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		<id>https://dev.diablowiki.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Pcguy</id>
		<title>Diablo Wiki - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="https://dev.diablowiki.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Pcguy"/>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/Special:Contributions/Pcguy"/>
		<updated>2026-04-07T06:57:41Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.29.1</generator>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Well_of_Souls&amp;diff=63624</id>
		<title>Well of Souls</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Well_of_Souls&amp;diff=63624"/>
				<updated>2013-02-28T20:52:40Z</updated>
		
		<summary type="html">&lt;p&gt;Pcguy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Well of Souls is a rune effect in [[Spirit Barrage]], a Spirit Realm [[Witch Doctor skill]].&lt;br /&gt;
&lt;br /&gt;
This rune effect creates an additional 3 spirits which seek out targets, dealing physical damage.  The additional spirits originate from the Witch Doctor in the following few seconds after the intial Spirit Barrage was cast. This effect stacks and is capable of producing many small spirits if the spell is cast quickly. The additional spirits will choose a target at random, only hitting the main target if it is the only target in range.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
Refer to the [[Spirit Barrage rune effects]] article for thorough descriptions of all five rune effects in this skill, including screenshots, videos, and strategy tips.&lt;br /&gt;
 &lt;br /&gt;
{{skill description header}}&lt;br /&gt;
&amp;lt;skill subcat=&amp;quot;Spirit spell&amp;quot; class=&amp;quot;WitchDoctor&amp;quot;&amp;gt;Spirit Barrage&amp;lt;/skill&amp;gt;&lt;br /&gt;
&amp;lt;skill class=&amp;quot;WitchDoctor&amp;quot; rune=&amp;quot;Well of Souls&amp;quot;&amp;gt;Spirit Barrage&amp;lt;/skill&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Media==&lt;br /&gt;
&lt;br /&gt;
Screenshots and movies will be added post-release.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
&lt;br /&gt;
Prior to the skill revision in February 2012, this rune effect was enabled by the [[Indigo Rune]], granting the following effect with a level 7 runestone:&lt;br /&gt;
{{Witch Doctor_Skillrune_Well of Souls}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Witch Doctor skills]]&lt;br /&gt;
[[category:Witch Doctor rune effects]]&lt;br /&gt;
[[category:runes]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|WD|decay}}&lt;/div&gt;</summary>
		<author><name>Pcguy</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Cloud_of_Bats&amp;diff=63623</id>
		<title>Cloud of Bats</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Cloud_of_Bats&amp;diff=63623"/>
				<updated>2013-02-28T19:59:01Z</updated>
		
		<summary type="html">&lt;p&gt;Pcguy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Cloud of Bats is a rune effect in [[Firebats]], a Physical Realm [[Witch Doctor skill]].&lt;br /&gt;
&lt;br /&gt;
This rune effect surrounds the Witch Doctor with a tornado of bats, dealing increasing amounts of weapon damage as Fire to anything that gets too near the Witch Doctor.&lt;br /&gt;
&lt;br /&gt;
This is the highest damage version of Fire Bats, but the increase comes at a cost - The Witch Doctor has to be very close to the target, sacrificing both the safety of range, the accuracy, and the reliability of the other Firebats variations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
See the [[Firebats rune effects]] article for thorough descriptions of all five rune effects in this skill, including screenshots, videos, patch changes, and strategy tips.&lt;br /&gt;
 &lt;br /&gt;
{{skill description header}}&lt;br /&gt;
&amp;lt;skill subcat=&amp;quot;Physical realm spell&amp;quot; class=&amp;quot;WitchDoctor&amp;quot;&amp;gt;Firebats&amp;lt;/skill&amp;gt;&lt;br /&gt;
&amp;lt;skill class=&amp;quot;WitchDoctor&amp;quot; rune=&amp;quot;Cloud of Bats&amp;quot;&amp;gt;Firebats&amp;lt;/skill&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Media==&lt;br /&gt;
&lt;br /&gt;
Screenshots and movies will be added post-release.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
&lt;br /&gt;
Prior to the skill revision in February 2012, this rune effect was enabled by the [[Albaster Rune]], granting the following effect with a level 7 runestone:&lt;br /&gt;
{{Witch Doctor_Skillrune_Cloud of Bats}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Witch Doctor skills]]&lt;br /&gt;
[[category:Witch Doctor rune effects]]&lt;br /&gt;
[[category:runes]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|WD|secondary}}&lt;/div&gt;</summary>
		<author><name>Pcguy</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Toad_of_Hugeness&amp;diff=63622</id>
		<title>Toad of Hugeness</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Toad_of_Hugeness&amp;diff=63622"/>
				<updated>2013-02-28T19:44:29Z</updated>
		
		<summary type="html">&lt;p&gt;Pcguy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Toad of Hugeness is a rune effect in [[Plague of Toads]], a Physical Realm [[Witch Doctor skill]].&lt;br /&gt;
&lt;br /&gt;
This skill summons a large, stationary toad. The toad does not count as a summoned creature and cannot be damaged. When summoned, the toad will use its tongue to attack a single enemy. The toad's tongue has a medium-to-long range and can hit distant enemies. When the attack hits, the enemy will be dragged towards the toad, swallowed, and will then take damage for 5 seconds.&lt;br /&gt;
&lt;br /&gt;
Some enemies, such as Elites, cannot be swallowed. When an enemy cannot be swallowed, a DoT is applied to the enemy instead.&lt;br /&gt;
&lt;br /&gt;
The swallow effect can be inconvenient in a party game, since no players can hit the enemy while it is inside of the toad. However, enemies affected by debuffs and Damage over Time effects will retain the debuff and the DoT effect while swallowed, making it a good idea to apply these types of effects before using Toad of Hugeness.&lt;br /&gt;
&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
Refer to the [[Plague of Toads rune effects]] article for thorough descriptions of all five rune effects in this skill, including screenshots, videos, and strategy tips.&lt;br /&gt;
 &lt;br /&gt;
{{skill description header}}&lt;br /&gt;
&amp;lt;skill subcat=&amp;quