;br /&gt;
* [[Fan_class:Zealot#Soul_Skills|Soul]]&lt;br /&gt;
* [[Fan_class:Zealot#Body_Skills|Body]]&lt;br /&gt;
* [[Fan_class:Zealot#Mind_Skills|Mind]]&lt;br /&gt;
All three trees have a combination of active and passive skills. Active skills are used in combat, while the passive skills boost or change the behaviour of the active skills.&lt;br /&gt;
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====Soul Skills====&lt;br /&gt;
[[Image:Zea-manifest1.jpg|thumb|left|150px|'''Manifest''']]&lt;br /&gt;
The '''Soul tree skills''' are drawn from the crystal the [[Zealot]] wears on a chain around his neck. These crystals are actually [[Soulstone]]s containing the tortured souls of angels trapped for all eternity. Through training and discipline the [[Zealot]] learns to draw out just enough of the angel's essence to empower himself without being fully possessed by the chaotic being trapped within.&lt;br /&gt;
&lt;br /&gt;
Soul skills can be divided into 4 catagories: &lt;br /&gt;
&lt;br /&gt;
*Summoning&lt;br /&gt;
*Sight&lt;br /&gt;
*Wings&lt;br /&gt;
*Flesh&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Tier 1 Skills&lt;br /&gt;
** '''Manifest''' Shapeshift into a celestial being with the aid of a ''soulstone chain''. Higher levels increase statistics and raises the cap on related skills. requires that a soulstone chain be equiped&lt;br /&gt;
** '''Brighteye (Passive)''' Increases light radius and attack rating while in manifest form.&lt;br /&gt;
** '''Levitation (Passive)''' Every level increases the range weapons require to hit you while in manifest form, and also allows you to navigate terrain with less obstacle collisions.&lt;br /&gt;
** '''Living Flame (Passive)''' Your left arm becomes engulfed in an intense flame which deals magic damage every time you block melee attacks in Manifest form. &lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** '''Mind Lapse''' an active skill which allows the tainted angel to momentarily control your manifest form, dealing increased damage. Higher levels increase duration and attack damage. Low levels mhave a chance to attack allied characters and minions.&lt;br /&gt;
** '''Inner Fire (Passive)''' Greatly increases mana regeneration while in manifest form.&lt;br /&gt;
** '''Tendrils of Incense (Passive)''' Gives you [[Tyrael]] wings while in manifest form, which deal magic damage to nearby enemies.&lt;br /&gt;
** '''Burning Blade''' Invokes a small amount of angel essence to cover your blade with white fire, dealing bonus magic damage. This is a &amp;quot;per attack&amp;quot; skill similar to Amazon's Charged Strike, and does not require the zealot to be in Manifest form. &lt;br /&gt;
* Tier III Skills (10 points required in Soul Skill Tree)&lt;br /&gt;
** '''Summon Wisp''' Summons a spirit from the heavens to aid you. Higher levels increase duration and every 5 levels allows another Wisp &lt;br /&gt;
** '''Divine Visage (Passive)''' Gives you an aura while in manifest form which increases the attack rate of nearby allied characters and minions. &lt;br /&gt;
** '''Ascension''' Fly to target location, level increases flight distance. Does not require manifest form, but flight can be continued/altered during mid-flight while in manifest form.&lt;br /&gt;
** '''Tempered Flesh (Passive)''' Increases block rate, does not require manifest form. Recieves synergy from Living flame skill.&lt;br /&gt;
* Tier IV Skills (15 points required in Soul Skill Tree)&lt;br /&gt;
** '''Summon Angel''' Summons an angel to fight by your side. Angels have the same statistics to your own manifest form, but look a bit more holy {as apposed to the abomination you resemble). Does not require manifest form. Higher levels increase duration&lt;br /&gt;
** '''Holy Fire Mastery (Passive)''' Works in the same way as sorceress' elemental masteries by lowering enemy resistance to magic damage.&lt;br /&gt;
&lt;br /&gt;
====Body Skills====&lt;br /&gt;
[[Image:Zea-magicalDefence1.jpg|thumb|left|150px|'''Magical Defence''']]&lt;br /&gt;
The '''Body tree skills''' are derived from the fact that Zealots are trained under the harshest conditions in the desert wastelands south of [[Lut Gholein]]. The harsh sun, the cruel night and the unpredictable sandstorms are just a few of the daily struggles a lesser man would not expect to survive.&lt;br /&gt;
The active body skill cost no mana, but often involve running at the enemy which lowers your block chance drastically and cannot be stopped unless you are hit during the sprint. skills that utilize sprint do cost stamina.&lt;br /&gt;
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Body skills can be divided into 4 catagories: &lt;br /&gt;
&lt;br /&gt;
*Endurance&lt;br /&gt;
*Evasion&lt;br /&gt;
*Fast Attacks (usually require stamina)&lt;br /&gt;
*Power Attacks (often require good timing)&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Tier 1 Skills&lt;br /&gt;
** '''Magical Resistance (Passive)''' Each level adds 1 point to fire and cold resistance and .25 to lightning, poison and magic resistance&lt;br /&gt;
** '''Dodge (Passive)''' Gives a chance to avoid melee attacks (exactly the same as Amazon)&lt;br /&gt;
** '''Sprint Attack''' sprint at an enemy to deliver a knockback blow. sprint speed depends on faster run/walk and armour weight. no mana cost.&lt;br /&gt;
** '''Blade Mastery (Passive)''' Each level increases attack rating and damage inflicted by swords, daggers and axes. effect is doubled for scimitars, cutlasses, falchions, sabers and other curve bladed swords.&lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** '''Magical Defence (Passive)''' each level reduces damage taken from spells by .5&lt;br /&gt;
** '''Avoid (Passive)''' Gives a chance to avoid ranged attacks. (exactly the same as Amazon)&lt;br /&gt;
** '''Blink Strike''' sprint behind enemy and strike from behind. cannot be blocked and has a chance to open wounds. sprint speed depends on faster run/walk and armour weight. no mana cost.&lt;br /&gt;
** '''Parry''' momentarily gives an increased chance to block melee attacks, inflicting great damage if the block is successful. Timing this move right before you are hit by an enemy melee attack is essential. no mana cost.&lt;br /&gt;
* Tier III Skills (10 points required in Body Skill Tree)&lt;br /&gt;
** '''Endure (Passive)''' Increases defence (which helps makes up for zealot's typical light armour choice.)&lt;br /&gt;
** '''Evade (Passive)''' Gives a chance to evade melee and ranged attacks even while running/walking (exactly the same as Amazon)&lt;br /&gt;
** '''Lightning Assault''' A very fast combo attack which inflicts bonus lightning damage, has a small amount of knockback, a chance to open wounds and a chance to ignore target defence. The gap is closed with a short sprint every time enemy is knocked back.  &lt;br /&gt;
** '''Shield Breaker''' A melee attack that does not use sprint, but requires a short period of standing still without being hit before unleashing a single devastating attack which always hits (as long as the enemy hasn't moved out of range), ignores target defence and cannot be blocked. no mana cost.&lt;br /&gt;
* Tier IV Skills (15 points required in Body Skill Tree)&lt;br /&gt;
** '''Agility (Passive)''' Increases run/walk speed, sprint speed and chance to dodge, avoid and evade&lt;br /&gt;
** '''Dedication (Passive)''' Every level gives a chance to inflict critical hits or stun with every attack. Also increases the chance your attack skills will knockback, cannot be blocked, ignore target defence, open wounds.&lt;br /&gt;
&lt;br /&gt;
====Mind Skills====&lt;br /&gt;
[[Image:Zea-manaBlast1.jpg|thumb|left|150px|'''Mana Blast''']]&lt;br /&gt;
The '''Mind tree skills''' are learned in the [[Lut Gholein]] monastery through years of training. For the most part they are offensive magic spells dealing different types of elemental damage. Some of the more unique mind skills involve the enemy's current mana in the damage calculation, dealing more damage when the target is low on mana and/or has a large maximum mana.  &lt;br /&gt;
&lt;br /&gt;
Mind skills can be divided into 4 catagories: &lt;br /&gt;
&lt;br /&gt;
*Mana Stealing&lt;br /&gt;
*Mana Manipulation&lt;br /&gt;
*Magic Damage (often based on enemy mana)&lt;br /&gt;
*Elemental Damage&lt;br /&gt;
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&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Tier 1 Skills&lt;br /&gt;
** '''Mana Burn (Passive)''' Gives your melee attacks a mana steal ability. Higher levels increase mana stolen.&lt;br /&gt;
** '''Mana Bolt''' Shoots a bolt which damages enemy's mana instead of health.&lt;br /&gt;
** '''Mana Flare''' shoots 3 bolts that deal magic damage. Inflicts slightly greater damage when enemy is low on mana and/or has a large maximum mana. Higher levels increase number of bolts.&lt;br /&gt;
** '''Frost Shards''' Launches several low damage ice bolts&lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** '''Mana Chain''' A ranged attack which connects the zealot to an enemy, stealing mana over time. &lt;br /&gt;
** '''Blood Mana''' A curse which swaps an enemy's mana and health for the duration. (Exactly like the harpies in dii)&lt;br /&gt;
** '''Mana Blast''' This is THE zealot skill. Inflicts damage that is multiplied by enemies maximum mana minus their current mana. Will still do damage if the enemy has full mana, though it works best against enemies with large mana pools who are currently low on mana. In such a case the damage would likely kill in one hit. Deals magic damage and has a medium area effect.&lt;br /&gt;
** '''Sandstorm''' Whips up a sandstorm which surrounds the zealot for a few seconds, giving a chance to deflect ranged attacks and physically damaging enemies that get too close. &lt;br /&gt;
* Tier III Skills (10 points required in Mind Skill Tree)&lt;br /&gt;
** '''Mana Vortex''' Creates an area of effect at chosen location with mana steal&lt;br /&gt;
** '''Mana Share''' expel all your current mana, spreading it evenly between nearby allies.&lt;br /&gt;
** '''Fizzle''' Strikes all nearby enemies instantly with mana below 50% dealing massive magic damage. Spell has a 2 second cooldown period. Higher levels increase damage and enemy mana percent required with 75% as a cap.&lt;br /&gt;
** '''Ion Blast''' a ranged lightning attack which shoots out charged bolts when it collides with the enemy or obstacles.&lt;br /&gt;
* Tier IV Skills (15 points required in Mind Skill Tree)&lt;br /&gt;
** '''Spellbreaker''' A nova type spell that greatly damages the mana of all enemies it hits. (Does not have mana steal.)&lt;br /&gt;
** '''Holy Fire''' launches tendrils of fire in the direction the zealot is facing. (Exactly like Diablo's fire attack in dii)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==Development==&lt;br /&gt;
''Mention when the class was revealed, and any other changes that has been made to the class during development. Any general changes to all classes you can add to the [[skill]]s article.'' --&amp;gt;&lt;br /&gt;
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&amp;lt;!-- ==Trivia==&lt;br /&gt;
''Hide this section unless there really is some trivia about the class. Add the class to the [[:Category:Trivia]] category as well if you add info here.'' --&amp;gt;&lt;br /&gt;
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&amp;lt;!-- ==Media==&lt;br /&gt;
''Use this as-is, but replace appropriate text. Just change &amp;quot;Wizard&amp;quot; to the class name below to update the gallery links. If the class has no images in gallery, just hide this entire section.''&lt;br /&gt;
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You can find pictures in the Diablo 3 screenshot and picture gallery:&lt;br /&gt;
* [http://www.diii.net/gallery/ Diablo 3 screenshots and pictures]&lt;br /&gt;
* [http://www.diii.net/gallery/showgallery.php?cat=all&amp;amp;si=Wizard Wizard-specific gallery contents] --&amp;gt;&lt;br /&gt;
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&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Female_Zealot.jpg|Female Zealot&lt;br /&gt;
Image:Male_Zealot.jpg|Male Zealot&lt;br /&gt;
Image:Zea-manaBlast1.jpg|Mana Blast&lt;br /&gt;
Image:Zea-magicalDefence1.jpg|Magical Defence&lt;br /&gt;
Image:Zea-manifest1.jpg|Manifest&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
If you like my class idea, please leave a comment on the discussion page. Just click the discussion tab at the top of this page and then the edit tab to leave a comment.&lt;br /&gt;
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{{Class navbox floor}}&lt;/div&gt;</summary>
		<author><name>Sinbadass</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Fanmade:Zealot&amp;diff=10503</id>
		<title>Fanmade:Zealot</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Fanmade:Zealot&amp;diff=10503"/>
				<updated>2009-07-19T07:15:32Z</updated>
		
		<summary type="html">&lt;p&gt;Sinbadass: /* Class Design */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Zealot''' uses physical [[melee]] attacks and magic skills to deal damage and can shapeshift into a powerful [[ranged]] [[caster]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{fanclass|'''Sinbadass'''}}&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
{{Classbox&lt;br /&gt;
|game= Diablo III&lt;br /&gt;
|portrait= Male_Zealot.jpg&lt;br /&gt;
|portrait-width= 200px&lt;br /&gt;
|name= Zealot&lt;br /&gt;
|classtype= fanclass &lt;br /&gt;
|role= [[Melee]], [[Caster]]&lt;br /&gt;
|attrib= [[Dexterity]]&lt;br /&gt;
&amp;lt;!-- Class Skills --&amp;gt;&lt;br /&gt;
|skilltree1= Soul Skill Tree&lt;br /&gt;
|skilltree2= Body Skill Tree&lt;br /&gt;
|skilltree3= Mind Skill Tree&lt;br /&gt;
&amp;lt;!-- Background --&amp;gt;&lt;br /&gt;
|origin= [[Lut Gholein]]&lt;br /&gt;
|affiliation= None &lt;br /&gt;
|friends= None&lt;br /&gt;
|foes= None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===War of the Gods===&lt;br /&gt;
Long ago, a war between the forces of heaven and hell was waged over the rulership of Sanctuary. Human '''acolytes''' - ancestors of the zealot order fought on the side of the angels and the forces of heaven. Dark '''heretics''' from the north fought alongside the demons. It was these heretics who would scour the battlefield capturing the essences of the fallen angels in [[Soulstone]]s denying them death. The war ended with neither side claiming our world, as the gates between Sanctuary and the greater planes were sealed by a small band of human freedom fighters. &lt;br /&gt;
&lt;br /&gt;
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===Discovery of the Soulstones===&lt;br /&gt;
A thousand years passed and a party of '''acolytes''' led by '''Shia Koran''' discover a cache of [[Soulstone]]s while raiding the derelict stronghold of the dark '''heretics'''. Unaware of the torment endured by the angels over the last millennium, Koran decided to free his trapped masters. Selecting a large Soulstone, he opened himself as a channel for the soul to pass through. The being that was once an angel manifested fully within Koran, with chaotic fury clearly etched on its celestial features. Carnage ensued as the acolytes sought to banish the creature with full knowledge that doing so would also destroy their leader. Few acolytes survived the banishment ritual amidst the creature's devastation. '''Augus Moriden''' announced himself the new leader of the acolytes, and selecting a very small Soulstone, tentatively attempted to draw a small amount of the angel essence into himself. The resulting form scorched his left arm with an intense white fire and burned his eyes, but with a strong willpower he found he could control the form.&lt;br /&gt;
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===Present===&lt;br /&gt;
Through this discovery, the '''acolytes''' became what we now know as the Zealots. Warrior monks fighting with sword and sorcery, and when necessary - the chaotic powers of insane angels!&lt;br /&gt;
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==Class Design==&lt;br /&gt;
In general, zealots excel against magic users, stand equal to most melee opponents but fail miserably when facing ranged attackers. There are several key builds for Zealots, and combinations are also viable.&lt;br /&gt;
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These are: &lt;br /&gt;
* [[Melee Zealot|Fan_class:Zealot#Melee_Zealot]]&lt;br /&gt;
* [[Mana Burn Zealot|Fan_class:Zealot#Mana_Burn_Zealot]]&lt;br /&gt;
* [[PvM Zealot|Fan_class:Zealot#PvM Zealot]]&lt;br /&gt;
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===Melee Zealot===&lt;br /&gt;
Typical melee zealots weild 2-handed-swords (or dual-wield) as a shield is unnecessary. This is because zealot's are not afraid of using the maimed left arm they recieve from manifesting, and will even use it to block enemy attacks! The bandages they use to staunch the bloodied wounds and burns are usually wrapped thick, thus giving a decent protection against physical attacks and replacing a shield. When combined with a zealot's already high dexterity, this will gives a good block rate. Melee zealots mostly concentrate on the body skill tree and therefore do not require alot of mana.&lt;br /&gt;
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===Mana Burn Zealot===&lt;br /&gt;
Mana burn zealots, or &amp;quot;Mage Slayers&amp;quot; specialize in skills like &amp;quot;Mana Burn&amp;quot;(Passive) and &amp;quot;Mana Blast&amp;quot; to deliver damage to enemies based on their current mana minus their maximum mana. This build is also the most viable for PvP, especially against [[Witchdoctor]]s and [[Wizard]]s who usually rely on a relatively large mana pool.&lt;br /&gt;
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===PvM Zealot===&lt;br /&gt;
This build is best suited for single player or soloing, where you want all your bases covered in case you run up against (inevitable) immunes. This build focuses mostly on the Soul skill tree, especailly the Manifest skill, and skills which increase your attacks and  survivability while in this state. This build often uses the elemental spells from the mind tree. Good solid damage output is the key.&lt;br /&gt;
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==Weaknesses==&lt;br /&gt;
Zealots certainly do have their flaws. One such is that they are quite susceptable to ranged attacks. Many of their attack skills involve sprinting at the enemy which leaves them very vulnerable to attacks. Also they have relatively low Health and Defence, which can be accomodated for by investing skill points in such skills as '''Endure''' and magical defence/resistance. These skills however do not increase your survival chances by much when facing ranged attackers. Manifest form only gives them an easier target, as you move slower and are somewhat larger, but at least it gives you some nifty new ranged attacks to fight fire (or more appropriately - arrows), with fire! One skill which helps against ranged attacks is '''Sandstorm''' which will flick arrows away if it is timed properly, or you could simply run in circles...&lt;br /&gt;
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==Items==&lt;br /&gt;
Zealot equipment tends to rely less on strength and more on dexterity in order to equip. Zealots can duel weild.&lt;br /&gt;
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===Armour===&lt;br /&gt;
Zealots tend to equip light armour types made from fabric and/or leather. They rarely equip anything heavier than chainmail due to the wasteful strength requirements. Also light armour allows for fastest run/walk which is important for melee characters. Zealots have the passive skill '''Endure''', which directly adds to defence and helps make up for the lack of defence provided by light armour. &lt;br /&gt;
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===Weapons===&lt;br /&gt;
Zealots usually weild Scimitars, Falchions, Sabers and 2-handed-swords which rely less on strength, and more on dexterity. They are also capable of duel weilding. New Zealot characters begin the game weilding a plain scimitar.&lt;br /&gt;
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===Miscellaneous===&lt;br /&gt;
Zealots can also equip the new class specific item '''Soustone Chain''' Which is a requirment for manifestation. New Zealot characters begin the game wearing soulstone chains that give +1 to Manifest.&lt;br /&gt;
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==Attributes and Skills==&lt;br /&gt;
Zealots rely on [[dexterity]] for damage unlike most other [[melee]] classes which rely on [[strength]]. Strength still plays a minor role in base damage, but is usually only increased enough to equip the heavy curved swords zealot's seem to love so much. Next important is [[willpower]] for [[mana]] - which acts like health while the Zealot is in manifest form and obviously allows casting of spells. And then there is vitality, which should definitely get a stat point or two every time you level up.&lt;br /&gt;
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===Attributes===&lt;br /&gt;
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====Starting Attributes====&lt;br /&gt;
*'''[[Strength]]:''' 7&lt;br /&gt;
*'''[[Dexterity]]:''' 15&lt;br /&gt;
*'''[[Vitality]]:''' 10&lt;br /&gt;
*'''[[Willpower]]:''' 8&lt;br /&gt;
*'''[[Life]]:''' 25&lt;br /&gt;
*'''[[Mana]]:''' 35&lt;br /&gt;
*'''[[Stamina]]:''' 30&lt;br /&gt;
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====Level Increase====&lt;br /&gt;
*'''[[Life]]:''' 1&lt;br /&gt;
*'''[[Mana]]:''' 1.5&lt;br /&gt;
*'''[[Stamina]]:''' 1.5&lt;br /&gt;
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===Zealot Skills===&lt;br /&gt;
Zealot skills can be describes as eclectic, with a vast array to choose from. Some work well together, others don't. The skills are what make this class so fun, especially manifest and those that enhance it. There are skills for beginner players, such as the passive and defensive skills in the Body tree. Then there are skills for more strategic players, such as those in the Mind tree, which do more damage when the target is low on mana and/or has a large maximum mana pool, and ofcourse offensive elemental skills for blowing stuff up.&lt;br /&gt;
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The '''Zealot skills''' are arranged into to three distinctive skill tree categories:&lt;br /&gt;
* [[Fan_class:Zealot#Soul_Skills|Soul]]&lt;br /&gt;
* [[Fan_class:Zealot#Body_Skills|Body]]&lt;br /&gt;
* [[Fan_class:Zealot#Mind_Skills|Mind]]&lt;br /&gt;
All three trees have a combination of active and passive skills. Active skills are used in combat, while the passive skills boost or change the behaviour of the active skills.&lt;br /&gt;
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====Soul Skills====&lt;br /&gt;
[[Image:Zea-manifest1.jpg|thumb|left|150px|'''Manifest''']]&lt;br /&gt;
The '''Soul tree skills''' are drawn from the crystal the [[Zealot]] wears on a chain around his neck. These crystals are actually [[Soulstone]]s containing the tortured souls of angels trapped for all eternity. Through training and discipline the [[Zealot]] learns to draw out just enough of the angel's essence to empower himself without being fully possessed by the chaotic being trapped within.&lt;br /&gt;
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Soul skills can be divided into 4 catagories: &lt;br /&gt;
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*Summoning&lt;br /&gt;
*Sight&lt;br /&gt;
*Wings&lt;br /&gt;
*Flesh&lt;br /&gt;
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&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
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* Tier 1 Skills&lt;br /&gt;
** '''Manifest''' Shapeshift into a celestial being with the aid of a ''soulstone chain''. Higher levels increase statistics and raises the cap on related skills. requires that a soulstone chain be equiped&lt;br /&gt;
** '''Brighteye (Passive)''' Increases light radius and attack rating while in manifest form.&lt;br /&gt;
** '''Levitation (Passive)''' Every level increases the range weapons require to hit you while in manifest form, and also allows you to navigate terrain with less obstacle collisions.&lt;br /&gt;
** '''Living Flame (Passive)''' Your left arm becomes engulfed in an intense flame which deals magic damage every time you block melee attacks in Manifest form. &lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** '''Mind Lapse''' an active skill which allows the tainted angel to momentarily control your manifest form, dealing increased damage. Higher levels increase duration and attack damage. Low levels mhave a chance to attack allied characters and minions.&lt;br /&gt;
** '''Inner Fire (Passive)''' Greatly increases mana regeneration while in manifest form.&lt;br /&gt;
** '''Tendrils of Incense (Passive)''' Gives you [[Tyrael]] wings while in manifest form, which deal magic damage to nearby enemies.&lt;br /&gt;
** '''Burning Blade''' Invokes a small amount of angel essence to cover your blade with white fire, dealing bonus magic damage. This is a &amp;quot;per attack&amp;quot; skill similar to Amazon's Charged Strike, and does not require the zealot to be in Manifest form. &lt;br /&gt;
* Tier III Skills (10 points required in Soul Skill Tree)&lt;br /&gt;
** '''Summon Wisp''' Summons a spirit from the heavens to aid you. Higher levels increase duration and every 5 levels allows another Wisp &lt;br /&gt;
** '''Divine Visage (Passive)''' Gives you an aura while in manifest form which increases the attack rate of nearby allied characters and minions. &lt;br /&gt;
** '''Ascension''' Fly to target location, level increases flight distance. Does not require manifest form, but flight can be continued/altered during mid-flight while in manifest form.&lt;br /&gt;
** '''Tempered Flesh (Passive)''' Increases block rate, does not require manifest form. Recieves synergy from Living flame skill.&lt;br /&gt;
* Tier IV Skills (15 points required in Soul Skill Tree)&lt;br /&gt;
** '''Summon Angel''' Summons an angel to fight by your side. Angels have the same statistics to your own manifest form, but look a bit more holy {as apposed to the abomination you resemble). Does not require manifest form. Higher levels increase duration&lt;br /&gt;
** '''Holy Fire Mastery (Passive)''' Works in the same way as sorceress' elemental masteries by lowering enemy resistance to magic damage.&lt;br /&gt;
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====Body Skills====&lt;br /&gt;
[[Image:Zea-magicalDefence1.jpg|thumb|left|150px|'''Magical Defence''']]&lt;br /&gt;
The '''Body tree skills''' are derived from the fact that Zealots are trained under the harshest conditions in the desert wastelands south of [[Lut Gholein]]. The harsh sun, the cruel night and the unpredictable sandstorms are just a few of the daily struggles a lesser man would not expect to survive.&lt;br /&gt;
The active body skill cost no mana, but often involve running at the enemy which lowers your block chance drastically and cannot be stopped unless you are hit during the sprint. skills that utilize sprint do cost stamina.&lt;br /&gt;
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Body skills can be divided into 4 catagories: &lt;br /&gt;
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*Endurance&lt;br /&gt;
*Evasion&lt;br /&gt;
*Fast Attacks (usually require stamina)&lt;br /&gt;
*Power Attacks (often require good timing)&lt;br /&gt;
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&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
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* Tier 1 Skills&lt;br /&gt;
** '''Magical Resistance (Passive)''' Each level adds 1 point to fire and cold resistance and .25 to lightning, poison and magic resistance&lt;br /&gt;
** '''Dodge (Passive)''' Gives a chance to avoid melee attacks (exactly the same as Amazon)&lt;br /&gt;
** '''Sprint Attack''' sprint at an enemy to deliver a knockback blow. sprint speed depends on faster run/walk and armour weight. no mana cost.&lt;br /&gt;
** '''Blade Mastery (Passive)''' Each level increases attack rating and damage inflicted by swords, daggers and axes. effect is doubled for scimitars, cutlasses, falchions, sabers and other curve bladed swords.&lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** '''Magical Defence (Passive)''' each level reduces damage taken from spells by .5&lt;br /&gt;
** '''Avoid (Passive)''' Gives a chance to avoid ranged attacks. (exactly the same as Amazon)&lt;br /&gt;
** '''Blink Strike''' sprint behind enemy and strike from behind. cannot be blocked and has a chance to open wounds. sprint speed depends on faster run/walk and armour weight. no mana cost.&lt;br /&gt;
** '''Parry''' momentarily gives an increased chance to block melee attacks, inflicting great damage if the block is successful. Timing this move right before you are hit by an enemy melee attack is essential. no mana cost.&lt;br /&gt;
* Tier III Skills (10 points required in Body Skill Tree)&lt;br /&gt;
** '''Endure (Passive)''' Increases defence (which helps makes up for zealot's typical light armour choice.)&lt;br /&gt;
** '''Evade (Passive)''' Gives a chance to evade melee and ranged attacks even while running/walking (exactly the same as Amazon)&lt;br /&gt;
** '''Lightning Assault''' A very fast combo attack which inflicts bonus lightning damage, has a small amount of knockback, a chance to open wounds and a chance to ignore target defence. The gap is closed with a short sprint every time enemy is knocked back.  &lt;br /&gt;
** '''Shield Breaker''' A melee attack that does not use sprint, but requires a short period of standing still without being hit before unleashing a single devastating attack which always hits (as long as the enemy hasn't moved out of range), ignores target defence and cannot be blocked. no mana cost.&lt;br /&gt;
* Tier IV Skills (15 points required in Body Skill Tree)&lt;br /&gt;
** '''Agility (Passive)''' Increases run/walk speed, sprint speed and chance to dodge, avoid and evade&lt;br /&gt;
** '''Dedication (Passive)''' Every level gives a chance to inflict critical hits or stun with every attack. Also increases the chance your attack skills will knockback, cannot be blocked, ignore target defence, open wounds.&lt;br /&gt;
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====Mind Skills====&lt;br /&gt;
[[Image:Zea-manaBlast1.jpg|thumb|left|150px|'''Mana Blast''']]&lt;br /&gt;
The '''Mind tree skills''' are learned in the [[Lut Gholein]] monastery through years of training. For the most part they are offensive magic spells dealing different types of elemental damage. Some of the more unique mind skills involve the enemy's current mana in the damage calculation, dealing more damage when the target is low on mana and/or has a large maximum mana.  &lt;br /&gt;
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Mind skills can be divided into 4 catagories: &lt;br /&gt;
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*Mana Stealing&lt;br /&gt;
*Mana Manipulation&lt;br /&gt;
*Magic Damage (often based on enemy mana)&lt;br /&gt;
*Elemental Damage&lt;br /&gt;
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* Tier 1 Skills&lt;br /&gt;
** '''Mana Burn (Passive)''' Gives your melee attacks a mana steal ability. Higher levels increase mana stolen.&lt;br /&gt;
** '''Mana Bolt''' Shoots a bolt which damages enemy's mana instead of health.&lt;br /&gt;
** '''Mana Flare''' shoots 3 bolts that deal magic damage. Inflicts slightly greater damage when enemy is low on mana and/or has a large maximum mana. Higher levels increase number of bolts.&lt;br /&gt;
** '''Frost Shards''' Launches several low damage ice bolts&lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** '''Mana Chain''' A ranged attack which connects the zealot to an enemy, stealing mana over time. &lt;br /&gt;
** '''Blood Mana''' A curse which swaps an enemy's mana and health for the duration. (Exactly like the harpies in dii)&lt;br /&gt;
** '''Mana Blast''' This is THE zealot skill. Inflicts damage that is multiplied by enemies maximum mana minus their current mana. Will still do damage if the enemy has full mana, though it works best against enemies with large mana pools who are currently low on mana. In such a case the damage would likely kill in one hit. Deals magic damage and has a medium area effect.&lt;br /&gt;
** '''Sandstorm''' Whips up a sandstorm which surrounds the zealot for a few seconds, giving a chance to deflect ranged attacks and physically damaging enemies that get too close. &lt;br /&gt;
* Tier III Skills (10 points required in Mind Skill Tree)&lt;br /&gt;
** '''Mana Vortex''' Creates an area of effect at chosen location with mana steal&lt;br /&gt;
** '''Mana Share''' expel all your current mana, spreading it evenly between nearby allies.&lt;br /&gt;
** '''Fizzle''' Strikes all nearby enemies instantly with mana below 50% dealing massive magic damage. Spell has a 2 second cooldown period. Higher levels increase damage and enemy mana percent required with 75% as a cap.&lt;br /&gt;
** '''Ion Blast''' a ranged lightning attack which shoots out charged bolts when it collides with the enemy or obstacles.&lt;br /&gt;
* Tier IV Skills (15 points required in Mind Skill Tree)&lt;br /&gt;
** '''Spellbreaker''' A nova type spell that greatly damages the mana of all enemies it hits. (Does not have mana steal.)&lt;br /&gt;
** '''Holy Fire''' launches tendrils of fire in the direction the zealot is facing. (Exactly like Diablo's fire attack in dii)&lt;br /&gt;
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&amp;lt;!-- ==Development==&lt;br /&gt;
''Mention when the class was revealed, and any other changes that has been made to the class during development. Any general changes to all classes you can add to the [[skill]]s article.'' --&amp;gt;&lt;br /&gt;
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&amp;lt;!-- ==Trivia==&lt;br /&gt;
''Hide this section unless there really is some trivia about the class. Add the class to the [[:Category:Trivia]] category as well if you add info here.'' --&amp;gt;&lt;br /&gt;
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&amp;lt;!-- ==Media==&lt;br /&gt;
''Use this as-is, but replace appropriate text. Just change &amp;quot;Wizard&amp;quot; to the class name below to update the gallery links. If the class has no images in gallery, just hide this entire section.''&lt;br /&gt;
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You can find pictures in the Diablo 3 screenshot and picture gallery:&lt;br /&gt;
* [http://www.diii.net/gallery/ Diablo 3 screenshots and pictures]&lt;br /&gt;
* [http://www.diii.net/gallery/showgallery.php?cat=all&amp;amp;si=Wizard Wizard-specific gallery contents] --&amp;gt;&lt;br /&gt;
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&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Female_Zealot.jpg|Female Zealot&lt;br /&gt;
Image:Male_Zealot.jpg|Male Zealot&lt;br /&gt;
Image:Zea-manaBlast1.jpg|Mana Blast&lt;br /&gt;
Image:Zea-magicalDefence1.jpg|Magical Defence&lt;br /&gt;
Image:Zea-manifest1.jpg|Manifest&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
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==References==&lt;br /&gt;
If you like my class idea, please leave a comment on the discussion page. Just click the discussion tab at the top of this page and then the edit tab to leave a comment.&lt;br /&gt;
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{{Class navbox floor}}&lt;/div&gt;</summary>
		<author><name>Sinbadass</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=User_talk:Sinbadass&amp;diff=10492</id>
		<title>User talk:Sinbadass</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=User_talk:Sinbadass&amp;diff=10492"/>
				<updated>2009-07-17T01:56:40Z</updated>
		
		<summary type="html">&lt;p&gt;Sinbadass: &lt;/p&gt;
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&lt;div&gt;==Zealot==&lt;br /&gt;
Hey dude! Welcome to DiabloWiki, and grats on the awesome [[Fan_class:Zealot|Zealot]]! Well worth a spotlight, I'm gonna add it to [[fan class]]es as example! :)&lt;br /&gt;
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I made some typo fixes in your article. Have you planned to add those red images? Did you make them yourself? Also, I added the fanclass template, so if someone helped you with the images, add his/her name in there :)--[[User:Leord|Leord]] 12:37, 2 July 2009 (CEST)&lt;br /&gt;
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:Hi Leord. Thanks for the touch up. Yep, I did all the drawings and stuff myself. Feel free to make any changes you like, as I have absolutely no idea how to set up a good looking wiki page. Thanks again&lt;br /&gt;
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:--[[User:Sinbadass|Sinbadass]] 12:20, 2 July 2009 &lt;br /&gt;
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::Awesome. FYI, it's customary to reply on the same page as the message, and also sign your comments with date (for info, just check [[help:Talk|here]]). :)&lt;br /&gt;
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::If you have no clue on how to set up a Wiki page, I think you did absolutely fabulous! You could probably teach a thing or two to many people making contributions here! :)&lt;br /&gt;
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::BTW, if you have any lore interest at all, DW really needs help filling out the little corners with lore.&lt;br /&gt;
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::Regarding lore or Fan classes, just ask me if you have any questions! --[[User:Leord|Leord]] 17:05, 2 July 2009 (CEST)&lt;br /&gt;
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:::Thanks for the complements. Ummm I do have quite a bit of Lore that could do with a touch up. For example, my zealots are meant to come from a monastary south of Lut Gholein. I just checked a map and it looks like there's nothing but ocean to the south of Lut Gholein... &lt;br /&gt;
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:::Also I have a large background story involving wars and orders of light and darkness. I think it would be better to base these events on actual game lore, rather than my own imagination.&lt;br /&gt;
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:::--[[User:Sinbadass|Sinbadass]] 9:43, 3 July 2009 (NZ)&lt;br /&gt;
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::::On this fan class page, you can add whatever lore you want, but if you want specific lore pages of your own fantasy, they need to stay on the fan class page, or as a sub page of the fan class. You can make a sub page of the fan class by just going to an url like this one: [[Fan class:Zealot/Southern Monastery]]; Write something and saving. To link that page from your fan class without having long and weird urls, check the [[Help:Markup#Creating_Links|help page for linking]] that I made. =)&lt;br /&gt;
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::::Lore would be cool regardless, but I was really talking about official lore :P Still interested?--[[User:Leord|Leord]] 18:40, 8 July 2009 (CEST)&lt;br /&gt;
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:::::Hi, yep! I was hoping to &amp;quot;change out&amp;quot; some of my made up lore for official lore. For example the &amp;quot;war of the gods&amp;quot; in my background story - I was hoping you could tell me of an official war in the diablo lore between angels and demons that was actually fought on sanctuary. If there are none, I guess it can stay. Also, are there any monastries mentioned near Lut Gholein? Lastly it would be nice if I could change my Heretics and Acolytes to official orders from diblo lore, and some of the names like Shia Koran and Augus Moriden which I just made up on the spot, could be changed to be real people also.&lt;br /&gt;
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:::::--[[User:Sinbadass|Sinbadass]] 22:11, 8 July 2009&lt;br /&gt;
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:::::Hey Leord, How do I link to something that is on the same page as the link? (I think the term is anchoring) I want to link to my skill trees from my attributes and skills section where it says [[Soul]] [[Body]] [[Mind]]&lt;br /&gt;
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:::::--[[User:Sinbadass|Sinbadass]] 05:03, 15 July 2009 (CEST)&lt;br /&gt;
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::::::I may not be Leord, but oh well :)&lt;br /&gt;
::::::Linking to a subheader: At the top of the page is a Table of Contents. Clicking on one of the links will drag you down to the selected header. The link in the adress bar of your browser will change, too. If you want to go to the Soul Skills header, your adress will change to &amp;quot;&amp;lt;stuff&amp;gt;/Fan_class:Zealot#Soul_Skills&amp;quot;. It can be linked to using &amp;lt;nowiki&amp;gt;[[Fan_class:Zealot#Soul_Skills]]&amp;lt;/nowiki&amp;gt;. Hope this helps :) --[[User:Vipermagi|Vipermagi]] 12:55, 15 July 2009 (CEST)&lt;br /&gt;
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:::::::Awesome thanks :D --[[User:Sinbadass|Sinbadass]] 03:56, 17 July 2009 (CEST)&lt;/div&gt;</summary>
		<author><name>Sinbadass</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Fanmade:Zealot&amp;diff=10491</id>
		<title>Fanmade:Zealot</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Fanmade:Zealot&amp;diff=10491"/>
				<updated>2009-07-17T01:55:10Z</updated>
		
		<summary type="html">&lt;p&gt;Sinbadass: /* Zealot Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Zealot''' uses physical [[melee]] attacks and magic skills to deal damage and can shapeshift into a powerful [[ranged]] [[caster]].&lt;br /&gt;
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{{fanclass|'''Sinbadass'''}}&lt;br /&gt;
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==Background==&lt;br /&gt;
{{Classbox&lt;br /&gt;
|game= Diablo III&lt;br /&gt;
|portrait= Male_Zealot.jpg&lt;br /&gt;
|portrait-width= 200px&lt;br /&gt;
|name= Zealot&lt;br /&gt;
|classtype= fanclass &lt;br /&gt;
|role= [[Melee]], [[Caster]]&lt;br /&gt;
|attrib= [[Dexterity]]&lt;br /&gt;
&amp;lt;!-- Class Skills --&amp;gt;&lt;br /&gt;
|skilltree1= Soul Skill Tree&lt;br /&gt;
|skilltree2= Body Skill Tree&lt;br /&gt;
|skilltree3= Mind Skill Tree&lt;br /&gt;
&amp;lt;!-- Background --&amp;gt;&lt;br /&gt;
|origin= [[Lut Gholein]]&lt;br /&gt;
|affiliation= None &lt;br /&gt;
|friends= None&lt;br /&gt;
|foes= None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===War of the Gods===&lt;br /&gt;
Long ago, a war between the forces of heaven and hell was waged over the rulership of Sanctuary. Human '''acolytes''' - ancestors of the zealot order fought on the side of the angels and the forces of heaven. Dark '''heretics''' from the north fought alongside the demons. It was these heretics who would scour the battlefield capturing the essences of the fallen angels in [[Soulstone]]s denying them death. The war ended with neither side claiming our world, as the gates between Sanctuary and the greater planes were sealed by a small band of human freedom fighters. &lt;br /&gt;
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===Discovery of the Soulstones===&lt;br /&gt;
A thousand years passed and a party of '''acolytes''' led by '''Shia Koran''' discover a cache of [[Soulstone]]s while raiding the derelict stronghold of the dark '''heretics'''. Unaware of the torment endured by the angels over the last millennium, Koran decided to free his trapped masters. Selecting a large Soulstone, he opened himself as a channel for the soul to pass through. The being that was once an angel manifested fully within Koran, with chaotic fury clearly etched on its celestial features. Carnage ensued as the acolytes sought to banish the creature with full knowledge that doing so would also destroy their leader. Few acolytes survived the banishment ritual amidst the creature's devastation. '''Augus Moriden''' announced himself the new leader of the acolytes, and selecting a very small Soulstone, tentatively attempted to draw a small amount of the angel essence into himself. The resulting form scorched his left arm with an intense white fire and burned his eyes, but with a strong willpower he found he could control the form.&lt;br /&gt;
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===Present===&lt;br /&gt;
Through this discovery, the '''acolytes''' became what we now know as the Zealots. Warrior monks fighting with sword and sorcery, and when necessary - the chaotic powers of insane angels!&lt;br /&gt;
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==Class Design==&lt;br /&gt;
In general, zealots excel against magic users, stand equal to most melee opponents but fail miserably when facing ranged attackers. There are several key builds for Zealots, and combinations are also viable.&lt;br /&gt;
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These are: &lt;br /&gt;
* Melee Zealot&lt;br /&gt;
* Mana Burn Zealot&lt;br /&gt;
* PvM Zealot&lt;br /&gt;
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===Melee Zealot===&lt;br /&gt;
Typical melee zealots weild 2-handed-swords (or dual-wield) as a shield is unnecessary. This is because zealot's are not afraid of using the maimed left arm they recieve from manifesting, and will even use it to block enemy attacks! The bandages they use to staunch the bloodied wounds and burns are usually wrapped thick, thus giving a decent protection against physical attacks and replacing a shield. When combined with a zealot's already high dexterity, this will gives a good block rate. Melee zealots mostly concentrate on the body skill tree and therefore do not require alot of mana.&lt;br /&gt;
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===Mana Burn Zealot===&lt;br /&gt;
Mana burn zealots, or &amp;quot;Mage Slayers&amp;quot; specialize in skills like &amp;quot;Mana Burn&amp;quot;(Passive) and &amp;quot;Mana Blast&amp;quot; to deliver damage to enemies based on their current mana minus their maximum mana. This build is also the most viable for PvP, especially against [[Witchdoctor]]s and [[Wizard]]s who usually rely on a relatively large mana pool.&lt;br /&gt;
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===PvM Zealot===&lt;br /&gt;
This build is best suited for single player or soloing, where you want all your bases covered in case you run up against (inevitable) immunes. This build focuses mostly on the Soul skill tree, especailly the Manifest skill, and skills which increase your attacks and  survivability while in this state. This build often uses the elemental spells from the mind tree. Good solid damage output is the key.&lt;br /&gt;
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==Weaknesses==&lt;br /&gt;
Zealots certainly do have their flaws. One such is that they are quite susceptable to ranged attacks. Many of their attack skills involve sprinting at the enemy which leaves them very vulnerable to attacks. Also they have relatively low Health and Defence, which can be accomodated for by investing skill points in such skills as '''Endure''' and magical defence/resistance. These skills however do not increase your survival chances by much when facing ranged attackers. Manifest form only gives them an easier target, as you move slower and are somewhat larger, but at least it gives you some nifty new ranged attacks to fight fire (or more appropriately - arrows), with fire! One skill which helps against ranged attacks is '''Sandstorm''' which will flick arrows away if it is timed properly, or you could simply run in circles...&lt;br /&gt;
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==Items==&lt;br /&gt;
Zealot equipment tends to rely less on strength and more on dexterity in order to equip. Zealots can duel weild.&lt;br /&gt;
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===Armour===&lt;br /&gt;
Zealots tend to equip light armour types made from fabric and/or leather. They rarely equip anything heavier than chainmail due to the wasteful strength requirements. Also light armour allows for fastest run/walk which is important for melee characters. Zealots have the passive skill '''Endure''', which directly adds to defence and helps make up for the lack of defence provided by light armour. &lt;br /&gt;
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===Weapons===&lt;br /&gt;
Zealots usually weild Scimitars, Falchions, Sabers and 2-handed-swords which rely less on strength, and more on dexterity. They are also capable of duel weilding. New Zealot characters begin the game weilding a plain scimitar.&lt;br /&gt;
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===Miscellaneous===&lt;br /&gt;
Zealots can also equip the new class specific item '''Soustone Chain''' Which is a requirment for manifestation. New Zealot characters begin the game wearing soulstone chains that give +1 to Manifest.&lt;br /&gt;
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==Attributes and Skills==&lt;br /&gt;
Zealots rely on [[dexterity]] for damage unlike most other [[melee]] classes which rely on [[strength]]. Strength still plays a minor role in base damage, but is usually only increased enough to equip the heavy curved swords zealot's seem to love so much. Next important is [[willpower]] for [[mana]] - which acts like health while the Zealot is in manifest form and obviously allows casting of spells. And then there is vitality, which should definitely get a stat point or two every time you level up.&lt;br /&gt;
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===Attributes===&lt;br /&gt;
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====Starting Attributes====&lt;br /&gt;
*'''[[Strength]]:''' 7&lt;br /&gt;
*'''[[Dexterity]]:''' 15&lt;br /&gt;
*'''[[Vitality]]:''' 10&lt;br /&gt;
*'''[[Willpower]]:''' 8&lt;br /&gt;
*'''[[Life]]:''' 25&lt;br /&gt;
*'''[[Mana]]:''' 35&lt;br /&gt;
*'''[[Stamina]]:''' 30&lt;br /&gt;
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====Level Increase====&lt;br /&gt;
*'''[[Life]]:''' 1&lt;br /&gt;
*'''[[Mana]]:''' 1.5&lt;br /&gt;
*'''[[Stamina]]:''' 1.5&lt;br /&gt;
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===Zealot Skills===&lt;br /&gt;
Zealot skills can be describes as eclectic, with a vast array to choose from. Some work well together, others don't. The skills are what make this class so fun, especially manifest and those that enhance it. There are skills for beginner players, such as the passive and defensive skills in the Body tree. Then there are skills for more strategic players, such as those in the Mind tree, which do more damage when the target is low on mana and/or has a large maximum mana pool, and ofcourse offensive elemental skills for blowing stuff up.&lt;br /&gt;
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The '''Zealot skills''' are arranged into to three distinctive skill tree categories:&lt;br /&gt;
* [[Fan_class:Zealot#Soul_Skills|Soul]]&lt;br /&gt;
* [[Fan_class:Zealot#Body_Skills|Body]]&lt;br /&gt;
* [[Fan_class:Zealot#Mind_Skills|Mind]]&lt;br /&gt;
All three trees have a combination of active and passive skills. Active skills are used in combat, while the passive skills boost or change the behaviour of the active skills.&lt;br /&gt;
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====Soul Skills====&lt;br /&gt;
[[Image:Zea-manifest1.jpg|thumb|left|150px|'''Manifest''']]&lt;br /&gt;
The '''Soul tree skills''' are drawn from the crystal the [[Zealot]] wears on a chain around his neck. These crystals are actually [[Soulstone]]s containing the tortured souls of angels trapped for all eternity. Through training and discipline the [[Zealot]] learns to draw out just enough of the angel's essence to empower himself without being fully possessed by the chaotic being trapped within.&lt;br /&gt;
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Soul skills can be divided into 4 catagories: &lt;br /&gt;
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*Summoning&lt;br /&gt;
*Sight&lt;br /&gt;
*Wings&lt;br /&gt;
*Flesh&lt;br /&gt;
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&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
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* Tier 1 Skills&lt;br /&gt;
** '''Manifest''' Shapeshift into a celestial being with the aid of a ''soulstone chain''. Higher levels increase statistics and raises the cap on related skills. requires that a soulstone chain be equiped&lt;br /&gt;
** '''Brighteye (Passive)''' Increases light radius and attack rating while in manifest form.&lt;br /&gt;
** '''Levitation (Passive)''' Every level increases the range weapons require to hit you while in manifest form, and also allows you to navigate terrain with less obstacle collisions.&lt;br /&gt;
** '''Living Flame (Passive)''' Your left arm becomes engulfed in an intense flame which deals magic damage every time you block melee attacks in Manifest form. &lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** '''Mind Lapse''' an active skill which allows the tainted angel to momentarily control your manifest form, dealing increased damage. Higher levels increase duration and attack damage. Low levels mhave a chance to attack allied characters and minions.&lt;br /&gt;
** '''Inner Fire (Passive)''' Greatly increases mana regeneration while in manifest form.&lt;br /&gt;
** '''Tendrils of Incense (Passive)''' Gives you [[Tyrael]] wings while in manifest form, which deal magic damage to nearby enemies.&lt;br /&gt;
** '''Burning Blade''' Invokes a small amount of angel essence to cover your blade with white fire, dealing bonus magic damage. This is a &amp;quot;per attack&amp;quot; skill similar to Amazon's Charged Strike, and does not require the zealot to be in Manifest form. &lt;br /&gt;
* Tier III Skills (10 points required in Soul Skill Tree)&lt;br /&gt;
** '''Summon Wisp''' Summons a spirit from the heavens to aid you. Higher levels increase duration and every 5 levels allows another Wisp &lt;br /&gt;
** '''Divine Visage (Passive)''' Gives you an aura while in manifest form which increases the attack rate of nearby allied characters and minions. &lt;br /&gt;
** '''Ascension''' Fly to target location, level increases flight distance. Does not require manifest form, but flight can be continued/altered during mid-flight while in manifest form.&lt;br /&gt;
** '''Tempered Flesh (Passive)''' Increases block rate, does not require manifest form. Recieves synergy from Living flame skill.&lt;br /&gt;
* Tier IV Skills (15 points required in Soul Skill Tree)&lt;br /&gt;
** '''Summon Angel''' Summons an angel to fight by your side. Angels have the same statistics to your own manifest form, but look a bit more holy {as apposed to the abomination you resemble). Does not require manifest form. Higher levels increase duration&lt;br /&gt;
** '''Holy Fire Mastery (Passive)''' Works in the same way as sorceress' elemental masteries by lowering enemy resistance to magic damage.&lt;br /&gt;
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====Body Skills====&lt;br /&gt;
[[Image:Zea-magicalDefence1.jpg|thumb|left|150px|'''Magical Defence''']]&lt;br /&gt;
The '''Body tree skills''' are derived from the fact that Zealots are trained under the harshest conditions in the desert wastelands south of [[Lut Gholein]]. The harsh sun, the cruel night and the unpredictable sandstorms are just a few of the daily struggles a lesser man would not expect to survive.&lt;br /&gt;
The active body skill cost no mana, but often involve running at the enemy which lowers your block chance drastically and cannot be stopped unless you are hit during the sprint. skills that utilize sprint do cost stamina.&lt;br /&gt;
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Body skills can be divided into 4 catagories: &lt;br /&gt;
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*Endurance&lt;br /&gt;
*Evasion&lt;br /&gt;
*Fast Attacks (usually require stamina)&lt;br /&gt;
*Power Attacks (often require good timing)&lt;br /&gt;
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&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
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* Tier 1 Skills&lt;br /&gt;
** '''Magical Resistance (Passive)''' Each level adds 1 point to fire and cold resistance and .25 to lightning, poison and magic resistance&lt;br /&gt;
** '''Dodge (Passive)''' Gives a chance to avoid melee attacks (exactly the same as Amazon)&lt;br /&gt;
** '''Sprint Attack''' sprint at an enemy to deliver a knockback blow. sprint speed depends on faster run/walk and armour weight. no mana cost.&lt;br /&gt;
** '''Blade Mastery (Passive)''' Each level increases attack rating and damage inflicted by swords, daggers and axes. effect is doubled for scimitars, cutlasses, falchions, sabers and other curve bladed swords.&lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** '''Magical Defence (Passive)''' each level reduces damage taken from spells by .5&lt;br /&gt;
** '''Avoid (Passive)''' Gives a chance to avoid ranged attacks. (exactly the same as Amazon)&lt;br /&gt;
** '''Blink Strike''' sprint behind enemy and strike from behind. cannot be blocked and has a chance to open wounds. sprint speed depends on faster run/walk and armour weight. no mana cost.&lt;br /&gt;
** '''Parry''' momentarily gives an increased chance to block melee attacks, inflicting great damage if the block is successful. Timing this move right before you are hit by an enemy melee attack is essential. no mana cost.&lt;br /&gt;
* Tier III Skills (10 points required in Body Skill Tree)&lt;br /&gt;
** '''Endure (Passive)''' Increases defence (which helps makes up for zealot's typical light armour choice.)&lt;br /&gt;
** '''Evade (Passive)''' Gives a chance to evade melee and ranged attacks even while running/walking (exactly the same as Amazon)&lt;br /&gt;
** '''Lightning Assault''' A very fast combo attack which inflicts bonus lightning damage, has a small amount of knockback, a chance to open wounds and a chance to ignore target defence. The gap is closed with a short sprint every time enemy is knocked back.  &lt;br /&gt;
** '''Shield Breaker''' A melee attack that does not use sprint, but requires a short period of standing still without being hit before unleashing a single devastating attack which always hits (as long as the enemy hasn't moved out of range), ignores target defence and cannot be blocked. no mana cost.&lt;br /&gt;
* Tier IV Skills (15 points required in Body Skill Tree)&lt;br /&gt;
** '''Agility (Passive)''' Increases run/walk speed, sprint speed and chance to dodge, avoid and evade&lt;br /&gt;
** '''Dedication (Passive)''' Every level gives a chance to inflict critical hits or stun with every attack. Also increases the chance your attack skills will knockback, cannot be blocked, ignore target defence, open wounds.&lt;br /&gt;
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====Mind Skills====&lt;br /&gt;
[[Image:Zea-manaBlast1.jpg|thumb|left|150px|'''Mana Blast''']]&lt;br /&gt;
The '''Mind tree skills''' are learned in the [[Lut Gholein]] monastery through years of training. For the most part they are offensive magic spells dealing different types of elemental damage. Some of the more unique mind skills involve the enemy's current mana in the damage calculation, dealing more damage when the target is low on mana and/or has a large maximum mana.  &lt;br /&gt;
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Mind skills can be divided into 4 catagories: &lt;br /&gt;
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*Mana Stealing&lt;br /&gt;
*Mana Manipulation&lt;br /&gt;
*Magic Damage (often based on enemy mana)&lt;br /&gt;
*Elemental Damage&lt;br /&gt;
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&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
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* Tier 1 Skills&lt;br /&gt;
** '''Mana Burn (Passive)''' Gives your melee attacks a mana steal ability. Higher levels increase mana stolen.&lt;br /&gt;
** '''Mana Bolt''' Shoots a bolt which damages enemy's mana instead of health.&lt;br /&gt;
** '''Mana Flare''' shoots 3 bolts that deal magic damage. Inflicts slightly greater damage when enemy is low on mana and/or has a large maximum mana. Higher levels increase number of bolts.&lt;br /&gt;
** '''Frost Shards''' Launches several low damage ice bolts&lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** '''Mana Chain''' A ranged attack which connects the zealot to an enemy, stealing mana over time. &lt;br /&gt;
** '''Blood Mana''' A curse which swaps an enemy's mana and health for the duration. (Exactly like the harpies in dii)&lt;br /&gt;
** '''Mana Blast''' This is THE zealot skill. Inflicts damage that is multiplied by enemies maximum mana minus their current mana. Will still do damage if the enemy has full mana, though it works best against enemies with large mana pools who are currently low on mana. In such a case the damage would likely kill in one hit. Deals magic damage and has a medium area effect.&lt;br /&gt;
** '''Sandstorm''' Whips up a sandstorm which surrounds the zealot for a few seconds, giving a chance to deflect ranged attacks and physically damaging enemies that get too close. &lt;br /&gt;
* Tier III Skills (10 points required in Mind Skill Tree)&lt;br /&gt;
** '''Mana Vortex''' Creates an area of effect at chosen location with mana steal&lt;br /&gt;
** '''Mana Share''' expel all your current mana, spreading it evenly between nearby allies.&lt;br /&gt;
** '''Fizzle''' Strikes all nearby enemies instantly with mana below 50% dealing massive magic damage. Spell has a 2 second cooldown period. Higher levels increase damage and enemy mana percent required with 75% as a cap.&lt;br /&gt;
** '''Ion Blast''' a ranged lightning attack which shoots out charged bolts when it collides with the enemy or obstacles.&lt;br /&gt;
* Tier IV Skills (15 points required in Mind Skill Tree)&lt;br /&gt;
** '''Spellbreaker''' A nova type spell that greatly damages the mana of all enemies it hits. (Does not have mana steal.)&lt;br /&gt;
** '''Holy Fire''' launches tendrils of fire in the direction the zealot is facing. (Exactly like Diablo's fire attack in dii)&lt;br /&gt;
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&amp;lt;!-- ==Development==&lt;br /&gt;
''Mention when the class was revealed, and any other changes that has been made to the class during development. Any general changes to all classes you can add to the [[skill]]s article.'' --&amp;gt;&lt;br /&gt;
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&amp;lt;!-- ==Trivia==&lt;br /&gt;
''Hide this section unless there really is some trivia about the class. Add the class to the [[:Category:Trivia]] category as well if you add info here.'' --&amp;gt;&lt;br /&gt;
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&amp;lt;!-- ==Media==&lt;br /&gt;
''Use this as-is, but replace appropriate text. Just change &amp;quot;Wizard&amp;quot; to the class name below to update the gallery links. If the class has no images in gallery, just hide this entire section.''&lt;br /&gt;
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You can find pictures in the Diablo 3 screenshot and picture gallery:&lt;br /&gt;
* [http://www.diii.net/gallery/ Diablo 3 screenshots and pictures]&lt;br /&gt;
* [http://www.diii.net/gallery/showgallery.php?cat=all&amp;amp;si=Wizard Wizard-specific gallery contents] --&amp;gt;&lt;br /&gt;
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&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Female_Zealot.jpg|Female Zealot&lt;br /&gt;
Image:Male_Zealot.jpg|Male Zealot&lt;br /&gt;
Image:Zea-manaBlast1.jpg|Mana Blast&lt;br /&gt;
Image:Zea-magicalDefence1.jpg|Magical Defence&lt;br /&gt;
Image:Zea-manifest1.jpg|Manifest&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
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==References==&lt;br /&gt;
If you like my class idea, please leave a comment on the discussion page. Just click the discussion tab at the top of this page and then the edit tab to leave a comment.&lt;br /&gt;
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{{Class navbox floor}}&lt;/div&gt;</summary>
		<author><name>Sinbadass</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=User_talk:Sinbadass&amp;diff=10482</id>
		<title>User talk:Sinbadass</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=User_talk:Sinbadass&amp;diff=10482"/>
				<updated>2009-07-15T03:03:12Z</updated>
		
		<summary type="html">&lt;p&gt;Sinbadass: /* Zealot */&lt;/p&gt;
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&lt;div&gt;==Zealot==&lt;br /&gt;
Hey dude! Welcome to DiabloWiki, and grats on the awesome [[Fan_class:Zealot|Zealot]]! Well worth a spotlight, I'm gonna add it to [[fan class]]es as example! :)&lt;br /&gt;
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I made some typo fixes in your article. Have you planned to add those red images? Did you make them yourself? Also, I added the fanclass template, so if someone helped you with the images, add his/her name in there :)--[[User:Leord|Leord]] 12:37, 2 July 2009 (CEST)&lt;br /&gt;
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:Hi Leord. Thanks for the touch up. Yep, I did all the drawings and stuff myself. Feel free to make any changes you like, as I have absolutely no idea how to set up a good looking wiki page. Thanks again&lt;br /&gt;
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:--[[User:Sinbadass|Sinbadass]] 12:20, 2 July 2009 &lt;br /&gt;
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&lt;br /&gt;
::Awesome. FYI, it's customary to reply on the same page as the message, and also sign your comments with date (for info, just check [[help:Talk|here]]). :)&lt;br /&gt;
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::If you have no clue on how to set up a Wiki page, I think you did absolutely fabulous! You could probably teach a thing or two to many people making contributions here! :)&lt;br /&gt;
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::BTW, if you have any lore interest at all, DW really needs help filling out the little corners with lore.&lt;br /&gt;
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::Regarding lore or Fan classes, just ask me if you have any questions! --[[User:Leord|Leord]] 17:05, 2 July 2009 (CEST)&lt;br /&gt;
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:::Thanks for the complements. Ummm I do have quite a bit of Lore that could do with a touch up. For example, my zealots are meant to come from a monastary south of Lut Gholein. I just checked a map and it looks like there's nothing but ocean to the south of Lut Gholein... &lt;br /&gt;
&lt;br /&gt;
:::Also I have a large background story involving wars and orders of light and darkness. I think it would be better to base these events on actual game lore, rather than my own imagination.&lt;br /&gt;
&lt;br /&gt;
:::--[[User:Sinbadass|Sinbadass]] 9:43, 3 July 2009 (NZ)&lt;br /&gt;
&lt;br /&gt;
::::On this fan class page, you can add whatever lore you want, but if you want specific lore pages of your own fantasy, they need to stay on the fan class page, or as a sub page of the fan class. You can make a sub page of the fan class by just going to an url like this one: [[Fan class:Zealot/Southern Monastery]]; Write something and saving. To link that page from your fan class without having long and weird urls, check the [[Help:Markup#Creating_Links|help page for linking]] that I made. =)&lt;br /&gt;
&lt;br /&gt;
::::Lore would be cool regardless, but I was really talking about official lore :P Still interested?--[[User:Leord|Leord]] 18:40, 8 July 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
:::::Hi, yep! I was hoping to &amp;quot;change out&amp;quot; some of my made up lore for official lore. For example the &amp;quot;war of the gods&amp;quot; in my background story - I was hoping you could tell me of an official war in the diablo lore between angels and demons that was actually fought on sanctuary. If there are none, I guess it can stay. Also, are there any monastries mentioned near Lut Gholein? Lastly it would be nice if I could change my Heretics and Acolytes to official orders from diblo lore, and some of the names like Shia Koran and Augus Moriden which I just made up on the spot, could be changed to be real people also.&lt;br /&gt;
&lt;br /&gt;
:::::--[[User:Sinbadass|Sinbadass]] 22:11, 8 July 2009&lt;br /&gt;
&lt;br /&gt;
:::::Hey Leord, How do I link to something that is on the same page as the link? (I think the term is anchoring) I want to link to my skill trees from my attributes and skills section where it says [[Soul]] [[Body]] [[Mind]]&lt;br /&gt;
&lt;br /&gt;
:::::--[[User:Sinbadass|Sinbadass]] 05:03, 15 July 2009 (CEST)&lt;/div&gt;</summary>
		<author><name>Sinbadass</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Fanmade:Zealot&amp;diff=10481</id>
		<title>Fanmade:Zealot</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Fanmade:Zealot&amp;diff=10481"/>
				<updated>2009-07-15T02:32:41Z</updated>
		
		<summary type="html">&lt;p&gt;Sinbadass: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Zealot''' uses physical [[melee]] attacks and magic skills to deal damage and can shapeshift into a powerful [[ranged]] [[caster]].&lt;br /&gt;
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{{fanclass|'''Sinbadass'''}}&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
{{Classbox&lt;br /&gt;
|game= Diablo III&lt;br /&gt;
|portrait= Male_Zealot.jpg&lt;br /&gt;
|portrait-width= 200px&lt;br /&gt;
|name= Zealot&lt;br /&gt;
|classtype= fanclass &lt;br /&gt;
|role= [[Melee]], [[Caster]]&lt;br /&gt;
|attrib= [[Dexterity]]&lt;br /&gt;
&amp;lt;!-- Class Skills --&amp;gt;&lt;br /&gt;
|skilltree1= Soul Skill Tree&lt;br /&gt;
|skilltree2= Body Skill Tree&lt;br /&gt;
|skilltree3= Mind Skill Tree&lt;br /&gt;
&amp;lt;!-- Background --&amp;gt;&lt;br /&gt;
|origin= [[Lut Gholein]]&lt;br /&gt;
|affiliation= None &lt;br /&gt;
|friends= None&lt;br /&gt;
|foes= None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===War of the Gods===&lt;br /&gt;
Long ago, a war between the forces of heaven and hell was waged over the rulership of Sanctuary. Human '''acolytes''' - ancestors of the zealot order fought on the side of the angels and the forces of heaven. Dark '''heretics''' from the north fought alongside the demons. It was these heretics who would scour the battlefield capturing the essences of the fallen angels in [[Soulstone]]s denying them death. The war ended with neither side claiming our world, as the gates between Sanctuary and the greater planes were sealed by a small band of human freedom fighters. &lt;br /&gt;
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===Discovery of the Soulstones===&lt;br /&gt;
A thousand years passed and a party of '''acolytes''' led by '''Shia Koran''' discover a cache of [[Soulstone]]s while raiding the derelict stronghold of the dark '''heretics'''. Unaware of the torment endured by the angels over the last millennium, Koran decided to free his trapped masters. Selecting a large Soulstone, he opened himself as a channel for the soul to pass through. The being that was once an angel manifested fully within Koran, with chaotic fury clearly etched on its celestial features. Carnage ensued as the acolytes sought to banish the creature with full knowledge that doing so would also destroy their leader. Few acolytes survived the banishment ritual amidst the creature's devastation. '''Augus Moriden''' announced himself the new leader of the acolytes, and selecting a very small Soulstone, tentatively attempted to draw a small amount of the angel essence into himself. The resulting form scorched his left arm with an intense white fire and burned his eyes, but with a strong willpower he found he could control the form.&lt;br /&gt;
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===Present===&lt;br /&gt;
Through this discovery, the '''acolytes''' became what we now know as the Zealots. Warrior monks fighting with sword and sorcery, and when necessary - the chaotic powers of insane angels!&lt;br /&gt;
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==Class Design==&lt;br /&gt;
In general, zealots excel against magic users, stand equal to most melee opponents but fail miserably when facing ranged attackers. There are several key builds for Zealots, and combinations are also viable.&lt;br /&gt;
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These are: &lt;br /&gt;
* Melee Zealot&lt;br /&gt;
* Mana Burn Zealot&lt;br /&gt;
* PvM Zealot&lt;br /&gt;
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===Melee Zealot===&lt;br /&gt;
Typical melee zealots weild 2-handed-swords (or dual-wield) as a shield is unnecessary. This is because zealot's are not afraid of using the maimed left arm they recieve from manifesting, and will even use it to block enemy attacks! The bandages they use to staunch the bloodied wounds and burns are usually wrapped thick, thus giving a decent protection against physical attacks and replacing a shield. When combined with a zealot's already high dexterity, this will gives a good block rate. Melee zealots mostly concentrate on the body skill tree and therefore do not require alot of mana.&lt;br /&gt;
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===Mana Burn Zealot===&lt;br /&gt;
Mana burn zealots, or &amp;quot;Mage Slayers&amp;quot; specialize in skills like &amp;quot;Mana Burn&amp;quot;(Passive) and &amp;quot;Mana Blast&amp;quot; to deliver damage to enemies based on their current mana minus their maximum mana. This build is also the most viable for PvP, especially against [[Witchdoctor]]s and [[Wizard]]s who usually rely on a relatively large mana pool.&lt;br /&gt;
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===PvM Zealot===&lt;br /&gt;
This build is best suited for single player or soloing, where you want all your bases covered in case you run up against (inevitable) immunes. This build focuses mostly on the Soul skill tree, especailly the Manifest skill, and skills which increase your attacks and  survivability while in this state. This build often uses the elemental spells from the mind tree. Good solid damage output is the key.&lt;br /&gt;
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==Weaknesses==&lt;br /&gt;
Zealots certainly do have their flaws. One such is that they are quite susceptable to ranged attacks. Many of their attack skills involve sprinting at the enemy which leaves them very vulnerable to attacks. Also they have relatively low Health and Defence, which can be accomodated for by investing skill points in such skills as '''Endure''' and magical defence/resistance. These skills however do not increase your survival chances by much when facing ranged attackers. Manifest form only gives them an easier target, as you move slower and are somewhat larger, but at least it gives you some nifty new ranged attacks to fight fire (or more appropriately - arrows), with fire! One skill which helps against ranged attacks is '''Sandstorm''' which will flick arrows away if it is timed properly, or you could simply run in circles...&lt;br /&gt;
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==Items==&lt;br /&gt;
Zealot equipment tends to rely less on strength and more on dexterity in order to equip. Zealots can duel weild.&lt;br /&gt;
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===Armour===&lt;br /&gt;
Zealots tend to equip light armour types made from fabric and/or leather. They rarely equip anything heavier than chainmail due to the wasteful strength requirements. Also light armour allows for fastest run/walk which is important for melee characters. Zealots have the passive skill '''Endure''', which directly adds to defence and helps make up for the lack of defence provided by light armour. &lt;br /&gt;
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===Weapons===&lt;br /&gt;
Zealots usually weild Scimitars, Falchions, Sabers and 2-handed-swords which rely less on strength, and more on dexterity. They are also capable of duel weilding. New Zealot characters begin the game weilding a plain scimitar.&lt;br /&gt;
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===Miscellaneous===&lt;br /&gt;
Zealots can also equip the new class specific item '''Soustone Chain''' Which is a requirment for manifestation. New Zealot characters begin the game wearing soulstone chains that give +1 to Manifest.&lt;br /&gt;
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==Attributes and Skills==&lt;br /&gt;
Zealots rely on [[dexterity]] for damage unlike most other [[melee]] classes which rely on [[strength]]. Strength still plays a minor role in base damage, but is usually only increased enough to equip the heavy curved swords zealot's seem to love so much. Next important is [[willpower]] for [[mana]] - which acts like health while the Zealot is in manifest form and obviously allows casting of spells. And then there is vitality, which should definitely get a stat point or two every time you level up.&lt;br /&gt;
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===Attributes===&lt;br /&gt;
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====Starting Attributes====&lt;br /&gt;
*'''[[Strength]]:''' 7&lt;br /&gt;
*'''[[Dexterity]]:''' 15&lt;br /&gt;
*'''[[Vitality]]:''' 10&lt;br /&gt;
*'''[[Willpower]]:''' 8&lt;br /&gt;
*'''[[Life]]:''' 25&lt;br /&gt;
*'''[[Mana]]:''' 35&lt;br /&gt;
*'''[[Stamina]]:''' 30&lt;br /&gt;
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====Level Increase====&lt;br /&gt;
*'''[[Life]]:''' 1&lt;br /&gt;
*'''[[Mana]]:''' 1.5&lt;br /&gt;
*'''[[Stamina]]:''' 1.5&lt;br /&gt;
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===Zealot Skills===&lt;br /&gt;
Zealot skills can be describes as eclectic, with a vast array to choose from. Some work well together, others don't. The skills are what make this class so fun, especially manifest and those that enhance it. There are skills for beginner players, such as the passive and defensive skills in the Body tree. Then there are skills for more strategic players, such as those in the Mind tree, which do more damage when the target is low on mana and/or has a large maximum mana pool, and ofcourse offensive elemental skills for blowing stuff up.&lt;br /&gt;
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The '''Zealot skills''' are arranged into to three distinctive skill tree categories:&lt;br /&gt;
* [[Zealot:Soul_Skill_Tree|Soul]]&lt;br /&gt;
* [[Zealot:Body_Skill_Tree|Body]]&lt;br /&gt;
* [[Zealot:Mind_Skill_Tree|Mind]]&lt;br /&gt;
All three trees have a combination of active and passive skills. Active skills are used in combat, while the passive skills boost or change the behaviour of the active skills.&lt;br /&gt;
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====Soul Skills====&lt;br /&gt;
[[Image:Zea-manifest1.jpg|thumb|left|150px|'''Manifest''']]&lt;br /&gt;
The '''Soul tree skills''' are drawn from the crystal the [[Zealot]] wears on a chain around his neck. These crystals are actually [[Soulstone]]s containing the tortured souls of angels trapped for all eternity. Through training and discipline the [[Zealot]] learns to draw out just enough of the angel's essence to empower himself without being fully possessed by the chaotic being trapped within.&lt;br /&gt;
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Soul skills can be divided into 4 catagories: &lt;br /&gt;
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*Summoning&lt;br /&gt;
*Sight&lt;br /&gt;
*Wings&lt;br /&gt;
*Flesh&lt;br /&gt;
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&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
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* Tier 1 Skills&lt;br /&gt;
** '''Manifest''' Shapeshift into a celestial being with the aid of a ''soulstone chain''. Higher levels increase statistics and raises the cap on related skills. requires that a soulstone chain be equiped&lt;br /&gt;
** '''Brighteye (Passive)''' Increases light radius and attack rating while in manifest form.&lt;br /&gt;
** '''Levitation (Passive)''' Every level increases the range weapons require to hit you while in manifest form, and also allows you to navigate terrain with less obstacle collisions.&lt;br /&gt;
** '''Living Flame (Passive)''' Your left arm becomes engulfed in an intense flame which deals magic damage every time you block melee attacks in Manifest form. &lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** '''Mind Lapse''' an active skill which allows the tainted angel to momentarily control your manifest form, dealing increased damage. Higher levels increase duration and attack damage. Low levels mhave a chance to attack allied characters and minions.&lt;br /&gt;
** '''Inner Fire (Passive)''' Greatly increases mana regeneration while in manifest form.&lt;br /&gt;
** '''Tendrils of Incense (Passive)''' Gives you [[Tyrael]] wings while in manifest form, which deal magic damage to nearby enemies.&lt;br /&gt;
** '''Burning Blade''' Invokes a small amount of angel essence to cover your blade with white fire, dealing bonus magic damage. This is a &amp;quot;per attack&amp;quot; skill similar to Amazon's Charged Strike, and does not require the zealot to be in Manifest form. &lt;br /&gt;
* Tier III Skills (10 points required in Soul Skill Tree)&lt;br /&gt;
** '''Summon Wisp''' Summons a spirit from the heavens to aid you. Higher levels increase duration and every 5 levels allows another Wisp &lt;br /&gt;
** '''Divine Visage (Passive)''' Gives you an aura while in manifest form which increases the attack rate of nearby allied characters and minions. &lt;br /&gt;
** '''Ascension''' Fly to target location, level increases flight distance. Does not require manifest form, but flight can be continued/altered during mid-flight while in manifest form.&lt;br /&gt;
** '''Tempered Flesh (Passive)''' Increases block rate, does not require manifest form. Recieves synergy from Living flame skill.&lt;br /&gt;
* Tier IV Skills (15 points required in Soul Skill Tree)&lt;br /&gt;
** '''Summon Angel''' Summons an angel to fight by your side. Angels have the same statistics to your own manifest form, but look a bit more holy {as apposed to the abomination you resemble). Does not require manifest form. Higher levels increase duration&lt;br /&gt;
** '''Holy Fire Mastery (Passive)''' Works in the same way as sorceress' elemental masteries by lowering enemy resistance to magic damage.&lt;br /&gt;
&lt;br /&gt;
====Body Skills====&lt;br /&gt;
[[Image:Zea-magicalDefence1.jpg|thumb|left|150px|'''Magical Defence''']]&lt;br /&gt;
The '''Body tree skills''' are derived from the fact that Zealots are trained under the harshest conditions in the desert wastelands south of [[Lut Gholein]]. The harsh sun, the cruel night and the unpredictable sandstorms are just a few of the daily struggles a lesser man would not expect to survive.&lt;br /&gt;
The active body skill cost no mana, but often involve running at the enemy which lowers your block chance drastically and cannot be stopped unless you are hit during the sprint. skills that utilize sprint do cost stamina.&lt;br /&gt;
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Body skills can be divided into 4 catagories: &lt;br /&gt;
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*Endurance&lt;br /&gt;
*Evasion&lt;br /&gt;
*Fast Attacks (usually require stamina)&lt;br /&gt;
*Power Attacks (often require good timing)&lt;br /&gt;
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&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Tier 1 Skills&lt;br /&gt;
** '''Magical Resistance (Passive)''' Each level adds 1 point to fire and cold resistance and .25 to lightning, poison and magic resistance&lt;br /&gt;
** '''Dodge (Passive)''' Gives a chance to avoid melee attacks (exactly the same as Amazon)&lt;br /&gt;
** '''Sprint Attack''' sprint at an enemy to deliver a knockback blow. sprint speed depends on faster run/walk and armour weight. no mana cost.&lt;br /&gt;
** '''Blade Mastery (Passive)''' Each level increases attack rating and damage inflicted by swords, daggers and axes. effect is doubled for scimitars, cutlasses, falchions, sabers and other curve bladed swords.&lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** '''Magical Defence (Passive)''' each level reduces damage taken from spells by .5&lt;br /&gt;
** '''Avoid (Passive)''' Gives a chance to avoid ranged attacks. (exactly the same as Amazon)&lt;br /&gt;
** '''Blink Strike''' sprint behind enemy and strike from behind. cannot be blocked and has a chance to open wounds. sprint speed depends on faster run/walk and armour weight. no mana cost.&lt;br /&gt;
** '''Parry''' momentarily gives an increased chance to block melee attacks, inflicting great damage if the block is successful. Timing this move right before you are hit by an enemy melee attack is essential. no mana cost.&lt;br /&gt;
* Tier III Skills (10 points required in Body Skill Tree)&lt;br /&gt;
** '''Endure (Passive)''' Increases defence (which helps makes up for zealot's typical light armour choice.)&lt;br /&gt;
** '''Evade (Passive)''' Gives a chance to evade melee and ranged attacks even while running/walking (exactly the same as Amazon)&lt;br /&gt;
** '''Lightning Assault''' A very fast combo attack which inflicts bonus lightning damage, has a small amount of knockback, a chance to open wounds and a chance to ignore target defence. The gap is closed with a short sprint every time enemy is knocked back.  &lt;br /&gt;
** '''Shield Breaker''' A melee attack that does not use sprint, but requires a short period of standing still without being hit before unleashing a single devastating attack which always hits (as long as the enemy hasn't moved out of range), ignores target defence and cannot be blocked. no mana cost.&lt;br /&gt;
* Tier IV Skills (15 points required in Body Skill Tree)&lt;br /&gt;
** '''Agility (Passive)''' Increases run/walk speed, sprint speed and chance to dodge, avoid and evade&lt;br /&gt;
** '''Dedication (Passive)''' Every level gives a chance to inflict critical hits or stun with every attack. Also increases the chance your attack skills will knockback, cannot be blocked, ignore target defence, open wounds.&lt;br /&gt;
&lt;br /&gt;
====Mind Skills====&lt;br /&gt;
[[Image:Zea-manaBlast1.jpg|thumb|left|150px|'''Mana Blast''']]&lt;br /&gt;
The '''Mind tree skills''' are learned in the [[Lut Gholein]] monastery through years of training. For the most part they are offensive magic spells dealing different types of elemental damage. Some of the more unique mind skills involve the enemy's current mana in the damage calculation, dealing more damage when the target is low on mana and/or has a large maximum mana.  &lt;br /&gt;
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Mind skills can be divided into 4 catagories: &lt;br /&gt;
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*Mana Stealing&lt;br /&gt;
*Mana Manipulation&lt;br /&gt;
*Magic Damage (often based on enemy mana)&lt;br /&gt;
*Elemental Damage&lt;br /&gt;
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&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
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* Tier 1 Skills&lt;br /&gt;
** '''Mana Burn (Passive)''' Gives your melee attacks a mana steal ability. Higher levels increase mana stolen.&lt;br /&gt;
** '''Mana Bolt''' Shoots a bolt which damages enemy's mana instead of health.&lt;br /&gt;
** '''Mana Flare''' shoots 3 bolts that deal magic damage. Inflicts slightly greater damage when enemy is low on mana and/or has a large maximum mana. Higher levels increase number of bolts.&lt;br /&gt;
** '''Frost Shards''' Launches several low damage ice bolts&lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** '''Mana Chain''' A ranged attack which connects the zealot to an enemy, stealing mana over time. &lt;br /&gt;
** '''Blood Mana''' A curse which swaps an enemy's mana and health for the duration. (Exactly like the harpies in dii)&lt;br /&gt;
** '''Mana Blast''' This is THE zealot skill. Inflicts damage that is multiplied by enemies maximum mana minus their current mana. Will still do damage if the enemy has full mana, though it works best against enemies with large mana pools who are currently low on mana. In such a case the damage would likely kill in one hit. Deals magic damage and has a medium area effect.&lt;br /&gt;
** '''Sandstorm''' Whips up a sandstorm which surrounds the zealot for a few seconds, giving a chance to deflect ranged attacks and physically damaging enemies that get too close. &lt;br /&gt;
* Tier III Skills (10 points required in Mind Skill Tree)&lt;br /&gt;
** '''Mana Vortex''' Creates an area of effect at chosen location with mana steal&lt;br /&gt;
** '''Mana Share''' expel all your current mana, spreading it evenly between nearby allies.&lt;br /&gt;
** '''Fizzle''' Strikes all nearby enemies instantly with mana below 50% dealing massive magic damage. Spell has a 2 second cooldown period. Higher levels increase damage and enemy mana percent required with 75% as a cap.&lt;br /&gt;
** '''Ion Blast''' a ranged lightning attack which shoots out charged bolts when it collides with the enemy or obstacles.&lt;br /&gt;
* Tier IV Skills (15 points required in Mind Skill Tree)&lt;br /&gt;
** '''Spellbreaker''' A nova type spell that greatly damages the mana of all enemies it hits. (Does not have mana steal.)&lt;br /&gt;
** '''Holy Fire''' launches tendrils of fire in the direction the zealot is facing. (Exactly like Diablo's fire attack in dii)&lt;br /&gt;
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&amp;lt;!-- ==Development==&lt;br /&gt;
''Mention when the class was revealed, and any other changes that has been made to the class during development. Any general changes to all classes you can add to the [[skill]]s article.'' --&amp;gt;&lt;br /&gt;
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&amp;lt;!-- ==Trivia==&lt;br /&gt;
''Hide this section unless there really is some trivia about the class. Add the class to the [[:Category:Trivia]] category as well if you add info here.'' --&amp;gt;&lt;br /&gt;
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&amp;lt;!-- ==Media==&lt;br /&gt;
''Use this as-is, but replace appropriate text. Just change &amp;quot;Wizard&amp;quot; to the class name below to update the gallery links. If the class has no images in gallery, just hide this entire section.''&lt;br /&gt;
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You can find pictures in the Diablo 3 screenshot and picture gallery:&lt;br /&gt;
* [http://www.diii.net/gallery/ Diablo 3 screenshots and pictures]&lt;br /&gt;
* [http://www.diii.net/gallery/showgallery.php?cat=all&amp;amp;si=Wizard Wizard-specific gallery contents] --&amp;gt;&lt;br /&gt;
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&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Female_Zealot.jpg|Female Zealot&lt;br /&gt;
Image:Male_Zealot.jpg|Male Zealot&lt;br /&gt;
Image:Zea-manaBlast1.jpg|Mana Blast&lt;br /&gt;
Image:Zea-magicalDefence1.jpg|Magical Defence&lt;br /&gt;
Image:Zea-manifest1.jpg|Manifest&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
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==References==&lt;br /&gt;
If you like my class idea, please leave a comment on the discussion page. Just click the discussion tab at the top of this page and then the edit tab to leave a comment.&lt;br /&gt;
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{{Class navbox floor}}&lt;/div&gt;</summary>
		<author><name>Sinbadass</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Fanmade:Zealot&amp;diff=10480</id>
		<title>Fanmade:Zealot</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Fanmade:Zealot&amp;diff=10480"/>
				<updated>2009-07-15T02:24:09Z</updated>
		
		<summary type="html">&lt;p&gt;Sinbadass: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Zealot''' uses physical [[melee]] attacks and magic skills to deal damage and can shapeshift into a powerful [[ranged]] [[caster]].&lt;br /&gt;
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{{fanclass|'''Sinbadass'''}}&lt;br /&gt;
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==Background==&lt;br /&gt;
{{Classbox&lt;br /&gt;
|game= Diablo III&lt;br /&gt;
|portrait= Male_Zealot.jpg&lt;br /&gt;
|portrait-width= 200px&lt;br /&gt;
|name= Zealot&lt;br /&gt;
|classtype= fanclass &lt;br /&gt;
|role= [[Melee]], [[Caster]]&lt;br /&gt;
|attrib= [[Dexterity]]&lt;br /&gt;
&amp;lt;!-- Class Skills --&amp;gt;&lt;br /&gt;
|skilltree1= Soul Skill Tree&lt;br /&gt;
|skilltree2= Body Skill Tree&lt;br /&gt;
|skilltree3= Mind Skill Tree&lt;br /&gt;
&amp;lt;!-- Background --&amp;gt;&lt;br /&gt;
|origin= [[Lut Gholein]]&lt;br /&gt;
|affiliation= None &lt;br /&gt;
|friends= None&lt;br /&gt;
|foes= None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===War of the Gods===&lt;br /&gt;
Long ago, a war between the forces of heaven and hell was waged over the rulership of Sanctuary. Human [[acolyte]]s - ancestors of the zealot order fought on the side of the angels and the forces of heaven. Dark [[heretic]]s from the north fought alongside the demons. It was these heretics who would scour the battlefield capturing the essences of the fallen angels in [[Soulstone]]s denying them death. The war ended with neither side claiming our world, as the gates between Sanctuary and the greater planes were sealed by a small band of human freedom fighters. &lt;br /&gt;
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===Discovery of the Soulstones===&lt;br /&gt;
A thousand years passed and a party of [[acolyte]]s led by [[Shia Koran]] discover a cache of [[Soulstone]]s while raiding the derelict stronghold of the dark [[heretic]]s. Unaware of the torment endured by the angels over the last millennium, Koran decided to free his trapped masters. Selecting a large Soulstone, he opened himself as a channel for the soul to pass through. The being that was once an angel manifested fully within Koran, with chaotic fury clearly etched on its celestial features. Carnage ensued as the acolytes sought to banish the creature with full knowledge that doing so would also destroy their leader. Few acolytes survived the banishment ritual amidst the creature's devastation. [[Augus Moriden]] announced himself the new leader of the acolytes, and selecting a very small Soulstone, tentatively attempted to draw a small amount of the angel essence into himself. The resulting form scorched his left arm with an intense white fire and burned his eyes, but with a strong willpower he found he could control the form.&lt;br /&gt;
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===Present===&lt;br /&gt;
Through this discovery, the [[acolyte]]s became what we now know as the Zealots. Warrior monks fighting with sword and sorcery, and when necessary - the chaotic powers of insane angels!&lt;br /&gt;
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==Class Design==&lt;br /&gt;
In general, zealots excel against magic users, stand equal to most melee opponents but fail miserably when facing ranged attackers. There are several key builds for Zealots, and combinations are also viable.&lt;br /&gt;
&lt;br /&gt;
These are: &lt;br /&gt;
* Melee Zealot&lt;br /&gt;
* Mana Burn Zealot&lt;br /&gt;
* PvM Zealot&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Melee Zealot===&lt;br /&gt;
Typical melee zealots weild 2-handed-swords (or dual-wield) as a shield is unnecessary. This is because zealot's are not afraid of using the maimed left arm they recieve from manifesting, and will even use it to block enemy attacks! The bandages they use to staunch the bloodied wounds and burns are usually wrapped thick, thus giving a decent protection against physical attacks and replacing a shield. When combined with a zealot's already high dexterity, this will gives a good block rate. Melee zealots mostly concentrate on the body skill tree and therefore do not require alot of mana.&lt;br /&gt;
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===Mana Burn Zealot===&lt;br /&gt;
Mana burn zealots, or &amp;quot;Mage Slayers&amp;quot; specialize in skills like &amp;quot;Mana Burn&amp;quot;(Passive) and &amp;quot;Mana Blast&amp;quot; to deliver damage to enemies based on their current mana minus their maximum mana. This build is also the most viable for PvP, especially against [[Witchdoctor]]s and [[Wizard]]s who usually rely on a relatively large mana pool.&lt;br /&gt;
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===PvM Zealot===&lt;br /&gt;
This build is best suited for single player or soloing, where you want all your bases covered in case you run up against (inevitable) immunes. This build focuses mostly on the Soul skill tree, especailly the Manifest skill, and skills which increase your attacks and  survivability while in this state. This build often uses the elemental spells from the mind tree. Good solid damage output is the key.&lt;br /&gt;
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==Weaknesses==&lt;br /&gt;
Zealots certainly do have their flaws. One such is that they are quite susceptable to ranged attacks. Many of their attack skills involve sprinting at the enemy which leaves them very vulnerable to attacks. Also they have relatively low Health and Defence, which can be accomodated for by investing skill points in such skills as [[Endure]] and magical defence/resistance. These skills however do not increase your survival chances by much when facing ranged attackers. Manifest form only gives them an easier target, as you move slower and are somewhat larger, but at least it gives you some nifty new ranged attacks to fight fire (or more appropriately - arrows), with fire! One skill which helps against ranged attacks is [[Sandstorm]] which will flick arrows away if it is timed properly, or you could simply run in circles...&lt;br /&gt;
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==Items==&lt;br /&gt;
Zealot equipment tends to rely less on strength and more on dexterity in order to equip. Zealots can duel weild.&lt;br /&gt;
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===Armour===&lt;br /&gt;
Zealots tend to equip light armour types made from fabric and/or leather. They rarely equip anything heavier than chainmail due to the wasteful strength requirements. Also light armour allows for fastest run/walk which is important for melee characters. Zealots have the passive skill [[Endure]], which directly adds to defence and helps make up for the lack of defence provided by light armour. &lt;br /&gt;
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===Weapons===&lt;br /&gt;
Zealots usually weild Scimitars, Falchions, Sabers and 2-handed-swords which rely less on strength, and more on dexterity. They are also capable of duel weilding. New Zealot characters begin the game weilding a plain scimitar.&lt;br /&gt;
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===Miscellaneous===&lt;br /&gt;
Zealots can also equip the new class specific item [[Soustone Chain]] Which is a requirment for manifestation. New Zealot characters begin the game wearing soulstone chains that give +1 to Manifest.&lt;br /&gt;
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==Attributes and Skills==&lt;br /&gt;
Zealots rely on [[dexterity]] for damage unlike most other [[melee]] classes which rely on [[strength]]. Strength still plays a minor role in base damage, but is usually only increased enough to equip the heavy curved swords zealot's seem to love so much. Next important is [[willpower]] for [[mana]] - which acts like health while the Zealot is in manifest form and obviously allows casting of spells. And then there is vitality, which should definitely get a stat point or two every time you level up.&lt;br /&gt;
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===Attributes===&lt;br /&gt;
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====Starting Attributes====&lt;br /&gt;
*'''[[Strength]]:''' 7&lt;br /&gt;
*'''[[Dexterity]]:''' 15&lt;br /&gt;
*'''[[Vitality]]:''' 10&lt;br /&gt;
*'''[[Willpower]]:''' 8&lt;br /&gt;
*'''[[Life]]:''' 25&lt;br /&gt;
*'''[[Mana]]:''' 35&lt;br /&gt;
*'''[[Stamina]]:''' 30&lt;br /&gt;
&lt;br /&gt;
====Level Increase====&lt;br /&gt;
*'''[[Life]]:''' 1&lt;br /&gt;
*'''[[Mana]]:''' 1.5&lt;br /&gt;
*'''[[Stamina]]:''' 1.5&lt;br /&gt;
&lt;br /&gt;
===Zealot Skills===&lt;br /&gt;
Zealot skills can be describes as eclectic, with a vast array to choose from. Some work well together, others don't. The skills are what make this class so fun, especially manifest and those that enhance it. There are skills for beginner players, such as the passive and defensive skills in the Body tree. Then there are skills for more strategic players, such as those in the Mind tree, which do more damage when the target is low on mana and/or has a large maximum mana pool, and ofcourse offensive elemental skills for blowing stuff up.&lt;br /&gt;
&lt;br /&gt;
The [[Zealot skill]]s are arranged into to three distinctive skill tree categories:&lt;br /&gt;
* [[Soul_Skill_Tree|Soul]]&lt;br /&gt;
* [[Body_Skill_Tree|Body]]&lt;br /&gt;
* [[Mind_Skill_Tree|Mind]]&lt;br /&gt;
All three trees have a combination of active and passive skills. Active skills are used in combat, while the passive skills boost or change the behaviour of the active skills.&lt;br /&gt;
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====Soul Skills====&lt;br /&gt;
[[Image:Zea-manifest1.jpg|thumb|left|150px|[[Manifest]]]]&lt;br /&gt;
The [[Soul_Skill_Tree|Soul tree skills]] are drawn from the crystal the [[Zealot]] wears on a chain around his neck. These crystals are actually [[Soulstone]]s containing the tortured souls of angels trapped for all eternity. Through training and discipline the [[Zealot]] learns to draw out just enough of the angel's essence to empower himself without being fully possessed by the chaotic being trapped within.&lt;br /&gt;
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Soul skills can be divided into 4 catagories: &lt;br /&gt;
&lt;br /&gt;
*Summoning&lt;br /&gt;
*Sight&lt;br /&gt;
*Wings&lt;br /&gt;
*Flesh&lt;br /&gt;
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&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
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* Tier 1 Skills&lt;br /&gt;
** '''Manifest''' Shapeshift into a celestial being with the aid of a [[soulstone chain]]. Higher levels increase statistics and raises the cap on related skills. requires that a soulstone chain be equiped&lt;br /&gt;
** '''Brighteye (Passive)''' Increases light radius and attack rating while in manifest form.&lt;br /&gt;
** '''Levitation (Passive)''' Every level increases the range weapons require to hit you while in manifest form, and also allows you to navigate terrain with less obstacle collisions.&lt;br /&gt;
** '''Living Flame (Passive)''' Your left arm becomes engulfed in an intense flame which deals magic damage every time you block melee attacks in Manifest form. &lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** '''Mind Lapse''' an active skill which allows the tainted angel to momentarily control your manifest form, dealing increased damage. Higher levels increase duration and attack damage. Low levels mhave a chance to attack allied characters and minions.&lt;br /&gt;
** '''Inner Fire (Passive)''' Greatly increases mana regeneration while in manifest form.&lt;br /&gt;
** '''Tendrils of Incense (Passive)''' Gives you [[Tyrael]] wings while in manifest form, which deal magic damage to nearby enemies.&lt;br /&gt;
** '''Burning Blade''' Invokes a small amount of angel essence to cover your blade with white fire, dealing bonus magic damage. This is a &amp;quot;per attack&amp;quot; skill similar to Amazon's Charged Strike, and does not require the zealot to be in Manifest form. &lt;br /&gt;
* Tier III Skills (10 points required in Soul Skill Tree)&lt;br /&gt;
** '''Summon Wisp''' Summons a spirit from the heavens to aid you. Higher levels increase duration and every 5 levels allows another Wisp &lt;br /&gt;
** '''Divine Visage (Passive)''' Gives you an aura while in manifest form which increases the attack rate of nearby allied characters and minions. &lt;br /&gt;
** '''Ascension''' Fly to target location, level increases flight distance. Does not require manifest form, but flight can be continued/altered during mid-flight while in manifest form.&lt;br /&gt;
** '''Tempered Flesh (Passive)''' Increases block rate, does not require manifest form. Recieves synergy from Living flame skill.&lt;br /&gt;
* Tier IV Skills (15 points required in Soul Skill Tree)&lt;br /&gt;
** '''Summon Angel''' Summons an angel to fight by your side. Angels have the same statistics to your own manifest form, but look a bit more holy {as apposed to the abomination you resemble). Does not require manifest form. Higher levels increase duration&lt;br /&gt;
** '''Holy Fire Mastery (Passive)''' Works in the same way as sorceress' elemental masteries by lowering enemy resistance to magic damage.&lt;br /&gt;
&lt;br /&gt;
====Body Skills====&lt;br /&gt;
[[Image:Zea-magicalDefence1.jpg|thumb|left|150px|[[Magical Defence]]]]&lt;br /&gt;
The [[Body_Skill_Tree|Body tree skills]] are derived from the fact that [[Zealot]]s are trained under the harshest conditions in the desert wastelands south of [[Lut Gholein]]. The harsh sun, the cruel night and the unpredictable sandstorms are just a few of the daily struggles a lesser man would not expect to survive.&lt;br /&gt;
The active body skill cost no mana, but often involve running at the enemy which lowers your block chance drastically and cannot be stopped unless you are hit during the sprint. skills that utilize sprint do cost stamina.&lt;br /&gt;
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Body skills can be divided into 4 catagories: &lt;br /&gt;
&lt;br /&gt;
*Endurance&lt;br /&gt;
*Evasion&lt;br /&gt;
*Fast Attacks (usually require stamina)&lt;br /&gt;
*Power Attacks (often require good timing)&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Tier 1 Skills&lt;br /&gt;
** '''Magical Resistance (Passive)''' Each level adds 1 point to fire and cold resistance and .25 to lightning, poison and magic resistance&lt;br /&gt;
** '''Dodge (Passive)''' Gives a chance to avoid melee attacks (exactly the same as Amazon)&lt;br /&gt;
** '''Sprint Attack''' sprint at an enemy to deliver a knockback blow. sprint speed depends on faster run/walk and armour weight. no mana cost.&lt;br /&gt;
** '''Blade Mastery (Passive)''' Each level increases attack rating and damage inflicted by swords, daggers and axes. effect is doubled for scimitars, cutlasses, falchions, sabers and other curve bladed swords.&lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** '''Magical Defence (Passive)''' each level reduces damage taken from spells by .5&lt;br /&gt;
** '''Avoid (Passive)''' Gives a chance to avoid ranged attacks. (exactly the same as Amazon)&lt;br /&gt;
** '''Blink Strike''' sprint behind enemy and strike from behind. cannot be blocked and has a chance to open wounds. sprint speed depends on faster run/walk and armour weight. no mana cost.&lt;br /&gt;
** '''Parry''' momentarily gives an increased chance to block melee attacks, inflicting great damage if the block is successful. Timing this move right before you are hit by an enemy melee attack is essential. no mana cost.&lt;br /&gt;
* Tier III Skills (10 points required in Body Skill Tree)&lt;br /&gt;
** '''Endure (Passive)''' Increases defence (which helps makes up for zealot's typical light armour choice.)&lt;br /&gt;
** '''Evade (Passive)''' Gives a chance to evade melee and ranged attacks even while running/walking (exactly the same as Amazon)&lt;br /&gt;
** '''Lightning Assault''' A very fast combo attack which inflicts bonus lightning damage, has a small amount of knockback, a chance to open wounds and a chance to ignore target defence. The gap is closed with a short sprint every time enemy is knocked back.  &lt;br /&gt;
** '''Shield Breaker''' A melee attack that does not use sprint, but requires a short period of standing still without being hit before unleashing a single devastating attack which always hits (as long as the enemy hasn't moved out of range), ignores target defence and cannot be blocked. no mana cost.&lt;br /&gt;
* Tier IV Skills (15 points required in Body Skill Tree)&lt;br /&gt;
** '''Agility (Passive)''' Increases run/walk speed, sprint speed and chance to dodge, avoid and evade&lt;br /&gt;
** '''Dedication (Passive)''' Every level gives a chance to inflict critical hits or stun with every attack. Also increases the chance your attack skills will knockback, cannot be blocked, ignore target defence, open wounds.&lt;br /&gt;
&lt;br /&gt;
====Mind Skills====&lt;br /&gt;
[[Image:Zea-manaBlast1.jpg|thumb|left|150px|[[Mana Blast]]]]&lt;br /&gt;
The [[Mind_Skill_Tree|Mind tree skills]] are learned in the [[Lut Gholein]] monastery through years of training. For the most part they are offensive magic spells dealing different types of elemental damage. Some of the more unique mind skills involve the enemy's current mana in the damage calculation, dealing more damage when the target is low on mana and/or has a large maximum mana.  &lt;br /&gt;
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Mind skills can be divided into 4 catagories: &lt;br /&gt;
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*Mana Stealing&lt;br /&gt;
*Mana Manipulation&lt;br /&gt;
*Magic Damage (often based on enemy mana)&lt;br /&gt;
*Elemental Damage&lt;br /&gt;
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&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
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* Tier 1 Skills&lt;br /&gt;
** '''Mana Burn (Passive)''' Gives your melee attacks a mana steal ability. Higher levels increase mana stolen.&lt;br /&gt;
** '''Mana Bolt''' Shoots a bolt which damages enemy's mana instead of health.&lt;br /&gt;
** '''Mana Flare''' shoots 3 bolts that deal magic damage. Inflicts slightly greater damage when enemy is low on mana and/or has a large maximum mana. Higher levels increase number of bolts.&lt;br /&gt;
** '''Frost Shards''' Launches several low damage ice bolts&lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** '''Mana Chain''' A ranged attack which connects the zealot to an enemy, stealing mana over time. &lt;br /&gt;
** '''Blood Mana''' A curse which swaps an enemy's mana and health for the duration. (Exactly like the harpies in dii)&lt;br /&gt;
** '''Mana Blast''' This is THE zealot skill. Inflicts damage that is multiplied by enemies maximum mana minus their current mana. Will still do damage if the enemy has full mana, though it works best against enemies with large mana pools who are currently low on mana. In such a case the damage would likely kill in one hit. Deals magic damage and has a medium area effect.&lt;br /&gt;
** '''Sandstorm''' Whips up a sandstorm which surrounds the zealot for a few seconds, giving a chance to deflect ranged attacks and physically damaging enemies that get too close. &lt;br /&gt;
* Tier III Skills (10 points required in Mind Skill Tree)&lt;br /&gt;
** '''Mana Vortex''' Creates an area of effect at chosen location with mana steal&lt;br /&gt;
** '''Mana Share''' expel all your current mana, spreading it evenly between nearby allies.&lt;br /&gt;
** '''Fizzle''' Strikes all nearby enemies instantly with mana below 50% dealing massive magic damage. Spell has a 2 second cooldown period. Higher levels increase damage and enemy mana percent required with 75% as a cap.&lt;br /&gt;
** '''Ion Blast''' a ranged lightning attack which shoots out charged bolts when it collides with the enemy or obstacles.&lt;br /&gt;
* Tier IV Skills (15 points required in Mind Skill Tree)&lt;br /&gt;
** '''Spellbreaker''' A nova type spell that greatly damages the mana of all enemies it hits. (Does not have mana steal.)&lt;br /&gt;
** '''Holy Fire''' launches tendrils of fire in the direction the zealot is facing. (Exactly like Diablo's fire attack in dii)&lt;br /&gt;
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&amp;lt;!-- ==Development==&lt;br /&gt;
''Mention when the class was revealed, and any other changes that has been made to the class during development. Any general changes to all classes you can add to the [[skill]]s article.'' --&amp;gt;&lt;br /&gt;
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&amp;lt;!-- ==Trivia==&lt;br /&gt;
''Hide this section unless there really is some trivia about the class. Add the class to the [[:Category:Trivia]] category as well if you add info here.'' --&amp;gt;&lt;br /&gt;
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&amp;lt;!-- ==Media==&lt;br /&gt;
''Use this as-is, but replace appropriate text. Just change &amp;quot;Wizard&amp;quot; to the class name below to update the gallery links. If the class has no images in gallery, just hide this entire section.''&lt;br /&gt;
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You can find pictures in the Diablo 3 screenshot and picture gallery:&lt;br /&gt;
* [http://www.diii.net/gallery/ Diablo 3 screenshots and pictures]&lt;br /&gt;
* [http://www.diii.net/gallery/showgallery.php?cat=all&amp;amp;si=Wizard Wizard-specific gallery contents] --&amp;gt;&lt;br /&gt;
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&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Female_Zealot.jpg|Female Zealot&lt;br /&gt;
Image:Male_Zealot.jpg|Male Zealot&lt;br /&gt;
Image:Zea-manaBlast1.jpg|Mana Blast&lt;br /&gt;
Image:Zea-magicalDefence1.jpg|Magical Defence&lt;br /&gt;
Image:Zea-manifest1.jpg|Manifest&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
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==References==&lt;br /&gt;
If you like my class idea, please leave a comment on the discussion page. Just click the discussion tab at the top of this page and then the edit tab to leave a comment.&lt;br /&gt;
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{{Class navbox floor}}&lt;/div&gt;</summary>
		<author><name>Sinbadass</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Fanmade:Zealot&amp;diff=10478</id>
		<title>Fanmade:Zealot</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Fanmade:Zealot&amp;diff=10478"/>
				<updated>2009-07-13T02:04:12Z</updated>
		
		<summary type="html">&lt;p&gt;Sinbadass: /* Level Increase */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Zealot''' uses physical [[melee]] attacks and magic skills to deal damage and can shapeshift into a powerful [[ranged]] [[caster]].&lt;br /&gt;
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{{fanclass|'''Sinbadass'''}}&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
{{Classbox&lt;br /&gt;
|game= Diablo III&lt;br /&gt;
|portrait= Male_Zealot.jpg&lt;br /&gt;
|portrait-width= 200px&lt;br /&gt;
|name= Zealot&lt;br /&gt;
|classtype= fanclass &lt;br /&gt;
|role= [[Melee]], [[Caster]]&lt;br /&gt;
|attrib= [[Dexterity]]&lt;br /&gt;
&amp;lt;!-- Class Skills --&amp;gt;&lt;br /&gt;
|skilltree1= Soul Skill Tree&lt;br /&gt;
|skilltree2= Body Skill Tree&lt;br /&gt;
|skilltree3= Mind Skill Tree&lt;br /&gt;
&amp;lt;!-- Background --&amp;gt;&lt;br /&gt;
|origin= [[Lut Gholein]]&lt;br /&gt;
|affiliation= None &lt;br /&gt;
|friends= None&lt;br /&gt;
|foes= None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===War of the Gods===&lt;br /&gt;
Long ago, a war between the forces of heaven and hell was waged over the rulership of Sanctuary. Human [[acolyte]]s - ancestors of the zealot order fought on the side of the angels and the forces of heaven. Dark [[heretic]]s from the north fought alongside the demons. It was these heretics who would scour the battlefield capturing the essences of the fallen angels in [[Soulstone]]s denying them death. The war ended with neither side claiming our world, as the gates between Sanctuary and the greater planes were sealed by a small band of human freedom fighters. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Discovery of the Soulstones===&lt;br /&gt;
A thousand years passed and a party of [[acolyte]]s led by [[Shia Koran]] discover a cache of [[Soulstone]]s while raiding the derelict stronghold of the dark [[heretic]]s. Unaware of the torment endured by the angels over the last millennium, Koran decided to free his trapped masters. Selecting a large Soulstone, he opened himself as a channel for the soul to pass through. The being that was once an angel manifested fully within Koran, with chaotic fury clearly etched on its celestial features. Carnage ensued as the acolytes sought to banish the creature with full knowledge that doing so would also destroy their leader. Few acolytes survived the banishment ritual amidst the creature's devastation. [[Augus Moriden]] announced himself the new leader of the acolytes, and selecting a very small Soulstone, tentatively attempted to draw a small amount of the angel essence into himself. The resulting form scorched his left arm with an intense white fire and burned his eyes, but with a strong willpower he found he could control the form.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Present===&lt;br /&gt;
Through this discovery, the [[acolyte]]s became what we now know as the Zealots. Warrior monks fighting with sword and sorcery, and when necessary - the chaotic powers of insane angels!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Class Design==&lt;br /&gt;
In general, zealots excel against magic users, stand equal to most melee opponents but fail miserably when facing ranged attackers. There are several key builds for Zealots, and combinations are also viable.&lt;br /&gt;
&lt;br /&gt;
These are: &lt;br /&gt;
* Melee Zealot&lt;br /&gt;
* Mana Burn Zealot&lt;br /&gt;
* PvM Zealot&lt;br /&gt;
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===Melee Zealot===&lt;br /&gt;
Typical melee zealots weild 2-handed-swords (or dual-wield) as a shield is unnecessary. This is because zealot's are not afraid of using the maimed left arm they recieve from manifesting, and will even use it to block enemy attacks! The bandages they use to staunch the bloodied wounds and burns are usually wrapped thick, thus giving a decent protection against physical attacks and replacing a shield. When combined with a zealot's already high dexterity, this will gives a good block rate. Melee zealots mostly concentrate on the body skill tree and therefore do not require alot of mana.&lt;br /&gt;
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===Mana Burn Zealot===&lt;br /&gt;
Mana burn zealots, or &amp;quot;Mage Slayers&amp;quot; specialize in skills like &amp;quot;Mana Burn&amp;quot;(Passive) and &amp;quot;Mana Blast&amp;quot; to deliver damage to enemies based on their current mana minus their maximum mana. This build is also the most viable for PvP, especially against [[Witchdoctor]]s and [[Wizard]]s who usually rely on a relatively large mana pool.&lt;br /&gt;
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===PvM Zealot===&lt;br /&gt;
This build is best suited for single player or soloing, where you want all your bases covered in case you run up against (inevitable) immunes. This build focuses mostly on the Soul skill tree, especailly the Manifest skill, and skills which increase your attacks and  survivability while in this state. This build often uses the elemental spells from the mind tree. Good solid damage output is the key.&lt;br /&gt;
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==Weaknesses==&lt;br /&gt;
Zealots certainly do have their flaws. One such is that they are quite susceptable to ranged attacks. Many of their attack skills involve sprinting at the enemy which leaves them very vulnerable to attacks. Also they have relatively low Health and Defence, which can be accomodated for by investing skill points in such skills as [[Endure]] and magical defence/resistance. These skills however do not increase your survival chances by much when facing ranged attackers. Manifest form only gives them an easier target, as you move slower and are somewhat larger, but at least it gives you some nifty new ranged attacks to fight fire (or more appropriately - arrows), with fire! One skill which helps against ranged attacks is [[Sandstorm]] which will flick arrows away if it is timed properly, or you could simply run in circles...&lt;br /&gt;
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==Items==&lt;br /&gt;
Zealot equipment tends to rely less on strength and more on dexterity in order to equip. Zealots can duel weild.&lt;br /&gt;
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===Armour===&lt;br /&gt;
Zealots tend to equip light armour types made from fabric and/or leather. They rarely equip anything heavier than chainmail due to the wasteful strength requirements. Also light armour allows for fastest run/walk which is important for melee characters. Zealots have the passive skill [[Endure]], which directly adds to defence and helps make up for the lack of defence provided by light armour. &lt;br /&gt;
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===Weapons===&lt;br /&gt;
Zealots usually weild Scimitars, Falchions, Sabers and 2-handed-swords which rely less on strength, and more on dexterity. They are also capable of duel weilding. New Zealot characters begin the game weilding a plain scimitar.&lt;br /&gt;
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===Miscellaneous===&lt;br /&gt;
Zealots can also equip the new class specific item [[Soustone Chain]] Which is a requirment for manifestation. New Zealot characters begin the game wearing soulstone chains that give +1 to Manifest.&lt;br /&gt;
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==Attributes and Skills==&lt;br /&gt;
Zealots rely on [[dexterity]] for damage unlike most other [[melee]] classes which rely on [[strength]]. Strength still plays a minor role in base damage, but is usually only increased enough to equip the heavy curved swords zealot's seem to love so much. Next important is [[willpower]] for [[mana]] - which acts like health while the Zealot is in manifest form and obviously allows casting of spells. And then there is vitality, which should definitely get a stat point or two every time you level up.&lt;br /&gt;
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===Attributes===&lt;br /&gt;
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====Starting Attributes====&lt;br /&gt;
*'''[[Strength]]:''' 7&lt;br /&gt;
*'''[[Dexterity]]:''' 15&lt;br /&gt;
*'''[[Vitality]]:''' 10&lt;br /&gt;
*'''[[Willpower]]:''' 8&lt;br /&gt;
*'''[[Life]]:''' 25&lt;br /&gt;
*'''[[Mana]]:''' 35&lt;br /&gt;
*'''[[Stamina]]:''' 30&lt;br /&gt;
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====Level Increase====&lt;br /&gt;
*'''[[Life]]:''' 1&lt;br /&gt;
*'''[[Mana]]:''' 1.5&lt;br /&gt;
*'''[[Stamina]]:''' 1.5&lt;br /&gt;
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===Zealot Skills===&lt;br /&gt;
Zealot skills can be describes as eclectic, with a vast array to choose from. Some work well together, others don't. The skills are what make this class so fun, especially manifest and those that enhance it. There are skills for beginner players, such as the passive and defensive skills in the Body tree. Then there are skills for more strategic players, such as those in the Mind tree, which do more damage when the target is low on mana and/or has a large maximum mana pool, and ofcourse offensive elemental skills for blowing stuff up.&lt;br /&gt;
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The [[Zealot skill]]s are arranged into to three distinctive skill tree categories:&lt;br /&gt;
* [[Soul_Skill_Tree|Soul]]&lt;br /&gt;
* [[Body_Skill_Tree|Body]]&lt;br /&gt;
* [[Mind_Skill_Tree|Mind]]&lt;br /&gt;
All three trees have a combination of active and passive skills. Active skills are used in combat, while the passive skills boost or change the behaviour of the active skills.&lt;br /&gt;
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====Soul Skills====&lt;br /&gt;
[[Image:Zea-manifest1.jpg|thumb|left|150px|[[Manifest]]]]&lt;br /&gt;
The [[Soul_Skill_Tree|Soul tree skills]] are drawn from the crystal the [[Zealot]] wears on a chain around his neck. These crystals are actually [[Soulstone]]s containing the tortured souls of angels trapped for all eternity. Through training and discipline the [[Zealot]] learns to draw out just enough of the angel's essence to empower himself without being fully possessed by the chaotic being trapped within.&lt;br /&gt;
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Soul skills can be divided into 4 catagories: &lt;br /&gt;
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*Summoning&lt;br /&gt;
*Sight&lt;br /&gt;
*Wings&lt;br /&gt;
*Flesh&lt;br /&gt;
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&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
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* Tier 1 Skills&lt;br /&gt;
** [[Manifest]] Shapeshift into a celestial being with the aid of a [[soulstone chain]]. Higher levels increase statistics and raises the cap on related skills. requires that a soulstone chain be equiped&lt;br /&gt;
** [[Brighteye]](Passive) Increases light radius and attack rating while in manifest form.&lt;br /&gt;
** [[Levitation]](Passive) Every level increases the range weapons require to hit you while in manifest form, and also allows you to navigate terrain with less obstacle collisions.&lt;br /&gt;
** [[Living Flame]](Passive) Your left arm becomes engulfed in an intense flame which deals magic damage every time you block melee attacks in Manifest form. &lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** [[Mind Lapse]] an active skill which allows the tainted angel to momentarily control your manifest form, dealing increased damage. Higher levels increase duration and attack damage. Low levels mhave a chance to attack allied characters and minions.&lt;br /&gt;
** [[Inner Fire]](Passive) Greatly increases mana regeneration while in manifest form.&lt;br /&gt;
** [[Tendrils of Incense]](Passive) Gives you [[Tyrael]] wings while in manifest form, which deal magic damage to nearby enemies.&lt;br /&gt;
** [[Burning Blade]] Invokes a small amount of angel essence to cover your blade with white fire, dealing bonus magic damage. This is a &amp;quot;per attack&amp;quot; skill similar to Amazon's Charged Strike, and does not require the zealot to be in Manifest form. &lt;br /&gt;
* Tier III Skills (10 points required in Soul Skill Tree)&lt;br /&gt;
** [[Summon Wisp]] Summons a spirit from the heavens to aid you. Higher levels increase duration and every 5 levels allows another Wisp &lt;br /&gt;
** [[Divine Visage]](Passive) Gives you an aura while in manifest form which increases the attack rate of nearby allied characters and minions. &lt;br /&gt;
** [[Ascension]] Fly to target location, level increases flight distance. Does not require manifest form, but flight can be continued/altered during mid-flight while in manifest form.&lt;br /&gt;
** [[Tempered Flesh]](Passive) Increases block rate, does not require manifest form. Recieves synergy from Living flame skill.&lt;br /&gt;
* Tier IV Skills (15 points required in Soul Skill Tree)&lt;br /&gt;
** [[Summon Angel]] Summons an angel to fight by your side. Angels have the same statistics to your own manifest form, but look a bit more holy {as apposed to the abomination you resemble). Does not require manifest form. Higher levels increase duration&lt;br /&gt;
** [[Holy Fire Mastery]] Works in the same way as sorceress' elemental masteries by lowering enemy resistance to magic damage.&lt;br /&gt;
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====Body Skills====&lt;br /&gt;
[[Image:Zea-magicalDefence1.jpg|thumb|left|150px|[[Magical Defence]]]]&lt;br /&gt;
The [[Body_Skill_Tree|Body tree skills]] are derived from the fact that [[Zealot]]s are trained under the harshest conditions in the desert wastelands south of [[Lut Gholein]]. The harsh sun, the cruel night and the unpredictable sandstorms are just a few of the daily struggles a lesser man would not expect to survive.&lt;br /&gt;
The active body skill cost no mana, but often involve running at the enemy which lowers your block chance drastically and cannot be stopped unless you are hit during the sprint. skills that utilize sprint do cost stamina.&lt;br /&gt;
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Body skills can be divided into 4 catagories: &lt;br /&gt;
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*Endurance&lt;br /&gt;
*Evasion&lt;br /&gt;
*Fast Attacks (usually require stamina)&lt;br /&gt;
*Power Attacks (often require good timing)&lt;br /&gt;
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&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
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* Tier 1 Skills&lt;br /&gt;
** [[Magical Resistance]](Passive) Each level adds 1 point to fire and cold resistance and .25 to lightning, poison and magic resistance&lt;br /&gt;
** [[Dodge]](Passive) Gives a chance to avoid melee attacks (exactly the same as Amazon)&lt;br /&gt;
** [[Sprint Attack]] sprint at an enemy to deliver a knockback blow. sprint speed depends on faster run/walk and armour weight. no mana cost.&lt;br /&gt;
** [[Blade Mastery]](Passive) Each level increases attack rating and damage inflicted by swords, daggers and axes. effect is doubled for scimitars, cutlasses, falchions, sabers and other curve bladed swords.&lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** [[Magical Defence]](Passive) each level reduces damage taken from spells by .5&lt;br /&gt;
** [[Avoid]](Passive) Gives a chance to avoid ranged attacks. (exactly the same as Amazon)&lt;br /&gt;
** [[Blink Strike]] sprint behind enemy and strike from behind. cannot be blocked and has a chance to open wounds. sprint speed depends on faster run/walk and armour weight. no mana cost.&lt;br /&gt;
** [[Parry]] momentarily gives an increased chance to block melee attacks, inflicting great damage if the block is successful. Timing this move right before you are hit by an enemy melee attack is essential. no mana cost.&lt;br /&gt;
* Tier III Skills (10 points required in Body Skill Tree)&lt;br /&gt;
** [[Endure]](Passive) Increases defence (which helps makes up for zealot's typical light armour choice.)&lt;br /&gt;
** [[Evade]](Passive) Gives a chance to evade melee and ranged attacks even while running/walking (exactly the same as Amazon)&lt;br /&gt;
** [[Lightning Assault]] A very fast combo attack which inflicts bonus lightning damage, has a small amount of knockback, a chance to open wounds and a chance to ignore target defence. The gap is closed with a short sprint every time enemy is knocked back.  &lt;br /&gt;
** [[Shield Breaker]] A melee attack that does not use sprint, but requires a short period of standing still without being hit before unleashing a single devastating attack which always hits (as long as the enemy hasn't moved out of range), ignores target defence and cannot be blocked. no mana cost.&lt;br /&gt;
* Tier IV Skills (15 points required in Body Skill Tree)&lt;br /&gt;
** [[Agility]](Passive) Increases run/walk speed, sprint speed and chance to dodge, avoid and evade&lt;br /&gt;
** [[Dedication]](Passive) Every level gives a chance to inflict critical hits or stun with every attack. Also increases the chance your attack skills will knockback, cannot be blocked, ignore target defence, open wounds.&lt;br /&gt;
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====Mind Skills====&lt;br /&gt;
[[Image:Zea-manaBlast1.jpg|thumb|left|150px|[[Mana Blast]]]]&lt;br /&gt;
The [[Mind_Skill_Tree|Mind tree skills]] are learned in the [[Lut Gholein]] monastery through years of training. For the most part they are offensive magic spells dealing different types of elemental damage. Some of the more unique mind skills involve the enemy's current mana in the damage calculation, dealing more damage when the target is low on mana and/or has a large maximum mana.  &lt;br /&gt;
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Mind skills can be divided into 4 catagories: &lt;br /&gt;
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*Mana Stealing&lt;br /&gt;
*Mana Manipulation&lt;br /&gt;
*Magic Damage (often based on enemy mana)&lt;br /&gt;
*Elemental Damage&lt;br /&gt;
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* Tier 1 Skills&lt;br /&gt;
** [[Mana Burn]](Passive) Gives your melee attacks a mana steal ability. Higher levels increase mana stolen.&lt;br /&gt;
** [[Mana Bolt]] Shoots a bolt which damages enemy's mana instead of health.&lt;br /&gt;
** [[Mana Flare]] shoots 3 bolts that deal magic damage. Inflicts slightly greater damage when enemy is low on mana and/or has a large maximum mana. Higher levels increase number of bolts.&lt;br /&gt;
** [[Frost Shards]] Launches several low damage ice bolts&lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** [[Mana Chain]] A ranged attack which connects the zealot to an enemy, stealing mana over time. &lt;br /&gt;
** [[Blood Mana]] A curse which swaps an enemy's mana and health for the duration. (Exactly like the harpies in dii)&lt;br /&gt;
** [[Mana Blast]] This is THE zealot skill. Inflicts damage that is multiplied by enemies maximum mana minus their current mana. Will still do damage if the enemy has full mana, though it works best against enemies with large mana pools who are currently low on mana. In such a case the damage would likely kill in one hit. Deals magic damage and has a medium area effect.&lt;br /&gt;
** [[Sandstorm]] Whips up a sandstorm which surrounds the zealot for a few seconds, giving a chance to deflect ranged attacks and physically damaging enemies that get too close. &lt;br /&gt;
* Tier III Skills (10 points required in Mind Skill Tree)&lt;br /&gt;
** [[Mana Vortex]] Creates an area of effect at chosen location with mana steal&lt;br /&gt;
** [[Mana Share]] expel all your current mana, spreading it evenly between nearby allies.&lt;br /&gt;
** [[Fizzle]] Strikes all nearby enemies instantly with mana below 50% dealing massive magic damage. Spell has a 2 second cooldown period. Higher levels increase damage and enemy mana percent required with 75% as a cap.&lt;br /&gt;
** [[Ion Blast]] a ranged lightning attack which shoots out charged bolts when it collides with the enemy or obstacles.&lt;br /&gt;
* Tier IV Skills (15 points required in Mind Skill Tree)&lt;br /&gt;
** [[Spellbreaker]] A nova type spell that greatly damages the mana of all enemies it hits. (Does not have mana steal.)&lt;br /&gt;
** [[Holy Fire]] launches tendrils of fire in the direction the zealot is facing. (Exactly like Diablo's fire attack in dii)&lt;br /&gt;
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&amp;lt;!-- ==Development==&lt;br /&gt;
''Mention when the class was revealed, and any other changes that has been made to the class during development. Any general changes to all classes you can add to the [[skill]]s article.'' --&amp;gt;&lt;br /&gt;
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&amp;lt;!-- ==Trivia==&lt;br /&gt;
''Hide this section unless there really is some trivia about the class. Add the class to the [[:Category:Trivia]] category as well if you add info here.'' --&amp;gt;&lt;br /&gt;
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&amp;lt;!-- ==Media==&lt;br /&gt;
''Use this as-is, but replace appropriate text. Just change &amp;quot;Wizard&amp;quot; to the class name below to update the gallery links. If the class has no images in gallery, just hide this entire section.''&lt;br /&gt;
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You can find pictures in the Diablo 3 screenshot and picture gallery:&lt;br /&gt;
* [http://www.diii.net/gallery/ Diablo 3 screenshots and pictures]&lt;br /&gt;
* [http://www.diii.net/gallery/showgallery.php?cat=all&amp;amp;si=Wizard Wizard-specific gallery contents] --&amp;gt;&lt;br /&gt;
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&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Female_Zealot.jpg|Female Zealot&lt;br /&gt;
Image:Male_Zealot.jpg|Male Zealot&lt;br /&gt;
Image:Zea-manaBlast1.jpg|Mana Blast&lt;br /&gt;
Image:Zea-magicalDefence1.jpg|Magical Defence&lt;br /&gt;
Image:Zea-manifest1.jpg|Manifest&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
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==References==&lt;br /&gt;
If you like my class idea, please leave a comment on the discussion page. Just click the discussion tab at the top of this page and then the edit tab to leave a comment.&lt;br /&gt;
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{{Class navbox floor}}&lt;/div&gt;</summary>
		<author><name>Sinbadass</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Fanmade:Zealot&amp;diff=10477</id>
		<title>Fanmade:Zealot</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Fanmade:Zealot&amp;diff=10477"/>
				<updated>2009-07-13T02:02:53Z</updated>
		
		<summary type="html">&lt;p&gt;Sinbadass: /* Zealot Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Zealot''' uses physical [[melee]] attacks and magic skills to deal damage and can shapeshift into a powerful [[ranged]] [[caster]].&lt;br /&gt;
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{{fanclass|'''Sinbadass'''}}&lt;br /&gt;
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==Background==&lt;br /&gt;
{{Classbox&lt;br /&gt;
|game= Diablo III&lt;br /&gt;
|portrait= Male_Zealot.jpg&lt;br /&gt;
|portrait-width= 200px&lt;br /&gt;
|name= Zealot&lt;br /&gt;
|classtype= fanclass &lt;br /&gt;
|role= [[Melee]], [[Caster]]&lt;br /&gt;
|attrib= [[Dexterity]]&lt;br /&gt;
&amp;lt;!-- Class Skills --&amp;gt;&lt;br /&gt;
|skilltree1= Soul Skill Tree&lt;br /&gt;
|skilltree2= Body Skill Tree&lt;br /&gt;
|skilltree3= Mind Skill Tree&lt;br /&gt;
&amp;lt;!-- Background --&amp;gt;&lt;br /&gt;
|origin= [[Lut Gholein]]&lt;br /&gt;
|affiliation= None &lt;br /&gt;
|friends= None&lt;br /&gt;
|foes= None&lt;br /&gt;
}}&lt;br /&gt;
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===War of the Gods===&lt;br /&gt;
Long ago, a war between the forces of heaven and hell was waged over the rulership of Sanctuary. Human [[acolyte]]s - ancestors of the zealot order fought on the side of the angels and the forces of heaven. Dark [[heretic]]s from the north fought alongside the demons. It was these heretics who would scour the battlefield capturing the essences of the fallen angels in [[Soulstone]]s denying them death. The war ended with neither side claiming our world, as the gates between Sanctuary and the greater planes were sealed by a small band of human freedom fighters. &lt;br /&gt;
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===Discovery of the Soulstones===&lt;br /&gt;
A thousand years passed and a party of [[acolyte]]s led by [[Shia Koran]] discover a cache of [[Soulstone]]s while raiding the derelict stronghold of the dark [[heretic]]s. Unaware of the torment endured by the angels over the last millennium, Koran decided to free his trapped masters. Selecting a large Soulstone, he opened himself as a channel for the soul to pass through. The being that was once an angel manifested fully within Koran, with chaotic fury clearly etched on its celestial features. Carnage ensued as the acolytes sought to banish the creature with full knowledge that doing so would also destroy their leader. Few acolytes survived the banishment ritual amidst the creature's devastation. [[Augus Moriden]] announced himself the new leader of the acolytes, and selecting a very small Soulstone, tentatively attempted to draw a small amount of the angel essence into himself. The resulting form scorched his left arm with an intense white fire and burned his eyes, but with a strong willpower he found he could control the form.&lt;br /&gt;
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===Present===&lt;br /&gt;
Through this discovery, the [[acolyte]]s became what we now know as the Zealots. Warrior monks fighting with sword and sorcery, and when necessary - the chaotic powers of insane angels!&lt;br /&gt;
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==Class Design==&lt;br /&gt;
In general, zealots excel against magic users, stand equal to most melee opponents but fail miserably when facing ranged attackers. There are several key builds for Zealots, and combinations are also viable.&lt;br /&gt;
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These are: &lt;br /&gt;
* Melee Zealot&lt;br /&gt;
* Mana Burn Zealot&lt;br /&gt;
* PvM Zealot&lt;br /&gt;
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===Melee Zealot===&lt;br /&gt;
Typical melee zealots weild 2-handed-swords (or dual-wield) as a shield is unnecessary. This is because zealot's are not afraid of using the maimed left arm they recieve from manifesting, and will even use it to block enemy attacks! The bandages they use to staunch the bloodied wounds and burns are usually wrapped thick, thus giving a decent protection against physical attacks and replacing a shield. When combined with a zealot's already high dexterity, this will gives a good block rate. Melee zealots mostly concentrate on the body skill tree and therefore do not require alot of mana.&lt;br /&gt;
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===Mana Burn Zealot===&lt;br /&gt;
Mana burn zealots, or &amp;quot;Mage Slayers&amp;quot; specialize in skills like &amp;quot;Mana Burn&amp;quot;(Passive) and &amp;quot;Mana Blast&amp;quot; to deliver damage to enemies based on their current mana minus their maximum mana. This build is also the most viable for PvP, especially against [[Witchdoctor]]s and [[Wizard]]s who usually rely on a relatively large mana pool.&lt;br /&gt;
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===PvM Zealot===&lt;br /&gt;
This build is best suited for single player or soloing, where you want all your bases covered in case you run up against (inevitable) immunes. This build focuses mostly on the Soul skill tree, especailly the Manifest skill, and skills which increase your attacks and  survivability while in this state. This build often uses the elemental spells from the mind tree. Good solid damage output is the key.&lt;br /&gt;
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==Weaknesses==&lt;br /&gt;
Zealots certainly do have their flaws. One such is that they are quite susceptable to ranged attacks. Many of their attack skills involve sprinting at the enemy which leaves them very vulnerable to attacks. Also they have relatively low Health and Defence, which can be accomodated for by investing skill points in such skills as [[Endure]] and magical defence/resistance. These skills however do not increase your survival chances by much when facing ranged attackers. Manifest form only gives them an easier target, as you move slower and are somewhat larger, but at least it gives you some nifty new ranged attacks to fight fire (or more appropriately - arrows), with fire! One skill which helps against ranged attacks is [[Sandstorm]] which will flick arrows away if it is timed properly, or you could simply run in circles...&lt;br /&gt;
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==Items==&lt;br /&gt;
Zealot equipment tends to rely less on strength and more on dexterity in order to equip. Zealots can duel weild.&lt;br /&gt;
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===Armour===&lt;br /&gt;
Zealots tend to equip light armour types made from fabric and/or leather. They rarely equip anything heavier than chainmail due to the wasteful strength requirements. Also light armour allows for fastest run/walk which is important for melee characters. Zealots have the passive skill [[Endure]], which directly adds to defence and helps make up for the lack of defence provided by light armour. &lt;br /&gt;
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===Weapons===&lt;br /&gt;
Zealots usually weild Scimitars, Falchions, Sabers and 2-handed-swords which rely less on strength, and more on dexterity. They are also capable of duel weilding. New Zealot characters begin the game weilding a plain scimitar.&lt;br /&gt;
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===Miscellaneous===&lt;br /&gt;
Zealots can also equip the new class specific item [[Soustone Chain]] Which is a requirment for manifestation. New Zealot characters begin the game wearing soulstone chains that give +1 to Manifest.&lt;br /&gt;
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==Attributes and Skills==&lt;br /&gt;
Zealots rely on [[dexterity]] for damage unlike most other [[melee]] classes which rely on [[strength]]. Strength still plays a minor role in base damage, but is usually only increased enough to equip the heavy curved swords zealot's seem to love so much. Next important is [[willpower]] for [[mana]] - which acts like health while the Zealot is in manifest form and obviously allows casting of spells. And then there is vitality, which should definitely get a stat point or two every time you level up.&lt;br /&gt;
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===Attributes===&lt;br /&gt;
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====Starting Attributes====&lt;br /&gt;
*'''[[Strength]]:''' 7&lt;br /&gt;
*'''[[Dexterity]]:''' 15&lt;br /&gt;
*'''[[Vitality]]:''' 10&lt;br /&gt;
*'''[[Willpower]]:''' 8&lt;br /&gt;
*'''[[Life]]:''' 25&lt;br /&gt;
*'''[[Mana]]:''' 35&lt;br /&gt;
*'''[[Stamina]]:''' 30&lt;br /&gt;
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====Level Increase====&lt;br /&gt;
*'''[[Life]]:''' 2&lt;br /&gt;
*'''[[Mana]]:''' 3&lt;br /&gt;
*'''[[Stamina]]:''' 3&lt;br /&gt;
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===Zealot Skills===&lt;br /&gt;
Zealot skills can be describes as eclectic, with a vast array to choose from. Some work well together, others don't. The skills are what make this class so fun, especially manifest and those that enhance it. There are skills for beginner players, such as the passive and defensive skills in the Body tree. Then there are skills for more strategic players, such as those in the Mind tree, which do more damage when the target is low on mana and/or has a large maximum mana pool, and ofcourse offensive elemental skills for blowing stuff up.&lt;br /&gt;
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The [[Zealot skill]]s are arranged into to three distinctive skill tree categories:&lt;br /&gt;
* [[Soul_Skill_Tree|Soul]]&lt;br /&gt;
* [[Body_Skill_Tree|Body]]&lt;br /&gt;
* [[Mind_Skill_Tree|Mind]]&lt;br /&gt;
All three trees have a combination of active and passive skills. Active skills are used in combat, while the passive skills boost or change the behaviour of the active skills.&lt;br /&gt;
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====Soul Skills====&lt;br /&gt;
[[Image:Zea-manifest1.jpg|thumb|left|150px|[[Manifest]]]]&lt;br /&gt;
The [[Soul_Skill_Tree|Soul tree skills]] are drawn from the crystal the [[Zealot]] wears on a chain around his neck. These crystals are actually [[Soulstone]]s containing the tortured souls of angels trapped for all eternity. Through training and discipline the [[Zealot]] learns to draw out just enough of the angel's essence to empower himself without being fully possessed by the chaotic being trapped within.&lt;br /&gt;
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Soul skills can be divided into 4 catagories: &lt;br /&gt;
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*Summoning&lt;br /&gt;
*Sight&lt;br /&gt;
*Wings&lt;br /&gt;
*Flesh&lt;br /&gt;
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&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
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* Tier 1 Skills&lt;br /&gt;
** [[Manifest]] Shapeshift into a celestial being with the aid of a [[soulstone chain]]. Higher levels increase statistics and raises the cap on related skills. requires that a soulstone chain be equiped&lt;br /&gt;
** [[Brighteye]](Passive) Increases light radius and attack rating while in manifest form.&lt;br /&gt;
** [[Levitation]](Passive) Every level increases the range weapons require to hit you while in manifest form, and also allows you to navigate terrain with less obstacle collisions.&lt;br /&gt;
** [[Living Flame]](Passive) Your left arm becomes engulfed in an intense flame which deals magic damage every time you block melee attacks in Manifest form. &lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** [[Mind Lapse]] an active skill which allows the tainted angel to momentarily control your manifest form, dealing increased damage. Higher levels increase duration and attack damage. Low levels mhave a chance to attack allied characters and minions.&lt;br /&gt;
** [[Inner Fire]](Passive) Greatly increases mana regeneration while in manifest form.&lt;br /&gt;
** [[Tendrils of Incense]](Passive) Gives you [[Tyrael]] wings while in manifest form, which deal magic damage to nearby enemies.&lt;br /&gt;
** [[Burning Blade]] Invokes a small amount of angel essence to cover your blade with white fire, dealing bonus magic damage. This is a &amp;quot;per attack&amp;quot; skill similar to Amazon's Charged Strike, and does not require the zealot to be in Manifest form. &lt;br /&gt;
* Tier III Skills (10 points required in Soul Skill Tree)&lt;br /&gt;
** [[Summon Wisp]] Summons a spirit from the heavens to aid you. Higher levels increase duration and every 5 levels allows another Wisp &lt;br /&gt;
** [[Divine Visage]](Passive) Gives you an aura while in manifest form which increases the attack rate of nearby allied characters and minions. &lt;br /&gt;
** [[Ascension]] Fly to target location, level increases flight distance. Does not require manifest form, but flight can be continued/altered during mid-flight while in manifest form.&lt;br /&gt;
** [[Tempered Flesh]](Passive) Increases block rate, does not require manifest form. Recieves synergy from Living flame skill.&lt;br /&gt;
* Tier IV Skills (15 points required in Soul Skill Tree)&lt;br /&gt;
** [[Summon Angel]] Summons an angel to fight by your side. Angels have the same statistics to your own manifest form, but look a bit more holy {as apposed to the abomination you resemble). Does not require manifest form. Higher levels increase duration&lt;br /&gt;
** [[Holy Fire Mastery]] Works in the same way as sorceress' elemental masteries by lowering enemy resistance to magic damage.&lt;br /&gt;
&lt;br /&gt;
====Body Skills====&lt;br /&gt;
[[Image:Zea-magicalDefence1.jpg|thumb|left|150px|[[Magical Defence]]]]&lt;br /&gt;
The [[Body_Skill_Tree|Body tree skills]] are derived from the fact that [[Zealot]]s are trained under the harshest conditions in the desert wastelands south of [[Lut Gholein]]. The harsh sun, the cruel night and the unpredictable sandstorms are just a few of the daily struggles a lesser man would not expect to survive.&lt;br /&gt;
The active body skill cost no mana, but often involve running at the enemy which lowers your block chance drastically and cannot be stopped unless you are hit during the sprint. skills that utilize sprint do cost stamina.&lt;br /&gt;
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Body skills can be divided into 4 catagories: &lt;br /&gt;
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*Endurance&lt;br /&gt;
*Evasion&lt;br /&gt;
*Fast Attacks (usually require stamina)&lt;br /&gt;
*Power Attacks (often require good timing)&lt;br /&gt;
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&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
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* Tier 1 Skills&lt;br /&gt;
** [[Magical Resistance]](Passive) Each level adds 1 point to fire and cold resistance and .25 to lightning, poison and magic resistance&lt;br /&gt;
** [[Dodge]](Passive) Gives a chance to avoid melee attacks (exactly the same as Amazon)&lt;br /&gt;
** [[Sprint Attack]] sprint at an enemy to deliver a knockback blow. sprint speed depends on faster run/walk and armour weight. no mana cost.&lt;br /&gt;
** [[Blade Mastery]](Passive) Each level increases attack rating and damage inflicted by swords, daggers and axes. effect is doubled for scimitars, cutlasses, falchions, sabers and other curve bladed swords.&lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** [[Magical Defence]](Passive) each level reduces damage taken from spells by .5&lt;br /&gt;
** [[Avoid]](Passive) Gives a chance to avoid ranged attacks. (exactly the same as Amazon)&lt;br /&gt;
** [[Blink Strike]] sprint behind enemy and strike from behind. cannot be blocked and has a chance to open wounds. sprint speed depends on faster run/walk and armour weight. no mana cost.&lt;br /&gt;
** [[Parry]] momentarily gives an increased chance to block melee attacks, inflicting great damage if the block is successful. Timing this move right before you are hit by an enemy melee attack is essential. no mana cost.&lt;br /&gt;
* Tier III Skills (10 points required in Body Skill Tree)&lt;br /&gt;
** [[Endure]](Passive) Increases defence (which helps makes up for zealot's typical light armour choice.)&lt;br /&gt;
** [[Evade]](Passive) Gives a chance to evade melee and ranged attacks even while running/walking (exactly the same as Amazon)&lt;br /&gt;
** [[Lightning Assault]] A very fast combo attack which inflicts bonus lightning damage, has a small amount of knockback, a chance to open wounds and a chance to ignore target defence. The gap is closed with a short sprint every time enemy is knocked back.  &lt;br /&gt;
** [[Shield Breaker]] A melee attack that does not use sprint, but requires a short period of standing still without being hit before unleashing a single devastating attack which always hits (as long as the enemy hasn't moved out of range), ignores target defence and cannot be blocked. no mana cost.&lt;br /&gt;
* Tier IV Skills (15 points required in Body Skill Tree)&lt;br /&gt;
** [[Agility]](Passive) Increases run/walk speed, sprint speed and chance to dodge, avoid and evade&lt;br /&gt;
** [[Dedication]](Passive) Every level gives a chance to inflict critical hits or stun with every attack. Also increases the chance your attack skills will knockback, cannot be blocked, ignore target defence, open wounds.&lt;br /&gt;
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====Mind Skills====&lt;br /&gt;
[[Image:Zea-manaBlast1.jpg|thumb|left|150px|[[Mana Blast]]]]&lt;br /&gt;
The [[Mind_Skill_Tree|Mind tree skills]] are learned in the [[Lut Gholein]] monastery through years of training. For the most part they are offensive magic spells dealing different types of elemental damage. Some of the more unique mind skills involve the enemy's current mana in the damage calculation, dealing more damage when the target is low on mana and/or has a large maximum mana.  &lt;br /&gt;
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Mind skills can be divided into 4 catagories: &lt;br /&gt;
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*Mana Stealing&lt;br /&gt;
*Mana Manipulation&lt;br /&gt;
*Magic Damage (often based on enemy mana)&lt;br /&gt;
*Elemental Damage&lt;br /&gt;
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&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
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* Tier 1 Skills&lt;br /&gt;
** [[Mana Burn]](Passive) Gives your melee attacks a mana steal ability. Higher levels increase mana stolen.&lt;br /&gt;
** [[Mana Bolt]] Shoots a bolt which damages enemy's mana instead of health.&lt;br /&gt;
** [[Mana Flare]] shoots 3 bolts that deal magic damage. Inflicts slightly greater damage when enemy is low on mana and/or has a large maximum mana. Higher levels increase number of bolts.&lt;br /&gt;
** [[Frost Shards]] Launches several low damage ice bolts&lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** [[Mana Chain]] A ranged attack which connects the zealot to an enemy, stealing mana over time. &lt;br /&gt;
** [[Blood Mana]] A curse which swaps an enemy's mana and health for the duration. (Exactly like the harpies in dii)&lt;br /&gt;
** [[Mana Blast]] This is THE zealot skill. Inflicts damage that is multiplied by enemies maximum mana minus their current mana. Will still do damage if the enemy has full mana, though it works best against enemies with large mana pools who are currently low on mana. In such a case the damage would likely kill in one hit. Deals magic damage and has a medium area effect.&lt;br /&gt;
** [[Sandstorm]] Whips up a sandstorm which surrounds the zealot for a few seconds, giving a chance to deflect ranged attacks and physically damaging enemies that get too close. &lt;br /&gt;
* Tier III Skills (10 points required in Mind Skill Tree)&lt;br /&gt;
** [[Mana Vortex]] Creates an area of effect at chosen location with mana steal&lt;br /&gt;
** [[Mana Share]] expel all your current mana, spreading it evenly between nearby allies.&lt;br /&gt;
** [[Fizzle]] Strikes all nearby enemies instantly with mana below 50% dealing massive magic damage. Spell has a 2 second cooldown period. Higher levels increase damage and enemy mana percent required with 75% as a cap.&lt;br /&gt;
** [[Ion Blast]] a ranged lightning attack which shoots out charged bolts when it collides with the enemy or obstacles.&lt;br /&gt;
* Tier IV Skills (15 points required in Mind Skill Tree)&lt;br /&gt;
** [[Spellbreaker]] A nova type spell that greatly damages the mana of all enemies it hits. (Does not have mana steal.)&lt;br /&gt;
** [[Holy Fire]] launches tendrils of fire in the direction the zealot is facing. (Exactly like Diablo's fire attack in dii)&lt;br /&gt;
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&amp;lt;!-- ==Development==&lt;br /&gt;
''Mention when the class was revealed, and any other changes that has been made to the class during development. Any general changes to all classes you can add to the [[skill]]s article.'' --&amp;gt;&lt;br /&gt;
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&amp;lt;!-- ==Trivia==&lt;br /&gt;
''Hide this section unless there really is some trivia about the class. Add the class to the [[:Category:Trivia]] category as well if you add info here.'' --&amp;gt;&lt;br /&gt;
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&amp;lt;!-- ==Media==&lt;br /&gt;
''Use this as-is, but replace appropriate text. Just change &amp;quot;Wizard&amp;quot; to the class name below to update the gallery links. If the class has no images in gallery, just hide this entire section.''&lt;br /&gt;
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You can find pictures in the Diablo 3 screenshot and picture gallery:&lt;br /&gt;
* [http://www.diii.net/gallery/ Diablo 3 screenshots and pictures]&lt;br /&gt;
* [http://www.diii.net/gallery/showgallery.php?cat=all&amp;amp;si=Wizard Wizard-specific gallery contents] --&amp;gt;&lt;br /&gt;
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&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Female_Zealot.jpg|Female Zealot&lt;br /&gt;
Image:Male_Zealot.jpg|Male Zealot&lt;br /&gt;
Image:Zea-manaBlast1.jpg|Mana Blast&lt;br /&gt;
Image:Zea-magicalDefence1.jpg|Magical Defence&lt;br /&gt;
Image:Zea-manifest1.jpg|Manifest&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
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==References==&lt;br /&gt;
If you like my class idea, please leave a comment on the discussion page. Just click the discussion tab at the top of this page and then the edit tab to leave a comment.&lt;br /&gt;
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{{Class navbox floor}}&lt;/div&gt;</summary>
		<author><name>Sinbadass</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Fanmade:Zealot&amp;diff=10476</id>
		<title>Fanmade:Zealot</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Fanmade:Zealot&amp;diff=10476"/>
				<updated>2009-07-13T02:01:54Z</updated>
		
		<summary type="html">&lt;p&gt;Sinbadass: /* Zealot Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Zealot''' uses physical [[melee]] attacks and magic skills to deal damage and can shapeshift into a powerful [[ranged]] [[caster]].&lt;br /&gt;
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{{fanclass|'''Sinbadass'''}}&lt;br /&gt;
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==Background==&lt;br /&gt;
{{Classbox&lt;br /&gt;
|game= Diablo III&lt;br /&gt;
|portrait= Male_Zealot.jpg&lt;br /&gt;
|portrait-width= 200px&lt;br /&gt;
|name= Zealot&lt;br /&gt;
|classtype= fanclass &lt;br /&gt;
|role= [[Melee]], [[Caster]]&lt;br /&gt;
|attrib= [[Dexterity]]&lt;br /&gt;
&amp;lt;!-- Class Skills --&amp;gt;&lt;br /&gt;
|skilltree1= Soul Skill Tree&lt;br /&gt;
|skilltree2= Body Skill Tree&lt;br /&gt;
|skilltree3= Mind Skill Tree&lt;br /&gt;
&amp;lt;!-- Background --&amp;gt;&lt;br /&gt;
|origin= [[Lut Gholein]]&lt;br /&gt;
|affiliation= None &lt;br /&gt;
|friends= None&lt;br /&gt;
|foes= None&lt;br /&gt;
}}&lt;br /&gt;
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===War of the Gods===&lt;br /&gt;
Long ago, a war between the forces of heaven and hell was waged over the rulership of Sanctuary. Human [[acolyte]]s - ancestors of the zealot order fought on the side of the angels and the forces of heaven. Dark [[heretic]]s from the north fought alongside the demons. It was these heretics who would scour the battlefield capturing the essences of the fallen angels in [[Soulstone]]s denying them death. The war ended with neither side claiming our world, as the gates between Sanctuary and the greater planes were sealed by a small band of human freedom fighters. &lt;br /&gt;
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===Discovery of the Soulstones===&lt;br /&gt;
A thousand years passed and a party of [[acolyte]]s led by [[Shia Koran]] discover a cache of [[Soulstone]]s while raiding the derelict stronghold of the dark [[heretic]]s. Unaware of the torment endured by the angels over the last millennium, Koran decided to free his trapped masters. Selecting a large Soulstone, he opened himself as a channel for the soul to pass through. The being that was once an angel manifested fully within Koran, with chaotic fury clearly etched on its celestial features. Carnage ensued as the acolytes sought to banish the creature with full knowledge that doing so would also destroy their leader. Few acolytes survived the banishment ritual amidst the creature's devastation. [[Augus Moriden]] announced himself the new leader of the acolytes, and selecting a very small Soulstone, tentatively attempted to draw a small amount of the angel essence into himself. The resulting form scorched his left arm with an intense white fire and burned his eyes, but with a strong willpower he found he could control the form.&lt;br /&gt;
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===Present===&lt;br /&gt;
Through this discovery, the [[acolyte]]s became what we now know as the Zealots. Warrior monks fighting with sword and sorcery, and when necessary - the chaotic powers of insane angels!&lt;br /&gt;
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==Class Design==&lt;br /&gt;
In general, zealots excel against magic users, stand equal to most melee opponents but fail miserably when facing ranged attackers. There are several key builds for Zealots, and combinations are also viable.&lt;br /&gt;
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These are: &lt;br /&gt;
* Melee Zealot&lt;br /&gt;
* Mana Burn Zealot&lt;br /&gt;
* PvM Zealot&lt;br /&gt;
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===Melee Zealot===&lt;br /&gt;
Typical melee zealots weild 2-handed-swords (or dual-wield) as a shield is unnecessary. This is because zealot's are not afraid of using the maimed left arm they recieve from manifesting, and will even use it to block enemy attacks! The bandages they use to staunch the bloodied wounds and burns are usually wrapped thick, thus giving a decent protection against physical attacks and replacing a shield. When combined with a zealot's already high dexterity, this will gives a good block rate. Melee zealots mostly concentrate on the body skill tree and therefore do not require alot of mana.&lt;br /&gt;
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===Mana Burn Zealot===&lt;br /&gt;
Mana burn zealots, or &amp;quot;Mage Slayers&amp;quot; specialize in skills like &amp;quot;Mana Burn&amp;quot;(Passive) and &amp;quot;Mana Blast&amp;quot; to deliver damage to enemies based on their current mana minus their maximum mana. This build is also the most viable for PvP, especially against [[Witchdoctor]]s and [[Wizard]]s who usually rely on a relatively large mana pool.&lt;br /&gt;
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===PvM Zealot===&lt;br /&gt;
This build is best suited for single player or soloing, where you want all your bases covered in case you run up against (inevitable) immunes. This build focuses mostly on the Soul skill tree, especailly the Manifest skill, and skills which increase your attacks and  survivability while in this state. This build often uses the elemental spells from the mind tree. Good solid damage output is the key.&lt;br /&gt;
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==Weaknesses==&lt;br /&gt;
Zealots certainly do have their flaws. One such is that they are quite susceptable to ranged attacks. Many of their attack skills involve sprinting at the enemy which leaves them very vulnerable to attacks. Also they have relatively low Health and Defence, which can be accomodated for by investing skill points in such skills as [[Endure]] and magical defence/resistance. These skills however do not increase your survival chances by much when facing ranged attackers. Manifest form only gives them an easier target, as you move slower and are somewhat larger, but at least it gives you some nifty new ranged attacks to fight fire (or more appropriately - arrows), with fire! One skill which helps against ranged attacks is [[Sandstorm]] which will flick arrows away if it is timed properly, or you could simply run in circles...&lt;br /&gt;
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==Items==&lt;br /&gt;
Zealot equipment tends to rely less on strength and more on dexterity in order to equip. Zealots can duel weild.&lt;br /&gt;
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===Armour===&lt;br /&gt;
Zealots tend to equip light armour types made from fabric and/or leather. They rarely equip anything heavier than chainmail due to the wasteful strength requirements. Also light armour allows for fastest run/walk which is important for melee characters. Zealots have the passive skill [[Endure]], which directly adds to defence and helps make up for the lack of defence provided by light armour. &lt;br /&gt;
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===Weapons===&lt;br /&gt;
Zealots usually weild Scimitars, Falchions, Sabers and 2-handed-swords which rely less on strength, and more on dexterity. They are also capable of duel weilding. New Zealot characters begin the game weilding a plain scimitar.&lt;br /&gt;
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===Miscellaneous===&lt;br /&gt;
Zealots can also equip the new class specific item [[Soustone Chain]] Which is a requirment for manifestation. New Zealot characters begin the game wearing soulstone chains that give +1 to Manifest.&lt;br /&gt;
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==Attributes and Skills==&lt;br /&gt;
Zealots rely on [[dexterity]] for damage unlike most other [[melee]] classes which rely on [[strength]]. Strength still plays a minor role in base damage, but is usually only increased enough to equip the heavy curved swords zealot's seem to love so much. Next important is [[willpower]] for [[mana]] - which acts like health while the Zealot is in manifest form and obviously allows casting of spells. And then there is vitality, which should definitely get a stat point or two every time you level up.&lt;br /&gt;
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===Attributes===&lt;br /&gt;
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====Starting Attributes====&lt;br /&gt;
*'''[[Strength]]:''' 7&lt;br /&gt;
*'''[[Dexterity]]:''' 15&lt;br /&gt;
*'''[[Vitality]]:''' 10&lt;br /&gt;
*'''[[Willpower]]:''' 8&lt;br /&gt;
*'''[[Life]]:''' 25&lt;br /&gt;
*'''[[Mana]]:''' 35&lt;br /&gt;
*'''[[Stamina]]:''' 30&lt;br /&gt;
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====Level Increase====&lt;br /&gt;
*'''[[Life]]:''' 2&lt;br /&gt;
*'''[[Mana]]:''' 3&lt;br /&gt;
*'''[[Stamina]]:''' 3&lt;br /&gt;
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===Zealot Skills===&lt;br /&gt;
Zealot skills can be describes as eclectic, with a vast array to choose from. Some work well together, others don't. The skills are what make this class so fun, especially manifest and those that enhance it. There are skills for beginner players, such as the passive and defensive skills in the Body tree. Then there are skills for more strategic players, such as those in the Mind tree, which do more damage when the target is low on mana and/or has a large maximum mana pool, and ofcourse offensive elemental skills for blowing stuff up.&lt;br /&gt;
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The [[Zealot skill]]s are arranged into to three distinctive skill tree categories:&lt;br /&gt;
* [[Soul_Skill_Tree|Soul]]&lt;br /&gt;
* [[Body_Skill_Tree|Body]]&lt;br /&gt;
* [[Mind_Skill_Tree|Mind]]&lt;br /&gt;
All three trees have a combination of active and passive skills. Active skills are used in combat, while the passive skills boost or change the behaviour of the active skills.&lt;br /&gt;
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====Soul Skills====&lt;br /&gt;
[[Image:Zea-manifest1.jpg|thumb|left|150px|[[Manifest]]]]&lt;br /&gt;
The [[Soul_Skill_Tree|Soul tree skills]] are drawn from the crystal the [[Zealot]] wears on a chain around his neck. These crystals are actually [[Soulstone]]s containing the tortured souls of angels trapped for all eternity. Through training and discipline the [[Zealot]] learns to draw out just enough of the angel's essence to empower himself without being fully possessed by the chaotic being trapped within.&lt;br /&gt;
&lt;br /&gt;
Soul skills can be divided into 4 catagories: &lt;br /&gt;
&lt;br /&gt;
***Summoning&lt;br /&gt;
***Sight&lt;br /&gt;
***Wings&lt;br /&gt;
***Flesh&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Tier 1 Skills&lt;br /&gt;
** [[Manifest]] Shapeshift into a celestial being with the aid of a [[soulstone chain]]. Higher levels increase statistics and raises the cap on related skills. requires that a soulstone chain be equiped&lt;br /&gt;
** [[Brighteye]](Passive) Increases light radius and attack rating while in manifest form.&lt;br /&gt;
** [[Levitation]](Passive) Every level increases the range weapons require to hit you while in manifest form, and also allows you to navigate terrain with less obstacle collisions.&lt;br /&gt;
** [[Living Flame]](Passive) Your left arm becomes engulfed in an intense flame which deals magic damage every time you block melee attacks in Manifest form. &lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** [[Mind Lapse]] an active skill which allows the tainted angel to momentarily control your manifest form, dealing increased damage. Higher levels increase duration and attack damage. Low levels mhave a chance to attack allied characters and minions.&lt;br /&gt;
** [[Inner Fire]](Passive) Greatly increases mana regeneration while in manifest form.&lt;br /&gt;
** [[Tendrils of Incense]](Passive) Gives you [[Tyrael]] wings while in manifest form, which deal magic damage to nearby enemies.&lt;br /&gt;
** [[Burning Blade]] Invokes a small amount of angel essence to cover your blade with white fire, dealing bonus magic damage. This is a &amp;quot;per attack&amp;quot; skill similar to Amazon's Charged Strike, and does not require the zealot to be in Manifest form. &lt;br /&gt;
* Tier III Skills (10 points required in Soul Skill Tree)&lt;br /&gt;
** [[Summon Wisp]] Summons a spirit from the heavens to aid you. Higher levels increase duration and every 5 levels allows another Wisp &lt;br /&gt;
** [[Divine Visage]](Passive) Gives you an aura while in manifest form which increases the attack rate of nearby allied characters and minions. &lt;br /&gt;
** [[Ascension]] Fly to target location, level increases flight distance. Does not require manifest form, but flight can be continued/altered during mid-flight while in manifest form.&lt;br /&gt;
** [[Tempered Flesh]](Passive) Increases block rate, does not require manifest form. Recieves synergy from Living flame skill.&lt;br /&gt;
* Tier IV Skills (15 points required in Soul Skill Tree)&lt;br /&gt;
** [[Summon Angel]] Summons an angel to fight by your side. Angels have the same statistics to your own manifest form, but look a bit more holy {as apposed to the abomination you resemble). Does not require manifest form. Higher levels increase duration&lt;br /&gt;
** [[Holy Fire Mastery]] Works in the same way as sorceress' elemental masteries by lowering enemy resistance to magic damage.&lt;br /&gt;
&lt;br /&gt;
====Body Skills====&lt;br /&gt;
[[Image:Zea-magicalDefence1.jpg|thumb|left|150px|[[Magical Defence]]]]&lt;br /&gt;
The [[Body_Skill_Tree|Body tree skills]] are derived from the fact that [[Zealot]]s are trained under the harshest conditions in the desert wastelands south of [[Lut Gholein]]. The harsh sun, the cruel night and the unpredictable sandstorms are just a few of the daily struggles a lesser man would not expect to survive.&lt;br /&gt;
The active body skill cost no mana, but often involve running at the enemy which lowers your block chance drastically and cannot be stopped unless you are hit during the sprint. skills that utilize sprint do cost stamina.&lt;br /&gt;
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Body skills can be divided into 4 catagories: &lt;br /&gt;
&lt;br /&gt;
***Endurance&lt;br /&gt;
***Evasion&lt;br /&gt;
***Fast Attacks (usually require stamina)&lt;br /&gt;
***Power Attacks (often require good timing)&lt;br /&gt;
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&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Tier 1 Skills&lt;br /&gt;
** [[Magical Resistance]](Passive) Each level adds 1 point to fire and cold resistance and .25 to lightning, poison and magic resistance&lt;br /&gt;
** [[Dodge]](Passive) Gives a chance to avoid melee attacks (exactly the same as Amazon)&lt;br /&gt;
** [[Sprint Attack]] sprint at an enemy to deliver a knockback blow. sprint speed depends on faster run/walk and armour weight. no mana cost.&lt;br /&gt;
** [[Blade Mastery]](Passive) Each level increases attack rating and damage inflicted by swords, daggers and axes. effect is doubled for scimitars, cutlasses, falchions, sabers and other curve bladed swords.&lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** [[Magical Defence]](Passive) each level reduces damage taken from spells by .5&lt;br /&gt;
** [[Avoid]](Passive) Gives a chance to avoid ranged attacks. (exactly the same as Amazon)&lt;br /&gt;
** [[Blink Strike]] sprint behind enemy and strike from behind. cannot be blocked and has a chance to open wounds. sprint speed depends on faster run/walk and armour weight. no mana cost.&lt;br /&gt;
** [[Parry]] momentarily gives an increased chance to block melee attacks, inflicting great damage if the block is successful. Timing this move right before you are hit by an enemy melee attack is essential. no mana cost.&lt;br /&gt;
* Tier III Skills (10 points required in Body Skill Tree)&lt;br /&gt;
** [[Endure]](Passive) Increases defence (which helps makes up for zealot's typical light armour choice.)&lt;br /&gt;
** [[Evade]](Passive) Gives a chance to evade melee and ranged attacks even while running/walking (exactly the same as Amazon)&lt;br /&gt;
** [[Lightning Assault]] A very fast combo attack which inflicts bonus lightning damage, has a small amount of knockback, a chance to open wounds and a chance to ignore target defence. The gap is closed with a short sprint every time enemy is knocked back.  &lt;br /&gt;
** [[Shield Breaker]] A melee attack that does not use sprint, but requires a short period of standing still without being hit before unleashing a single devastating attack which always hits (as long as the enemy hasn't moved out of range), ignores target defence and cannot be blocked. no mana cost.&lt;br /&gt;
* Tier IV Skills (15 points required in Body Skill Tree)&lt;br /&gt;
** [[Agility]](Passive) Increases run/walk speed, sprint speed and chance to dodge, avoid and evade&lt;br /&gt;
** [[Dedication]](Passive) Every level gives a chance to inflict critical hits or stun with every attack. Also increases the chance your attack skills will knockback, cannot be blocked, ignore target defence, open wounds.&lt;br /&gt;
&lt;br /&gt;
====Mind Skills====&lt;br /&gt;
[[Image:Zea-manaBlast1.jpg|thumb|left|150px|[[Mana Blast]]]]&lt;br /&gt;
The [[Mind_Skill_Tree|Mind tree skills]] are learned in the [[Lut Gholein]] monastery through years of training. For the most part they are offensive magic spells dealing different types of elemental damage. Some of the more unique mind skills involve the enemy's current mana in the damage calculation, dealing more damage when the target is low on mana and/or has a large maximum mana.  &lt;br /&gt;
&lt;br /&gt;
Mind skills can be divided into 4 catagories: &lt;br /&gt;
&lt;br /&gt;
***Mana Stealing&lt;br /&gt;
***Mana Manipulation&lt;br /&gt;
***Magic Damage (often based on enemy mana)&lt;br /&gt;
***Elemental Damage&lt;br /&gt;
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&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Tier 1 Skills&lt;br /&gt;
** [[Mana Burn]](Passive) Gives your melee attacks a mana steal ability. Higher levels increase mana stolen.&lt;br /&gt;
** [[Mana Bolt]] Shoots a bolt which damages enemy's mana instead of health.&lt;br /&gt;
** [[Mana Flare]] shoots 3 bolts that deal magic damage. Inflicts slightly greater damage when enemy is low on mana and/or has a large maximum mana. Higher levels increase number of bolts.&lt;br /&gt;
** [[Frost Shards]] Launches several low damage ice bolts&lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** [[Mana Chain]] A ranged attack which connects the zealot to an enemy, stealing mana over time. &lt;br /&gt;
** [[Blood Mana]] A curse which swaps an enemy's mana and health for the duration. (Exactly like the harpies in dii)&lt;br /&gt;
** [[Mana Blast]] This is THE zealot skill. Inflicts damage that is multiplied by enemies maximum mana minus their current mana. Will still do damage if the enemy has full mana, though it works best against enemies with large mana pools who are currently low on mana. In such a case the damage would likely kill in one hit. Deals magic damage and has a medium area effect.&lt;br /&gt;
** [[Sandstorm]] Whips up a sandstorm which surrounds the zealot for a few seconds, giving a chance to deflect ranged attacks and physically damaging enemies that get too close. &lt;br /&gt;
* Tier III Skills (10 points required in Mind Skill Tree)&lt;br /&gt;
** [[Mana Vortex]] Creates an area of effect at chosen location with mana steal&lt;br /&gt;
** [[Mana Share]] expel all your current mana, spreading it evenly between nearby allies.&lt;br /&gt;
** [[Fizzle]] Strikes all nearby enemies instantly with mana below 50% dealing massive magic damage. Spell has a 2 second cooldown period. Higher levels increase damage and enemy mana percent required with 75% as a cap.&lt;br /&gt;
** [[Ion Blast]] a ranged lightning attack which shoots out charged bolts when it collides with the enemy or obstacles.&lt;br /&gt;
* Tier IV Skills (15 points required in Mind Skill Tree)&lt;br /&gt;
** [[Spellbreaker]] A nova type spell that greatly damages the mana of all enemies it hits. (Does not have mana steal.)&lt;br /&gt;
** [[Holy Fire]] launches tendrils of fire in the direction the zealot is facing. (Exactly like Diablo's fire attack in dii)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==Development==&lt;br /&gt;
''Mention when the class was revealed, and any other changes that has been made to the class during development. Any general changes to all classes you can add to the [[skill]]s article.'' --&amp;gt;&lt;br /&gt;
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&amp;lt;!-- ==Trivia==&lt;br /&gt;
''Hide this section unless there really is some trivia about the class. Add the class to the [[:Category:Trivia]] category as well if you add info here.'' --&amp;gt;&lt;br /&gt;
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&amp;lt;!-- ==Media==&lt;br /&gt;
''Use this as-is, but replace appropriate text. Just change &amp;quot;Wizard&amp;quot; to the class name below to update the gallery links. If the class has no images in gallery, just hide this entire section.''&lt;br /&gt;
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You can find pictures in the Diablo 3 screenshot and picture gallery:&lt;br /&gt;
* [http://www.diii.net/gallery/ Diablo 3 screenshots and pictures]&lt;br /&gt;
* [http://www.diii.net/gallery/showgallery.php?cat=all&amp;amp;si=Wizard Wizard-specific gallery contents] --&amp;gt;&lt;br /&gt;
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&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Female_Zealot.jpg|Female Zealot&lt;br /&gt;
Image:Male_Zealot.jpg|Male Zealot&lt;br /&gt;
Image:Zea-manaBlast1.jpg|Mana Blast&lt;br /&gt;
Image:Zea-magicalDefence1.jpg|Magical Defence&lt;br /&gt;
Image:Zea-manifest1.jpg|Manifest&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
If you like my class idea, please leave a comment on the discussion page. Just click the discussion tab at the top of this page and then the edit tab to leave a comment.&lt;br /&gt;
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{{Class navbox floor}}&lt;/div&gt;</summary>
		<author><name>Sinbadass</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Fanmade:Zealot&amp;diff=10475</id>
		<title>Fanmade:Zealot</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Fanmade:Zealot&amp;diff=10475"/>
				<updated>2009-07-12T23:11:40Z</updated>
		
		<summary type="html">&lt;p&gt;Sinbadass: /* Attributes and Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Zealot''' uses physical [[melee]] attacks and magic skills to deal damage and can shapeshift into a powerful [[ranged]] [[caster]].&lt;br /&gt;
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{{fanclass|'''Sinbadass'''}}&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
{{Classbox&lt;br /&gt;
|game= Diablo III&lt;br /&gt;
|portrait= Male_Zealot.jpg&lt;br /&gt;
|portrait-width= 200px&lt;br /&gt;
|name= Zealot&lt;br /&gt;
|classtype= fanclass &lt;br /&gt;
|role= [[Melee]], [[Caster]]&lt;br /&gt;
|attrib= [[Dexterity]]&lt;br /&gt;
&amp;lt;!-- Class Skills --&amp;gt;&lt;br /&gt;
|skilltree1= Soul Skill Tree&lt;br /&gt;
|skilltree2= Body Skill Tree&lt;br /&gt;
|skilltree3= Mind Skill Tree&lt;br /&gt;
&amp;lt;!-- Background --&amp;gt;&lt;br /&gt;
|origin= [[Lut Gholein]]&lt;br /&gt;
|affiliation= None &lt;br /&gt;
|friends= None&lt;br /&gt;
|foes= None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===War of the Gods===&lt;br /&gt;
Long ago, a war between the forces of heaven and hell was waged over the rulership of Sanctuary. Human [[acolyte]]s - ancestors of the zealot order fought on the side of the angels and the forces of heaven. Dark [[heretic]]s from the north fought alongside the demons. It was these heretics who would scour the battlefield capturing the essences of the fallen angels in [[Soulstone]]s denying them death. The war ended with neither side claiming our world, as the gates between Sanctuary and the greater planes were sealed by a small band of human freedom fighters. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Discovery of the Soulstones===&lt;br /&gt;
A thousand years passed and a party of [[acolyte]]s led by [[Shia Koran]] discover a cache of [[Soulstone]]s while raiding the derelict stronghold of the dark [[heretic]]s. Unaware of the torment endured by the angels over the last millennium, Koran decided to free his trapped masters. Selecting a large Soulstone, he opened himself as a channel for the soul to pass through. The being that was once an angel manifested fully within Koran, with chaotic fury clearly etched on its celestial features. Carnage ensued as the acolytes sought to banish the creature with full knowledge that doing so would also destroy their leader. Few acolytes survived the banishment ritual amidst the creature's devastation. [[Augus Moriden]] announced himself the new leader of the acolytes, and selecting a very small Soulstone, tentatively attempted to draw a small amount of the angel essence into himself. The resulting form scorched his left arm with an intense white fire and burned his eyes, but with a strong willpower he found he could control the form.&lt;br /&gt;
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===Present===&lt;br /&gt;
Through this discovery, the [[acolyte]]s became what we now know as the Zealots. Warrior monks fighting with sword and sorcery, and when necessary - the chaotic powers of insane angels!&lt;br /&gt;
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==Class Design==&lt;br /&gt;
In general, zealots excel against magic users, stand equal to most melee opponents but fail miserably when facing ranged attackers. There are several key builds for Zealots, and combinations are also viable.&lt;br /&gt;
&lt;br /&gt;
These are: &lt;br /&gt;
* Melee Zealot&lt;br /&gt;
* Mana Burn Zealot&lt;br /&gt;
* PvM Zealot&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Melee Zealot===&lt;br /&gt;
Typical melee zealots weild 2-handed-swords (or dual-wield) as a shield is unnecessary. This is because zealot's are not afraid of using the maimed left arm they recieve from manifesting, and will even use it to block enemy attacks! The bandages they use to staunch the bloodied wounds and burns are usually wrapped thick, thus giving a decent protection against physical attacks and replacing a shield. When combined with a zealot's already high dexterity, this will gives a good block rate. Melee zealots mostly concentrate on the body skill tree and therefore do not require alot of mana.&lt;br /&gt;
&lt;br /&gt;
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===Mana Burn Zealot===&lt;br /&gt;
Mana burn zealots, or &amp;quot;Mage Slayers&amp;quot; specialize in skills like &amp;quot;Mana Burn&amp;quot;(Passive) and &amp;quot;Mana Blast&amp;quot; to deliver damage to enemies based on their current mana minus their maximum mana. This build is also the most viable for PvP, especially against [[Witchdoctor]]s and [[Wizard]]s who usually rely on a relatively large mana pool.&lt;br /&gt;
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&lt;br /&gt;
===PvM Zealot===&lt;br /&gt;
This build is best suited for single player or soloing, where you want all your bases covered in case you run up against (inevitable) immunes. This build focuses mostly on the Soul skill tree, especailly the Manifest skill, and skills which increase your attacks and  survivability while in this state. This build often uses the elemental spells from the mind tree. Good solid damage output is the key.&lt;br /&gt;
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==Weaknesses==&lt;br /&gt;
Zealots certainly do have their flaws. One such is that they are quite susceptable to ranged attacks. Many of their attack skills involve sprinting at the enemy which leaves them very vulnerable to attacks. Also they have relatively low Health and Defence, which can be accomodated for by investing skill points in such skills as [[Endure]] and magical defence/resistance. These skills however do not increase your survival chances by much when facing ranged attackers. Manifest form only gives them an easier target, as you move slower and are somewhat larger, but at least it gives you some nifty new ranged attacks to fight fire (or more appropriately - arrows), with fire! One skill which helps against ranged attacks is [[Sandstorm]] which will flick arrows away if it is timed properly, or you could simply run in circles...&lt;br /&gt;
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==Items==&lt;br /&gt;
Zealot equipment tends to rely less on strength and more on dexterity in order to equip. Zealots can duel weild.&lt;br /&gt;
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===Armour===&lt;br /&gt;
Zealots tend to equip light armour types made from fabric and/or leather. They rarely equip anything heavier than chainmail due to the wasteful strength requirements. Also light armour allows for fastest run/walk which is important for melee characters. Zealots have the passive skill [[Endure]], which directly adds to defence and helps make up for the lack of defence provided by light armour. &lt;br /&gt;
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===Weapons===&lt;br /&gt;
Zealots usually weild Scimitars, Falchions, Sabers and 2-handed-swords which rely less on strength, and more on dexterity. They are also capable of duel weilding. New Zealot characters begin the game weilding a plain scimitar.&lt;br /&gt;
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===Miscellaneous===&lt;br /&gt;
Zealots can also equip the new class specific item [[Soustone Chain]] Which is a requirment for manifestation. New Zealot characters begin the game wearing soulstone chains that give +1 to Manifest.&lt;br /&gt;
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==Attributes and Skills==&lt;br /&gt;
Zealots rely on [[dexterity]] for damage unlike most other [[melee]] classes which rely on [[strength]]. Strength still plays a minor role in base damage, but is usually only increased enough to equip the heavy curved swords zealot's seem to love so much. Next important is [[willpower]] for [[mana]] - which acts like health while the Zealot is in manifest form and obviously allows casting of spells. And then there is vitality, which should definitely get a stat point or two every time you level up.&lt;br /&gt;
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===Attributes===&lt;br /&gt;
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====Starting Attributes====&lt;br /&gt;
*'''[[Strength]]:''' 7&lt;br /&gt;
*'''[[Dexterity]]:''' 15&lt;br /&gt;
*'''[[Vitality]]:''' 10&lt;br /&gt;
*'''[[Willpower]]:''' 8&lt;br /&gt;
*'''[[Life]]:''' 25&lt;br /&gt;
*'''[[Mana]]:''' 35&lt;br /&gt;
*'''[[Stamina]]:''' 30&lt;br /&gt;
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====Level Increase====&lt;br /&gt;
*'''[[Life]]:''' 2&lt;br /&gt;
*'''[[Mana]]:''' 3&lt;br /&gt;
*'''[[Stamina]]:''' 3&lt;br /&gt;
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===Zealot Skills===&lt;br /&gt;
Zealot skills can be describes as eclectic, with a vast array to choose from. Some work well together, others don't. The skills are what make this class so fun, especially manifest and those that enhance it. There are skills for beginner players, such as the passive and defensive skills in the Body tree. Then there are skills for more strategic players, such as those in the Mind tree, which do more damage when the target is low on mana and/or has a large maximum mana pool, and ofcourse offensive elemental skills for blowing stuff up.&lt;br /&gt;
&lt;br /&gt;
The [[Zealot skill]]s are arranged into to three distinctive skill tree categories:&lt;br /&gt;
* [[Soul_Skill_Tree|Soul]]&lt;br /&gt;
* [[Body_Skill_Tree|Body]]&lt;br /&gt;
* [[Mind_Skill_Tree|Mind]]&lt;br /&gt;
All three trees have a combination of active and passive skills. Active skills are used in combat, while the passive skills boost or change the behaviour of the active skills.&lt;br /&gt;
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====Soul Skills====&lt;br /&gt;
[[Image:Zea-manifest1.jpg|thumb|left|150px|[[Manifest]]]]&lt;br /&gt;
The [[Soul_Skill_Tree|Soul tree skills]] are drawn from the crystal the [[Zealot]] wears on a chain around his neck. These crystals are actually [[Soulstone]]s containing the tortured souls of angels trapped for all eternity. Through training and discipline the [[Zealot]] learns to draw out just enough of the angel's essence to empower himself without being fully possessed by the chaotic being trapped within.&lt;br /&gt;
Soul skills can be divided into 4 catagories: &lt;br /&gt;
**Summoning&lt;br /&gt;
**Sight&lt;br /&gt;
**Wings&lt;br /&gt;
**Flesh&lt;br /&gt;
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&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Tier 1 Skills&lt;br /&gt;
** [[Manifest]] Shapeshift into a celestial being with the aid of a [[soulstone chain]]. Higher levels increase statistics and raises the cap on related skills. requires that a soulstone chain be equiped&lt;br /&gt;
** [[Brighteye]](Passive) Increases light radius and attack rating while in manifest form.&lt;br /&gt;
** [[Levitation]](Passive) Every level increases the range weapons require to hit you while in manifest form, and also allows you to navigate terrain with less obstacle collisions.&lt;br /&gt;
** [[Living Flame]](Passive) Your left arm becomes engulfed in an intense flame which deals magic damage every time you block melee attacks in Manifest form. &lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** [[Mind Lapse]] an active skill which allows the tainted angel to momentarily control your manifest form, dealing increased damage. Higher levels increase duration and attack damage. Low levels mhave a chance to attack allied characters and minions.&lt;br /&gt;
** [[Inner Fire]](Passive) Greatly increases mana regeneration while in manifest form.&lt;br /&gt;
** [[Tendrils of Incense]](Passive) Gives you [[Tyrael]] wings while in manifest form, which deal magic damage to nearby enemies.&lt;br /&gt;
** [[Burning Blade]] Invokes a small amount of angel essence to cover your blade with white fire, dealing bonus magic damage. This is a &amp;quot;per attack&amp;quot; skill similar to Amazon's Charged Strike, and does not require the zealot to be in Manifest form. &lt;br /&gt;
* Tier III Skills (10 points required in Soul Skill Tree)&lt;br /&gt;
** [[Summon Wisp]] Summons a spirit from the heavens to aid you. Higher levels increase duration and every 5 levels allows another Wisp &lt;br /&gt;
** [[Divine Visage]](Passive) Gives you an aura while in manifest form which increases the attack rate of nearby allied characters and minions. &lt;br /&gt;
** [[Ascension]] Fly to target location, level increases flight distance. Does not require manifest form, but flight can be continued/altered during mid-flight while in manifest form.&lt;br /&gt;
** [[Tempered Flesh]](Passive) Increases block rate, does not require manifest form. Recieves synergy from Living flame skill.&lt;br /&gt;
* Tier IV Skills (15 points required in Soul Skill Tree)&lt;br /&gt;
** [[Summon Angel]] Summons an angel to fight by your side. Angels have the same statistics to your own manifest form, but look a bit more holy {as apposed to the abomination you resemble). Does not require manifest form. Higher levels increase duration&lt;br /&gt;
** [[Holy Fire Mastery]] Works in the same way as sorceress' elemental masteries by lowering enemy resistance to magic damage.&lt;br /&gt;
&lt;br /&gt;
====Body Skills====&lt;br /&gt;
[[Image:Zea-magicalDefence1.jpg|thumb|left|150px|[[Magical Defence]]]]&lt;br /&gt;
The [[Body_Skill_Tree|Body tree skills]] are derived from the fact that [[Zealot]]s are trained under the harshest conditions in the desert wastelands south of [[Lut Gholein]]. The harsh sun, the cruel night and the unpredictable sandstorms are just a few of the daily struggles a lesser man would not expect to survive.&lt;br /&gt;
The active body skill cost no mana, but often involve running at the enemy which lowers your block chance drastically and cannot be stopped unless you are hit during the sprint. skills that utilize sprint do cost stamina.&lt;br /&gt;
Body skills can be divided into 4 catagories: &lt;br /&gt;
**Endurance&lt;br /&gt;
**Evasion&lt;br /&gt;
**Fast Attacks (usually require stamina)&lt;br /&gt;
**Power Attacks (often require good timing)&lt;br /&gt;
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&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
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* Tier 1 Skills&lt;br /&gt;
** [[Magical Resistance]](Passive) Each level adds 1 point to fire and cold resistance and .25 to lightning, poison and magic resistance&lt;br /&gt;
** [[Dodge]](Passive) Gives a chance to avoid melee attacks (exactly the same as Amazon)&lt;br /&gt;
** [[Sprint Attack]] sprint at an enemy to deliver a knockback blow. sprint speed depends on faster run/walk and armour weight. no mana cost.&lt;br /&gt;
** [[Blade Mastery]](Passive) Each level increases attack rating and damage inflicted by swords, daggers and axes. effect is doubled for scimitars, cutlasses, falchions, sabers and other curve bladed swords.&lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** [[Magical Defence]](Passive) each level reduces damage taken from spells by .5&lt;br /&gt;
** [[Avoid]](Passive) Gives a chance to avoid ranged attacks. (exactly the same as Amazon)&lt;br /&gt;
** [[Blink Strike]] sprint behind enemy and strike from behind. cannot be blocked and has a chance to open wounds. sprint speed depends on faster run/walk and armour weight. no mana cost.&lt;br /&gt;
** [[Parry]] momentarily gives an increased chance to block melee attacks, inflicting great damage if the block is successful. Timing this move right before you are hit by an enemy melee attack is essential. no mana cost.&lt;br /&gt;
* Tier III Skills (10 points required in Body Skill Tree)&lt;br /&gt;
** [[Endure]](Passive) Increases defence (which helps makes up for zealot's typical light armour choice.)&lt;br /&gt;
** [[Evade]](Passive) Gives a chance to evade melee and ranged attacks even while running/walking (exactly the same as Amazon)&lt;br /&gt;
** [[Lightning Assault]] A very fast combo attack which inflicts bonus lightning damage, has a small amount of knockback, a chance to open wounds and a chance to ignore target defence. The gap is closed with a short sprint every time enemy is knocked back.  &lt;br /&gt;
** [[Shield Breaker]] A melee attack that does not use sprint, but requires a short period of standing still without being hit before unleashing a single devastating attack which always hits (as long as the enemy hasn't moved out of range), ignores target defence and cannot be blocked. no mana cost.&lt;br /&gt;
* Tier IV Skills (15 points required in Body Skill Tree)&lt;br /&gt;
** [[Agility]](Passive) Increases run/walk speed, sprint speed and chance to dodge, avoid and evade&lt;br /&gt;
** [[Dedication]](Passive) Every level gives a chance to inflict critical hits or stun with every attack. Also increases the chance your attack skills will knockback, cannot be blocked, ignore target defence, open wounds.&lt;br /&gt;
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====Mind Skills====&lt;br /&gt;
[[Image:Zea-manaBlast1.jpg|thumb|left|150px|[[Mana Blast]]]]&lt;br /&gt;
The [[Mind_Skill_Tree|Mind tree skills]] are learned in the [[Lut Gholein]] monastery through years of training. For the most part they are offensive magic spells dealing different types of elemental damage. Some of the more unique mind skills involve the enemy's current mana in the damage calculation, dealing more damage when the target is low on mana and/or has a large maximum mana.  &lt;br /&gt;
Mind skills can be divided into 4 catagories: &lt;br /&gt;
**Mana Stealing&lt;br /&gt;
**Mana Manipulation&lt;br /&gt;
**Magic Damage (often based on enemy mana)&lt;br /&gt;
**Elemental Damage&lt;br /&gt;
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* Tier 1 Skills&lt;br /&gt;
** [[Mana Burn]](Passive) Gives your melee attacks a mana steal ability. Higher levels increase mana stolen.&lt;br /&gt;
** [[Mana Bolt]] Shoots a bolt which damages enemy's mana instead of health.&lt;br /&gt;
** [[Mana Flare]] shoots 3 bolts that deal magic damage. Inflicts slightly greater damage when enemy is low on mana and/or has a large maximum mana. Higher levels increase number of bolts.&lt;br /&gt;
** [[Frost Shards]] Launches several low damage ice bolts&lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** [[Mana Chain]] A ranged attack which connects the zealot to an enemy, stealing mana over time. &lt;br /&gt;
** [[Blood Mana]] A curse which swaps an enemy's mana and health for the duration. (Exactly like the harpies in dii)&lt;br /&gt;
** [[Mana Blast]] This is THE zealot skill. Inflicts damage that is multiplied by enemies maximum mana minus their current mana. Will still do damage if the enemy has full mana, though it works best against enemies with large mana pools who are currently low on mana. In such a case the damage would likely kill in one hit. Deals magic damage and has a medium area effect.&lt;br /&gt;
** [[Sandstorm]] Whips up a sandstorm which surrounds the zealot for a few seconds, giving a chance to deflect ranged attacks and physically damaging enemies that get too close. &lt;br /&gt;
* Tier III Skills (10 points required in Mind Skill Tree)&lt;br /&gt;
** [[Mana Vortex]] Creates an area of effect at chosen location with mana steal&lt;br /&gt;
** [[Mana Share]] expel all your current mana, spreading it evenly between nearby allies.&lt;br /&gt;
** [[Fizzle]] Strikes all nearby enemies instantly with mana below 50% dealing massive magic damage. Spell has a 2 second cooldown period. Higher levels increase damage and enemy mana percent required with 75% as a cap.&lt;br /&gt;
** [[Ion Blast]] a ranged lightning attack which shoots out charged bolts when it collides with the enemy or obstacles.&lt;br /&gt;
* Tier IV Skills (15 points required in Mind Skill Tree)&lt;br /&gt;
** [[Spellbreaker]] A nova type spell that greatly damages the mana of all enemies it hits. (Does not have mana steal.)&lt;br /&gt;
** [[Holy Fire]] launches tendrils of fire in the direction the zealot is facing. (Exactly like Diablo's fire attack in dii)&lt;br /&gt;
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&amp;lt;!-- ==Development==&lt;br /&gt;
''Mention when the class was revealed, and any other changes that has been made to the class during development. Any general changes to all classes you can add to the [[skill]]s article.'' --&amp;gt;&lt;br /&gt;
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&amp;lt;!-- ==Trivia==&lt;br /&gt;
''Hide this section unless there really is some trivia about the class. Add the class to the [[:Category:Trivia]] category as well if you add info here.'' --&amp;gt;&lt;br /&gt;
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&amp;lt;!-- ==Media==&lt;br /&gt;
''Use this as-is, but replace appropriate text. Just change &amp;quot;Wizard&amp;quot; to the class name below to update the gallery links. If the class has no images in gallery, just hide this entire section.''&lt;br /&gt;
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You can find pictures in the Diablo 3 screenshot and picture gallery:&lt;br /&gt;
* [http://www.diii.net/gallery/ Diablo 3 screenshots and pictures]&lt;br /&gt;
* [http://www.diii.net/gallery/showgallery.php?cat=all&amp;amp;si=Wizard Wizard-specific gallery contents] --&amp;gt;&lt;br /&gt;
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&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Female_Zealot.jpg|Female Zealot&lt;br /&gt;
Image:Male_Zealot.jpg|Male Zealot&lt;br /&gt;
Image:Zea-manaBlast1.jpg|Mana Blast&lt;br /&gt;
Image:Zea-magicalDefence1.jpg|Magical Defence&lt;br /&gt;
Image:Zea-manifest1.jpg|Manifest&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
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==References==&lt;br /&gt;
If you like my class idea, please leave a comment on the discussion page. Just click the discussion tab at the top of this page and then the edit tab to leave a comment.&lt;br /&gt;
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{{Class navbox floor}}&lt;/div&gt;</summary>
		<author><name>Sinbadass</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Fanmade:Zealot&amp;diff=10474</id>
		<title>Fanmade:Zealot</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Fanmade:Zealot&amp;diff=10474"/>
				<updated>2009-07-12T22:07:54Z</updated>
		
		<summary type="html">&lt;p&gt;Sinbadass: /* Zealot Skills */&lt;/p&gt;
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&lt;div&gt;The '''Zealot''' uses physical [[melee]] attacks and magic skills to deal damage and can shapeshift into a powerful [[ranged]] [[caster]].&lt;br /&gt;
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{{fanclass|'''Sinbadass'''}}&lt;br /&gt;
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==Background==&lt;br /&gt;
{{Classbox&lt;br /&gt;
|game= Diablo III&lt;br /&gt;
|portrait= Male_Zealot.jpg&lt;br /&gt;
|portrait-width= 200px&lt;br /&gt;
|name= Zealot&lt;br /&gt;
|classtype= fanclass &lt;br /&gt;
|role= [[Melee]], [[Caster]]&lt;br /&gt;
|attrib= [[Dexterity]]&lt;br /&gt;
&amp;lt;!-- Class Skills --&amp;gt;&lt;br /&gt;
|skilltree1= Soul Skill Tree&lt;br /&gt;
|skilltree2= Body Skill Tree&lt;br /&gt;
|skilltree3= Mind Skill Tree&lt;br /&gt;
&amp;lt;!-- Background --&amp;gt;&lt;br /&gt;
|origin= [[Lut Gholein]]&lt;br /&gt;
|affiliation= None &lt;br /&gt;
|friends= None&lt;br /&gt;
|foes= None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===War of the Gods===&lt;br /&gt;
Long ago, a war between the forces of heaven and hell was waged over the rulership of Sanctuary. Human [[acolyte]]s - ancestors of the zealot order fought on the side of the angels and the forces of heaven. Dark [[heretic]]s from the north fought alongside the demons. It was these heretics who would scour the battlefield capturing the essences of the fallen angels in [[Soulstone]]s denying them death. The war ended with neither side claiming our world, as the gates between Sanctuary and the greater planes were sealed by a small band of human freedom fighters. &lt;br /&gt;
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===Discovery of the Soulstones===&lt;br /&gt;
A thousand years passed and a party of [[acolyte]]s led by [[Shia Koran]] discover a cache of [[Soulstone]]s while raiding the derelict stronghold of the dark [[heretic]]s. Unaware of the torment endured by the angels over the last millennium, Koran decided to free his trapped masters. Selecting a large Soulstone, he opened himself as a channel for the soul to pass through. The being that was once an angel manifested fully within Koran, with chaotic fury clearly etched on its celestial features. Carnage ensued as the acolytes sought to banish the creature with full knowledge that doing so would also destroy their leader. Few acolytes survived the banishment ritual amidst the creature's devastation. [[Augus Moriden]] announced himself the new leader of the acolytes, and selecting a very small Soulstone, tentatively attempted to draw a small amount of the angel essence into himself. The resulting form scorched his left arm with an intense white fire and burned his eyes, but with a strong willpower he found he could control the form.&lt;br /&gt;
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===Present===&lt;br /&gt;
Through this discovery, the [[acolyte]]s became what we now know as the Zealots. Warrior monks fighting with sword and sorcery, and when necessary - the chaotic powers of insane angels!&lt;br /&gt;
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==Class Design==&lt;br /&gt;
In general, zealots excel against magic users, stand equal to most melee opponents but fail miserably when facing ranged attackers. There are several key builds for Zealots, and combinations are also viable.&lt;br /&gt;
&lt;br /&gt;
These are: &lt;br /&gt;
* Melee Zealot&lt;br /&gt;
* Mana Burn Zealot&lt;br /&gt;
* PvM Zealot&lt;br /&gt;
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===Melee Zealot===&lt;br /&gt;
Typical melee zealots weild 2-handed-swords (or dual-wield) as a shield is unnecessary. This is because zealot's are not afraid of using the maimed left arm they recieve from manifesting, and will even use it to block enemy attacks! The bandages they use to staunch the bloodied wounds and burns are usually wrapped thick, thus giving a decent protection against physical attacks and replacing a shield. When combined with a zealot's already high dexterity, this will gives a good block rate. Melee zealots mostly concentrate on the body skill tree and therefore do not require alot of mana.&lt;br /&gt;
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===Mana Burn Zealot===&lt;br /&gt;
Mana burn zealots, or &amp;quot;Mage Slayers&amp;quot; specialize in skills like &amp;quot;Mana Burn&amp;quot;(Passive) and &amp;quot;Mana Blast&amp;quot; to deliver damage to enemies based on their current mana minus their maximum mana. This build is also the most viable for PvP, especially against [[Witchdoctor]]s and [[Wizard]]s who usually rely on a relatively large mana pool.&lt;br /&gt;
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===PvM Zealot===&lt;br /&gt;
This build is best suited for single player or soloing, where you want all your bases covered in case you run up against (inevitable) immunes. This build focuses mostly on the Soul skill tree, especailly the Manifest skill, and skills which increase your attacks and  survivability while in this state. This build often uses the elemental spells from the mind tree. Good solid damage output is the key.&lt;br /&gt;
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==Weaknesses==&lt;br /&gt;
Zealots certainly do have their flaws. One such is that they are quite susceptable to ranged attacks. Many of their attack skills involve sprinting at the enemy which leaves them very vulnerable to attacks. Also they have relatively low Health and Defence, which can be accomodated for by investing skill points in such skills as [[Endure]] and magical defence/resistance. These skills however do not increase your survival chances by much when facing ranged attackers. Manifest form only gives them an easier target, as you move slower and are somewhat larger, but at least it gives you some nifty new ranged attacks to fight fire (or more appropriately - arrows), with fire! One skill which helps against ranged attacks is [[Sandstorm]] which will flick arrows away if it is timed properly, or you could simply run in circles...&lt;br /&gt;
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==Items==&lt;br /&gt;
Zealot equipment tends to rely less on strength and more on dexterity in order to equip. Zealots can duel weild.&lt;br /&gt;
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===Armour===&lt;br /&gt;
Zealots tend to equip light armour types made from fabric and/or leather. They rarely equip anything heavier than chainmail due to the wasteful strength requirements. Also light armour allows for fastest run/walk which is important for melee characters. Zealots have the passive skill [[Endure]], which directly adds to defence and helps make up for the lack of defence provided by light armour. &lt;br /&gt;
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===Weapons===&lt;br /&gt;
Zealots usually weild Scimitars, Falchions, Sabers and 2-handed-swords which rely less on strength, and more on dexterity. They are also capable of duel weilding. New Zealot characters begin the game weilding a plain scimitar.&lt;br /&gt;
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===Miscellaneous===&lt;br /&gt;
Zealots can also equip the new class specific item [[Soustone Chain]] Which is a requirment for manifestation. New Zealot characters begin the game wearing soulstone chains that give +1 to Manifest.&lt;br /&gt;
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==Attributes and Skills==&lt;br /&gt;
Zealots rely on [[dexterity]] for damage unlike other [[melee]] classes which rely on [[strength]]. Strength still plays a minor role in base damage and also increases [[life]], but not as much as increasing [[vitality]] would. Strength should only be increased enough to equip the heavy two-handed-swords zealot's seem to love so much. Next important is [[willpower]] for [[mana]] - which acts like health while the Zealot is in manifest form and obviously allows casting of spells. And then there is vitality, which should definitely get a stat point or two every time you level up.&lt;br /&gt;
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===Attributes===&lt;br /&gt;
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====Starting Attributes====&lt;br /&gt;
*'''[[Strength]]:''' 7&lt;br /&gt;
*'''[[Dexterity]]:''' 15&lt;br /&gt;
*'''[[Vitality]]:''' 10&lt;br /&gt;
*'''[[Willpower]]:''' 8&lt;br /&gt;
*'''[[Life]]:''' 25&lt;br /&gt;
*'''[[Mana]]:''' 35&lt;br /&gt;
*'''[[Stamina]]:''' 30&lt;br /&gt;
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====Attribute Increase/Level====&lt;br /&gt;
*'''[[Strength]]:''' 1.5&lt;br /&gt;
*'''[[Dexterity]]:''' 2.5&lt;br /&gt;
*'''[[Vitality]]:''' 2&lt;br /&gt;
*'''[[Willpower]]:''' 1.5&lt;br /&gt;
*'''[[Life]]:''' 2.5&lt;br /&gt;
*'''[[Mana]]:''' 3.5&lt;br /&gt;
*'''[[Stamina]]:''' 3&lt;br /&gt;
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===Zealot Skills===&lt;br /&gt;
Zealot skills can be describes as eclectic, with a vast array to choose from. Some work well together, others don't. The skills are what make this class so fun, especially manifest and those that enhance it. There are skills for beginner players, such as the passive and defensive skills in the Body tree. Then there are skills for more strategic players, such as those in the Mind tree, which do more damage when the target is low on mana and/or has a large maximum mana pool, and ofcourse offensive elemental skills for blowing stuff up.&lt;br /&gt;
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The [[Zealot skill]]s are arranged into to three distinctive skill tree categories:&lt;br /&gt;
* [[Soul_Skill_Tree|Soul]]&lt;br /&gt;
* [[Body_Skill_Tree|Body]]&lt;br /&gt;
* [[Mind_Skill_Tree|Mind]]&lt;br /&gt;
All three trees have a combination of active and passive skills. Active skills are used in combat, while the passive skills boost or change the behaviour of the active skills.&lt;br /&gt;
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====Soul Skills====&lt;br /&gt;
[[Image:Zea-manifest1.jpg|thumb|left|150px|[[Manifest]]]]&lt;br /&gt;
The [[Soul_Skill_Tree|Soul tree skills]] are drawn from the crystal the [[Zealot]] wears on a chain around his neck. These crystals are actually [[Soulstone]]s containing the tortured souls of angels trapped for all eternity. Through training and discipline the [[Zealot]] learns to draw out just enough of the angel's essence to empower himself without being fully possessed by the chaotic being trapped within.&lt;br /&gt;
Soul skills can be divided into 4 catagories: &lt;br /&gt;
**Summoning&lt;br /&gt;
**Sight&lt;br /&gt;
**Wings&lt;br /&gt;
**Flesh&lt;br /&gt;
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&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
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* Tier 1 Skills&lt;br /&gt;
** [[Manifest]] Shapeshift into a celestial being with the aid of a [[soulstone chain]]. Higher levels increase statistics and raises the cap on related skills. requires that a soulstone chain be equiped&lt;br /&gt;
** [[Brighteye]](Passive) Increases light radius and attack rating while in manifest form.&lt;br /&gt;
** [[Levitation]](Passive) Every level increases the range weapons require to hit you while in manifest form, and also allows you to navigate terrain with less obstacle collisions.&lt;br /&gt;
** [[Living Flame]](Passive) Your left arm becomes engulfed in an intense flame which deals magic damage every time you block melee attacks in Manifest form. &lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** [[Mind Lapse]] an active skill which allows the tainted angel to momentarily control your manifest form, dealing increased damage. Higher levels increase duration and attack damage. Low levels mhave a chance to attack allied characters and minions.&lt;br /&gt;
** [[Inner Fire]](Passive) Greatly increases mana regeneration while in manifest form.&lt;br /&gt;
** [[Tendrils of Incense]](Passive) Gives you [[Tyrael]] wings while in manifest form, which deal magic damage to nearby enemies.&lt;br /&gt;
** [[Burning Blade]] Invokes a small amount of angel essence to cover your blade with white fire, dealing bonus magic damage. This is a &amp;quot;per attack&amp;quot; skill similar to Amazon's Charged Strike, and does not require the zealot to be in Manifest form. &lt;br /&gt;
* Tier III Skills (10 points required in Soul Skill Tree)&lt;br /&gt;
** [[Summon Wisp]] Summons a spirit from the heavens to aid you. Higher levels increase duration and every 5 levels allows another Wisp &lt;br /&gt;
** [[Divine Visage]](Passive) Gives you an aura while in manifest form which increases the attack rate of nearby allied characters and minions. &lt;br /&gt;
** [[Ascension]] Fly to target location, level increases flight distance. Does not require manifest form, but flight can be continued/altered during mid-flight while in manifest form.&lt;br /&gt;
** [[Tempered Flesh]](Passive) Increases block rate, does not require manifest form. Recieves synergy from Living flame skill.&lt;br /&gt;
* Tier IV Skills (15 points required in Soul Skill Tree)&lt;br /&gt;
** [[Summon Angel]] Summons an angel to fight by your side. Angels have the same statistics to your own manifest form, but look a bit more holy {as apposed to the abomination you resemble). Does not require manifest form. Higher levels increase duration&lt;br /&gt;
** [[Holy Fire Mastery]] Works in the same way as sorceress' elemental masteries by lowering enemy resistance to magic damage.&lt;br /&gt;
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====Body Skills====&lt;br /&gt;
[[Image:Zea-magicalDefence1.jpg|thumb|left|150px|[[Magical Defence]]]]&lt;br /&gt;
The [[Body_Skill_Tree|Body tree skills]] are derived from the fact that [[Zealot]]s are trained under the harshest conditions in the desert wastelands south of [[Lut Gholein]]. The harsh sun, the cruel night and the unpredictable sandstorms are just a few of the daily struggles a lesser man would not expect to survive.&lt;br /&gt;
The active body skill cost no mana, but often involve running at the enemy which lowers your block chance drastically and cannot be stopped unless you are hit during the sprint. skills that utilize sprint do cost stamina.&lt;br /&gt;
Body skills can be divided into 4 catagories: &lt;br /&gt;
**Endurance&lt;br /&gt;
**Evasion&lt;br /&gt;
**Fast Attacks (usually require stamina)&lt;br /&gt;
**Power Attacks (often require good timing)&lt;br /&gt;
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&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
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* Tier 1 Skills&lt;br /&gt;
** [[Magical Resistance]](Passive) Each level adds 1 point to fire and cold resistance and .25 to lightning, poison and magic resistance&lt;br /&gt;
** [[Dodge]](Passive) Gives a chance to avoid melee attacks (exactly the same as Amazon)&lt;br /&gt;
** [[Sprint Attack]] sprint at an enemy to deliver a knockback blow. sprint speed depends on faster run/walk and armour weight. no mana cost.&lt;br /&gt;
** [[Blade Mastery]](Passive) Each level increases attack rating and damage inflicted by swords, daggers and axes. effect is doubled for scimitars, cutlasses, falchions, sabers and other curve bladed swords.&lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** [[Magical Defence]](Passive) each level reduces damage taken from spells by .5&lt;br /&gt;
** [[Avoid]](Passive) Gives a chance to avoid ranged attacks. (exactly the same as Amazon)&lt;br /&gt;
** [[Blink Strike]] sprint behind enemy and strike from behind. cannot be blocked and has a chance to open wounds. sprint speed depends on faster run/walk and armour weight. no mana cost.&lt;br /&gt;
** [[Parry]] momentarily gives an increased chance to block melee attacks, inflicting great damage if the block is successful. Timing this move right before you are hit by an enemy melee attack is essential. no mana cost.&lt;br /&gt;
* Tier III Skills (10 points required in Body Skill Tree)&lt;br /&gt;
** [[Endure]](Passive) Increases defence (which helps makes up for zealot's typical light armour choice.)&lt;br /&gt;
** [[Evade]](Passive) Gives a chance to evade melee and ranged attacks even while running/walking (exactly the same as Amazon)&lt;br /&gt;
** [[Lightning Assault]] A very fast combo attack which inflicts bonus lightning damage, has a small amount of knockback, a chance to open wounds and a chance to ignore target defence. The gap is closed with a short sprint every time enemy is knocked back.  &lt;br /&gt;
** [[Shield Breaker]] A melee attack that does not use sprint, but requires a short period of standing still without being hit before unleashing a single devastating attack which always hits (as long as the enemy hasn't moved out of range), ignores target defence and cannot be blocked. no mana cost.&lt;br /&gt;
* Tier IV Skills (15 points required in Body Skill Tree)&lt;br /&gt;
** [[Agility]](Passive) Increases run/walk speed, sprint speed and chance to dodge, avoid and evade&lt;br /&gt;
** [[Dedication]](Passive) Every level gives a chance to inflict critical hits or stun with every attack. Also increases the chance your attack skills will knockback, cannot be blocked, ignore target defence, open wounds.&lt;br /&gt;
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====Mind Skills====&lt;br /&gt;
[[Image:Zea-manaBlast1.jpg|thumb|left|150px|[[Mana Blast]]]]&lt;br /&gt;
The [[Mind_Skill_Tree|Mind tree skills]] are learned in the [[Lut Gholein]] monastery through years of training. For the most part they are offensive magic spells dealing different types of elemental damage. Some of the more unique mind skills involve the enemy's current mana in the damage calculation, dealing more damage when the target is low on mana and/or has a large maximum mana.  &lt;br /&gt;
Mind skills can be divided into 4 catagories: &lt;br /&gt;
**Mana Stealing&lt;br /&gt;
**Mana Manipulation&lt;br /&gt;
**Magic Damage (often based on enemy mana)&lt;br /&gt;
**Elemental Damage&lt;br /&gt;
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* Tier 1 Skills&lt;br /&gt;
** [[Mana Burn]](Passive) Gives your melee attacks a mana steal ability. Higher levels increase mana stolen.&lt;br /&gt;
** [[Mana Bolt]] Shoots a bolt which damages enemy's mana instead of health.&lt;br /&gt;
** [[Mana Flare]] shoots 3 bolts that deal magic damage. Inflicts slightly greater damage when enemy is low on mana and/or has a large maximum mana. Higher levels increase number of bolts.&lt;br /&gt;
** [[Frost Shards]] Launches several low damage ice bolts&lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** [[Mana Chain]] A ranged attack which connects the zealot to an enemy, stealing mana over time. &lt;br /&gt;
** [[Blood Mana]] A curse which swaps an enemy's mana and health for the duration. (Exactly like the harpies in dii)&lt;br /&gt;
** [[Mana Blast]] This is THE zealot skill. Inflicts damage that is multiplied by enemies maximum mana minus their current mana. Will still do damage if the enemy has full mana, though it works best against enemies with large mana pools who are currently low on mana. In such a case the damage would likely kill in one hit. Deals magic damage and has a medium area effect.&lt;br /&gt;
** [[Sandstorm]] Whips up a sandstorm which surrounds the zealot for a few seconds, giving a chance to deflect ranged attacks and physically damaging enemies that get too close. &lt;br /&gt;
* Tier III Skills (10 points required in Mind Skill Tree)&lt;br /&gt;
** [[Mana Vortex]] Creates an area of effect at chosen location with mana steal&lt;br /&gt;
** [[Mana Share]] expel all your current mana, spreading it evenly between nearby allies.&lt;br /&gt;
** [[Fizzle]] Strikes all nearby enemies instantly with mana below 50% dealing massive magic damage. Spell has a 2 second cooldown period. Higher levels increase damage and enemy mana percent required with 75% as a cap.&lt;br /&gt;
** [[Ion Blast]] a ranged lightning attack which shoots out charged bolts when it collides with the enemy or obstacles.&lt;br /&gt;
* Tier IV Skills (15 points required in Mind Skill Tree)&lt;br /&gt;
** [[Spellbreaker]] A nova type spell that greatly damages the mana of all enemies it hits. (Does not have mana steal.)&lt;br /&gt;
** [[Holy Fire]] launches tendrils of fire in the direction the zealot is facing. (Exactly like Diablo's fire attack in dii)&lt;br /&gt;
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&amp;lt;!-- ==Development==&lt;br /&gt;
''Mention when the class was revealed, and any other changes that has been made to the class during development. Any general changes to all classes you can add to the [[skill]]s article.'' --&amp;gt;&lt;br /&gt;
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&amp;lt;!-- ==Trivia==&lt;br /&gt;
''Hide this section unless there really is some trivia about the class. Add the class to the [[:Category:Trivia]] category as well if you add info here.'' --&amp;gt;&lt;br /&gt;
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&amp;lt;!-- ==Media==&lt;br /&gt;
''Use this as-is, but replace appropriate text. Just change &amp;quot;Wizard&amp;quot; to the class name below to update the gallery links. If the class has no images in gallery, just hide this entire section.''&lt;br /&gt;
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You can find pictures in the Diablo 3 screenshot and picture gallery:&lt;br /&gt;
* [http://www.diii.net/gallery/ Diablo 3 screenshots and pictures]&lt;br /&gt;
* [http://www.diii.net/gallery/showgallery.php?cat=all&amp;amp;si=Wizard Wizard-specific gallery contents] --&amp;gt;&lt;br /&gt;
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&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Female_Zealot.jpg|Female Zealot&lt;br /&gt;
Image:Male_Zealot.jpg|Male Zealot&lt;br /&gt;
Image:Zea-manaBlast1.jpg|Mana Blast&lt;br /&gt;
Image:Zea-magicalDefence1.jpg|Magical Defence&lt;br /&gt;
Image:Zea-manifest1.jpg|Manifest&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
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==References==&lt;br /&gt;
If you like my class idea, please leave a comment on the discussion page. Just click the discussion tab at the top of this page and then the edit tab to leave a comment.&lt;br /&gt;
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{{Class navbox floor}}&lt;/div&gt;</summary>
		<author><name>Sinbadass</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Fanmade:Zealot&amp;diff=10454</id>
		<title>Fanmade:Zealot</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Fanmade:Zealot&amp;diff=10454"/>
				<updated>2009-07-10T04:36:44Z</updated>
		
		<summary type="html">&lt;p&gt;Sinbadass: &lt;/p&gt;
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&lt;div&gt;The '''Zealot''' uses physical [[melee]] attacks and magic skills to deal damage and can shapeshift into a powerful [[ranged]] [[caster]].&lt;br /&gt;
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{{fanclass|'''Sinbadass'''}}&lt;br /&gt;
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==Background==&lt;br /&gt;
{{Classbox&lt;br /&gt;
|game= Diablo III&lt;br /&gt;
|portrait= Male_Zealot.jpg&lt;br /&gt;
|portrait-width= 200px&lt;br /&gt;
|name= Zealot&lt;br /&gt;
|classtype= fanclass &lt;br /&gt;
|role= [[Melee]], [[Caster]]&lt;br /&gt;
|attrib= [[Dexterity]]&lt;br /&gt;
&amp;lt;!-- Class Skills --&amp;gt;&lt;br /&gt;
|skilltree1= Soul Skill Tree&lt;br /&gt;
|skilltree2= Body Skill Tree&lt;br /&gt;
|skilltree3= Mind Skill Tree&lt;br /&gt;
&amp;lt;!-- Background --&amp;gt;&lt;br /&gt;
|origin= [[Lut Gholein]]&lt;br /&gt;
|affiliation= None &lt;br /&gt;
|friends= None&lt;br /&gt;
|foes= None&lt;br /&gt;
}}&lt;br /&gt;
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===War of the Gods===&lt;br /&gt;
Long ago, a war between the forces of heaven and hell was waged over the rulership of Sanctuary. Human [[acolyte]]s - ancestors of the zealot order fought on the side of the angels and the forces of heaven. Dark [[heretic]]s from the north fought alongside the demons. It was these heretics who would scour the battlefield capturing the essences of the fallen angels in [[Soulstone]]s denying them death. The war ended with neither side claiming our world, as the gates between Sanctuary and the greater planes were sealed by a small band of human freedom fighters. &lt;br /&gt;
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===Discovery of the Soulstones===&lt;br /&gt;
A thousand years passed and a party of [[acolyte]]s led by [[Shia Koran]] discover a cache of [[Soulstone]]s while raiding the derelict stronghold of the dark [[heretic]]s. Unaware of the torment endured by the angels over the last millennium, Koran decided to free his trapped masters. Selecting a large Soulstone, he opened himself as a channel for the soul to pass through. The being that was once an angel manifested fully within Koran, with chaotic fury clearly etched on its celestial features. Carnage ensued as the acolytes sought to banish the creature with full knowledge that doing so would also destroy their leader. Few acolytes survived the banishment ritual amidst the creature's devastation. [[Augus Moriden]] announced himself the new leader of the acolytes, and selecting a very small Soulstone, tentatively attempted to draw a small amount of the angel essence into himself. The resulting form scorched his left arm with an intense white fire and burned his eyes, but with a strong willpower he found he could control the form.&lt;br /&gt;
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===Present===&lt;br /&gt;
Through this discovery, the [[acolyte]]s became what we now know as the Zealots. Warrior monks fighting with sword and sorcery, and when necessary - the chaotic powers of insane angels!&lt;br /&gt;
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==Class Design==&lt;br /&gt;
In general, zealots excel against magic users, stand equal to most melee opponents but fail miserably when facing ranged attackers. There are several key builds for Zealots, and combinations are also viable.&lt;br /&gt;
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These are: &lt;br /&gt;
* Melee Zealot&lt;br /&gt;
* Mana Burn Zealot&lt;br /&gt;
* PvM Zealot&lt;br /&gt;
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===Melee Zealot===&lt;br /&gt;
Typical melee zealots weild 2-handed-swords (or dual-wield) as a shield is unnecessary. This is because zealot's are not afraid of using the maimed left arm they recieve from manifesting, and will even use it to block enemy attacks! The bandages they use to staunch the bloodied wounds and burns are usually wrapped thick, thus giving a decent protection against physical attacks and replacing a shield. When combined with a zealot's already high dexterity, this will gives a good block rate. Melee zealots mostly concentrate on the body skill tree and therefore do not require alot of mana.&lt;br /&gt;
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===Mana Burn Zealot===&lt;br /&gt;
Mana burn zealots, or &amp;quot;Mage Slayers&amp;quot; specialize in skills like &amp;quot;Mana Burn&amp;quot;(Passive) and &amp;quot;Mana Blast&amp;quot; to deliver damage to enemies based on their current mana minus their maximum mana. This build is also the most viable for PvP, especially against [[Witchdoctor]]s and [[Wizard]]s who usually rely on a relatively large mana pool.&lt;br /&gt;
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===PvM Zealot===&lt;br /&gt;
This build is best suited for single player or soloing, where you want all your bases covered in case you run up against (inevitable) immunes. This build focuses mostly on the Soul skill tree, especailly the Manifest skill, and skills which increase your attacks and  survivability while in this state. This build often uses the elemental spells from the mind tree. Good solid damage output is the key.&lt;br /&gt;
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==Weaknesses==&lt;br /&gt;
Zealots certainly do have their flaws. One such is that they are quite susceptable to ranged attacks. Many of their attack skills involve sprinting at the enemy which leaves them very vulnerable to attacks. Also they have relatively low Health and Defence, which can be accomodated for by investing skill points in such skills as [[Endure]] and magical defence/resistance. These skills however do not increase your survival chances by much when facing ranged attackers. Manifest form only gives them an easier target, as you move slower and are somewhat larger, but at least it gives you some nifty new ranged attacks to fight fire (or more appropriately - arrows), with fire! One skill which helps against ranged attacks is [[Sandstorm]] which will flick arrows away if it is timed properly, or you could simply run in circles...&lt;br /&gt;
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==Items==&lt;br /&gt;
Zealot equipment tends to rely less on strength and more on dexterity in order to equip. Zealots can duel weild.&lt;br /&gt;
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===Armour===&lt;br /&gt;
Zealots tend to equip light armour types made from fabric and/or leather. They rarely equip anything heavier than chainmail due to the wasteful strength requirements. Also light armour allows for fastest run/walk which is important for melee characters. Zealots have the passive skill [[Endure]], which directly adds to defence and helps make up for the lack of defence provided by light armour. &lt;br /&gt;
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===Weapons===&lt;br /&gt;
Zealots usually weild Scimitars, Falchions, Sabers and 2-handed-swords which rely less on strength, and more on dexterity. They are also capable of duel weilding. New Zealot characters begin the game weilding a plain scimitar.&lt;br /&gt;
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===Miscellaneous===&lt;br /&gt;
Zealots can also equip the new class specific item [[Soustone Chain]] Which is a requirment for manifestation. New Zealot characters begin the game wearing soulstone chains that give +1 to Manifest.&lt;br /&gt;
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==Attributes and Skills==&lt;br /&gt;
Zealots rely on [[dexterity]] for damage unlike other [[melee]] classes which rely on [[strength]]. Strength still plays a minor role in base damage and also increases [[life]], but not as much as increasing [[vitality]] would. Strength should only be increased enough to equip the heavy two-handed-swords zealot's seem to love so much. Next important is [[willpower]] for [[mana]] - which acts like health while the Zealot is in manifest form and obviously allows casting of spells. And then there is vitality, which should definitely get a stat point or two every time you level up.&lt;br /&gt;
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===Attributes===&lt;br /&gt;
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====Starting Attributes====&lt;br /&gt;
*'''[[Strength]]:''' 7&lt;br /&gt;
*'''[[Dexterity]]:''' 15&lt;br /&gt;
*'''[[Vitality]]:''' 10&lt;br /&gt;
*'''[[Willpower]]:''' 8&lt;br /&gt;
*'''[[Life]]:''' 25&lt;br /&gt;
*'''[[Mana]]:''' 35&lt;br /&gt;
*'''[[Stamina]]:''' 30&lt;br /&gt;
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====Attribute Increase/Level====&lt;br /&gt;
*'''[[Strength]]:''' 1.5&lt;br /&gt;
*'''[[Dexterity]]:''' 2.5&lt;br /&gt;
*'''[[Vitality]]:''' 2&lt;br /&gt;
*'''[[Willpower]]:''' 1.5&lt;br /&gt;
*'''[[Life]]:''' 2.5&lt;br /&gt;
*'''[[Mana]]:''' 3.5&lt;br /&gt;
*'''[[Stamina]]:''' 3&lt;br /&gt;
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===Zealot Skills===&lt;br /&gt;
Zealot skills can be describes as eclectic, with a vast array to choose from. Some work well together, others don't. The skills are what make this class so fun, especially manifest and those that enhance it. There are skills for beginner players, such as the passive and defensive skills in the Body tree. Then there are skills for more strategic players, such as those in the Mind tree, which do more damage when the target is low on mana and/or has a large maximum mana pool, and ofcourse offensive elemental skills for blowing stuff up.&lt;br /&gt;
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The [[Zealot skill]]s are arranged into to three distinctive skill tree categories:&lt;br /&gt;
* [[Soul_Skill_Tree|Soul]]&lt;br /&gt;
* [[Body_Skill_Tree|Body]]&lt;br /&gt;
* [[Mind_Skill_Tree|Mind]]&lt;br /&gt;
All three trees have a combination of active and passive skills. Active skills are used in combat, while the passive skills boost or change the behaviour of the active skills.&lt;br /&gt;
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====Soul Skills====&lt;br /&gt;
[[Image:Zea-manifest1.jpg|thumb|left|150px|[[Manifest]]]]&lt;br /&gt;
The [[Soul_Skill_Tree|Soul tree skills]] are drawn from the crystal the [[Zealot]] wears on a chain around his neck. These crystals are actually [[Soulstone]]s containing the tortured souls of angels trapped for all eternity. Through training and discipline the [[Zealot]] learns to draw out just enough of the angel's essence to empower himself without being fully possessed by the chaotic being trapped within.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
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* Tier 1 Skills&lt;br /&gt;
** [[Manifest]] Shapeshift into a celestial being with the aid of a [[soulstone chain]]. Higher levels increase statistics and raises the cap on related skills. requires that a soulstone chain be equiped&lt;br /&gt;
** [[Brighteye]](Passive) Increases light radius and attack rating while in manifest form.&lt;br /&gt;
** [[Levitation]](Passive) Every level increases the range weapons require to hit you while in manifest form, and also allows you to navigate terrain with less obstacle collisions.&lt;br /&gt;
** [[Living Flame]](Passive) Your left arm becomes engulfed in an intense flame which deals magic damage every time you block melee attacks in Manifest form. &lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** [[Mind Lapse]] an active skill which allows the tainted angel to momentarily control your manifest form, dealing increased damage. Higher levels increase duration and attack damage. Low levels mhave a chance to attack allied characters and minions.&lt;br /&gt;
** [[Inner Fire]](Passive) Greatly increases mana regeneration while in manifest form.&lt;br /&gt;
** [[Tendrils of Incense]](Passive) Gives you [[Tyrael]] wings while in manifest form, which deal magic damage to nearby enemies.&lt;br /&gt;
** [[Burning Blade]] Invokes a small amount of angel essence to cover your blade with white fire, dealing bonus magic damage. This is a &amp;quot;per attack&amp;quot; skill similar to Amazon's Charged Strike, and does not require the zealot to be in Manifest form. &lt;br /&gt;
* Tier III Skills (10 points required in Soul Skill Tree)&lt;br /&gt;
** [[Summon Wisp]] Summons a spirit from the heavens to aid you. Higher levels increase duration and every 5 levels allows another Wisp &lt;br /&gt;
** [[Divine Visage]](Passive) Gives you an aura while in manifest form which increases the attack rate of nearby allied characters and minions. &lt;br /&gt;
** [[Ascension]] Fly to target location, level increases flight distance. Does not require manifest form, but flight can be continued/altered during mid-flight while in manifest form.&lt;br /&gt;
** [[Tempered Flesh]](Passive) Increases block rate, does not require manifest form. Recieves synergy from Living flame skill.&lt;br /&gt;
* Tier IV Skills (15 points required in Soul Skill Tree)&lt;br /&gt;
** [[Summon Angel]] Summons an angel to fight by your side. Angels have the same statistics to your own manifest form, but look a bit more holy {as apposed to the abomination you resemble). Does not require manifest form. Higher levels increase duration&lt;br /&gt;
** [[Holy Fire Mastery]] Works in the same way as sorceress' elemental masteries by lowering enemy resistance to magic damage.&lt;br /&gt;
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====Body Skills====&lt;br /&gt;
[[Image:Zea-magicalDefence1.jpg|thumb|left|150px|[[Magical Defence]]]]&lt;br /&gt;
The [[Body_Skill_Tree|Body tree skills]] are derived from the fact that [[Zealot]]s are trained under the harshest conditions in the desert wastelands south of [[Lut Gholein]]. The harsh sun, the cruel night and the unpredictable sandstorms are just a few of the daily struggles a lesser man would not expect to survive.&lt;br /&gt;
The active body skill cost no mana, but often involve running at the enemy which lowers your block chance drastically and cannot be stopped unless you are hit during the sprint. skills that utilize sprint do cost stamina.&lt;br /&gt;
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* Tier 1 Skills&lt;br /&gt;
** [[Magical Resistance]](Passive) Each level adds 1 point to fire and cold resistance and .25 to lightning, poison and magic resistance&lt;br /&gt;
** [[Dodge]](Passive) Gives a chance to avoid melee attacks (exactly the same as Amazon)&lt;br /&gt;
** [[Sprint Attack]] sprint at an enemy to deliver a knockback blow. sprint speed depends on faster run/walk and armour weight. no mana cost.&lt;br /&gt;
** [[Blade Mastery]](Passive) Each level increases attack rating and damage inflicted by swords, daggers and axes. effect is doubled for scimitars, cutlasses, falchions, sabers and other curve bladed swords.&lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** [[Magical Defence]](Passive) each level reduces damage taken from spells by .5&lt;br /&gt;
** [[Avoid]](Passive) Gives a chance to avoid ranged attacks. (exactly the same as Amazon)&lt;br /&gt;
** [[Blink Strike]] sprint behind enemy and strike from behind. cannot be blocked and has a chance to open wounds. sprint speed depends on faster run/walk and armour weight. no mana cost.&lt;br /&gt;
** [[Parry]] momentarily gives an increased chance to block melee attacks, inflicting great damage if the block is successful. Timing this move right before you are hit by an enemy melee attack is essential. no mana cost.&lt;br /&gt;
* Tier III Skills (10 points required in Body Skill Tree)&lt;br /&gt;
** [[Endure]](Passive) Increases defence (which helps makes up for zealot's typical light armour choice.)&lt;br /&gt;
** [[Evade]](Passive) Gives a chance to evade melee and ranged attacks even while running/walking (exactly the same as Amazon)&lt;br /&gt;
** [[Lightning Assault]] A very fast combo attack which inflicts bonus lightning damage, has a small amount of knockback, a chance to open wounds and a chance to ignore target defence. The gap is closed with a short sprint every time enemy is knocked back.  &lt;br /&gt;
** [[Shield Breaker]] A melee attack that does not use sprint, but requires a short period of standing still without being hit before unleashing a single devastating attack which always hits (as long as the enemy hasn't moved out of range), ignores target defence and cannot be blocked. no mana cost.&lt;br /&gt;
* Tier IV Skills (15 points required in Body Skill Tree)&lt;br /&gt;
** [[Agility]](Passive) Increases run/walk speed, sprint speed and chance to dodge, avoid and evade&lt;br /&gt;
** [[Dedication]](Passive) Every level gives a chance to inflict critical hits or stun with every attack. Also increases the chance your attack skills will knockback, cannot be blocked, ignore target defence, open wounds.&lt;br /&gt;
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====Mind Skills====&lt;br /&gt;
[[Image:Zea-manaBlast1.jpg|thumb|left|150px|[[Mana Blast]]]]&lt;br /&gt;
The [[Mind_Skill_Tree|Mind tree skills]] are learned in the [[Lut Gholein]] monastery through years of training. For the most part they are offensive magic spells dealing different types of elemental damage. Some of the more unique mind skills involve the enemy's current mana in the damage calculation, dealing more damage when the target is low on mana and/or has a large maximum mana.  &lt;br /&gt;
Mind skills can be divided into 4 catagories: &lt;br /&gt;
**Mana stealing&lt;br /&gt;
**Mana manipulation&lt;br /&gt;
**Magic damage (often based on enemy mana)&lt;br /&gt;
**Elemental damage&lt;br /&gt;
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* Tier 1 Skills&lt;br /&gt;
** [[Mana Burn]](Passive) Gives your melee attacks a mana steal ability. Higher levels increase mana stolen.&lt;br /&gt;
** [[Mana Bolt]] Shoots a bolt which damages enemy's mana instead of health.&lt;br /&gt;
** [[Mana Flare]] shoots 3 bolts that deal magic damage. Inflicts slightly greater damage when enemy is low on mana and/or has a large maximum mana. Higher levels increase number of bolts.&lt;br /&gt;
** [[Frost Shards]] Launches several low damage ice bolts&lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** [[Mana Chain]] A ranged attack which connects the zealot to an enemy, stealing mana over time. &lt;br /&gt;
** [[Blood Mana]] A curse which swaps an enemy's mana and health for the duration. (Exactly like the harpies in dii)&lt;br /&gt;
** [[Mana Blast]] This is THE zealot skill. Inflicts damage that is multiplied by enemies maximum mana minus their current mana. Will still do damage if the enemy has full mana, though it works best against enemies with large mana pools who are currently low on mana. In such a case the damage would likely kill in one hit. Deals magic damage and has a medium area effect.&lt;br /&gt;
** [[Sandstorm]] Whips up a sandstorm which surrounds the zealot for a few seconds, giving a chance to deflect ranged attacks and physically damaging enemies that get too close. &lt;br /&gt;
* Tier III Skills (10 points required in Mind Skill Tree)&lt;br /&gt;
** [[Mana Vortex]] Creates an area of effect at chosen location with mana steal&lt;br /&gt;
** [[Mana Share]] expel all your current mana, spreading it evenly between nearby allies.&lt;br /&gt;
** [[Fizzle]] Strikes all nearby enemies instantly with mana below 50% dealing massive magic damage. Spell has a 2 second cooldown period. Higher levels increase damage and enemy mana percent required with 75% as a cap.&lt;br /&gt;
** [[Ion Blast]] a ranged lightning attack which shoots out charged bolts when it collides with the enemy or obstacles.&lt;br /&gt;
* Tier IV Skills (15 points required in Mind Skill Tree)&lt;br /&gt;
** [[Spellbreaker]] A nova type spell that greatly damages the mana of all enemies it hits. (Does not have mana steal.)&lt;br /&gt;
** [[Holy Fire]] launches tendrils of fire in the direction the zealot is facing. (Exactly like Diablo's fire attack in dii)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==Development==&lt;br /&gt;
''Mention when the class was revealed, and any other changes that has been made to the class during development. Any general changes to all classes you can add to the [[skill]]s article.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==Trivia==&lt;br /&gt;
''Hide this section unless there really is some trivia about the class. Add the class to the [[:Category:Trivia]] category as well if you add info here.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==Media==&lt;br /&gt;
''Use this as-is, but replace appropriate text. Just change &amp;quot;Wizard&amp;quot; to the class name below to update the gallery links. If the class has no images in gallery, just hide this entire section.''&lt;br /&gt;
&lt;br /&gt;
You can find pictures in the Diablo 3 screenshot and picture gallery:&lt;br /&gt;
* [http://www.diii.net/gallery/ Diablo 3 screenshots and pictures]&lt;br /&gt;
* [http://www.diii.net/gallery/showgallery.php?cat=all&amp;amp;si=Wizard Wizard-specific gallery contents] --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Female_Zealot.jpg|Female Zealot&lt;br /&gt;
Image:Male_Zealot.jpg|Male Zealot&lt;br /&gt;
Image:Zea-manaBlast1.jpg|Mana Blast&lt;br /&gt;
Image:Zea-magicalDefence1.jpg|Magical Defence&lt;br /&gt;
Image:Zea-manifest1.jpg|Manifest&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
If you like my class idea, please leave a comment on the discussion page. Just click the discussion tab at the top of this page and then the edit tab to leave a comment.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Class navbox floor}}&lt;/div&gt;</summary>
		<author><name>Sinbadass</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Fanmade:Zealot&amp;diff=10453</id>
		<title>Fanmade:Zealot</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Fanmade:Zealot&amp;diff=10453"/>
				<updated>2009-07-09T23:52:24Z</updated>
		
		<summary type="html">&lt;p&gt;Sinbadass: /* Mind Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Zealot''' uses physical [[melee]] attacks and magic skills to deal damage and can shapeshift into a powerful [[ranged]] [[caster]].&lt;br /&gt;
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{{fanclass|'''Sinbadass'''}}&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
{{Classbox&lt;br /&gt;
|game= Diablo III&lt;br /&gt;
|portrait= Male_Zealot.jpg&lt;br /&gt;
|portrait-width= 200px&lt;br /&gt;
|name= Zealot&lt;br /&gt;
|classtype= fanclass &lt;br /&gt;
|role= [[Melee]], [[Caster]]&lt;br /&gt;
|attrib= [[Dexterity]]&lt;br /&gt;
&amp;lt;!-- Class Skills --&amp;gt;&lt;br /&gt;
|skilltree1= Soul Skill Tree&lt;br /&gt;
|skilltree2= Body Skill Tree&lt;br /&gt;
|skilltree3= Mind Skill Tree&lt;br /&gt;
&amp;lt;!-- Background --&amp;gt;&lt;br /&gt;
|origin= [[Lut Gholein]]&lt;br /&gt;
|affiliation= None &lt;br /&gt;
|friends= None&lt;br /&gt;
|foes= None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===War of the Gods===&lt;br /&gt;
Long ago, a war between the forces of heaven and hell was waged over the rulership of Sanctuary. Human [[acolyte]]s - ancestors of the zealot order fought on the side of the angels and the forces of heaven. Dark [[heretic]]s from the north fought alongside the demons. It was these heretics who would scour the battlefield capturing the essences of the fallen angels in [[Soulstone]]s denying them death. The war ended with neither side claiming our world, as the gates between Sanctuary and the greater planes were sealed by a small band of human freedom fighters. &lt;br /&gt;
&lt;br /&gt;
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===Discovery of the Angel Soulstones===&lt;br /&gt;
A thousand years passed and a party of [[acolyte]]s led by [[Shia Koran]] discover a cache of [[Soulstone]]s while raiding the derelict stronghold of the dark [[heretic]]s. Unaware of the torment endured by the angels over the last millennium, Koran decided to free his trapped masters. Selecting a large Soulstone, he opened himself as a channel for the soul to pass through. The being that was once an angel manifested fully within Koran, with chaotic fury clearly etched on its celestial features. Carnage ensued as the acolytes sought to banish the creature with full knowledge that doing so would also destroy their leader. Few acolytes survived the banishment ritual amidst the creature's devastation. [[Augus Moriden]] announced himself the new leader of the acolytes, and selecting a very small Soulstone, tentatively attempted to draw a small amount of the angel essence into himself. The resulting form scorched his left arm with an intense white fire and burned his eyes, but with a strong willpower he found he could control the form.&lt;br /&gt;
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===Formation to Present Day===&lt;br /&gt;
Through this discovery, the [[acolyte]]s became what we now know as the Zealots. Warrior monks fighting with sword and sorcery, and when necessary - the chaotic powers of insane angels!&lt;br /&gt;
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==Class Design==&lt;br /&gt;
In general, zealots excel against magic users, stand equal to most melee opponents but fail miserably when facing ranged attackers. There are several key builds for Zealots, and combinations are also viable.&lt;br /&gt;
&lt;br /&gt;
These are: &lt;br /&gt;
* Melee Zealot&lt;br /&gt;
* Mana Burn Zealot&lt;br /&gt;
* PvM Zealot&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Melee Zealot===&lt;br /&gt;
Typical melee zealots weild 2-handed-swords (or dual-wield) as a shield is unnecessary. This is because zealot's are not afraid of using the maimed left arm they recieve from manifesting, and will even use it to block enemy attacks! The bandages they use to staunch the bloodied wounds and burns are usually wrapped thick, thus giving a decent protection against physical attacks and replacing a shield. When combined with a zealot's already high dexterity, this will gives a good block rate. &lt;br /&gt;
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===Mana Burn Zealot===&lt;br /&gt;
Mana burn zealots, or &amp;quot;Mage Slayers&amp;quot; specialize in skills like &amp;quot;Mana Burn&amp;quot;(Passive) and &amp;quot;Mana Blast&amp;quot; to deliver damage to enemies based on their current mana minus their maximum mana. This build is also the most viable for PvP, especially against [[Witchdoctor]]s and [[Wizard]]s who rely on a relatively large mana pool.&lt;br /&gt;
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&lt;br /&gt;
===PvM Zealot===&lt;br /&gt;
This build is best suited for single player or soloing, where you want all your bases covered in case you run up against (inevitable) immunes. This build focuses mostly on the Soul skill tree, especailly the Manifest skill, and skills which increase your attacks and  survivability while in this state. Good solid damage output is the key.&lt;br /&gt;
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==Weaknesses==&lt;br /&gt;
Zealots certainly do have their flaws. One such is that they are quite susceptable to ranged attacks. Many of their attack skills involve sprinting at the enemy which leaves them very vulnerable to attacks. Also they have relatively low Health and Defence, which can be accomodated for by investing skill points in such skills as [[Endure]] and magical defence/resistance. These skills however do not increase your survival chances by much when facing ranged attackers. Manifest form only gives them an easier target, as you move slower and are somewhat larger, but at least it gives you some nifty new ranged attacks to fight fire (or more appropriately - arrows), with fire! One skill which helps against ranged attacks is [[Sandstorm]] which will flick arrows away if it is timed properly, or you could simply run in circles...&lt;br /&gt;
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==Items==&lt;br /&gt;
Zealot equipment tends to rely less on strength and more on dexterity in order to equip. Zealots can duel weild.&lt;br /&gt;
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===Armour===&lt;br /&gt;
Zealots tend to equip light armour types made from fabric and/or leather. They rarely equip anything heavier than chainmail due to the wasteful strength requirements. Also light armour allows for fastest run/walk which is important for melee characters. Zealots have the passive skill [[Endure]], which directly adds to defence and helps make up for the lack of defence provided by light armour. &lt;br /&gt;
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===Weapons===&lt;br /&gt;
Zealots usually weild Scimitars, Falchions, Sabers and 2-handed-swords which rely less on strength, and more on dexterity. They are also capable of duel weilding. New Zealot characters begin the game weilding a plain scimitar.&lt;br /&gt;
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===Miscellaneous===&lt;br /&gt;
Zealots can also equip the new class specific items [[Soustone Chain]] Which are a requirment for manifestation. New Zealot characters begin the game wearing soulstone chains that give +1 to Manifest.&lt;br /&gt;
&lt;br /&gt;
==Attributes and Skills==&lt;br /&gt;
Zealots rely on [[dexterity]] for damage unlike other [[melee]] classes which rely on [[strength]]. Strength still plays a minor role in base damage and also increases [[life]], but not as much as increasing [[vitality]] would. Strength should only be increased enough to equip the heavy two-handed-swords zealot's seem to love so much. Next important is [[willpower]] for [[mana]] - which acts like health while the Zealot is in manifest form and obviously allows casting of spells. And then there is vitality, which should definitely get a stat point or two every time you level up.&lt;br /&gt;
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===Attributes===&lt;br /&gt;
&lt;br /&gt;
====Starting Attributes====&lt;br /&gt;
*'''[[Strength]]:''' 7&lt;br /&gt;
*'''[[Dexterity]]:''' 15&lt;br /&gt;
*'''[[Vitality]]:''' 10&lt;br /&gt;
*'''[[Willpower]]:''' 8&lt;br /&gt;
*'''[[Life]]:''' 25&lt;br /&gt;
*'''[[Mana]]:''' 35&lt;br /&gt;
*'''[[Stamina]]:''' 30&lt;br /&gt;
&lt;br /&gt;
====Attribute Increase Per Level====&lt;br /&gt;
*'''[[Strength]]:''' 1.5&lt;br /&gt;
*'''[[Dexterity]]:''' 2.5&lt;br /&gt;
*'''[[Vitality]]:''' 2&lt;br /&gt;
*'''[[Willpower]]:''' 1.5&lt;br /&gt;
*'''[[Life]]:''' 2.5&lt;br /&gt;
*'''[[Mana]]:''' 3.5&lt;br /&gt;
*'''[[Stamina]]:''' 3&lt;br /&gt;
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===Zealot Skills===&lt;br /&gt;
Zealot skills can be describes as eclectic, with a vast array to choose from. Some work well together, others don't. The skills are what make this class so fun, especially manifest and those that enhance it. There are skills for beginner players, such as the passive and defensive skills in the Body tree. Then there are skills for more strategic players, such as those in the Mind tree, which do more damage when the target is low on mana and/or has a large maximum mana pool, and ofcourse offensive elemental skills for blowing stuff up.&lt;br /&gt;
&lt;br /&gt;
The [[Zealot skill]]s are arranged into to three distinctive skill tree categories:&lt;br /&gt;
* [[Soul_Skill_Tree|Soul]]&lt;br /&gt;
* [[Body_Skill_Tree|Body]]&lt;br /&gt;
* [[Mind_Skill_Tree|Mind]]&lt;br /&gt;
All three trees have a combination of active and passive skills. Active skills are used in combat, while the passive skills boost or change the behaviour of the active skills.&lt;br /&gt;
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====Soul Skills====&lt;br /&gt;
[[Image:Zea-manifest1.jpg|thumb|left|150px|[[Manifest]]]]&lt;br /&gt;
The [[Soul_Skill_Tree|Soul tree skills]] are drawn from the crystal the [[Zealot]] wears on a chain around his neck. These crystals are actually [[Soulstone]]s containing the tortured souls of angels trapped for all eternity. Through training and discipline the [[Zealot]] learns to draw out just enough of the angel's essence to empower himself without being fully possessed by the chaotic being trapped within.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Tier 1 Skills&lt;br /&gt;
** [[Manifest]] Shapeshift into a celestial being with the aid of a [[soulstone chain]]. Higher levels increase statistics and raises the cap on related skills. requires that a soulstone chain be equiped&lt;br /&gt;
** [[Brighteye]](Passive) Increases light radius and attack rating while in manifest form.&lt;br /&gt;
** [[Levitation]](Passive) Every level increases the range weapons require to hit you while in manifest form, and also allows you to navigate terrain with less obstacle collisions.&lt;br /&gt;
** [[Living Flame]](Passive) Your left arm becomes engulfed in an intense flame which deals magic damage every time you block melee attacks in Manifest form. &lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** [[Mind Lapse]] an active skill which allows the tainted angel to momentarily control your manifest form, dealing increased damage. Higher levels increase duration and attack damage. Low levels mhave a chance to attack allied characters and minions.&lt;br /&gt;
** [[Inner Fire]](Passive) Greatly increases mana regeneration while in manifest form.&lt;br /&gt;
** [[Tendrils of Incense]](Passive) Gives you [[Tyrael]] wings while in manifest form, which deal magic damage to nearby enemies.&lt;br /&gt;
** [[Burning Blade]] Invokes a small amount of angel essence to cover your blade with white fire, dealing bonus magic damage. This is a &amp;quot;per attack&amp;quot; skill similar to Amazon's Charged Strike, and does not require the zealot to be in Manifest form. &lt;br /&gt;
* Tier III Skills (10 points required in Soul Skill Tree)&lt;br /&gt;
** [[Summon Wisp]] Summons a spirit from the heavens to aid you. Higher levels increase duration and every 5 levels allows another Wisp &lt;br /&gt;
** [[Divine Visage]](Passive) Gives you an aura while in manifest form which increases the attack rate of nearby allied characters and minions. &lt;br /&gt;
** [[Ascension]] Fly to target location, level increases flight distance. Does not require manifest form, but flight can be continued/altered during mid-flight while in manifest form.&lt;br /&gt;
** [[Tempered Flesh]](Passive) Increases block rate, does not require manifest form. Recieves synergy from Living flame skill.&lt;br /&gt;
* Tier IV Skills (15 points required in Soul Skill Tree)&lt;br /&gt;
** [[Summon Angel]] Summons an angel to fight by your side. Angels have the same statistics to your own manifest form, but look a bit more holy {as apposed to the abomination you resemble). Does not require manifest form. Higher levels increase duration&lt;br /&gt;
** [[Holy Fire Mastery]] Works in the same way as sorceress' elemental masteries by lowering enemy resistance to magic damage.&lt;br /&gt;
&lt;br /&gt;
====Body Skills====&lt;br /&gt;
[[Image:Zea-magicalDefence1.jpg|thumb|left|150px|[[Magical Defence]]]]&lt;br /&gt;
The [[Body_Skill_Tree|Body tree skills]] are derived from the fact that [[Zealot]]s are trained under the harshest conditions in the desert wastelands south of [[Lut Gholein]]. The harsh sun, the cruel night and the unpredictable sandstorms are just a few of the daily struggles a lesser man would not expect to survive.&lt;br /&gt;
The active body skill cost no mana, but often involve running at the enemy which lowers your block chance drastically and cannot be stopped unless you are hit during the sprint. skills that utilize sprint do cost stamina.&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Tier 1 Skills&lt;br /&gt;
** [[Magical Resistance]](Passive) Each level adds 1 point to fire and cold resistance and .25 to lightning, poison and magic resistance&lt;br /&gt;
** [[Dodge]](Passive) Gives a chance to avoid melee attacks (exactly the same as Amazon)&lt;br /&gt;
** [[Sprint Attack]] sprint at an enemy to deliver a knockback blow. sprint speed depends on faster run/walk and armour weight. no mana cost.&lt;br /&gt;
** [[Blade Mastery]](Passive) Each level increases attack rating and damage inflicted by swords, daggers and axes. effect is doubled for scimitars, cutlasses, falchions, sabers and other curve bladed swords.&lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** [[Magical Defence]](Passive) each level reduces damage taken from spells by .5&lt;br /&gt;
** [[Avoid]](Passive) Gives a chance to avoid ranged attacks. (exactly the same as Amazon)&lt;br /&gt;
** [[Blink Strike]] sprint behind enemy and strike from behind. cannot be blocked and has a chance to open wounds. sprint speed depends on faster run/walk and armour weight. no mana cost.&lt;br /&gt;
** [[Parry]] momentarily gives an increased chance to block melee attacks, inflicting great damage if the block is successful. Timing this move right before you are hit by an enemy melee attack is essential. no mana cost.&lt;br /&gt;
* Tier III Skills (10 points required in Body Skill Tree)&lt;br /&gt;
** [[Endure]](Passive) Increases defence (which helps makes up for zealot's typical light armour choice.)&lt;br /&gt;
** [[Evade]](Passive) Gives a chance to evade melee and ranged attacks even while running/walking (exactly the same as Amazon)&lt;br /&gt;
** [[Lightning Assault]] A very fast combo attack which inflicts bonus lightning damage, has a small amount of knockback, a chance to open wounds and a chance to ignore target defence. The gap is closed with a short sprint every time enemy is knocked back.  &lt;br /&gt;
** [[Shield Breaker]] A melee attack that does not use sprint, but requires a short period of standing still without being hit before unleashing a single devastating attack which always hits (as long as the enemy hasn't moved out of range), ignores target defence and cannot be blocked. no mana cost.&lt;br /&gt;
* Tier IV Skills (15 points required in Body Skill Tree)&lt;br /&gt;
** [[Agility]](Passive) Increases run/walk speed, sprint speed and chance to dodge, avoid and evade&lt;br /&gt;
** [[Dedication]](Passive) Every level gives a chance to inflict critical hits or stun with every attack. Also increases the chance your attack skills will knockback, cannot be blocked, ignore target defence, open wounds.&lt;br /&gt;
&lt;br /&gt;
====Mind Skills====&lt;br /&gt;
[[Image:Zea-manaBlast1.jpg|thumb|left|150px|[[Mana Blast]]]]&lt;br /&gt;
The [[Mind_Skill_Tree|Mind tree skills]] are learned in the [[Lut Gholein]] monastery through years of training. For the most part they are offensive magic spells dealing different types of elemental damage. Some of the more unique mind skills involve the enemy's current mana in the damage calculation, dealing more damage when the target is low on mana and/or has a large maximum mana.  &lt;br /&gt;
Mind skills can be divided into 4 catagories: &lt;br /&gt;
**Mana stealing&lt;br /&gt;
**Mana manipulation&lt;br /&gt;
**Magic damage (often based on enemy mana)&lt;br /&gt;
**Elemental damage&lt;br /&gt;
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&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Tier 1 Skills&lt;br /&gt;
** [[Mana Burn]](Passive) Gives your melee attacks a mana steal ability. Higher levels increase mana stolen.&lt;br /&gt;
** [[Mana Bolt]] Shoots a bolt which damages enemy's mana instead of health.&lt;br /&gt;
** [[Mana Flare]] shoots 3 bolts that deal magic damage. Inflicts slightly greater damage when enemy is low on mana and/or has a large maximum mana. Higher levels increase number of bolts.&lt;br /&gt;
** [[Frost Shards]] Launches several low damage ice bolts&lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** [[Mana Chain]] A ranged attack which connects the zealot to an enemy, stealing mana over time. &lt;br /&gt;
** [[Blood Mana]] A curse which swaps an enemy's mana and health for the duration. (Exactly like the harpies in dii)&lt;br /&gt;
** [[Mana Blast]] This is THE zealot skill. Inflicts damage that is multiplied by enemies maximum mana minus their current mana. Will still do damage if the enemy has full mana, though it works best against enemies with large mana pools who are currently low on mana. In such a case the damage would likely kill in one hit. Deals magic damage and has a medium area effect.&lt;br /&gt;
** [[Sandstorm]] Whips up a sandstorm which surrounds the zealot for a few seconds, giving a chance to deflect ranged attacks and physically damaging enemies that get too close. &lt;br /&gt;
* Tier III Skills (10 points required in Mind Skill Tree)&lt;br /&gt;
** [[Mana Vortex]] Creates an area of effect at chosen location with mana steal&lt;br /&gt;
** [[Mana Share]] expel all your current mana, spreading it evenly between nearby allies.&lt;br /&gt;
** [[Fizzle]] Strikes all nearby enemies instantly with mana below 50% dealing massive magic damage. Spell has a 2 second cooldown period. Higher levels increase damage and enemy mana percent required with 75% as a cap.&lt;br /&gt;
** [[Ion Blast]] a ranged lightning attack which shoots out charged bolts when it collides with the enemy or obstacles.&lt;br /&gt;
* Tier IV Skills (15 points required in Mind Skill Tree)&lt;br /&gt;
** [[Spellbreaker]] A nova type spell that greatly damages the mana of all enemies it hits. (Does not have mana steal.)&lt;br /&gt;
** [[Holy Fire]] launches tendrils of fire in the direction the zealot is facing. (Exactly like Diablo's fire attack in dii)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==Development==&lt;br /&gt;
''Mention when the class was revealed, and any other changes that has been made to the class during development. Any general changes to all classes you can add to the [[skill]]s article.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==Trivia==&lt;br /&gt;
''Hide this section unless there really is some trivia about the class. Add the class to the [[:Category:Trivia]] category as well if you add info here.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==Media==&lt;br /&gt;
''Use this as-is, but replace appropriate text. Just change &amp;quot;Wizard&amp;quot; to the class name below to update the gallery links. If the class has no images in gallery, just hide this entire section.''&lt;br /&gt;
&lt;br /&gt;
You can find pictures in the Diablo 3 screenshot and picture gallery:&lt;br /&gt;
* [http://www.diii.net/gallery/ Diablo 3 screenshots and pictures]&lt;br /&gt;
* [http://www.diii.net/gallery/showgallery.php?cat=all&amp;amp;si=Wizard Wizard-specific gallery contents] --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Female_Zealot.jpg|Female Zealot&lt;br /&gt;
Image:Male_Zealot.jpg|Male Zealot&lt;br /&gt;
Image:Zea-manaBlast1.jpg|Mana Blast&lt;br /&gt;
Image:Zea-magicalDefence1.jpg|Magical Defence&lt;br /&gt;
Image:Zea-manifest1.jpg|Manifest&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
If you like my class idea, please leave a comment on the discussion page. Just click the discussion tab at the top of this page and then the edit tab to leave a comment.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Class navbox floor}}&lt;/div&gt;</summary>
		<author><name>Sinbadass</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Fanmade:Zealot&amp;diff=10452</id>
		<title>Fanmade:Zealot</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Fanmade:Zealot&amp;diff=10452"/>
				<updated>2009-07-09T23:06:55Z</updated>
		
		<summary type="html">&lt;p&gt;Sinbadass: /* Mind Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Zealot''' uses physical [[melee]] attacks and magic skills to deal damage and can shapeshift into a powerful [[ranged]] [[caster]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{fanclass|'''Sinbadass'''}}&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
{{Classbox&lt;br /&gt;
|game= Diablo III&lt;br /&gt;
|portrait= Male_Zealot.jpg&lt;br /&gt;
|portrait-width= 200px&lt;br /&gt;
|name= Zealot&lt;br /&gt;
|classtype= fanclass &lt;br /&gt;
|role= [[Melee]], [[Caster]]&lt;br /&gt;
|attrib= [[Dexterity]]&lt;br /&gt;
&amp;lt;!-- Class Skills --&amp;gt;&lt;br /&gt;
|skilltree1= Soul Skill Tree&lt;br /&gt;
|skilltree2= Body Skill Tree&lt;br /&gt;
|skilltree3= Mind Skill Tree&lt;br /&gt;
&amp;lt;!-- Background --&amp;gt;&lt;br /&gt;
|origin= [[Lut Gholein]]&lt;br /&gt;
|affiliation= None &lt;br /&gt;
|friends= None&lt;br /&gt;
|foes= None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===War of the Gods===&lt;br /&gt;
Long ago, a war between the forces of heaven and hell was waged over the rulership of Sanctuary. Human [[acolyte]]s - ancestors of the zealot order fought on the side of the angels and the forces of heaven. Dark [[heretic]]s from the north fought alongside the demons. It was these heretics who would scour the battlefield capturing the essences of the fallen angels in [[Soulstone]]s denying them death. The war ended with neither side claiming our world, as the gates between Sanctuary and the greater planes were sealed by a small band of human freedom fighters. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Discovery of the Angel Soulstones===&lt;br /&gt;
A thousand years passed and a party of [[acolyte]]s led by [[Shia Koran]] discover a cache of [[Soulstone]]s while raiding the derelict stronghold of the dark [[heretic]]s. Unaware of the torment endured by the angels over the last millennium, Koran decided to free his trapped masters. Selecting a large Soulstone, he opened himself as a channel for the soul to pass through. The being that was once an angel manifested fully within Koran, with chaotic fury clearly etched on its celestial features. Carnage ensued as the acolytes sought to banish the creature with full knowledge that doing so would also destroy their leader. Few acolytes survived the banishment ritual amidst the creature's devastation. [[Augus Moriden]] announced himself the new leader of the acolytes, and selecting a very small Soulstone, tentatively attempted to draw a small amount of the angel essence into himself. The resulting form scorched his left arm with an intense white fire and burned his eyes, but with a strong willpower he found he could control the form.&lt;br /&gt;
&lt;br /&gt;
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===Formation to Present Day===&lt;br /&gt;
Through this discovery, the [[acolyte]]s became what we now know as the Zealots. Warrior monks fighting with sword and sorcery, and when necessary - the chaotic powers of insane angels!&lt;br /&gt;
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==Class Design==&lt;br /&gt;
In general, zealots excel against magic users, stand equal to most melee opponents but fail miserably when facing ranged attackers. There are several key builds for Zealots, and combinations are also viable.&lt;br /&gt;
&lt;br /&gt;
These are: &lt;br /&gt;
* Melee Zealot&lt;br /&gt;
* Mana Burn Zealot&lt;br /&gt;
* PvM Zealot&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Melee Zealot===&lt;br /&gt;
Typical melee zealots weild 2-handed-swords (or dual-wield) as a shield is unnecessary. This is because zealot's are not afraid of using the maimed left arm they recieve from manifesting, and will even use it to block enemy attacks! The bandages they use to staunch the bloodied wounds and burns are usually wrapped thick, thus giving a decent protection against physical attacks and replacing a shield. When combined with a zealot's already high dexterity, this will gives a good block rate. &lt;br /&gt;
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===Mana Burn Zealot===&lt;br /&gt;
Mana burn zealots, or &amp;quot;Mage Slayers&amp;quot; specialize in skills like &amp;quot;Mana Burn&amp;quot;(Passive) and &amp;quot;Mana Blast&amp;quot; to deliver damage to enemies based on their current mana minus their maximum mana. This build is also the most viable for PvP, especially against [[Witchdoctor]]s and [[Wizard]]s who rely on a relatively large mana pool.&lt;br /&gt;
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===PvM Zealot===&lt;br /&gt;
This build is best suited for single player or soloing, where you want all your bases covered in case you run up against (inevitable) immunes. This build focuses mostly on the Soul skill tree, especailly the Manifest skill, and skills which increase your attacks and  survivability while in this state. Good solid damage output is the key.&lt;br /&gt;
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==Weaknesses==&lt;br /&gt;
Zealots certainly do have their flaws. One such is that they are quite susceptable to ranged attacks. Many of their attack skills involve sprinting at the enemy which leaves them very vulnerable to attacks. Also they have relatively low Health and Defence, which can be accomodated for by investing skill points in such skills as [[Endure]] and magical defence/resistance. These skills however do not increase your survival chances by much when facing ranged attackers. Manifest form only gives them an easier target, as you move slower and are somewhat larger, but at least it gives you some nifty new ranged attacks to fight fire (or more appropriately - arrows), with fire! One skill which helps against ranged attacks is [[Sandstorm]] which will flick arrows away if it is timed properly, or you could simply run in circles...&lt;br /&gt;
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==Items==&lt;br /&gt;
Zealot equipment tends to rely less on strength and more on dexterity in order to equip. Zealots can duel weild.&lt;br /&gt;
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===Armour===&lt;br /&gt;
Zealots tend to equip light armour types made from fabric and/or leather. They rarely equip anything heavier than chainmail due to the wasteful strength requirements. Also light armour allows for fastest run/walk which is important for melee characters. Zealots have the passive skill [[Endure]], which directly adds to defence and helps make up for the lack of defence provided by light armour. &lt;br /&gt;
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===Weapons===&lt;br /&gt;
Zealots usually weild Scimitars, Falchions, Sabers and 2-handed-swords which rely less on strength, and more on dexterity. They are also capable of duel weilding. New Zealot characters begin the game weilding a plain scimitar.&lt;br /&gt;
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===Miscellaneous===&lt;br /&gt;
Zealots can also equip the new class specific items [[Soustone Chain]] Which are a requirment for manifestation. New Zealot characters begin the game wearing soulstone chains that give +1 to Manifest.&lt;br /&gt;
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==Attributes and Skills==&lt;br /&gt;
Zealots rely on [[dexterity]] for damage unlike other [[melee]] classes which rely on [[strength]]. Strength still plays a minor role in base damage and also increases [[life]], but not as much as increasing [[vitality]] would. Strength should only be increased enough to equip the heavy two-handed-swords zealot's seem to love so much. Next important is [[willpower]] for [[mana]] - which acts like health while the Zealot is in manifest form and obviously allows casting of spells. And then there is vitality, which should definitely get a stat point or two every time you level up.&lt;br /&gt;
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===Attributes===&lt;br /&gt;
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====Starting Attributes====&lt;br /&gt;
*'''[[Strength]]:''' 7&lt;br /&gt;
*'''[[Dexterity]]:''' 15&lt;br /&gt;
*'''[[Vitality]]:''' 10&lt;br /&gt;
*'''[[Willpower]]:''' 8&lt;br /&gt;
*'''[[Life]]:''' 25&lt;br /&gt;
*'''[[Mana]]:''' 35&lt;br /&gt;
*'''[[Stamina]]:''' 30&lt;br /&gt;
&lt;br /&gt;
====Attribute Increase Per Level====&lt;br /&gt;
*'''[[Strength]]:''' 1.5&lt;br /&gt;
*'''[[Dexterity]]:''' 2.5&lt;br /&gt;
*'''[[Vitality]]:''' 2&lt;br /&gt;
*'''[[Willpower]]:''' 1.5&lt;br /&gt;
*'''[[Life]]:''' 2.5&lt;br /&gt;
*'''[[Mana]]:''' 3.5&lt;br /&gt;
*'''[[Stamina]]:''' 3&lt;br /&gt;
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===Zealot Skills===&lt;br /&gt;
Zealot skills can be describes as eclectic, with a vast array to choose from. Some work well together, others don't. The skills are what make this class so fun, especially manifest and those that enhance it. There are skills for beginner players, such as the passive and defensive skills in the Body tree. Then there are skills for more strategic players, such as those in the Mind tree, which do more damage when the target is low on mana and/or has a large maximum mana pool, and ofcourse offensive elemental skills for blowing stuff up.&lt;br /&gt;
&lt;br /&gt;
The [[Zealot skill]]s are arranged into to three distinctive skill tree categories:&lt;br /&gt;
* [[Soul_Skill_Tree|Soul]]&lt;br /&gt;
* [[Body_Skill_Tree|Body]]&lt;br /&gt;
* [[Mind_Skill_Tree|Mind]]&lt;br /&gt;
All three trees have a combination of active and passive skills. Active skills are used in combat, while the passive skills boost or change the behaviour of the active skills.&lt;br /&gt;
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====Soul Skills====&lt;br /&gt;
[[Image:Zea-manifest1.jpg|thumb|left|150px|[[Manifest]]]]&lt;br /&gt;
The [[Soul_Skill_Tree|Soul tree skills]] are drawn from the crystal the [[Zealot]] wears on a chain around his neck. These crystals are actually [[Soulstone]]s containing the tortured souls of angels trapped for all eternity. Through training and discipline the [[Zealot]] learns to draw out just enough of the angel's essence to empower himself without being fully possessed by the chaotic being trapped within.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Tier 1 Skills&lt;br /&gt;
** [[Manifest]] Shapeshift into a celestial being with the aid of a [[soulstone chain]]. Higher levels increase statistics and raises the cap on related skills. requires that a soulstone chain be equiped&lt;br /&gt;
** [[Brighteye]](Passive) Increases light radius and attack rating while in manifest form.&lt;br /&gt;
** [[Levitation]](Passive) Every level increases the range weapons require to hit you while in manifest form, and also allows you to navigate terrain with less obstacle collisions.&lt;br /&gt;
** [[Living Flame]](Passive) Your left arm becomes engulfed in an intense flame which deals magic damage every time you block melee attacks in Manifest form. &lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** [[Mind Lapse]] an active skill which allows the tainted angel to momentarily control your manifest form, dealing increased damage. Higher levels increase duration and attack damage. Low levels mhave a chance to attack allied characters and minions.&lt;br /&gt;
** [[Inner Fire]](Passive) Greatly increases mana regeneration while in manifest form.&lt;br /&gt;
** [[Tendrils of Incense]](Passive) Gives you [[Tyrael]] wings while in manifest form, which deal magic damage to nearby enemies.&lt;br /&gt;
** [[Burning Blade]] Invokes a small amount of angel essence to cover your blade with white fire, dealing bonus magic damage. This is a &amp;quot;per attack&amp;quot; skill similar to Amazon's Charged Strike, and does not require the zealot to be in Manifest form. &lt;br /&gt;
* Tier III Skills (10 points required in Soul Skill Tree)&lt;br /&gt;
** [[Summon Wisp]] Summons a spirit from the heavens to aid you. Higher levels increase duration and every 5 levels allows another Wisp &lt;br /&gt;
** [[Divine Visage]](Passive) Gives you an aura while in manifest form which increases the attack rate of nearby allied characters and minions. &lt;br /&gt;
** [[Ascension]] Fly to target location, level increases flight distance. Does not require manifest form, but flight can be continued/altered during mid-flight while in manifest form.&lt;br /&gt;
** [[Tempered Flesh]](Passive) Increases block rate, does not require manifest form. Recieves synergy from Living flame skill.&lt;br /&gt;
* Tier IV Skills (15 points required in Soul Skill Tree)&lt;br /&gt;
** [[Summon Angel]] Summons an angel to fight by your side. Angels have the same statistics to your own manifest form, but look a bit more holy {as apposed to the abomination you resemble). Does not require manifest form. Higher levels increase duration&lt;br /&gt;
** [[Holy Fire Mastery]] Works in the same way as sorceress' elemental masteries by lowering enemy resistance to magic damage.&lt;br /&gt;
&lt;br /&gt;
====Body Skills====&lt;br /&gt;
[[Image:Zea-magicalDefence1.jpg|thumb|left|150px|[[Magical Defence]]]]&lt;br /&gt;
The [[Body_Skill_Tree|Body tree skills]] are derived from the fact that [[Zealot]]s are trained under the harshest conditions in the desert wastelands south of [[Lut Gholein]]. The harsh sun, the cruel night and the unpredictable sandstorms are just a few of the daily struggles a lesser man would not expect to survive.&lt;br /&gt;
The active body skill cost no mana, but often involve running at the enemy which lowers your block chance drastically and cannot be stopped unless you are hit during the sprint. skills that utilize sprint do cost stamina.&lt;br /&gt;
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&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Tier 1 Skills&lt;br /&gt;
** [[Magical Resistance]](Passive) Each level adds 1 point to fire and cold resistance and .25 to lightning, poison and magic resistance&lt;br /&gt;
** [[Dodge]](Passive) Gives a chance to avoid melee attacks (exactly the same as Amazon)&lt;br /&gt;
** [[Sprint Attack]] sprint at an enemy to deliver a knockback blow. sprint speed depends on faster run/walk and armour weight. no mana cost.&lt;br /&gt;
** [[Blade Mastery]](Passive) Each level increases attack rating and damage inflicted by swords, daggers and axes. effect is doubled for scimitars, cutlasses, falchions, sabers and other curve bladed swords.&lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** [[Magical Defence]](Passive) each level reduces damage taken from spells by .5&lt;br /&gt;
** [[Avoid]](Passive) Gives a chance to avoid ranged attacks. (exactly the same as Amazon)&lt;br /&gt;
** [[Blink Strike]] sprint behind enemy and strike from behind. cannot be blocked and has a chance to open wounds. sprint speed depends on faster run/walk and armour weight. no mana cost.&lt;br /&gt;
** [[Parry]] momentarily gives an increased chance to block melee attacks, inflicting great damage if the block is successful. Timing this move right before you are hit by an enemy melee attack is essential. no mana cost.&lt;br /&gt;
* Tier III Skills (10 points required in Body Skill Tree)&lt;br /&gt;
** [[Endure]](Passive) Increases defence (which helps makes up for zealot's typical light armour choice.)&lt;br /&gt;
** [[Evade]](Passive) Gives a chance to evade melee and ranged attacks even while running/walking (exactly the same as Amazon)&lt;br /&gt;
** [[Lightning Assault]] A very fast combo attack which inflicts bonus lightning damage, has a small amount of knockback, a chance to open wounds and a chance to ignore target defence. The gap is closed with a short sprint every time enemy is knocked back.  &lt;br /&gt;
** [[Shield Breaker]] A melee attack that does not use sprint, but requires a short period of standing still without being hit before unleashing a single devastating attack which always hits (as long as the enemy hasn't moved out of range), ignores target defence and cannot be blocked. no mana cost.&lt;br /&gt;
* Tier IV Skills (15 points required in Body Skill Tree)&lt;br /&gt;
** [[Agility]](Passive) Increases run/walk speed, sprint speed and chance to dodge, avoid and evade&lt;br /&gt;
** [[Dedication]](Passive) Every level gives a chance to inflict critical hits or stun with every attack. Also increases the chance your attack skills will knockback, cannot be blocked, ignore target defence, open wounds.&lt;br /&gt;
&lt;br /&gt;
====Mind Skills====&lt;br /&gt;
[[Image:Zea-manaBlast1.jpg|thumb|left|150px|[[Mana Blast]]]]&lt;br /&gt;
The [[Mind_Skill_Tree|Mind tree skills]] are learned in the [[Lut Gholein]] monastery through years of training. For the most part they are offensive magic spells dealing different types of elemental damage. Some of the more unique mind skills involve the enemy's current mana in the damage calculation, dealing more damage when the target is low on mana and/or has a large maximum mana.  &lt;br /&gt;
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&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Tier 1 Skills&lt;br /&gt;
** [[Mana Burn]](Passive) Gives your melee attacks a mana steal ability. Higher levels increase mana stolen.&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[Mana Flare]] shoots 3 bolts that deal magic damage. Inflicts slightly greater damage when enemy is low on mana and/or has a large maximum mana. Higher levels increase number of bolts.&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** [[Blood Mana]] A curse which swaps an enemy's mana and health for the duration. (Exactly like the harpies in dii)&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[Mana Blast]] This is THE zealot skill. Inflicts damage that is multiplied by enemies maximum mana minus their current mana. Will still do damage if the enemy has full mana, though it works best against enemies with large mana pools who are currently low on mana. In such a case the damage would likely kill in one hit. Deals magic damage and has a medium area effect.&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
* Tier III Skills (10 points required in Mind Skill Tree)&lt;br /&gt;
** [[Mana Vortex]] Creates an area of effect at chosen location with mana steal&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[Fizzle]] Strikes all nearby enemies instantly with mana below 50% dealing massive magic damage. Spell has a 2 second cooldown period. Higher levels increase damage and enemy mana percent required with 75% as a cap.&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
* Tier IV Skills (15 points required in Mind Skill Tree)&lt;br /&gt;
** [[Spellbreaker]] A nova type spell that greatly damages the mana of all enemies it hits. (Does not have mana steal.)&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
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&amp;lt;!-- ==Development==&lt;br /&gt;
''Mention when the class was revealed, and any other changes that has been made to the class during development. Any general changes to all classes you can add to the [[skill]]s article.'' --&amp;gt;&lt;br /&gt;
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&amp;lt;!-- ==Trivia==&lt;br /&gt;
''Hide this section unless there really is some trivia about the class. Add the class to the [[:Category:Trivia]] category as well if you add info here.'' --&amp;gt;&lt;br /&gt;
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&amp;lt;!-- ==Media==&lt;br /&gt;
''Use this as-is, but replace appropriate text. Just change &amp;quot;Wizard&amp;quot; to the class name below to update the gallery links. If the class has no images in gallery, just hide this entire section.''&lt;br /&gt;
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You can find pictures in the Diablo 3 screenshot and picture gallery:&lt;br /&gt;
* [http://www.diii.net/gallery/ Diablo 3 screenshots and pictures]&lt;br /&gt;
* [http://www.diii.net/gallery/showgallery.php?cat=all&amp;amp;si=Wizard Wizard-specific gallery contents] --&amp;gt;&lt;br /&gt;
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&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Female_Zealot.jpg|Female Zealot&lt;br /&gt;
Image:Male_Zealot.jpg|Male Zealot&lt;br /&gt;
Image:Zea-manaBlast1.jpg|Mana Blast&lt;br /&gt;
Image:Zea-magicalDefence1.jpg|Magical Defence&lt;br /&gt;
Image:Zea-manifest1.jpg|Manifest&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
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==References==&lt;br /&gt;
If you like my class idea, please leave a comment on the discussion page. Just click the discussion tab at the top of this page and then the edit tab to leave a comment.&lt;br /&gt;
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{{Class navbox floor}}&lt;/div&gt;</summary>
		<author><name>Sinbadass</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Fanmade:Zealot&amp;diff=10451</id>
		<title>Fanmade:Zealot</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Fanmade:Zealot&amp;diff=10451"/>
				<updated>2009-07-09T22:58:51Z</updated>
		
		<summary type="html">&lt;p&gt;Sinbadass: /* Mind Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Zealot''' uses physical [[melee]] attacks and magic skills to deal damage and can shapeshift into a powerful [[ranged]] [[caster]].&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
{{fanclass|'''Sinbadass'''}}&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
{{Classbox&lt;br /&gt;
|game= Diablo III&lt;br /&gt;
|portrait= Male_Zealot.jpg&lt;br /&gt;
|portrait-width= 200px&lt;br /&gt;
|name= Zealot&lt;br /&gt;
|classtype= fanclass &lt;br /&gt;
|role= [[Melee]], [[Caster]]&lt;br /&gt;
|attrib= [[Dexterity]]&lt;br /&gt;
&amp;lt;!-- Class Skills --&amp;gt;&lt;br /&gt;
|skilltree1= Soul Skill Tree&lt;br /&gt;
|skilltree2= Body Skill Tree&lt;br /&gt;
|skilltree3= Mind Skill Tree&lt;br /&gt;
&amp;lt;!-- Background --&amp;gt;&lt;br /&gt;
|origin= [[Lut Gholein]]&lt;br /&gt;
|affiliation= None &lt;br /&gt;
|friends= None&lt;br /&gt;
|foes= None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===War of the Gods===&lt;br /&gt;
Long ago, a war between the forces of heaven and hell was waged over the rulership of Sanctuary. Human [[acolyte]]s - ancestors of the zealot order fought on the side of the angels and the forces of heaven. Dark [[heretic]]s from the north fought alongside the demons. It was these heretics who would scour the battlefield capturing the essences of the fallen angels in [[Soulstone]]s denying them death. The war ended with neither side claiming our world, as the gates between Sanctuary and the greater planes were sealed by a small band of human freedom fighters. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Discovery of the Angel Soulstones===&lt;br /&gt;
A thousand years passed and a party of [[acolyte]]s led by [[Shia Koran]] discover a cache of [[Soulstone]]s while raiding the derelict stronghold of the dark [[heretic]]s. Unaware of the torment endured by the angels over the last millennium, Koran decided to free his trapped masters. Selecting a large Soulstone, he opened himself as a channel for the soul to pass through. The being that was once an angel manifested fully within Koran, with chaotic fury clearly etched on its celestial features. Carnage ensued as the acolytes sought to banish the creature with full knowledge that doing so would also destroy their leader. Few acolytes survived the banishment ritual amidst the creature's devastation. [[Augus Moriden]] announced himself the new leader of the acolytes, and selecting a very small Soulstone, tentatively attempted to draw a small amount of the angel essence into himself. The resulting form scorched his left arm with an intense white fire and burned his eyes, but with a strong willpower he found he could control the form.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Formation to Present Day===&lt;br /&gt;
Through this discovery, the [[acolyte]]s became what we now know as the Zealots. Warrior monks fighting with sword and sorcery, and when necessary - the chaotic powers of insane angels!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Class Design==&lt;br /&gt;
In general, zealots excel against magic users, stand equal to most melee opponents but fail miserably when facing ranged attackers. There are several key builds for Zealots, and combinations are also viable.&lt;br /&gt;
&lt;br /&gt;
These are: &lt;br /&gt;
* Melee Zealot&lt;br /&gt;
* Mana Burn Zealot&lt;br /&gt;
* PvM Zealot&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Melee Zealot===&lt;br /&gt;
Typical melee zealots weild 2-handed-swords (or dual-wield) as a shield is unnecessary. This is because zealot's are not afraid of using the maimed left arm they recieve from manifesting, and will even use it to block enemy attacks! The bandages they use to staunch the bloodied wounds and burns are usually wrapped thick, thus giving a decent protection against physical attacks and replacing a shield. When combined with a zealot's already high dexterity, this will gives a good block rate. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Mana Burn Zealot===&lt;br /&gt;
Mana burn zealots, or &amp;quot;Mage Slayers&amp;quot; specialize in skills like &amp;quot;Mana Burn&amp;quot;(Passive) and &amp;quot;Mana Blast&amp;quot; to deliver damage to enemies based on their current mana minus their maximum mana. This build is also the most viable for PvP, especially against [[Witchdoctor]]s and [[Wizard]]s who rely on a relatively large mana pool.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===PvM Zealot===&lt;br /&gt;
This build is best suited for single player or soloing, where you want all your bases covered in case you run up against (inevitable) immunes. This build focuses mostly on the Soul skill tree, especailly the Manifest skill, and skills which increase your attacks and  survivability while in this state. Good solid damage output is the key.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Weaknesses==&lt;br /&gt;
Zealots certainly do have their flaws. One such is that they are quite susceptable to ranged attacks. Many of their attack skills involve sprinting at the enemy which leaves them very vulnerable to attacks. Also they have relatively low Health and Defence, which can be accomodated for by investing skill points in such skills as [[Endure]] and magical defence/resistance. These skills however do not increase your survival chances by much when facing ranged attackers. Manifest form only gives them an easier target, as you move slower and are somewhat larger, but at least it gives you some nifty new ranged attacks to fight fire (or more appropriately - arrows), with fire! One skill which helps against ranged attacks is [[Sandstorm]] which will flick arrows away if it is timed properly, or you could simply run in circles...&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
Zealot equipment tends to rely less on strength and more on dexterity in order to equip. Zealots can duel weild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Armour===&lt;br /&gt;
Zealots tend to equip light armour types made from fabric and/or leather. They rarely equip anything heavier than chainmail due to the wasteful strength requirements. Also light armour allows for fastest run/walk which is important for melee characters. Zealots have the passive skill [[Endure]], which directly adds to defence and helps make up for the lack of defence provided by light armour. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
Zealots usually weild Scimitars, Falchions, Sabers and 2-handed-swords which rely less on strength, and more on dexterity. They are also capable of duel weilding. New Zealot characters begin the game weilding a plain scimitar.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Miscellaneous===&lt;br /&gt;
Zealots can also equip the new class specific items [[Soustone Chain]] Which are a requirment for manifestation. New Zealot characters begin the game wearing soulstone chains that give +1 to Manifest.&lt;br /&gt;
&lt;br /&gt;
==Attributes and Skills==&lt;br /&gt;
Zealots rely on [[dexterity]] for damage unlike other [[melee]] classes which rely on [[strength]]. Strength still plays a minor role in base damage and also increases [[life]], but not as much as increasing [[vitality]] would. Strength should only be increased enough to equip the heavy two-handed-swords zealot's seem to love so much. Next important is [[willpower]] for [[mana]] - which acts like health while the Zealot is in manifest form and obviously allows casting of spells. And then there is vitality, which should definitely get a stat point or two every time you level up.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Attributes===&lt;br /&gt;
&lt;br /&gt;
====Starting Attributes====&lt;br /&gt;
*'''[[Strength]]:''' 7&lt;br /&gt;
*'''[[Dexterity]]:''' 15&lt;br /&gt;
*'''[[Vitality]]:''' 10&lt;br /&gt;
*'''[[Willpower]]:''' 8&lt;br /&gt;
*'''[[Life]]:''' 25&lt;br /&gt;
*'''[[Mana]]:''' 35&lt;br /&gt;
*'''[[Stamina]]:''' 30&lt;br /&gt;
&lt;br /&gt;
====Attribute Increase Per Level====&lt;br /&gt;
*'''[[Strength]]:''' 1.5&lt;br /&gt;
*'''[[Dexterity]]:''' 2.5&lt;br /&gt;
*'''[[Vitality]]:''' 2&lt;br /&gt;
*'''[[Willpower]]:''' 1.5&lt;br /&gt;
*'''[[Life]]:''' 2.5&lt;br /&gt;
*'''[[Mana]]:''' 3.5&lt;br /&gt;
*'''[[Stamina]]:''' 3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Zealot Skills===&lt;br /&gt;
Zealot skills can be describes as eclectic, with a vast array to choose from. Some work well together, others don't. The skills are what make this class so fun, especially manifest and those that enhance it. There are skills for beginner players, such as the passive and defensive skills in the Body tree. Then there are skills for more strategic players, such as those in the Mind tree, which do more damage when the target is low on mana and/or has a large maximum mana pool, and ofcourse offensive elemental skills for blowing stuff up.&lt;br /&gt;
&lt;br /&gt;
The [[Zealot skill]]s are arranged into to three distinctive skill tree categories:&lt;br /&gt;
* [[Soul_Skill_Tree|Soul]]&lt;br /&gt;
* [[Body_Skill_Tree|Body]]&lt;br /&gt;
* [[Mind_Skill_Tree|Mind]]&lt;br /&gt;
All three trees have a combination of active and passive skills. Active skills are used in combat, while the passive skills boost or change the behaviour of the active skills.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Soul Skills====&lt;br /&gt;
[[Image:Zea-manifest1.jpg|thumb|left|150px|[[Manifest]]]]&lt;br /&gt;
The [[Soul_Skill_Tree|Soul tree skills]] are drawn from the crystal the [[Zealot]] wears on a chain around his neck. These crystals are actually [[Soulstone]]s containing the tortured souls of angels trapped for all eternity. Through training and discipline the [[Zealot]] learns to draw out just enough of the angel's essence to empower himself without being fully possessed by the chaotic being trapped within.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Tier 1 Skills&lt;br /&gt;
** [[Manifest]] Shapeshift into a celestial being with the aid of a [[soulstone chain]]. Higher levels increase statistics and raises the cap on related skills. requires that a soulstone chain be equiped&lt;br /&gt;
** [[Brighteye]](Passive) Increases light radius and attack rating while in manifest form.&lt;br /&gt;
** [[Levitation]](Passive) Every level increases the range weapons require to hit you while in manifest form, and also allows you to navigate terrain with less obstacle collisions.&lt;br /&gt;
** [[Living Flame]](Passive) Your left arm becomes engulfed in an intense flame which deals magic damage every time you block melee attacks in Manifest form. &lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** [[Mind Lapse]] an active skill which allows the tainted angel to momentarily control your manifest form, dealing increased damage. Higher levels increase duration and attack damage. Low levels mhave a chance to attack allied characters and minions.&lt;br /&gt;
** [[Inner Fire]](Passive) Greatly increases mana regeneration while in manifest form.&lt;br /&gt;
** [[Tendrils of Incense]](Passive) Gives you [[Tyrael]] wings while in manifest form, which deal magic damage to nearby enemies.&lt;br /&gt;
** [[Burning Blade]] Invokes a small amount of angel essence to cover your blade with white fire, dealing bonus magic damage. This is a &amp;quot;per attack&amp;quot; skill similar to Amazon's Charged Strike, and does not require the zealot to be in Manifest form. &lt;br /&gt;
* Tier III Skills (10 points required in Soul Skill Tree)&lt;br /&gt;
** [[Summon Wisp]] Summons a spirit from the heavens to aid you. Higher levels increase duration and every 5 levels allows another Wisp &lt;br /&gt;
** [[Divine Visage]](Passive) Gives you an aura while in manifest form which increases the attack rate of nearby allied characters and minions. &lt;br /&gt;
** [[Ascension]] Fly to target location, level increases flight distance. Does not require manifest form, but flight can be continued/altered during mid-flight while in manifest form.&lt;br /&gt;
** [[Tempered Flesh]](Passive) Increases block rate, does not require manifest form. Recieves synergy from Living flame skill.&lt;br /&gt;
* Tier IV Skills (15 points required in Soul Skill Tree)&lt;br /&gt;
** [[Summon Angel]] Summons an angel to fight by your side. Angels have the same statistics to your own manifest form, but look a bit more holy {as apposed to the abomination you resemble). Does not require manifest form. Higher levels increase duration&lt;br /&gt;
** [[Holy Fire Mastery]] Works in the same way as sorceress' elemental masteries by lowering enemy resistance to magic damage.&lt;br /&gt;
&lt;br /&gt;
====Body Skills====&lt;br /&gt;
[[Image:Zea-magicalDefence1.jpg|thumb|left|150px|[[Magical Defence]]]]&lt;br /&gt;
The [[Body_Skill_Tree|Body tree skills]] are derived from the fact that [[Zealot]]s are trained under the harshest conditions in the desert wastelands south of [[Lut Gholein]]. The harsh sun, the cruel night and the unpredictable sandstorms are just a few of the daily struggles a lesser man would not expect to survive.&lt;br /&gt;
The active body skill cost no mana, but often involve running at the enemy which lowers your block chance drastically and cannot be stopped unless you are hit during the sprint. skills that utilize sprint do cost stamina.&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Tier 1 Skills&lt;br /&gt;
** [[Magical Resistance]](Passive) Each level adds 1 point to fire and cold resistance and .25 to lightning, poison and magic resistance&lt;br /&gt;
** [[Dodge]](Passive) Gives a chance to avoid melee attacks (exactly the same as Amazon)&lt;br /&gt;
** [[Sprint Attack]] sprint at an enemy to deliver a knockback blow. sprint speed depends on faster run/walk and armour weight. no mana cost.&lt;br /&gt;
** [[Blade Mastery]](Passive) Each level increases attack rating and damage inflicted by swords, daggers and axes. effect is doubled for scimitars, cutlasses, falchions, sabers and other curve bladed swords.&lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** [[Magical Defence]](Passive) each level reduces damage taken from spells by .5&lt;br /&gt;
** [[Avoid]](Passive) Gives a chance to avoid ranged attacks. (exactly the same as Amazon)&lt;br /&gt;
** [[Blink Strike]] sprint behind enemy and strike from behind. cannot be blocked and has a chance to open wounds. sprint speed depends on faster run/walk and armour weight. no mana cost.&lt;br /&gt;
** [[Parry]] momentarily gives an increased chance to block melee attacks, inflicting great damage if the block is successful. Timing this move right before you are hit by an enemy melee attack is essential. no mana cost.&lt;br /&gt;
* Tier III Skills (10 points required in Body Skill Tree)&lt;br /&gt;
** [[Endure]](Passive) Increases defence (which helps makes up for zealot's typical light armour choice.)&lt;br /&gt;
** [[Evade]](Passive) Gives a chance to evade melee and ranged attacks even while running/walking (exactly the same as Amazon)&lt;br /&gt;
** [[Lightning Assault]] A very fast combo attack which inflicts bonus lightning damage, has a small amount of knockback, a chance to open wounds and a chance to ignore target defence. The gap is closed with a short sprint every time enemy is knocked back.  &lt;br /&gt;
** [[Shield Breaker]] A melee attack that does not use sprint, but requires a short period of standing still without being hit before unleashing a single devastating attack which always hits (as long as the enemy hasn't moved out of range), ignores target defence and cannot be blocked. no mana cost.&lt;br /&gt;
* Tier IV Skills (15 points required in Body Skill Tree)&lt;br /&gt;
** [[Agility]](Passive) Increases run/walk speed, sprint speed and chance to dodge, avoid and evade&lt;br /&gt;
** [[Dedication]](Passive) Every level gives a chance to inflict critical hits or stun with every attack. Also increases the chance your attack skills will knockback, cannot be blocked, ignore target defence, open wounds.&lt;br /&gt;
&lt;br /&gt;
====Mind Skills====&lt;br /&gt;
[[Image:Zea-manaBlast1.jpg|thumb|left|150px|[[Mana Blast]]]]&lt;br /&gt;
The [[Mind_Skill_Tree|Mind tree skills]] are learned in the [[Lut Gholein]] monastery through years of training. For the most part they are offensive magic spells dealing different types of elemental damage. Some of the more unique mind skills involve the enemy's current mana in the damage calculation, dealing more damage when the target is low on mana and/or has a large maximum mana.  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Tier 1 Skills&lt;br /&gt;
** [[Mana Burn]](Passive) Gives your melee attacks a mana steal ability. Higher levels increase mana stolen.&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[Mana Flare]] shoots 3 bolts that deal magic damage. Inflicts slightly greater damage when enemy is low on mana and/or has a large maximum mana. Higher levels increase number of bolts.&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** [[Blood Mana]] A curse which swaps an enemy's mana and health for the duration. (Exactly like the harpies in dii)&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[Mana Blast]] This is THE zealot skill. Inflicts damage that is multiplied by enemies maximum mana minus their current mana. Will still do damage if the enemy has full mana, though it works best against enemies with large mana pools who are currently low on mana. In such a case the damage would likely kill in one hit. Deals magic damage and has a medium area effect.&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
* Tier III Skills (10 points required in Mind Skill Tree)&lt;br /&gt;
** [[Mana Vortex]] Creates an area of effect at chosen location with mana steal&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[Fizzle]] Strikes all nearby enemies instantly with mana below 75% dealing massive magic damage. Spell has a 2 second cooldown period. Higher levels increase damage and enemy mana percent required with 90% as a cap.&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
* Tier IV Skills (15 points required in Mind Skill Tree)&lt;br /&gt;
** [[Spellbreaker]] A nova type spell that greatly damages the mana of all enemies it hits. (Does not have mana steal.)&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==Development==&lt;br /&gt;
''Mention when the class was revealed, and any other changes that has been made to the class during development. Any general changes to all classes you can add to the [[skill]]s article.'' --&amp;gt;&lt;br /&gt;
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&amp;lt;!-- ==Trivia==&lt;br /&gt;
''Hide this section unless there really is some trivia about the class. Add the class to the [[:Category:Trivia]] category as well if you add info here.'' --&amp;gt;&lt;br /&gt;
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&lt;br /&gt;
&amp;lt;!-- ==Media==&lt;br /&gt;
''Use this as-is, but replace appropriate text. Just change &amp;quot;Wizard&amp;quot; to the class name below to update the gallery links. If the class has no images in gallery, just hide this entire section.''&lt;br /&gt;
&lt;br /&gt;
You can find pictures in the Diablo 3 screenshot and picture gallery:&lt;br /&gt;
* [http://www.diii.net/gallery/ Diablo 3 screenshots and pictures]&lt;br /&gt;
* [http://www.diii.net/gallery/showgallery.php?cat=all&amp;amp;si=Wizard Wizard-specific gallery contents] --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Female_Zealot.jpg|Female Zealot&lt;br /&gt;
Image:Male_Zealot.jpg|Male Zealot&lt;br /&gt;
Image:Zea-manaBlast1.jpg|Mana Blast&lt;br /&gt;
Image:Zea-magicalDefence1.jpg|Magical Defence&lt;br /&gt;
Image:Zea-manifest1.jpg|Manifest&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
If you like my class idea, please leave a comment on the discussion page. Just click the discussion tab at the top of this page and then the edit tab to leave a comment.&lt;br /&gt;
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{{Class navbox floor}}&lt;/div&gt;</summary>
		<author><name>Sinbadass</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Fanmade:Zealot&amp;diff=10450</id>
		<title>Fanmade:Zealot</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Fanmade:Zealot&amp;diff=10450"/>
				<updated>2009-07-09T22:49:38Z</updated>
		
		<summary type="html">&lt;p&gt;Sinbadass: /* Mind Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Zealot''' uses physical [[melee]] attacks and magic skills to deal damage and can shapeshift into a powerful [[ranged]] [[caster]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{fanclass|'''Sinbadass'''}}&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
{{Classbox&lt;br /&gt;
|game= Diablo III&lt;br /&gt;
|portrait= Male_Zealot.jpg&lt;br /&gt;
|portrait-width= 200px&lt;br /&gt;
|name= Zealot&lt;br /&gt;
|classtype= fanclass &lt;br /&gt;
|role= [[Melee]], [[Caster]]&lt;br /&gt;
|attrib= [[Dexterity]]&lt;br /&gt;
&amp;lt;!-- Class Skills --&amp;gt;&lt;br /&gt;
|skilltree1= Soul Skill Tree&lt;br /&gt;
|skilltree2= Body Skill Tree&lt;br /&gt;
|skilltree3= Mind Skill Tree&lt;br /&gt;
&amp;lt;!-- Background --&amp;gt;&lt;br /&gt;
|origin= [[Lut Gholein]]&lt;br /&gt;
|affiliation= None &lt;br /&gt;
|friends= None&lt;br /&gt;
|foes= None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===War of the Gods===&lt;br /&gt;
Long ago, a war between the forces of heaven and hell was waged over the rulership of Sanctuary. Human [[acolyte]]s - ancestors of the zealot order fought on the side of the angels and the forces of heaven. Dark [[heretic]]s from the north fought alongside the demons. It was these heretics who would scour the battlefield capturing the essences of the fallen angels in [[Soulstone]]s denying them death. The war ended with neither side claiming our world, as the gates between Sanctuary and the greater planes were sealed by a small band of human freedom fighters. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Discovery of the Angel Soulstones===&lt;br /&gt;
A thousand years passed and a party of [[acolyte]]s led by [[Shia Koran]] discover a cache of [[Soulstone]]s while raiding the derelict stronghold of the dark [[heretic]]s. Unaware of the torment endured by the angels over the last millennium, Koran decided to free his trapped masters. Selecting a large Soulstone, he opened himself as a channel for the soul to pass through. The being that was once an angel manifested fully within Koran, with chaotic fury clearly etched on its celestial features. Carnage ensued as the acolytes sought to banish the creature with full knowledge that doing so would also destroy their leader. Few acolytes survived the banishment ritual amidst the creature's devastation. [[Augus Moriden]] announced himself the new leader of the acolytes, and selecting a very small Soulstone, tentatively attempted to draw a small amount of the angel essence into himself. The resulting form scorched his left arm with an intense white fire and burned his eyes, but with a strong willpower he found he could control the form.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Formation to Present Day===&lt;br /&gt;
Through this discovery, the [[acolyte]]s became what we now know as the Zealots. Warrior monks fighting with sword and sorcery, and when necessary - the chaotic powers of insane angels!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Class Design==&lt;br /&gt;
In general, zealots excel against magic users, stand equal to most melee opponents but fail miserably when facing ranged attackers. There are several key builds for Zealots, and combinations are also viable.&lt;br /&gt;
&lt;br /&gt;
These are: &lt;br /&gt;
* Melee Zealot&lt;br /&gt;
* Mana Burn Zealot&lt;br /&gt;
* PvM Zealot&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Melee Zealot===&lt;br /&gt;
Typical melee zealots weild 2-handed-swords (or dual-wield) as a shield is unnecessary. This is because zealot's are not afraid of using the maimed left arm they recieve from manifesting, and will even use it to block enemy attacks! The bandages they use to staunch the bloodied wounds and burns are usually wrapped thick, thus giving a decent protection against physical attacks and replacing a shield. When combined with a zealot's already high dexterity, this will gives a good block rate. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Mana Burn Zealot===&lt;br /&gt;
Mana burn zealots, or &amp;quot;Mage Slayers&amp;quot; specialize in skills like &amp;quot;Mana Burn&amp;quot;(Passive) and &amp;quot;Mana Blast&amp;quot; to deliver damage to enemies based on their current mana minus their maximum mana. This build is also the most viable for PvP, especially against [[Witchdoctor]]s and [[Wizard]]s who rely on a relatively large mana pool.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===PvM Zealot===&lt;br /&gt;
This build is best suited for single player or soloing, where you want all your bases covered in case you run up against (inevitable) immunes. This build focuses mostly on the Soul skill tree, especailly the Manifest skill, and skills which increase your attacks and  survivability while in this state. Good solid damage output is the key.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Weaknesses==&lt;br /&gt;
Zealots certainly do have their flaws. One such is that they are quite susceptable to ranged attacks. Many of their attack skills involve sprinting at the enemy which leaves them very vulnerable to attacks. Also they have relatively low Health and Defence, which can be accomodated for by investing skill points in such skills as [[Endure]] and magical defence/resistance. These skills however do not increase your survival chances by much when facing ranged attackers. Manifest form only gives them an easier target, as you move slower and are somewhat larger, but at least it gives you some nifty new ranged attacks to fight fire (or more appropriately - arrows), with fire! One skill which helps against ranged attacks is [[Sandstorm]] which will flick arrows away if it is timed properly, or you could simply run in circles...&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
Zealot equipment tends to rely less on strength and more on dexterity in order to equip. Zealots can duel weild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Armour===&lt;br /&gt;
Zealots tend to equip light armour types made from fabric and/or leather. They rarely equip anything heavier than chainmail due to the wasteful strength requirements. Also light armour allows for fastest run/walk which is important for melee characters. Zealots have the passive skill [[Endure]], which directly adds to defence and helps make up for the lack of defence provided by light armour. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
Zealots usually weild Scimitars, Falchions, Sabers and 2-handed-swords which rely less on strength, and more on dexterity. They are also capable of duel weilding. New Zealot characters begin the game weilding a plain scimitar.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Miscellaneous===&lt;br /&gt;
Zealots can also equip the new class specific items [[Soustone Chain]] Which are a requirment for manifestation. New Zealot characters begin the game wearing soulstone chains that give +1 to Manifest.&lt;br /&gt;
&lt;br /&gt;
==Attributes and Skills==&lt;br /&gt;
Zealots rely on [[dexterity]] for damage unlike other [[melee]] classes which rely on [[strength]]. Strength still plays a minor role in base damage and also increases [[life]], but not as much as increasing [[vitality]] would. Strength should only be increased enough to equip the heavy two-handed-swords zealot's seem to love so much. Next important is [[willpower]] for [[mana]] - which acts like health while the Zealot is in manifest form and obviously allows casting of spells. And then there is vitality, which should definitely get a stat point or two every time you level up.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Attributes===&lt;br /&gt;
&lt;br /&gt;
====Starting Attributes====&lt;br /&gt;
*'''[[Strength]]:''' 7&lt;br /&gt;
*'''[[Dexterity]]:''' 15&lt;br /&gt;
*'''[[Vitality]]:''' 10&lt;br /&gt;
*'''[[Willpower]]:''' 8&lt;br /&gt;
*'''[[Life]]:''' 25&lt;br /&gt;
*'''[[Mana]]:''' 35&lt;br /&gt;
*'''[[Stamina]]:''' 30&lt;br /&gt;
&lt;br /&gt;
====Attribute Increase Per Level====&lt;br /&gt;
*'''[[Strength]]:''' 1.5&lt;br /&gt;
*'''[[Dexterity]]:''' 2.5&lt;br /&gt;
*'''[[Vitality]]:''' 2&lt;br /&gt;
*'''[[Willpower]]:''' 1.5&lt;br /&gt;
*'''[[Life]]:''' 2.5&lt;br /&gt;
*'''[[Mana]]:''' 3.5&lt;br /&gt;
*'''[[Stamina]]:''' 3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
===Zealot Skills===&lt;br /&gt;
Zealot skills can be describes as eclectic, with a vast array to choose from. Some work well together, others don't. The skills are what make this class so fun, especially manifest and those that enhance it. There are skills for beginner players, such as the passive and defensive skills in the Body tree. Then there are skills for more strategic players, such as those in the Mind tree, which do more damage when the target is low on mana and/or has a large maximum mana pool, and ofcourse offensive elemental skills for blowing stuff up.&lt;br /&gt;
&lt;br /&gt;
The [[Zealot skill]]s are arranged into to three distinctive skill tree categories:&lt;br /&gt;
* [[Soul_Skill_Tree|Soul]]&lt;br /&gt;
* [[Body_Skill_Tree|Body]]&lt;br /&gt;
* [[Mind_Skill_Tree|Mind]]&lt;br /&gt;
All three trees have a combination of active and passive skills. Active skills are used in combat, while the passive skills boost or change the behaviour of the active skills.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Soul Skills====&lt;br /&gt;
[[Image:Zea-manifest1.jpg|thumb|left|150px|[[Manifest]]]]&lt;br /&gt;
The [[Soul_Skill_Tree|Soul tree skills]] are drawn from the crystal the [[Zealot]] wears on a chain around his neck. These crystals are actually [[Soulstone]]s containing the tortured souls of angels trapped for all eternity. Through training and discipline the [[Zealot]] learns to draw out just enough of the angel's essence to empower himself without being fully possessed by the chaotic being trapped within.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Tier 1 Skills&lt;br /&gt;
** [[Manifest]] Shapeshift into a celestial being with the aid of a [[soulstone chain]]. Higher levels increase statistics and raises the cap on related skills. requires that a soulstone chain be equiped&lt;br /&gt;
** [[Brighteye]](Passive) Increases light radius and attack rating while in manifest form.&lt;br /&gt;
** [[Levitation]](Passive) Every level increases the range weapons require to hit you while in manifest form, and also allows you to navigate terrain with less obstacle collisions.&lt;br /&gt;
** [[Living Flame]](Passive) Your left arm becomes engulfed in an intense flame which deals magic damage every time you block melee attacks in Manifest form. &lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** [[Mind Lapse]] an active skill which allows the tainted angel to momentarily control your manifest form, dealing increased damage. Higher levels increase duration and attack damage. Low levels mhave a chance to attack allied characters and minions.&lt;br /&gt;
** [[Inner Fire]](Passive) Greatly increases mana regeneration while in manifest form.&lt;br /&gt;
** [[Tendrils of Incense]](Passive) Gives you [[Tyrael]] wings while in manifest form, which deal magic damage to nearby enemies.&lt;br /&gt;
** [[Burning Blade]] Invokes a small amount of angel essence to cover your blade with white fire, dealing bonus magic damage. This is a &amp;quot;per attack&amp;quot; skill similar to Amazon's Charged Strike, and does not require the zealot to be in Manifest form. &lt;br /&gt;
* Tier III Skills (10 points required in Soul Skill Tree)&lt;br /&gt;
** [[Summon Wisp]] Summons a spirit from the heavens to aid you. Higher levels increase duration and every 5 levels allows another Wisp &lt;br /&gt;
** [[Divine Visage]](Passive) Gives you an aura while in manifest form which increases the attack rate of nearby allied characters and minions. &lt;br /&gt;
** [[Ascension]] Fly to target location, level increases flight distance. Does not require manifest form, but flight can be continued/altered during mid-flight while in manifest form.&lt;br /&gt;
** [[Tempered Flesh]](Passive) Increases block rate, does not require manifest form. Recieves synergy from Living flame skill.&lt;br /&gt;
* Tier IV Skills (15 points required in Soul Skill Tree)&lt;br /&gt;
** [[Summon Angel]] Summons an angel to fight by your side. Angels have the same statistics to your own manifest form, but look a bit more holy {as apposed to the abomination you resemble). Does not require manifest form. Higher levels increase duration&lt;br /&gt;
** [[Holy Fire Mastery]] Works in the same way as sorceress' elemental masteries by lowering enemy resistance to magic damage.&lt;br /&gt;
&lt;br /&gt;
====Body Skills====&lt;br /&gt;
[[Image:Zea-magicalDefence1.jpg|thumb|left|150px|[[Magical Defence]]]]&lt;br /&gt;
The [[Body_Skill_Tree|Body tree skills]] are derived from the fact that [[Zealot]]s are trained under the harshest conditions in the desert wastelands south of [[Lut Gholein]]. The harsh sun, the cruel night and the unpredictable sandstorms are just a few of the daily struggles a lesser man would not expect to survive.&lt;br /&gt;
The active body skill cost no mana, but often involve running at the enemy which lowers your block chance drastically and cannot be stopped unless you are hit during the sprint. skills that utilize sprint do cost stamina.&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Tier 1 Skills&lt;br /&gt;
** [[Magical Resistance]](Passive) Each level adds 1 point to fire and cold resistance and .25 to lightning, poison and magic resistance&lt;br /&gt;
** [[Dodge]](Passive) Gives a chance to avoid melee attacks (exactly the same as Amazon)&lt;br /&gt;
** [[Sprint Attack]] sprint at an enemy to deliver a knockback blow. sprint speed depends on faster run/walk and armour weight. no mana cost.&lt;br /&gt;
** [[Blade Mastery]](Passive) Each level increases attack rating and damage inflicted by swords, daggers and axes. effect is doubled for scimitars, cutlasses, falchions, sabers and other curve bladed swords.&lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** [[Magical Defence]](Passive) each level reduces damage taken from spells by .5&lt;br /&gt;
** [[Avoid]](Passive) Gives a chance to avoid ranged attacks. (exactly the same as Amazon)&lt;br /&gt;
** [[Blink Strike]] sprint behind enemy and strike from behind. cannot be blocked and has a chance to open wounds. sprint speed depends on faster run/walk and armour weight. no mana cost.&lt;br /&gt;
** [[Parry]] momentarily gives an increased chance to block melee attacks, inflicting great damage if the block is successful. Timing this move right before you are hit by an enemy melee attack is essential. no mana cost.&lt;br /&gt;
* Tier III Skills (10 points required in Body Skill Tree)&lt;br /&gt;
** [[Endure]](Passive) Increases defence (which helps makes up for zealot's typical light armour choice.)&lt;br /&gt;
** [[Evade]](Passive) Gives a chance to evade melee and ranged attacks even while running/walking (exactly the same as Amazon)&lt;br /&gt;
** [[Lightning Assault]] A very fast combo attack which inflicts bonus lightning damage, has a small amount of knockback, a chance to open wounds and a chance to ignore target defence. The gap is closed with a short sprint every time enemy is knocked back.  &lt;br /&gt;
** [[Shield Breaker]] A melee attack that does not use sprint, but requires a short period of standing still without being hit before unleashing a single devastating attack which always hits (as long as the enemy hasn't moved out of range), ignores target defence and cannot be blocked. no mana cost.&lt;br /&gt;
* Tier IV Skills (15 points required in Body Skill Tree)&lt;br /&gt;
** [[Agility]](Passive) Increases run/walk speed, sprint speed and chance to dodge, avoid and evade&lt;br /&gt;
** [[Dedication]](Passive) Every level gives a chance to inflict critical hits or stun with every attack. Also increases the chance your attack skills will knockback, cannot be blocked, ignore target defence, open wounds.&lt;br /&gt;
&lt;br /&gt;
====Mind Skills====&lt;br /&gt;
[[Image:Zea-manaBlast1.jpg|thumb|left|150px|[[Mana Blast]]]]&lt;br /&gt;
The [[Mind_Skill_Tree|Mind tree skills]] are learned in the [[Lut Gholein]] monastery through years of training. For the most part they are offensive magic spells dealing different types of elemental damage. Some of the more unique mind skills involve the enemy's current mana in the damage calculation, dealing more damage when the target is low on mana and/or has a large maximum mana.  &lt;br /&gt;
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&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Tier 1 Skills&lt;br /&gt;
** [[Mana Burn]](Passive) Gives your melee attacks a mana steal ability. Higher levels increase mana stolen.&lt;br /&gt;
** [([WIP)]]&lt;br /&gt;
** [[Mana Flare]] shoots 3 bolts that deal magic damage. Inflicts greater damage when enemy is low on mana and/or has a large maximum mana. Higher levels increase number of bolts.&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** [[Blood Mana]] A curse which swaps an enemy's mana and health for the duration. (Exactly like the harpies in dii)&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[Mana Blast]] This is THE zealot skill. Inflicts damage that is multiplied by enemies maximum mana minus their current mana. Will still do damage if the enemy has full mana, though it works best against enemies with large mana pools who are currently low on mana. In such a case the damage would likely kill in one hit. Deals magic damage and has a medium area effect.&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
* Tier III Skills (10 points required in Mind Skill Tree)&lt;br /&gt;
** [[Mana Vortex]] Creates an area of effect at chosen location with mana steal&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
* Tier IV Skills (15 points required in Mind Skill Tree)&lt;br /&gt;
** [[Spellbreaker]] A nova type spell that greatly damages the mana of all enemies it hits. (Does not have mana steal.)&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==Development==&lt;br /&gt;
''Mention when the class was revealed, and any other changes that has been made to the class during development. Any general changes to all classes you can add to the [[skill]]s article.'' --&amp;gt;&lt;br /&gt;
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&amp;lt;!-- ==Trivia==&lt;br /&gt;
''Hide this section unless there really is some trivia about the class. Add the class to the [[:Category:Trivia]] category as well if you add info here.'' --&amp;gt;&lt;br /&gt;
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&amp;lt;!-- ==Media==&lt;br /&gt;
''Use this as-is, but replace appropriate text. Just change &amp;quot;Wizard&amp;quot; to the class name below to update the gallery links. If the class has no images in gallery, just hide this entire section.''&lt;br /&gt;
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You can find pictures in the Diablo 3 screenshot and picture gallery:&lt;br /&gt;
* [http://www.diii.net/gallery/ Diablo 3 screenshots and pictures]&lt;br /&gt;
* [http://www.diii.net/gallery/showgallery.php?cat=all&amp;amp;si=Wizard Wizard-specific gallery contents] --&amp;gt;&lt;br /&gt;
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&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Female_Zealot.jpg|Female Zealot&lt;br /&gt;
Image:Male_Zealot.jpg|Male Zealot&lt;br /&gt;
Image:Zea-manaBlast1.jpg|Mana Blast&lt;br /&gt;
Image:Zea-magicalDefence1.jpg|Magical Defence&lt;br /&gt;
Image:Zea-manifest1.jpg|Manifest&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
If you like my class idea, please leave a comment on the discussion page. Just click the discussion tab at the top of this page and then the edit tab to leave a comment.&lt;br /&gt;
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{{Class navbox floor}}&lt;/div&gt;</summary>
		<author><name>Sinbadass</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Fanmade:Zealot&amp;diff=10449</id>
		<title>Fanmade:Zealot</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Fanmade:Zealot&amp;diff=10449"/>
				<updated>2009-07-09T22:41:53Z</updated>
		
		<summary type="html">&lt;p&gt;Sinbadass: /* Mind Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Zealot''' uses physical [[melee]] attacks and magic skills to deal damage and can shapeshift into a powerful [[ranged]] [[caster]].&lt;br /&gt;
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&lt;br /&gt;
{{fanclass|'''Sinbadass'''}}&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
{{Classbox&lt;br /&gt;
|game= Diablo III&lt;br /&gt;
|portrait= Male_Zealot.jpg&lt;br /&gt;
|portrait-width= 200px&lt;br /&gt;
|name= Zealot&lt;br /&gt;
|classtype= fanclass &lt;br /&gt;
|role= [[Melee]], [[Caster]]&lt;br /&gt;
|attrib= [[Dexterity]]&lt;br /&gt;
&amp;lt;!-- Class Skills --&amp;gt;&lt;br /&gt;
|skilltree1= Soul Skill Tree&lt;br /&gt;
|skilltree2= Body Skill Tree&lt;br /&gt;
|skilltree3= Mind Skill Tree&lt;br /&gt;
&amp;lt;!-- Background --&amp;gt;&lt;br /&gt;
|origin= [[Lut Gholein]]&lt;br /&gt;
|affiliation= None &lt;br /&gt;
|friends= None&lt;br /&gt;
|foes= None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===War of the Gods===&lt;br /&gt;
Long ago, a war between the forces of heaven and hell was waged over the rulership of Sanctuary. Human [[acolyte]]s - ancestors of the zealot order fought on the side of the angels and the forces of heaven. Dark [[heretic]]s from the north fought alongside the demons. It was these heretics who would scour the battlefield capturing the essences of the fallen angels in [[Soulstone]]s denying them death. The war ended with neither side claiming our world, as the gates between Sanctuary and the greater planes were sealed by a small band of human freedom fighters. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Discovery of the Angel Soulstones===&lt;br /&gt;
A thousand years passed and a party of [[acolyte]]s led by [[Shia Koran]] discover a cache of [[Soulstone]]s while raiding the derelict stronghold of the dark [[heretic]]s. Unaware of the torment endured by the angels over the last millennium, Koran decided to free his trapped masters. Selecting a large Soulstone, he opened himself as a channel for the soul to pass through. The being that was once an angel manifested fully within Koran, with chaotic fury clearly etched on its celestial features. Carnage ensued as the acolytes sought to banish the creature with full knowledge that doing so would also destroy their leader. Few acolytes survived the banishment ritual amidst the creature's devastation. [[Augus Moriden]] announced himself the new leader of the acolytes, and selecting a very small Soulstone, tentatively attempted to draw a small amount of the angel essence into himself. The resulting form scorched his left arm with an intense white fire and burned his eyes, but with a strong willpower he found he could control the form.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Formation to Present Day===&lt;br /&gt;
Through this discovery, the [[acolyte]]s became what we now know as the Zealots. Warrior monks fighting with sword and sorcery, and when necessary - the chaotic powers of insane angels!&lt;br /&gt;
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==Class Design==&lt;br /&gt;
In general, zealots excel against magic users, stand equal to most melee opponents but fail miserably when facing ranged attackers. There are several key builds for Zealots, and combinations are also viable.&lt;br /&gt;
&lt;br /&gt;
These are: &lt;br /&gt;
* Melee Zealot&lt;br /&gt;
* Mana Burn Zealot&lt;br /&gt;
* PvM Zealot&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Melee Zealot===&lt;br /&gt;
Typical melee zealots weild 2-handed-swords (or dual-wield) as a shield is unnecessary. This is because zealot's are not afraid of using the maimed left arm they recieve from manifesting, and will even use it to block enemy attacks! The bandages they use to staunch the bloodied wounds and burns are usually wrapped thick, thus giving a decent protection against physical attacks and replacing a shield. When combined with a zealot's already high dexterity, this will gives a good block rate. &lt;br /&gt;
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===Mana Burn Zealot===&lt;br /&gt;
Mana burn zealots, or &amp;quot;Mage Slayers&amp;quot; specialize in skills like &amp;quot;Mana Burn&amp;quot;(Passive) and &amp;quot;Mana Blast&amp;quot; to deliver damage to enemies based on their current mana minus their maximum mana. This build is also the most viable for PvP, especially against [[Witchdoctor]]s and [[Wizard]]s who rely on a relatively large mana pool.&lt;br /&gt;
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&lt;br /&gt;
===PvM Zealot===&lt;br /&gt;
This build is best suited for single player or soloing, where you want all your bases covered in case you run up against (inevitable) immunes. This build focuses mostly on the Soul skill tree, especailly the Manifest skill, and skills which increase your attacks and  survivability while in this state. Good solid damage output is the key.&lt;br /&gt;
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==Weaknesses==&lt;br /&gt;
Zealots certainly do have their flaws. One such is that they are quite susceptable to ranged attacks. Many of their attack skills involve sprinting at the enemy which leaves them very vulnerable to attacks. Also they have relatively low Health and Defence, which can be accomodated for by investing skill points in such skills as [[Endure]] and magical defence/resistance. These skills however do not increase your survival chances by much when facing ranged attackers. Manifest form only gives them an easier target, as you move slower and are somewhat larger, but at least it gives you some nifty new ranged attacks to fight fire (or more appropriately - arrows), with fire! One skill which helps against ranged attacks is [[Sandstorm]] which will flick arrows away if it is timed properly, or you could simply run in circles...&lt;br /&gt;
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==Items==&lt;br /&gt;
Zealot equipment tends to rely less on strength and more on dexterity in order to equip. Zealots can duel weild.&lt;br /&gt;
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===Armour===&lt;br /&gt;
Zealots tend to equip light armour types made from fabric and/or leather. They rarely equip anything heavier than chainmail due to the wasteful strength requirements. Also light armour allows for fastest run/walk which is important for melee characters. Zealots have the passive skill [[Endure]], which directly adds to defence and helps make up for the lack of defence provided by light armour. &lt;br /&gt;
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===Weapons===&lt;br /&gt;
Zealots usually weild Scimitars, Falchions, Sabers and 2-handed-swords which rely less on strength, and more on dexterity. They are also capable of duel weilding. New Zealot characters begin the game weilding a plain scimitar.&lt;br /&gt;
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===Miscellaneous===&lt;br /&gt;
Zealots can also equip the new class specific items [[Soustone Chain]] Which are a requirment for manifestation. New Zealot characters begin the game wearing soulstone chains that give +1 to Manifest.&lt;br /&gt;
&lt;br /&gt;
==Attributes and Skills==&lt;br /&gt;
Zealots rely on [[dexterity]] for damage unlike other [[melee]] classes which rely on [[strength]]. Strength still plays a minor role in base damage and also increases [[life]], but not as much as increasing [[vitality]] would. Strength should only be increased enough to equip the heavy two-handed-swords zealot's seem to love so much. Next important is [[willpower]] for [[mana]] - which acts like health while the Zealot is in manifest form and obviously allows casting of spells. And then there is vitality, which should definitely get a stat point or two every time you level up.&lt;br /&gt;
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===Attributes===&lt;br /&gt;
&lt;br /&gt;
====Starting Attributes====&lt;br /&gt;
*'''[[Strength]]:''' 7&lt;br /&gt;
*'''[[Dexterity]]:''' 15&lt;br /&gt;
*'''[[Vitality]]:''' 10&lt;br /&gt;
*'''[[Willpower]]:''' 8&lt;br /&gt;
*'''[[Life]]:''' 25&lt;br /&gt;
*'''[[Mana]]:''' 35&lt;br /&gt;
*'''[[Stamina]]:''' 30&lt;br /&gt;
&lt;br /&gt;
====Attribute Increase Per Level====&lt;br /&gt;
*'''[[Strength]]:''' 1.5&lt;br /&gt;
*'''[[Dexterity]]:''' 2.5&lt;br /&gt;
*'''[[Vitality]]:''' 2&lt;br /&gt;
*'''[[Willpower]]:''' 1.5&lt;br /&gt;
*'''[[Life]]:''' 2.5&lt;br /&gt;
*'''[[Mana]]:''' 3.5&lt;br /&gt;
*'''[[Stamina]]:''' 3&lt;br /&gt;
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===Zealot Skills===&lt;br /&gt;
Zealot skills can be describes as eclectic, with a vast array to choose from. Some work well together, others don't. The skills are what make this class so fun, especially manifest and those that enhance it. There are skills for beginner players, such as the passive and defensive skills in the Body tree. Then there are skills for more strategic players, such as those in the Mind tree, which do more damage when the target is low on mana and/or has a large maximum mana pool, and ofcourse offensive elemental skills for blowing stuff up.&lt;br /&gt;
&lt;br /&gt;
The [[Zealot skill]]s are arranged into to three distinctive skill tree categories:&lt;br /&gt;
* [[Soul_Skill_Tree|Soul]]&lt;br /&gt;
* [[Body_Skill_Tree|Body]]&lt;br /&gt;
* [[Mind_Skill_Tree|Mind]]&lt;br /&gt;
All three trees have a combination of active and passive skills. Active skills are used in combat, while the passive skills boost or change the behaviour of the active skills.&lt;br /&gt;
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====Soul Skills====&lt;br /&gt;
[[Image:Zea-manifest1.jpg|thumb|left|150px|[[Manifest]]]]&lt;br /&gt;
The [[Soul_Skill_Tree|Soul tree skills]] are drawn from the crystal the [[Zealot]] wears on a chain around his neck. These crystals are actually [[Soulstone]]s containing the tortured souls of angels trapped for all eternity. Through training and discipline the [[Zealot]] learns to draw out just enough of the angel's essence to empower himself without being fully possessed by the chaotic being trapped within.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Tier 1 Skills&lt;br /&gt;
** [[Manifest]] Shapeshift into a celestial being with the aid of a [[soulstone chain]]. Higher levels increase statistics and raises the cap on related skills. requires that a soulstone chain be equiped&lt;br /&gt;
** [[Brighteye]](Passive) Increases light radius and attack rating while in manifest form.&lt;br /&gt;
** [[Levitation]](Passive) Every level increases the range weapons require to hit you while in manifest form, and also allows you to navigate terrain with less obstacle collisions.&lt;br /&gt;
** [[Living Flame]](Passive) Your left arm becomes engulfed in an intense flame which deals magic damage every time you block melee attacks in Manifest form. &lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** [[Mind Lapse]] an active skill which allows the tainted angel to momentarily control your manifest form, dealing increased damage. Higher levels increase duration and attack damage. Low levels mhave a chance to attack allied characters and minions.&lt;br /&gt;
** [[Inner Fire]](Passive) Greatly increases mana regeneration while in manifest form.&lt;br /&gt;
** [[Tendrils of Incense]](Passive) Gives you [[Tyrael]] wings while in manifest form, which deal magic damage to nearby enemies.&lt;br /&gt;
** [[Burning Blade]] Invokes a small amount of angel essence to cover your blade with white fire, dealing bonus magic damage. This is a &amp;quot;per attack&amp;quot; skill similar to Amazon's Charged Strike, and does not require the zealot to be in Manifest form. &lt;br /&gt;
* Tier III Skills (10 points required in Soul Skill Tree)&lt;br /&gt;
** [[Summon Wisp]] Summons a spirit from the heavens to aid you. Higher levels increase duration and every 5 levels allows another Wisp &lt;br /&gt;
** [[Divine Visage]](Passive) Gives you an aura while in manifest form which increases the attack rate of nearby allied characters and minions. &lt;br /&gt;
** [[Ascension]] Fly to target location, level increases flight distance. Does not require manifest form, but flight can be continued/altered during mid-flight while in manifest form.&lt;br /&gt;
** [[Tempered Flesh]](Passive) Increases block rate, does not require manifest form. Recieves synergy from Living flame skill.&lt;br /&gt;
* Tier IV Skills (15 points required in Soul Skill Tree)&lt;br /&gt;
** [[Summon Angel]] Summons an angel to fight by your side. Angels have the same statistics to your own manifest form, but look a bit more holy {as apposed to the abomination you resemble). Does not require manifest form. Higher levels increase duration&lt;br /&gt;
** [[Holy Fire Mastery]] Works in the same way as sorceress' elemental masteries by lowering enemy resistance to magic damage.&lt;br /&gt;
&lt;br /&gt;
====Body Skills====&lt;br /&gt;
[[Image:Zea-magicalDefence1.jpg|thumb|left|150px|[[Magical Defence]]]]&lt;br /&gt;
The [[Body_Skill_Tree|Body tree skills]] are derived from the fact that [[Zealot]]s are trained under the harshest conditions in the desert wastelands south of [[Lut Gholein]]. The harsh sun, the cruel night and the unpredictable sandstorms are just a few of the daily struggles a lesser man would not expect to survive.&lt;br /&gt;
The active body skill cost no mana, but often involve running at the enemy which lowers your block chance drastically and cannot be stopped unless you are hit during the sprint. skills that utilize sprint do cost stamina.&lt;br /&gt;
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&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Tier 1 Skills&lt;br /&gt;
** [[Magical Resistance]](Passive) Each level adds 1 point to fire and cold resistance and .25 to lightning, poison and magic resistance&lt;br /&gt;
** [[Dodge]](Passive) Gives a chance to avoid melee attacks (exactly the same as Amazon)&lt;br /&gt;
** [[Sprint Attack]] sprint at an enemy to deliver a knockback blow. sprint speed depends on faster run/walk and armour weight. no mana cost.&lt;br /&gt;
** [[Blade Mastery]](Passive) Each level increases attack rating and damage inflicted by swords, daggers and axes. effect is doubled for scimitars, cutlasses, falchions, sabers and other curve bladed swords.&lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** [[Magical Defence]](Passive) each level reduces damage taken from spells by .5&lt;br /&gt;
** [[Avoid]](Passive) Gives a chance to avoid ranged attacks. (exactly the same as Amazon)&lt;br /&gt;
** [[Blink Strike]] sprint behind enemy and strike from behind. cannot be blocked and has a chance to open wounds. sprint speed depends on faster run/walk and armour weight. no mana cost.&lt;br /&gt;
** [[Parry]] momentarily gives an increased chance to block melee attacks, inflicting great damage if the block is successful. Timing this move right before you are hit by an enemy melee attack is essential. no mana cost.&lt;br /&gt;
* Tier III Skills (10 points required in Body Skill Tree)&lt;br /&gt;
** [[Endure]](Passive) Increases defence (which helps makes up for zealot's typical light armour choice.)&lt;br /&gt;
** [[Evade]](Passive) Gives a chance to evade melee and ranged attacks even while running/walking (exactly the same as Amazon)&lt;br /&gt;
** [[Lightning Assault]] A very fast combo attack which inflicts bonus lightning damage, has a small amount of knockback, a chance to open wounds and a chance to ignore target defence. The gap is closed with a short sprint every time enemy is knocked back.  &lt;br /&gt;
** [[Shield Breaker]] A melee attack that does not use sprint, but requires a short period of standing still without being hit before unleashing a single devastating attack which always hits (as long as the enemy hasn't moved out of range), ignores target defence and cannot be blocked. no mana cost.&lt;br /&gt;
* Tier IV Skills (15 points required in Body Skill Tree)&lt;br /&gt;
** [[Agility]](Passive) Increases run/walk speed, sprint speed and chance to dodge, avoid and evade&lt;br /&gt;
** [[Dedication]](Passive) Every level gives a chance to inflict critical hits or stun with every attack. Also increases the chance your attack skills will knockback, cannot be blocked, ignore target defence, open wounds.&lt;br /&gt;
&lt;br /&gt;
====Mind Skills====&lt;br /&gt;
[[Image:Zea-manaBlast1.jpg|thumb|left|150px|[[Mana Blast]]]]&lt;br /&gt;
The [[Mind_Skill_Tree|Mind tree skills]] are learned in the [[Lut Gholein]] monastery through years of training. For the most part they are offensive magic spells dealing different types of elemental damage. Some of the more unique mind skills involve the enemy's current mana in the damage calculation, dealing more damage when the target is low on mana and/or has a large maximum mana.  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Tier 1 Skills&lt;br /&gt;
** [[Mana Burn]](Passive) Gives your melee attacks a mana steal ability. Higher levels increase mana stolen.&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** [[Blood Mana]] A curse which swaps an enemy's mana and health for the duration. (Exactly like the harpies in dii)&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[Mana Blast]] This is THE zealot skill. Inflicts damage that is multiplied by enemies maximum mana minus their current mana. Will still do damage if the enemy has full mana, though it works best against enemies with large mana pools who are currently low on mana. In such a case the damage would likely kill in one hit. Deals magic damage.&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
* Tier III Skills (10 points required in Mind Skill Tree)&lt;br /&gt;
** [[Mana Vortex]] Creates an area of effect at chosen location with mana steal&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
* Tier IV Skills (15 points required in Mind Skill Tree)&lt;br /&gt;
** [[Spellbreaker]] A nova type spell that greatly damages the mana of all enemies it hits. (Does not have mana steal.)&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==Development==&lt;br /&gt;
''Mention when the class was revealed, and any other changes that has been made to the class during development. Any general changes to all classes you can add to the [[skill]]s article.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==Trivia==&lt;br /&gt;
''Hide this section unless there really is some trivia about the class. Add the class to the [[:Category:Trivia]] category as well if you add info here.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==Media==&lt;br /&gt;
''Use this as-is, but replace appropriate text. Just change &amp;quot;Wizard&amp;quot; to the class name below to update the gallery links. If the class has no images in gallery, just hide this entire section.''&lt;br /&gt;
&lt;br /&gt;
You can find pictures in the Diablo 3 screenshot and picture gallery:&lt;br /&gt;
* [http://www.diii.net/gallery/ Diablo 3 screenshots and pictures]&lt;br /&gt;
* [http://www.diii.net/gallery/showgallery.php?cat=all&amp;amp;si=Wizard Wizard-specific gallery contents] --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Female_Zealot.jpg|Female Zealot&lt;br /&gt;
Image:Male_Zealot.jpg|Male Zealot&lt;br /&gt;
Image:Zea-manaBlast1.jpg|Mana Blast&lt;br /&gt;
Image:Zea-magicalDefence1.jpg|Magical Defence&lt;br /&gt;
Image:Zea-manifest1.jpg|Manifest&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
If you like my class idea, please leave a comment on the discussion page. Just click the discussion tab at the top of this page and then the edit tab to leave a comment.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Class navbox floor}}&lt;/div&gt;</summary>
		<author><name>Sinbadass</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=User:Sinbadass&amp;diff=10373</id>
		<title>User:Sinbadass</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=User:Sinbadass&amp;diff=10373"/>
				<updated>2009-07-09T04:59:34Z</updated>
		
		<summary type="html">&lt;p&gt;Sinbadass: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sinbadass is the creator of the [[Fan_class:Zealot|Zealot]] fan class.&lt;/div&gt;</summary>
		<author><name>Sinbadass</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=User:Sinbadass&amp;diff=10372</id>
		<title>User:Sinbadass</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=User:Sinbadass&amp;diff=10372"/>
				<updated>2009-07-09T04:57:46Z</updated>
		
		<summary type="html">&lt;p&gt;Sinbadass: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sinbadass is the creator of the [[Fanclass:Zealot|Zealot]] fan class&lt;/div&gt;</summary>
		<author><name>Sinbadass</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=User:Sinbadass&amp;diff=10371</id>
		<title>User:Sinbadass</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=User:Sinbadass&amp;diff=10371"/>
				<updated>2009-07-09T04:57:12Z</updated>
		
		<summary type="html">&lt;p&gt;Sinbadass: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sinbadass is the creator of the [[Zealot|Fanclass:Zealot]] fan class&lt;/div&gt;</summary>
		<author><name>Sinbadass</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=User:Sinbadass&amp;diff=10370</id>
		<title>User:Sinbadass</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=User:Sinbadass&amp;diff=10370"/>
				<updated>2009-07-09T04:56:39Z</updated>
		
		<summary type="html">&lt;p&gt;Sinbadass: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sinbadass is the creator of the fan class [[Zealot|Fanclass:Zealot]&lt;/div&gt;</summary>
		<author><name>Sinbadass</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Fanmade:Zealot&amp;diff=10367</id>
		<title>Fanmade:Zealot</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Fanmade:Zealot&amp;diff=10367"/>
				<updated>2009-07-08T22:48:06Z</updated>
		
		<summary type="html">&lt;p&gt;Sinbadass: /* Weaknesses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Zealot''' uses physical [[melee]] attacks and magic skills to deal damage and can shapeshift into a powerful [[ranged]] [[caster]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{fanclass|'''Sinbadass'''}}&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
{{Classbox&lt;br /&gt;
|game= Diablo III&lt;br /&gt;
|portrait= Male_Zealot.jpg&lt;br /&gt;
|portrait-width= 200px&lt;br /&gt;
|name= Zealot&lt;br /&gt;
|classtype= fanclass &lt;br /&gt;
|role= [[Melee]], [[Caster]]&lt;br /&gt;
|attrib= [[Dexterity]]&lt;br /&gt;
&amp;lt;!-- Class Skills --&amp;gt;&lt;br /&gt;
|skilltree1= Soul Skill Tree&lt;br /&gt;
|skilltree2= Body Skill Tree&lt;br /&gt;
|skilltree3= Mind Skill Tree&lt;br /&gt;
&amp;lt;!-- Background --&amp;gt;&lt;br /&gt;
|origin= [[Lut Gholein]]&lt;br /&gt;
|affiliation= None &lt;br /&gt;
|friends= None&lt;br /&gt;
|foes= None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===War of the Gods===&lt;br /&gt;
Long ago, a war between the forces of heaven and hell was waged over the rulership of Sanctuary. Human [[acolyte]]s - ancestors of the zealot order fought on the side of the angels and the forces of heaven. Dark [[heretic]]s from the north fought alongside the demons. It was these heretics who would scour the battlefield capturing the essences of the fallen angels in [[Soulstone]]s denying them death. The war ended with neither side claiming our world, as the gates between Sanctuary and the greater planes were sealed by a small band of human freedom fighters. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Discovery of the Angel Soulstones===&lt;br /&gt;
A thousand years passed and a party of [[acolyte]]s led by [[Shia Koran]] discover a cache of [[Soulstone]]s while raiding the derelict stronghold of the dark [[heretic]]s. Unaware of the torment endured by the angels over the last millennium, Koran decided to free his trapped masters. Selecting a large Soulstone, he opened himself as a channel for the soul to pass through. The being that was once an angel manifested fully within Koran, with chaotic fury clearly etched on its celestial features. Carnage ensued as the acolytes sought to banish the creature with full knowledge that doing so would also destroy their leader. Few acolytes survived the banishment ritual amidst the creature's devastation. [[Augus Moriden]] announced himself the new leader of the acolytes, and selecting a very small Soulstone, tentatively attempted to draw a small amount of the angel essence into himself. The resulting form scorched his left arm with an intense white fire and burned his eyes, but with a strong willpower he found he could control the form.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Formation to Present Day===&lt;br /&gt;
Through this discovery, the [[acolyte]]s became what we now know as the Zealots. Warrior monks fighting with sword and sorcery, and when necessary - the chaotic powers of insane angels!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Class Design==&lt;br /&gt;
In general, zealots excel against magic users, stand equal to most melee opponents but fail miserably when facing ranged attackers. There are several key builds for Zealots, and combinations are also viable.&lt;br /&gt;
&lt;br /&gt;
These are: &lt;br /&gt;
* Melee Zealot&lt;br /&gt;
* Mana Burn Zealot&lt;br /&gt;
* PvM Zealot&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Melee Zealot===&lt;br /&gt;
Typical melee zealots weild 2-handed-swords (or dual-wield) as a shield is unnecessary. This is because zealot's are not afraid of using the maimed left arm they recieve from manifesting, and will even use it to block enemy attacks! The bandages they use to staunch the bloodied wounds and burns are usually wrapped thick, thus giving a decent protection against physical attacks and replacing a shield. When combined with a zealot's already high dexterity, this will gives a good block rate. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Mana Burn Zealot===&lt;br /&gt;
Mana burn zealots, or &amp;quot;Mage Slayers&amp;quot; specialize in skills like &amp;quot;Mana Burn&amp;quot;(Passive) and &amp;quot;Mana Blast&amp;quot; to deliver damage to enemies based on their current mana minus their maximum mana. This build is also the most viable for PvP, especially against [[Witchdoctor]]s and [[Wizard]]s who rely on a relatively large mana pool.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===PvM Zealot===&lt;br /&gt;
This build is best suited for single player or soloing, where you want all your bases covered in case you run up against (inevitable) immunes. This build focuses mostly on the Soul skill tree, especailly the Manifest skill, and skills which increase your attacks and  survivability while in this state. Good solid damage output is the key.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Weaknesses==&lt;br /&gt;
Zealots certainly do have their flaws. One such is that they are quite susceptable to ranged attacks. Many of their attack skills involve sprinting at the enemy which leaves them very vulnerable to attacks. Also they have relatively low Health and Defence, which can be accomodated for by investing skill points in such skills as [[Endure]] and magical defence/resistance. These skills however do not increase your survival chances by much when facing ranged attackers. Manifest form only gives them an easier target, as you move slower and are somewhat larger, but at least it gives you some nifty new ranged attacks to fight fire (or more appropriately - arrows), with fire! One skill which helps against ranged attacks is [[Sandstorm]] which will flick arrows away if it is timed properly, or you could simply run in circles...&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
Zealot equipment tends to rely less on strength and more on dexterity in order to equip. Zealots can duel weild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Armour===&lt;br /&gt;
Zealots tend to equip light armour types made from fabric and/or leather. They rarely equip anything heavier than chainmail due to the wasteful strength requirements. Also light armour allows for fastest run/walk which is important for melee characters. Zealots have the passive skill [[Endure]], which directly adds to defence and helps make up for the lack of defence provided by light armour. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
Zealots usually weild Scimitars, Falchions, Sabers and 2-handed-swords which rely less on strength, and more on dexterity. They are also capable of duel weilding. New Zealot characters begin the game weilding a plain scimitar.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Miscellaneous===&lt;br /&gt;
Zealots can also equip the new class specific items [[Soustone Chain]] Which are a requirment for manifestation. New Zealot characters begin the game wearing soulstone chains that give +1 to Manifest.&lt;br /&gt;
&lt;br /&gt;
==Attributes and Skills==&lt;br /&gt;
Zealots rely on [[dexterity]] for damage unlike other [[melee]] classes which rely on [[strength]]. Strength still plays a minor role in base damage and also increases [[life]], but not as much as increasing [[vitality]] would. Strength should only be increased enough to equip the heavy two-handed-swords zealot's seem to love so much. Next important is [[willpower]] for [[mana]] - which acts like health while the Zealot is in manifest form and obviously allows casting of spells. And then there is vitality, which should definitely get a stat point or two every time you level up.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Attributes===&lt;br /&gt;
&lt;br /&gt;
====Starting Attributes====&lt;br /&gt;
*'''[[Strength]]:''' 7&lt;br /&gt;
*'''[[Dexterity]]:''' 15&lt;br /&gt;
*'''[[Vitality]]:''' 10&lt;br /&gt;
*'''[[Willpower]]:''' 8&lt;br /&gt;
*'''[[Life]]:''' 25&lt;br /&gt;
*'''[[Mana]]:''' 35&lt;br /&gt;
*'''[[Stamina]]:''' 30&lt;br /&gt;
&lt;br /&gt;
====Attribute Increase Per Level====&lt;br /&gt;
*'''[[Strength]]:''' 1.5&lt;br /&gt;
*'''[[Dexterity]]:''' 2.5&lt;br /&gt;
*'''[[Vitality]]:''' 2&lt;br /&gt;
*'''[[Willpower]]:''' 1.5&lt;br /&gt;
*'''[[Life]]:''' 2.5&lt;br /&gt;
*'''[[Mana]]:''' 3.5&lt;br /&gt;
*'''[[Stamina]]:''' 3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Zealot Skills===&lt;br /&gt;
Zealot skills can be describes as eclectic, with a vast array to choose from. Some work well together, others don't. The skills are what make this class so fun, especially manifest and those that enhance it. There are skills for beginner players, such as the passive and defensive skills in the Body tree. Then there are skills for more strategic players, such as those in the Mind tree, which do more damage when the target is low on mana and/or has a large maximum mana pool, and ofcourse offensive elemental skills for blowing stuff up.&lt;br /&gt;
&lt;br /&gt;
The [[Zealot skill]]s are arranged into to three distinctive skill tree categories:&lt;br /&gt;
* [[Soul_Skill_Tree|Soul]]&lt;br /&gt;
* [[Body_Skill_Tree|Body]]&lt;br /&gt;
* [[Mind_Skill_Tree|Mind]]&lt;br /&gt;
All three trees have a combination of active and passive skills. Active skills are used in combat, while the passive skills boost or change the behaviour of the active skills.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Soul Skills====&lt;br /&gt;
[[Image:Zea-manifest1.jpg|thumb|left|150px|[[Manifest]]]]&lt;br /&gt;
The [[Soul_Skill_Tree|Soul tree skills]] are drawn from the crystal the [[Zealot]] wears on a chain around his neck. These crystals are actually [[Soulstone]]s containing the tortured souls of angels trapped for all eternity. Through training and discipline the [[Zealot]] learns to draw out just enough of the angel's essence to empower himself without being fully possessed by the chaotic being trapped within.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Tier 1 Skills&lt;br /&gt;
** [[Manifest]] Shapeshift into a celestial being with the aid of a [[soulstone chain]]. Higher levels increase statistics and raises the cap on related skills. requires that a soulstone chain be equiped&lt;br /&gt;
** [[Brighteye]](Passive) Increases light radius and attack rating while in manifest form.&lt;br /&gt;
** [[Levitation]](Passive) Every level increases the range weapons require to hit you while in manifest form, and also allows you to navigate terrain with less obstacle collisions.&lt;br /&gt;
** [[Living Flame]](Passive) Your left arm becomes engulfed in an intense flame which deals magic damage every time you block melee attacks in Manifest form. &lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** [[Mind Lapse]] an active skill which allows the tainted angel to momentarily control your manifest form, dealing increased damage. Higher levels increase duration and attack damage. Low levels mhave a chance to attack allied characters and minions.&lt;br /&gt;
** [[Inner Fire]](Passive) Greatly increases mana regeneration while in manifest form.&lt;br /&gt;
** [[Tendrils of Incense]](Passive) Gives you [[Tyrael]] wings while in manifest form, which deal magic damage to nearby enemies.&lt;br /&gt;
** [[Burning Blade]] Invokes a small amount of angel essence to cover your blade with white fire, dealing bonus magic damage. This is a &amp;quot;per attack&amp;quot; skill similar to Amazon's Charged Strike, and does not require the zealot to be in Manifest form. &lt;br /&gt;
* Tier III Skills (10 points required in Soul Skill Tree)&lt;br /&gt;
** [[Summon Wisp]] Summons a spirit from the heavens to aid you. Higher levels increase duration and every 5 levels allows another Wisp &lt;br /&gt;
** [[Divine Visage]](Passive) Gives you an aura while in manifest form which increases the attack rate of nearby allied characters and minions. &lt;br /&gt;
** [[Ascension]] Fly to target location, level increases flight distance. Does not require manifest form, but flight can be continued/altered during mid-flight while in manifest form.&lt;br /&gt;
** [[Tempered Flesh]](Passive) Increases block rate, does not require manifest form. Recieves synergy from Living flame skill.&lt;br /&gt;
* Tier IV Skills (15 points required in Soul Skill Tree)&lt;br /&gt;
** [[Summon Angel]] Summons an angel to fight by your side. Angels have the same statistics to your own manifest form, but look a bit more holy {as apposed to the abomination you resemble). Does not require manifest form. Higher levels increase duration&lt;br /&gt;
** [[Holy Fire Mastery]] Works in the same way as sorceress' elemental masteries by lowering enemy resistance to magic damage.&lt;br /&gt;
&lt;br /&gt;
====Body Skills====&lt;br /&gt;
[[Image:Zea-magicalDefence1.jpg|thumb|left|150px|[[Magical Defence]]]]&lt;br /&gt;
The [[Body_Skill_Tree|Body tree skills]] are derived from the fact that [[Zealot]]s are trained under the harshest conditions in the desert wastelands south of [[Lut Gholein]]. The harsh sun, the cruel night and the unpredictable sandstorms are just a few of the daily struggles a lesser man would not expect to survive.&lt;br /&gt;
The active body skill cost no mana, but often involve running at the enemy which lowers your block chance drastically and cannot be stopped unless you are hit during the sprint. skills that utilize sprint do cost stamina.&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Tier 1 Skills&lt;br /&gt;
** [[Magical Resistance]](Passive) Each level adds 1 point to fire and cold resistance and .25 to lightning, poison and magic resistance&lt;br /&gt;
** [[Dodge]](Passive) Gives a chance to avoid melee attacks (exactly the same as Amazon)&lt;br /&gt;
** [[Sprint Attack]] sprint at an enemy to deliver a knockback blow. sprint speed depends on faster run/walk and armour weight. no mana cost.&lt;br /&gt;
** [[Blade Mastery]](Passive) Each level increases attack rating and damage inflicted by swords, daggers and axes. effect is doubled for scimitars, cutlasses, falchions, sabers and other curve bladed swords.&lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** [[Magical Defence]](Passive) each level reduces damage taken from spells by .5&lt;br /&gt;
** [[Avoid]](Passive) Gives a chance to avoid ranged attacks. (exactly the same as Amazon)&lt;br /&gt;
** [[Blink Strike]] sprint behind enemy and strike from behind. cannot be blocked and has a chance to open wounds. sprint speed depends on faster run/walk and armour weight. no mana cost.&lt;br /&gt;
** [[Parry]] momentarily gives an increased chance to block melee attacks, inflicting great damage if the block is successful. Timing this move right before you are hit by an enemy melee attack is essential. no mana cost.&lt;br /&gt;
* Tier III Skills (10 points required in Body Skill Tree)&lt;br /&gt;
** [[Endure]](Passive) Increases defence (which helps makes up for zealot's typical light armour choice.)&lt;br /&gt;
** [[Evade]](Passive) Gives a chance to evade melee and ranged attacks even while running/walking (exactly the same as Amazon)&lt;br /&gt;
** [[Lightning Assault]] A very fast combo attack which inflicts bonus lightning damage, has a small amount of knockback, a chance to open wounds and a chance to ignore target defence. The gap is closed with a short sprint every time enemy is knocked back.  &lt;br /&gt;
** [[Shield Breaker]] A melee attack that does not use sprint, but requires a short period of standing still without being hit before unleashing a single devastating attack which always hits (as long as the enemy hasn't moved out of range), ignores target defence and cannot be blocked. no mana cost.&lt;br /&gt;
* Tier IV Skills (15 points required in Body Skill Tree)&lt;br /&gt;
** [[Agility]](Passive) Increases run/walk speed, sprint speed and chance to dodge, avoid and evade&lt;br /&gt;
** [[Dedication]](Passive) Every level gives a chance to inflict critical hits or stun with every attack. Also increases the chance your attack skills will knockback, cannot be blocked, ignore target defence, open wounds.&lt;br /&gt;
&lt;br /&gt;
====Mind Skills====&lt;br /&gt;
[[Image:Zea-manaBlast1.jpg|thumb|left|150px|[[Mana Blast]]]]&lt;br /&gt;
The [[Mind_Skill_Tree|Mind tree skills]] are learned in the [[Lut Gholein]] monastery through years of training. For the most part they are offensive magic spells dealing different types of elemental damage. Some of the more unique mind skills involve the enemy's current mana in the damage calculation, dealing more damage when the target is low on mana and/or has a large maximum mana.  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Tier 1 Skills&lt;br /&gt;
** [[Mana Burn]](Passive)&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
* Tier III Skills (10 points required in Mind Skill Tree)&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
* Tier IV Skills (15 points required in Mind Skill Tree)&lt;br /&gt;
** [[(WIP)]] &lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==Development==&lt;br /&gt;
''Mention when the class was revealed, and any other changes that has been made to the class during development. Any general changes to all classes you can add to the [[skill]]s article.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==Trivia==&lt;br /&gt;
''Hide this section unless there really is some trivia about the class. Add the class to the [[:Category:Trivia]] category as well if you add info here.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==Media==&lt;br /&gt;
''Use this as-is, but replace appropriate text. Just change &amp;quot;Wizard&amp;quot; to the class name below to update the gallery links. If the class has no images in gallery, just hide this entire section.''&lt;br /&gt;
&lt;br /&gt;
You can find pictures in the Diablo 3 screenshot and picture gallery:&lt;br /&gt;
* [http://www.diii.net/gallery/ Diablo 3 screenshots and pictures]&lt;br /&gt;
* [http://www.diii.net/gallery/showgallery.php?cat=all&amp;amp;si=Wizard Wizard-specific gallery contents] --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Female_Zealot.jpg|Female Zealot&lt;br /&gt;
Image:Male_Zealot.jpg|Male Zealot&lt;br /&gt;
Image:Zea-manaBlast1.jpg|Mana Blast&lt;br /&gt;
Image:Zea-magicalDefence1.jpg|Magical Defence&lt;br /&gt;
Image:Zea-manifest1.jpg|Manifest&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
If you like my class idea, please leave a comment on the discussion page. Just click the discussion tab at the top of this page and then the edit tab to leave a comment.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Class navbox floor}}&lt;/div&gt;</summary>
		<author><name>Sinbadass</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Fanmade:Zealot&amp;diff=10366</id>
		<title>Fanmade:Zealot</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Fanmade:Zealot&amp;diff=10366"/>
				<updated>2009-07-08T22:37:49Z</updated>
		
		<summary type="html">&lt;p&gt;Sinbadass: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Zealot''' uses physical [[melee]] attacks and magic skills to deal damage and can shapeshift into a powerful [[ranged]] [[caster]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{fanclass|'''Sinbadass'''}}&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
{{Classbox&lt;br /&gt;
|game= Diablo III&lt;br /&gt;
|portrait= Male_Zealot.jpg&lt;br /&gt;
|portrait-width= 200px&lt;br /&gt;
|name= Zealot&lt;br /&gt;
|classtype= fanclass &lt;br /&gt;
|role= [[Melee]], [[Caster]]&lt;br /&gt;
|attrib= [[Dexterity]]&lt;br /&gt;
&amp;lt;!-- Class Skills --&amp;gt;&lt;br /&gt;
|skilltree1= Soul Skill Tree&lt;br /&gt;
|skilltree2= Body Skill Tree&lt;br /&gt;
|skilltree3= Mind Skill Tree&lt;br /&gt;
&amp;lt;!-- Background --&amp;gt;&lt;br /&gt;
|origin= [[Lut Gholein]]&lt;br /&gt;
|affiliation= None &lt;br /&gt;
|friends= None&lt;br /&gt;
|foes= None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===War of the Gods===&lt;br /&gt;
Long ago, a war between the forces of heaven and hell was waged over the rulership of Sanctuary. Human [[acolyte]]s - ancestors of the zealot order fought on the side of the angels and the forces of heaven. Dark [[heretic]]s from the north fought alongside the demons. It was these heretics who would scour the battlefield capturing the essences of the fallen angels in [[Soulstone]]s denying them death. The war ended with neither side claiming our world, as the gates between Sanctuary and the greater planes were sealed by a small band of human freedom fighters. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Discovery of the Angel Soulstones===&lt;br /&gt;
A thousand years passed and a party of [[acolyte]]s led by [[Shia Koran]] discover a cache of [[Soulstone]]s while raiding the derelict stronghold of the dark [[heretic]]s. Unaware of the torment endured by the angels over the last millennium, Koran decided to free his trapped masters. Selecting a large Soulstone, he opened himself as a channel for the soul to pass through. The being that was once an angel manifested fully within Koran, with chaotic fury clearly etched on its celestial features. Carnage ensued as the acolytes sought to banish the creature with full knowledge that doing so would also destroy their leader. Few acolytes survived the banishment ritual amidst the creature's devastation. [[Augus Moriden]] announced himself the new leader of the acolytes, and selecting a very small Soulstone, tentatively attempted to draw a small amount of the angel essence into himself. The resulting form scorched his left arm with an intense white fire and burned his eyes, but with a strong willpower he found he could control the form.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Formation to Present Day===&lt;br /&gt;
Through this discovery, the [[acolyte]]s became what we now know as the Zealots. Warrior monks fighting with sword and sorcery, and when necessary - the chaotic powers of insane angels!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Class Design==&lt;br /&gt;
In general, zealots excel against magic users, stand equal to most melee opponents but fail miserably when facing ranged attackers. There are several key builds for Zealots, and combinations are also viable.&lt;br /&gt;
&lt;br /&gt;
These are: &lt;br /&gt;
* Melee Zealot&lt;br /&gt;
* Mana Burn Zealot&lt;br /&gt;
* PvM Zealot&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Melee Zealot===&lt;br /&gt;
Typical melee zealots weild 2-handed-swords (or dual-wield) as a shield is unnecessary. This is because zealot's are not afraid of using the maimed left arm they recieve from manifesting, and will even use it to block enemy attacks! The bandages they use to staunch the bloodied wounds and burns are usually wrapped thick, thus giving a decent protection against physical attacks and replacing a shield. When combined with a zealot's already high dexterity, this will gives a good block rate. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Mana Burn Zealot===&lt;br /&gt;
Mana burn zealots, or &amp;quot;Mage Slayers&amp;quot; specialize in skills like &amp;quot;Mana Burn&amp;quot;(Passive) and &amp;quot;Mana Blast&amp;quot; to deliver damage to enemies based on their current mana minus their maximum mana. This build is also the most viable for PvP, especially against [[Witchdoctor]]s and [[Wizard]]s who rely on a relatively large mana pool.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===PvM Zealot===&lt;br /&gt;
This build is best suited for single player or soloing, where you want all your bases covered in case you run up against (inevitable) immunes. This build focuses mostly on the Soul skill tree, especailly the Manifest skill, and skills which increase your attacks and  survivability while in this state. Good solid damage output is the key.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Weaknesses==&lt;br /&gt;
Zealots certainly do have their flaws. One such is that they are quite susceptable to ranged attacks. Many of their attack skills involve sprinting at the enemy which leaves them very vulnerable to attacks. Also they relatively have low Health and Defence, which can be made up for by investing skill points in such skills as [[Endure]] and magical defence/resistance. These skills however do not increase survival chances by much when facing ranged attackers. Manifest form only gives them an easier target, as you move slower and are somewhat larger, but at least it gives you some nifty new ranged attacks to fight fire (or more appropriately - arrows), with fire!&lt;br /&gt;
One skill which helps against ranged attacks is [[Sandstorm]] which will flick arrows away if it is timed properly, or you could simply run in circles...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
Zealot equipment tends to rely less on strength and more on dexterity in order to equip. Zealots can duel weild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Armour===&lt;br /&gt;
Zealots tend to equip light armour types made from fabric and/or leather. They rarely equip anything heavier than chainmail due to the wasteful strength requirements. Also light armour allows for fastest run/walk which is important for melee characters. Zealots have the passive skill [[Endure]], which directly adds to defence and helps make up for the lack of defence provided by light armour. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
Zealots usually weild Scimitars, Falchions, Sabers and 2-handed-swords which rely less on strength, and more on dexterity. They are also capable of duel weilding. New Zealot characters begin the game weilding a plain scimitar.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Miscellaneous===&lt;br /&gt;
Zealots can also equip the new class specific items [[Soustone Chain]] Which are a requirment for manifestation. New Zealot characters begin the game wearing soulstone chains that give +1 to Manifest.&lt;br /&gt;
&lt;br /&gt;
==Attributes and Skills==&lt;br /&gt;
Zealots rely on [[dexterity]] for damage unlike other [[melee]] classes which rely on [[strength]]. Strength still plays a minor role in base damage and also increases [[life]], but not as much as increasing [[vitality]] would. Strength should only be increased enough to equip the heavy two-handed-swords zealot's seem to love so much. Next important is [[willpower]] for [[mana]] - which acts like health while the Zealot is in manifest form and obviously allows casting of spells. And then there is vitality, which should definitely get a stat point or two every time you level up.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Attributes===&lt;br /&gt;
&lt;br /&gt;
====Starting Attributes====&lt;br /&gt;
*'''[[Strength]]:''' 7&lt;br /&gt;
*'''[[Dexterity]]:''' 15&lt;br /&gt;
*'''[[Vitality]]:''' 10&lt;br /&gt;
*'''[[Willpower]]:''' 8&lt;br /&gt;
*'''[[Life]]:''' 25&lt;br /&gt;
*'''[[Mana]]:''' 35&lt;br /&gt;
*'''[[Stamina]]:''' 30&lt;br /&gt;
&lt;br /&gt;
====Attribute Increase Per Level====&lt;br /&gt;
*'''[[Strength]]:''' 1.5&lt;br /&gt;
*'''[[Dexterity]]:''' 2.5&lt;br /&gt;
*'''[[Vitality]]:''' 2&lt;br /&gt;
*'''[[Willpower]]:''' 1.5&lt;br /&gt;
*'''[[Life]]:''' 2.5&lt;br /&gt;
*'''[[Mana]]:''' 3.5&lt;br /&gt;
*'''[[Stamina]]:''' 3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Zealot Skills===&lt;br /&gt;
Zealot skills can be describes as eclectic, with a vast array to choose from. Some work well together, others don't. The skills are what make this class so fun, especially manifest and those that enhance it. There are skills for beginner players, such as the passive and defensive skills in the Body tree. Then there are skills for more strategic players, such as those in the Mind tree, which do more damage when the target is low on mana and/or has a large maximum mana pool, and ofcourse offensive elemental skills for blowing stuff up.&lt;br /&gt;
&lt;br /&gt;
The [[Zealot skill]]s are arranged into to three distinctive skill tree categories:&lt;br /&gt;
* [[Soul_Skill_Tree|Soul]]&lt;br /&gt;
* [[Body_Skill_Tree|Body]]&lt;br /&gt;
* [[Mind_Skill_Tree|Mind]]&lt;br /&gt;
All three trees have a combination of active and passive skills. Active skills are used in combat, while the passive skills boost or change the behaviour of the active skills.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Soul Skills====&lt;br /&gt;
[[Image:Zea-manifest1.jpg|thumb|left|150px|[[Manifest]]]]&lt;br /&gt;
The [[Soul_Skill_Tree|Soul tree skills]] are drawn from the crystal the [[Zealot]] wears on a chain around his neck. These crystals are actually [[Soulstone]]s containing the tortured souls of angels trapped for all eternity. Through training and discipline the [[Zealot]] learns to draw out just enough of the angel's essence to empower himself without being fully possessed by the chaotic being trapped within.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Tier 1 Skills&lt;br /&gt;
** [[Manifest]] Shapeshift into a celestial being with the aid of a [[soulstone chain]]. Higher levels increase statistics and raises the cap on related skills. requires that a soulstone chain be equiped&lt;br /&gt;
** [[Brighteye]](Passive) Increases light radius and attack rating while in manifest form.&lt;br /&gt;
** [[Levitation]](Passive) Every level increases the range weapons require to hit you while in manifest form, and also allows you to navigate terrain with less obstacle collisions.&lt;br /&gt;
** [[Living Flame]](Passive) Your left arm becomes engulfed in an intense flame which deals magic damage every time you block melee attacks in Manifest form. &lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** [[Mind Lapse]] an active skill which allows the tainted angel to momentarily control your manifest form, dealing increased damage. Higher levels increase duration and attack damage. Low levels mhave a chance to attack allied characters and minions.&lt;br /&gt;
** [[Inner Fire]](Passive) Greatly increases mana regeneration while in manifest form.&lt;br /&gt;
** [[Tendrils of Incense]](Passive) Gives you [[Tyrael]] wings while in manifest form, which deal magic damage to nearby enemies.&lt;br /&gt;
** [[Burning Blade]] Invokes a small amount of angel essence to cover your blade with white fire, dealing bonus magic damage. This is a &amp;quot;per attack&amp;quot; skill similar to Amazon's Charged Strike, and does not require the zealot to be in Manifest form. &lt;br /&gt;
* Tier III Skills (10 points required in Soul Skill Tree)&lt;br /&gt;
** [[Summon Wisp]] Summons a spirit from the heavens to aid you. Higher levels increase duration and every 5 levels allows another Wisp &lt;br /&gt;
** [[Divine Visage]](Passive) Gives you an aura while in manifest form which increases the attack rate of nearby allied characters and minions. &lt;br /&gt;
** [[Ascension]] Fly to target location, level increases flight distance. Does not require manifest form, but flight can be continued/altered during mid-flight while in manifest form.&lt;br /&gt;
** [[Tempered Flesh]](Passive) Increases block rate, does not require manifest form. Recieves synergy from Living flame skill.&lt;br /&gt;
* Tier IV Skills (15 points required in Soul Skill Tree)&lt;br /&gt;
** [[Summon Angel]] Summons an angel to fight by your side. Angels have the same statistics to your own manifest form, but look a bit more holy {as apposed to the abomination you resemble). Does not require manifest form. Higher levels increase duration&lt;br /&gt;
** [[Holy Fire Mastery]] Works in the same way as sorceress' elemental masteries by lowering enemy resistance to magic damage.&lt;br /&gt;
&lt;br /&gt;
====Body Skills====&lt;br /&gt;
[[Image:Zea-magicalDefence1.jpg|thumb|left|150px|[[Magical Defence]]]]&lt;br /&gt;
The [[Body_Skill_Tree|Body tree skills]] are derived from the fact that [[Zealot]]s are trained under the harshest conditions in the desert wastelands south of [[Lut Gholein]]. The harsh sun, the cruel night and the unpredictable sandstorms are just a few of the daily struggles a lesser man would not expect to survive.&lt;br /&gt;
The active body skill cost no mana, but often involve running at the enemy which lowers your block chance drastically and cannot be stopped unless you are hit during the sprint. skills that utilize sprint do cost stamina.&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Tier 1 Skills&lt;br /&gt;
** [[Magical Resistance]](Passive) Each level adds 1 point to fire and cold resistance and .25 to lightning, poison and magic resistance&lt;br /&gt;
** [[Dodge]](Passive) Gives a chance to avoid melee attacks (exactly the same as Amazon)&lt;br /&gt;
** [[Sprint Attack]] sprint at an enemy to deliver a knockback blow. sprint speed depends on faster run/walk and armour weight. no mana cost.&lt;br /&gt;
** [[Blade Mastery]](Passive) Each level increases attack rating and damage inflicted by swords, daggers and axes. effect is doubled for scimitars, cutlasses, falchions, sabers and other curve bladed swords.&lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** [[Magical Defence]](Passive) each level reduces damage taken from spells by .5&lt;br /&gt;
** [[Avoid]](Passive) Gives a chance to avoid ranged attacks. (exactly the same as Amazon)&lt;br /&gt;
** [[Blink Strike]] sprint behind enemy and strike from behind. cannot be blocked and has a chance to open wounds. sprint speed depends on faster run/walk and armour weight. no mana cost.&lt;br /&gt;
** [[Parry]] momentarily gives an increased chance to block melee attacks, inflicting great damage if the block is successful. Timing this move right before you are hit by an enemy melee attack is essential. no mana cost.&lt;br /&gt;
* Tier III Skills (10 points required in Body Skill Tree)&lt;br /&gt;
** [[Endure]](Passive) Increases defence (which helps makes up for zealot's typical light armour choice.)&lt;br /&gt;
** [[Evade]](Passive) Gives a chance to evade melee and ranged attacks even while running/walking (exactly the same as Amazon)&lt;br /&gt;
** [[Lightning Assault]] A very fast combo attack which inflicts bonus lightning damage, has a small amount of knockback, a chance to open wounds and a chance to ignore target defence. The gap is closed with a short sprint every time enemy is knocked back.  &lt;br /&gt;
** [[Shield Breaker]] A melee attack that does not use sprint, but requires a short period of standing still without being hit before unleashing a single devastating attack which always hits (as long as the enemy hasn't moved out of range), ignores target defence and cannot be blocked. no mana cost.&lt;br /&gt;
* Tier IV Skills (15 points required in Body Skill Tree)&lt;br /&gt;
** [[Agility]](Passive) Increases run/walk speed, sprint speed and chance to dodge, avoid and evade&lt;br /&gt;
** [[Dedication]](Passive) Every level gives a chance to inflict critical hits or stun with every attack. Also increases the chance your attack skills will knockback, cannot be blocked, ignore target defence, open wounds.&lt;br /&gt;
&lt;br /&gt;
====Mind Skills====&lt;br /&gt;
[[Image:Zea-manaBlast1.jpg|thumb|left|150px|[[Mana Blast]]]]&lt;br /&gt;
The [[Mind_Skill_Tree|Mind tree skills]] are learned in the [[Lut Gholein]] monastery through years of training. For the most part they are offensive magic spells dealing different types of elemental damage. Some of the more unique mind skills involve the enemy's current mana in the damage calculation, dealing more damage when the target is low on mana and/or has a large maximum mana.  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Tier 1 Skills&lt;br /&gt;
** [[Mana Burn]](Passive)&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
* Tier III Skills (10 points required in Mind Skill Tree)&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
* Tier IV Skills (15 points required in Mind Skill Tree)&lt;br /&gt;
** [[(WIP)]] &lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==Development==&lt;br /&gt;
''Mention when the class was revealed, and any other changes that has been made to the class during development. Any general changes to all classes you can add to the [[skill]]s article.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==Trivia==&lt;br /&gt;
''Hide this section unless there really is some trivia about the class. Add the class to the [[:Category:Trivia]] category as well if you add info here.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==Media==&lt;br /&gt;
''Use this as-is, but replace appropriate text. Just change &amp;quot;Wizard&amp;quot; to the class name below to update the gallery links. If the class has no images in gallery, just hide this entire section.''&lt;br /&gt;
&lt;br /&gt;
You can find pictures in the Diablo 3 screenshot and picture gallery:&lt;br /&gt;
* [http://www.diii.net/gallery/ Diablo 3 screenshots and pictures]&lt;br /&gt;
* [http://www.diii.net/gallery/showgallery.php?cat=all&amp;amp;si=Wizard Wizard-specific gallery contents] --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Female_Zealot.jpg|Female Zealot&lt;br /&gt;
Image:Male_Zealot.jpg|Male Zealot&lt;br /&gt;
Image:Zea-manaBlast1.jpg|Mana Blast&lt;br /&gt;
Image:Zea-magicalDefence1.jpg|Magical Defence&lt;br /&gt;
Image:Zea-manifest1.jpg|Manifest&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
If you like my class idea, please leave a comment on the discussion page. Just click the discussion tab at the top of this page and then the edit tab to leave a comment.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Class navbox floor}}&lt;/div&gt;</summary>
		<author><name>Sinbadass</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Fanmade:Zealot&amp;diff=10365</id>
		<title>Fanmade:Zealot</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Fanmade:Zealot&amp;diff=10365"/>
				<updated>2009-07-08T22:19:06Z</updated>
		
		<summary type="html">&lt;p&gt;Sinbadass: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Zealot''' uses physical [[melee]] attacks and magic skills to deal damage and can shapeshift into a powerful [[ranged]] [[caster]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{fanclass|'''Sinbadass'''}}&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
{{Classbox&lt;br /&gt;
|game= Diablo III&lt;br /&gt;
|portrait= Male_Zealot.jpg&lt;br /&gt;
|portrait-width= 200px&lt;br /&gt;
|name= Zealot&lt;br /&gt;
|classtype= fanclass &lt;br /&gt;
|role= [[Melee]], [[Caster]]&lt;br /&gt;
|attrib= [[Dexterity]]&lt;br /&gt;
&amp;lt;!-- Class Skills --&amp;gt;&lt;br /&gt;
|skilltree1= Soul Skill Tree&lt;br /&gt;
|skilltree2= Body Skill Tree&lt;br /&gt;
|skilltree3= Mind Skill Tree&lt;br /&gt;
&amp;lt;!-- Background --&amp;gt;&lt;br /&gt;
|origin= [[Lut Gholein]]&lt;br /&gt;
|affiliation= None &lt;br /&gt;
|friends= None&lt;br /&gt;
|foes= None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===War of the Gods===&lt;br /&gt;
Long ago, a war between the forces of heaven and hell was waged over the rulership of Sanctuary. Human [[acolyte]]s - ancestors of the zealot order fought on the side of the angels and the forces of heaven. Dark [[heretic]]s from the north fought alongside the demons. It was these heretics who would scour the battlefield capturing the essences of the fallen angels in [[Soulstone]]s denying them death. The war ended with neither side claiming our world, as the gates between Sanctuary and the greater planes were sealed by a small band of human freedom fighters. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Discovery of the Angel Soulstones===&lt;br /&gt;
A thousand years passed and a party of [[acolyte]]s led by [[Shia Koran]] discover a cache of [[Soulstone]]s while raiding the derelict stronghold of the dark [[heretic]]s. Unaware of the torment endured by the angels over the last millennium, Koran decided to free his trapped masters. Selecting a large Soulstone, he opened himself as a channel for the soul to pass through. The being that was once an angel manifested fully within Koran, with chaotic fury clearly etched on its celestial features. Carnage ensued as the acolytes sought to banish the creature with full knowledge that doing so would also destroy their leader. Few acolytes survived the banishment ritual amidst the creature's devastation. [[Augus Moriden]] announced himself the new leader of the acolytes, and selecting a very small Soulstone, tentatively attempted to draw a small amount of the angel essence into himself. The resulting form scorched his left arm with an intense white fire and burned his eyes, but with a strong willpower he found he could control the form.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Formation to Present Day===&lt;br /&gt;
Through this discovery, the [[acolyte]]s became what we now know as the Zealots. Warrior monks fighting with sword and sorcery, and when necessary - the chaotic powers of insane angels!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Class Design==&lt;br /&gt;
There are several key builds for Zealots, and combinations are also viable.&lt;br /&gt;
&lt;br /&gt;
These are: &lt;br /&gt;
* Melee Zealot&lt;br /&gt;
* Mana Burn Zealot&lt;br /&gt;
* PvM Zealot&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Melee Zealot===&lt;br /&gt;
Typical melee zealots weild 2-handed-swords (or dual-wield) as a shield is unnecessary. This is because zealot's are not afraid of using the maimed left arm they recieve from manifesting, and will even use it to block enemy attacks! The bandages they use to staunch the bloodied wounds and burns are usually wrapped thick, thus giving a decent protection against physical attacks and replacing a shield. When combined with a zealot's already high dexterity, this will gives a good block rate. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Mana Burn Zealot===&lt;br /&gt;
Mana burn zealots, or &amp;quot;Mage Slayers&amp;quot; specialize in skills like &amp;quot;Mana Burn&amp;quot;(Passive) and &amp;quot;Mana Blast&amp;quot; to deliver damage to enemies based on their current mana minus their maximum mana. This build is also the most viable for PvP, especially against [[Witchdoctor]]s and [[Wizard]]s who rely on a relatively large mana pool.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===PvM Zealot===&lt;br /&gt;
This build is best suited for single player or soloing, where you want all your bases covered in case you run up against (inevitable) immunes. This build focuses mostly on the Soul skill tree, especailly the Manifest skill, and skills which increase your attacks and  survivability while in this state. Good solid damage output is the key.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
Zealot equipment tends to rely less on strength and more on dexterity in order to equip. Zealots can duel weild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Armour===&lt;br /&gt;
Zealots tend to equip light armour types made from fabric and/or leather. They rarely equip anything heavier than chainmail due to the wasteful strength requirements. Also light armour allows for fastest run/walk which is important for melee characters. Zealots have the passive skill [[Endure]], which directly adds to defence and helps make up for the lack of defence provided by light armour. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
Zealots usually weild Scimitars, Falchions, Sabers and 2-handed-swords which rely less on strength, and more on dexterity. They are also capable of duel weilding. New Zealot characters begin the game weilding a plain scimitar.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Miscellaneous===&lt;br /&gt;
Zealots can also equip the new class specific items [[Soustone Chain]] Which are a requirment for manifestation. New Zealot characters begin the game wearing soulstone chains that give +1 to Manifest.&lt;br /&gt;
&lt;br /&gt;
==Attributes and Skills==&lt;br /&gt;
Zealots rely on [[dexterity]] for damage unlike other [[melee]] classes which rely on [[strength]]. Strength still plays a minor role in base damage and also increases [[life]], but not as much as increasing [[vitality]] would. Strength should only be increased enough to equip the heavy two-handed-swords zealot's seem to love so much. Next important is [[willpower]] for [[mana]] - which acts like health while the Zealot is in manifest form and obviously allows casting of spells. And then there is vitality, which should definitely get a stat point or two every time you level up.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Attributes===&lt;br /&gt;
&lt;br /&gt;
====Starting Attributes====&lt;br /&gt;
*'''[[Strength]]:''' 7&lt;br /&gt;
*'''[[Dexterity]]:''' 15&lt;br /&gt;
*'''[[Vitality]]:''' 10&lt;br /&gt;
*'''[[Willpower]]:''' 8&lt;br /&gt;
*'''[[Life]]:''' 25&lt;br /&gt;
*'''[[Mana]]:''' 35&lt;br /&gt;
*'''[[Stamina]]:''' 30&lt;br /&gt;
&lt;br /&gt;
====Attribute Increase Per Level====&lt;br /&gt;
*'''[[Strength]]:''' 1.5&lt;br /&gt;
*'''[[Dexterity]]:''' 2.5&lt;br /&gt;
*'''[[Vitality]]:''' 2&lt;br /&gt;
*'''[[Willpower]]:''' 1.5&lt;br /&gt;
*'''[[Life]]:''' 2.5&lt;br /&gt;
*'''[[Mana]]:''' 3.5&lt;br /&gt;
*'''[[Stamina]]:''' 3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Zealot Skills===&lt;br /&gt;
Zealot skills can be describes as eclectic, with a vast array to choose from. Some work well together, others don't. The skills are what make this class so fun, especially manifest and those that enhance it. There are skills for beginner players, such as the passive and defensive skills in the Body tree. Then there are skills for more strategic players, such as those in the Mind tree, which do more damage when the target is low on mana and/or has a large maximum mana pool, and ofcourse offensive elemental skills for blowing stuff up.&lt;br /&gt;
&lt;br /&gt;
The [[Zealot skill]]s are arranged into to three distinctive skill tree categories:&lt;br /&gt;
* [[Soul_Skill_Tree|Soul]]&lt;br /&gt;
* [[Body_Skill_Tree|Body]]&lt;br /&gt;
* [[Mind_Skill_Tree|Mind]]&lt;br /&gt;
All three trees have a combination of active and passive skills. Active skills are used in combat, while the passive skills boost or change the behaviour of the active skills.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Soul Skills====&lt;br /&gt;
[[Image:Zea-manifest1.jpg|thumb|left|150px|[[Manifest]]]]&lt;br /&gt;
The [[Soul_Skill_Tree|Soul tree skills]] are drawn from the crystal the [[Zealot]] wears on a chain around his neck. These crystals are actually [[Soulstone]]s containing the tortured souls of angels trapped for all eternity. Through training and discipline the [[Zealot]] learns to draw out just enough of the angel's essence to empower himself without being fully possessed by the chaotic being trapped within.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Tier 1 Skills&lt;br /&gt;
** [[Manifest]] Shapeshift into a celestial being with the aid of a [[soulstone chain]]. Higher levels increase statistics and raises the cap on related skills. requires that a soulstone chain be equiped&lt;br /&gt;
** [[Brighteye]](Passive) Increases light radius and attack rating while in manifest form.&lt;br /&gt;
** [[Levitation]](Passive) Every level increases the range weapons require to hit you while in manifest form, and also allows you to navigate terrain with less obstacle collisions.&lt;br /&gt;
** [[Living Flame]](Passive) Your left arm becomes engulfed in an intense flame which deals magic damage every time you block melee attacks in Manifest form. &lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** [[Mind Lapse]] an active skill which allows the tainted angel to momentarily control your manifest form, dealing increased damage. Higher levels increase duration and attack damage. Low levels mhave a chance to attack allied characters and minions.&lt;br /&gt;
** [[Inner Fire]](Passive) Greatly increases mana regeneration while in manifest form.&lt;br /&gt;
** [[Tendrils of Incense]](Passive) Gives you [[Tyrael]] wings while in manifest form, which deal magic damage to nearby enemies.&lt;br /&gt;
** [[Burning Blade]] Invokes a small amount of angel essence to cover your blade with white fire, dealing bonus magic damage. This is a &amp;quot;per attack&amp;quot; skill similar to Amazon's Charged Strike, and does not require the zealot to be in Manifest form. &lt;br /&gt;
* Tier III Skills (10 points required in Soul Skill Tree)&lt;br /&gt;
** [[Summon Wisp]] Summons a spirit from the heavens to aid you. Higher levels increase duration and every 5 levels allows another Wisp &lt;br /&gt;
** [[Divine Visage]](Passive) Gives you an aura while in manifest form which increases the attack rate of nearby allied characters and minions. &lt;br /&gt;
** [[Ascension]] Fly to target location, level increases flight distance. Does not require manifest form, but flight can be continued/altered during mid-flight while in manifest form.&lt;br /&gt;
** [[Tempered Flesh]](Passive) Increases block rate, does not require manifest form. Recieves synergy from Living flame skill.&lt;br /&gt;
* Tier IV Skills (15 points required in Soul Skill Tree)&lt;br /&gt;
** [[Summon Angel]] Summons an angel to fight by your side. Angels have the same statistics to your own manifest form, but look a bit more holy {as apposed to the abomination you resemble). Does not require manifest form. Higher levels increase duration&lt;br /&gt;
** [[Holy Fire Mastery]] Works in the same way as sorceress' elemental masteries by lowering enemy resistance to magic damage.&lt;br /&gt;
&lt;br /&gt;
====Body Skills====&lt;br /&gt;
[[Image:Zea-magicalDefence1.jpg|thumb|left|150px|[[Magical Defence]]]]&lt;br /&gt;
The [[Body_Skill_Tree|Body tree skills]] are derived from the fact that [[Zealot]]s are trained under the harshest conditions in the desert wastelands south of [[Lut Gholein]]. The harsh sun, the cruel night and the unpredictable sandstorms are just a few of the daily struggles a lesser man would not expect to survive.&lt;br /&gt;
The active body skill cost no mana, but often involve running at the enemy which lowers your block chance drastically and cannot be stopped unless you are hit during the sprint. skills that utilize sprint do cost stamina.&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Tier 1 Skills&lt;br /&gt;
** [[Magical Resistance]](Passive) Each level adds 1 point to fire and cold resistance and .25 to lightning, poison and magic resistance&lt;br /&gt;
** [[Dodge]](Passive) Gives a chance to avoid melee attacks (exactly the same as Amazon)&lt;br /&gt;
** [[Sprint Attack]] sprint at an enemy to deliver a knockback blow. sprint speed depends on faster run/walk and armour weight. no mana cost.&lt;br /&gt;
** [[Blade Mastery]](Passive) Each level increases attack rating and damage inflicted by swords, daggers and axes. effect is doubled for scimitars, cutlasses, falchions, sabers and other curve bladed swords.&lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** [[Magical Defence]](Passive) each level reduces damage taken from spells by .5&lt;br /&gt;
** [[Avoid]](Passive) Gives a chance to avoid ranged attacks. (exactly the same as Amazon)&lt;br /&gt;
** [[Blink Strike]] sprint behind enemy and strike from behind. cannot be blocked and has a chance to open wounds. sprint speed depends on faster run/walk and armour weight. no mana cost.&lt;br /&gt;
** [[Parry]] momentarily gives an increased chance to block melee attacks, inflicting great damage if the block is successful. Timing this move right before you are hit by an enemy melee attack is essential. no mana cost.&lt;br /&gt;
* Tier III Skills (10 points required in Body Skill Tree)&lt;br /&gt;
** [[Endure]](Passive) Increases defence (which helps makes up for zealot's typical light armour choice.)&lt;br /&gt;
** [[Evade]](Passive) Gives a chance to evade melee and ranged attacks even while running/walking (exactly the same as Amazon)&lt;br /&gt;
** [[Lightning Assault]] A very fast combo attack which inflicts bonus lightning damage, has a small amount of knockback, a chance to open wounds and a chance to ignore target defence. The gap is closed with a short sprint every time enemy is knocked back.  &lt;br /&gt;
** [[Shield Breaker]] A melee attack that does not use sprint, but requires a short period of standing still without being hit before unleashing a single devastating attack which always hits (as long as the enemy hasn't moved out of range), ignores target defence and cannot be blocked. no mana cost.&lt;br /&gt;
* Tier IV Skills (15 points required in Body Skill Tree)&lt;br /&gt;
** [[Agility]](Passive) Increases run/walk speed, sprint speed and chance to dodge, avoid and evade&lt;br /&gt;
** [[Dedication]](Passive) Every level gives a chance to inflict critical hits or stun with every attack. Also increases the chance your attack skills will knockback, cannot be blocked, ignore target defence, open wounds.&lt;br /&gt;
&lt;br /&gt;
====Mind Skills====&lt;br /&gt;
[[Image:Zea-manaBlast1.jpg|thumb|left|150px|[[Mana Blast]]]]&lt;br /&gt;
The [[Mind_Skill_Tree|Mind tree skills]] are learned in the [[Lut Gholein]] monastery through years of training. For the most part they are offensive magic spells dealing different types of elemental damage. Some of the more unique mind skills involve the enemy's current mana in the damage calculation, dealing more damage when the target is low on mana and/or has a large maximum mana.  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Tier 1 Skills&lt;br /&gt;
** [[Mana Burn]](Passive)&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
* Tier III Skills (10 points required in Mind Skill Tree)&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
* Tier IV Skills (15 points required in Mind Skill Tree)&lt;br /&gt;
** [[(WIP)]] &lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==Development==&lt;br /&gt;
''Mention when the class was revealed, and any other changes that has been made to the class during development. Any general changes to all classes you can add to the [[skill]]s article.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==Trivia==&lt;br /&gt;
''Hide this section unless there really is some trivia about the class. Add the class to the [[:Category:Trivia]] category as well if you add info here.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==Media==&lt;br /&gt;
''Use this as-is, but replace appropriate text. Just change &amp;quot;Wizard&amp;quot; to the class name below to update the gallery links. If the class has no images in gallery, just hide this entire section.''&lt;br /&gt;
&lt;br /&gt;
You can find pictures in the Diablo 3 screenshot and picture gallery:&lt;br /&gt;
* [http://www.diii.net/gallery/ Diablo 3 screenshots and pictures]&lt;br /&gt;
* [http://www.diii.net/gallery/showgallery.php?cat=all&amp;amp;si=Wizard Wizard-specific gallery contents] --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Female_Zealot.jpg|Female Zealot&lt;br /&gt;
Image:Male_Zealot.jpg|Male Zealot&lt;br /&gt;
Image:Zea-manaBlast1.jpg|Mana Blast&lt;br /&gt;
Image:Zea-magicalDefence1.jpg|Magical Defence&lt;br /&gt;
Image:Zea-manifest1.jpg|Manifest&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
If you like my class idea, please leave a comment on the discussion page. Just click the discussion tab at the top of this page and then the edit tab to leave a comment.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Class navbox floor}}&lt;/div&gt;</summary>
		<author><name>Sinbadass</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Fanmade:Zealot&amp;diff=10364</id>
		<title>Fanmade:Zealot</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Fanmade:Zealot&amp;diff=10364"/>
				<updated>2009-07-08T22:16:11Z</updated>
		
		<summary type="html">&lt;p&gt;Sinbadass: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Zealot''' uses physical [[melee]] attacks and magic skills to deal damage and can shapeshift into a powerful [[ranged]] [[caster]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{fanclass|'''Sinbadass'''}}&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
{{Classbox&lt;br /&gt;
|game= Diablo III&lt;br /&gt;
|portrait= Male_Zealot.jpg&lt;br /&gt;
|portrait-width= 200px&lt;br /&gt;
|name= Zealot&lt;br /&gt;
|classtype= fanclass &lt;br /&gt;
|role= [[Melee]], [[Caster]]&lt;br /&gt;
|attrib= [[Dexterity]]&lt;br /&gt;
&amp;lt;!-- Class Skills --&amp;gt;&lt;br /&gt;
|skilltree1= Soul Skill Tree&lt;br /&gt;
|skilltree2= Body Skill Tree&lt;br /&gt;
|skilltree3= Mind Skill Tree&lt;br /&gt;
&amp;lt;!-- Background --&amp;gt;&lt;br /&gt;
|origin= [[Lut Gholein]]&lt;br /&gt;
|affiliation= None &lt;br /&gt;
|friends= None&lt;br /&gt;
|foes= None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===War of the Gods===&lt;br /&gt;
Long ago, a war between the forces of heaven and hell was waged over the rulership of Sanctuary. Human [[acolyte]]s - ancestors of the zealot order fought on the side of the angels and the forces of heaven. Dark [[heretic]]s from the north fought alongside the demons. It was these heretics who would scour the battlefield capturing the essences of the fallen angels in [[Soulstone]]s denying them death. The war ended with neither side claiming our world, as the gates between Sanctuary and the greater planes were sealed by a small band of human freedom fighters. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Discovery of the Angel Soulstones===&lt;br /&gt;
A thousand years passed and a party of [[acolyte]]s led by [[Shia Koran]] discover a cache of [[Soulstone]]s while raiding the derelict stronghold of the dark [[heretic]]s. Unaware of the torment endured by the angels over the last millennium, Koran decided to free his trapped masters. Selecting a large Soulstone, he opened himself as a channel for the soul to pass through. The being that was once an angel manifested fully within Koran, with chaotic fury clearly etched on its celestial features. Carnage ensued as the acolytes sought to banish the creature with full knowledge that doing so would also destroy their leader. Few acolytes survived the banishment ritual amidst the creature's devastation. [[Augus Moriden]] announced himself the new leader of the acolytes, and selecting a very small Soulstone, tentatively attempted to draw a small amount of the angel essence into himself. The resulting form scorched his left arm with an intense white fire and burned his eyes, but with a strong willpower he found he could control the form.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Formation to Present Day===&lt;br /&gt;
Through this discovery, the [[acolyte]]s became what we now know as the Zealots. Warrior monks fighting with sword and sorcery, and when necessary - the chaotic powers of insane angels!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Class Design==&lt;br /&gt;
There are several key builds for Zealots, and combinations are also viable.&lt;br /&gt;
&lt;br /&gt;
These are: &lt;br /&gt;
* Melee Zealot&lt;br /&gt;
* Mana Burn Zealot&lt;br /&gt;
* PvM Zealot&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Melee Zealot===&lt;br /&gt;
Typical melee zealots weild 2-handed-swords (or dual-wield) as a shield is unnecessary. This is because zealot's are not afraid of using the maimed left arm they recieve from manifesting, and will even use it to block enemy attacks! The bandages they use to staunch the bloodied wounds and burns are usually wrapped thick, thus giving a decent protection against physical attacks and replacing a shield. When combined with a zealot's already high dexterity, this will gives a good block rate. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Mana Burn Zealot===&lt;br /&gt;
Mana burn zealots, or &amp;quot;Mage Slayers&amp;quot; specialize in skills like &amp;quot;Mana Burn&amp;quot;(Passive) and &amp;quot;Mana Blast&amp;quot; to deliver damage to enemies based on their current mana minus their maximum mana. This build is also the most viable for PvP, especially against [[Witchdoctor]]s and [[Wizard]]s who rely on a relatively large mana pool.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===PvM Zealot===&lt;br /&gt;
This build is best suited for single player or soloing, where you want all your bases covered in case you run up against (inevitable) immunes. This build focuses mostly on the Soul skill tree, especailly the Manifest skill, and skills which increase your attacks and  survivability while in this state. Good solid damage output is the key.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
Zealot equipment tends to rely less on strength and more on dexterity in order to equip. Zealots can duel weild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Armour===&lt;br /&gt;
Zealots tend to equip light armour types made from fabric and/or leather. They rarely equip anything heavier than chainmail due to the wasteful strength requirements. Also light armour allows for fastest run/walk which is important for melee characters. Zealots have the passive skill [[Endure]], which directly adds to defence and helps make up for the lack of defence provided by light armour. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
Zealots usually weild Scimitars, Falchions, Sabers and 2-handed-swords which rely less on strength, and more on dexterity. They are also capable of duel weilding. New Zealot characters begin the game weilding a plain scimitar.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Miscellaneous===&lt;br /&gt;
Zealots can also equip the new class specific items [[Soustone Chain]] Which are a requirment for manifestation. New Zealot characters begin the game wearing soulstone chains that give +1 to Manifest.&lt;br /&gt;
&lt;br /&gt;
==Attributes and Skills==&lt;br /&gt;
Zealots rely on [[dexterity]] for damage unlike other [[melee]] classes which rely on [[strength]]. Strength still plays a minor role in base damage and also increases [[life]], but not as much as increasing [[vitality]] would. Strength should only be increased enough to equip the heavy two-handed-swords zealot's seem to love so much. Next important is [[willpower]] for [[mana]] - which acts like health while the Zealot is in manifest form and obviously allows casting of spells. And then there is vitality, which should definitely get a stat point or two every time you level up.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Attributes===&lt;br /&gt;
&lt;br /&gt;
====Starting Attributes====&lt;br /&gt;
*'''[[Strength]]:''' 7&lt;br /&gt;
*'''[[Dexterity]]:''' 15&lt;br /&gt;
*'''[[Vitality]]:''' 10&lt;br /&gt;
*'''[[Willpower]]:''' 8&lt;br /&gt;
*'''[[Life]]:''' 25&lt;br /&gt;
*'''[[Mana]]:''' 35&lt;br /&gt;
*'''[[Stamina]]:''' 30&lt;br /&gt;
&lt;br /&gt;
====Attribute Increase Per Level====&lt;br /&gt;
*'''[[Strength]]:''' 1.5&lt;br /&gt;
*'''[[Dexterity]]:''' 2.5&lt;br /&gt;
*'''[[Vitality]]:''' 2&lt;br /&gt;
*'''[[Willpower]]:''' 1.5&lt;br /&gt;
*'''[[Life]]:''' 2.5&lt;br /&gt;
*'''[[Mana]]:''' 3.5&lt;br /&gt;
*'''[[Stamina]]:''' 3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Zealot Skills===&lt;br /&gt;
Zealot skills can be describes as eclectic, with a vast array to choose from. Some work well together, others don't. The skills are what make this class so fun, especially manifest and those that enhance it. There are skills for beginner players, such as the passive and defensive skills in the Body tree. Then there are skills for more strategic players, such as those in the Mind tree, which do more damage when the target is low on mana and/or has a large maximum mana pool, and ofcourse offensive elemental skills for blowing stuff up.&lt;br /&gt;
&lt;br /&gt;
The [[Zealot skill]]s are arranged into to three distinctive skill tree categories:&lt;br /&gt;
* [[Soul_Skill_Tree|Soul]]&lt;br /&gt;
* [[Body_Skill_Tree|Body]]&lt;br /&gt;
* [[Mind_Skill_Tree|Mind]]&lt;br /&gt;
All three trees have a combination of active and passive skills. Active skills are used in combat, while the passive skills boost or change the behaviour of the active skills.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Soul Skills====&lt;br /&gt;
[[Image:Zea-manifest1.jpg|thumb|left|150px|[[Manifest]]]]&lt;br /&gt;
The [[Soul_Skill_Tree|Soul tree skills]] are drawn from the crystal the [[Zealot]] wears on a chain around his neck. These crystals are actually [[Soulstone]]s containing the tortured souls of angels trapped for all eternity. Through training and discipline the [[Zealot]] learns to draw out just enough of the angel's essence to empower himself without being fully possessed by the chaotic being trapped within.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Tier 1 Skills&lt;br /&gt;
** [[Manifest]] Shapeshift into a celestial being with the aid of a [[soulstone chain]]. Higher levels increase statistics and raises the cap on related skills. requires that a soulstone chain be equiped&lt;br /&gt;
** [[Brighteye]](Passive) Increases light radius and attack rating while in manifest form.&lt;br /&gt;
** [[Levitation]](Passive) Every level increases the range weapons require to hit you while in manifest form, and also allows you to navigate terrain with less obstacle collisions.&lt;br /&gt;
** [[Living Flame]](Passive) Your left arm becomes engulfed in an intense flame which deals magic damage every time you block melee attacks in Manifest form. &lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** [[Mind Lapse]] an active skill which allows the tainted angel to momentarily control your manifest form, dealing increased damage. Higher levels increase duration and attack damage. Low levels mhave a chance to attack allied characters and minions.&lt;br /&gt;
** [[Inner Fire]](Passive) Greatly increases mana regeneration while in manifest form.&lt;br /&gt;
** [[Tendrils of Incense]](Passive) Gives you [[Tyrael]] wings while in manifest form, which deal magic damage to nearby enemies.&lt;br /&gt;
** [[Burning Blade]] Invokes a small amount of angel essence to cover your blade with white fire, dealing bonus magic damage. This is a &amp;quot;per attack&amp;quot; skill similar to Amazon's Charged Strike, and does not require the zealot to be in Manifest form. &lt;br /&gt;
* Tier III Skills (10 points required in Soul Skill Tree)&lt;br /&gt;
** [[Summon Wisp]] Summons a spirit from the heavens to aid you. Higher levels increase duration and every 5 levels allows another Wisp &lt;br /&gt;
** [[Divine Visage]](Passive) Gives you an aura while in manifest form which increases the attack rate of nearby allied characters and minions. &lt;br /&gt;
** [[Ascension]] Fly to target location, level increases flight distance. Does not require manifest form, but flight can be continued/altered during mid-flight while in manifest form.&lt;br /&gt;
** [[Tempered Flesh]](Passive) Increases block rate, does not require manifest form. Recieves synergy from Living flame skill.&lt;br /&gt;
* Tier IV Skills (15 points required in Soul Skill Tree)&lt;br /&gt;
** [[Summon Angel]] Summons an angel to fight by your side. Angels have the same statistics to your own manifest form, but look a bit more holy {as apposed to the abomination you resemble). Does not require manifest form. Higher levels increase duration&lt;br /&gt;
** [[Holy Fire Mastery]] Works in the same way as sorceress' elemental masteries by lowering enemy resistance to magic damage.&lt;br /&gt;
&lt;br /&gt;
====Body Skills====&lt;br /&gt;
[[Image:Zea-magicalDefence1.jpg|thumb|left|150px|[[Magical Defence]]]]&lt;br /&gt;
The [[Body_Skill_Tree|Body tree skills]] are derived from the fact that [[Zealot]]s are trained under the harshest conditions in the desert wastelands south of [[Lut Gholein]]. The harsh sun, the cruel night and the unpredictable sandstorms are just a few of the daily struggles a lesser man would not expect to survive.&lt;br /&gt;
The active body skill cost no mana, but often involve running at the enemy which lowers your block chance drastically and cannot be stopped unless you are hit during the sprint. skills that utilize sprint do cost stamina.&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Tier 1 Skills&lt;br /&gt;
** [[Magical Resistance]](Passive) Each level adds 1 point to fire and cold resistance and .25 to lightning, poison and magic resistance&lt;br /&gt;
** [[Dodge]](Passive) Gives a chance to avoid melee attacks (exactly the same as Amazon)&lt;br /&gt;
** [[Sprint Attack]] sprint at an enemy to deliver a knockback blow. sprint speed depends on faster run/walk and armour weight. no mana cost.&lt;br /&gt;
** [[Blade Mastery]](Passive) Each level increases attack rating and damage inflicted by swords, daggers and axes. effect is doubled for scimitars, cutlasses, falchions, sabers and other curve bladed swords.&lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** [[Magical Defence]](Passive) each level reduces damage taken from spells by .5&lt;br /&gt;
** [[Avoid]](Passive) Gives a chance to avoid ranged attacks. (exactly the same as Amazon)&lt;br /&gt;
** [[Blink Strike]] sprint behind enemy and strike from behind. cannot be blocked and has a chance to open wounds. sprint speed depends on faster run/walk and armour weight. no mana cost.&lt;br /&gt;
** [[Parry]] momentarily gives an increased chance to block melee attacks, inflicting great damage if the block is successful. Timing this move right before you are hit by an enemy melee attack is essential. no mana cost.&lt;br /&gt;
* Tier III Skills (10 points required in Body Skill Tree)&lt;br /&gt;
** [[Endure]](Passive) Increases defence (which helps makes up for zealot's typical light armour choice.)&lt;br /&gt;
** [[Evade]](Passive) Gives a chance to evade melee and ranged attacks even while running/walking (exactly the same as Amazon)&lt;br /&gt;
** [[Lightning Assault]] A very fast combo attack which inflicts bonus lightning damage, has a small amount of knockback, a chance to open wounds and a chance to ignore target defence. The gap is closed with a short sprint every time enemy is knocked back.  &lt;br /&gt;
** [[Shield Breaker]] A melee attack that does not use sprint, but requires a short period of standing still without being hit before unleashing a single devastating attack which always hits (as long as the enemy hasn't moved out of range), ignores target defence and cannot be blocked. no mana cost.&lt;br /&gt;
* Tier IV Skills (15 points required in Body Skill Tree)&lt;br /&gt;
** [[Agility]](Passive) Increases run/walk speed, sprint speed and chance to dodge, avoid and evade&lt;br /&gt;
** [[Dedication]](Passive) Every level gives a chance to inflict critical hits or stun with every attack. Also increases the chance your attack skills will knockback, cannot be blocked, ignore target defence, open wounds.&lt;br /&gt;
&lt;br /&gt;
====Mind Skills====&lt;br /&gt;
[[Image:Zea-manaBlast1.jpg|thumb|left|150px|[[Mana Blast]]]]&lt;br /&gt;
The [[Mind_Skill_Tree|Mind tree skills]] are learned in the [[Lut Gholein]] monastery through years of training. For the most part they are offensive magic spells dealing different types of elemental damage. Some of the more unique mind skills involve the enemy's current mana in the damage calculation, dealing more damage when the target is low on mana and/or has a large maximum mana.  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Tier 1 Skills&lt;br /&gt;
** [[Mana Burn]](Passive)&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
* Tier III Skills (10 points required in Mind Skill Tree)&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
* Tier IV Skills (15 points required in Mind Skill Tree)&lt;br /&gt;
** [[(WIP)]] &lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==Development==&lt;br /&gt;
''Mention when the class was revealed, and any other changes that has been made to the class during development. Any general changes to all classes you can add to the [[skill]]s article.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==Trivia==&lt;br /&gt;
''Hide this section unless there really is some trivia about the class. Add the class to the [[:Category:Trivia]] category as well if you add info here.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==Media==&lt;br /&gt;
''Use this as-is, but replace appropriate text. Just change &amp;quot;Wizard&amp;quot; to the class name below to update the gallery links. If the class has no images in gallery, just hide this entire section.''&lt;br /&gt;
&lt;br /&gt;
You can find pictures in the Diablo 3 screenshot and picture gallery:&lt;br /&gt;
* [http://www.diii.net/gallery/ Diablo 3 screenshots and pictures]&lt;br /&gt;
* [http://www.diii.net/gallery/showgallery.php?cat=all&amp;amp;si=Wizard Wizard-specific gallery contents] --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Female_Zealot.jpg|Female Zealot&lt;br /&gt;
Image:Male_Zealot.jpg|Male Zealot&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
If you like my class idea, please leave a comment on the discussion page. Just click the discussion tab at the top of this page and then the edit tab to leave a comment.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Class navbox floor}}&lt;/div&gt;</summary>
		<author><name>Sinbadass</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=User_talk:Sinbadass&amp;diff=10363</id>
		<title>User talk:Sinbadass</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=User_talk:Sinbadass&amp;diff=10363"/>
				<updated>2009-07-08T22:13:18Z</updated>
		
		<summary type="html">&lt;p&gt;Sinbadass: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Zealot==&lt;br /&gt;
Hey dude! Welcome to DiabloWiki, and grats on the awesome [[Fan_class:Zealot|Zealot]]! Well worth a spotlight, I'm gonna add it to [[fan class]]es as example! :)&lt;br /&gt;
&lt;br /&gt;
I made some typo fixes in your article. Have you planned to add those red images? Did you make them yourself? Also, I added the fanclass template, so if someone helped you with the images, add his/her name in there :)--[[User:Leord|Leord]] 12:37, 2 July 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:Hi Leord. Thanks for the touch up. Yep, I did all the drawings and stuff myself. Feel free to make any changes you like, as I have absolutely no idea how to set up a good looking wiki page. Thanks again&lt;br /&gt;
&lt;br /&gt;
:--[[User:Sinbadass|Sinbadass]] 12:20, 2 July 2009 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::Awesome. FYI, it's customary to reply on the same page as the message, and also sign your comments with date (for info, just check [[help:Talk|here]]). :)&lt;br /&gt;
&lt;br /&gt;
::If you have no clue on how to set up a Wiki page, I think you did absolutely fabulous! You could probably teach a thing or two to many people making contributions here! :)&lt;br /&gt;
&lt;br /&gt;
::BTW, if you have any lore interest at all, DW really needs help filling out the little corners with lore.&lt;br /&gt;
&lt;br /&gt;
::Regarding lore or Fan classes, just ask me if you have any questions! --[[User:Leord|Leord]] 17:05, 2 July 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
:::Thanks for the complements. Ummm I do have quite a bit of Lore that could do with a touch up. For example, my zealots are meant to come from a monastary south of Lut Gholein. I just checked a map and it looks like there's nothing but ocean to the south of Lut Gholein... &lt;br /&gt;
&lt;br /&gt;
:::Also I have a large background story involving wars and orders of light and darkness. I think it would be better to base these events on actual game lore, rather than my own imagination.&lt;br /&gt;
&lt;br /&gt;
:::--[[User:Sinbadass|Sinbadass]] 9:43, 3 July 2009 (NZ)&lt;br /&gt;
&lt;br /&gt;
::::On this fan class page, you can add whatever lore you want, but if you want specific lore pages of your own fantasy, they need to stay on the fan class page, or as a sub page of the fan class. You can make a sub page of the fan class by just going to an url like this one: [[Fan class:Zealot/Southern Monastery]]; Write something and saving. To link that page from your fan class without having long and weird urls, check the [[Help:Markup#Creating_Links|help page for linking]] that I made. =)&lt;br /&gt;
&lt;br /&gt;
::::Lore would be cool regardless, but I was really talking about official lore :P Still interested?--[[User:Leord|Leord]] 18:40, 8 July 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
:::::Hi, yep! I was hoping to &amp;quot;change out&amp;quot; some of my made up lore for official lore. For example the &amp;quot;war of the gods&amp;quot; in my background story - I was hoping you could tell me of an official war in the diablo lore between angels and demons that was actually fought on sanctuary. If there are none, I guess it can stay. Also, are there any monastries mentioned near Lut Gholein? Lastly it would be nice if I could change my Heretics and Acolytes to official orders from diblo lore, and some of the names like Shia Koran and Augus Moriden which I just made up on the spot, could be changed to be real people also.&lt;br /&gt;
&lt;br /&gt;
:::::--[[User:Sinbadass|Sinbadass]] 22:11, 8 July 2009&lt;/div&gt;</summary>
		<author><name>Sinbadass</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=User_talk:Sinbadass&amp;diff=10361</id>
		<title>User talk:Sinbadass</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=User_talk:Sinbadass&amp;diff=10361"/>
				<updated>2009-07-08T22:12:26Z</updated>
		
		<summary type="html">&lt;p&gt;Sinbadass: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Zealot==&lt;br /&gt;
Hey dude! Welcome to DiabloWiki, and grats on the awesome [[Fan_class:Zealot|Zealot]]! Well worth a spotlight, I'm gonna add it to [[fan class]]es as example! :)&lt;br /&gt;
&lt;br /&gt;
I made some typo fixes in your article. Have you planned to add those red images? Did you make them yourself? Also, I added the fanclass template, so if someone helped you with the images, add his/her name in there :)--[[User:Leord|Leord]] 12:37, 2 July 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:Hi Leord. Thanks for the touch up. Yep, I did all the drawings and stuff myself. Feel free to make any changes you like, as I have absolutely no idea how to set up a good looking wiki page. Thanks again&lt;br /&gt;
&lt;br /&gt;
:--[[User:Sinbadass|Sinbadass]] 12:20, 2 July 2009 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::Awesome. FYI, it's customary to reply on the same page as the message, and also sign your comments with date (for info, just check [[help:Talk|here]]). :)&lt;br /&gt;
&lt;br /&gt;
::If you have no clue on how to set up a Wiki page, I think you did absolutely fabulous! You could probably teach a thing or two to many people making contributions here! :)&lt;br /&gt;
&lt;br /&gt;
::BTW, if you have any lore interest at all, DW really needs help filling out the little corners with lore.&lt;br /&gt;
&lt;br /&gt;
::Regarding lore or Fan classes, just ask me if you have any questions! --[[User:Leord|Leord]] 17:05, 2 July 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
:::Thanks for the complements. Ummm I do have quite a bit of Lore that could do with a touch up. For example, my zealots are meant to come from a monastary south of Lut Gholein. I just checked a map and it looks like there's nothing but ocean to the south of Lut Gholein... &lt;br /&gt;
&lt;br /&gt;
:::Also I have a large background story involving wars and orders of light and darkness. I think it would be better to base these events on actual game lore, rather than my own imagination.&lt;br /&gt;
&lt;br /&gt;
:::--[[User:Sinbadass|Sinbadass]] 9:43, 3 July 2009 (NZ)&lt;br /&gt;
&lt;br /&gt;
::::On this fan class page, you can add whatever lore you want, but if you want specific lore pages of your own fantasy, they need to stay on the fan class page, or as a sub page of the fan class. You can make a sub page of the fan class by just going to an url like this one: [[Fan class:Zealot/Southern Monastery]]; Write something and saving. To link that page from your fan class without having long and weird urls, check the [[Help:Markup#Creating_Links|help page for linking]] that I made. =)&lt;br /&gt;
&lt;br /&gt;
::::Lore would be cool regardless, but I was really talking about official lore :P Still interested?--[[User:Leord|Leord]] 18:40, 8 July 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
:::::Hi, yep! I was hoping to &amp;quot;change out&amp;quot; some of my made up lore for official lore. For example the &amp;quot;war of the gods&amp;quot; in my background story - I was hoping you could tell me of an official war in the diablo lore between angels and demons that was actually fought on sanctuary. If there are none, I guess it can stay. Also, are there any monastries mentioned near Lut Gholein? Lastly it would be nice if I could change my Heretics and Acolytes to official orders from diblo lore, and some of the names like Shia Koran and Augus Moriden which I just made up on the spot, could be changed to be real people also.&lt;br /&gt;
&lt;br /&gt;
:::::--[[User:Sinbadass|Sinbadass]] 16:40, 8 July 2009&lt;/div&gt;</summary>
		<author><name>Sinbadass</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=User_talk:Sinbadass&amp;diff=10360</id>
		<title>User talk:Sinbadass</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=User_talk:Sinbadass&amp;diff=10360"/>
				<updated>2009-07-08T22:11:20Z</updated>
		
		<summary type="html">&lt;p&gt;Sinbadass: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Zealot==&lt;br /&gt;
Hey dude! Welcome to DiabloWiki, and grats on the awesome [[Fan_class:Zealot|Zealot]]! Well worth a spotlight, I'm gonna add it to [[fan class]]es as example! :)&lt;br /&gt;
&lt;br /&gt;
I made some typo fixes in your article. Have you planned to add those red images? Did you make them yourself? Also, I added the fanclass template, so if someone helped you with the images, add his/her name in there :)--[[User:Leord|Leord]] 12:37, 2 July 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:Hi Leord. Thanks for the touch up. Yep, I did all the drawings and stuff myself. Feel free to make any changes you like, as I have absolutely no idea how to set up a good looking wiki page. Thanks again&lt;br /&gt;
&lt;br /&gt;
:--[[User:Sinbadass|Sinbadass]] 12:20, 2 July 2009 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::Awesome. FYI, it's customary to reply on the same page as the message, and also sign your comments with date (for info, just check [[help:Talk|here]]). :)&lt;br /&gt;
&lt;br /&gt;
::If you have no clue on how to set up a Wiki page, I think you did absolutely fabulous! You could probably teach a thing or two to many people making contributions here! :)&lt;br /&gt;
&lt;br /&gt;
::BTW, if you have any lore interest at all, DW really needs help filling out the little corners with lore.&lt;br /&gt;
&lt;br /&gt;
::Regarding lore or Fan classes, just ask me if you have any questions! --[[User:Leord|Leord]] 17:05, 2 July 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
:::Thanks for the complements. Ummm I do have quite a bit of Lore that could do with a touch up. For example, my zealots are meant to come from a monastary south of Lut Gholein. I just checked a map and it looks like there's nothing but ocean to the south of Lut Gholein... &lt;br /&gt;
&lt;br /&gt;
:::Also I have a large background story involving wars and orders of light and darkness. I think it would be better to base these events on actual game lore, rather than my own imagination.&lt;br /&gt;
&lt;br /&gt;
:::--[[User:Sinbadass|Sinbadass]] 9:43, 3 July 2009 (NZ)&lt;br /&gt;
&lt;br /&gt;
::::On this fan class page, you can add whatever lore you want, but if you want specific lore pages of your own fantasy, they need to stay on the fan class page, or as a sub page of the fan class. You can make a sub page of the fan class by just going to an url like this one: [[Fan class:Zealot/Southern Monastery]]; Write something and saving. To link that page from your fan class without having long and weird urls, check the [[Help:Markup#Creating_Links|help page for linking]] that I made. =)&lt;br /&gt;
&lt;br /&gt;
::::Lore would be cool regardless, but I was really talking about official lore :P Still interested?--[[User:Leord|Leord]] 18:40, 8 July 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
:::::Hi, yep! I was hoping to &amp;quot;change out&amp;quot; some of my made up lore for official lore. For example the &amp;quot;war of the gods&amp;quot; in my background story - I was hoping you could tell me of an official war in the diablo lore between angels and demons that was actually fought on sanctuary. If there are none, I guess it can stay. Also, are there any monastries mentioned near Lut Gholein? Lastly it would be nice if I could change my Heretics and Acolytes to official orders from diblo lore, and some of the names like Shia Koran and Augus Moriden which I just made up on the spot, could be changed to be real people also.&lt;br /&gt;
&lt;br /&gt;
:::::--[[User:Sinbadass|Sinbadass]] 9:43, 3 July 2009 (NZ)&lt;/div&gt;</summary>
		<author><name>Sinbadass</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Fanmade:Zealot&amp;diff=10292</id>
		<title>Fanmade:Zealot</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Fanmade:Zealot&amp;diff=10292"/>
				<updated>2009-07-08T08:37:27Z</updated>
		
		<summary type="html">&lt;p&gt;Sinbadass: /* Zealot Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Zealot''' uses physical [[melee]] attacks and magic skills to deal damage and can shapeshift into a powerful [[ranged]] [[caster]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{fanclass|'''Sinbadass'''}}&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
{{Classbox&lt;br /&gt;
|game= Diablo III&lt;br /&gt;
|portrait= Male_Zealot.jpg&lt;br /&gt;
|portrait-width= 200px&lt;br /&gt;
|name= Zealot&lt;br /&gt;
|classtype= fanclass &lt;br /&gt;
|role= [[Melee]], [[Caster]]&lt;br /&gt;
|attrib= [[Dexterity]]&lt;br /&gt;
&amp;lt;!-- Class Skills --&amp;gt;&lt;br /&gt;
|skilltree1= Soul Skill Tree&lt;br /&gt;
|skilltree2= Body Skill Tree&lt;br /&gt;
|skilltree3= Mind Skill Tree&lt;br /&gt;
&amp;lt;!-- Background --&amp;gt;&lt;br /&gt;
|origin= [[Lut Gholein]]&lt;br /&gt;
|affiliation= None &lt;br /&gt;
|friends= None&lt;br /&gt;
|foes= None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===War of the Gods===&lt;br /&gt;
Long ago, a war between the forces of heaven and hell was waged over the rulership of Sanctuary. Human [[acolyte]]s - ancestors of the zealot order fought on the side of the angels and the forces of heaven. Dark [[heretic]]s from the north fought alongside the demons. It was these heretics who would scour the battlefield capturing the essences of the fallen angels in [[Soulstone]]s denying them death. The war ended with neither side claiming our world, as the gates between Sanctuary and the greater planes were sealed by a small band of human freedom fighters. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Discovery of the Angel Soulstones===&lt;br /&gt;
A thousand years passed and a party of [[acolyte]]s led by [[Shia Koran]] discover a cache of [[Soulstone]]s while raiding the derelict stronghold of the dark [[heretic]]s. Unaware of the torment endured by the angels over the last millennium, Koran decided to free his trapped masters. Selecting a large Soulstone, he opened himself as a channel for the soul to pass through. The being that was once an angel manifested fully within Koran, with chaotic fury clearly etched on its celestial features. Carnage ensued as the acolytes sought to banish the creature with full knowledge that doing so would also destroy their leader. Few acolytes survived the banishment ritual amidst the creature's devastation. [[Augus Moriden]] announced himself the new leader of the acolytes, and selecting a very small Soulstone, tentatively attempted to draw a small amount of the angel essence into himself. The resulting form scorched his left arm with an intense white fire and burned his eyes, but with a strong willpower he found he could control the form.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Formation to Present Day===&lt;br /&gt;
Through this discovery, the [[acolyte]]s became what we now know as the Zealots. Warrior monks fighting with sword and sorcery, and when necessary - the chaotic powers of insane angels!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Class Design==&lt;br /&gt;
There are several key builds for Zealots, and combinations are also viable.&lt;br /&gt;
&lt;br /&gt;
These are: &lt;br /&gt;
* Melee Zealot&lt;br /&gt;
* Mana Burn Zealot&lt;br /&gt;
* PvM Zealot&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Melee Zealot===&lt;br /&gt;
Typical melee zealots weild 2-handed-swords (or dual-wield) as a shield is unnecessary. This is because zealot's are not afraid of using the maimed left arm they recieve from manifesting, and will even use it to block enemy attacks! The bandages they use to staunch the bloodied wounds and burns are usually wrapped thick, thus giving a decent protection against physical attacks and replacing a shield. When combined with a zealot's already high dexterity, this will gives a good block rate. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Mana Burn Zealot===&lt;br /&gt;
Mana burn zealots, or &amp;quot;Mage Slayers&amp;quot; specialize in skills like &amp;quot;Mana Burn&amp;quot;(Passive) and &amp;quot;Mana Blast&amp;quot; to deliver damage to enemies based on their current mana minus their maximum mana. This build is also the most viable for PvP, especially against [[Witchdoctor]]s and [[Wizard]]s who rely on a relatively large mana pool.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===PvM Zealot===&lt;br /&gt;
This build is best suited for single player or soloing, where you want all your bases covered in case you run up against (inevitable) immunes. This build focuses mostly on the Soul skill tree, especailly the Manifest skill, and skills which increase your attacks and  survivability while in this state. Good solid damage output is the key.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
Zealot equipment tends to rely less on strength and more on dexterity in order to equip. Zealots can duel weild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Armour===&lt;br /&gt;
Zealots tend to equip light armour types made from fabric and/or leather. They rarely equip anything heavier than chainmail due to the wasteful strength requirements. Also light armour allows for fastest run/walk which is important for melee characters. Zealots have the passive skill [[Endure]], which directly adds to defence and helps make up for the lack of defence provided by light armour. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
Zealots usually weild Scimitars, Falchions, Sabers and 2-handed-swords which rely less on strength, and more on dexterity. They are also capable of duel weilding. New Zealot characters begin the game weilding a plain scimitar.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Miscellaneous===&lt;br /&gt;
Zealots can also equip the new class specific items [[Soustone Chain]] Which are a requirment for manifestation. New Zealot characters begin the game wearing soulstone chains that give +1 to Manifest.&lt;br /&gt;
&lt;br /&gt;
==Attributes and Skills==&lt;br /&gt;
Zealots rely on [[dexterity]] for damage unlike other [[melee]] classes which rely on [[strength]]. Strength still plays a minor role in base damage and also increases [[life]], but not as much as increasing [[vitality]] would. Strength should only be increased enough to equip the heavy two-handed-swords zealot's seem to love so much. Next important is [[willpower]] for [[mana]] - which acts like health while the Zealot is in manifest form and obviously allows casting of spells. And then there is vitality, which should definitely get a stat point or two every time you level up.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Attributes===&lt;br /&gt;
&lt;br /&gt;
====Starting Attributes====&lt;br /&gt;
*'''[[Strength]]:''' 7&lt;br /&gt;
*'''[[Dexterity]]:''' 15&lt;br /&gt;
*'''[[Vitality]]:''' 10&lt;br /&gt;
*'''[[Willpower]]:''' 8&lt;br /&gt;
*'''[[Life]]:''' 25&lt;br /&gt;
*'''[[Mana]]:''' 35&lt;br /&gt;
*'''[[Stamina]]:''' 30&lt;br /&gt;
&lt;br /&gt;
====Attribute Increase Per Level====&lt;br /&gt;
*'''[[Strength]]:''' 1.5&lt;br /&gt;
*'''[[Dexterity]]:''' 2.5&lt;br /&gt;
*'''[[Vitality]]:''' 2&lt;br /&gt;
*'''[[Willpower]]:''' 1.5&lt;br /&gt;
*'''[[Life]]:''' 2.5&lt;br /&gt;
*'''[[Mana]]:''' 3.5&lt;br /&gt;
*'''[[Stamina]]:''' 3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Zealot Skills===&lt;br /&gt;
Zealot skills can be describes as eclectic, with a vast array to choose from. Some work well together, others don't. The skills are what make this class so fun, especially manifest and those that enhance it. There are skills for beginner players, such as the passive and defensive skills in the Body tree. Then there are skills for more strategic players, such as those in the Mind tree, which do more damage when the target is low on mana and/or has a large maximum mana pool, and ofcourse offensive elemental skills for blowing stuff up.&lt;br /&gt;
&lt;br /&gt;
The [[Zealot skill]]s are arranged into to three distinctive skill tree categories:&lt;br /&gt;
* [[Soul_Skill_Tree|Soul]]&lt;br /&gt;
* [[Body_Skill_Tree|Body]]&lt;br /&gt;
* [[Mind_Skill_Tree|Mind]]&lt;br /&gt;
All three trees have a combination of active and passive skills. Active skills are used in combat, while the passive skills boost or change the behaviour of the active skills.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Soul Skills====&lt;br /&gt;
[[Image:Zea-manifest1.jpg|thumb|left|150px|[[Manifest]]]]&lt;br /&gt;
The [[Soul_Skill_Tree|Soul tree skills]] are drawn from the crystal the [[Zealot]] wears on a chain around his neck. These crystals are actually [[Soulstone]]s containing the tortured souls of angels trapped for all eternity. Through training and discipline the [[Zealot]] learns to draw out just enough of the angel's essence to empower himself without being fully possessed by the chaotic being trapped within.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Tier 1 Skills&lt;br /&gt;
** [[Manifest]] Shapeshift into a celestial being with the aid of a [[soulstone chain]]. Higher levels increase statistics and raises the cap on related skills. requires that a soulstone chain be equiped&lt;br /&gt;
** [[Brighteye]](Passive) Increases light radius and attack rating while in manifest form.&lt;br /&gt;
** [[Levitation]](Passive) Every level increases the range weapons require to hit you while in manifest form, and also allows you to navigate terrain with less obstacle collisions.&lt;br /&gt;
** [[Living Flame]](Passive) Your left arm becomes engulfed in an intense flame which deals magic damage every time you block melee attacks in Manifest form. &lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** [[Mind Lapse]] an active skill which allows the tainted angel to momentarily control your manifest form, dealing increased damage. Higher levels increase duration and attack damage. Low levels mhave a chance to attack allied characters and minions.&lt;br /&gt;
** [[Inner Fire]](Passive) Greatly increases mana regeneration while in manifest form.&lt;br /&gt;
** [[Tendrils of Incense]](Passive) Gives you [[Tyrael]] wings while in manifest form, which deal magic damage to nearby enemies.&lt;br /&gt;
** [[Burning Blade]] Invokes a small amount of angel essence to cover your blade with white fire, dealing bonus magic damage. This is a &amp;quot;per attack&amp;quot; skill similar to Amazon's Charged Strike, and does not require the zealot to be in Manifest form. &lt;br /&gt;
* Tier III Skills (10 points required in Soul Skill Tree)&lt;br /&gt;
** [[Summon Wisp]] Summons a spirit from the heavens to aid you. Higher levels increase duration and every 5 levels allows another Wisp &lt;br /&gt;
** [[Divine Visage]](Passive) Gives you an aura while in manifest form which increases the attack rate of nearby allied characters and minions. &lt;br /&gt;
** [[Ascension]] Fly to target location, level increases flight distance. Does not require manifest form, but flight can be continued/altered during mid-flight while in manifest form.&lt;br /&gt;
** [[Tempered Flesh]](Passive) Increases block rate, does not require manifest form. Recieves synergy from Living flame skill.&lt;br /&gt;
* Tier IV Skills (15 points required in Soul Skill Tree)&lt;br /&gt;
** [[Summon Angel]] Summons an angel to fight by your side. Angels have the same statistics to your own manifest form, but look a bit more holy {as apposed to the abomination you resemble). Does not require manifest form. Higher levels increase duration&lt;br /&gt;
** [[Holy Fire Mastery]] Works in the same way as sorceress' elemental masteries by lowering enemy resistance to magic damage.&lt;br /&gt;
&lt;br /&gt;
====Body Skills====&lt;br /&gt;
[[Image:Zea-magicalDefence1.jpg|thumb|left|150px|[[Magical Defence]]]]&lt;br /&gt;
The [[Body_Skill_Tree|Body tree skills]] are derived from the fact that [[Zealot]]s are trained under the harshest conditions in the desert wastelands south of [[Lut Gholein]]. The harsh sun, the cruel night and the unpredictable sandstorms are just a few of the daily struggles a lesser man would not expect to survive.&lt;br /&gt;
The active body skill cost no mana, but often involve running at the enemy which lowers your block chance drastically and cannot be stopped unless you are hit during the sprint. skills that utilize sprint do cost stamina.&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Tier 1 Skills&lt;br /&gt;
** [[Magical Resistance]](Passive) Each level adds 1 point to fire and cold resistance and .25 to lightning, poison and magic resistance&lt;br /&gt;
** [[Dodge]](Passive) Gives a chance to avoid melee attacks (exactly the same as Amazon)&lt;br /&gt;
** [[Sprint Attack]] sprint at an enemy to deliver a knockback blow. sprint speed depends on faster run/walk and armour weight. no mana cost.&lt;br /&gt;
** [[Blade Mastery]](Passive) Each level increases attack rating and damage inflicted by swords, daggers and axes. effect is doubled for scimitars, cutlasses, falchions, sabers and other curve bladed swords.&lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** [[Magical Defence]](Passive) each level reduces damage taken from spells by .5&lt;br /&gt;
** [[Avoid]](Passive) Gives a chance to avoid ranged attacks. (exactly the same as Amazon)&lt;br /&gt;
** [[Blink Strike]] sprint behind enemy and strike from behind. cannot be blocked and has a chance to open wounds. sprint speed depends on faster run/walk and armour weight. no mana cost.&lt;br /&gt;
** [[Parry]] momentarily gives an increased chance to block melee attacks, inflicting great damage if the block is successful. Timing this move right before you are hit by an enemy melee attack is essential. no mana cost.&lt;br /&gt;
* Tier III Skills (10 points required in Body Skill Tree)&lt;br /&gt;
** [[Endure]](Passive) Increases defence (which helps makes up for zealot's typical light armour choice.)&lt;br /&gt;
** [[Evade]](Passive) Gives a chance to evade melee and ranged attacks even while running/walking (exactly the same as Amazon)&lt;br /&gt;
** [[Lightning Assault]] A very fast combo attack which inflicts bonus lightning damage, has a small amount of knockback, a chance to open wounds and a chance to ignore target defence. The gap is closed with a short sprint every time enemy is knocked back.  &lt;br /&gt;
** [[Shield Breaker]] A melee attack that does not use sprint, but requires a short period of standing still without being hit before unleashing a single devastating attack which always hits (as long as the enemy hasn't moved out of range), ignores target defence and cannot be blocked. no mana cost.&lt;br /&gt;
* Tier IV Skills (15 points required in Body Skill Tree)&lt;br /&gt;
** [[Agility]](Passive) Increases run/walk speed, sprint speed and chance to dodge, avoid and evade&lt;br /&gt;
** [[Dedication]](Passive) Every level gives a chance to inflict critical hits or stun with every attack. Also increases the chance your attack skills will knockback, cannot be blocked, ignore target defence, open wounds.&lt;br /&gt;
&lt;br /&gt;
====Mind Skills====&lt;br /&gt;
[[Image:Zea-manaBlast1.jpg|thumb|left|150px|[[Mana Blast]]]]&lt;br /&gt;
The [[Mind_Skill_Tree|Mind tree skills]] are learned in the [[Lut Gholein]] monastery through years of training. For the most part they are offensive magic spells dealing different types of elemental damage. Some of the more unique mind skills involve the enemy's current mana in the damage calculation, dealing more damage when the target is low on mana and/or has a large maximum mana.  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Tier 1 Skills&lt;br /&gt;
** [[Mana Burn]](Passive)&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
* Tier III Skills (10 points required in Mind Skill Tree)&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
* Tier IV Skills (15 points required in Mind Skill Tree)&lt;br /&gt;
** [[(WIP)]] &lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==Development==&lt;br /&gt;
''Mention when the class was revealed, and any other changes that has been made to the class during development. Any general changes to all classes you can add to the [[skill]]s article.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==Trivia==&lt;br /&gt;
''Hide this section unless there really is some trivia about the class. Add the class to the [[:Category:Trivia]] category as well if you add info here.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==Media==&lt;br /&gt;
''Use this as-is, but replace appropriate text. Just change &amp;quot;Wizard&amp;quot; to the class name below to update the gallery links. If the class has no images in gallery, just hide this entire section.''&lt;br /&gt;
&lt;br /&gt;
You can find pictures in the Diablo 3 screenshot and picture gallery:&lt;br /&gt;
* [http://www.diii.net/gallery/ Diablo 3 screenshots and pictures]&lt;br /&gt;
* [http://www.diii.net/gallery/showgallery.php?cat=all&amp;amp;si=Wizard Wizard-specific gallery contents] --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Female_Zealot.jpg|Female Zealot&lt;br /&gt;
Image:Male_Zealot.jpg|Male Zealot&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==References==&lt;br /&gt;
''Link to the [[Abd al-Hazir]] entry here, and/or other sources used to write the article.''&lt;br /&gt;
* [[Writings of Abd al-Hazir: Entry no. 0008|Writings of Abd al-Hazir: Entry no. 0008: Zealot]] --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Class navbox floor}}&lt;/div&gt;</summary>
		<author><name>Sinbadass</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Fanmade:Zealot&amp;diff=10291</id>
		<title>Fanmade:Zealot</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Fanmade:Zealot&amp;diff=10291"/>
				<updated>2009-07-08T08:23:24Z</updated>
		
		<summary type="html">&lt;p&gt;Sinbadass: /* Items */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Zealot''' uses physical [[melee]] attacks and magic skills to deal damage and can shapeshift into a powerful [[ranged]] [[caster]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{fanclass|'''Sinbadass'''}}&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
{{Classbox&lt;br /&gt;
|game= Diablo III&lt;br /&gt;
|portrait= Male_Zealot.jpg&lt;br /&gt;
|portrait-width= 200px&lt;br /&gt;
|name= Zealot&lt;br /&gt;
|classtype= fanclass &lt;br /&gt;
|role= [[Melee]], [[Caster]]&lt;br /&gt;
|attrib= [[Dexterity]]&lt;br /&gt;
&amp;lt;!-- Class Skills --&amp;gt;&lt;br /&gt;
|skilltree1= Soul Skill Tree&lt;br /&gt;
|skilltree2= Body Skill Tree&lt;br /&gt;
|skilltree3= Mind Skill Tree&lt;br /&gt;
&amp;lt;!-- Background --&amp;gt;&lt;br /&gt;
|origin= [[Lut Gholein]]&lt;br /&gt;
|affiliation= None &lt;br /&gt;
|friends= None&lt;br /&gt;
|foes= None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===War of the Gods===&lt;br /&gt;
Long ago, a war between the forces of heaven and hell was waged over the rulership of Sanctuary. Human [[acolyte]]s - ancestors of the zealot order fought on the side of the angels and the forces of heaven. Dark [[heretic]]s from the north fought alongside the demons. It was these heretics who would scour the battlefield capturing the essences of the fallen angels in [[Soulstone]]s denying them death. The war ended with neither side claiming our world, as the gates between Sanctuary and the greater planes were sealed by a small band of human freedom fighters. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Discovery of the Angel Soulstones===&lt;br /&gt;
A thousand years passed and a party of [[acolyte]]s led by [[Shia Koran]] discover a cache of [[Soulstone]]s while raiding the derelict stronghold of the dark [[heretic]]s. Unaware of the torment endured by the angels over the last millennium, Koran decided to free his trapped masters. Selecting a large Soulstone, he opened himself as a channel for the soul to pass through. The being that was once an angel manifested fully within Koran, with chaotic fury clearly etched on its celestial features. Carnage ensued as the acolytes sought to banish the creature with full knowledge that doing so would also destroy their leader. Few acolytes survived the banishment ritual amidst the creature's devastation. [[Augus Moriden]] announced himself the new leader of the acolytes, and selecting a very small Soulstone, tentatively attempted to draw a small amount of the angel essence into himself. The resulting form scorched his left arm with an intense white fire and burned his eyes, but with a strong willpower he found he could control the form.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Formation to Present Day===&lt;br /&gt;
Through this discovery, the [[acolyte]]s became what we now know as the Zealots. Warrior monks fighting with sword and sorcery, and when necessary - the chaotic powers of insane angels!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Class Design==&lt;br /&gt;
There are several key builds for Zealots, and combinations are also viable.&lt;br /&gt;
&lt;br /&gt;
These are: &lt;br /&gt;
* Melee Zealot&lt;br /&gt;
* Mana Burn Zealot&lt;br /&gt;
* PvM Zealot&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Melee Zealot===&lt;br /&gt;
Typical melee zealots weild 2-handed-swords (or dual-wield) as a shield is unnecessary. This is because zealot's are not afraid of using the maimed left arm they recieve from manifesting, and will even use it to block enemy attacks! The bandages they use to staunch the bloodied wounds and burns are usually wrapped thick, thus giving a decent protection against physical attacks and replacing a shield. When combined with a zealot's already high dexterity, this will gives a good block rate. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Mana Burn Zealot===&lt;br /&gt;
Mana burn zealots, or &amp;quot;Mage Slayers&amp;quot; specialize in skills like &amp;quot;Mana Burn&amp;quot;(Passive) and &amp;quot;Mana Blast&amp;quot; to deliver damage to enemies based on their current mana minus their maximum mana. This build is also the most viable for PvP, especially against [[Witchdoctor]]s and [[Wizard]]s who rely on a relatively large mana pool.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===PvM Zealot===&lt;br /&gt;
This build is best suited for single player or soloing, where you want all your bases covered in case you run up against (inevitable) immunes. This build focuses mostly on the Soul skill tree, especailly the Manifest skill, and skills which increase your attacks and  survivability while in this state. Good solid damage output is the key.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
Zealot equipment tends to rely less on strength and more on dexterity in order to equip. Zealots can duel weild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Armour===&lt;br /&gt;
Zealots tend to equip light armour types made from fabric and/or leather. They rarely equip anything heavier than chainmail due to the wasteful strength requirements. Also light armour allows for fastest run/walk which is important for melee characters. Zealots have the passive skill [[Endure]], which directly adds to defence and helps make up for the lack of defence provided by light armour. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
Zealots usually weild Scimitars, Falchions, Sabers and 2-handed-swords which rely less on strength, and more on dexterity. They are also capable of duel weilding. New Zealot characters begin the game weilding a plain scimitar.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Miscellaneous===&lt;br /&gt;
Zealots can also equip the new class specific items [[Soustone Chain]] Which are a requirment for manifestation. New Zealot characters begin the game wearing soulstone chains that give +1 to Manifest.&lt;br /&gt;
&lt;br /&gt;
==Attributes and Skills==&lt;br /&gt;
Zealots rely on [[dexterity]] for damage unlike other [[melee]] classes which rely on [[strength]]. Strength still plays a minor role in base damage and also increases [[life]], but not as much as increasing [[vitality]] would. Strength should only be increased enough to equip the heavy two-handed-swords zealot's seem to love so much. Next important is [[willpower]] for [[mana]] - which acts like health while the Zealot is in manifest form and obviously allows casting of spells. And then there is vitality, which should definitely get a stat point or two every time you level up.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Attributes===&lt;br /&gt;
&lt;br /&gt;
====Starting Attributes====&lt;br /&gt;
*'''[[Strength]]:''' 7&lt;br /&gt;
*'''[[Dexterity]]:''' 15&lt;br /&gt;
*'''[[Vitality]]:''' 10&lt;br /&gt;
*'''[[Willpower]]:''' 8&lt;br /&gt;
*'''[[Life]]:''' 25&lt;br /&gt;
*'''[[Mana]]:''' 35&lt;br /&gt;
*'''[[Stamina]]:''' 30&lt;br /&gt;
&lt;br /&gt;
====Attribute Increase Per Level====&lt;br /&gt;
*'''[[Strength]]:''' 1.5&lt;br /&gt;
*'''[[Dexterity]]:''' 2.5&lt;br /&gt;
*'''[[Vitality]]:''' 2&lt;br /&gt;
*'''[[Willpower]]:''' 1.5&lt;br /&gt;
*'''[[Life]]:''' 2.5&lt;br /&gt;
*'''[[Mana]]:''' 3.5&lt;br /&gt;
*'''[[Stamina]]:''' 3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Zealot Skills===&lt;br /&gt;
Zealot skills can be describes as eclectic, with a vast array to choose from. Some work well together, others don't. The skills are what make this class so fun, especially manifest and those that enhance it. There are skills for beginner players, such as the passive and defensive skills in the Body tree. Then there are skills for more strategic players, such as those in the Mind tree, which do more damage when the target is low on mana and/or has a large maximum mana pool, and ofcourse offensive elemental skills for blowing stuff up.&lt;br /&gt;
&lt;br /&gt;
The [[Zealot skill]]s are arranged into to three distinctive skill tree categories:&lt;br /&gt;
* [[Soul_Skill_Tree|Soul]]&lt;br /&gt;
* [[Body_Skill_Tree|Body]]&lt;br /&gt;
* [[Mind_Skill_Tree|Mind]]&lt;br /&gt;
All three trees have a combination of active and passive skills. Active skills are used in combat, while the passive skills boost or change the behaviour of the active skills.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Soul Skills====&lt;br /&gt;
[[Image:Zea-manifest1.jpg|thumb|left|150px|[[Manifest]]]]&lt;br /&gt;
The [[Soul_Skill_Tree|Soul tree skills]] are drawn from the crystal the [[Zealot]] wears on a chain around his neck. These crystals are actually [[Soulstone]]s containing the tortured souls of angels trapped for all eternity. Through training and discipline the [[Zealot]] learns to draw out just enough of the angel's essence to empower himself without being fully possessed by the chaotic being trapped within.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Tier 1 Skills&lt;br /&gt;
** [[Manifest]] Shapeshift into a celestial being with the aid of a [[soulstone chain]]. Higher levels increase statistics and raises the cap on related skills. requires that a soulstone chain be equiped&lt;br /&gt;
** [[Brighteye]](Passive) Increases light radius and attack rating while in manifest form.&lt;br /&gt;
** [[Levitation]](Passive) Every level increases the range weapons require to hit you while in manifest form, and also allows you to navigate terrain with less obstacle collisions.&lt;br /&gt;
** [[Living Flame]](Passive) Your left arm becomes engulfed in an intense flame which deals magic damage every time you block melee attacks in Manifest form. &lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** [[Mind Lapse]] an active skill which allows the tainted angel to momentarily control your manifest form, dealing increased damage. Higher levels increase duration and attack damage. Low levels mhave a chance to attack allied characters and minions.&lt;br /&gt;
** [[Inner Fire]](Passive) Greatly increases mana regeneration while in manifest form.&lt;br /&gt;
** [[Tendrils of Incense]](Passive) Gives you [[Tyrael]] wings while in manifest form, which deal magic damage to nearby enemies.&lt;br /&gt;
** [[Burning Blade]] Invokes a small amount of angel essence to cover your blade with white fire, dealing bonus magic damage. This is a &amp;quot;per attack&amp;quot; skill similar to Amazon's Charged Strike, and does not require the zealot to be in Manifest form. &lt;br /&gt;
* Tier III Skills (10 points required in Soul Skill Tree)&lt;br /&gt;
** [[Summon Wisp]] Summons a spirit from the heavens to aid you. Higher levels increase duration and every 5 levels allows another Wisp &lt;br /&gt;
** [[Divine Visage]](Passive) Gives you an aura while in manifest form which increases the attack rate of nearby allied characters and minions. &lt;br /&gt;
** [[Ascension]] Fly to target location, level increases flight distance. Does not require manifest form, but flight can be continued/altered during mid-flight while in manifest form.&lt;br /&gt;
** [[Tempered Flesh]](Passive) Increases block rate, does not require manifest form. Recieves synergy from Living flame skill.&lt;br /&gt;
* Tier IV Skills (15 points required in Soul Skill Tree)&lt;br /&gt;
** [[Summon Angel]] Summons an angel to fight by your side. Angels have the same statistics to your own manifest form, but look a bit more holy {as apposed to the abomination you resemble). Does not require manifest form. Higher levels increase duration&lt;br /&gt;
** [[Holy Fire Mastery]] Works in the same way as sorceress' elemental masteries by lowering enemy resistance to magic damage.&lt;br /&gt;
&lt;br /&gt;
====Body Skills====&lt;br /&gt;
[[Image:Zea-magicalDefence1.jpg|thumb|left|150px|[[Magical Defence]]]]&lt;br /&gt;
The [[Body_Skill_Tree|Body tree skills]] are derived from the fact that [[Zealot]]s are trained under the harshest conditions in the desert wastelands south of [[Lut Gholein]]. The harsh sun, the cruel night and the unpredictable sandstorms are just a few of the daily struggles a lesser man would not expect to survive.&lt;br /&gt;
The active body skill cost no mana, but often involve running at the enemy which lowers your block chance drastically and cannot be stopped unless you are hit during the sprint. Alot of body skills cost stamina.&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Tier 1 Skills&lt;br /&gt;
** [[Magical Resistance]](Passive) Each level adds 1 point to fire and cold resistance and .25 to lightning, poison and magic resistance&lt;br /&gt;
** [[Dodge]](Passive) Gives a chance to avoid melee attacks (exactly the same as Amazon)&lt;br /&gt;
** [[Sprint Attack]] sprint at an enemy to deliver a knockback blow. sprint speed depends on faster run/walk and armour weight. no mana cost.&lt;br /&gt;
** [[Blade Mastery]](Passive) Each level increases attack rating and damage inflicted by swords, daggers and axes. effect is doubled for scimitars, cutlasses, falchions, sabers and other curve bladed swords.&lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** [[Magical Defence]](Passive) each level reduces damage taken from spells by .5&lt;br /&gt;
** [[Avoid]](Passive) Gives a chance to avoid ranged attacks. (exactly the same as Amazon)&lt;br /&gt;
** [[Blink Strike]] sprint behind enemy and strike from behind. cannot be blocked and has a chance to open wounds. sprint speed depends on faster run/walk and armour weight. no mana cost.&lt;br /&gt;
** [[Parry]] momentarily gives an increased chance to block melee attacks, inflicting great damage if the block is successful. Timing this move right before you are hit by an enemy melee attack is essential. no mana cost.&lt;br /&gt;
* Tier III Skills (10 points required in Body Skill Tree)&lt;br /&gt;
** [[Endure]](Passive) Increases defence (which helps makes up for zealot's typical light armour choice.)&lt;br /&gt;
** [[Evade]](Passive) Gives a chance to evade melee and ranged attacks even while running/walking (exactly the same as Amazon)&lt;br /&gt;
** [[Lightning Assault]] A very fast combo attack which inflicts bonus lightning damage, has a small amount of knockback, a chance to open wounds and a chance to ignore target defence. The gap is closed with a short sprint every time enemy is knocked back.  &lt;br /&gt;
** [[Shield Breaker]] A melee attack that does not use sprint, but requires a short period of standing still without being hit before unleashing a single devastating attack which always hits (as long as the enemy hasn't moved out of range), ignores target defence and cannot be blocked. no mana cost.&lt;br /&gt;
* Tier IV Skills (15 points required in Body Skill Tree)&lt;br /&gt;
** [[(WIP)]] &lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
&lt;br /&gt;
====Mind Skills====&lt;br /&gt;
[[Image:Zea-manaBlast1.jpg|thumb|left|150px|[[Mana Blast]]]]&lt;br /&gt;
The [[Mind_Skill_Tree|Mind tree skills]] are learned in the [[Lut Gholein]] monastery through years of training. For the most part they are offensive magic spells dealing different types of elemental damage. Some of the more unique mind skills involve the enemy's current mana in the damage calculation, dealing more damage when the target is low on mana and/or has a large maximum mana.  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Tier 1 Skills&lt;br /&gt;
** [[Mana Burn]](Passive)&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
* Tier III Skills (10 points required in Mind Skill Tree)&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
* Tier IV Skills (15 points required in Mind Skill Tree)&lt;br /&gt;
** [[(WIP)]] &lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==Development==&lt;br /&gt;
''Mention when the class was revealed, and any other changes that has been made to the class during development. Any general changes to all classes you can add to the [[skill]]s article.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==Trivia==&lt;br /&gt;
''Hide this section unless there really is some trivia about the class. Add the class to the [[:Category:Trivia]] category as well if you add info here.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==Media==&lt;br /&gt;
''Use this as-is, but replace appropriate text. Just change &amp;quot;Wizard&amp;quot; to the class name below to update the gallery links. If the class has no images in gallery, just hide this entire section.''&lt;br /&gt;
&lt;br /&gt;
You can find pictures in the Diablo 3 screenshot and picture gallery:&lt;br /&gt;
* [http://www.diii.net/gallery/ Diablo 3 screenshots and pictures]&lt;br /&gt;
* [http://www.diii.net/gallery/showgallery.php?cat=all&amp;amp;si=Wizard Wizard-specific gallery contents] --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Female_Zealot.jpg|Female Zealot&lt;br /&gt;
Image:Male_Zealot.jpg|Male Zealot&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==References==&lt;br /&gt;
''Link to the [[Abd al-Hazir]] entry here, and/or other sources used to write the article.''&lt;br /&gt;
* [[Writings of Abd al-Hazir: Entry no. 0008|Writings of Abd al-Hazir: Entry no. 0008: Zealot]] --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Class navbox floor}}&lt;/div&gt;</summary>
		<author><name>Sinbadass</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Fanmade:Zealot&amp;diff=10290</id>
		<title>Fanmade:Zealot</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Fanmade:Zealot&amp;diff=10290"/>
				<updated>2009-07-08T08:21:29Z</updated>
		
		<summary type="html">&lt;p&gt;Sinbadass: /* Body Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Zealot''' uses physical [[melee]] attacks and magic skills to deal damage and can shapeshift into a powerful [[ranged]] [[caster]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{fanclass|'''Sinbadass'''}}&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
{{Classbox&lt;br /&gt;
|game= Diablo III&lt;br /&gt;
|portrait= Male_Zealot.jpg&lt;br /&gt;
|portrait-width= 200px&lt;br /&gt;
|name= Zealot&lt;br /&gt;
|classtype= fanclass &lt;br /&gt;
|role= [[Melee]], [[Caster]]&lt;br /&gt;
|attrib= [[Dexterity]]&lt;br /&gt;
&amp;lt;!-- Class Skills --&amp;gt;&lt;br /&gt;
|skilltree1= Soul Skill Tree&lt;br /&gt;
|skilltree2= Body Skill Tree&lt;br /&gt;
|skilltree3= Mind Skill Tree&lt;br /&gt;
&amp;lt;!-- Background --&amp;gt;&lt;br /&gt;
|origin= [[Lut Gholein]]&lt;br /&gt;
|affiliation= None &lt;br /&gt;
|friends= None&lt;br /&gt;
|foes= None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===War of the Gods===&lt;br /&gt;
Long ago, a war between the forces of heaven and hell was waged over the rulership of Sanctuary. Human [[acolyte]]s - ancestors of the zealot order fought on the side of the angels and the forces of heaven. Dark [[heretic]]s from the north fought alongside the demons. It was these heretics who would scour the battlefield capturing the essences of the fallen angels in [[Soulstone]]s denying them death. The war ended with neither side claiming our world, as the gates between Sanctuary and the greater planes were sealed by a small band of human freedom fighters. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Discovery of the Angel Soulstones===&lt;br /&gt;
A thousand years passed and a party of [[acolyte]]s led by [[Shia Koran]] discover a cache of [[Soulstone]]s while raiding the derelict stronghold of the dark [[heretic]]s. Unaware of the torment endured by the angels over the last millennium, Koran decided to free his trapped masters. Selecting a large Soulstone, he opened himself as a channel for the soul to pass through. The being that was once an angel manifested fully within Koran, with chaotic fury clearly etched on its celestial features. Carnage ensued as the acolytes sought to banish the creature with full knowledge that doing so would also destroy their leader. Few acolytes survived the banishment ritual amidst the creature's devastation. [[Augus Moriden]] announced himself the new leader of the acolytes, and selecting a very small Soulstone, tentatively attempted to draw a small amount of the angel essence into himself. The resulting form scorched his left arm with an intense white fire and burned his eyes, but with a strong willpower he found he could control the form.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Formation to Present Day===&lt;br /&gt;
Through this discovery, the [[acolyte]]s became what we now know as the Zealots. Warrior monks fighting with sword and sorcery, and when necessary - the chaotic powers of insane angels!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Class Design==&lt;br /&gt;
There are several key builds for Zealots, and combinations are also viable.&lt;br /&gt;
&lt;br /&gt;
These are: &lt;br /&gt;
* Melee Zealot&lt;br /&gt;
* Mana Burn Zealot&lt;br /&gt;
* PvM Zealot&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Melee Zealot===&lt;br /&gt;
Typical melee zealots weild 2-handed-swords (or dual-wield) as a shield is unnecessary. This is because zealot's are not afraid of using the maimed left arm they recieve from manifesting, and will even use it to block enemy attacks! The bandages they use to staunch the bloodied wounds and burns are usually wrapped thick, thus giving a decent protection against physical attacks and replacing a shield. When combined with a zealot's already high dexterity, this will gives a good block rate. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Mana Burn Zealot===&lt;br /&gt;
Mana burn zealots, or &amp;quot;Mage Slayers&amp;quot; specialize in skills like &amp;quot;Mana Burn&amp;quot;(Passive) and &amp;quot;Mana Blast&amp;quot; to deliver damage to enemies based on their current mana minus their maximum mana. This build is also the most viable for PvP, especially against [[Witchdoctor]]s and [[Wizard]]s who rely on a relatively large mana pool.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===PvM Zealot===&lt;br /&gt;
This build is best suited for single player or soloing, where you want all your bases covered in case you run up against (inevitable) immunes. This build focuses mostly on the Soul skill tree, especailly the Manifest skill, and skills which increase your attacks and  survivability while in this state. Good solid damage output is the key.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
Zealot equipment tends to rely less on strength and more on dexterity in order to equip. Zealots can duel weild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Armour===&lt;br /&gt;
Zealots tend to equip light armour types made from fabric and/or leather. They rarely equip anything heavier than chainmail due to the wasteful strength requirements. Also light armour allows for fastest run/walk which is important for melee characters. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
Zealots usually weild Scimitars, Falchions, Sabers and 2-handed-swords which rely less on strength, and more on dexterity. They are also capable of duel weilding. New Zealot characters begin the game weilding a plain scimitar.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Miscellaneous===&lt;br /&gt;
Zealots can also equip the new class specific items [[Soustone Chain]] Which are a requirment for manifestation. New Zealot characters begin the game wearing soulstone chains that give +1 to Manifest.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Attributes and Skills==&lt;br /&gt;
Zealots rely on [[dexterity]] for damage unlike other [[melee]] classes which rely on [[strength]]. Strength still plays a minor role in base damage and also increases [[life]], but not as much as increasing [[vitality]] would. Strength should only be increased enough to equip the heavy two-handed-swords zealot's seem to love so much. Next important is [[willpower]] for [[mana]] - which acts like health while the Zealot is in manifest form and obviously allows casting of spells. And then there is vitality, which should definitely get a stat point or two every time you level up.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Attributes===&lt;br /&gt;
&lt;br /&gt;
====Starting Attributes====&lt;br /&gt;
*'''[[Strength]]:''' 7&lt;br /&gt;
*'''[[Dexterity]]:''' 15&lt;br /&gt;
*'''[[Vitality]]:''' 10&lt;br /&gt;
*'''[[Willpower]]:''' 8&lt;br /&gt;
*'''[[Life]]:''' 25&lt;br /&gt;
*'''[[Mana]]:''' 35&lt;br /&gt;
*'''[[Stamina]]:''' 30&lt;br /&gt;
&lt;br /&gt;
====Attribute Increase Per Level====&lt;br /&gt;
*'''[[Strength]]:''' 1.5&lt;br /&gt;
*'''[[Dexterity]]:''' 2.5&lt;br /&gt;
*'''[[Vitality]]:''' 2&lt;br /&gt;
*'''[[Willpower]]:''' 1.5&lt;br /&gt;
*'''[[Life]]:''' 2.5&lt;br /&gt;
*'''[[Mana]]:''' 3.5&lt;br /&gt;
*'''[[Stamina]]:''' 3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Zealot Skills===&lt;br /&gt;
Zealot skills can be describes as eclectic, with a vast array to choose from. Some work well together, others don't. The skills are what make this class so fun, especially manifest and those that enhance it. There are skills for beginner players, such as the passive and defensive skills in the Body tree. Then there are skills for more strategic players, such as those in the Mind tree, which do more damage when the target is low on mana and/or has a large maximum mana pool, and ofcourse offensive elemental skills for blowing stuff up.&lt;br /&gt;
&lt;br /&gt;
The [[Zealot skill]]s are arranged into to three distinctive skill tree categories:&lt;br /&gt;
* [[Soul_Skill_Tree|Soul]]&lt;br /&gt;
* [[Body_Skill_Tree|Body]]&lt;br /&gt;
* [[Mind_Skill_Tree|Mind]]&lt;br /&gt;
All three trees have a combination of active and passive skills. Active skills are used in combat, while the passive skills boost or change the behaviour of the active skills.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Soul Skills====&lt;br /&gt;
[[Image:Zea-manifest1.jpg|thumb|left|150px|[[Manifest]]]]&lt;br /&gt;
The [[Soul_Skill_Tree|Soul tree skills]] are drawn from the crystal the [[Zealot]] wears on a chain around his neck. These crystals are actually [[Soulstone]]s containing the tortured souls of angels trapped for all eternity. Through training and discipline the [[Zealot]] learns to draw out just enough of the angel's essence to empower himself without being fully possessed by the chaotic being trapped within.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Tier 1 Skills&lt;br /&gt;
** [[Manifest]] Shapeshift into a celestial being with the aid of a [[soulstone chain]]. Higher levels increase statistics and raises the cap on related skills. requires that a soulstone chain be equiped&lt;br /&gt;
** [[Brighteye]](Passive) Increases light radius and attack rating while in manifest form.&lt;br /&gt;
** [[Levitation]](Passive) Every level increases the range weapons require to hit you while in manifest form, and also allows you to navigate terrain with less obstacle collisions.&lt;br /&gt;
** [[Living Flame]](Passive) Your left arm becomes engulfed in an intense flame which deals magic damage every time you block melee attacks in Manifest form. &lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** [[Mind Lapse]] an active skill which allows the tainted angel to momentarily control your manifest form, dealing increased damage. Higher levels increase duration and attack damage. Low levels mhave a chance to attack allied characters and minions.&lt;br /&gt;
** [[Inner Fire]](Passive) Greatly increases mana regeneration while in manifest form.&lt;br /&gt;
** [[Tendrils of Incense]](Passive) Gives you [[Tyrael]] wings while in manifest form, which deal magic damage to nearby enemies.&lt;br /&gt;
** [[Burning Blade]] Invokes a small amount of angel essence to cover your blade with white fire, dealing bonus magic damage. This is a &amp;quot;per attack&amp;quot; skill similar to Amazon's Charged Strike, and does not require the zealot to be in Manifest form. &lt;br /&gt;
* Tier III Skills (10 points required in Soul Skill Tree)&lt;br /&gt;
** [[Summon Wisp]] Summons a spirit from the heavens to aid you. Higher levels increase duration and every 5 levels allows another Wisp &lt;br /&gt;
** [[Divine Visage]](Passive) Gives you an aura while in manifest form which increases the attack rate of nearby allied characters and minions. &lt;br /&gt;
** [[Ascension]] Fly to target location, level increases flight distance. Does not require manifest form, but flight can be continued/altered during mid-flight while in manifest form.&lt;br /&gt;
** [[Tempered Flesh]](Passive) Increases block rate, does not require manifest form. Recieves synergy from Living flame skill.&lt;br /&gt;
* Tier IV Skills (15 points required in Soul Skill Tree)&lt;br /&gt;
** [[Summon Angel]] Summons an angel to fight by your side. Angels have the same statistics to your own manifest form, but look a bit more holy {as apposed to the abomination you resemble). Does not require manifest form. Higher levels increase duration&lt;br /&gt;
** [[Holy Fire Mastery]] Works in the same way as sorceress' elemental masteries by lowering enemy resistance to magic damage.&lt;br /&gt;
&lt;br /&gt;
====Body Skills====&lt;br /&gt;
[[Image:Zea-magicalDefence1.jpg|thumb|left|150px|[[Magical Defence]]]]&lt;br /&gt;
The [[Body_Skill_Tree|Body tree skills]] are derived from the fact that [[Zealot]]s are trained under the harshest conditions in the desert wastelands south of [[Lut Gholein]]. The harsh sun, the cruel night and the unpredictable sandstorms are just a few of the daily struggles a lesser man would not expect to survive.&lt;br /&gt;
The active body skill cost no mana, but often involve running at the enemy which lowers your block chance drastically and cannot be stopped unless you are hit during the sprint. Alot of body skills cost stamina.&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Tier 1 Skills&lt;br /&gt;
** [[Magical Resistance]](Passive) Each level adds 1 point to fire and cold resistance and .25 to lightning, poison and magic resistance&lt;br /&gt;
** [[Dodge]](Passive) Gives a chance to avoid melee attacks (exactly the same as Amazon)&lt;br /&gt;
** [[Sprint Attack]] sprint at an enemy to deliver a knockback blow. sprint speed depends on faster run/walk and armour weight. no mana cost.&lt;br /&gt;
** [[Blade Mastery]](Passive) Each level increases attack rating and damage inflicted by swords, daggers and axes. effect is doubled for scimitars, cutlasses, falchions, sabers and other curve bladed swords.&lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** [[Magical Defence]](Passive) each level reduces damage taken from spells by .5&lt;br /&gt;
** [[Avoid]](Passive) Gives a chance to avoid ranged attacks. (exactly the same as Amazon)&lt;br /&gt;
** [[Blink Strike]] sprint behind enemy and strike from behind. cannot be blocked and has a chance to open wounds. sprint speed depends on faster run/walk and armour weight. no mana cost.&lt;br /&gt;
** [[Parry]] momentarily gives an increased chance to block melee attacks, inflicting great damage if the block is successful. Timing this move right before you are hit by an enemy melee attack is essential. no mana cost.&lt;br /&gt;
* Tier III Skills (10 points required in Body Skill Tree)&lt;br /&gt;
** [[Endure]](Passive) Increases defence (which helps makes up for zealot's typical light armour choice.)&lt;br /&gt;
** [[Evade]](Passive) Gives a chance to evade melee and ranged attacks even while running/walking (exactly the same as Amazon)&lt;br /&gt;
** [[Lightning Assault]] A very fast combo attack which inflicts bonus lightning damage, has a small amount of knockback, a chance to open wounds and a chance to ignore target defence. The gap is closed with a short sprint every time enemy is knocked back.  &lt;br /&gt;
** [[Shield Breaker]] A melee attack that does not use sprint, but requires a short period of standing still without being hit before unleashing a single devastating attack which always hits (as long as the enemy hasn't moved out of range), ignores target defence and cannot be blocked. no mana cost.&lt;br /&gt;
* Tier IV Skills (15 points required in Body Skill Tree)&lt;br /&gt;
** [[(WIP)]] &lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
&lt;br /&gt;
====Mind Skills====&lt;br /&gt;
[[Image:Zea-manaBlast1.jpg|thumb|left|150px|[[Mana Blast]]]]&lt;br /&gt;
The [[Mind_Skill_Tree|Mind tree skills]] are learned in the [[Lut Gholein]] monastery through years of training. For the most part they are offensive magic spells dealing different types of elemental damage. Some of the more unique mind skills involve the enemy's current mana in the damage calculation, dealing more damage when the target is low on mana and/or has a large maximum mana.  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Tier 1 Skills&lt;br /&gt;
** [[Mana Burn]](Passive)&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
* Tier III Skills (10 points required in Mind Skill Tree)&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
* Tier IV Skills (15 points required in Mind Skill Tree)&lt;br /&gt;
** [[(WIP)]] &lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==Development==&lt;br /&gt;
''Mention when the class was revealed, and any other changes that has been made to the class during development. Any general changes to all classes you can add to the [[skill]]s article.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==Trivia==&lt;br /&gt;
''Hide this section unless there really is some trivia about the class. Add the class to the [[:Category:Trivia]] category as well if you add info here.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==Media==&lt;br /&gt;
''Use this as-is, but replace appropriate text. Just change &amp;quot;Wizard&amp;quot; to the class name below to update the gallery links. If the class has no images in gallery, just hide this entire section.''&lt;br /&gt;
&lt;br /&gt;
You can find pictures in the Diablo 3 screenshot and picture gallery:&lt;br /&gt;
* [http://www.diii.net/gallery/ Diablo 3 screenshots and pictures]&lt;br /&gt;
* [http://www.diii.net/gallery/showgallery.php?cat=all&amp;amp;si=Wizard Wizard-specific gallery contents] --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Female_Zealot.jpg|Female Zealot&lt;br /&gt;
Image:Male_Zealot.jpg|Male Zealot&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==References==&lt;br /&gt;
''Link to the [[Abd al-Hazir]] entry here, and/or other sources used to write the article.''&lt;br /&gt;
* [[Writings of Abd al-Hazir: Entry no. 0008|Writings of Abd al-Hazir: Entry no. 0008: Zealot]] --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Class navbox floor}}&lt;/div&gt;</summary>
		<author><name>Sinbadass</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Fanmade:Zealot&amp;diff=10289</id>
		<title>Fanmade:Zealot</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Fanmade:Zealot&amp;diff=10289"/>
				<updated>2009-07-08T08:14:58Z</updated>
		
		<summary type="html">&lt;p&gt;Sinbadass: /* Body Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Zealot''' uses physical [[melee]] attacks and magic skills to deal damage and can shapeshift into a powerful [[ranged]] [[caster]].&lt;br /&gt;
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{{fanclass|'''Sinbadass'''}}&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
{{Classbox&lt;br /&gt;
|game= Diablo III&lt;br /&gt;
|portrait= Male_Zealot.jpg&lt;br /&gt;
|portrait-width= 200px&lt;br /&gt;
|name= Zealot&lt;br /&gt;
|classtype= fanclass &lt;br /&gt;
|role= [[Melee]], [[Caster]]&lt;br /&gt;
|attrib= [[Dexterity]]&lt;br /&gt;
&amp;lt;!-- Class Skills --&amp;gt;&lt;br /&gt;
|skilltree1= Soul Skill Tree&lt;br /&gt;
|skilltree2= Body Skill Tree&lt;br /&gt;
|skilltree3= Mind Skill Tree&lt;br /&gt;
&amp;lt;!-- Background --&amp;gt;&lt;br /&gt;
|origin= [[Lut Gholein]]&lt;br /&gt;
|affiliation= None &lt;br /&gt;
|friends= None&lt;br /&gt;
|foes= None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===War of the Gods===&lt;br /&gt;
Long ago, a war between the forces of heaven and hell was waged over the rulership of Sanctuary. Human [[acolyte]]s - ancestors of the zealot order fought on the side of the angels and the forces of heaven. Dark [[heretic]]s from the north fought alongside the demons. It was these heretics who would scour the battlefield capturing the essences of the fallen angels in [[Soulstone]]s denying them death. The war ended with neither side claiming our world, as the gates between Sanctuary and the greater planes were sealed by a small band of human freedom fighters. &lt;br /&gt;
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===Discovery of the Angel Soulstones===&lt;br /&gt;
A thousand years passed and a party of [[acolyte]]s led by [[Shia Koran]] discover a cache of [[Soulstone]]s while raiding the derelict stronghold of the dark [[heretic]]s. Unaware of the torment endured by the angels over the last millennium, Koran decided to free his trapped masters. Selecting a large Soulstone, he opened himself as a channel for the soul to pass through. The being that was once an angel manifested fully within Koran, with chaotic fury clearly etched on its celestial features. Carnage ensued as the acolytes sought to banish the creature with full knowledge that doing so would also destroy their leader. Few acolytes survived the banishment ritual amidst the creature's devastation. [[Augus Moriden]] announced himself the new leader of the acolytes, and selecting a very small Soulstone, tentatively attempted to draw a small amount of the angel essence into himself. The resulting form scorched his left arm with an intense white fire and burned his eyes, but with a strong willpower he found he could control the form.&lt;br /&gt;
&lt;br /&gt;
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===Formation to Present Day===&lt;br /&gt;
Through this discovery, the [[acolyte]]s became what we now know as the Zealots. Warrior monks fighting with sword and sorcery, and when necessary - the chaotic powers of insane angels!&lt;br /&gt;
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==Class Design==&lt;br /&gt;
There are several key builds for Zealots, and combinations are also viable.&lt;br /&gt;
&lt;br /&gt;
These are: &lt;br /&gt;
* Melee Zealot&lt;br /&gt;
* Mana Burn Zealot&lt;br /&gt;
* PvM Zealot&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Melee Zealot===&lt;br /&gt;
Typical melee zealots weild 2-handed-swords (or dual-wield) as a shield is unnecessary. This is because zealot's are not afraid of using the maimed left arm they recieve from manifesting, and will even use it to block enemy attacks! The bandages they use to staunch the bloodied wounds and burns are usually wrapped thick, thus giving a decent protection against physical attacks and replacing a shield. When combined with a zealot's already high dexterity, this will gives a good block rate. &lt;br /&gt;
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===Mana Burn Zealot===&lt;br /&gt;
Mana burn zealots, or &amp;quot;Mage Slayers&amp;quot; specialize in skills like &amp;quot;Mana Burn&amp;quot;(Passive) and &amp;quot;Mana Blast&amp;quot; to deliver damage to enemies based on their current mana minus their maximum mana. This build is also the most viable for PvP, especially against [[Witchdoctor]]s and [[Wizard]]s who rely on a relatively large mana pool.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===PvM Zealot===&lt;br /&gt;
This build is best suited for single player or soloing, where you want all your bases covered in case you run up against (inevitable) immunes. This build focuses mostly on the Soul skill tree, especailly the Manifest skill, and skills which increase your attacks and  survivability while in this state. Good solid damage output is the key.&lt;br /&gt;
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==Items==&lt;br /&gt;
Zealot equipment tends to rely less on strength and more on dexterity in order to equip. Zealots can duel weild.&lt;br /&gt;
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&lt;br /&gt;
===Armour===&lt;br /&gt;
Zealots tend to equip light armour types made from fabric and/or leather. They rarely equip anything heavier than chainmail due to the wasteful strength requirements. Also light armour allows for fastest run/walk which is important for melee characters. &lt;br /&gt;
&lt;br /&gt;
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===Weapons===&lt;br /&gt;
Zealots usually weild Scimitars, Falchions, Sabers and 2-handed-swords which rely less on strength, and more on dexterity. They are also capable of duel weilding. New Zealot characters begin the game weilding a plain scimitar.&lt;br /&gt;
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===Miscellaneous===&lt;br /&gt;
Zealots can also equip the new class specific items [[Soustone Chain]] Which are a requirment for manifestation. New Zealot characters begin the game wearing soulstone chains that give +1 to Manifest.&lt;br /&gt;
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==Attributes and Skills==&lt;br /&gt;
Zealots rely on [[dexterity]] for damage unlike other [[melee]] classes which rely on [[strength]]. Strength still plays a minor role in base damage and also increases [[life]], but not as much as increasing [[vitality]] would. Strength should only be increased enough to equip the heavy two-handed-swords zealot's seem to love so much. Next important is [[willpower]] for [[mana]] - which acts like health while the Zealot is in manifest form and obviously allows casting of spells. And then there is vitality, which should definitely get a stat point or two every time you level up.&lt;br /&gt;
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===Attributes===&lt;br /&gt;
&lt;br /&gt;
====Starting Attributes====&lt;br /&gt;
*'''[[Strength]]:''' 7&lt;br /&gt;
*'''[[Dexterity]]:''' 15&lt;br /&gt;
*'''[[Vitality]]:''' 10&lt;br /&gt;
*'''[[Willpower]]:''' 8&lt;br /&gt;
*'''[[Life]]:''' 25&lt;br /&gt;
*'''[[Mana]]:''' 35&lt;br /&gt;
*'''[[Stamina]]:''' 30&lt;br /&gt;
&lt;br /&gt;
====Attribute Increase Per Level====&lt;br /&gt;
*'''[[Strength]]:''' 1.5&lt;br /&gt;
*'''[[Dexterity]]:''' 2.5&lt;br /&gt;
*'''[[Vitality]]:''' 2&lt;br /&gt;
*'''[[Willpower]]:''' 1.5&lt;br /&gt;
*'''[[Life]]:''' 2.5&lt;br /&gt;
*'''[[Mana]]:''' 3.5&lt;br /&gt;
*'''[[Stamina]]:''' 3&lt;br /&gt;
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===Zealot Skills===&lt;br /&gt;
Zealot skills can be describes as eclectic, with a vast array to choose from. Some work well together, others don't. The skills are what make this class so fun, especially manifest and those that enhance it. There are skills for beginner players, such as the passive and defensive skills in the Body tree. Then there are skills for more strategic players, such as those in the Mind tree, which do more damage when the target is low on mana and/or has a large maximum mana pool, and ofcourse offensive elemental skills for blowing stuff up.&lt;br /&gt;
&lt;br /&gt;
The [[Zealot skill]]s are arranged into to three distinctive skill tree categories:&lt;br /&gt;
* [[Soul_Skill_Tree|Soul]]&lt;br /&gt;
* [[Body_Skill_Tree|Body]]&lt;br /&gt;
* [[Mind_Skill_Tree|Mind]]&lt;br /&gt;
All three trees have a combination of active and passive skills. Active skills are used in combat, while the passive skills boost or change the behaviour of the active skills.&lt;br /&gt;
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====Soul Skills====&lt;br /&gt;
[[Image:Zea-manifest1.jpg|thumb|left|150px|[[Manifest]]]]&lt;br /&gt;
The [[Soul_Skill_Tree|Soul tree skills]] are drawn from the crystal the [[Zealot]] wears on a chain around his neck. These crystals are actually [[Soulstone]]s containing the tortured souls of angels trapped for all eternity. Through training and discipline the [[Zealot]] learns to draw out just enough of the angel's essence to empower himself without being fully possessed by the chaotic being trapped within.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Tier 1 Skills&lt;br /&gt;
** [[Manifest]] Shapeshift into a celestial being with the aid of a [[soulstone chain]]. Higher levels increase statistics and raises the cap on related skills. requires that a soulstone chain be equiped&lt;br /&gt;
** [[Brighteye]](Passive) Increases light radius and attack rating while in manifest form.&lt;br /&gt;
** [[Levitation]](Passive) Every level increases the range weapons require to hit you while in manifest form, and also allows you to navigate terrain with less obstacle collisions.&lt;br /&gt;
** [[Living Flame]](Passive) Your left arm becomes engulfed in an intense flame which deals magic damage every time you block melee attacks in Manifest form. &lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** [[Mind Lapse]] an active skill which allows the tainted angel to momentarily control your manifest form, dealing increased damage. Higher levels increase duration and attack damage. Low levels mhave a chance to attack allied characters and minions.&lt;br /&gt;
** [[Inner Fire]](Passive) Greatly increases mana regeneration while in manifest form.&lt;br /&gt;
** [[Tendrils of Incense]](Passive) Gives you [[Tyrael]] wings while in manifest form, which deal magic damage to nearby enemies.&lt;br /&gt;
** [[Burning Blade]] Invokes a small amount of angel essence to cover your blade with white fire, dealing bonus magic damage. This is a &amp;quot;per attack&amp;quot; skill similar to Amazon's Charged Strike, and does not require the zealot to be in Manifest form. &lt;br /&gt;
* Tier III Skills (10 points required in Soul Skill Tree)&lt;br /&gt;
** [[Summon Wisp]] Summons a spirit from the heavens to aid you. Higher levels increase duration and every 5 levels allows another Wisp &lt;br /&gt;
** [[Divine Visage]](Passive) Gives you an aura while in manifest form which increases the attack rate of nearby allied characters and minions. &lt;br /&gt;
** [[Ascension]] Fly to target location, level increases flight distance. Does not require manifest form, but flight can be continued/altered during mid-flight while in manifest form.&lt;br /&gt;
** [[Tempered Flesh]](Passive) Increases block rate, does not require manifest form. Recieves synergy from Living flame skill.&lt;br /&gt;
* Tier IV Skills (15 points required in Soul Skill Tree)&lt;br /&gt;
** [[Summon Angel]] Summons an angel to fight by your side. Angels have the same statistics to your own manifest form, but look a bit more holy {as apposed to the abomination you resemble). Does not require manifest form. Higher levels increase duration&lt;br /&gt;
** [[Holy Fire Mastery]] Works in the same way as sorceress' elemental masteries by lowering enemy resistance to magic damage.&lt;br /&gt;
&lt;br /&gt;
====Body Skills====&lt;br /&gt;
[[Image:Zea-magicalDefence1.jpg|thumb|left|150px|[[Magical Defence]]]]&lt;br /&gt;
The [[Body_Skill_Tree|Body tree skills]] are derived from the fact that [[Zealot]]s are trained under the harshest conditions in the desert wastelands south of [[Lut Gholein]]. The harsh sun, the cruel night and the unpredictable sandstorms are just a few of the daily struggles a lesser man would not expect to survive.&lt;br /&gt;
The active body skill cost no mana, but often involve running at the enemy which lowers your block chance drastically and cannot be stopped unless you are hit during the sprint. Alot of body skills cost stamina.&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Tier 1 Skills&lt;br /&gt;
** [[Magical Resistance]](Passive) Each level adds 1 point to fire and cold resistance and .25 to lightning, poison and magic resistance&lt;br /&gt;
** [[Dodge]](Passive) Gives a chance to avoid melee attacks (exactly the same as Amazon)&lt;br /&gt;
** [[Sprint Attack]] sprint at an enemy to deliver a knockback blow. sprint speed depends on faster run/walk and armour weight. no mana cost.&lt;br /&gt;
** [[Blade Mastery]] Each level increases attack rating and damage inflicted by swords, daggers and axes. effect is doubled for scimitars, cutlasses, falchions, sabers and other curve bladed swords.&lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** [[Magical Defence]](Passive) each level reduces damage taken from spells by .5&lt;br /&gt;
** [[Avoid]](Passive) Gives a chance to avoid ranged attacks. (exactly the same as Amazon)&lt;br /&gt;
** [[Blink Strike]] sprint behind enemy and strike from behind. cannot be blocked and has a chance to open wounds. sprint speed depends on faster run/walk and armour weight. no mana cost.&lt;br /&gt;
** [[Parry]] momentarily gives an increased chance to block melee attacks, inflicting great damage if the block is successful. Timing this move right before you are hit by an enemy melee attack is essential. no mana cost.&lt;br /&gt;
* Tier III Skills (10 points required in Body Skill Tree)&lt;br /&gt;
** [[Endure]](Passive) (WIP)&lt;br /&gt;
** [[Evade]](Passive) Gives a chance to evade melee and ranged attacks even while running/walking (exactly the same as Amazon)&lt;br /&gt;
** [[Lightning Assault]] A very fast combo attack which inflicts bonus lightning damage, has a small amount of knockback, a chance to open wounds and a chance to ignore target defence. The gap is closed with a short sprint every time enemy is knocked back.  &lt;br /&gt;
** [[Shield Breaker]] A melee attack that does not use sprint, but requires a short period of standing still without being hit before unleashing a single devastating attack which always hits (as long as the enemy hasn't moved out of range), ignores target defence and cannot be blocked. no mana cost.&lt;br /&gt;
* Tier IV Skills (15 points required in Body Skill Tree)&lt;br /&gt;
** [[(WIP)]] &lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
&lt;br /&gt;
====Mind Skills====&lt;br /&gt;
[[Image:Zea-manaBlast1.jpg|thumb|left|150px|[[Mana Blast]]]]&lt;br /&gt;
The [[Mind_Skill_Tree|Mind tree skills]] are learned in the [[Lut Gholein]] monastery through years of training. For the most part they are offensive magic spells dealing different types of elemental damage. Some of the more unique mind skills involve the enemy's current mana in the damage calculation, dealing more damage when the target is low on mana and/or has a large maximum mana.  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Tier 1 Skills&lt;br /&gt;
** [[Mana Burn]](Passive)&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
* Tier III Skills (10 points required in Mind Skill Tree)&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
* Tier IV Skills (15 points required in Mind Skill Tree)&lt;br /&gt;
** [[(WIP)]] &lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==Development==&lt;br /&gt;
''Mention when the class was revealed, and any other changes that has been made to the class during development. Any general changes to all classes you can add to the [[skill]]s article.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==Trivia==&lt;br /&gt;
''Hide this section unless there really is some trivia about the class. Add the class to the [[:Category:Trivia]] category as well if you add info here.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==Media==&lt;br /&gt;
''Use this as-is, but replace appropriate text. Just change &amp;quot;Wizard&amp;quot; to the class name below to update the gallery links. If the class has no images in gallery, just hide this entire section.''&lt;br /&gt;
&lt;br /&gt;
You can find pictures in the Diablo 3 screenshot and picture gallery:&lt;br /&gt;
* [http://www.diii.net/gallery/ Diablo 3 screenshots and pictures]&lt;br /&gt;
* [http://www.diii.net/gallery/showgallery.php?cat=all&amp;amp;si=Wizard Wizard-specific gallery contents] --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Female_Zealot.jpg|Female Zealot&lt;br /&gt;
Image:Male_Zealot.jpg|Male Zealot&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==References==&lt;br /&gt;
''Link to the [[Abd al-Hazir]] entry here, and/or other sources used to write the article.''&lt;br /&gt;
* [[Writings of Abd al-Hazir: Entry no. 0008|Writings of Abd al-Hazir: Entry no. 0008: Zealot]] --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Class navbox floor}}&lt;/div&gt;</summary>
		<author><name>Sinbadass</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Fanmade:Zealot&amp;diff=10288</id>
		<title>Fanmade:Zealot</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Fanmade:Zealot&amp;diff=10288"/>
				<updated>2009-07-08T08:13:31Z</updated>
		
		<summary type="html">&lt;p&gt;Sinbadass: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Zealot''' uses physical [[melee]] attacks and magic skills to deal damage and can shapeshift into a powerful [[ranged]] [[caster]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{fanclass|'''Sinbadass'''}}&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
{{Classbox&lt;br /&gt;
|game= Diablo III&lt;br /&gt;
|portrait= Male_Zealot.jpg&lt;br /&gt;
|portrait-width= 200px&lt;br /&gt;
|name= Zealot&lt;br /&gt;
|classtype= fanclass &lt;br /&gt;
|role= [[Melee]], [[Caster]]&lt;br /&gt;
|attrib= [[Dexterity]]&lt;br /&gt;
&amp;lt;!-- Class Skills --&amp;gt;&lt;br /&gt;
|skilltree1= Soul Skill Tree&lt;br /&gt;
|skilltree2= Body Skill Tree&lt;br /&gt;
|skilltree3= Mind Skill Tree&lt;br /&gt;
&amp;lt;!-- Background --&amp;gt;&lt;br /&gt;
|origin= [[Lut Gholein]]&lt;br /&gt;
|affiliation= None &lt;br /&gt;
|friends= None&lt;br /&gt;
|foes= None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===War of the Gods===&lt;br /&gt;
Long ago, a war between the forces of heaven and hell was waged over the rulership of Sanctuary. Human [[acolyte]]s - ancestors of the zealot order fought on the side of the angels and the forces of heaven. Dark [[heretic]]s from the north fought alongside the demons. It was these heretics who would scour the battlefield capturing the essences of the fallen angels in [[Soulstone]]s denying them death. The war ended with neither side claiming our world, as the gates between Sanctuary and the greater planes were sealed by a small band of human freedom fighters. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Discovery of the Angel Soulstones===&lt;br /&gt;
A thousand years passed and a party of [[acolyte]]s led by [[Shia Koran]] discover a cache of [[Soulstone]]s while raiding the derelict stronghold of the dark [[heretic]]s. Unaware of the torment endured by the angels over the last millennium, Koran decided to free his trapped masters. Selecting a large Soulstone, he opened himself as a channel for the soul to pass through. The being that was once an angel manifested fully within Koran, with chaotic fury clearly etched on its celestial features. Carnage ensued as the acolytes sought to banish the creature with full knowledge that doing so would also destroy their leader. Few acolytes survived the banishment ritual amidst the creature's devastation. [[Augus Moriden]] announced himself the new leader of the acolytes, and selecting a very small Soulstone, tentatively attempted to draw a small amount of the angel essence into himself. The resulting form scorched his left arm with an intense white fire and burned his eyes, but with a strong willpower he found he could control the form.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Formation to Present Day===&lt;br /&gt;
Through this discovery, the [[acolyte]]s became what we now know as the Zealots. Warrior monks fighting with sword and sorcery, and when necessary - the chaotic powers of insane angels!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Class Design==&lt;br /&gt;
There are several key builds for Zealots, and combinations are also viable.&lt;br /&gt;
&lt;br /&gt;
These are: &lt;br /&gt;
* Melee Zealot&lt;br /&gt;
* Mana Burn Zealot&lt;br /&gt;
* PvM Zealot&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Melee Zealot===&lt;br /&gt;
Typical melee zealots weild 2-handed-swords (or dual-wield) as a shield is unnecessary. This is because zealot's are not afraid of using the maimed left arm they recieve from manifesting, and will even use it to block enemy attacks! The bandages they use to staunch the bloodied wounds and burns are usually wrapped thick, thus giving a decent protection against physical attacks and replacing a shield. When combined with a zealot's already high dexterity, this will gives a good block rate. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Mana Burn Zealot===&lt;br /&gt;
Mana burn zealots, or &amp;quot;Mage Slayers&amp;quot; specialize in skills like &amp;quot;Mana Burn&amp;quot;(Passive) and &amp;quot;Mana Blast&amp;quot; to deliver damage to enemies based on their current mana minus their maximum mana. This build is also the most viable for PvP, especially against [[Witchdoctor]]s and [[Wizard]]s who rely on a relatively large mana pool.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===PvM Zealot===&lt;br /&gt;
This build is best suited for single player or soloing, where you want all your bases covered in case you run up against (inevitable) immunes. This build focuses mostly on the Soul skill tree, especailly the Manifest skill, and skills which increase your attacks and  survivability while in this state. Good solid damage output is the key.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
Zealot equipment tends to rely less on strength and more on dexterity in order to equip. Zealots can duel weild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Armour===&lt;br /&gt;
Zealots tend to equip light armour types made from fabric and/or leather. They rarely equip anything heavier than chainmail due to the wasteful strength requirements. Also light armour allows for fastest run/walk which is important for melee characters. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
Zealots usually weild Scimitars, Falchions, Sabers and 2-handed-swords which rely less on strength, and more on dexterity. They are also capable of duel weilding. New Zealot characters begin the game weilding a plain scimitar.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Miscellaneous===&lt;br /&gt;
Zealots can also equip the new class specific items [[Soustone Chain]] Which are a requirment for manifestation. New Zealot characters begin the game wearing soulstone chains that give +1 to Manifest.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Attributes and Skills==&lt;br /&gt;
Zealots rely on [[dexterity]] for damage unlike other [[melee]] classes which rely on [[strength]]. Strength still plays a minor role in base damage and also increases [[life]], but not as much as increasing [[vitality]] would. Strength should only be increased enough to equip the heavy two-handed-swords zealot's seem to love so much. Next important is [[willpower]] for [[mana]] - which acts like health while the Zealot is in manifest form and obviously allows casting of spells. And then there is vitality, which should definitely get a stat point or two every time you level up.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Attributes===&lt;br /&gt;
&lt;br /&gt;
====Starting Attributes====&lt;br /&gt;
*'''[[Strength]]:''' 7&lt;br /&gt;
*'''[[Dexterity]]:''' 15&lt;br /&gt;
*'''[[Vitality]]:''' 10&lt;br /&gt;
*'''[[Willpower]]:''' 8&lt;br /&gt;
*'''[[Life]]:''' 25&lt;br /&gt;
*'''[[Mana]]:''' 35&lt;br /&gt;
*'''[[Stamina]]:''' 30&lt;br /&gt;
&lt;br /&gt;
====Attribute Increase Per Level====&lt;br /&gt;
*'''[[Strength]]:''' 1.5&lt;br /&gt;
*'''[[Dexterity]]:''' 2.5&lt;br /&gt;
*'''[[Vitality]]:''' 2&lt;br /&gt;
*'''[[Willpower]]:''' 1.5&lt;br /&gt;
*'''[[Life]]:''' 2.5&lt;br /&gt;
*'''[[Mana]]:''' 3.5&lt;br /&gt;
*'''[[Stamina]]:''' 3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Zealot Skills===&lt;br /&gt;
Zealot skills can be describes as eclectic, with a vast array to choose from. Some work well together, others don't. The skills are what make this class so fun, especially manifest and those that enhance it. There are skills for beginner players, such as the passive and defensive skills in the Body tree. Then there are skills for more strategic players, such as those in the Mind tree, which do more damage when the target is low on mana and/or has a large maximum mana pool, and ofcourse offensive elemental skills for blowing stuff up.&lt;br /&gt;
&lt;br /&gt;
The [[Zealot skill]]s are arranged into to three distinctive skill tree categories:&lt;br /&gt;
* [[Soul_Skill_Tree|Soul]]&lt;br /&gt;
* [[Body_Skill_Tree|Body]]&lt;br /&gt;
* [[Mind_Skill_Tree|Mind]]&lt;br /&gt;
All three trees have a combination of active and passive skills. Active skills are used in combat, while the passive skills boost or change the behaviour of the active skills.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Soul Skills====&lt;br /&gt;
[[Image:Zea-manifest1.jpg|thumb|left|150px|[[Manifest]]]]&lt;br /&gt;
The [[Soul_Skill_Tree|Soul tree skills]] are drawn from the crystal the [[Zealot]] wears on a chain around his neck. These crystals are actually [[Soulstone]]s containing the tortured souls of angels trapped for all eternity. Through training and discipline the [[Zealot]] learns to draw out just enough of the angel's essence to empower himself without being fully possessed by the chaotic being trapped within.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Tier 1 Skills&lt;br /&gt;
** [[Manifest]] Shapeshift into a celestial being with the aid of a [[soulstone chain]]. Higher levels increase statistics and raises the cap on related skills. requires that a soulstone chain be equiped&lt;br /&gt;
** [[Brighteye]](Passive) Increases light radius and attack rating while in manifest form.&lt;br /&gt;
** [[Levitation]](Passive) Every level increases the range weapons require to hit you while in manifest form, and also allows you to navigate terrain with less obstacle collisions.&lt;br /&gt;
** [[Living Flame]](Passive) Your left arm becomes engulfed in an intense flame which deals magic damage every time you block melee attacks in Manifest form. &lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** [[Mind Lapse]] an active skill which allows the tainted angel to momentarily control your manifest form, dealing increased damage. Higher levels increase duration and attack damage. Low levels mhave a chance to attack allied characters and minions.&lt;br /&gt;
** [[Inner Fire]](Passive) Greatly increases mana regeneration while in manifest form.&lt;br /&gt;
** [[Tendrils of Incense]](Passive) Gives you [[Tyrael]] wings while in manifest form, which deal magic damage to nearby enemies.&lt;br /&gt;
** [[Burning Blade]] Invokes a small amount of angel essence to cover your blade with white fire, dealing bonus magic damage. This is a &amp;quot;per attack&amp;quot; skill similar to Amazon's Charged Strike, and does not require the zealot to be in Manifest form. &lt;br /&gt;
* Tier III Skills (10 points required in Soul Skill Tree)&lt;br /&gt;
** [[Summon Wisp]] Summons a spirit from the heavens to aid you. Higher levels increase duration and every 5 levels allows another Wisp &lt;br /&gt;
** [[Divine Visage]](Passive) Gives you an aura while in manifest form which increases the attack rate of nearby allied characters and minions. &lt;br /&gt;
** [[Ascension]] Fly to target location, level increases flight distance. Does not require manifest form, but flight can be continued/altered during mid-flight while in manifest form.&lt;br /&gt;
** [[Tempered Flesh]](Passive) Increases block rate, does not require manifest form. Recieves synergy from Living flame skill.&lt;br /&gt;
* Tier IV Skills (15 points required in Soul Skill Tree)&lt;br /&gt;
** [[Summon Angel]] Summons an angel to fight by your side. Angels have the same statistics to your own manifest form, but look a bit more holy {as apposed to the abomination you resemble). Does not require manifest form. Higher levels increase duration&lt;br /&gt;
** [[Holy Fire Mastery]] Works in the same way as sorceress' elemental masteries by lowering enemy resistance to magic damage.&lt;br /&gt;
&lt;br /&gt;
====Body Skills====&lt;br /&gt;
[[Image:Zea-magicalDefence1.jpg|thumb|left|150px|[[Magical Defence]]]]&lt;br /&gt;
The [[Body_Skill_Tree|Body tree skills]] are derived from the fact that [[Zealot]]s are trained under the harshest conditions in the desert wastelands south of [[Lut Gholein]]. The harsh sun, the cruel night and the unpredictable sandstorms are just a few of the daily struggles a lesser man would not expect to survive.&lt;br /&gt;
The active body skill cost no mana, but often involve running at the enemy which lowers your block chance drastically and cannot be stopped unless you are hit during the sprint.&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Tier 1 Skills&lt;br /&gt;
** [[Magical Resistance]](Passive) Each level adds 1 point to fire and cold resistance and .25 to lightning, poison and magic resistance&lt;br /&gt;
** [[Dodge]](Passive) Gives a chance to avoid melee attacks (exactly the same as Amazon)&lt;br /&gt;
** [[Sprint Attack]] sprint at an enemy to deliver a knockback blow. sprint speed depends on faster run/walk and armour weight. no mana cost.&lt;br /&gt;
** [[Blade Mastery]] Each level increases attack rating and damage inflicted by swords, daggers and axes. effect is doubled for scimitars, cutlasses, falchions, sabers and other curve bladed swords.&lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** [[Magical Defence]](Passive) each level reduces damage taken from spells by .5&lt;br /&gt;
** [[Avoid]](Passive) Gives a chance to avoid ranged attacks. (exactly the same as Amazon)&lt;br /&gt;
** [[Blink Strike]] sprint behind enemy and strike from behind. cannot be blocked and has a chance to open wounds. sprint speed depends on faster run/walk and armour weight. no mana cost.&lt;br /&gt;
** [[Parry]] momentarily gives an increased chance to block melee attacks, inflicting great damage if the block is successful. Timing this move right before you are hit by an enemy melee attack is essential. no mana cost.&lt;br /&gt;
* Tier III Skills (10 points required in Body Skill Tree)&lt;br /&gt;
** [[Endure]](Passive) (WIP)&lt;br /&gt;
** [[Evade]](Passive) Gives a chance to evade melee and ranged attacks even while running/walking (exactly the same as Amazon)&lt;br /&gt;
** [[Lightning Assault]] A very fast combo attack which inflicts bonus lightning damage, has a small amount of knockback, a chance to open wounds and a chance to ignore target defence. The gap is closed with a short sprint every time enemy is knocked back.  &lt;br /&gt;
** [[Shield Breaker]] A melee attack that does not use sprint, but requires a short period of standing still without being hit before unleashing a single devastating attack which always hits (as long as the enemy hasn't moved out of range), ignores target defence and cannot be blocked. no mana cost.&lt;br /&gt;
* Tier IV Skills (15 points required in Body Skill Tree)&lt;br /&gt;
** [[(WIP)]] &lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
&lt;br /&gt;
====Mind Skills====&lt;br /&gt;
[[Image:Zea-manaBlast1.jpg|thumb|left|150px|[[Mana Blast]]]]&lt;br /&gt;
The [[Mind_Skill_Tree|Mind tree skills]] are learned in the [[Lut Gholein]] monastery through years of training. For the most part they are offensive magic spells dealing different types of elemental damage. Some of the more unique mind skills involve the enemy's current mana in the damage calculation, dealing more damage when the target is low on mana and/or has a large maximum mana.  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Tier 1 Skills&lt;br /&gt;
** [[Mana Burn]](Passive)&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
* Tier III Skills (10 points required in Mind Skill Tree)&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
* Tier IV Skills (15 points required in Mind Skill Tree)&lt;br /&gt;
** [[(WIP)]] &lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==Development==&lt;br /&gt;
''Mention when the class was revealed, and any other changes that has been made to the class during development. Any general changes to all classes you can add to the [[skill]]s article.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==Trivia==&lt;br /&gt;
''Hide this section unless there really is some trivia about the class. Add the class to the [[:Category:Trivia]] category as well if you add info here.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==Media==&lt;br /&gt;
''Use this as-is, but replace appropriate text. Just change &amp;quot;Wizard&amp;quot; to the class name below to update the gallery links. If the class has no images in gallery, just hide this entire section.''&lt;br /&gt;
&lt;br /&gt;
You can find pictures in the Diablo 3 screenshot and picture gallery:&lt;br /&gt;
* [http://www.diii.net/gallery/ Diablo 3 screenshots and pictures]&lt;br /&gt;
* [http://www.diii.net/gallery/showgallery.php?cat=all&amp;amp;si=Wizard Wizard-specific gallery contents] --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Female_Zealot.jpg|Female Zealot&lt;br /&gt;
Image:Male_Zealot.jpg|Male Zealot&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==References==&lt;br /&gt;
''Link to the [[Abd al-Hazir]] entry here, and/or other sources used to write the article.''&lt;br /&gt;
* [[Writings of Abd al-Hazir: Entry no. 0008|Writings of Abd al-Hazir: Entry no. 0008: Zealot]] --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Class navbox floor}}&lt;/div&gt;</summary>
		<author><name>Sinbadass</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Fanmade:Zealot&amp;diff=10287</id>
		<title>Fanmade:Zealot</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Fanmade:Zealot&amp;diff=10287"/>
				<updated>2009-07-08T03:09:36Z</updated>
		
		<summary type="html">&lt;p&gt;Sinbadass: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Zealot''' uses physical [[melee]] attacks and magic skills to deal damage and can shapeshift into a powerful [[ranged]] [[caster]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{fanclass|'''Sinbadass'''}}&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
{{Classbox&lt;br /&gt;
|game= Diablo III&lt;br /&gt;
|portrait= Male_Zealot.jpg&lt;br /&gt;
|portrait-width= 200px&lt;br /&gt;
|name= Zealot&lt;br /&gt;
|classtype= fanclass &lt;br /&gt;
|role= [[Melee]], [[Caster]]&lt;br /&gt;
|attrib= [[Dexterity]]&lt;br /&gt;
&amp;lt;!-- Class Skills --&amp;gt;&lt;br /&gt;
|skilltree1= Soul Skill Tree&lt;br /&gt;
|skilltree2= Body Skill Tree&lt;br /&gt;
|skilltree3= Mind Skill Tree&lt;br /&gt;
&amp;lt;!-- Background --&amp;gt;&lt;br /&gt;
|origin= [[Lut Gholein]]&lt;br /&gt;
|affiliation= None &lt;br /&gt;
|friends= None&lt;br /&gt;
|foes= None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===War of the Gods===&lt;br /&gt;
Long ago, a war between the forces of heaven and hell was waged over the rulership of Sanctuary. Human [[acolyte]]s - ancestors of the zealot order fought on the side of the angels and the forces of heaven. Dark [[heretic]]s from the north fought alongside the demons. It was these heretics who would scour the battlefield capturing the essences of the fallen angels in [[Soulstone]]s denying them death. The war ended with neither side claiming our world, as the gates between Sanctuary and the greater planes were sealed by a small band of human freedom fighters. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Discovery of the Angel Soulstones===&lt;br /&gt;
A thousand years passed and a party of [[acolyte]]s led by [[Shia Koran]] discover a cache of [[Soulstone]]s while raiding the derelict stronghold of the dark [[heretic]]s. Unaware of the torment endured by the angels over the last millennium, Koran decided to free his trapped masters. Selecting a large Soulstone, he opened himself as a channel for the soul to pass through. The being that was once an angel manifested fully within Koran, with chaotic fury clearly etched on its celestial features. Carnage ensued as the acolytes sought to banish the creature with full knowledge that doing so would also destroy their leader. Few acolytes survived the banishment ritual amidst the creature's devastation. [[Augus Moriden]] announced himself the new leader of the acolytes, and selecting a very small Soulstone, tentatively attempted to draw a small amount of the angel essence into himself. The resulting form scorched his left arm with an intense white fire and burned his eyes, but with a strong willpower he found he could control the form.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Formation to Present Day===&lt;br /&gt;
Through this discovery, the [[acolyte]]s became what we now know as the Zealots. Warrior monks fighting with sword and sorcery, and when necessary - the chaotic powers of insane angels!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Class Design==&lt;br /&gt;
There are several key builds for Zealots, and combinations are also viable.&lt;br /&gt;
&lt;br /&gt;
These are: &lt;br /&gt;
* Melee Zealot&lt;br /&gt;
* Mana Burn Zealot&lt;br /&gt;
* PvM Zealot&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Melee Zealot===&lt;br /&gt;
Typical melee zealots weild 2-handed-swords (or dual-wield) as a shield is unnecessary. This is because zealot's are not afraid of using the maimed left arm they recieve from manifesting, and will even use it to block enemy attacks! The bandages they use to staunch the bloodied wounds and burns are usually wrapped thick, thus giving a decent protection against physical attacks and replacing a shield. When combined with a zealot's already high dexterity, this will gives a good block rate. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Mana Burn Zealot===&lt;br /&gt;
Mana burn zealots, or &amp;quot;Mage Slayers&amp;quot; specialize in skills like &amp;quot;Mana Burn&amp;quot;(Passive) and &amp;quot;Mana Blast&amp;quot; to deliver damage to enemies based on their current mana minus their maximum mana. This build is also the most viable for PvP, especially against [[Witchdoctor]]s and [[Wizard]]s who rely on a relatively large mana pool.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===PvM Zealot===&lt;br /&gt;
This build is best suited for single player or soloing, where you want all your bases covered in case you run up against (inevitable) immunes. This build focuses mostly on the Soul skill tree, especailly the Manifest skill, and skills which increase your attacks and  survivability while in this state. Good solid damage output is the key.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
Zealot equipment tends to rely less on strength and more on dexterity in order to equip. Zealots can duel weild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Armour===&lt;br /&gt;
Zealots tend to equip light armour types made from fabric and/or leather. They rarely equip anything heavier than chainmail due to the wasteful strength requirements. Also light armour allows for fastest run/walk which is important for melee characters. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
Zealots usually weild Scimitars, Falchions, Sabers and 2-handed-swords which rely less on strength, and more on dexterity. They are also capable of duel weilding. New Zealot characters begin the game weilding a plain scimitar.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Miscellaneous===&lt;br /&gt;
Zealots can also equip the new class specific items [[Soustone Chain]] Which are a requirment for manifestation. New Zealot characters begin the game wearing soulstone chains that give +1 to Manifest.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Attributes and Skills==&lt;br /&gt;
Zealots rely on [[dexterity]] for damage unlike other [[melee]] classes which rely on [[strength]]. Strength still plays a minor role in base damage and also increases [[life]], but not as much as increasing [[vitality]] would. Strength should only be increased enough to equip the heavy two-handed-swords zealot's seem to love so much. Next important is [[willpower]] for [[mana]] - which acts like health while the Zealot is in manifest form and obviously allows casting of spells. And then there is vitality, which should definitely get a stat point or two every time you level up.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Attributes===&lt;br /&gt;
&lt;br /&gt;
====Starting Attributes====&lt;br /&gt;
*'''[[Strength]]:''' 7&lt;br /&gt;
*'''[[Dexterity]]:''' 15&lt;br /&gt;
*'''[[Vitality]]:''' 10&lt;br /&gt;
*'''[[Willpower]]:''' 8&lt;br /&gt;
*'''[[Life]]:''' 25&lt;br /&gt;
*'''[[Mana]]:''' 35&lt;br /&gt;
*'''[[Stamina]]:''' 30&lt;br /&gt;
&lt;br /&gt;
====Attribute Increase Per Level====&lt;br /&gt;
*'''[[Strength]]:''' 1.5&lt;br /&gt;
*'''[[Dexterity]]:''' 2.5&lt;br /&gt;
*'''[[Vitality]]:''' 2&lt;br /&gt;
*'''[[Willpower]]:''' 1.5&lt;br /&gt;
*'''[[Life]]:''' 2.5&lt;br /&gt;
*'''[[Mana]]:''' 3.5&lt;br /&gt;
*'''[[Stamina]]:''' 3.5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Zealot Skills===&lt;br /&gt;
Zealot skills can be describes as eclectic, with a vast array to choose from. Some work well together, others don't. The skills are what make this class so fun, especially manifest and those that enhance it. There are skills for beginner players, such as the passive and defensive skills in the Body tree. Then there are skills for more strategic players, such as those in the Mind tree, which do more damage when the target is low on mana and/or has a large maximum mana pool, and ofcourse offensive elemental skills for blowing stuff up.&lt;br /&gt;
&lt;br /&gt;
The [[Zealot skill]]s are arranged into to three distinctive skill tree categories:&lt;br /&gt;
* [[Soul_Skill_Tree|Soul]]&lt;br /&gt;
* [[Body_Skill_Tree|Body]]&lt;br /&gt;
* [[Mind_Skill_Tree|Mind]]&lt;br /&gt;
All three trees have a combination of active and passive skills. Active skills are used in combat, while the passive skills boost or change the behaviour of the active skills.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Soul Skills====&lt;br /&gt;
[[Image:Zea-manifest1.jpg|thumb|left|150px|[[Manifest]]]]&lt;br /&gt;
The [[Soul_Skill_Tree|Soul tree skills]] are drawn from the crystal the [[Zealot]] wears on a chain around his neck. These crystals are actually [[Soulstone]]s containing the tortured souls of angels trapped for all eternity. Through training and discipline the [[Zealot]] learns to draw out just enough of the angel's essence to empower himself without being fully possessed by the chaotic being trapped within.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Tier 1 Skills&lt;br /&gt;
** [[Manifest]] Shapeshift into a celestial being with the aid of a [[soulstone chain]]. Higher levels increase statistics and raises the cap on related skills. requires that a soulstone chain be equiped&lt;br /&gt;
** [[Brighteye]](Passive) Increases light radius and attack rating while in manifest form.&lt;br /&gt;
** [[Levitation]](Passive) Every level increases the range weapons require to hit you while in manifest form, and also allows you to navigate terrain with less obstacle collisions.&lt;br /&gt;
** [[Living Flame]](Passive) Your left arm becomes engulfed in an intense flame which deals magic damage every time you block melee attacks in Manifest form. &lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** [[Mind Lapse]] an active skill which allows the tainted angel to momentarily control your manifest form, dealing increased damage. Higher levels increase duration and attack damage. Low levels mhave a chance to attack allied characters and minions.&lt;br /&gt;
** [[Inner Fire]](Passive) Greatly increases mana regeneration while in manifest form.&lt;br /&gt;
** [[Tendrils of Incense]](Passive) Gives you [[Tyrael]] wings while in manifest form, which deal magic damage to nearby enemies.&lt;br /&gt;
** [[Burning Blade]] Invokes a small amount of angel essence to cover your blade with white fire, dealing bonus magic damage. This is a &amp;quot;per attack&amp;quot; skill similar to Amazon's Charged Strike, and does not require the zealot to be in Manifest form. &lt;br /&gt;
* Tier III Skills (10 points required in Soul Skill Tree)&lt;br /&gt;
** [[Summon Wisp]] Summons a spirit from the heavens to aid you. Higher levels increase duration and every 5 levels allows another Wisp &lt;br /&gt;
** [[Divine Visage]](Passive) Gives you an aura while in manifest form which increases the attack rate of nearby allied characters and minions. &lt;br /&gt;
** [[Ascension]] Fly to target location, level increases flight distance. Does not require manifest form, but flight can be continued/altered during mid-flight while in manifest form.&lt;br /&gt;
** [[Tempered Flesh]](Passive) Increases block rate, does not require manifest form. Recieves synergy from Living flame skill.&lt;br /&gt;
* Tier IV Skills (15 points required in Soul Skill Tree)&lt;br /&gt;
** [[Summon Angel]] Summons an angel to fight by your side. Angels have the same statistics to your own manifest form, but look a bit more holy {as apposed to the abomination you resemble). Does not require manifest form. Higher levels increase duration&lt;br /&gt;
** [[Holy Fire Mastery]] Works in the same way as sorceress' elemental masteries by lowering enemy resistance to magic damage.&lt;br /&gt;
&lt;br /&gt;
====Body Skills====&lt;br /&gt;
[[Image:Zea-magicalDefence1.jpg|thumb|left|150px|[[Magical Defence]]]]&lt;br /&gt;
The [[Body_Skill_Tree|Body tree skills]] are derived from the fact that [[Zealot]]s are trained under the harshest conditions in the desert wastelands south of [[Lut Gholein]]. The harsh sun, the cruel night and the unpredictable sandstorms are just a few of the daily struggles a lesser man would not expect to survive.&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Tier 1 Skills&lt;br /&gt;
** [[Magical Resistance]](Passive) &lt;br /&gt;
** [[Dodge]](Passive)&lt;br /&gt;
** [[Sprint Attack]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** [[Magical Defence]](Passive)&lt;br /&gt;
** [[Avoid]](Passive)&lt;br /&gt;
** [[Blink Strike]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
* Tier III Skills (10 points required in Body Skill Tree)&lt;br /&gt;
** [[Endure]](Passive)&lt;br /&gt;
** [[Evade]](Passive)&lt;br /&gt;
** [[Lightning Assault]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
* Tier IV Skills (15 points required in Body Skill Tree)&lt;br /&gt;
** [[(WIP)]] &lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
&lt;br /&gt;
====Mind Skills====&lt;br /&gt;
[[Image:Zea-manaBlast1.jpg|thumb|left|150px|[[Mana Blast]]]]&lt;br /&gt;
The [[Mind_Skill_Tree|Mind tree skills]] are learned in the [[Lut Gholein]] monastery through years of training. For the most part they are offensive magic spells dealing different types of elemental damage. Some of the more unique mind skills involve the enemy's current mana in the damage calculation, dealing more damage when the target is low on mana and/or has a large maximum mana.  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Tier 1 Skills&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
* Tier III Skills (10 points required in Mind Skill Tree)&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
* Tier IV Skills (15 points required in Mind Skill Tree)&lt;br /&gt;
** [[(WIP)]] &lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==Development==&lt;br /&gt;
''Mention when the class was revealed, and any other changes that has been made to the class during development. Any general changes to all classes you can add to the [[skill]]s article.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==Trivia==&lt;br /&gt;
''Hide this section unless there really is some trivia about the class. Add the class to the [[:Category:Trivia]] category as well if you add info here.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==Media==&lt;br /&gt;
''Use this as-is, but replace appropriate text. Just change &amp;quot;Wizard&amp;quot; to the class name below to update the gallery links. If the class has no images in gallery, just hide this entire section.''&lt;br /&gt;
&lt;br /&gt;
You can find pictures in the Diablo 3 screenshot and picture gallery:&lt;br /&gt;
* [http://www.diii.net/gallery/ Diablo 3 screenshots and pictures]&lt;br /&gt;
* [http://www.diii.net/gallery/showgallery.php?cat=all&amp;amp;si=Wizard Wizard-specific gallery contents] --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Female_Zealot.jpg|Female Zealot&lt;br /&gt;
Image:Male_Zealot.jpg|Male Zealot&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==References==&lt;br /&gt;
''Link to the [[Abd al-Hazir]] entry here, and/or other sources used to write the article.''&lt;br /&gt;
* [[Writings of Abd al-Hazir: Entry no. 0008|Writings of Abd al-Hazir: Entry no. 0008: Zealot]] --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Class navbox floor}}&lt;/div&gt;</summary>
		<author><name>Sinbadass</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Fanmade:Zealot&amp;diff=10286</id>
		<title>Fanmade:Zealot</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Fanmade:Zealot&amp;diff=10286"/>
				<updated>2009-07-08T03:08:47Z</updated>
		
		<summary type="html">&lt;p&gt;Sinbadass: /* Items */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Zealot''' uses physical [[melee]] attacks and magic skills to deal damage and can shapeshift into a powerful [[ranged]] [[caster]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{fanclass|'''Sinbadass'''}}&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
{{Classbox&lt;br /&gt;
|game= Diablo III&lt;br /&gt;
|portrait= Male_Zealot.jpg&lt;br /&gt;
|portrait-width= 200px&lt;br /&gt;
|name= Zealot&lt;br /&gt;
|classtype= fanclass &lt;br /&gt;
|role= [[Melee]], [[Caster]]&lt;br /&gt;
|attrib= [[Dexterity]]&lt;br /&gt;
&amp;lt;!-- Class Skills --&amp;gt;&lt;br /&gt;
|skilltree1= Soul Skill Tree&lt;br /&gt;
|skilltree2= Body Skill Tree&lt;br /&gt;
|skilltree3= Mind Skill Tree&lt;br /&gt;
&amp;lt;!-- Background --&amp;gt;&lt;br /&gt;
|origin= [[Lut Gholein]]&lt;br /&gt;
|affiliation= None &lt;br /&gt;
|friends= None&lt;br /&gt;
|foes= None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===War of the Gods===&lt;br /&gt;
Long ago, a war between the forces of heaven and hell was waged over the rulership of Sanctuary. Human [[acolyte]]s - ancestors of the zealot order fought on the side of the angels and the forces of heaven. Dark [[heretic]]s from the north fought alongside the demons. It was these heretics who would scour the battlefield capturing the essences of the fallen angels in [[Soulstone]]s denying them death. The war ended with neither side claiming our world, as the gates between Sanctuary and the greater planes were sealed by a small band of human freedom fighters. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Discovery of the Angel Soulstones===&lt;br /&gt;
A thousand years passed and a party of [[acolyte]]s led by [[Shia Koran]] discover a cache of [[Soulstone]]s while raiding the derelict stronghold of the dark [[heretic]]s. Unaware of the torment endured by the angels over the last millennium, Koran decided to free his trapped masters. Selecting a large Soulstone, he opened himself as a channel for the soul to pass through. The being that was once an angel manifested fully within Koran, with chaotic fury clearly etched on its celestial features. Carnage ensued as the acolytes sought to banish the creature with full knowledge that doing so would also destroy their leader. Few acolytes survived the banishment ritual amidst the creature's devastation. [[Augus Moriden]] announced himself the new leader of the acolytes, and selecting a very small Soulstone, tentatively attempted to draw a small amount of the angel essence into himself. The resulting form scorched his left arm with an intense white fire and burned his eyes, but with a strong willpower he found he could control the form.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Formation to Present Day===&lt;br /&gt;
Through this discovery, the [[acolyte]]s became what we now know as the Zealots. Warrior monks fighting with sword and sorcery, and when necessary - the chaotic powers of insane angels!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Class Design==&lt;br /&gt;
There are several key builds for Zealots, and combinations are also viable.&lt;br /&gt;
&lt;br /&gt;
These are: &lt;br /&gt;
* Melee Zealot&lt;br /&gt;
* Mana Burn Zealot&lt;br /&gt;
* PvM Zealot&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Melee Zealot===&lt;br /&gt;
Typical melee zealots weild 2-handed-swords (or dual-wield) as a shield is unnecessary. This is because zealot's are not afraid of using the maimed left arm they recieve from manifesting, and will even use it to block enemy attacks! The bandages they use to staunch the bloodied wounds and burns are usually wrapped thick, thus giving a decent protection against physical attacks and replacing a shield. When combined with a zealot's already high dexterity, this will gives a good block rate. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Mana Burn Zealot===&lt;br /&gt;
Mana burn zealots, or &amp;quot;Mage Slayers&amp;quot; specialize in skills like &amp;quot;Mana Burn&amp;quot;(Passive) and &amp;quot;Mana Blast&amp;quot; to deliver damage to enemies based on their current mana minus their maximum mana. This build is also the most viable for PvP, especially against [[Witchdoctor]]s and [[Wizard]]s who rely on a relatively large mana pool.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===PvM Zealot===&lt;br /&gt;
This build is best suited for single player or soloing, where you want all your bases covered in case you run up against (inevitable) immunes. This build focuses mostly on the Soul skill tree, especailly the Manifest skill, and skills which increase your attacks and  survivability while in this state. Good solid damage output is the key.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
Zealot equipment tends to rely less on strength and more on dexterity in order to equip. Zealots can duel weild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Armour===&lt;br /&gt;
Zealots tend to equip light armour types made from fabric and/or leather. They rarely equip anything heavier than chainmail due to the wasteful strength requirements. Also light armour allows for fastest run/walk which is important for melee characters. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
Zealots usually weild Scimitars, Falchions, Sabers and 2-handed-swords which rely less on strength, and more on dexterity. They are also capable of duel weilding. New Zealot characters begin the game weilding a plain scimitar.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Miscellaneous===&lt;br /&gt;
Zealots can also equip the new class specific items [[Soustone Chain]] Which are a requirment for manifestation. New Zealot characters begin the game wearing soulstone chains that give +1 to Manifest.&lt;br /&gt;
&lt;br /&gt;
==Attributes and Skills==&lt;br /&gt;
Zealots rely on [[dexterity]] for damage unlike other [[melee]] classes which rely on [[strength]]. Strength still plays a minor role in base damage and also increases [[life]], but not as much as increasing [[vitality]] would. Strength should only be increased enough to equip the heavy two-handed-swords zealot's seem to love so much. Next important is [[willpower]] for [[mana]] - which acts like health while the Zealot is in manifest form and obviously allows casting of spells. And then there is vitality, which should definitely get a stat point or two every time you level up.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Attributes===&lt;br /&gt;
&lt;br /&gt;
====Starting Attributes====&lt;br /&gt;
*'''[[Strength]]:''' 7&lt;br /&gt;
*'''[[Dexterity]]:''' 15&lt;br /&gt;
*'''[[Vitality]]:''' 10&lt;br /&gt;
*'''[[Willpower]]:''' 8&lt;br /&gt;
*'''[[Life]]:''' 25&lt;br /&gt;
*'''[[Mana]]:''' 35&lt;br /&gt;
*'''[[Stamina]]:''' 30&lt;br /&gt;
&lt;br /&gt;
====Attribute Increase Per Level====&lt;br /&gt;
*'''[[Strength]]:''' 1.5&lt;br /&gt;
*'''[[Dexterity]]:''' 2.5&lt;br /&gt;
*'''[[Vitality]]:''' 2&lt;br /&gt;
*'''[[Willpower]]:''' 1.5&lt;br /&gt;
*'''[[Life]]:''' 2.5&lt;br /&gt;
*'''[[Mana]]:''' 3.5&lt;br /&gt;
*'''[[Stamina]]:''' 3.5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Zealot Skills===&lt;br /&gt;
Zealot skills can be describes as eclectic, with a vast array to choose from. Some work well together, others don't. The skills are what make this class so fun, especially manifest and those that enhance it. There are skills for beginner players, such as the passive and defensive skills in the Body tree. Then there are skills for more strategic players, such as those in the Mind tree, which do more damage when the target is low on mana and/or has a large maximum mana pool, and ofcourse offensive elemental skills for blowing stuff up.&lt;br /&gt;
&lt;br /&gt;
The [[Zealot skill]]s are arranged into to three distinctive skill tree categories:&lt;br /&gt;
* [[Soul_Skill_Tree|Soul]]&lt;br /&gt;
* [[Body_Skill_Tree|Body]]&lt;br /&gt;
* [[Mind_Skill_Tree|Mind]]&lt;br /&gt;
All three trees have a combination of active and passive skills. Active skills are used in combat, while the passive skills boost or change the behaviour of the active skills.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Soul Skills====&lt;br /&gt;
[[Image:Zea-manifest1.jpg|thumb|left|150px|[[Manifest]]]]&lt;br /&gt;
The [[Soul_Skill_Tree|Soul tree skills]] are drawn from the crystal the [[Zealot]] wears on a chain around his neck. These crystals are actually [[Soulstone]]s containing the tortured souls of angels trapped for all eternity. Through training and discipline the [[Zealot]] learns to draw out just enough of the angel's essence to empower himself without being fully possessed by the chaotic being trapped within.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Tier 1 Skills&lt;br /&gt;
** [[Manifest]] Shapeshift into a celestial being with the aid of a [[soulstone chain]]. Higher levels increase statistics and raises the cap on related skills. requires that a soulstone chain be equiped&lt;br /&gt;
** [[Brighteye]](Passive) Increases light radius and attack rating while in manifest form.&lt;br /&gt;
** [[Levitation]](Passive) Every level increases the range weapons require to hit you while in manifest form, and also allows you to navigate terrain with less obstacle collisions.&lt;br /&gt;
** [[Living Flame]](Passive) Your left arm becomes engulfed in an intense flame which deals magic damage every time you block melee attacks in Manifest form. &lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** [[Mind Lapse]] an active skill which allows the tainted angel to momentarily control your manifest form, dealing increased damage. Higher levels increase duration and attack damage. Low levels mhave a chance to attack allied characters and minions.&lt;br /&gt;
** [[Inner Fire]](Passive) Greatly increases mana regeneration while in manifest form.&lt;br /&gt;
** [[Tendrils of Incense]](Passive) Gives you [[Tyrael]] wings while in manifest form, which deal magic damage to nearby enemies.&lt;br /&gt;
** [[Burning Blade]] Invokes a small amount of angel essence to cover your blade with white fire, dealing bonus magic damage. This is a &amp;quot;per attack&amp;quot; skill similar to Amazon's Charged Strike, and does not require the zealot to be in Manifest form. &lt;br /&gt;
* Tier III Skills (10 points required in Soul Skill Tree)&lt;br /&gt;
** [[Summon Wisp]] Summons a spirit from the heavens to aid you. Higher levels increase duration and every 5 levels allows another Wisp &lt;br /&gt;
** [[Divine Visage]](Passive) Gives you an aura while in manifest form which increases the attack rate of nearby allied characters and minions. &lt;br /&gt;
** [[Ascension]] Fly to target location, level increases flight distance. Does not require manifest form, but flight can be continued/altered during mid-flight while in manifest form.&lt;br /&gt;
** [[Tempered Flesh]](Passive) Increases block rate, does not require manifest form. Recieves synergy from Living flame skill.&lt;br /&gt;
* Tier IV Skills (15 points required in Soul Skill Tree)&lt;br /&gt;
** [[Summon Angel]] Summons an angel to fight by your side. Angels have the same statistics to your own manifest form, but look a bit more holy {as apposed to the abomination you resemble). Does not require manifest form. Higher levels increase duration&lt;br /&gt;
** [[Holy Fire Mastery]] Works in the same way as sorceress' elemental masteries by lowering enemy resistance to magic damage.&lt;br /&gt;
&lt;br /&gt;
====Body Skills====&lt;br /&gt;
[[Image:Zea-magicalDefence1.jpg|thumb|left|150px|[[Magical Defence]]]]&lt;br /&gt;
The [[Body_Skill_Tree|Body tree skills]] are derived from the fact that [[Zealot]]s are trained under the harshest conditions in the desert wastelands south of [[Lut Gholein]]. The harsh sun, the cruel night and the unpredictable sandstorms are just a few of the daily struggles a lesser man would not expect to survive.&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Tier 1 Skills&lt;br /&gt;
** [[Magical Resistance]](Passive) &lt;br /&gt;
** [[Dodge]](Passive)&lt;br /&gt;
** [[Sprint Attack]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** [[Magical Defence]](Passive)&lt;br /&gt;
** [[Avoid]](Passive)&lt;br /&gt;
** [[Blink Strike]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
* Tier III Skills (10 points required in Body Skill Tree)&lt;br /&gt;
** [[Endure]](Passive)&lt;br /&gt;
** [[Evade]](Passive)&lt;br /&gt;
** [[Lightning Assault]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
* Tier IV Skills (15 points required in Body Skill Tree)&lt;br /&gt;
** [[(WIP)]] &lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
&lt;br /&gt;
====Mind Skills====&lt;br /&gt;
[[Image:Zea-manaBlast1.jpg|thumb|left|150px|[[Mana Blast]]]]&lt;br /&gt;
The [[Mind_Skill_Tree|Mind tree skills]] are learned in the [[Lut Gholein]] monastery through years of training. For the most part they are offensive magic spells dealing different types of elemental damage. Some of the more unique mind skills involve the enemy's current mana in the damage calculation, dealing more damage when the target is low on mana and/or has a large maximum mana.  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Tier 1 Skills&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
* Tier III Skills (10 points required in Mind Skill Tree)&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
* Tier IV Skills (15 points required in Mind Skill Tree)&lt;br /&gt;
** [[(WIP)]] &lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==Development==&lt;br /&gt;
''Mention when the class was revealed, and any other changes that has been made to the class during development. Any general changes to all classes you can add to the [[skill]]s article.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==Trivia==&lt;br /&gt;
''Hide this section unless there really is some trivia about the class. Add the class to the [[:Category:Trivia]] category as well if you add info here.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==Media==&lt;br /&gt;
''Use this as-is, but replace appropriate text. Just change &amp;quot;Wizard&amp;quot; to the class name below to update the gallery links. If the class has no images in gallery, just hide this entire section.''&lt;br /&gt;
&lt;br /&gt;
You can find pictures in the Diablo 3 screenshot and picture gallery:&lt;br /&gt;
* [http://www.diii.net/gallery/ Diablo 3 screenshots and pictures]&lt;br /&gt;
* [http://www.diii.net/gallery/showgallery.php?cat=all&amp;amp;si=Wizard Wizard-specific gallery contents] --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Female_Zealot.jpg|Female Zealot&lt;br /&gt;
Image:Male_Zealot.jpg|Male Zealot&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==References==&lt;br /&gt;
''Link to the [[Abd al-Hazir]] entry here, and/or other sources used to write the article.''&lt;br /&gt;
* [[Writings of Abd al-Hazir: Entry no. 0008|Writings of Abd al-Hazir: Entry no. 0008: Zealot]] --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Class navbox floor}}&lt;/div&gt;</summary>
		<author><name>Sinbadass</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Fanmade:Zealot&amp;diff=10285</id>
		<title>Fanmade:Zealot</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Fanmade:Zealot&amp;diff=10285"/>
				<updated>2009-07-08T03:07:58Z</updated>
		
		<summary type="html">&lt;p&gt;Sinbadass: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Zealot''' uses physical [[melee]] attacks and magic skills to deal damage and can shapeshift into a powerful [[ranged]] [[caster]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{fanclass|'''Sinbadass'''}}&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
{{Classbox&lt;br /&gt;
|game= Diablo III&lt;br /&gt;
|portrait= Male_Zealot.jpg&lt;br /&gt;
|portrait-width= 200px&lt;br /&gt;
|name= Zealot&lt;br /&gt;
|classtype= fanclass &lt;br /&gt;
|role= [[Melee]], [[Caster]]&lt;br /&gt;
|attrib= [[Dexterity]]&lt;br /&gt;
&amp;lt;!-- Class Skills --&amp;gt;&lt;br /&gt;
|skilltree1= Soul Skill Tree&lt;br /&gt;
|skilltree2= Body Skill Tree&lt;br /&gt;
|skilltree3= Mind Skill Tree&lt;br /&gt;
&amp;lt;!-- Background --&amp;gt;&lt;br /&gt;
|origin= [[Lut Gholein]]&lt;br /&gt;
|affiliation= None &lt;br /&gt;
|friends= None&lt;br /&gt;
|foes= None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===War of the Gods===&lt;br /&gt;
Long ago, a war between the forces of heaven and hell was waged over the rulership of Sanctuary. Human [[acolyte]]s - ancestors of the zealot order fought on the side of the angels and the forces of heaven. Dark [[heretic]]s from the north fought alongside the demons. It was these heretics who would scour the battlefield capturing the essences of the fallen angels in [[Soulstone]]s denying them death. The war ended with neither side claiming our world, as the gates between Sanctuary and the greater planes were sealed by a small band of human freedom fighters. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Discovery of the Angel Soulstones===&lt;br /&gt;
A thousand years passed and a party of [[acolyte]]s led by [[Shia Koran]] discover a cache of [[Soulstone]]s while raiding the derelict stronghold of the dark [[heretic]]s. Unaware of the torment endured by the angels over the last millennium, Koran decided to free his trapped masters. Selecting a large Soulstone, he opened himself as a channel for the soul to pass through. The being that was once an angel manifested fully within Koran, with chaotic fury clearly etched on its celestial features. Carnage ensued as the acolytes sought to banish the creature with full knowledge that doing so would also destroy their leader. Few acolytes survived the banishment ritual amidst the creature's devastation. [[Augus Moriden]] announced himself the new leader of the acolytes, and selecting a very small Soulstone, tentatively attempted to draw a small amount of the angel essence into himself. The resulting form scorched his left arm with an intense white fire and burned his eyes, but with a strong willpower he found he could control the form.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Formation to Present Day===&lt;br /&gt;
Through this discovery, the [[acolyte]]s became what we now know as the Zealots. Warrior monks fighting with sword and sorcery, and when necessary - the chaotic powers of insane angels!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Class Design==&lt;br /&gt;
There are several key builds for Zealots, and combinations are also viable.&lt;br /&gt;
&lt;br /&gt;
These are: &lt;br /&gt;
* Melee Zealot&lt;br /&gt;
* Mana Burn Zealot&lt;br /&gt;
* PvM Zealot&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Melee Zealot===&lt;br /&gt;
Typical melee zealots weild 2-handed-swords (or dual-wield) as a shield is unnecessary. This is because zealot's are not afraid of using the maimed left arm they recieve from manifesting, and will even use it to block enemy attacks! The bandages they use to staunch the bloodied wounds and burns are usually wrapped thick, thus giving a decent protection against physical attacks and replacing a shield. When combined with a zealot's already high dexterity, this will gives a good block rate. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Mana Burn Zealot===&lt;br /&gt;
Mana burn zealots, or &amp;quot;Mage Slayers&amp;quot; specialize in skills like &amp;quot;Mana Burn&amp;quot;(Passive) and &amp;quot;Mana Blast&amp;quot; to deliver damage to enemies based on their current mana minus their maximum mana. This build is also the most viable for PvP, especially against [[Witchdoctor]]s and [[Wizard]]s who rely on a relatively large mana pool.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===PvM Zealot===&lt;br /&gt;
This build is best suited for single player or soloing, where you want all your bases covered in case you run up against (inevitable) immunes. This build focuses mostly on the Soul skill tree, especailly the Manifest skill, and skills which increase your attacks and  survivability while in this state. Good solid damage output is the key.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
Zealot equipment tends to rely less on strength and more on dexterity in order to equip. Zealots can duel weild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Armour===&lt;br /&gt;
Zealots tend to equip light armour types made from fabric and/or leather. They rarely equip anything heavier than chainmail due to the wasteful strength requirements. Also light armour allows for fastest run/walk which is important for melee characters. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
Zealots usually weild Scimitars, Falchions, Sabers and 2-handed-swords which rely less on strength, and more on dexterity. They are also capable of duel weilding. New Zealot characters begin the game weilding a plain scimitar.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Miscellaneous===&lt;br /&gt;
Zealots can also equip the new class specific items [[Soustone Chain]] Which are a requirment for manifestation. New Zealot characters begin the game wearing soulstone chains that give +1 to Manifest.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Attributes and Skills==&lt;br /&gt;
Zealots rely on [[dexterity]] for damage unlike other [[melee]] classes which rely on [[strength]]. Strength still plays a minor role in base damage and also increases [[life]], but not as much as increasing [[vitality]] would. Strength should only be increased enough to equip the heavy two-handed-swords zealot's seem to love so much. Next important is [[willpower]] for [[mana]] - which acts like health while the Zealot is in manifest form and obviously allows casting of spells. And then there is vitality, which should definitely get a stat point or two every time you level up.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Attributes===&lt;br /&gt;
&lt;br /&gt;
====Starting Attributes====&lt;br /&gt;
*'''[[Strength]]:''' 7&lt;br /&gt;
*'''[[Dexterity]]:''' 15&lt;br /&gt;
*'''[[Vitality]]:''' 10&lt;br /&gt;
*'''[[Willpower]]:''' 8&lt;br /&gt;
*'''[[Life]]:''' 25&lt;br /&gt;
*'''[[Mana]]:''' 35&lt;br /&gt;
*'''[[Stamina]]:''' 30&lt;br /&gt;
&lt;br /&gt;
====Attribute Increase Per Level====&lt;br /&gt;
*'''[[Strength]]:''' 1.5&lt;br /&gt;
*'''[[Dexterity]]:''' 2.5&lt;br /&gt;
*'''[[Vitality]]:''' 2&lt;br /&gt;
*'''[[Willpower]]:''' 1.5&lt;br /&gt;
*'''[[Life]]:''' 2.5&lt;br /&gt;
*'''[[Mana]]:''' 3.5&lt;br /&gt;
*'''[[Stamina]]:''' 3.5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Zealot Skills===&lt;br /&gt;
Zealot skills can be describes as eclectic, with a vast array to choose from. Some work well together, others don't. The skills are what make this class so fun, especially manifest and those that enhance it. There are skills for beginner players, such as the passive and defensive skills in the Body tree. Then there are skills for more strategic players, such as those in the Mind tree, which do more damage when the target is low on mana and/or has a large maximum mana pool, and ofcourse offensive elemental skills for blowing stuff up.&lt;br /&gt;
&lt;br /&gt;
The [[Zealot skill]]s are arranged into to three distinctive skill tree categories:&lt;br /&gt;
* [[Soul_Skill_Tree|Soul]]&lt;br /&gt;
* [[Body_Skill_Tree|Body]]&lt;br /&gt;
* [[Mind_Skill_Tree|Mind]]&lt;br /&gt;
All three trees have a combination of active and passive skills. Active skills are used in combat, while the passive skills boost or change the behaviour of the active skills.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Soul Skills====&lt;br /&gt;
[[Image:Zea-manifest1.jpg|thumb|left|150px|[[Manifest]]]]&lt;br /&gt;
The [[Soul_Skill_Tree|Soul tree skills]] are drawn from the crystal the [[Zealot]] wears on a chain around his neck. These crystals are actually [[Soulstone]]s containing the tortured souls of angels trapped for all eternity. Through training and discipline the [[Zealot]] learns to draw out just enough of the angel's essence to empower himself without being fully possessed by the chaotic being trapped within.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Tier 1 Skills&lt;br /&gt;
** [[Manifest]] Shapeshift into a celestial being with the aid of a [[soulstone chain]]. Higher levels increase statistics and raises the cap on related skills. requires that a soulstone chain be equiped&lt;br /&gt;
** [[Brighteye]](Passive) Increases light radius and attack rating while in manifest form.&lt;br /&gt;
** [[Levitation]](Passive) Every level increases the range weapons require to hit you while in manifest form, and also allows you to navigate terrain with less obstacle collisions.&lt;br /&gt;
** [[Living Flame]](Passive) Your left arm becomes engulfed in an intense flame which deals magic damage every time you block melee attacks in Manifest form. &lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** [[Mind Lapse]] an active skill which allows the tainted angel to momentarily control your manifest form, dealing increased damage. Higher levels increase duration and attack damage. Low levels mhave a chance to attack allied characters and minions.&lt;br /&gt;
** [[Inner Fire]](Passive) Greatly increases mana regeneration while in manifest form.&lt;br /&gt;
** [[Tendrils of Incense]](Passive) Gives you [[Tyrael]] wings while in manifest form, which deal magic damage to nearby enemies.&lt;br /&gt;
** [[Burning Blade]] Invokes a small amount of angel essence to cover your blade with white fire, dealing bonus magic damage. This is a &amp;quot;per attack&amp;quot; skill similar to Amazon's Charged Strike, and does not require the zealot to be in Manifest form. &lt;br /&gt;
* Tier III Skills (10 points required in Soul Skill Tree)&lt;br /&gt;
** [[Summon Wisp]] Summons a spirit from the heavens to aid you. Higher levels increase duration and every 5 levels allows another Wisp &lt;br /&gt;
** [[Divine Visage]](Passive) Gives you an aura while in manifest form which increases the attack rate of nearby allied characters and minions. &lt;br /&gt;
** [[Ascension]] Fly to target location, level increases flight distance. Does not require manifest form, but flight can be continued/altered during mid-flight while in manifest form.&lt;br /&gt;
** [[Tempered Flesh]](Passive) Increases block rate, does not require manifest form. Recieves synergy from Living flame skill.&lt;br /&gt;
* Tier IV Skills (15 points required in Soul Skill Tree)&lt;br /&gt;
** [[Summon Angel]] Summons an angel to fight by your side. Angels have the same statistics to your own manifest form, but look a bit more holy {as apposed to the abomination you resemble). Does not require manifest form. Higher levels increase duration&lt;br /&gt;
** [[Holy Fire Mastery]] Works in the same way as sorceress' elemental masteries by lowering enemy resistance to magic damage.&lt;br /&gt;
&lt;br /&gt;
====Body Skills====&lt;br /&gt;
[[Image:Zea-magicalDefence1.jpg|thumb|left|150px|[[Magical Defence]]]]&lt;br /&gt;
The [[Body_Skill_Tree|Body tree skills]] are derived from the fact that [[Zealot]]s are trained under the harshest conditions in the desert wastelands south of [[Lut Gholein]]. The harsh sun, the cruel night and the unpredictable sandstorms are just a few of the daily struggles a lesser man would not expect to survive.&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Tier 1 Skills&lt;br /&gt;
** [[Magical Resistance]](Passive) &lt;br /&gt;
** [[Dodge]](Passive)&lt;br /&gt;
** [[Sprint Attack]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** [[Magical Defence]](Passive)&lt;br /&gt;
** [[Avoid]](Passive)&lt;br /&gt;
** [[Blink Strike]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
* Tier III Skills (10 points required in Body Skill Tree)&lt;br /&gt;
** [[Endure]](Passive)&lt;br /&gt;
** [[Evade]](Passive)&lt;br /&gt;
** [[Lightning Assault]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
* Tier IV Skills (15 points required in Body Skill Tree)&lt;br /&gt;
** [[(WIP)]] &lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
&lt;br /&gt;
====Mind Skills====&lt;br /&gt;
[[Image:Zea-manaBlast1.jpg|thumb|left|150px|[[Mana Blast]]]]&lt;br /&gt;
The [[Mind_Skill_Tree|Mind tree skills]] are learned in the [[Lut Gholein]] monastery through years of training. For the most part they are offensive magic spells dealing different types of elemental damage. Some of the more unique mind skills involve the enemy's current mana in the damage calculation, dealing more damage when the target is low on mana and/or has a large maximum mana.  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Tier 1 Skills&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
* Tier III Skills (10 points required in Mind Skill Tree)&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
* Tier IV Skills (15 points required in Mind Skill Tree)&lt;br /&gt;
** [[(WIP)]] &lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==Development==&lt;br /&gt;
''Mention when the class was revealed, and any other changes that has been made to the class during development. Any general changes to all classes you can add to the [[skill]]s article.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==Trivia==&lt;br /&gt;
''Hide this section unless there really is some trivia about the class. Add the class to the [[:Category:Trivia]] category as well if you add info here.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==Media==&lt;br /&gt;
''Use this as-is, but replace appropriate text. Just change &amp;quot;Wizard&amp;quot; to the class name below to update the gallery links. If the class has no images in gallery, just hide this entire section.''&lt;br /&gt;
&lt;br /&gt;
You can find pictures in the Diablo 3 screenshot and picture gallery:&lt;br /&gt;
* [http://www.diii.net/gallery/ Diablo 3 screenshots and pictures]&lt;br /&gt;
* [http://www.diii.net/gallery/showgallery.php?cat=all&amp;amp;si=Wizard Wizard-specific gallery contents] --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Female_Zealot.jpg|Female Zealot&lt;br /&gt;
Image:Male_Zealot.jpg|Male Zealot&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==References==&lt;br /&gt;
''Link to the [[Abd al-Hazir]] entry here, and/or other sources used to write the article.''&lt;br /&gt;
* [[Writings of Abd al-Hazir: Entry no. 0008|Writings of Abd al-Hazir: Entry no. 0008: Zealot]] --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Class navbox floor}}&lt;/div&gt;</summary>
		<author><name>Sinbadass</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Fanmade:Zealot&amp;diff=10284</id>
		<title>Fanmade:Zealot</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Fanmade:Zealot&amp;diff=10284"/>
				<updated>2009-07-08T03:05:53Z</updated>
		
		<summary type="html">&lt;p&gt;Sinbadass: /* Items */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Zealot''' uses physical [[melee]] attacks and magic skills to deal damage and can shapeshift into a powerful [[ranged]] [[caster]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{fanclass|'''Sinbadass'''}}&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
{{Classbox&lt;br /&gt;
|game= Diablo III&lt;br /&gt;
|portrait= Male_Zealot.jpg&lt;br /&gt;
|portrait-width= 200px&lt;br /&gt;
|name= Zealot&lt;br /&gt;
|classtype= fanclass &lt;br /&gt;
|role= [[Melee]], [[Caster]]&lt;br /&gt;
|attrib= [[Dexterity]]&lt;br /&gt;
&amp;lt;!-- Class Skills --&amp;gt;&lt;br /&gt;
|skilltree1= Soul Skill Tree&lt;br /&gt;
|skilltree2= Body Skill Tree&lt;br /&gt;
|skilltree3= Mind Skill Tree&lt;br /&gt;
&amp;lt;!-- Background --&amp;gt;&lt;br /&gt;
|origin= [[Lut Gholein]]&lt;br /&gt;
|affiliation= None &lt;br /&gt;
|friends= None&lt;br /&gt;
|foes= None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===War of the Gods===&lt;br /&gt;
Long ago, a war between the forces of heaven and hell was waged over the rulership of Sanctuary. Human [[acolyte]]s - ancestors of the zealot order fought on the side of the angels and the forces of heaven. Dark [[heretic]]s from the north fought alongside the demons. It was these heretics who would scour the battlefield capturing the essences of the fallen angels in [[Soulstone]]s denying them death. The war ended with neither side claiming our world, as the gates between Sanctuary and the greater planes were sealed by a small band of human freedom fighters. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Discovery of the Angel Soulstones===&lt;br /&gt;
A thousand years passed and a party of [[acolyte]]s led by [[Shia Koran]] discover a cache of [[Soulstone]]s while raiding the derelict stronghold of the dark [[heretic]]s. Unaware of the torment endured by the angels over the last millennium, Koran decided to free his trapped masters. Selecting a large Soulstone, he opened himself as a channel for the soul to pass through. The being that was once an angel manifested fully within Koran, with chaotic fury clearly etched on its celestial features. Carnage ensued as the acolytes sought to banish the creature with full knowledge that doing so would also destroy their leader. Few acolytes survived the banishment ritual amidst the creature's devastation. [[Augus Moriden]] announced himself the new leader of the acolytes, and selecting a very small Soulstone, tentatively attempted to draw a small amount of the angel essence into himself. The resulting form scorched his left arm with an intense white fire and burned his eyes, but with a strong willpower he found he could control the form.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Formation to Present Day===&lt;br /&gt;
Through this discovery, the [[acolyte]]s became what we now know as the Zealots. Warrior monks fighting with sword and sorcery, and when necessary - the chaotic powers of insane angels!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Class Design==&lt;br /&gt;
There are several key builds for Zealots, and combinations are also viable.&lt;br /&gt;
&lt;br /&gt;
These are: &lt;br /&gt;
* Melee Zealot&lt;br /&gt;
* Mana Burn Zealot&lt;br /&gt;
* PvM Zealot&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Melee Zealot===&lt;br /&gt;
Typical melee zealots weild 2-handed-swords (or dual-wield) as a shield is unnecessary. This is because zealot's are not afraid of using the maimed left arm they recieve from manifesting, and will even use it to block enemy attacks! The bandages they use to staunch the bloodied wounds and burns are usually wrapped thick, thus giving a decent protection against physical attacks and replacing a shield. When combined with a zealot's already high dexterity, this will gives a good block rate. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Mana Burn Zealot===&lt;br /&gt;
Mana burn zealots, or &amp;quot;Mage Slayers&amp;quot; specialize in skills like &amp;quot;Mana Burn&amp;quot;(Passive) and &amp;quot;Mana Blast&amp;quot; to deliver damage to enemies based on their current mana minus their maximum mana. This build is also the most viable for PvP, especially against [[Witchdoctor]]s and [[Wizard]]s who rely on a relatively large mana pool.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===PvM Zealot===&lt;br /&gt;
&lt;br /&gt;
This build is best suited for single player or soloing, where you want all your bases covered in case you run up against (inevitable) immunes. This build focuses mostly on the Soul skill tree, especailly the Manifest skill, and skills which increase your attacks and  survivability while in this state. Good solid damage output is the key.&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
Zealot equipment tends to rely less on strength and more on dexterity in order to equip. Zealots can duel weild.&lt;br /&gt;
&lt;br /&gt;
===Armour===&lt;br /&gt;
Zealots tend to equip light armour types made from fabric and/or leather. They rarely equip anything heavier than chainmail due to the wasteful strength requirements. Also light armour allows for fastest run/walk which is important for melee characters. &lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
Zealots usually weild Scimitars, Falchions, Sabers and 2-handed-swords which rely less on strength, and more on dexterity. They are also capable of duel weilding. New Zealot characters begin the game weilding a plain scimitar.&lt;br /&gt;
&lt;br /&gt;
===Miscellaneous===&lt;br /&gt;
Zealots can also equip the new class specific items [[Soustone Chain]] Which are a requirment for manifestation. New Zealot characters begin the game wearing soulstone chains that give +1 to Manifest.&lt;br /&gt;
&lt;br /&gt;
==Attributes and Skills==&lt;br /&gt;
Zealots rely on [[dexterity]] for damage unlike other [[melee]] classes which rely on [[strength]]. Strength still plays a minor role in base damage and also increases [[life]], but not as much as increasing [[vitality]] would. Strength should only be increased enough to equip the heavy two-handed-swords zealot's seem to love so much. Next important is [[willpower]] for [[mana]] - which acts like health while the Zealot is in manifest form and obviously allows casting of spells. And then there is vitality, which should definitely get a stat point or two every time you level up.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Attributes===&lt;br /&gt;
&lt;br /&gt;
====Starting Attributes====&lt;br /&gt;
*'''[[Strength]]:''' 7&lt;br /&gt;
*'''[[Dexterity]]:''' 15&lt;br /&gt;
*'''[[Vitality]]:''' 10&lt;br /&gt;
*'''[[Willpower]]:''' 8&lt;br /&gt;
*'''[[Life]]:''' 25&lt;br /&gt;
*'''[[Mana]]:''' 35&lt;br /&gt;
*'''[[Stamina]]:''' 30&lt;br /&gt;
&lt;br /&gt;
====Attribute Increase Per Level====&lt;br /&gt;
*'''[[Strength]]:''' 1.5&lt;br /&gt;
*'''[[Dexterity]]:''' 2.5&lt;br /&gt;
*'''[[Vitality]]:''' 2&lt;br /&gt;
*'''[[Willpower]]:''' 1.5&lt;br /&gt;
*'''[[Life]]:''' 2.5&lt;br /&gt;
*'''[[Mana]]:''' 3.5&lt;br /&gt;
*'''[[Stamina]]:''' 3.5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Zealot Skills===&lt;br /&gt;
Zealot skills can be describes as eclectic, with a vast array to choose from. Some work well together, others don't. The skills are what make this class so fun, especially manifest and those that enhance it. There are skills for beginner players, such as the passive and defensive skills in the Body tree. Then there are skills for more strategic players, such as those in the Mind tree, which do more damage when the target is low on mana and/or has a large maximum mana pool, and ofcourse offensive elemental skills for blowing stuff up.&lt;br /&gt;
&lt;br /&gt;
The [[Zealot skill]]s are arranged into to three distinctive skill tree categories:&lt;br /&gt;
* [[Soul_Skill_Tree|Soul]]&lt;br /&gt;
* [[Body_Skill_Tree|Body]]&lt;br /&gt;
* [[Mind_Skill_Tree|Mind]]&lt;br /&gt;
All three trees have a combination of active and passive skills. Active skills are used in combat, while the passive skills boost or change the behaviour of the active skills.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Soul Skills====&lt;br /&gt;
[[Image:Zea-manifest1.jpg|thumb|left|150px|[[Manifest]]]]&lt;br /&gt;
The [[Soul_Skill_Tree|Soul tree skills]] are drawn from the crystal the [[Zealot]] wears on a chain around his neck. These crystals are actually [[Soulstone]]s containing the tortured souls of angels trapped for all eternity. Through training and discipline the [[Zealot]] learns to draw out just enough of the angel's essence to empower himself without being fully possessed by the chaotic being trapped within.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Tier 1 Skills&lt;br /&gt;
** [[Manifest]] Shapeshift into a celestial being with the aid of a [[soulstone chain]]. Higher levels increase statistics and raises the cap on related skills. requires that a soulstone chain be equiped&lt;br /&gt;
** [[Brighteye]](Passive) Increases light radius and attack rating while in manifest form.&lt;br /&gt;
** [[Levitation]](Passive) Every level increases the range weapons require to hit you while in manifest form, and also allows you to navigate terrain with less obstacle collisions.&lt;br /&gt;
** [[Living Flame]](Passive) Your left arm becomes engulfed in an intense flame which deals magic damage every time you block melee attacks in Manifest form. &lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** [[Mind Lapse]] an active skill which allows the tainted angel to momentarily control your manifest form, dealing increased damage. Higher levels increase duration and attack damage. Low levels mhave a chance to attack allied characters and minions.&lt;br /&gt;
** [[Inner Fire]](Passive) Greatly increases mana regeneration while in manifest form.&lt;br /&gt;
** [[Tendrils of Incense]](Passive) Gives you [[Tyrael]] wings while in manifest form, which deal magic damage to nearby enemies.&lt;br /&gt;
** [[Burning Blade]] Invokes a small amount of angel essence to cover your blade with white fire, dealing bonus magic damage. This is a &amp;quot;per attack&amp;quot; skill similar to Amazon's Charged Strike, and does not require the zealot to be in Manifest form. &lt;br /&gt;
* Tier III Skills (10 points required in Soul Skill Tree)&lt;br /&gt;
** [[Summon Wisp]] Summons a spirit from the heavens to aid you. Higher levels increase duration and every 5 levels allows another Wisp &lt;br /&gt;
** [[Divine Visage]](Passive) Gives you an aura while in manifest form which increases the attack rate of nearby allied characters and minions. &lt;br /&gt;
** [[Ascension]] Fly to target location, level increases flight distance. Does not require manifest form, but flight can be continued/altered during mid-flight while in manifest form.&lt;br /&gt;
** [[Tempered Flesh]](Passive) Increases block rate, does not require manifest form. Recieves synergy from Living flame skill.&lt;br /&gt;
* Tier IV Skills (15 points required in Soul Skill Tree)&lt;br /&gt;
** [[Summon Angel]] Summons an angel to fight by your side. Angels have the same statistics to your own manifest form, but look a bit more holy {as apposed to the abomination you resemble). Does not require manifest form. Higher levels increase duration&lt;br /&gt;
** [[Holy Fire Mastery]] Works in the same way as sorceress' elemental masteries by lowering enemy resistance to magic damage.&lt;br /&gt;
&lt;br /&gt;
====Body Skills====&lt;br /&gt;
[[Image:Zea-magicalDefence1.jpg|thumb|left|150px|[[Magical Defence]]]]&lt;br /&gt;
The [[Body_Skill_Tree|Body tree skills]] are derived from the fact that [[Zealot]]s are trained under the harshest conditions in the desert wastelands south of [[Lut Gholein]]. The harsh sun, the cruel night and the unpredictable sandstorms are just a few of the daily struggles a lesser man would not expect to survive.&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Tier 1 Skills&lt;br /&gt;
** [[Magical Resistance]](Passive) &lt;br /&gt;
** [[Dodge]](Passive)&lt;br /&gt;
** [[Sprint Attack]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** [[Magical Defence]](Passive)&lt;br /&gt;
** [[Avoid]](Passive)&lt;br /&gt;
** [[Blink Strike]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
* Tier III Skills (10 points required in Body Skill Tree)&lt;br /&gt;
** [[Endure]](Passive)&lt;br /&gt;
** [[Evade]](Passive)&lt;br /&gt;
** [[Lightning Assault]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
* Tier IV Skills (15 points required in Body Skill Tree)&lt;br /&gt;
** [[(WIP)]] &lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
&lt;br /&gt;
====Mind Skills====&lt;br /&gt;
[[Image:Zea-manaBlast1.jpg|thumb|left|150px|[[Mana Blast]]]]&lt;br /&gt;
The [[Mind_Skill_Tree|Mind tree skills]] are learned in the [[Lut Gholein]] monastery through years of training. For the most part they are offensive magic spells dealing different types of elemental damage. Some of the more unique mind skills involve the enemy's current mana in the damage calculation, dealing more damage when the target is low on mana and/or has a large maximum mana.  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Tier 1 Skills&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
* Tier III Skills (10 points required in Mind Skill Tree)&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
* Tier IV Skills (15 points required in Mind Skill Tree)&lt;br /&gt;
** [[(WIP)]] &lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==Development==&lt;br /&gt;
''Mention when the class was revealed, and any other changes that has been made to the class during development. Any general changes to all classes you can add to the [[skill]]s article.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==Trivia==&lt;br /&gt;
''Hide this section unless there really is some trivia about the class. Add the class to the [[:Category:Trivia]] category as well if you add info here.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==Media==&lt;br /&gt;
''Use this as-is, but replace appropriate text. Just change &amp;quot;Wizard&amp;quot; to the class name below to update the gallery links. If the class has no images in gallery, just hide this entire section.''&lt;br /&gt;
&lt;br /&gt;
You can find pictures in the Diablo 3 screenshot and picture gallery:&lt;br /&gt;
* [http://www.diii.net/gallery/ Diablo 3 screenshots and pictures]&lt;br /&gt;
* [http://www.diii.net/gallery/showgallery.php?cat=all&amp;amp;si=Wizard Wizard-specific gallery contents] --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Female_Zealot.jpg|Female Zealot&lt;br /&gt;
Image:Male_Zealot.jpg|Male Zealot&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==References==&lt;br /&gt;
''Link to the [[Abd al-Hazir]] entry here, and/or other sources used to write the article.''&lt;br /&gt;
* [[Writings of Abd al-Hazir: Entry no. 0008|Writings of Abd al-Hazir: Entry no. 0008: Zealot]] --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Class navbox floor}}&lt;/div&gt;</summary>
		<author><name>Sinbadass</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Fanmade:Zealot&amp;diff=10283</id>
		<title>Fanmade:Zealot</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Fanmade:Zealot&amp;diff=10283"/>
				<updated>2009-07-08T03:00:29Z</updated>
		
		<summary type="html">&lt;p&gt;Sinbadass: qu&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Zealot''' uses physical [[melee]] attacks and magic skills to deal damage and can shapeshift into a powerful [[ranged]] [[caster]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{fanclass|'''Sinbadass'''}}&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
{{Classbox&lt;br /&gt;
|game= Diablo III&lt;br /&gt;
|portrait= Male_Zealot.jpg&lt;br /&gt;
|portrait-width= 200px&lt;br /&gt;
|name= Zealot&lt;br /&gt;
|classtype= fanclass &lt;br /&gt;
|role= [[Melee]], [[Caster]]&lt;br /&gt;
|attrib= [[Dexterity]]&lt;br /&gt;
&amp;lt;!-- Class Skills --&amp;gt;&lt;br /&gt;
|skilltree1= Soul Skill Tree&lt;br /&gt;
|skilltree2= Body Skill Tree&lt;br /&gt;
|skilltree3= Mind Skill Tree&lt;br /&gt;
&amp;lt;!-- Background --&amp;gt;&lt;br /&gt;
|origin= [[Lut Gholein]]&lt;br /&gt;
|affiliation= None &lt;br /&gt;
|friends= None&lt;br /&gt;
|foes= None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===War of the Gods===&lt;br /&gt;
Long ago, a war between the forces of heaven and hell was waged over the rulership of Sanctuary. Human [[acolyte]]s - ancestors of the zealot order fought on the side of the angels and the forces of heaven. Dark [[heretic]]s from the north fought alongside the demons. It was these heretics who would scour the battlefield capturing the essences of the fallen angels in [[Soulstone]]s denying them death. The war ended with neither side claiming our world, as the gates between Sanctuary and the greater planes were sealed by a small band of human freedom fighters. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Discovery of the Angel Soulstones===&lt;br /&gt;
A thousand years passed and a party of [[acolyte]]s led by [[Shia Koran]] discover a cache of [[Soulstone]]s while raiding the derelict stronghold of the dark [[heretic]]s. Unaware of the torment endured by the angels over the last millennium, Koran decided to free his trapped masters. Selecting a large Soulstone, he opened himself as a channel for the soul to pass through. The being that was once an angel manifested fully within Koran, with chaotic fury clearly etched on its celestial features. Carnage ensued as the acolytes sought to banish the creature with full knowledge that doing so would also destroy their leader. Few acolytes survived the banishment ritual amidst the creature's devastation. [[Augus Moriden]] announced himself the new leader of the acolytes, and selecting a very small Soulstone, tentatively attempted to draw a small amount of the angel essence into himself. The resulting form scorched his left arm with an intense white fire and burned his eyes, but with a strong willpower he found he could control the form.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Formation to Present Day===&lt;br /&gt;
Through this discovery, the [[acolyte]]s became what we now know as the Zealots. Warrior monks fighting with sword and sorcery, and when necessary - the chaotic powers of insane angels!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Class Design==&lt;br /&gt;
There are several key builds for Zealots, and combinations are also viable.&lt;br /&gt;
&lt;br /&gt;
These are: &lt;br /&gt;
* Melee Zealot&lt;br /&gt;
* Mana Burn Zealot&lt;br /&gt;
* PvM Zealot&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Melee Zealot===&lt;br /&gt;
Typical melee zealots weild 2-handed-swords (or dual-wield) as a shield is unnecessary. This is because zealot's are not afraid of using the maimed left arm they recieve from manifesting, and will even use it to block enemy attacks! The bandages they use to staunch the bloodied wounds and burns are usually wrapped thick, thus giving a decent protection against physical attacks and replacing a shield. When combined with a zealot's already high dexterity, this will gives a good block rate. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Mana Burn Zealot===&lt;br /&gt;
Mana burn zealots, or &amp;quot;Mage Slayers&amp;quot; specialize in skills like &amp;quot;Mana Burn&amp;quot;(Passive) and &amp;quot;Mana Blast&amp;quot; to deliver damage to enemies based on their current mana minus their maximum mana. This build is also the most viable for PvP, especially against [[Witchdoctor]]s and [[Wizard]]s who rely on a relatively large mana pool.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===PvM Zealot===&lt;br /&gt;
&lt;br /&gt;
This build is best suited for single player or soloing, where you want all your bases covered in case you run up against (inevitable) immunes. This build focuses mostly on the Soul skill tree, especailly the Manifest skill, and skills which increase your attacks and  survivability while in this state. Good solid damage output is the key.&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
Zealots tend to equip light armour types made from fabric and/or leather. They rarely equip anything heavier than chainmail due to the wasteful strength requirements. Also light armour allows for fastest run/walk which is important for melee characters. Zealots usually weild Scimitars, Falchions, Sabers and 2-handed-swords which rely less on strength, and more on dexterity. They are also capable of duel weilding. Zealots can also equip the new class specific items [[Soustone Chain]] Which are required for manifestation. New Zealot characters begin the game wearing soulstone chains that give +1 to Manifest and weilding a plain scimitar.&lt;br /&gt;
&lt;br /&gt;
==Attributes and Skills==&lt;br /&gt;
Zealots rely on [[dexterity]] for damage unlike other [[melee]] classes which rely on [[strength]]. Strength still plays a minor role in base damage and also increases [[life]], but not as much as increasing [[vitality]] would. Strength should only be increased enough to equip the heavy two-handed-swords zealot's seem to love so much. Next important is [[willpower]] for [[mana]] - which acts like health while the Zealot is in manifest form and obviously allows casting of spells. And then there is vitality, which should definitely get a stat point or two every time you level up.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Attributes===&lt;br /&gt;
&lt;br /&gt;
====Starting Attributes====&lt;br /&gt;
*'''[[Strength]]:''' 7&lt;br /&gt;
*'''[[Dexterity]]:''' 15&lt;br /&gt;
*'''[[Vitality]]:''' 10&lt;br /&gt;
*'''[[Willpower]]:''' 8&lt;br /&gt;
*'''[[Life]]:''' 25&lt;br /&gt;
*'''[[Mana]]:''' 35&lt;br /&gt;
*'''[[Stamina]]:''' 30&lt;br /&gt;
&lt;br /&gt;
====Attribute Increase Per Level====&lt;br /&gt;
*'''[[Strength]]:''' 1.5&lt;br /&gt;
*'''[[Dexterity]]:''' 2.5&lt;br /&gt;
*'''[[Vitality]]:''' 2&lt;br /&gt;
*'''[[Willpower]]:''' 1.5&lt;br /&gt;
*'''[[Life]]:''' 2.5&lt;br /&gt;
*'''[[Mana]]:''' 3.5&lt;br /&gt;
*'''[[Stamina]]:''' 3.5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Zealot Skills===&lt;br /&gt;
Zealot skills can be describes as eclectic, with a vast array to choose from. Some work well together, others don't. The skills are what make this class so fun, especially manifest and those that enhance it. There are skills for beginner players, such as the passive and defensive skills in the Body tree. Then there are skills for more strategic players, such as those in the Mind tree, which do more damage when the target is low on mana and/or has a large maximum mana pool, and ofcourse offensive elemental skills for blowing stuff up.&lt;br /&gt;
&lt;br /&gt;
The [[Zealot skill]]s are arranged into to three distinctive skill tree categories:&lt;br /&gt;
* [[Soul_Skill_Tree|Soul]]&lt;br /&gt;
* [[Body_Skill_Tree|Body]]&lt;br /&gt;
* [[Mind_Skill_Tree|Mind]]&lt;br /&gt;
All three trees have a combination of active and passive skills. Active skills are used in combat, while the passive skills boost or change the behaviour of the active skills.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Soul Skills====&lt;br /&gt;
[[Image:Zea-manifest1.jpg|thumb|left|150px|[[Manifest]]]]&lt;br /&gt;
The [[Soul_Skill_Tree|Soul tree skills]] are drawn from the crystal the [[Zealot]] wears on a chain around his neck. These crystals are actually [[Soulstone]]s containing the tortured souls of angels trapped for all eternity. Through training and discipline the [[Zealot]] learns to draw out just enough of the angel's essence to empower himself without being fully possessed by the chaotic being trapped within.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Tier 1 Skills&lt;br /&gt;
** [[Manifest]] Shapeshift into a celestial being with the aid of a [[soulstone chain]]. Higher levels increase statistics and raises the cap on related skills. requires that a soulstone chain be equiped&lt;br /&gt;
** [[Brighteye]](Passive) Increases light radius and attack rating while in manifest form.&lt;br /&gt;
** [[Levitation]](Passive) Every level increases the range weapons require to hit you while in manifest form, and also allows you to navigate terrain with less obstacle collisions.&lt;br /&gt;
** [[Living Flame]](Passive) Your left arm becomes engulfed in an intense flame which deals magic damage every time you block melee attacks in Manifest form. &lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** [[Mind Lapse]] an active skill which allows the tainted angel to momentarily control your manifest form, dealing increased damage. Higher levels increase duration and attack damage. Low levels mhave a chance to attack allied characters and minions.&lt;br /&gt;
** [[Inner Fire]](Passive) Greatly increases mana regeneration while in manifest form.&lt;br /&gt;
** [[Tendrils of Incense]](Passive) Gives you [[Tyrael]] wings while in manifest form, which deal magic damage to nearby enemies.&lt;br /&gt;
** [[Burning Blade]] Invokes a small amount of angel essence to cover your blade with white fire, dealing bonus magic damage. This is a &amp;quot;per attack&amp;quot; skill similar to Amazon's Charged Strike, and does not require the zealot to be in Manifest form. &lt;br /&gt;
* Tier III Skills (10 points required in Soul Skill Tree)&lt;br /&gt;
** [[Summon Wisp]] Summons a spirit from the heavens to aid you. Higher levels increase duration and every 5 levels allows another Wisp &lt;br /&gt;
** [[Divine Visage]](Passive) Gives you an aura while in manifest form which increases the attack rate of nearby allied characters and minions. &lt;br /&gt;
** [[Ascension]] Fly to target location, level increases flight distance. Does not require manifest form, but flight can be continued/altered during mid-flight while in manifest form.&lt;br /&gt;
** [[Tempered Flesh]](Passive) Increases block rate, does not require manifest form. Recieves synergy from Living flame skill.&lt;br /&gt;
* Tier IV Skills (15 points required in Soul Skill Tree)&lt;br /&gt;
** [[Summon Angel]] Summons an angel to fight by your side. Angels have the same statistics to your own manifest form, but look a bit more holy {as apposed to the abomination you resemble). Does not require manifest form. Higher levels increase duration&lt;br /&gt;
** [[Holy Fire Mastery]] Works in the same way as sorceress' elemental masteries by lowering enemy resistance to magic damage.&lt;br /&gt;
&lt;br /&gt;
====Body Skills====&lt;br /&gt;
[[Image:Zea-magicalDefence1.jpg|thumb|left|150px|[[Magical Defence]]]]&lt;br /&gt;
The [[Body_Skill_Tree|Body tree skills]] are derived from the fact that [[Zealot]]s are trained under the harshest conditions in the desert wastelands south of [[Lut Gholein]]. The harsh sun, the cruel night and the unpredictable sandstorms are just a few of the daily struggles a lesser man would not expect to survive.&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Tier 1 Skills&lt;br /&gt;
** [[Magical Resistance]](Passive) &lt;br /&gt;
** [[Dodge]](Passive)&lt;br /&gt;
** [[Sprint Attack]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** [[Magical Defence]](Passive)&lt;br /&gt;
** [[Avoid]](Passive)&lt;br /&gt;
** [[Blink Strike]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
* Tier III Skills (10 points required in Body Skill Tree)&lt;br /&gt;
** [[Endure]](Passive)&lt;br /&gt;
** [[Evade]](Passive)&lt;br /&gt;
** [[Lightning Assault]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
* Tier IV Skills (15 points required in Body Skill Tree)&lt;br /&gt;
** [[(WIP)]] &lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
&lt;br /&gt;
====Mind Skills====&lt;br /&gt;
[[Image:Zea-manaBlast1.jpg|thumb|left|150px|[[Mana Blast]]]]&lt;br /&gt;
The [[Mind_Skill_Tree|Mind tree skills]] are learned in the [[Lut Gholein]] monastery through years of training. For the most part they are offensive magic spells dealing different types of elemental damage. Some of the more unique mind skills involve the enemy's current mana in the damage calculation, dealing more damage when the target is low on mana and/or has a large maximum mana.  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Tier 1 Skills&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
* Tier III Skills (10 points required in Mind Skill Tree)&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
* Tier IV Skills (15 points required in Mind Skill Tree)&lt;br /&gt;
** [[(WIP)]] &lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==Development==&lt;br /&gt;
''Mention when the class was revealed, and any other changes that has been made to the class during development. Any general changes to all classes you can add to the [[skill]]s article.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==Trivia==&lt;br /&gt;
''Hide this section unless there really is some trivia about the class. Add the class to the [[:Category:Trivia]] category as well if you add info here.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==Media==&lt;br /&gt;
''Use this as-is, but replace appropriate text. Just change &amp;quot;Wizard&amp;quot; to the class name below to update the gallery links. If the class has no images in gallery, just hide this entire section.''&lt;br /&gt;
&lt;br /&gt;
You can find pictures in the Diablo 3 screenshot and picture gallery:&lt;br /&gt;
* [http://www.diii.net/gallery/ Diablo 3 screenshots and pictures]&lt;br /&gt;
* [http://www.diii.net/gallery/showgallery.php?cat=all&amp;amp;si=Wizard Wizard-specific gallery contents] --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Female_Zealot.jpg|Female Zealot&lt;br /&gt;
Image:Male_Zealot.jpg|Male Zealot&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==References==&lt;br /&gt;
''Link to the [[Abd al-Hazir]] entry here, and/or other sources used to write the article.''&lt;br /&gt;
* [[Writings of Abd al-Hazir: Entry no. 0008|Writings of Abd al-Hazir: Entry no. 0008: Zealot]] --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Class navbox floor}}&lt;/div&gt;</summary>
		<author><name>Sinbadass</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Fanmade:Zealot&amp;diff=10282</id>
		<title>Fanmade:Zealot</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Fanmade:Zealot&amp;diff=10282"/>
				<updated>2009-07-08T02:58:00Z</updated>
		
		<summary type="html">&lt;p&gt;Sinbadass: /* Class Design */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Zealot''' uses physical [[melee]] attacks and magic skills to deal damage and can shapeshift into a powerful [[ranged]] [[caster]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{fanclass|'''Sinbadass'''}}&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
{{Classbox&lt;br /&gt;
|game= Diablo III&lt;br /&gt;
|portrait= Male_Zealot.jpg&lt;br /&gt;
|portrait-width= 200px&lt;br /&gt;
|name= Zealot&lt;br /&gt;
|classtype= fanclass &lt;br /&gt;
|role= [[Melee]], [[Caster]]&lt;br /&gt;
|attrib= [[Dexterity]]&lt;br /&gt;
&amp;lt;!-- Class Skills --&amp;gt;&lt;br /&gt;
|skilltree1= Soul Skill Tree&lt;br /&gt;
|skilltree2= Body Skill Tree&lt;br /&gt;
|skilltree3= Mind Skill Tree&lt;br /&gt;
&amp;lt;!-- Background --&amp;gt;&lt;br /&gt;
|origin= [[Lut Gholein]]&lt;br /&gt;
|affiliation= None &lt;br /&gt;
|friends= None&lt;br /&gt;
|foes= None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===War of the Gods===&lt;br /&gt;
Long ago, a war between the forces of heaven and hell was waged over the rulership of Sanctuary. Human [[acolyte]]s - ancestors of the zealot order fought on the side of the angels and the forces of heaven. Dark [[heretic]]s from the north fought alongside the demons. It was these heretics who would scour the battlefield capturing the essences of the fallen angels in [[Soulstone]]s denying them death. The war ended with neither side claiming our world, as the gates between Sanctuary and the greater planes were sealed by a small band of human freedom fighters. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Discovery of the Angel Soulstones===&lt;br /&gt;
A thousand years passed and a party of [[acolyte]]s led by [[Shia Koran]] discover a cache of [[Soulstone]]s while raiding the derelict stronghold of the dark [[heretic]]s. Unaware of the torment endured by the angels over the last millennium, Koran decided to free his trapped masters. Selecting a large Soulstone, he opened himself as a channel for the soul to pass through. The being that was once an angel manifested fully within Koran, with chaotic fury clearly etched on its celestial features. Carnage ensued as the acolytes sought to banish the creature with full knowledge that doing so would also destroy their leader. Few acolytes survived the banishment ritual amidst the creature's devastation. [[Augus Moriden]] announced himself the new leader of the acolytes, and selecting a very small Soulstone, tentatively attempted to draw a small amount of the angel essence into himself. The resulting form scorched his left arm with an intense white fire and burned his eyes, but with a strong willpower he found he could control the form.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Formation to Present Day===&lt;br /&gt;
Through this discovery, the [[acolyte]]s became what we now know as the Zealots. Warrior monks fighting with sword and sorcery, and when necessary - the chaotic powers of insane angels!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Class Design==&lt;br /&gt;
There are several key builds for Zealots, and combinations are also viable.&lt;br /&gt;
&lt;br /&gt;
These are: &lt;br /&gt;
* Melee Zealot&lt;br /&gt;
* Mana Burn Zealot&lt;br /&gt;
* PvM Zealot&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Melee Zealot===&lt;br /&gt;
Typical melee zealots weild 2-handed-swords (or dual-wield) as a shield is unnecessary. This is because zealot's are not afraid of using the maimed left arm they recieve from manifesting, and will even use it to block enemy attacks! The bandages they use to staunch the bloodied wounds and burns are usually wrapped thick, thus giving a decent protection against physical attacks and replacing a shield. When combined with a zealot's already high dexterity, this will gives a good block rate. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Mana Burn Zealot===&lt;br /&gt;
Mana burn zealots, or &amp;quot;Mage Slayers&amp;quot; specialize in skills like &amp;quot;Mana Burn&amp;quot;(Passive) and &amp;quot;Mana Blast&amp;quot; to deliver damage to enemies based on their current mana minus their maximum mana. This build is also the most viable for PvP, especially against [[Witchdoctor]]s and [[Wizard]]s who rely on a relatively large mana pool.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===PvM Zealot===&lt;br /&gt;
&lt;br /&gt;
This build is best suited for single player or soloing, where you want all your bases covered in case you run up against (inevitable) immunes. This build focuses mostly on the Soul skill tree, especailly the Manifest skill, and skills which increase your attacks and  survivability while in this state. Good solid damage output is the key.&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
Zealots tend to equip light armour types made from fabric and/or leather. They rarely equip anything heavier than chainmail due to the wasteful strength requirements. Also light armour allows for fastest run/walk which is important for melee characters. Zealots usually weild Scimitars, Falchions, Sabers and 2-handed-swords which rely less on strength, and more on dexterity. They are also capable of duel weilding. Zealots can also equip the new class specific items [[Soustone Chain]] Which are required for manifestation. New Zealot characters begin the game wearing soulstone chains that give +1 to Manifest and weilding a plain scimitar.&lt;br /&gt;
&lt;br /&gt;
==Attributes and Skills==&lt;br /&gt;
Zealots rely on [[dexterity]] for damage unlike other [[melee]] classes which rely on [[strength]]. Strength still plays a minor role in base damage and also increases [[life]], but not as much as increasing [[vitality]] would. Strength should only be increased enough to equip the heavy two-handed-swords zealot's seem to love so much. Next important is [[willpower]] for [[mana]] - which acts like health while the Zealot is in manifest form and obviously allows casting of spells. And then there is vitality, which should definitely get a stat point or two every time you level up.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Attributes===&lt;br /&gt;
&lt;br /&gt;
====Starting Attributes====&lt;br /&gt;
*'''[[Strength]]:''' 7&lt;br /&gt;
*'''[[Dexterity]]:''' 15&lt;br /&gt;
*'''[[Vitality]]:''' 10&lt;br /&gt;
*'''[[Willpower]]:''' 8&lt;br /&gt;
*'''[[Life]]:''' 25&lt;br /&gt;
*'''[[Mana]]:''' 35&lt;br /&gt;
*'''[[Stamina]]:''' 30&lt;br /&gt;
&lt;br /&gt;
====Attribute Increase Per Level====&lt;br /&gt;
*'''[[Strength]]:''' 1.5&lt;br /&gt;
*'''[[Dexterity]]:''' 2.5&lt;br /&gt;
*'''[[Vitality]]:''' 2&lt;br /&gt;
*'''[[Willpower]]:''' 1.5&lt;br /&gt;
*'''[[Life]]:''' 2.5&lt;br /&gt;
*'''[[Mana]]:''' 3.5&lt;br /&gt;
*'''[[Stamina]]:''' 3.5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Zealot Skills===&lt;br /&gt;
Zealot skills can be describes as eclectic, with a vast array to choose from. Some work well together, others don't. The skills are what make this class so fun, especially manifest and those that enhance it. There are skills for beginner players, such as the passive and defensive skills in the Body tree. Then there are skills for more strategic players, such as those in the Mind tree, which do more damage when the target is low on mana and/or has a large maximum mana pool, and ofcourse offensive elemental skills for blowing stuff up.&lt;br /&gt;
&lt;br /&gt;
The [[Zealot skill]]s are arranged into to three distinctive skill tree categories:&lt;br /&gt;
* [[Soul_Skill_Tree|Soul]]&lt;br /&gt;
* [[Body_Skill_Tree|Body]]&lt;br /&gt;
* [[Mind_Skill_Tree|Mind]]&lt;br /&gt;
All three trees have a combination of active and passive skills. Active skills are used in combat, while the passive skills boost or change the behaviour of the active skills.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Soul Skills====&lt;br /&gt;
[[Image:Zea-manifest1.jpg|thumb|left|150px|[[Manifest]]]]&lt;br /&gt;
The [[Soul_Skill_Tree|Soul tree skills]] are drawn from the crystal the [[Zealot]] wears on a chain around his neck. These crystals are actually [[Soulstone]]s containing the tortured souls of angels trapped for all eternity. Through training and discipline the [[Zealot]] learns to draw out just enough of the angel's essence to empower himself without being fully possessed by the chaotic being trapped within.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Tier 1 Skills&lt;br /&gt;
** [[Manifest]] Shapeshift into a celestial being with the aid of a [[soulstone]] talisman. Higher levels increase statistics and raises the cap on related skills.&lt;br /&gt;
** [[Brighteye]](Passive) Increases light radius and attack rating while in manifest form.&lt;br /&gt;
** [[Levitation]](Passive) Every level increases the range weapons require to hit you while in manifest form, and also allows you to navigate terrain with less obstacle collisions.&lt;br /&gt;
** [[Living Flame]](Passive) Your left arm becomes engulfed in an intense flame which deals magic damage every time you block melee attacks in Manifest form. &lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** [[Mind Lapse]] an active skill which allows the tainted angel to momentarily control your manifest form, dealing increased damage. Higher levels increase duration and attack damage. Low levels mhave a chance to attack allied characters and minions.&lt;br /&gt;
** [[Inner Fire]](Passive) Greatly increases mana regeneration while in manifest form.&lt;br /&gt;
** [[Tendrils of Incense]](Passive) Gives you [[Tyrael]] wings while in manifest form, which deal magic damage to nearby enemies.&lt;br /&gt;
** [[Burning Blade]] Invokes a small amount of angel essence to cover your blade with white fire, dealing bonus magic damage. This is a &amp;quot;per attack&amp;quot; skill similar to Amazon's Charged Strike, and does not require the zealot to be in Manifest form. &lt;br /&gt;
* Tier III Skills (10 points required in Soul Skill Tree)&lt;br /&gt;
** [[Summon Wisp]] Summons a spirit from the heavens to aid you. Higher levels increase duration and every 5 levels allows another Wisp &lt;br /&gt;
** [[Divine Visage]](Passive) Gives you an aura while in manifest form which increases the attack rate of nearby allied characters and minions. &lt;br /&gt;
** [[Ascension]] Fly to target location, level increases flight distance. Does not require manifest form, but flight can be continued/altered during mid-flight while in manifest form.&lt;br /&gt;
** [[Tempered Flesh]](Passive) Increases block rate, does not require manifest form. Recieves synergy from Living flame skill.&lt;br /&gt;
* Tier IV Skills (15 points required in Soul Skill Tree)&lt;br /&gt;
** [[Summon Angel]] Summons an angel to fight by your side. Angels have the same statistics to your own manifest form, but look a bit more holy {as apposed to the abomination you resemble). Does not require manifest form. Higher levels increase duration&lt;br /&gt;
** [[Holy Fire Mastery]] Works in the same way as sorceress' elemental masteries by lowering enemy resistance to magic damage.&lt;br /&gt;
&lt;br /&gt;
====Body Skills====&lt;br /&gt;
[[Image:Zea-magicalDefence1.jpg|thumb|left|150px|[[Magical Defence]]]]&lt;br /&gt;
The [[Body_Skill_Tree|Body tree skills]] are derived from the fact that [[Zealot]]s are trained under the harshest conditions in the desert wastelands south of [[Lut Gholein]]. The harsh sun, the cruel night and the unpredictable sandstorms are just a few of the daily struggles a lesser man would not expect to survive.&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Tier 1 Skills&lt;br /&gt;
** [[Magical Resistance]](Passive) &lt;br /&gt;
** [[Dodge]](Passive)&lt;br /&gt;
** [[Sprint Attack]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** [[Magical Defence]](Passive)&lt;br /&gt;
** [[Avoid]](Passive)&lt;br /&gt;
** [[Blink Strike]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
* Tier III Skills (10 points required in Body Skill Tree)&lt;br /&gt;
** [[Endure]](Passive)&lt;br /&gt;
** [[Evade]](Passive)&lt;br /&gt;
** [[Lightning Assault]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
* Tier IV Skills (15 points required in Body Skill Tree)&lt;br /&gt;
** [[(WIP)]] &lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
&lt;br /&gt;
====Mind Skills====&lt;br /&gt;
[[Image:Zea-manaBlast1.jpg|thumb|left|150px|[[Mana Blast]]]]&lt;br /&gt;
The [[Mind_Skill_Tree|Mind tree skills]] are learned in the [[Lut Gholein]] monastery through years of training. For the most part they are offensive magic spells dealing different types of elemental damage. Some of the more unique mind skills involve the enemy's current mana in the damage calculation, dealing more damage when the target is low on mana and/or has a large maximum mana.  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Tier 1 Skills&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
* Tier III Skills (10 points required in Mind Skill Tree)&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
* Tier IV Skills (15 points required in Mind Skill Tree)&lt;br /&gt;
** [[(WIP)]] &lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==Development==&lt;br /&gt;
''Mention when the class was revealed, and any other changes that has been made to the class during development. Any general changes to all classes you can add to the [[skill]]s article.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==Trivia==&lt;br /&gt;
''Hide this section unless there really is some trivia about the class. Add the class to the [[:Category:Trivia]] category as well if you add info here.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==Media==&lt;br /&gt;
''Use this as-is, but replace appropriate text. Just change &amp;quot;Wizard&amp;quot; to the class name below to update the gallery links. If the class has no images in gallery, just hide this entire section.''&lt;br /&gt;
&lt;br /&gt;
You can find pictures in the Diablo 3 screenshot and picture gallery:&lt;br /&gt;
* [http://www.diii.net/gallery/ Diablo 3 screenshots and pictures]&lt;br /&gt;
* [http://www.diii.net/gallery/showgallery.php?cat=all&amp;amp;si=Wizard Wizard-specific gallery contents] --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Female_Zealot.jpg|Female Zealot&lt;br /&gt;
Image:Male_Zealot.jpg|Male Zealot&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==References==&lt;br /&gt;
''Link to the [[Abd al-Hazir]] entry here, and/or other sources used to write the article.''&lt;br /&gt;
* [[Writings of Abd al-Hazir: Entry no. 0008|Writings of Abd al-Hazir: Entry no. 0008: Zealot]] --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Class navbox floor}}&lt;/div&gt;</summary>
		<author><name>Sinbadass</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Fanmade:Zealot&amp;diff=10277</id>
		<title>Fanmade:Zealot</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Fanmade:Zealot&amp;diff=10277"/>
				<updated>2009-07-07T01:39:51Z</updated>
		
		<summary type="html">&lt;p&gt;Sinbadass: /* Zealot Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Zealot''' uses physical [[melee]] attacks and magic skills to deal damage and can shapeshift into a powerful [[ranged]] [[caster]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{fanclass|'''Sinbadass'''}}&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
{{Classbox&lt;br /&gt;
|game= Diablo III&lt;br /&gt;
|portrait= Male_Zealot.jpg&lt;br /&gt;
|portrait-width= 200px&lt;br /&gt;
|name= Zealot&lt;br /&gt;
|classtype= fanclass &lt;br /&gt;
|role= [[Melee]], [[Caster]]&lt;br /&gt;
|attrib= [[Dexterity]]&lt;br /&gt;
&amp;lt;!-- Class Skills --&amp;gt;&lt;br /&gt;
|skilltree1= Soul Skill Tree&lt;br /&gt;
|skilltree2= Body Skill Tree&lt;br /&gt;
|skilltree3= Mind Skill Tree&lt;br /&gt;
&amp;lt;!-- Background --&amp;gt;&lt;br /&gt;
|origin= [[Lut Gholein]]&lt;br /&gt;
|affiliation= None &lt;br /&gt;
|friends= None&lt;br /&gt;
|foes= None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===War of the Gods===&lt;br /&gt;
Long ago, a war between the forces of heaven and hell was waged over the rulership of Sanctuary. Human [[acolyte]]s - ancestors of the zealot order fought on the side of the angels and the forces of heaven. Dark [[heretic]]s from the north fought alongside the demons. It was these heretics who would scour the battlefield capturing the essences of the fallen angels in [[Soulstone]]s denying them death. The war ended with neither side claiming our world, as the gates between Sanctuary and the greater planes were sealed by a small band of human freedom fighters. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Discovery of the Angel Soulstones===&lt;br /&gt;
A thousand years passed and a party of [[acolyte]]s led by [[Shia Koran]] discover a cache of [[Soulstone]]s while raiding the derelict stronghold of the dark [[heretic]]s. Unaware of the torment endured by the angels over the last millennium, Koran decided to free his trapped masters. Selecting a large Soulstone, he opened himself as a channel for the soul to pass through. The being that was once an angel manifested fully within Koran, with chaotic fury clearly etched on its celestial features. Carnage ensued as the acolytes sought to banish the creature with full knowledge that doing so would also destroy their leader. Few acolytes survived the banishment ritual amidst the creature's devastation. [[Augus Moriden]] announced himself the new leader of the acolytes, and selecting a very small Soulstone, tentatively attempted to draw a small amount of the angel essence into himself. The resulting form scorched his left arm with an intense white fire and burned his eyes, but with a strong willpower he found he could control the form.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Formation to Present Day===&lt;br /&gt;
Through this discovery, the [[acolyte]]s became what we now know as the Zealots. Warrior monks fighting with sword and sorcery, and when necessary - the chaotic powers of insane angels!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Class Design==&lt;br /&gt;
There are several key builds for Zealots, and combinations are also viable.&lt;br /&gt;
&lt;br /&gt;
These are: &lt;br /&gt;
* Melee Zealot&lt;br /&gt;
* Mana Burn Zealot&lt;br /&gt;
* PvM Zealot&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Melee Zealot===&lt;br /&gt;
Typical melee zealots weild 2-handed-swords (or dual-wield) as a shield is unnecessary. This is because zealot's are not afraid of using the maimed left arm they recieve from manifesting, and will even use it to block enemy attacks! The bandages they use to staunch the bloodied wounds and burns are usually wrapped thick, thus giving a decent protection against physical attacks and replacing a shield. When combined with a zealot's already high dexterity, this will gives a good block rate. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Mana Burn Zealot===&lt;br /&gt;
Mana burn zealots, or &amp;quot;Mage Slayers&amp;quot; specialize in skills like &amp;quot;Mana Burn&amp;quot;(Passive) and &amp;quot;Mana Blast&amp;quot; to deliver damage to enemies based on their current mana minus their maximum mana. This build is also the most viable for PvP, especially against [[Witchdoctor]]s and [[Wizard]]s who rely on a relatively large mana pool.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===PvM Zealot===&lt;br /&gt;
&lt;br /&gt;
This build is best suited for single player or soloing, where you want all your bases covered in case you run up against (inevitable) immunes. This build focuses mostly on the Soul skill tree, especailly the Manifest skill, and skills which increase your attacks and  survivability while in this state. Good solid damage output is the key.&lt;br /&gt;
&lt;br /&gt;
==Attributes and Skills==&lt;br /&gt;
Zealots rely on [[dexterity]] for damage unlike other [[melee]] classes which rely on [[strength]]. Strength still plays a minor role in base damage and also increases [[life]], but not as much as increasing [[vitality]] would. Strength should only be increased enough to equip the heavy two-handed-swords zealot's seem to love so much. Next important is [[willpower]] for [[mana]] - which acts like health while the Zealot is in manifest form and obviously allows casting of spells. And then there is vitality, which should definitely get a stat point or two every time you level up.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Attributes===&lt;br /&gt;
&lt;br /&gt;
====Starting Attributes====&lt;br /&gt;
*'''[[Strength]]:''' 7&lt;br /&gt;
*'''[[Dexterity]]:''' 15&lt;br /&gt;
*'''[[Vitality]]:''' 10&lt;br /&gt;
*'''[[Willpower]]:''' 8&lt;br /&gt;
*'''[[Life]]:''' 25&lt;br /&gt;
*'''[[Mana]]:''' 35&lt;br /&gt;
*'''[[Stamina]]:''' 30&lt;br /&gt;
&lt;br /&gt;
====Attribute Increase Per Level====&lt;br /&gt;
*'''[[Strength]]:''' 1.5&lt;br /&gt;
*'''[[Dexterity]]:''' 2.5&lt;br /&gt;
*'''[[Vitality]]:''' 2&lt;br /&gt;
*'''[[Willpower]]:''' 1.5&lt;br /&gt;
*'''[[Life]]:''' 2.5&lt;br /&gt;
*'''[[Mana]]:''' 3.5&lt;br /&gt;
*'''[[Stamina]]:''' 3.5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Zealot Skills===&lt;br /&gt;
Zealot skills can be describes as eclectic, with a vast array to choose from. Some work well together, others don't. The skills are what make this class so fun, especially manifest and those that enhance it. There are skills for beginner players, such as the passive and defensive skills in the Body tree. Then there are skills for more strategic players, such as those in the Mind tree, which do more damage when the target is low on mana and/or has a large maximum mana pool, and ofcourse offensive elemental skills for blowing stuff up.&lt;br /&gt;
&lt;br /&gt;
The [[Zealot skill]]s are arranged into to three distinctive skill tree categories:&lt;br /&gt;
* [[Soul_Skill_Tree|Soul]]&lt;br /&gt;
* [[Body_Skill_Tree|Body]]&lt;br /&gt;
* [[Mind_Skill_Tree|Mind]]&lt;br /&gt;
All three trees have a combination of active and passive skills. Active skills are used in combat, while the passive skills boost or change the behaviour of the active skills.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Soul Skills====&lt;br /&gt;
[[Image:Zea-manifest1.jpg|thumb|left|150px|[[Manifest]]]]&lt;br /&gt;
The [[Soul_Skill_Tree|Soul tree skills]] are drawn from the crystal the [[Zealot]] wears on a chain around his neck. These crystals are actually [[Soulstone]]s containing the tortured souls of angels trapped for all eternity. Through training and discipline the [[Zealot]] learns to draw out just enough of the angel's essence to empower himself without being fully possessed by the chaotic being trapped within.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Tier 1 Skills&lt;br /&gt;
** [[Manifest]] Shapeshift into a celestial being with the aid of a [[soulstone]] talisman. Higher levels increase statistics and raises the cap on related skills.&lt;br /&gt;
** [[Brighteye]](Passive) Increases light radius and attack rating while in manifest form.&lt;br /&gt;
** [[Levitation]](Passive) Every level increases the range weapons require to hit you while in manifest form, and also allows you to navigate terrain with less obstacle collisions.&lt;br /&gt;
** [[Living Flame]](Passive) Your left arm becomes engulfed in an intense flame which deals magic damage every time you block melee attacks in Manifest form. &lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** [[Mind Lapse]] an active skill which allows the tainted angel to momentarily control your manifest form, dealing increased damage. Higher levels increase duration and attack damage. Low levels mhave a chance to attack allied characters and minions.&lt;br /&gt;
** [[Inner Fire]](Passive) Greatly increases mana regeneration while in manifest form.&lt;br /&gt;
** [[Tendrils of Incense]](Passive) Gives you [[Tyrael]] wings while in manifest form, which deal magic damage to nearby enemies.&lt;br /&gt;
** [[Burning Blade]] Invokes a small amount of angel essence to cover your blade with white fire, dealing bonus magic damage. This is a &amp;quot;per attack&amp;quot; skill similar to Amazon's Charged Strike, and does not require the zealot to be in Manifest form. &lt;br /&gt;
* Tier III Skills (10 points required in Soul Skill Tree)&lt;br /&gt;
** [[Summon Wisp]] Summons a spirit from the heavens to aid you. Higher levels increase duration and every 5 levels allows another Wisp &lt;br /&gt;
** [[Divine Visage]](Passive) Gives you an aura while in manifest form which increases the attack rate of nearby allied characters and minions. &lt;br /&gt;
** [[Ascension]] Fly to target location, level increases flight distance. Does not require manifest form, but flight can be continued/altered during mid-flight while in manifest form.&lt;br /&gt;
** [[Tempered Flesh]](Passive) Increases block rate, does not require manifest form. Recieves synergy from Living flame skill.&lt;br /&gt;
* Tier IV Skills (15 points required in Soul Skill Tree)&lt;br /&gt;
** [[Summon Angel]] Summons an angel to fight by your side. Angels have the same statistics to your own manifest form, but look a bit more holy {as apposed to the abomination you resemble). Does not require manifest form. Higher levels increase duration&lt;br /&gt;
** [[Holy Fire Mastery]] Works in the same way as sorceress' elemental masteries by lowering enemy resistance to magic damage.&lt;br /&gt;
&lt;br /&gt;
====Body Skills====&lt;br /&gt;
[[Image:Zea-magicalDefence1.jpg|thumb|left|150px|[[Magical Defence]]]]&lt;br /&gt;
The [[Body_Skill_Tree|Body tree skills]] are derived from the fact that [[Zealot]]s are trained under the harshest conditions in the desert wastelands south of [[Lut Gholein]]. The harsh sun, the cruel night and the unpredictable sandstorms are just a few of the daily struggles a lesser man would not expect to survive.&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Tier 1 Skills&lt;br /&gt;
** [[Magical Resistance]](Passive) &lt;br /&gt;
** [[Dodge]](Passive)&lt;br /&gt;
** [[Sprint Attack]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** [[Magical Defence]](Passive)&lt;br /&gt;
** [[Avoid]](Passive)&lt;br /&gt;
** [[Blink Strike]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
* Tier III Skills (10 points required in Body Skill Tree)&lt;br /&gt;
** [[Endure]](Passive)&lt;br /&gt;
** [[Evade]](Passive)&lt;br /&gt;
** [[Lightning Assault]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
* Tier IV Skills (15 points required in Body Skill Tree)&lt;br /&gt;
** [[(WIP)]] &lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
&lt;br /&gt;
====Mind Skills====&lt;br /&gt;
[[Image:Zea-manaBlast1.jpg|thumb|left|150px|[[Mana Blast]]]]&lt;br /&gt;
The [[Mind_Skill_Tree|Mind tree skills]] are learned in the [[Lut Gholein]] monastery through years of training. For the most part they are offensive magic spells dealing different types of elemental damage. Some of the more unique mind skills involve the enemy's current mana in the damage calculation, dealing more damage when the target is low on mana and/or has a large maximum mana.  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Tier 1 Skills&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
* Tier III Skills (10 points required in Mind Skill Tree)&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
* Tier IV Skills (15 points required in Mind Skill Tree)&lt;br /&gt;
** [[(WIP)]] &lt;br /&gt;
** [[(WIP)]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==Development==&lt;br /&gt;
''Mention when the class was revealed, and any other changes that has been made to the class during development. Any general changes to all classes you can add to the [[skill]]s article.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==Trivia==&lt;br /&gt;
''Hide this section unless there really is some trivia about the class. Add the class to the [[:Category:Trivia]] category as well if you add info here.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==Media==&lt;br /&gt;
''Use this as-is, but replace appropriate text. Just change &amp;quot;Wizard&amp;quot; to the class name below to update the gallery links. If the class has no images in gallery, just hide this entire section.''&lt;br /&gt;
&lt;br /&gt;
You can find pictures in the Diablo 3 screenshot and picture gallery:&lt;br /&gt;
* [http://www.diii.net/gallery/ Diablo 3 screenshots and pictures]&lt;br /&gt;
* [http://www.diii.net/gallery/showgallery.php?cat=all&amp;amp;si=Wizard Wizard-specific gallery contents] --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Female_Zealot.jpg|Female Zealot&lt;br /&gt;
Image:Male_Zealot.jpg|Male Zealot&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==References==&lt;br /&gt;
''Link to the [[Abd al-Hazir]] entry here, and/or other sources used to write the article.''&lt;br /&gt;
* [[Writings of Abd al-Hazir: Entry no. 0008|Writings of Abd al-Hazir: Entry no. 0008: Zealot]] --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Class navbox floor}}&lt;/div&gt;</summary>
		<author><name>Sinbadass</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Fanmade:Zealot&amp;diff=10274</id>
		<title>Fanmade:Zealot</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Fanmade:Zealot&amp;diff=10274"/>
				<updated>2009-07-06T23:05:34Z</updated>
		
		<summary type="html">&lt;p&gt;Sinbadass: /* Mind Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Zealot''' uses physical [[melee]] attacks and magic skills to deal damage and can shapeshift into a powerful [[ranged]] [[caster]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{fanclass|'''Sinbadass'''}}&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
{{Classbox&lt;br /&gt;
|game= Diablo III&lt;br /&gt;
|portrait= Male_Zealot.jpg&lt;br /&gt;
|portrait-width= 200px&lt;br /&gt;
|name= Zealot&lt;br /&gt;
|classtype= fanclass &lt;br /&gt;
|role= [[Melee]], [[Caster]]&lt;br /&gt;
|attrib= [[Dexterity]]&lt;br /&gt;
&amp;lt;!-- Class Skills --&amp;gt;&lt;br /&gt;
|skilltree1= Soul Skill Tree&lt;br /&gt;
|skilltree2= Body Skill Tree&lt;br /&gt;
|skilltree3= Mind Skill Tree&lt;br /&gt;
&amp;lt;!-- Background --&amp;gt;&lt;br /&gt;
|origin= [[Lut Gholein]]&lt;br /&gt;
|affiliation= None &lt;br /&gt;
|friends= None&lt;br /&gt;
|foes= None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===War of the Gods===&lt;br /&gt;
Long ago, a war between the forces of heaven and hell was waged over the rulership of Sanctuary. Human [[acolyte]]s - ancestors of the zealot order fought on the side of the angels and the forces of heaven. Dark [[heretic]]s from the north fought alongside the demons. It was these heretics who would scour the battlefield capturing the essences of the fallen angels in [[Soulstone]]s denying them death. The war ended with neither side claiming our world, as the gates between Sanctuary and the greater planes were sealed by a small band of human freedom fighters. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Discovery of the Angel Soulstones===&lt;br /&gt;
A thousand years passed and a party of [[acolyte]]s led by [[Shia Koran]] discover a cache of [[Soulstone]]s while raiding the derelict stronghold of the dark [[heretic]]s. Unaware of the torment endured by the angels over the last millennium, Koran decided to free his trapped masters. Selecting a large Soulstone, he opened himself as a channel for the soul to pass through. The being that was once an angel manifested fully within Koran, with chaotic fury clearly etched on its celestial features. Carnage ensued as the acolytes sought to banish the creature with full knowledge that doing so would also destroy their leader. Few acolytes survived the banishment ritual amidst the creature's devastation. [[Augus Moriden]] announced himself the new leader of the acolytes, and selecting a very small Soulstone, tentatively attempted to draw a small amount of the angel essence into himself. The resulting form scorched his left arm with an intense white fire and burned his eyes, but with a strong willpower he found he could control the form.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Formation to Present Day===&lt;br /&gt;
Through this discovery, the [[acolyte]]s became what we now know as the Zealots. Warrior monks fighting with sword and sorcery, and when necessary - the chaotic powers of insane angels!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Class Design==&lt;br /&gt;
There are several key builds for Zealots, and combinations are also viable.&lt;br /&gt;
&lt;br /&gt;
These are: &lt;br /&gt;
* Melee Zealot&lt;br /&gt;
* Mana Burn Zealot&lt;br /&gt;
* PvM Zealot&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Melee Zealot===&lt;br /&gt;
Typical melee zealots weild 2-handed-swords (or dual-wield) as a shield is unnecessary. This is because zealot's are not afraid of using the maimed left arm they recieve from manifesting, and will even use it to block enemy attacks! The bandages they use to staunch the bloodied wounds and burns are usually wrapped thick, thus giving a decent protection against physical attacks and replacing a shield. When combined with a zealot's already high dexterity, this will gives a good block rate. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Mana Burn Zealot===&lt;br /&gt;
Mana burn zealots, or &amp;quot;Mage Slayers&amp;quot; specialize in skills like &amp;quot;Mana Burn&amp;quot;(Passive) and &amp;quot;Mana Blast&amp;quot; to deliver damage to enemies based on their current mana minus their maximum mana. This build is also the most viable for PvP, especially against [[Witchdoctor]]s and [[Wizard]]s who rely on a relatively large mana pool.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===PvM Zealot===&lt;br /&gt;
&lt;br /&gt;
This build is best suited for single player or soloing, where you want all your bases covered in case you run up against (inevitable) immunes. This build focuses mostly on the Soul skill tree, especailly the Manifest skill, and skills which increase your attacks and  survivability while in this state. Good solid damage output is the key.&lt;br /&gt;
&lt;br /&gt;
==Attributes and Skills==&lt;br /&gt;
Zealots rely on [[dexterity]] for damage unlike other [[melee]] classes which rely on [[strength]]. Strength still plays a minor role in base damage and also increases [[life]], but not as much as increasing [[vitality]] would. Strength should only be increased enough to equip the heavy two-handed-swords zealot's seem to love so much. Next important is [[willpower]] for [[mana]] - which acts like health while the Zealot is in manifest form and obviously allows casting of spells. And then there is vitality, which should definitely get a stat point or two every time you level up.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Attributes===&lt;br /&gt;
&lt;br /&gt;
====Starting Attributes====&lt;br /&gt;
*'''[[Strength]]:''' 7&lt;br /&gt;
*'''[[Dexterity]]:''' 15&lt;br /&gt;
*'''[[Vitality]]:''' 10&lt;br /&gt;
*'''[[Willpower]]:''' 8&lt;br /&gt;
*'''[[Life]]:''' 25&lt;br /&gt;
*'''[[Mana]]:''' 35&lt;br /&gt;
*'''[[Stamina]]:''' 30&lt;br /&gt;
&lt;br /&gt;
====Attribute Increase Per Level====&lt;br /&gt;
*'''[[Strength]]:''' 1.5&lt;br /&gt;
*'''[[Dexterity]]:''' 2.5&lt;br /&gt;
*'''[[Vitality]]:''' 2&lt;br /&gt;
*'''[[Willpower]]:''' 1.5&lt;br /&gt;
*'''[[Life]]:''' 2.5&lt;br /&gt;
*'''[[Mana]]:''' 3.5&lt;br /&gt;
*'''[[Stamina]]:''' 3.5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Zealot Skills===&lt;br /&gt;
Zealot skills can be describes as eclectic, with a vast array to choose from. Some work well together, others don't. The skills are what make this class so fun, especially manifest and those that enhance it. There are skills for beginner players, such as the passive and defensive skills in the Body tree. Then there are skills for more strategic players, such as those in the Mind tree, which do more damage when the target is low on mana and/or has a large maximum mana pool, and ofcourse offensive elemental skills for blowing stuff up.&lt;br /&gt;
&lt;br /&gt;
The [[Zealot skill]]s are arranged into to three distinctive skill tree categories:&lt;br /&gt;
* [[Soul_Skill_Tree|Soul]]&lt;br /&gt;
* [[Body_Skill_Tree|Body]]&lt;br /&gt;
* [[Mind_Skill_Tree|Mind]]&lt;br /&gt;
All three trees have a combination of active and passive skills. Active skills are used in combat, while the passive skills boost or change the behaviour of the active skills.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Soul Skills====&lt;br /&gt;
[[Image:Zea-manifest1.jpg|thumb|left|150px|[[Manifest]]]]&lt;br /&gt;
The [[Soul_Skill_Tree|Soul tree skills]] are drawn from the crystal the [[Zealot]] wears on a chain around his neck. These crystals are actually [[Soulstone]]s containing the tortured souls of angels trapped for all eternity. Through training and discipline the [[Zealot]] learns to draw out just enough of the angel's essence to empower himself without being fully possessed by the chaotic being trapped within.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Tier 1 Skills&lt;br /&gt;
** [[Manifest]] Shapeshift into a celestial being with the aid of a [[soulstone]] talisman. Higher levels increase statistics and raises the cap on related skills.&lt;br /&gt;
** [[Brighteye]](Passive) Increases light radius and attack rating while in manifest form.&lt;br /&gt;
** [[Levitation]](Passive) Every level increases the range weapons require to hit you while in manifest form, and also allows you to navigate terrain with less obstacle collisions.&lt;br /&gt;
** [[Living Flame]](Passive) Your left arm becomes engulfed in an intense flame which deals magic damage every time you block melee attacks in Manifest form. &lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** [[Mind Lapse]] an active skill which allows the tainted angel to momentarily control your manifest form, dealing increased damage. Higher levels increase duration and attack damage. Low levels mhave a chance to attack allied characters and minions.&lt;br /&gt;
** [[Inner Fire]](Passive) Greatly increases mana regeneration while in manifest form.&lt;br /&gt;
** [[Tendrils of Incense]](Passive) Gives you [[Tyrael]] wings while in manifest form, which deal magic damage to nearby enemies.&lt;br /&gt;
** [[Burning Blade]] Invokes a small amount of angel essence to cover your blade with white fire, dealing bonus magic damage. This is a &amp;quot;per attack&amp;quot; skill similar to Amazon's Charged Strike, and does not require the zealot to be in Manifest form. &lt;br /&gt;
* Tier III Skills (10 points required in Soul Skill Tree)&lt;br /&gt;
** [[Summon Wisp]] Summons a spirit from the heavens to aid you. Higher levels increase duration and every 5 levels allows another Wisp &lt;br /&gt;
** [[Divine Visage]](Passive) Gives you an aura while in manifest form which increases the attack rate of nearby allied characters and minions. &lt;br /&gt;
** [[Ascension]] Fly to target location, level increases flight distance. Does not require manifest form, but flight can be continued/altered during mid-flight while in manifest form.&lt;br /&gt;
** [[Tempered Flesh]](Passive) Increases block rate, does not require manifest form. Recieves synergy from Living flame skill.&lt;br /&gt;
* Tier IV Skills (15 points required in Soul Skill Tree)&lt;br /&gt;
** [[Summon Angel]] Summons an angel to fight by your side. Angels have the same statistics to your own manifest form, but look a bit more holy {as apposed to the abomination you resemble). Does not require manifest form. Higher levels increase duration&lt;br /&gt;
** [[Holy Fire Mastery]] Works in the same way as sorceress' elemental masteries by lowering enemy resistance to magic damage.&lt;br /&gt;
&lt;br /&gt;
====Body Skills====&lt;br /&gt;
[[Image:Zea-magicalDefence1.jpg|thumb|left|150px|[[Magical Defence]]]]&lt;br /&gt;
The [[Body_Skill_Tree|Body tree skills]] are derived from the fact that [[Zealot]]s are trained under the harshest conditions in the desert wastelands south of [[Lut Gholein]]. The harsh sun, the cruel night and the unpredictable sandstorms are just a few of the daily struggles a lesser man would not expect to survive.&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Mind Skills====&lt;br /&gt;
[[Image:Zea-manaBlast1.jpg|thumb|left|150px|[[Mana Blast]]]]&lt;br /&gt;
The [[Mind_Skill_Tree|Mind tree skills]] are learned in the [[Lut Gholein]] monastery through years of training. For the most part they are offensive magic spells dealing different types of elemental damage. Some of the more unique mind skills involve the enemy's current mana in the damage calculation, dealing more damage when the target is low on mana and/or has a large maximum mana.  &lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==Development==&lt;br /&gt;
''Mention when the class was revealed, and any other changes that has been made to the class during development. Any general changes to all classes you can add to the [[skill]]s article.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==Trivia==&lt;br /&gt;
''Hide this section unless there really is some trivia about the class. Add the class to the [[:Category:Trivia]] category as well if you add info here.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==Media==&lt;br /&gt;
''Use this as-is, but replace appropriate text. Just change &amp;quot;Wizard&amp;quot; to the class name below to update the gallery links. If the class has no images in gallery, just hide this entire section.''&lt;br /&gt;
&lt;br /&gt;
You can find pictures in the Diablo 3 screenshot and picture gallery:&lt;br /&gt;
* [http://www.diii.net/gallery/ Diablo 3 screenshots and pictures]&lt;br /&gt;
* [http://www.diii.net/gallery/showgallery.php?cat=all&amp;amp;si=Wizard Wizard-specific gallery contents] --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Female_Zealot.jpg|Female Zealot&lt;br /&gt;
Image:Male_Zealot.jpg|Male Zealot&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==References==&lt;br /&gt;
''Link to the [[Abd al-Hazir]] entry here, and/or other sources used to write the article.''&lt;br /&gt;
* [[Writings of Abd al-Hazir: Entry no. 0008|Writings of Abd al-Hazir: Entry no. 0008: Zealot]] --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Class navbox floor}}&lt;/div&gt;</summary>
		<author><name>Sinbadass</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Fanmade:Zealot&amp;diff=10273</id>
		<title>Fanmade:Zealot</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Fanmade:Zealot&amp;diff=10273"/>
				<updated>2009-07-06T23:02:47Z</updated>
		
		<summary type="html">&lt;p&gt;Sinbadass: /* Zealot Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Zealot''' uses physical [[melee]] attacks and magic skills to deal damage and can shapeshift into a powerful [[ranged]] [[caster]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{fanclass|'''Sinbadass'''}}&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
{{Classbox&lt;br /&gt;
|game= Diablo III&lt;br /&gt;
|portrait= Male_Zealot.jpg&lt;br /&gt;
|portrait-width= 200px&lt;br /&gt;
|name= Zealot&lt;br /&gt;
|classtype= fanclass &lt;br /&gt;
|role= [[Melee]], [[Caster]]&lt;br /&gt;
|attrib= [[Dexterity]]&lt;br /&gt;
&amp;lt;!-- Class Skills --&amp;gt;&lt;br /&gt;
|skilltree1= Soul Skill Tree&lt;br /&gt;
|skilltree2= Body Skill Tree&lt;br /&gt;
|skilltree3= Mind Skill Tree&lt;br /&gt;
&amp;lt;!-- Background --&amp;gt;&lt;br /&gt;
|origin= [[Lut Gholein]]&lt;br /&gt;
|affiliation= None &lt;br /&gt;
|friends= None&lt;br /&gt;
|foes= None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===War of the Gods===&lt;br /&gt;
Long ago, a war between the forces of heaven and hell was waged over the rulership of Sanctuary. Human [[acolyte]]s - ancestors of the zealot order fought on the side of the angels and the forces of heaven. Dark [[heretic]]s from the north fought alongside the demons. It was these heretics who would scour the battlefield capturing the essences of the fallen angels in [[Soulstone]]s denying them death. The war ended with neither side claiming our world, as the gates between Sanctuary and the greater planes were sealed by a small band of human freedom fighters. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Discovery of the Angel Soulstones===&lt;br /&gt;
A thousand years passed and a party of [[acolyte]]s led by [[Shia Koran]] discover a cache of [[Soulstone]]s while raiding the derelict stronghold of the dark [[heretic]]s. Unaware of the torment endured by the angels over the last millennium, Koran decided to free his trapped masters. Selecting a large Soulstone, he opened himself as a channel for the soul to pass through. The being that was once an angel manifested fully within Koran, with chaotic fury clearly etched on its celestial features. Carnage ensued as the acolytes sought to banish the creature with full knowledge that doing so would also destroy their leader. Few acolytes survived the banishment ritual amidst the creature's devastation. [[Augus Moriden]] announced himself the new leader of the acolytes, and selecting a very small Soulstone, tentatively attempted to draw a small amount of the angel essence into himself. The resulting form scorched his left arm with an intense white fire and burned his eyes, but with a strong willpower he found he could control the form.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Formation to Present Day===&lt;br /&gt;
Through this discovery, the [[acolyte]]s became what we now know as the Zealots. Warrior monks fighting with sword and sorcery, and when necessary - the chaotic powers of insane angels!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Class Design==&lt;br /&gt;
There are several key builds for Zealots, and combinations are also viable.&lt;br /&gt;
&lt;br /&gt;
These are: &lt;br /&gt;
* Melee Zealot&lt;br /&gt;
* Mana Burn Zealot&lt;br /&gt;
* PvM Zealot&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Melee Zealot===&lt;br /&gt;
Typical melee zealots weild 2-handed-swords (or dual-wield) as a shield is unnecessary. This is because zealot's are not afraid of using the maimed left arm they recieve from manifesting, and will even use it to block enemy attacks! The bandages they use to staunch the bloodied wounds and burns are usually wrapped thick, thus giving a decent protection against physical attacks and replacing a shield. When combined with a zealot's already high dexterity, this will gives a good block rate. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Mana Burn Zealot===&lt;br /&gt;
Mana burn zealots, or &amp;quot;Mage Slayers&amp;quot; specialize in skills like &amp;quot;Mana Burn&amp;quot;(Passive) and &amp;quot;Mana Blast&amp;quot; to deliver damage to enemies based on their current mana minus their maximum mana. This build is also the most viable for PvP, especially against [[Witchdoctor]]s and [[Wizard]]s who rely on a relatively large mana pool.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===PvM Zealot===&lt;br /&gt;
&lt;br /&gt;
This build is best suited for single player or soloing, where you want all your bases covered in case you run up against (inevitable) immunes. This build focuses mostly on the Soul skill tree, especailly the Manifest skill, and skills which increase your attacks and  survivability while in this state. Good solid damage output is the key.&lt;br /&gt;
&lt;br /&gt;
==Attributes and Skills==&lt;br /&gt;
Zealots rely on [[dexterity]] for damage unlike other [[melee]] classes which rely on [[strength]]. Strength still plays a minor role in base damage and also increases [[life]], but not as much as increasing [[vitality]] would. Strength should only be increased enough to equip the heavy two-handed-swords zealot's seem to love so much. Next important is [[willpower]] for [[mana]] - which acts like health while the Zealot is in manifest form and obviously allows casting of spells. And then there is vitality, which should definitely get a stat point or two every time you level up.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Attributes===&lt;br /&gt;
&lt;br /&gt;
====Starting Attributes====&lt;br /&gt;
*'''[[Strength]]:''' 7&lt;br /&gt;
*'''[[Dexterity]]:''' 15&lt;br /&gt;
*'''[[Vitality]]:''' 10&lt;br /&gt;
*'''[[Willpower]]:''' 8&lt;br /&gt;
*'''[[Life]]:''' 25&lt;br /&gt;
*'''[[Mana]]:''' 35&lt;br /&gt;
*'''[[Stamina]]:''' 30&lt;br /&gt;
&lt;br /&gt;
====Attribute Increase Per Level====&lt;br /&gt;
*'''[[Strength]]:''' 1.5&lt;br /&gt;
*'''[[Dexterity]]:''' 2.5&lt;br /&gt;
*'''[[Vitality]]:''' 2&lt;br /&gt;
*'''[[Willpower]]:''' 1.5&lt;br /&gt;
*'''[[Life]]:''' 2.5&lt;br /&gt;
*'''[[Mana]]:''' 3.5&lt;br /&gt;
*'''[[Stamina]]:''' 3.5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Zealot Skills===&lt;br /&gt;
Zealot skills can be describes as eclectic, with a vast array to choose from. Some work well together, others don't. The skills are what make this class so fun, especially manifest and those that enhance it. There are skills for beginner players, such as the passive and defensive skills in the Body tree. Then there are skills for more strategic players, such as those in the Mind tree, which do more damage when the target is low on mana and/or has a large maximum mana pool, and ofcourse offensive elemental skills for blowing stuff up.&lt;br /&gt;
&lt;br /&gt;
The [[Zealot skill]]s are arranged into to three distinctive skill tree categories:&lt;br /&gt;
* [[Soul_Skill_Tree|Soul]]&lt;br /&gt;
* [[Body_Skill_Tree|Body]]&lt;br /&gt;
* [[Mind_Skill_Tree|Mind]]&lt;br /&gt;
All three trees have a combination of active and passive skills. Active skills are used in combat, while the passive skills boost or change the behaviour of the active skills.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Soul Skills====&lt;br /&gt;
[[Image:Zea-manifest1.jpg|thumb|left|150px|[[Manifest]]]]&lt;br /&gt;
The [[Soul_Skill_Tree|Soul tree skills]] are drawn from the crystal the [[Zealot]] wears on a chain around his neck. These crystals are actually [[Soulstone]]s containing the tortured souls of angels trapped for all eternity. Through training and discipline the [[Zealot]] learns to draw out just enough of the angel's essence to empower himself without being fully possessed by the chaotic being trapped within.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Tier 1 Skills&lt;br /&gt;
** [[Manifest]] Shapeshift into a celestial being with the aid of a [[soulstone]] talisman. Higher levels increase statistics and raises the cap on related skills.&lt;br /&gt;
** [[Brighteye]](Passive) Increases light radius and attack rating while in manifest form.&lt;br /&gt;
** [[Levitation]](Passive) Every level increases the range weapons require to hit you while in manifest form, and also allows you to navigate terrain with less obstacle collisions.&lt;br /&gt;
** [[Living Flame]](Passive) Your left arm becomes engulfed in an intense flame which deals magic damage every time you block melee attacks in Manifest form. &lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** [[Mind Lapse]] an active skill which allows the tainted angel to momentarily control your manifest form, dealing increased damage. Higher levels increase duration and attack damage. Low levels mhave a chance to attack allied characters and minions.&lt;br /&gt;
** [[Inner Fire]](Passive) Greatly increases mana regeneration while in manifest form.&lt;br /&gt;
** [[Tendrils of Incense]](Passive) Gives you [[Tyrael]] wings while in manifest form, which deal magic damage to nearby enemies.&lt;br /&gt;
** [[Burning Blade]] Invokes a small amount of angel essence to cover your blade with white fire, dealing bonus magic damage. This is a &amp;quot;per attack&amp;quot; skill similar to Amazon's Charged Strike, and does not require the zealot to be in Manifest form. &lt;br /&gt;
* Tier III Skills (10 points required in Soul Skill Tree)&lt;br /&gt;
** [[Summon Wisp]] Summons a spirit from the heavens to aid you. Higher levels increase duration and every 5 levels allows another Wisp &lt;br /&gt;
** [[Divine Visage]](Passive) Gives you an aura while in manifest form which increases the attack rate of nearby allied characters and minions. &lt;br /&gt;
** [[Ascension]] Fly to target location, level increases flight distance. Does not require manifest form, but flight can be continued/altered during mid-flight while in manifest form.&lt;br /&gt;
** [[Tempered Flesh]](Passive) Increases block rate, does not require manifest form. Recieves synergy from Living flame skill.&lt;br /&gt;
* Tier IV Skills (15 points required in Soul Skill Tree)&lt;br /&gt;
** [[Summon Angel]] Summons an angel to fight by your side. Angels have the same statistics to your own manifest form, but look a bit more holy {as apposed to the abomination you resemble). Does not require manifest form. Higher levels increase duration&lt;br /&gt;
** [[Holy Fire Mastery]] Works in the same way as sorceress' elemental masteries by lowering enemy resistance to magic damage.&lt;br /&gt;
&lt;br /&gt;
====Body Skills====&lt;br /&gt;
[[Image:Zea-magicalDefence1.jpg|thumb|left|150px|[[Magical Defence]]]]&lt;br /&gt;
The [[Body_Skill_Tree|Body tree skills]] are derived from the fact that [[Zealot]]s are trained under the harshest conditions in the desert wastelands south of [[Lut Gholein]]. The harsh sun, the cruel night and the unpredictable sandstorms are just a few of the daily struggles a lesser man would not expect to survive.&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Mind Skills====&lt;br /&gt;
[[Image:Zea-manaBlast1.jpg|thumb|left|150px|[[Mana Blast]]]]&lt;br /&gt;
The [[Mind_Skill_Tree|Mind tree skills]] are learned in the [[Lut Gholein]] monastery through years of training. For the most part they are offensive magic skills dealing different elemental damage types. Some of the more unique mind skills involve the enemy's current mana in the damage calculation, dealing more damage when the target is low on mana and/or has a large maximum mana.  &lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==Development==&lt;br /&gt;
''Mention when the class was revealed, and any other changes that has been made to the class during development. Any general changes to all classes you can add to the [[skill]]s article.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==Trivia==&lt;br /&gt;
''Hide this section unless there really is some trivia about the class. Add the class to the [[:Category:Trivia]] category as well if you add info here.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==Media==&lt;br /&gt;
''Use this as-is, but replace appropriate text. Just change &amp;quot;Wizard&amp;quot; to the class name below to update the gallery links. If the class has no images in gallery, just hide this entire section.''&lt;br /&gt;
&lt;br /&gt;
You can find pictures in the Diablo 3 screenshot and picture gallery:&lt;br /&gt;
* [http://www.diii.net/gallery/ Diablo 3 screenshots and pictures]&lt;br /&gt;
* [http://www.diii.net/gallery/showgallery.php?cat=all&amp;amp;si=Wizard Wizard-specific gallery contents] --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Female_Zealot.jpg|Female Zealot&lt;br /&gt;
Image:Male_Zealot.jpg|Male Zealot&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==References==&lt;br /&gt;
''Link to the [[Abd al-Hazir]] entry here, and/or other sources used to write the article.''&lt;br /&gt;
* [[Writings of Abd al-Hazir: Entry no. 0008|Writings of Abd al-Hazir: Entry no. 0008: Zealot]] --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Class navbox floor}}&lt;/div&gt;</summary>
		<author><name>Sinbadass</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Fanmade:Zealot&amp;diff=10272</id>
		<title>Fanmade:Zealot</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Fanmade:Zealot&amp;diff=10272"/>
				<updated>2009-07-06T22:59:43Z</updated>
		
		<summary type="html">&lt;p&gt;Sinbadass: /* PvM Zealot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Zealot''' uses physical [[melee]] attacks and magic skills to deal damage and can shapeshift into a powerful [[ranged]] [[caster]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{fanclass|'''Sinbadass'''}}&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
{{Classbox&lt;br /&gt;
|game= Diablo III&lt;br /&gt;
|portrait= Male_Zealot.jpg&lt;br /&gt;
|portrait-width= 200px&lt;br /&gt;
|name= Zealot&lt;br /&gt;
|classtype= fanclass &lt;br /&gt;
|role= [[Melee]], [[Caster]]&lt;br /&gt;
|attrib= [[Dexterity]]&lt;br /&gt;
&amp;lt;!-- Class Skills --&amp;gt;&lt;br /&gt;
|skilltree1= Soul Skill Tree&lt;br /&gt;
|skilltree2= Body Skill Tree&lt;br /&gt;
|skilltree3= Mind Skill Tree&lt;br /&gt;
&amp;lt;!-- Background --&amp;gt;&lt;br /&gt;
|origin= [[Lut Gholein]]&lt;br /&gt;
|affiliation= None &lt;br /&gt;
|friends= None&lt;br /&gt;
|foes= None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===War of the Gods===&lt;br /&gt;
Long ago, a war between the forces of heaven and hell was waged over the rulership of Sanctuary. Human [[acolyte]]s - ancestors of the zealot order fought on the side of the angels and the forces of heaven. Dark [[heretic]]s from the north fought alongside the demons. It was these heretics who would scour the battlefield capturing the essences of the fallen angels in [[Soulstone]]s denying them death. The war ended with neither side claiming our world, as the gates between Sanctuary and the greater planes were sealed by a small band of human freedom fighters. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Discovery of the Angel Soulstones===&lt;br /&gt;
A thousand years passed and a party of [[acolyte]]s led by [[Shia Koran]] discover a cache of [[Soulstone]]s while raiding the derelict stronghold of the dark [[heretic]]s. Unaware of the torment endured by the angels over the last millennium, Koran decided to free his trapped masters. Selecting a large Soulstone, he opened himself as a channel for the soul to pass through. The being that was once an angel manifested fully within Koran, with chaotic fury clearly etched on its celestial features. Carnage ensued as the acolytes sought to banish the creature with full knowledge that doing so would also destroy their leader. Few acolytes survived the banishment ritual amidst the creature's devastation. [[Augus Moriden]] announced himself the new leader of the acolytes, and selecting a very small Soulstone, tentatively attempted to draw a small amount of the angel essence into himself. The resulting form scorched his left arm with an intense white fire and burned his eyes, but with a strong willpower he found he could control the form.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Formation to Present Day===&lt;br /&gt;
Through this discovery, the [[acolyte]]s became what we now know as the Zealots. Warrior monks fighting with sword and sorcery, and when necessary - the chaotic powers of insane angels!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Class Design==&lt;br /&gt;
There are several key builds for Zealots, and combinations are also viable.&lt;br /&gt;
&lt;br /&gt;
These are: &lt;br /&gt;
* Melee Zealot&lt;br /&gt;
* Mana Burn Zealot&lt;br /&gt;
* PvM Zealot&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Melee Zealot===&lt;br /&gt;
Typical melee zealots weild 2-handed-swords (or dual-wield) as a shield is unnecessary. This is because zealot's are not afraid of using the maimed left arm they recieve from manifesting, and will even use it to block enemy attacks! The bandages they use to staunch the bloodied wounds and burns are usually wrapped thick, thus giving a decent protection against physical attacks and replacing a shield. When combined with a zealot's already high dexterity, this will gives a good block rate. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Mana Burn Zealot===&lt;br /&gt;
Mana burn zealots, or &amp;quot;Mage Slayers&amp;quot; specialize in skills like &amp;quot;Mana Burn&amp;quot;(Passive) and &amp;quot;Mana Blast&amp;quot; to deliver damage to enemies based on their current mana minus their maximum mana. This build is also the most viable for PvP, especially against [[Witchdoctor]]s and [[Wizard]]s who rely on a relatively large mana pool.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===PvM Zealot===&lt;br /&gt;
&lt;br /&gt;
This build is best suited for single player or soloing, where you want all your bases covered in case you run up against (inevitable) immunes. This build focuses mostly on the Soul skill tree, especailly the Manifest skill, and skills which increase your attacks and  survivability while in this state. Good solid damage output is the key.&lt;br /&gt;
&lt;br /&gt;
==Attributes and Skills==&lt;br /&gt;
Zealots rely on [[dexterity]] for damage unlike other [[melee]] classes which rely on [[strength]]. Strength still plays a minor role in base damage and also increases [[life]], but not as much as increasing [[vitality]] would. Strength should only be increased enough to equip the heavy two-handed-swords zealot's seem to love so much. Next important is [[willpower]] for [[mana]] - which acts like health while the Zealot is in manifest form and obviously allows casting of spells. And then there is vitality, which should definitely get a stat point or two every time you level up.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Attributes===&lt;br /&gt;
&lt;br /&gt;
====Starting Attributes====&lt;br /&gt;
*'''[[Strength]]:''' 7&lt;br /&gt;
*'''[[Dexterity]]:''' 15&lt;br /&gt;
*'''[[Vitality]]:''' 10&lt;br /&gt;
*'''[[Willpower]]:''' 8&lt;br /&gt;
*'''[[Life]]:''' 25&lt;br /&gt;
*'''[[Mana]]:''' 35&lt;br /&gt;
*'''[[Stamina]]:''' 30&lt;br /&gt;
&lt;br /&gt;
====Attribute Increase Per Level====&lt;br /&gt;
*'''[[Strength]]:''' 1.5&lt;br /&gt;
*'''[[Dexterity]]:''' 2.5&lt;br /&gt;
*'''[[Vitality]]:''' 2&lt;br /&gt;
*'''[[Willpower]]:''' 1.5&lt;br /&gt;
*'''[[Life]]:''' 2.5&lt;br /&gt;
*'''[[Mana]]:''' 3.5&lt;br /&gt;
*'''[[Stamina]]:''' 3.5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Zealot Skills===&lt;br /&gt;
Zealot skills can be describes as eclectic, with a vast array of skills to choose from. Some work well together, others don't. The skills are what make this class so fun, especially manifest and the skills which enhance it. There are skills for beginner players, such as the passive skills and defensive skills in the Body skill tree. Then there are skills for more strategic players, such as those in the Mind skill tree, which do more damage when the target is low on mana and/or has a large maximum mana pool, and offensive elemental skills for blowing stuff up.&lt;br /&gt;
&lt;br /&gt;
The [[Zealot skill]]s are arranged into to three distinctive skill tree categories:&lt;br /&gt;
* [[Soul_Skill_Tree|Soul]]&lt;br /&gt;
* [[Body_Skill_Tree|Body]]&lt;br /&gt;
* [[Mind_Skill_Tree|Mind]]&lt;br /&gt;
All three trees have a combination of active and passive skills. Active skills are used in combat, while the passive skills boost or change the behaviour of the active skills.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Soul Skills====&lt;br /&gt;
[[Image:Zea-manifest1.jpg|thumb|left|150px|[[Manifest]]]]&lt;br /&gt;
The [[Soul_Skill_Tree|Soul tree skills]] are drawn from the crystal the [[Zealot]] wears on a chain around his neck. These crystals are actually [[Soulstone]]s containing the tortured souls of angels trapped for all eternity. Through training and discipline the [[Zealot]] learns to draw out just enough of the angel's essence to empower himself without being fully possessed by the chaotic being trapped within.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Tier 1 Skills&lt;br /&gt;
** [[Manifest]] Shapeshift into a celestial being with the aid of a [[soulstone]] talisman. Higher levels increase statistics and raises the cap on related skills.&lt;br /&gt;
** [[Brighteye]](Passive) Increases light radius and attack rating while in manifest form.&lt;br /&gt;
** [[Levitation]](Passive) Every level increases the range weapons require to hit you while in manifest form, and also allows you to navigate terrain with less obstacle collisions.&lt;br /&gt;
** [[Living Flame]](Passive) Your left arm becomes engulfed in an intense flame which deals magic damage every time you block melee attacks in Manifest form. &lt;br /&gt;
* Tier II Skills&lt;br /&gt;
** [[Mind Lapse]] an active skill which allows the tainted angel to momentarily control your manifest form, dealing increased damage. Higher levels increase duration and attack damage. Low levels mhave a chance to attack allied characters and minions.&lt;br /&gt;
** [[Inner Fire]](Passive) Greatly increases mana regeneration while in manifest form.&lt;br /&gt;
** [[Tendrils of Incense]](Passive) Gives you [[Tyrael]] wings while in manifest form, which deal magic damage to nearby enemies.&lt;br /&gt;
** [[Burning Blade]] Invokes a small amount of angel essence to cover your blade with white fire, dealing bonus magic damage. This is a &amp;quot;per attack&amp;quot; skill similar to Amazon's Charged Strike, and does not require the zealot to be in Manifest form. &lt;br /&gt;
* Tier III Skills (10 points required in Soul Skill Tree)&lt;br /&gt;
** [[Summon Wisp]] Summons a spirit from the heavens to aid you. Higher levels increase duration and every 5 levels allows another Wisp &lt;br /&gt;
** [[Divine Visage]](Passive) Gives you an aura while in manifest form which increases the attack rate of nearby allied characters and minions. &lt;br /&gt;
** [[Ascension]] Fly to target location, level increases flight distance. Does not require manifest form, but flight can be continued/altered during mid-flight while in manifest form.&lt;br /&gt;
** [[Tempered Flesh]](Passive) Increases block rate, does not require manifest form. Recieves synergy from Living flame skill.&lt;br /&gt;
* Tier IV Skills (15 points required in Soul Skill Tree)&lt;br /&gt;
** [[Summon Angel]] Summons an angel to fight by your side. Angels have the same statistics to your own manifest form, but look a bit more holy {as apposed to the abomination you resemble). Does not require manifest form. Higher levels increase duration&lt;br /&gt;
** [[Holy Fire Mastery]] Works in the same way as sorceress' elemental masteries by lowering enemy resistance to magic damage.&lt;br /&gt;
&lt;br /&gt;
====Body Skills====&lt;br /&gt;
[[Image:Zea-magicalDefence1.jpg|thumb|left|150px|[[Magical Defence]]]]&lt;br /&gt;
The [[Body_Skill_Tree|Body tree skills]] are derived from the fact that [[Zealot]]s are trained under the harshest conditions in the desert wastelands south of [[Lut Gholein]]. The harsh sun, the cruel night and the unpredictable sandstorms are just a few of the daily struggles a lesser man would not expect to survive.&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Mind Skills====&lt;br /&gt;
[[Image:Zea-manaBlast1.jpg|thumb|left|150px|[[Mana Blast]]]]&lt;br /&gt;
The [[Mind_Skill_Tree|Mind tree skills]] are learned in the [[Lut Gholein]] monastery through years of training. For the most part they are offensive magic skills dealing different elemental damage types. Some of the more unique mind skills involve the enemy's current mana in the damage calculation, dealing more damage when the target is low on mana and/or has a large maximum mana.  &lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==Development==&lt;br /&gt;
''Mention when the class was revealed, and any other changes that has been made to the class during development. Any general changes to all classes you can add to the [[skill]]s article.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==Trivia==&lt;br /&gt;
''Hide this section unless there really is some trivia about the class. Add the class to the [[:Category:Trivia]] category as well if you add info here.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==Media==&lt;br /&gt;
''Use this as-is, but replace appropriate text. Just change &amp;quot;Wizard&amp;quot; to the class name below to update the gallery links. If the class has no images in gallery, just hide this entire section.''&lt;br /&gt;
&lt;br /&gt;
You can find pictures in the Diablo 3 screenshot and picture gallery:&lt;br /&gt;
* [http://www.diii.net/gallery/ Diablo 3 screenshots and pictures]&lt;br /&gt;
* [http://www.diii.net/gallery/showgallery.php?cat=all&amp;amp;si=Wizard Wizard-specific gallery contents] --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Female_Zealot.jpg|Female Zealot&lt;br /&gt;
Image:Male_Zealot.jpg|Male Zealot&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==References==&lt;br /&gt;
''Link to the [[Abd al-Hazir]] entry here, and/or other sources used to write the article.''&lt;br /&gt;
* [[Writings of Abd al-Hazir: Entry no. 0008|Writings of Abd al-Hazir: Entry no. 0008: Zealot]] --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Class navbox floor}}&lt;/div&gt;</summary>
		<author><name>Sinbadass</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Fanmade_talk:Zealot&amp;diff=10153</id>
		<title>Fanmade talk:Zealot</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Fanmade_talk:Zealot&amp;diff=10153"/>
				<updated>2009-07-02T22:03:23Z</updated>
		
		<summary type="html">&lt;p&gt;Sinbadass: /* Art */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Art==&lt;br /&gt;
That's pretty cool, did you draw the images yourself?! --[[User:Leord|Leord]] 12:38, 2 July 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
:Yep! --[[User:Sinbadass|Sinbadass]] 10:04, 3 July 2009 (NZ)&lt;/div&gt;</summary>
		<author><name>Sinbadass</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=User_talk:Sinbadass&amp;diff=10152</id>
		<title>User talk:Sinbadass</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=User_talk:Sinbadass&amp;diff=10152"/>
				<updated>2009-07-02T21:42:02Z</updated>
		
		<summary type="html">&lt;p&gt;Sinbadass: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Zealot==&lt;br /&gt;
Hey dude! Welcome to DiabloWiki, and grats on the awesome [[Fan_class:Zealot|Zealot]]! Well worth a spotlight, I'm gonna add it to [[fan class]]es as example! :)&lt;br /&gt;
&lt;br /&gt;
I made some typo fixes in your article. Have you planned to add those red images? Did you make them yourself? Also, I added the fanclass template, so if someone helped you with the images, add his/her name in there :)--[[User:Leord|Leord]] 12:37, 2 July 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:Hi Leord. Thanks for the touch up. Yep, I did all the drawings and stuff myself. Feel free to make any changes you like, as I have absolutely no idea how to set up a good looking wiki page. Thanks again&lt;br /&gt;
&lt;br /&gt;
:--[[User:Sinbadass|Sinbadass]] 12:20, 2 July 2009 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::Awesome. FYI, it's customary to reply on the same page as the message, and also sign your comments with date (for info, just check [[help:Talk|here]]). :)&lt;br /&gt;
&lt;br /&gt;
::If you have no clue on how to set up a Wiki page, I think you did absolutely fabulous! You could probably teach a thing or two to many people making contributions here! :)&lt;br /&gt;
&lt;br /&gt;
::BTW, if you have any lore interest at all, DW really needs help filling out the little corners with lore.&lt;br /&gt;
&lt;br /&gt;
::Regarding lore or Fan classes, just ask me if you have any questions! --[[User:Leord|Leord]] 17:05, 2 July 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
:::Thanks for the complements. Ummm I do have quite a bit of Lore that could do with a touch up. For example, my zealots are meant to come from a monastary south of Lut Gholein. I just checked a map and it looks like there's nothing but ocean to the south of Lut Gholein... &lt;br /&gt;
&lt;br /&gt;
:::Also I have a large background story involving wars and orders of light and darkness. I think it would be better to base these events on actual game lore, rather than my own imagination.&lt;br /&gt;
&lt;br /&gt;
:::--[[User:Sinbadass|Sinbadass]] 9:43, 3 July 2009 (NZ)&lt;/div&gt;</summary>
		<author><name>Sinbadass</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=User_talk:Leord/1&amp;diff=10148</id>
		<title>User talk:Leord/1</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=User_talk:Leord/1&amp;diff=10148"/>
				<updated>2009-07-02T12:23:09Z</updated>
		
		<summary type="html">&lt;p&gt;Sinbadass: /* Fan Class - Zealot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Welcome==&lt;br /&gt;
Feel free to leave a message =) --[[User:Leord|Leord]] 18:16, 21 August 2008 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Signing posts==&lt;br /&gt;
Hi Leord: I got your message but I am not sure about the best way to answer to you. In fact, editing this post is the only way I could think of. How do you make sure there is a new message tag that pops up on your account when I send you a message? Anyways, yes I am currently trying to update the prefixes and suffixes data on diabloII wiki. I am not that experienced with Wiki (I work trial and error mostly) but I have been playing Diablo for 5 years so I know the game pretty well now. (unsigned: 08:33, 26 August 2008 [[User_talk:Widus|Widus]])&lt;br /&gt;
&lt;br /&gt;
: Cool! Well, take a look at this talk page, this is basically how to do it. Just remember to sign your posts on talk pages, to make it easier to see who posted =) Just make any edit on my talk page, and I'll get a small notification next time I log in to the wiki. To reply, just use &amp;quot;:&amp;quot; in front of the text, like I did here, and make a new headline for new topics. Make new headlines on top. We can keep discussions on one page, instead of flip-flopping here and there, and I assume my talk page will become quite busy, so lots of interesting things will be dealt with here ^^ I must say that you seem to be doing fine, and the prefixes and suffixes are important parts of Diablo, so great Kudos to you! Feel free to come back here and ask me for anything, small or big, I'm here to help =) --[[User:Leord|Leord]] 14:37, 26 August 2008 (CEST)&lt;br /&gt;
&lt;br /&gt;
:: Great. Thanks! [[User_talk:Widus|Widus]] (11:51, 28 August 2008)&lt;br /&gt;
&lt;br /&gt;
==Question about signatures and Diablo III fact page==&lt;br /&gt;
&lt;br /&gt;
Hello Leord! &lt;br /&gt;
&lt;br /&gt;
Should I sign every page I edit? I understand signing the user pages and so on, but lots of times the edit can be only a small one and I don't want to take credit for it by signing the whole page. Could you clear this one up for me? When should I use signatures?&lt;br /&gt;
&lt;br /&gt;
Also, is there a Diablo III fact page yet? The kind of page which collects all the interesting facts about the game: release date, number of acts, playable character classes, game engine and so on. Not an in-depth article, just a quick &amp;quot;fact sheet&amp;quot; so people won't have to search all those little pieces of information all by themselves across the wiki. As the [http://www.boomtown.net/en_uk/articles/art.view.php?id=16571 recent boomtown article] tells us there's going to be four acts and confirmes once again that there's five character classes, it might be enough to start such a &amp;quot;fact page&amp;quot;, especially when the news are that the barbarian is the only recurring character class. --[[User:Mouseman|Mouseman]] 08:41, 23 August 2008 (CEST)&lt;br /&gt;
&lt;br /&gt;
: Hi Mouseman. You should only sign talk page edits. As for any other page, they would be cluttered with signs everywhere, and we're doing this as a communal project, so everyone's edits (that are not vandalism) are welcome and appreciated.&lt;br /&gt;
&lt;br /&gt;
: The fact sheet is a great idea, and while we don't have one, I'd post it in the news even if you did something out of the [[Fact Sheet]]. I think we have the official sheet laying about, I know Flux mentioned it in the news recently, might be in the [http://www.diii.net/articles/ Diii.net articles section]... Something to start from, and add to. Probably not that advanced, and the Boomtown article might be some cheat sheet help as well. =) --[[User:Leord|Leord]] 14:37, 26 August 2008 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Minor Edits? ==&lt;br /&gt;
&lt;br /&gt;
Hi Leord,&amp;lt;br/&amp;gt; &lt;br /&gt;
Question for you: does flagging an edit as minor yield some advantage when dealing with the revision history?  What is the threshold for determining whether an edit is a minor change (i.e. is there a convention or is it mostly for typos)?&amp;lt;br/&amp;gt;&lt;br /&gt;
--[[User:Azymn|Azymn]] 08:29, 23 August 2008 (CEST)&lt;br /&gt;
&lt;br /&gt;
: Good question! We currently do not have a convention for it, and the main reasoning is to be able to hide it in the [[Special:Recent Changes|Recent Changes]]. So, for right now, please do check it if it's minor, but if you don't, it's no biggie. I'd say that typo changes, or changing a word in a sentence to make it easier to understand is placed as &amp;quot;minor&amp;quot;. =) --[[User:Leord|Leord]] 14:37, 26 August 2008 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Horodric Cube ==&lt;br /&gt;
&lt;br /&gt;
Hi Leord. You left a coment on [http://diablo2.diablowiki.net/index.php?title=User_talk:Nickshanks my talk page] but I can't recall what changes i made (they are not listed in the page history!). I wrote a Mac OS X editor for D2 characters. And sometimes actually play the game. Is there anything you specifically need help with? [[User:Nickshanks|Nickshanks]] 12:00, 17 September 2008 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Class and Skill formats ==&lt;br /&gt;
&lt;br /&gt;
Hi Leord, good to see you on the liveblog the other day.  About the character/skill pages: now that we have a bit more info on characters and skills, I was thinking to rewrite the character screens and skill lists so they're more consistent, and hopefully present the data we have now a little better.  I figured I'd wait a few weeks for all the new info to trickle in before doing this, but wanted to run it by you to see if that approach is too drastic or if you (or Flux or Elly) have a strong idea of how you want them laid out.  I planned to make some temporary pages for preview purposes.  Thoughts?&amp;lt;br /&amp;gt; -- [[User:Azymn|Azymn]] 05:16, 14 October 2008 (CEST)&lt;br /&gt;
&lt;br /&gt;
: That sounds awesome! I know they need reworking, and never be afraid of playing a bit with the wiki. I recommend making test pages on your profile page. Just do it like this: [[User:Azymn/Barbarian_skills]], and we can discuss it there as well. Make sure to poke me, in case I miss the updates in the recent changes page. --[[User:Leord|Leord]] 18:07, 14 October 2008 (CEST)&lt;br /&gt;
&lt;br /&gt;
==Message==&lt;br /&gt;
Hi, Leord.  You left me a message somehow.  I'm still getting used to using this here wikithing.  I'm glad you liked my edit in the jewels section.  Some of that looked like it was written by a 7-year-old, but I felt like it'd have been too much effort to fix up properly.  --[[User:Doctorjorts|Doctorjorts]] 17:51, 3 October 2008 (CST)&lt;br /&gt;
: Ok, do you mean it's too much mess to fix at all, or just that it was a bit bad? --[[User:Leord|Leord]] 18:18, 14 October 2008 (CEST)&lt;br /&gt;
&lt;br /&gt;
==NPCs page linkup and greetings==&lt;br /&gt;
&lt;br /&gt;
Hi again Leord! The NPCs page isn't linked properly in the main page pull-down menu. I don't know how to forward pages so I was wondering if you could do it? So the category:Npcs page should be forwarded to category:NPCs.&lt;br /&gt;
&lt;br /&gt;
I was kind of bummed that you didn't mention me in the main page news when you thanked people's effor on the wiki ;) Did you forget me so soon? :) Well, anyway, I try to polish the [[NPCs]] page yet again and do an edit about Adria the witch today. Probably will be inactive after that for a while, though. Keep up the good work!!--[[User:Mouseman|Mouseman]] 09:41, 25 October 2008 (CEST)&lt;br /&gt;
&lt;br /&gt;
: Thanks Mouseman! I fixed that, and you can look in the [[Help:Redirect]] page for help on how to do that in the future. I'm really more interested in fixing the actual menu links than making redirects, but they are usually good as well, so thanks for being so astute! =)&lt;br /&gt;
&lt;br /&gt;
: I blame the wiki for not crediting you, as it only shows some 500 edits max in the recent changes. ;) I only said thanks to the last week or so worth of contribs, but I added you to a &amp;quot;friends&amp;quot; list of mine, so I haven't forgotten about you! You're still one of the best contribs ;)&lt;br /&gt;
&lt;br /&gt;
: Even if you don't have time to bring in contributions, try to take the time to check your messages (or mine), and post suggestions and opinions on the [[Talk:DiabloWiki:Community_Portal|Community Portal talk page]]. Even if you don't personally do big things all the time, it does help others to feel the wiki is alive =) --[[User:Leord|Leord]] 11:53, 27 October 2008 (CET)&lt;br /&gt;
&lt;br /&gt;
==Message==&lt;br /&gt;
Hola Leord! How's it going? I hope that everything is well :D&lt;br /&gt;
&lt;br /&gt;
This wiki is very nice/informative and should be the bible for the Diablo series. I'll be checking stuff out and correct spelling/add info or fix stuff...I like to lurk :p I think that this wiki is headed the right way and people are helping out a lot to fill it in.&lt;br /&gt;
--[[User:Shayagor|Shayagor]] 17:19, 25 October 2008 (CEST)&lt;br /&gt;
&lt;br /&gt;
:&amp;quot;Like to lurk&amp;quot; huh? =) I understand if you don't have time to do bigger things, but just crawling around pages and adding your opinions to discussions like the [[Talk:DiabloWiki:Community_Portal|Community Portal]], messages here, or on individual pages for pages. It really helps to make the wiki feel more alive, even if you mainly help with the polish, such as spelling and numbers. =) --[[User:Leord|Leord]] 12:06, 27 October 2008 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Tal Rasha==&lt;br /&gt;
Leord, thank you for your compliments on my Tal Rasha article.  I am new at this so thanks for editing it with links and categories.  I appreciate it.  I am quite interested in Diablo lore.  I will probably do a few more of the pages that the main page of the wiki lists as wanted.  Thanks for the help.  --[[User:Centipede_t|Centipede_t]] 11:18, 10 November 2008&lt;br /&gt;
: Made the reply on your page, just in case you missed it =) --[[User:Leord|Leord]] 17:12, 11 November 2008 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==RE: Diablo Droughts==&lt;br /&gt;
Hey Leord, I got your message. It is my first time editing this wiki (I edit various work related ones, but they're much different) so if I did something wrong, or forgot to include something let me know. I did see the editing help page, but it was blank, so I figured I didn't have many constraints to work within. In regards to [[Diablo Drought]]s, I was extremely bored while studying so I decided to coin a term for the [frustrating] lack of news we've seen the past couple months. I find myself refreshing diii.net about 10-15 times a day :(&lt;br /&gt;
&lt;br /&gt;
Cheers, and thanks for the corrections.&lt;br /&gt;
--[[User_talk:D3nick|D3nick]] 22:46, 08 December 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Hi!==&lt;br /&gt;
Hey, yeah that was me that you messaged a few days ago. I'm kind of new to this whole thing, but I've been a big Diablo fan for awhile, and thought I might as well fix a typo while I'm reading stuff on here. :)--[[User:Nithix|Nithix]] 22:08, 20 December 2008 (CET)&lt;br /&gt;
&lt;br /&gt;
:: Hey! Moved your comment down, for the chronology =) I also replied on your talk page instead of mine =) --[[User:Leord|Leord]] 11:15, 22 December 2008 (CET)&lt;br /&gt;
&lt;br /&gt;
== Linkies ==&lt;br /&gt;
Just skimmed your page and noticed you used external links to everything, like so: &lt;br /&gt;
:&amp;lt;pre&amp;gt;&amp;lt;nowiki&amp;gt;[http://diablowiki.net/User:Azymn Azymn]&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
You could cut down the size, and remove the blue arrow+box thingy by changing it to &lt;br /&gt;
:&amp;lt;pre&amp;gt;&amp;lt;nowiki&amp;gt;[[User:Azymn|Azymn]]&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
Or, you could leave anything beyond the pipe empty, like so: &lt;br /&gt;
:&amp;lt;pre&amp;gt;&amp;lt;nowiki&amp;gt;[[User:Azymn|]]&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
Either way, it will produce [[User:Azymn|Azymn]], rather than [http://diablowiki.net/User:Azymn Azymn]. --[[User:Vipermagi|Vipermagi]] 15:12, 25 December 2008 (CET)&lt;br /&gt;
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: Hehe, indeed, right you are! I just did that as it's easier with copy+paste. In the Hellfire wiki I kept forgetting who came and made smaller contributions, so I don't want to do that same mistake again, that's all. =) If you dislike the external linkies, you're more than free to update my user page for me, but you can probably find lots of things that are more interesting to the community instead. ;)&lt;br /&gt;
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: I'm quite flattered that you were interested enough in the wiki to notice this, keep up the good work, I'll be back with more time on my hands in a little bit more than a week. I have almost never even the possibility to connect here, and everyone here at home wants to see me since I haven't seen them in over a year, many of them...--[[User:Leord|Leord]] 14:18, 27 December 2008 (CET)&lt;br /&gt;
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== Username on forum ==&lt;br /&gt;
I'm actually SlechtWeerBeer on the fora.. :P Saw you had a link to Vipermagi on your page (I have much too little to do &amp;gt;.&amp;gt;&amp;quot; ) --[[User:Vipermagi|Vipermagi]] 15:31, 9 January 2009 (CET)&lt;br /&gt;
: Thanks =) I was sure I had found you! =P So you don't know the other Vipermagi, I take it? --[[User:Leord|Leord]] 18:41, 12 January 2009 (CET)&lt;br /&gt;
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::Eh, no, I don't think so. Besides, his latest activity was in 2005 ^^&amp;quot; --[[User:Vipermagi|Vipermagi]] 21:57, 13 January 2009 (CET)&lt;br /&gt;
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::: True that. You are most perceptive, young padawan! =) --[[User:Leord|Leord]] 12:07, 14 January 2009 (CET)&lt;br /&gt;
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==Worldstone article/page==&lt;br /&gt;
Hey man! First I want to say thank you for all the little tips and directions you gave me about wiking lately ;). Now, I was looking for the [[Worldstone]] article and it says &amp;quot;Temporary Removed&amp;quot; dated by you on november 8. Any chance it will be up and running again soon? I would love to refresh memory on it's story. --[[User:Mizantrop|Mizantrop]] 18:25, 16 January 2009 (CET)&lt;br /&gt;
: Yes, that would be very cool! The situation is that some contribs just copy+pasted material from the Wikia DiabloWiki, and we want the material over here to be original to us, at most copying official text (and then mostly for the [[manual]]s etc). In order to update the article with fresh, DiabloWiki-lore, you can go to the &amp;quot;history&amp;quot; section of it, and see the text of the older version. Don't copy+paste it back, but use it for inspiration. Meaning, the facts themselves are ok to use, but you need to use your own language when making the article.&lt;br /&gt;
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:A few other articles have a similar &amp;quot;Temp deleted&amp;quot;. The few of us that contrib lore haven't gotten around to adding them yet, but they are sorely needed. --[[User:Leord|Leord]] 19:40, 16 January 2009 (CET)&lt;br /&gt;
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::I noticed your need for a [[Worldstone]] page, so I decided to create it as my first real article contribution. I added an image for it, also. Hope you like it! --[[User:Delowyn|Delowyn]] 10:27, 24 January 2009 (CET)&lt;br /&gt;
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::: Hey man. That's awesome, dude! =) It's a superb start for any Wiki editor, and I only have one thing I think you should look at. Please try to keep links to other pages at a lower count. Lots of different links are good, but you only need one link to a specified page per section of the article. Basically, link only [[Sanctuary]] once in the top section, and once in the bottom section. If the page has 5 sections, link up to 5 times to Sanctuary. ;) Same with any link, ofc. Also, good you added the &amp;quot;red&amp;quot; links. It will make them show up [[Special:Wantedpages|here]], so people can find what's needed to make. Make sure to check out my home-grown [[Help]] section, or just ask me if you have a question. PM or e-mail works fine as well! =) Leord 18:16, 26 January 2009 (CET)&lt;br /&gt;
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== Thanks ==&lt;br /&gt;
Hey man, just wanted to say I got your wiki message today, and thank you for the tips! Of course I don't mind the updates, bring them anytime. Mi casa es su casa. First time using a wiki and I'm still wrapping my head around the rules.&lt;br /&gt;
--[[User:Delowyn|Delowyn]] 00:05, 24 January 2009 (CET)&lt;br /&gt;
:Cool. Basically, the norm is to reply to messages on teh same page it was made, so you reply on your page if I cam to you with questions, and I reply here, if you ask me =) Sometimes it's good to leave a little &amp;quot;poke&amp;quot; on the other person's page, so they get a message from the wiki they got a new &amp;quot;PM&amp;quot;. --[[User:Leord|Leord]] 18:16, 26 January 2009 (CET)&lt;br /&gt;
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==Contest Links==&lt;br /&gt;
Hey Leo,  on my wiki page I added two images for contest art that I had done,  I was wondering if you or anyone else were going to add the contest pages to the community section.  I can build them if needed just wanted to come to you here first.  The two pages I have the two images linked in their descriptions are: [[Swords Fanart Contest]] and [[Halloween 2008 Contest]] the sub-section on my page for them is [[http://www.diablowiki.net/Holyknight3000#Contest_Artwork Contest Artwork]]. Get back with me later or reply to this wiki post when you can ill check the page daily.  Thanks --[[User:Holyknight3000|holyknight3000]] 01:52, 26 January 2009 (CET)&lt;br /&gt;
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: Hey HK. The contest pages are definitely going to be added at one point or another. At the moment, I think lore pages will have my full attention though, so I definitely encourage you to carry it on. I did make [[Diii.net contests]] some time ago, but is not sufficiently updated. Also, if you wish to make specific articles for each contest, just make one like this: [[Diii.net contests: Swords Fanart Contest]]. Or whatever name the contest had. If there was different names mentioned on different places, use your own judgement. =) I'm more than happy to come with pointers and help for making the pages, and don't feel like you need to update the [[Diii.net contests]]. Just leave a link from there to your pages.&amp;lt;br&amp;gt;&lt;br /&gt;
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: The reason for having &amp;quot;Diii.net contests:&amp;quot; in front of the names is ofc that other fansites might join in to help the wiki, and they can use their own pages for contests ;) --[[User:Leord|Leord]] 18:16, 26 January 2009 (CET)&lt;br /&gt;
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:: An update for you,  you can change the wording if you like but the [[http://www.diablowiki.net/Diii.net_contests#Second_Chance_Readers.27_Vote_Fan_Art_Contest Second Chance Readers' Vote Fan Art Contest] wasn't really updated so i added the winners and the fact that the contest rewarded 3 books instead and added the text about it anf a link to Flux's post about it on the second page of the post.  Let me know what ya think and any ideas for later.  Thanks Leo,  --[[User:Holyknight3000|holyknight3000]] 04:18, 28 January 2009 (CET)&lt;br /&gt;
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::: Another great update, good one. It's obviously not a major one, but it's good to get your head around the code, so any update is good, and it's actually better to start with the ones that are not of critical importance. Myself or Flux will get around to updating the competitions page further later on. Well, if it's already done by then, that's awesome, so we can dedicate time to other things, such as new articles or larger projects =) --[[User:Leord|Leord]] 17:40, 28 January 2009 (CET)&lt;br /&gt;
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:::: Anythime,  just noticed it wasn't updated with links and other things.  I'll leave it to you guys there.  I'll do what delo does,  and help on other websites,  since ive helped the community with wallpapers,  think ill do my best and help on the wiki as well.&lt;br /&gt;
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::::Also this has been eating at me,  i wonder if i could make a Fiery Runes Series page,  reason im asking is because i can make the page show how the series was built,  the changes done to the series,  a behind the scenes thing i dunno,  i almost made the page 4 times but i restrained myself,  thought i'd come talk to the boss over the wiki about it.  If not ill add it to my wiki page,  either way i think it'll be a nice add to the wiki.  Thanks Leo, --[[User:Holyknight3000|holyknight3000]] 04:40, 29 January 2009 (CET)&lt;br /&gt;
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:::::This is the Diablo Wiki. Everything related to Diablo, the game, lore and the community will eventually be included! =) Basically, anything you think might be of slight interest is worthy of an article. The only thing you need to think of is naming policy, and structure of the page. It needs to NOT be an advertisement, it's to be informative. I know this isn't a problem with you, but that's the guideline.&lt;br /&gt;
&lt;br /&gt;
:::::So, when making a new article, you need to think ahad a bit, so the name will not clash with future ingame items, quests or the like. Since you are &amp;quot;just&amp;quot; a contrib still (you're more than welcome as a sysop later on, if you have you get time/skill for it), you don't really have to make a great analysis. Just make an article with appropriate name, and if I come along and think that's a name that we might use for something else, I'll just move the page, and leave a redirect. The content is still there, so there is never a reason NOT to make an article if you have the idea, inspiration and time to do so. =) I hope that answered your question...&lt;br /&gt;
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:::::Yeah, so [[Fiery Runes Series]] is an ok name for now, can't think of any reason to have it different. Perhaps we'll make it like [[Fanart:Fiery Runes Series]] or so in the future, for coherence with other fan artists. But go with [[Fiery Runes Series]] for now, that's cool. --[[User:Leord|Leord]] 13:17, 30 January 2009 (CET)&lt;br /&gt;
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::::::Give me some time to gather all the data,  and type it all; out images also,  but if you want my honest opinion leo,  this stuff should be like you said at the latter [[Fanart:Fiery Runes Series]],  Need to get with Delo and see if he wants to name his 3d art series and make a similar page so he can show how he made all his images.  Worst case scenario I could just add how i did the series as a subsection on my page as the rest of the series posts are there too.  I might do that for now and when we get the data all situated ill move it to the new page.  Let me know what you think. --[[User:Holyknight3000|holyknight3000]] 03:43, 31 January 2009 (CET)&lt;br /&gt;
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::::::: With this structure, it does not have to be a &amp;quot;series&amp;quot;. Just any project. He could do a [[Fanart:Mistress of Pain]] with pics. In this case, it's plenty of room on his [[Delowyn]] page, so no need to think of it right now, but as time goes on, there might be too much clutter, so splicing the page up into other articles is just natural. Just like any wiki page! Point is, any article that's related DIRECTLY to fan art, we'll from now on decide to add in a &amp;quot;Fanart:&amp;quot; prefix, just like &amp;quot;[[User:Holyknight3000]]&amp;quot; or &amp;quot;[[Boilerplate:Monster]]. =) --[[User:Leord|Leord]] 15:13, 3 February 2009 (CET)&lt;br /&gt;
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:::::::: Sounds like a plan to me leo,  in the future let me know when you want me to move my stuff to a new page or whatever.  Until then ill build the behind the runes sup-section in the meantime!--[[User:Holyknight3000|holyknight3000]] 21:59, 3 February 2009 (CET)&lt;br /&gt;
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==Replying==&lt;br /&gt;
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Hey Leo,  check my page i replied to your message! --[[User:Holyknight3000|holyknight3000]] 22:53, 4 February 2009 (CET)&lt;br /&gt;
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::On a side note i pray when i created pages and moved them around like you asked,  that i did them right,  please get back with me soon if i didn't.  I have a feeling i did just still worried you know.  This is THE diablowiki after all! --[[User:Holyknight3000|holyknight3000]] 02:37, 5 February 2009 (CET)&lt;br /&gt;
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==Phase Two for the Behind the Fiery Runes==&lt;br /&gt;
Just letting you know leo if you havent seen yet that ive started adding images to the [[Fanart:Behind_the_Fiery_Runes]] and will gradually add more as time goes on.  I know ill do revisions but Atleast the sections getting some images added now!--[[User:Holyknight3000|holyknight3000]] 00:26, 15 February 2009 (CET)&lt;br /&gt;
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==Massive Wiki Updates for my Sections==&lt;br /&gt;
hey leo Ive been a tad busy today,  updated [[Fanart:Behind the Fiery Runes]], [[Fanart:Fiery Runes Series]],  and my [[Holyknight3000]] page changing my Fiery Rune links into sub-links now that i learned the code a little better,  let me know what you think.  I really liked how it all turned out.  I may take it easy from a wallpaper this week i dunno I might make a new non fiery wall.  See ya soon!--[[User:Holyknight3000|holyknight3000]] 02:24, 16 February 2009 (CET)&lt;br /&gt;
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:Aw, man, this is exactly what I was thinking of when I was encouraging you to make a HK3K page! I fixed some oddity you made with the titles, but that's about it. I think you should add links to your Wiki profile, forum profile(s) and any Deviant Art account or the like. --[[User:Leord|Leord]] 16:57, 16 February 2009 (CET)&lt;br /&gt;
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::Hey Leo i also left messages on both discussions on both the wiki pages,  here - [[Talk:Fanart:Behind the Fiery Runes]] and [[Talk:Fanart:Fiery Runes Series]],  The Behind the fiery runes one i had an idea come about,  take a look and lemme know what ya think.--[[User:Holyknight3000|holyknight3000]] 22:09, 16 February 2009 (CET)&lt;br /&gt;
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:::Oki, made some comments, but with your newfound wiki skillz, there isn't much to say! ;) --[[User:Leord|Leord]] 11:17, 17 February 2009 (CET)&lt;br /&gt;
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== Re: Grammar Fixes ==&lt;br /&gt;
Sorry about the late reply; college has me busy at the moment :(&lt;br /&gt;
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Anyhow, I'd love to do some more writing/grammar fixes for the Wiki when I have the time.  Let me know if there's anything specific you'd like me to work on. - [[User:NateD|NateD]] 09:34, 17 February 2009 (CET)&lt;br /&gt;
:Replying on your page, we might as well keep the discussion there =) --[[User:Leord|Leord]] 11:17, 17 February 2009 (CET)&lt;br /&gt;
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==Question for you Leo==&lt;br /&gt;
Check my talk on my wiki page man,  i'll keep all my fan art section ideas and questions there for the time being,  please check it often.--[[User:Holyknight3000|holyknight3000]] 12:07, 17 February 2009 (CET)&lt;br /&gt;
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== Whoops ==&lt;br /&gt;
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So... is the double talk pages a problem with the way the site is set up? Heh. Anyway, I left some messages [[http://diablo2.diablowiki.net/User_talk:Leord#re_greeting|here]]. [[User:MarauderIIC|MarauderIIC]] 09:04, 18 February 2009 (CET)&lt;br /&gt;
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== &amp;quot;Trading&amp;quot; article is up ==&lt;br /&gt;
I've started an article on '''[[Trading|item trading in DIII]]'''.  It's not much to look at yet, but the basics are there.  Let me know what you think! --[[User:NateD|NateD]] 21:10, 18 February 2009 (CET)&lt;br /&gt;
:Excellent, that's a very good start! I think we can likely flesh that out a little bit later as well, with details, such as the Auction House rumours etc. The Auction house article can be part of trading for now, and we'll redirect it in to the [[Trading]] article.&lt;br /&gt;
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:Sorry that I haven't replied before now, I have been very busy =P --[[User:Leord|Leord]] 15:42, 26 February 2009 (CET)&lt;br /&gt;
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==Image==&lt;br /&gt;
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Hi Leord, I accidently uploaded this file (http://www.diablowiki.net/Image:Talrasha_tombpainting.jpg) to the wrong wiki. I've uploaded it to the right one now, but I can't seem to delete the old version. Could you do it for me/tell me how.&lt;br /&gt;
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Cheers --[[User:Dragonhelmuk|Dragonhelmuk]] 23:13, 26 February 2009 (CET)&lt;br /&gt;
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:Hello mate! No problems! I haven't made a help page for this, so it's my own fault. There IS two wikis so this will happen once in a while. Over all, there is no problems with having images that are not 100% useful in the wiki, but on a principle, we do try to delete them and organize them in categories. The categorization has been very bad for myself, but that's a future project at this point. I have a plan for the structure, and it's easier to concentrate on one project at the time.&lt;br /&gt;
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:So! To delete an article, image, template or whatever, just add a delete template in it, like this: &amp;lt;nowiki&amp;gt;{{delete|reason for deletion}}&amp;lt;/nowiki&amp;gt;, just like a stub =) --[[User:Leord|Leord]] 11:57, 27 February 2009 (CET)&lt;br /&gt;
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== Heya Leord ==&lt;br /&gt;
I'm not sure who to annoy with this, but maybe you can tell those who know something about this. As of today (or yesterday; didn't check back then), the dropdown menu's drop down ''behind'' everything else, making them practically useless (and making [[special:recentchanges|rc]] hard to reach :o ). I'm using Firefox 3.0.7 on a Vista Ultimate rig, can't check other browsers as I don't have any ^^ --[[User:Vipermagi|Vipermagi]] 12:14, 8 March 2009 (CET)&lt;br /&gt;
:Flux told me of this, I'll bug the right person about it. There should not have been made any software changes to the site, so the change is weird. --[[User:Leord|Leord]] 11:55, 10 March 2009 (CET)&lt;br /&gt;
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::I forgot to mention this earlier; It's fixed now. Thanks to whomever :) --[[User:Vipermagi|Vipermagi]] 22:03, 23 March 2009 (CET)&lt;br /&gt;
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== Testing... ==&lt;br /&gt;
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Test... test...--DxAxxxTyriel 15:22, 1 April 2009 (CEST)&lt;br /&gt;
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Test test... Wiki's would be much better with PM system... sigh....--DxAxxxTyriel 15:35, 1 April 2009 (CEST)&lt;br /&gt;
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::So, i edited the [[Inventory]] page... if im guessing correctly, you're the guy who re-edited it... and caused me a nervous breakdown xD.... and dude, why are you adding the &amp;quot;Please note that the area labelled &amp;quot;left hand&amp;quot; is actually right hand slot on the screen and vice-versa. It's the left hand of the character.&amp;quot; under the part bout bags? my pic has correct sides... i said right hand where HIS right hand is... and why cant we link to the blizzcast site? i mean the other thing is good, but blizzcast feels more... official? ima move the Please note bout vice versa hands thingy to nearby Vikkz image. --DxAxxxTyriel 15:44, 1 April 2009 (CEST)&lt;br /&gt;
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:::You'll get around to it in notime. In the meanwhile, please use [[DiabloWiki:Sanbox]] instead of my talk page to test =P --[[User:Leord|Leord]] 15:48, 1 April 2009 (CEST)&lt;br /&gt;
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:::The explanation is not made by me, I didn't really read it, It can be modified. As for the link, it's just better to have links to pages you know works. If people want to have the official source, it's available in the news item. The difference is that all the important things is in the news item, while with the BlizzCast, someone would have to read a whole lot of text to get the info they need. It's more practical. We might change this policy at a later time though, we'll see, the wiki is still relatively new, even if it has info in it from 10 years past! =) --[[User:Leord|Leord]] 15:48, 1 April 2009 (CEST)&lt;br /&gt;
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::::Still ill move that vice versa hand thingy note to Vikkz image.... and BTW the 3 other images you added are blank... all i see are white pictures for some reason... --DxAxxxTyriel 1 April 2009 (CEST)&lt;br /&gt;
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:::::It does not belong under &amp;quot;development&amp;quot; though. =) I rephrased it and moved it to a new section instead. Very good job, I think we're done!. Also, the images were white since they were missing. Now they are uploaded, they are there! --[[User:Leord|Leord]] 15:58, 1 April 2009 (CEST)&lt;br /&gt;
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== Article regarding item colors... ==&lt;br /&gt;
so... i wanna make an article on item colors, what they mean etc etc... but A: should we make this article? B: Can we put this article into &amp;quot;weapons&amp;quot; or &amp;quot;inventory&amp;quot;? --1 April 2009 DxAxxxTyriel&lt;br /&gt;
:Hello DxAxxxTyriel! That's very cool, but you should do that in the [[Items#Item_Quality|Items]] article. There is an Item Quality section already that you can re-write or replace with all the new info.&lt;br /&gt;
:Also, you need to sign your talk page posts, so people can see who made it, and when. Just type &amp;lt;nowiki&amp;gt;--~~~~&amp;lt;/nowiki&amp;gt;, or click the button in the tool box above that looks like [http://www.diablowiki.net/skins/common/images/button_sig.png this]. =) More info on [[Help:Talk]] --[[User:Leord|Leord]] 18:55, 1 April 2009 (CEST)&lt;br /&gt;
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::Well i do use it all the time... whenever i post in discussions or on talks... dont you see the stamp at the end of my msg's? and regarding item colors... i wanna state that an item's Background states its type... as seen in the latest pics and some others, an item's background shows what type of item it is... Blue background = Magic, Yellow = Rare, Standard color = non-magical equipment, Green (talisman) may = quest items... need proof? --DxAxxxTyriel 19:31, 1 April 2009 (CEST)&lt;br /&gt;
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:::Yeah, I got that, looks like a very good idea to go with! As I said, just implement it in the [[Items#Item_Quality|Items]] article! =)&lt;br /&gt;
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:::As for your sig. I just don;t understand why the wiki doesn't make your name into a link, like mine! --[[User:Leord|Leord]] 13:41, 2 April 2009 (CEST)&lt;br /&gt;
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:::: Could it be because my name is red? --DxAxxxTyriel 14:18, 2 April 2009 (CEST)&lt;br /&gt;
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:::: i replied in my talk page.... --DxAxxxTyriel 15:26, 2 April 2009 (CEST)&lt;br /&gt;
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== Archivist Article Done... ==&lt;br /&gt;
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http://www.diablowiki.net/Archivist xD (this is really true, check the site) --DxAxxxTyriel 21:34, 1 April 2009 (CEST)&lt;br /&gt;
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http://www.diablowiki.net/Known_Items_Listing (this one is edited majorly) --DxAxxxTyriel 18:13, 2 April 2009 (CEST)&lt;br /&gt;
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Check out me talk page when you can leord... &amp;lt;nowiki&amp;gt;Insert non-formatted text here&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
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== Wiki idea... ==&lt;br /&gt;
1st i want my cookie.... 2nd the idea is to add a transcript of everything that Bashiok posted in the forums (Only informative posts) since the dawn of time....--[[User:DxAxxxTyriel|DxAxxxTyriel]] 14:45, 3 April 2009 (CEST)&lt;br /&gt;
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: It's a very cool idea. It also entails a LOT of work. Please remember that all blue posts also can be found on http://www.blizzblues.com , so the immediate need and demand for it isn't all that... I'd like to have all blue posts very much though. Question is if something you do on the DW might actually be more popular by the community if it's more directly informative or useful, like many of the changes you've made! =) --[[User:Leord|Leord]] 18:46, 7 April 2009 (CEST)&lt;br /&gt;
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:: sometimes i get lots of free time... so i can do it... i dont get what you mean by &amp;quot;Question is if something you do on the DW might actually be more popular by the community if it's more directly informative or useful, like many of the changes you've made! =)&amp;quot;.... --[[User:DxAxxxTyriel|DxAxxxTyriel]] 18:52, 7 April 2009 (CEST)&lt;br /&gt;
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:::I mean that you need to ask yourself whether 50 hours of finding all blue posts by Bashiok will make more people happy than if you do other contributions to the wiki =) --[[User:Leord|Leord]] 18:58, 7 April 2009 (CEST)&lt;br /&gt;
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==Abd al-Hazir Page edits==&lt;br /&gt;
It's very nice to make your acquaintance. &lt;br /&gt;
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I do have some previous wiki experience, actually; I taught a short class on them last summer. I'm really mostly a browser, but it kills me to see bad grammar, so sometimes I step in. I also thought that the clear tie between the title &amp;quot;the warner&amp;quot; and al-Hazir's previous writings needed to be mentioned.&lt;br /&gt;
&lt;br /&gt;
I probably won't be too active as a contributor, but I do browse often, so I will clean up little things here and there. Once we have more information on the trading aspects of DIII, perhaps I will be more involved. But please feel free to give me advice. One's writing is never perfect, and mine is a little worse for the past few months spent in France.&lt;br /&gt;
&lt;br /&gt;
--[[User:Zrisher|Zrisher]] 09:53, 19 April 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== New category? ==&lt;br /&gt;
Hey there. I have a handful of pages on a gaming wikia as an introduction to a particular D2 mod. Somebody pointed me in the direction of this wiki thinking it would help more people. However, I don't want to just simply upload stuff here because from what I can see everything in this wiki appears to be for the original game. There isn't even a section or category for mods. So what's the official word on this?&lt;br /&gt;
- [[User:Trucidation|Trucidation]] 03:25, 1 May 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
:There's little to say about D3, really, because little has been released. We have a few things about D2 for comparision I guess. Also, since D3 isn't even released yet, it's unlikely there are mods for it, eh. --[[User:Vipermagi|Vipermagi]] 20:55, 1 May 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
::I'm confused, I'm talking about a D2 mod not D3. There are bunches of D2 mods out there (see ''Phrozen Keep''). Nevermind, I already figured out wiki categories already. - [[User:Trucidation|Trucidation]] 15:50, 2 May 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
:::Now we're both confused. D2 mods? Why? --[[User:Vipermagi|Vipermagi]] 21:14, 2 May 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
::::Eh? Sing_In_Silence mentioned that I should do the Median wiki here. So that's what I did. I asked here because I didn't see a mods category listed, that's all. - [[User:Trucidation|Trucidation]] 08:50, 3 May 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
I think Leo fell off the face of the Earth or something. Also, just noticed my talkpage is linked to as &amp;quot;needs fixing&amp;quot; on your userpage? For what I know it's not broken :&amp;gt; --[[User:Vipermagi|Vipermagi]] 11:13, 16 May 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
:Yeah. IncGamers.com, StarcraftWire.net and a holiday made me fall off! Massive excuses! :) Anyway, D2Wiki is the way to go to make wiki pages about the mod. The only question is really the naming policies you'll use. I would suggest using a regular name (a character you made in the mod for instance) for everything that doesn't have a regular D2 reference. If it does, use &amp;quot;[[Name_used_(X_mod)]]&amp;quot;. &amp;quot;X_mod&amp;quot; would be the name of your mod.&lt;br /&gt;
&lt;br /&gt;
:It's also very important that you make a category for all pages in the mod, and put all articles relating to your mod in this category. A little template box to put at the top of each page just indicating &amp;quot;This is an article relating to the Diablo II mod X&amp;quot; would also be good.&lt;br /&gt;
&lt;br /&gt;
:Besides that, it will of course help to have a good navigation template to add on the bottom or something as well. Seeing as you have previous experience with wikis, I assume you understand what I mean, or else, just check the [[Help]] section. :)&lt;br /&gt;
&lt;br /&gt;
:Vipermagi, if I'm gone, please tell everyone that asks &amp;quot;can I put this here&amp;quot; - YES! :) Either way, awesome that you did answer him as well! :) Also, don't hesitate to PM me or send me an e-mail! --[[User:Leord|Leord]] 18:02, 20 May 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Oi, Archive?! ==&lt;br /&gt;
2 things: &amp;lt;br /&amp;gt;&lt;br /&gt;
I removed a broken link added by [[User:AcelvIrolc]] in [http://www.diablowiki.net/Special:Recentchanges?title=User_talk:Leord&amp;amp;curid=1894&amp;amp;diff=8964&amp;amp;oldid=8947 this edit]. I noticed we don't have the Undo/Revert function? *sadface* Oh well, just takes a little getting used to.&amp;lt;br /&amp;gt;&lt;br /&gt;
And your talkpage is 35Kb. That means your talkpage is getting big. Maybe consider an archive some time soon? :P --[[User:Vipermagi|Vipermagi]] 12:13, 23 May 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
:Eh, just found out about an error in the code; When using the Toolbox option &amp;quot;[[Special:Whatlinkshere|What Links Here]]&amp;quot;, it will always have the [[Main Page]] as target, rather than the page you're on when you click the link. I wanted to redirect links from [[Great Exile]] to [[Dark Exile]], as I moved the former to the latter to correspond with Lore.&lt;br /&gt;
:&amp;quot;[[Special:Recentchangeslinked|Related Changes]]&amp;quot;, &amp;quot;[http://www.diablowiki.net/index.php?title=Main_Page&amp;amp;printable=yes Printable Version]&amp;quot; and &amp;quot;Permanent Link&amp;quot; have similar issues. Permanent Link doesn't take the Main Page, but a certain revision in the history of this site: [http://www.diablowiki.net/w/index.php?title=Main_Page&amp;amp;oldid=4890 Prime Evils page creation]. --[[User:Vipermagi|Vipermagi]] 12:24, 23 May 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
::Regarding the &amp;quot;variable&amp;quot; links on each page: I really thought they fixed that. It was a problem way back, and Rush said he sorted it. I guess we'll have to look harder. The menus could use a little polish anyway. I can't remember the standard way of making an archive, so I have not yet bothered. You are right though, it needs to be done! --[[User:Leord|Leord]] 17:47, 26 May 2009 (CEST)&lt;br /&gt;
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:::Over on GuildWars wikis I frequent Moving the page is preferrable, due to the History tab; If you copy/paste all messages, the history isn't copied along, thus basically breaching copyright. And having a massacre History tab to look back into 15 archives is... less than desirable :) --[[User:Vipermagi|Vipermagi]] 22:22, 26 May 2009 (CEST)&lt;br /&gt;
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&lt;br /&gt;
::::I would like to make you and Azymn sysops. It would be so much easier. The problem is that I can't find where to do it :P I have done it in the past. Any tips?&lt;br /&gt;
::::Regarding moving, that's usually better. The problem is if there is a page there already, in which case, the next best thing is copy-paste... --[[User:Leord|Leord]] 13:41, 28 May 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
:::::Well, I assume you're not going to move your current talk page to [[Barbarian]], so that won't be a problem. Also, [[special:userrights]]? --[[User:Vipermagi|Vipermagi]] 17:16, 28 May 2009 (CEST)&lt;br /&gt;
 &lt;br /&gt;
::::::Hehe. Oki, thanks for the tip. It seems I am not a Bureaucrat. Asking if Flux can fix. --[[User:Leord|Leord]] 20:48, 28 May 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Diii.net:Diablo III Weekly Wallpaper Updates ==&lt;br /&gt;
&lt;br /&gt;
Yo Leo,  just wanted to let you know i have finished the updates on the [[Diii.net:Diablo_III_Weekly_Wallpaper|Diablo III Weekly Wallpaper]] section tables all set and modified.  If i broke em up by months that might have looked a little off so i just did them by post number and the (date) style like i had it.  Also thinking in the future about [[diii.net:Fan Art Watch]] wiki page or whatever we choose to call it in the future.  Let me know what you think.  Now that im done here and posted my wallpapers,  im going to bed talk to you soon Gunnar! --[[User:Holyknight3000|holyknight3000]] 11:03, 1 June 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
:I've told you what I think on MSN and on the talk pages :) Great job! --[[User:Leord|Leord]] 12:56, 8 June 2009 (CEST)&lt;br /&gt;
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== Fan Class - Ranger ==&lt;br /&gt;
&lt;br /&gt;
Go ahead and make whatever edits you'd like to make to the [[Fan_class:Ranger|Ranger]], I'm all done for now. --[[User:Tigreye007|Tigreye007]] 17:00, 12 June 2009 (CEST)&lt;br /&gt;
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&lt;br /&gt;
== conditional templating ==&lt;br /&gt;
&lt;br /&gt;
Hey Leord, here's the [[User:Azymn/Template:Monsterbox|modified test template]] we discussed earlier that taps into the extended ParserFunctions.  &lt;br /&gt;
I used the functions on most of the Label/value rows (Life, Mana, Resistance, etc) conditional so you can see the benefit.  It's a bit harder to read, but the functions work as advertised.&lt;br /&gt;
--[[User:Azymn|Azymn]]&lt;br /&gt;
&lt;br /&gt;
:That is just awesome. Could I ask you to implement it on an actual monster, so I know how it would look? --[[User:Leord|Leord]] 11:25, 17 June 2009 (CEST)&lt;br /&gt;
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== Fan Class - Zealot ==&lt;br /&gt;
&lt;br /&gt;
Hi Leord. Thanks for the touch up. Yep, I did all the drawings and stuff myself. Feel free to make any changes you like, as I have absolutely no idea how to set up a good looking wiki page.&lt;br /&gt;
Thanks again&lt;br /&gt;
&lt;br /&gt;
--Sinbadass--&lt;/div&gt;</summary>
		<author><name>Sinbadass</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=User_talk:Leord/1&amp;diff=10147</id>
		<title>User talk:Leord/1</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=User_talk:Leord/1&amp;diff=10147"/>
				<updated>2009-07-02T12:20:43Z</updated>
		
		<summary type="html">&lt;p&gt;Sinbadass: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Welcome==&lt;br /&gt;
Feel free to leave a message =) --[[User:Leord|Leord]] 18:16, 21 August 2008 (CEST)&lt;br /&gt;
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&lt;br /&gt;
==Signing posts==&lt;br /&gt;
Hi Leord: I got your message but I am not sure about the best way to answer to you. In fact, editing this post is the only way I could think of. How do you make sure there is a new message tag that pops up on your account when I send you a message? Anyways, yes I am currently trying to update the prefixes and suffixes data on diabloII wiki. I am not that experienced with Wiki (I work trial and error mostly) but I have been playing Diablo for 5 years so I know the game pretty well now. (unsigned: 08:33, 26 August 2008 [[User_talk:Widus|Widus]])&lt;br /&gt;
&lt;br /&gt;
: Cool! Well, take a look at this talk page, this is basically how to do it. Just remember to sign your posts on talk pages, to make it easier to see who posted =) Just make any edit on my talk page, and I'll get a small notification next time I log in to the wiki. To reply, just use &amp;quot;:&amp;quot; in front of the text, like I did here, and make a new headline for new topics. Make new headlines on top. We can keep discussions on one page, instead of flip-flopping here and there, and I assume my talk page will become quite busy, so lots of interesting things will be dealt with here ^^ I must say that you seem to be doing fine, and the prefixes and suffixes are important parts of Diablo, so great Kudos to you! Feel free to come back here and ask me for anything, small or big, I'm here to help =) --[[User:Leord|Leord]] 14:37, 26 August 2008 (CEST)&lt;br /&gt;
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:: Great. Thanks! [[User_talk:Widus|Widus]] (11:51, 28 August 2008)&lt;br /&gt;
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==Question about signatures and Diablo III fact page==&lt;br /&gt;
&lt;br /&gt;
Hello Leord! &lt;br /&gt;
&lt;br /&gt;
Should I sign every page I edit? I understand signing the user pages and so on, but lots of times the edit can be only a small one and I don't want to take credit for it by signing the whole page. Could you clear this one up for me? When should I use signatures?&lt;br /&gt;
&lt;br /&gt;
Also, is there a Diablo III fact page yet? The kind of page which collects all the interesting facts about the game: release date, number of acts, playable character classes, game engine and so on. Not an in-depth article, just a quick &amp;quot;fact sheet&amp;quot; so people won't have to search all those little pieces of information all by themselves across the wiki. As the [http://www.boomtown.net/en_uk/articles/art.view.php?id=16571 recent boomtown article] tells us there's going to be four acts and confirmes once again that there's five character classes, it might be enough to start such a &amp;quot;fact page&amp;quot;, especially when the news are that the barbarian is the only recurring character class. --[[User:Mouseman|Mouseman]] 08:41, 23 August 2008 (CEST)&lt;br /&gt;
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: Hi Mouseman. You should only sign talk page edits. As for any other page, they would be cluttered with signs everywhere, and we're doing this as a communal project, so everyone's edits (that are not vandalism) are welcome and appreciated.&lt;br /&gt;
&lt;br /&gt;
: The fact sheet is a great idea, and while we don't have one, I'd post it in the news even if you did something out of the [[Fact Sheet]]. I think we have the official sheet laying about, I know Flux mentioned it in the news recently, might be in the [http://www.diii.net/articles/ Diii.net articles section]... Something to start from, and add to. Probably not that advanced, and the Boomtown article might be some cheat sheet help as well. =) --[[User:Leord|Leord]] 14:37, 26 August 2008 (CEST)&lt;br /&gt;
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== Minor Edits? ==&lt;br /&gt;
&lt;br /&gt;
Hi Leord,&amp;lt;br/&amp;gt; &lt;br /&gt;
Question for you: does flagging an edit as minor yield some advantage when dealing with the revision history?  What is the threshold for determining whether an edit is a minor change (i.e. is there a convention or is it mostly for typos)?&amp;lt;br/&amp;gt;&lt;br /&gt;
--[[User:Azymn|Azymn]] 08:29, 23 August 2008 (CEST)&lt;br /&gt;
&lt;br /&gt;
: Good question! We currently do not have a convention for it, and the main reasoning is to be able to hide it in the [[Special:Recent Changes|Recent Changes]]. So, for right now, please do check it if it's minor, but if you don't, it's no biggie. I'd say that typo changes, or changing a word in a sentence to make it easier to understand is placed as &amp;quot;minor&amp;quot;. =) --[[User:Leord|Leord]] 14:37, 26 August 2008 (CEST)&lt;br /&gt;
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== Horodric Cube ==&lt;br /&gt;
&lt;br /&gt;
Hi Leord. You left a coment on [http://diablo2.diablowiki.net/index.php?title=User_talk:Nickshanks my talk page] but I can't recall what changes i made (they are not listed in the page history!). I wrote a Mac OS X editor for D2 characters. And sometimes actually play the game. Is there anything you specifically need help with? [[User:Nickshanks|Nickshanks]] 12:00, 17 September 2008 (CEST)&lt;br /&gt;
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== Class and Skill formats ==&lt;br /&gt;
&lt;br /&gt;
Hi Leord, good to see you on the liveblog the other day.  About the character/skill pages: now that we have a bit more info on characters and skills, I was thinking to rewrite the character screens and skill lists so they're more consistent, and hopefully present the data we have now a little better.  I figured I'd wait a few weeks for all the new info to trickle in before doing this, but wanted to run it by you to see if that approach is too drastic or if you (or Flux or Elly) have a strong idea of how you want them laid out.  I planned to make some temporary pages for preview purposes.  Thoughts?&amp;lt;br /&amp;gt; -- [[User:Azymn|Azymn]] 05:16, 14 October 2008 (CEST)&lt;br /&gt;
&lt;br /&gt;
: That sounds awesome! I know they need reworking, and never be afraid of playing a bit with the wiki. I recommend making test pages on your profile page. Just do it like this: [[User:Azymn/Barbarian_skills]], and we can discuss it there as well. Make sure to poke me, in case I miss the updates in the recent changes page. --[[User:Leord|Leord]] 18:07, 14 October 2008 (CEST)&lt;br /&gt;
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==Message==&lt;br /&gt;
Hi, Leord.  You left me a message somehow.  I'm still getting used to using this here wikithing.  I'm glad you liked my edit in the jewels section.  Some of that looked like it was written by a 7-year-old, but I felt like it'd have been too much effort to fix up properly.  --[[User:Doctorjorts|Doctorjorts]] 17:51, 3 October 2008 (CST)&lt;br /&gt;
: Ok, do you mean it's too much mess to fix at all, or just that it was a bit bad? --[[User:Leord|Leord]] 18:18, 14 October 2008 (CEST)&lt;br /&gt;
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==NPCs page linkup and greetings==&lt;br /&gt;
&lt;br /&gt;
Hi again Leord! The NPCs page isn't linked properly in the main page pull-down menu. I don't know how to forward pages so I was wondering if you could do it? So the category:Npcs page should be forwarded to category:NPCs.&lt;br /&gt;
&lt;br /&gt;
I was kind of bummed that you didn't mention me in the main page news when you thanked people's effor on the wiki ;) Did you forget me so soon? :) Well, anyway, I try to polish the [[NPCs]] page yet again and do an edit about Adria the witch today. Probably will be inactive after that for a while, though. Keep up the good work!!--[[User:Mouseman|Mouseman]] 09:41, 25 October 2008 (CEST)&lt;br /&gt;
&lt;br /&gt;
: Thanks Mouseman! I fixed that, and you can look in the [[Help:Redirect]] page for help on how to do that in the future. I'm really more interested in fixing the actual menu links than making redirects, but they are usually good as well, so thanks for being so astute! =)&lt;br /&gt;
&lt;br /&gt;
: I blame the wiki for not crediting you, as it only shows some 500 edits max in the recent changes. ;) I only said thanks to the last week or so worth of contribs, but I added you to a &amp;quot;friends&amp;quot; list of mine, so I haven't forgotten about you! You're still one of the best contribs ;)&lt;br /&gt;
&lt;br /&gt;
: Even if you don't have time to bring in contributions, try to take the time to check your messages (or mine), and post suggestions and opinions on the [[Talk:DiabloWiki:Community_Portal|Community Portal talk page]]. Even if you don't personally do big things all the time, it does help others to feel the wiki is alive =) --[[User:Leord|Leord]] 11:53, 27 October 2008 (CET)&lt;br /&gt;
&lt;br /&gt;
==Message==&lt;br /&gt;
Hola Leord! How's it going? I hope that everything is well :D&lt;br /&gt;
&lt;br /&gt;
This wiki is very nice/informative and should be the bible for the Diablo series. I'll be checking stuff out and correct spelling/add info or fix stuff...I like to lurk :p I think that this wiki is headed the right way and people are helping out a lot to fill it in.&lt;br /&gt;
--[[User:Shayagor|Shayagor]] 17:19, 25 October 2008 (CEST)&lt;br /&gt;
&lt;br /&gt;
:&amp;quot;Like to lurk&amp;quot; huh? =) I understand if you don't have time to do bigger things, but just crawling around pages and adding your opinions to discussions like the [[Talk:DiabloWiki:Community_Portal|Community Portal]], messages here, or on individual pages for pages. It really helps to make the wiki feel more alive, even if you mainly help with the polish, such as spelling and numbers. =) --[[User:Leord|Leord]] 12:06, 27 October 2008 (CET)&lt;br /&gt;
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&lt;br /&gt;
==Tal Rasha==&lt;br /&gt;
Leord, thank you for your compliments on my Tal Rasha article.  I am new at this so thanks for editing it with links and categories.  I appreciate it.  I am quite interested in Diablo lore.  I will probably do a few more of the pages that the main page of the wiki lists as wanted.  Thanks for the help.  --[[User:Centipede_t|Centipede_t]] 11:18, 10 November 2008&lt;br /&gt;
: Made the reply on your page, just in case you missed it =) --[[User:Leord|Leord]] 17:12, 11 November 2008 (CET)&lt;br /&gt;
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&lt;br /&gt;
==RE: Diablo Droughts==&lt;br /&gt;
Hey Leord, I got your message. It is my first time editing this wiki (I edit various work related ones, but they're much different) so if I did something wrong, or forgot to include something let me know. I did see the editing help page, but it was blank, so I figured I didn't have many constraints to work within. In regards to [[Diablo Drought]]s, I was extremely bored while studying so I decided to coin a term for the [frustrating] lack of news we've seen the past couple months. I find myself refreshing diii.net about 10-15 times a day :(&lt;br /&gt;
&lt;br /&gt;
Cheers, and thanks for the corrections.&lt;br /&gt;
--[[User_talk:D3nick|D3nick]] 22:46, 08 December 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Hi!==&lt;br /&gt;
Hey, yeah that was me that you messaged a few days ago. I'm kind of new to this whole thing, but I've been a big Diablo fan for awhile, and thought I might as well fix a typo while I'm reading stuff on here. :)--[[User:Nithix|Nithix]] 22:08, 20 December 2008 (CET)&lt;br /&gt;
&lt;br /&gt;
:: Hey! Moved your comment down, for the chronology =) I also replied on your talk page instead of mine =) --[[User:Leord|Leord]] 11:15, 22 December 2008 (CET)&lt;br /&gt;
&lt;br /&gt;
== Linkies ==&lt;br /&gt;
Just skimmed your page and noticed you used external links to everything, like so: &lt;br /&gt;
:&amp;lt;pre&amp;gt;&amp;lt;nowiki&amp;gt;[http://diablowiki.net/User:Azymn Azymn]&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
You could cut down the size, and remove the blue arrow+box thingy by changing it to &lt;br /&gt;
:&amp;lt;pre&amp;gt;&amp;lt;nowiki&amp;gt;[[User:Azymn|Azymn]]&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
Or, you could leave anything beyond the pipe empty, like so: &lt;br /&gt;
:&amp;lt;pre&amp;gt;&amp;lt;nowiki&amp;gt;[[User:Azymn|]]&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
Either way, it will produce [[User:Azymn|Azymn]], rather than [http://diablowiki.net/User:Azymn Azymn]. --[[User:Vipermagi|Vipermagi]] 15:12, 25 December 2008 (CET)&lt;br /&gt;
&lt;br /&gt;
: Hehe, indeed, right you are! I just did that as it's easier with copy+paste. In the Hellfire wiki I kept forgetting who came and made smaller contributions, so I don't want to do that same mistake again, that's all. =) If you dislike the external linkies, you're more than free to update my user page for me, but you can probably find lots of things that are more interesting to the community instead. ;)&lt;br /&gt;
&lt;br /&gt;
: I'm quite flattered that you were interested enough in the wiki to notice this, keep up the good work, I'll be back with more time on my hands in a little bit more than a week. I have almost never even the possibility to connect here, and everyone here at home wants to see me since I haven't seen them in over a year, many of them...--[[User:Leord|Leord]] 14:18, 27 December 2008 (CET)&lt;br /&gt;
&lt;br /&gt;
== Username on forum ==&lt;br /&gt;
I'm actually SlechtWeerBeer on the fora.. :P Saw you had a link to Vipermagi on your page (I have much too little to do &amp;gt;.&amp;gt;&amp;quot; ) --[[User:Vipermagi|Vipermagi]] 15:31, 9 January 2009 (CET)&lt;br /&gt;
: Thanks =) I was sure I had found you! =P So you don't know the other Vipermagi, I take it? --[[User:Leord|Leord]] 18:41, 12 January 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
::Eh, no, I don't think so. Besides, his latest activity was in 2005 ^^&amp;quot; --[[User:Vipermagi|Vipermagi]] 21:57, 13 January 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
::: True that. You are most perceptive, young padawan! =) --[[User:Leord|Leord]] 12:07, 14 January 2009 (CET)&lt;br /&gt;
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==Worldstone article/page==&lt;br /&gt;
Hey man! First I want to say thank you for all the little tips and directions you gave me about wiking lately ;). Now, I was looking for the [[Worldstone]] article and it says &amp;quot;Temporary Removed&amp;quot; dated by you on november 8. Any chance it will be up and running again soon? I would love to refresh memory on it's story. --[[User:Mizantrop|Mizantrop]] 18:25, 16 January 2009 (CET)&lt;br /&gt;
: Yes, that would be very cool! The situation is that some contribs just copy+pasted material from the Wikia DiabloWiki, and we want the material over here to be original to us, at most copying official text (and then mostly for the [[manual]]s etc). In order to update the article with fresh, DiabloWiki-lore, you can go to the &amp;quot;history&amp;quot; section of it, and see the text of the older version. Don't copy+paste it back, but use it for inspiration. Meaning, the facts themselves are ok to use, but you need to use your own language when making the article.&lt;br /&gt;
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:A few other articles have a similar &amp;quot;Temp deleted&amp;quot;. The few of us that contrib lore haven't gotten around to adding them yet, but they are sorely needed. --[[User:Leord|Leord]] 19:40, 16 January 2009 (CET)&lt;br /&gt;
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::I noticed your need for a [[Worldstone]] page, so I decided to create it as my first real article contribution. I added an image for it, also. Hope you like it! --[[User:Delowyn|Delowyn]] 10:27, 24 January 2009 (CET)&lt;br /&gt;
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::: Hey man. That's awesome, dude! =) It's a superb start for any Wiki editor, and I only have one thing I think you should look at. Please try to keep links to other pages at a lower count. Lots of different links are good, but you only need one link to a specified page per section of the article. Basically, link only [[Sanctuary]] once in the top section, and once in the bottom section. If the page has 5 sections, link up to 5 times to Sanctuary. ;) Same with any link, ofc. Also, good you added the &amp;quot;red&amp;quot; links. It will make them show up [[Special:Wantedpages|here]], so people can find what's needed to make. Make sure to check out my home-grown [[Help]] section, or just ask me if you have a question. PM or e-mail works fine as well! =) Leord 18:16, 26 January 2009 (CET)&lt;br /&gt;
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== Thanks ==&lt;br /&gt;
Hey man, just wanted to say I got your wiki message today, and thank you for the tips! Of course I don't mind the updates, bring them anytime. Mi casa es su casa. First time using a wiki and I'm still wrapping my head around the rules.&lt;br /&gt;
--[[User:Delowyn|Delowyn]] 00:05, 24 January 2009 (CET)&lt;br /&gt;
:Cool. Basically, the norm is to reply to messages on teh same page it was made, so you reply on your page if I cam to you with questions, and I reply here, if you ask me =) Sometimes it's good to leave a little &amp;quot;poke&amp;quot; on the other person's page, so they get a message from the wiki they got a new &amp;quot;PM&amp;quot;. --[[User:Leord|Leord]] 18:16, 26 January 2009 (CET)&lt;br /&gt;
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==Contest Links==&lt;br /&gt;
Hey Leo,  on my wiki page I added two images for contest art that I had done,  I was wondering if you or anyone else were going to add the contest pages to the community section.  I can build them if needed just wanted to come to you here first.  The two pages I have the two images linked in their descriptions are: [[Swords Fanart Contest]] and [[Halloween 2008 Contest]] the sub-section on my page for them is [[http://www.diablowiki.net/Holyknight3000#Contest_Artwork Contest Artwork]]. Get back with me later or reply to this wiki post when you can ill check the page daily.  Thanks --[[User:Holyknight3000|holyknight3000]] 01:52, 26 January 2009 (CET)&lt;br /&gt;
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: Hey HK. The contest pages are definitely going to be added at one point or another. At the moment, I think lore pages will have my full attention though, so I definitely encourage you to carry it on. I did make [[Diii.net contests]] some time ago, but is not sufficiently updated. Also, if you wish to make specific articles for each contest, just make one like this: [[Diii.net contests: Swords Fanart Contest]]. Or whatever name the contest had. If there was different names mentioned on different places, use your own judgement. =) I'm more than happy to come with pointers and help for making the pages, and don't feel like you need to update the [[Diii.net contests]]. Just leave a link from there to your pages.&amp;lt;br&amp;gt;&lt;br /&gt;
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: The reason for having &amp;quot;Diii.net contests:&amp;quot; in front of the names is ofc that other fansites might join in to help the wiki, and they can use their own pages for contests ;) --[[User:Leord|Leord]] 18:16, 26 January 2009 (CET)&lt;br /&gt;
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:: An update for you,  you can change the wording if you like but the [[http://www.diablowiki.net/Diii.net_contests#Second_Chance_Readers.27_Vote_Fan_Art_Contest Second Chance Readers' Vote Fan Art Contest] wasn't really updated so i added the winners and the fact that the contest rewarded 3 books instead and added the text about it anf a link to Flux's post about it on the second page of the post.  Let me know what ya think and any ideas for later.  Thanks Leo,  --[[User:Holyknight3000|holyknight3000]] 04:18, 28 January 2009 (CET)&lt;br /&gt;
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::: Another great update, good one. It's obviously not a major one, but it's good to get your head around the code, so any update is good, and it's actually better to start with the ones that are not of critical importance. Myself or Flux will get around to updating the competitions page further later on. Well, if it's already done by then, that's awesome, so we can dedicate time to other things, such as new articles or larger projects =) --[[User:Leord|Leord]] 17:40, 28 January 2009 (CET)&lt;br /&gt;
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:::: Anythime,  just noticed it wasn't updated with links and other things.  I'll leave it to you guys there.  I'll do what delo does,  and help on other websites,  since ive helped the community with wallpapers,  think ill do my best and help on the wiki as well.&lt;br /&gt;
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::::Also this has been eating at me,  i wonder if i could make a Fiery Runes Series page,  reason im asking is because i can make the page show how the series was built,  the changes done to the series,  a behind the scenes thing i dunno,  i almost made the page 4 times but i restrained myself,  thought i'd come talk to the boss over the wiki about it.  If not ill add it to my wiki page,  either way i think it'll be a nice add to the wiki.  Thanks Leo, --[[User:Holyknight3000|holyknight3000]] 04:40, 29 January 2009 (CET)&lt;br /&gt;
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:::::This is the Diablo Wiki. Everything related to Diablo, the game, lore and the community will eventually be included! =) Basically, anything you think might be of slight interest is worthy of an article. The only thing you need to think of is naming policy, and structure of the page. It needs to NOT be an advertisement, it's to be informative. I know this isn't a problem with you, but that's the guideline.&lt;br /&gt;
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:::::So, when making a new article, you need to think ahad a bit, so the name will not clash with future ingame items, quests or the like. Since you are &amp;quot;just&amp;quot; a contrib still (you're more than welcome as a sysop later on, if you have you get time/skill for it), you don't really have to make a great analysis. Just make an article with appropriate name, and if I come along and think that's a name that we might use for something else, I'll just move the page, and leave a redirect. The content is still there, so there is never a reason NOT to make an article if you have the idea, inspiration and time to do so. =) I hope that answered your question...&lt;br /&gt;
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:::::Yeah, so [[Fiery Runes Series]] is an ok name for now, can't think of any reason to have it different. Perhaps we'll make it like [[Fanart:Fiery Runes Series]] or so in the future, for coherence with other fan artists. But go with [[Fiery Runes Series]] for now, that's cool. --[[User:Leord|Leord]] 13:17, 30 January 2009 (CET)&lt;br /&gt;
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::::::Give me some time to gather all the data,  and type it all; out images also,  but if you want my honest opinion leo,  this stuff should be like you said at the latter [[Fanart:Fiery Runes Series]],  Need to get with Delo and see if he wants to name his 3d art series and make a similar page so he can show how he made all his images.  Worst case scenario I could just add how i did the series as a subsection on my page as the rest of the series posts are there too.  I might do that for now and when we get the data all situated ill move it to the new page.  Let me know what you think. --[[User:Holyknight3000|holyknight3000]] 03:43, 31 January 2009 (CET)&lt;br /&gt;
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::::::: With this structure, it does not have to be a &amp;quot;series&amp;quot;. Just any project. He could do a [[Fanart:Mistress of Pain]] with pics. In this case, it's plenty of room on his [[Delowyn]] page, so no need to think of it right now, but as time goes on, there might be too much clutter, so splicing the page up into other articles is just natural. Just like any wiki page! Point is, any article that's related DIRECTLY to fan art, we'll from now on decide to add in a &amp;quot;Fanart:&amp;quot; prefix, just like &amp;quot;[[User:Holyknight3000]]&amp;quot; or &amp;quot;[[Boilerplate:Monster]]. =) --[[User:Leord|Leord]] 15:13, 3 February 2009 (CET)&lt;br /&gt;
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:::::::: Sounds like a plan to me leo,  in the future let me know when you want me to move my stuff to a new page or whatever.  Until then ill build the behind the runes sup-section in the meantime!--[[User:Holyknight3000|holyknight3000]] 21:59, 3 February 2009 (CET)&lt;br /&gt;
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==Replying==&lt;br /&gt;
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Hey Leo,  check my page i replied to your message! --[[User:Holyknight3000|holyknight3000]] 22:53, 4 February 2009 (CET)&lt;br /&gt;
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::On a side note i pray when i created pages and moved them around like you asked,  that i did them right,  please get back with me soon if i didn't.  I have a feeling i did just still worried you know.  This is THE diablowiki after all! --[[User:Holyknight3000|holyknight3000]] 02:37, 5 February 2009 (CET)&lt;br /&gt;
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==Phase Two for the Behind the Fiery Runes==&lt;br /&gt;
Just letting you know leo if you havent seen yet that ive started adding images to the [[Fanart:Behind_the_Fiery_Runes]] and will gradually add more as time goes on.  I know ill do revisions but Atleast the sections getting some images added now!--[[User:Holyknight3000|holyknight3000]] 00:26, 15 February 2009 (CET)&lt;br /&gt;
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==Massive Wiki Updates for my Sections==&lt;br /&gt;
hey leo Ive been a tad busy today,  updated [[Fanart:Behind the Fiery Runes]], [[Fanart:Fiery Runes Series]],  and my [[Holyknight3000]] page changing my Fiery Rune links into sub-links now that i learned the code a little better,  let me know what you think.  I really liked how it all turned out.  I may take it easy from a wallpaper this week i dunno I might make a new non fiery wall.  See ya soon!--[[User:Holyknight3000|holyknight3000]] 02:24, 16 February 2009 (CET)&lt;br /&gt;
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:Aw, man, this is exactly what I was thinking of when I was encouraging you to make a HK3K page! I fixed some oddity you made with the titles, but that's about it. I think you should add links to your Wiki profile, forum profile(s) and any Deviant Art account or the like. --[[User:Leord|Leord]] 16:57, 16 February 2009 (CET)&lt;br /&gt;
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::Hey Leo i also left messages on both discussions on both the wiki pages,  here - [[Talk:Fanart:Behind the Fiery Runes]] and [[Talk:Fanart:Fiery Runes Series]],  The Behind the fiery runes one i had an idea come about,  take a look and lemme know what ya think.--[[User:Holyknight3000|holyknight3000]] 22:09, 16 February 2009 (CET)&lt;br /&gt;
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:::Oki, made some comments, but with your newfound wiki skillz, there isn't much to say! ;) --[[User:Leord|Leord]] 11:17, 17 February 2009 (CET)&lt;br /&gt;
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== Re: Grammar Fixes ==&lt;br /&gt;
Sorry about the late reply; college has me busy at the moment :(&lt;br /&gt;
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Anyhow, I'd love to do some more writing/grammar fixes for the Wiki when I have the time.  Let me know if there's anything specific you'd like me to work on. - [[User:NateD|NateD]] 09:34, 17 February 2009 (CET)&lt;br /&gt;
:Replying on your page, we might as well keep the discussion there =) --[[User:Leord|Leord]] 11:17, 17 February 2009 (CET)&lt;br /&gt;
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==Question for you Leo==&lt;br /&gt;
Check my talk on my wiki page man,  i'll keep all my fan art section ideas and questions there for the time being,  please check it often.--[[User:Holyknight3000|holyknight3000]] 12:07, 17 February 2009 (CET)&lt;br /&gt;
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== Whoops ==&lt;br /&gt;
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So... is the double talk pages a problem with the way the site is set up? Heh. Anyway, I left some messages [[http://diablo2.diablowiki.net/User_talk:Leord#re_greeting|here]]. [[User:MarauderIIC|MarauderIIC]] 09:04, 18 February 2009 (CET)&lt;br /&gt;
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== &amp;quot;Trading&amp;quot; article is up ==&lt;br /&gt;
I've started an article on '''[[Trading|item trading in DIII]]'''.  It's not much to look at yet, but the basics are there.  Let me know what you think! --[[User:NateD|NateD]] 21:10, 18 February 2009 (CET)&lt;br /&gt;
:Excellent, that's a very good start! I think we can likely flesh that out a little bit later as well, with details, such as the Auction House rumours etc. The Auction house article can be part of trading for now, and we'll redirect it in to the [[Trading]] article.&lt;br /&gt;
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:Sorry that I haven't replied before now, I have been very busy =P --[[User:Leord|Leord]] 15:42, 26 February 2009 (CET)&lt;br /&gt;
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==Image==&lt;br /&gt;
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Hi Leord, I accidently uploaded this file (http://www.diablowiki.net/Image:Talrasha_tombpainting.jpg) to the wrong wiki. I've uploaded it to the right one now, but I can't seem to delete the old version. Could you do it for me/tell me how.&lt;br /&gt;
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Cheers --[[User:Dragonhelmuk|Dragonhelmuk]] 23:13, 26 February 2009 (CET)&lt;br /&gt;
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:Hello mate! No problems! I haven't made a help page for this, so it's my own fault. There IS two wikis so this will happen once in a while. Over all, there is no problems with having images that are not 100% useful in the wiki, but on a principle, we do try to delete them and organize them in categories. The categorization has been very bad for myself, but that's a future project at this point. I have a plan for the structure, and it's easier to concentrate on one project at the time.&lt;br /&gt;
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:So! To delete an article, image, template or whatever, just add a delete template in it, like this: &amp;lt;nowiki&amp;gt;{{delete|reason for deletion}}&amp;lt;/nowiki&amp;gt;, just like a stub =) --[[User:Leord|Leord]] 11:57, 27 February 2009 (CET)&lt;br /&gt;
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== Heya Leord ==&lt;br /&gt;
I'm not sure who to annoy with this, but maybe you can tell those who know something about this. As of today (or yesterday; didn't check back then), the dropdown menu's drop down ''behind'' everything else, making them practically useless (and making [[special:recentchanges|rc]] hard to reach :o ). I'm using Firefox 3.0.7 on a Vista Ultimate rig, can't check other browsers as I don't have any ^^ --[[User:Vipermagi|Vipermagi]] 12:14, 8 March 2009 (CET)&lt;br /&gt;
:Flux told me of this, I'll bug the right person about it. There should not have been made any software changes to the site, so the change is weird. --[[User:Leord|Leord]] 11:55, 10 March 2009 (CET)&lt;br /&gt;
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::I forgot to mention this earlier; It's fixed now. Thanks to whomever :) --[[User:Vipermagi|Vipermagi]] 22:03, 23 March 2009 (CET)&lt;br /&gt;
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== Testing... ==&lt;br /&gt;
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Test... test...--DxAxxxTyriel 15:22, 1 April 2009 (CEST)&lt;br /&gt;
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Test test... Wiki's would be much better with PM system... sigh....--DxAxxxTyriel 15:35, 1 April 2009 (CEST)&lt;br /&gt;
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::So, i edited the [[Inventory]] page... if im guessing correctly, you're the guy who re-edited it... and caused me a nervous breakdown xD.... and dude, why are you adding the &amp;quot;Please note that the area labelled &amp;quot;left hand&amp;quot; is actually right hand slot on the screen and vice-versa. It's the left hand of the character.&amp;quot; under the part bout bags? my pic has correct sides... i said right hand where HIS right hand is... and why cant we link to the blizzcast site? i mean the other thing is good, but blizzcast feels more... official? ima move the Please note bout vice versa hands thingy to nearby Vikkz image. --DxAxxxTyriel 15:44, 1 April 2009 (CEST)&lt;br /&gt;
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:::You'll get around to it in notime. In the meanwhile, please use [[DiabloWiki:Sanbox]] instead of my talk page to test =P --[[User:Leord|Leord]] 15:48, 1 April 2009 (CEST)&lt;br /&gt;
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:::The explanation is not made by me, I didn't really read it, It can be modified. As for the link, it's just better to have links to pages you know works. If people want to have the official source, it's available in the news item. The difference is that all the important things is in the news item, while with the BlizzCast, someone would have to read a whole lot of text to get the info they need. It's more practical. We might change this policy at a later time though, we'll see, the wiki is still relatively new, even if it has info in it from 10 years past! =) --[[User:Leord|Leord]] 15:48, 1 April 2009 (CEST)&lt;br /&gt;
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::::Still ill move that vice versa hand thingy note to Vikkz image.... and BTW the 3 other images you added are blank... all i see are white pictures for some reason... --DxAxxxTyriel 1 April 2009 (CEST)&lt;br /&gt;
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:::::It does not belong under &amp;quot;development&amp;quot; though. =) I rephrased it and moved it to a new section instead. Very good job, I think we're done!. Also, the images were white since they were missing. Now they are uploaded, they are there! --[[User:Leord|Leord]] 15:58, 1 April 2009 (CEST)&lt;br /&gt;
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== Article regarding item colors... ==&lt;br /&gt;
so... i wanna make an article on item colors, what they mean etc etc... but A: should we make this article? B: Can we put this article into &amp;quot;weapons&amp;quot; or &amp;quot;inventory&amp;quot;? --1 April 2009 DxAxxxTyriel&lt;br /&gt;
:Hello DxAxxxTyriel! That's very cool, but you should do that in the [[Items#Item_Quality|Items]] article. There is an Item Quality section already that you can re-write or replace with all the new info.&lt;br /&gt;
:Also, you need to sign your talk page posts, so people can see who made it, and when. Just type &amp;lt;nowiki&amp;gt;--~~~~&amp;lt;/nowiki&amp;gt;, or click the button in the tool box above that looks like [http://www.diablowiki.net/skins/common/images/button_sig.png this]. =) More info on [[Help:Talk]] --[[User:Leord|Leord]] 18:55, 1 April 2009 (CEST)&lt;br /&gt;
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::Well i do use it all the time... whenever i post in discussions or on talks... dont you see the stamp at the end of my msg's? and regarding item colors... i wanna state that an item's Background states its type... as seen in the latest pics and some others, an item's background shows what type of item it is... Blue background = Magic, Yellow = Rare, Standard color = non-magical equipment, Green (talisman) may = quest items... need proof? --DxAxxxTyriel 19:31, 1 April 2009 (CEST)&lt;br /&gt;
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:::Yeah, I got that, looks like a very good idea to go with! As I said, just implement it in the [[Items#Item_Quality|Items]] article! =)&lt;br /&gt;
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:::As for your sig. I just don;t understand why the wiki doesn't make your name into a link, like mine! --[[User:Leord|Leord]] 13:41, 2 April 2009 (CEST)&lt;br /&gt;
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:::: Could it be because my name is red? --DxAxxxTyriel 14:18, 2 April 2009 (CEST)&lt;br /&gt;
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:::: i replied in my talk page.... --DxAxxxTyriel 15:26, 2 April 2009 (CEST)&lt;br /&gt;
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== Archivist Article Done... ==&lt;br /&gt;
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http://www.diablowiki.net/Archivist xD (this is really true, check the site) --DxAxxxTyriel 21:34, 1 April 2009 (CEST)&lt;br /&gt;
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http://www.diablowiki.net/Known_Items_Listing (this one is edited majorly) --DxAxxxTyriel 18:13, 2 April 2009 (CEST)&lt;br /&gt;
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Check out me talk page when you can leord... &amp;lt;nowiki&amp;gt;Insert non-formatted text here&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
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== Wiki idea... ==&lt;br /&gt;
1st i want my cookie.... 2nd the idea is to add a transcript of everything that Bashiok posted in the forums (Only informative posts) since the dawn of time....--[[User:DxAxxxTyriel|DxAxxxTyriel]] 14:45, 3 April 2009 (CEST)&lt;br /&gt;
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: It's a very cool idea. It also entails a LOT of work. Please remember that all blue posts also can be found on http://www.blizzblues.com , so the immediate need and demand for it isn't all that... I'd like to have all blue posts very much though. Question is if something you do on the DW might actually be more popular by the community if it's more directly informative or useful, like many of the changes you've made! =) --[[User:Leord|Leord]] 18:46, 7 April 2009 (CEST)&lt;br /&gt;
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:: sometimes i get lots of free time... so i can do it... i dont get what you mean by &amp;quot;Question is if something you do on the DW might actually be more popular by the community if it's more directly informative or useful, like many of the changes you've made! =)&amp;quot;.... --[[User:DxAxxxTyriel|DxAxxxTyriel]] 18:52, 7 April 2009 (CEST)&lt;br /&gt;
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:::I mean that you need to ask yourself whether 50 hours of finding all blue posts by Bashiok will make more people happy than if you do other contributions to the wiki =) --[[User:Leord|Leord]] 18:58, 7 April 2009 (CEST)&lt;br /&gt;
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==Abd al-Hazir Page edits==&lt;br /&gt;
It's very nice to make your acquaintance. &lt;br /&gt;
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I do have some previous wiki experience, actually; I taught a short class on them last summer. I'm really mostly a browser, but it kills me to see bad grammar, so sometimes I step in. I also thought that the clear tie between the title &amp;quot;the warner&amp;quot; and al-Hazir's previous writings needed to be mentioned.&lt;br /&gt;
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I probably won't be too active as a contributor, but I do browse often, so I will clean up little things here and there. Once we have more information on the trading aspects of DIII, perhaps I will be more involved. But please feel free to give me advice. One's writing is never perfect, and mine is a little worse for the past few months spent in France.&lt;br /&gt;
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--[[User:Zrisher|Zrisher]] 09:53, 19 April 2009 (CET)&lt;br /&gt;
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== New category? ==&lt;br /&gt;
Hey there. I have a handful of pages on a gaming wikia as an introduction to a particular D2 mod. Somebody pointed me in the direction of this wiki thinking it would help more people. However, I don't want to just simply upload stuff here because from what I can see everything in this wiki appears to be for the original game. There isn't even a section or category for mods. So what's the official word on this?&lt;br /&gt;
- [[User:Trucidation|Trucidation]] 03:25, 1 May 2009 (CEST)&lt;br /&gt;
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:There's little to say about D3, really, because little has been released. We have a few things about D2 for comparision I guess. Also, since D3 isn't even released yet, it's unlikely there are mods for it, eh. --[[User:Vipermagi|Vipermagi]] 20:55, 1 May 2009 (CEST)&lt;br /&gt;
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::I'm confused, I'm talking about a D2 mod not D3. There are bunches of D2 mods out there (see ''Phrozen Keep''). Nevermind, I already figured out wiki categories already. - [[User:Trucidation|Trucidation]] 15:50, 2 May 2009 (CEST)&lt;br /&gt;
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:::Now we're both confused. D2 mods? Why? --[[User:Vipermagi|Vipermagi]] 21:14, 2 May 2009 (CEST)&lt;br /&gt;
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::::Eh? Sing_In_Silence mentioned that I should do the Median wiki here. So that's what I did. I asked here because I didn't see a mods category listed, that's all. - [[User:Trucidation|Trucidation]] 08:50, 3 May 2009 (CEST)&lt;br /&gt;
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I think Leo fell off the face of the Earth or something. Also, just noticed my talkpage is linked to as &amp;quot;needs fixing&amp;quot; on your userpage? For what I know it's not broken :&amp;gt; --[[User:Vipermagi|Vipermagi]] 11:13, 16 May 2009 (CEST)&lt;br /&gt;
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:Yeah. IncGamers.com, StarcraftWire.net and a holiday made me fall off! Massive excuses! :) Anyway, D2Wiki is the way to go to make wiki pages about the mod. The only question is really the naming policies you'll use. I would suggest using a regular name (a character you made in the mod for instance) for everything that doesn't have a regular D2 reference. If it does, use &amp;quot;[[Name_used_(X_mod)]]&amp;quot;. &amp;quot;X_mod&amp;quot; would be the name of your mod.&lt;br /&gt;
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:It's also very important that you make a category for all pages in the mod, and put all articles relating to your mod in this category. A little template box to put at the top of each page just indicating &amp;quot;This is an article relating to the Diablo II mod X&amp;quot; would also be good.&lt;br /&gt;
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:Besides that, it will of course help to have a good navigation template to add on the bottom or something as well. Seeing as you have previous experience with wikis, I assume you understand what I mean, or else, just check the [[Help]] section. :)&lt;br /&gt;
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:Vipermagi, if I'm gone, please tell everyone that asks &amp;quot;can I put this here&amp;quot; - YES! :) Either way, awesome that you did answer him as well! :) Also, don't hesitate to PM me or send me an e-mail! --[[User:Leord|Leord]] 18:02, 20 May 2009 (CEST)&lt;br /&gt;
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== Oi, Archive?! ==&lt;br /&gt;
2 things: &amp;lt;br /&amp;gt;&lt;br /&gt;
I removed a broken link added by [[User:AcelvIrolc]] in [http://www.diablowiki.net/Special:Recentchanges?title=User_talk:Leord&amp;amp;curid=1894&amp;amp;diff=8964&amp;amp;oldid=8947 this edit]. I noticed we don't have the Undo/Revert function? *sadface* Oh well, just takes a little getting used to.&amp;lt;br /&amp;gt;&lt;br /&gt;
And your talkpage is 35Kb. That means your talkpage is getting big. Maybe consider an archive some time soon? :P --[[User:Vipermagi|Vipermagi]] 12:13, 23 May 2009 (CEST)&lt;br /&gt;
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:Eh, just found out about an error in the code; When using the Toolbox option &amp;quot;[[Special:Whatlinkshere|What Links Here]]&amp;quot;, it will always have the [[Main Page]] as target, rather than the page you're on when you click the link. I wanted to redirect links from [[Great Exile]] to [[Dark Exile]], as I moved the former to the latter to correspond with Lore.&lt;br /&gt;
:&amp;quot;[[Special:Recentchangeslinked|Related Changes]]&amp;quot;, &amp;quot;[http://www.diablowiki.net/index.php?title=Main_Page&amp;amp;printable=yes Printable Version]&amp;quot; and &amp;quot;Permanent Link&amp;quot; have similar issues. Permanent Link doesn't take the Main Page, but a certain revision in the history of this site: [http://www.diablowiki.net/w/index.php?title=Main_Page&amp;amp;oldid=4890 Prime Evils page creation]. --[[User:Vipermagi|Vipermagi]] 12:24, 23 May 2009 (CEST)&lt;br /&gt;
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::Regarding the &amp;quot;variable&amp;quot; links on each page: I really thought they fixed that. It was a problem way back, and Rush said he sorted it. I guess we'll have to look harder. The menus could use a little polish anyway. I can't remember the standard way of making an archive, so I have not yet bothered. You are right though, it needs to be done! --[[User:Leord|Leord]] 17:47, 26 May 2009 (CEST)&lt;br /&gt;
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:::Over on GuildWars wikis I frequent Moving the page is preferrable, due to the History tab; If you copy/paste all messages, the history isn't copied along, thus basically breaching copyright. And having a massacre History tab to look back into 15 archives is... less than desirable :) --[[User:Vipermagi|Vipermagi]] 22:22, 26 May 2009 (CEST)&lt;br /&gt;
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::::I would like to make you and Azymn sysops. It would be so much easier. The problem is that I can't find where to do it :P I have done it in the past. Any tips?&lt;br /&gt;
::::Regarding moving, that's usually better. The problem is if there is a page there already, in which case, the next best thing is copy-paste... --[[User:Leord|Leord]] 13:41, 28 May 2009 (CEST)&lt;br /&gt;
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:::::Well, I assume you're not going to move your current talk page to [[Barbarian]], so that won't be a problem. Also, [[special:userrights]]? --[[User:Vipermagi|Vipermagi]] 17:16, 28 May 2009 (CEST)&lt;br /&gt;
 &lt;br /&gt;
::::::Hehe. Oki, thanks for the tip. It seems I am not a Bureaucrat. Asking if Flux can fix. --[[User:Leord|Leord]] 20:48, 28 May 2009 (CEST)&lt;br /&gt;
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== Diii.net:Diablo III Weekly Wallpaper Updates ==&lt;br /&gt;
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Yo Leo,  just wanted to let you know i have finished the updates on the [[Diii.net:Diablo_III_Weekly_Wallpaper|Diablo III Weekly Wallpaper]] section tables all set and modified.  If i broke em up by months that might have looked a little off so i just did them by post number and the (date) style like i had it.  Also thinking in the future about [[diii.net:Fan Art Watch]] wiki page or whatever we choose to call it in the future.  Let me know what you think.  Now that im done here and posted my wallpapers,  im going to bed talk to you soon Gunnar! --[[User:Holyknight3000|holyknight3000]] 11:03, 1 June 2009 (CEST)&lt;br /&gt;
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:I've told you what I think on MSN and on the talk pages :) Great job! --[[User:Leord|Leord]] 12:56, 8 June 2009 (CEST)&lt;br /&gt;
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== Fan Class - Ranger ==&lt;br /&gt;
&lt;br /&gt;
Go ahead and make whatever edits you'd like to make to the [[Fan_class:Ranger|Ranger]], I'm all done for now. --[[User:Tigreye007|Tigreye007]] 17:00, 12 June 2009 (CEST)&lt;br /&gt;
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== conditional templating ==&lt;br /&gt;
&lt;br /&gt;
Hey Leord, here's the [[User:Azymn/Template:Monsterbox|modified test template]] we discussed earlier that taps into the extended ParserFunctions.  &lt;br /&gt;
I used the functions on most of the Label/value rows (Life, Mana, Resistance, etc) conditional so you can see the benefit.  It's a bit harder to read, but the functions work as advertised.&lt;br /&gt;
--[[User:Azymn|Azymn]]&lt;br /&gt;
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:That is just awesome. Could I ask you to implement it on an actual monster, so I know how it would look? --[[User:Leord|Leord]] 11:25, 17 June 2009 (CEST)&lt;br /&gt;
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== Fan Class - Zealot ==&lt;br /&gt;
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Hi Leord. Thanks for the touch up. Yep, I did all the drawings and stuff myself. Feel free to make any changes you like, as I have absolutely no idea how to set up a good looking wiki page.&lt;br /&gt;
Thanks again&lt;br /&gt;
&lt;br /&gt;
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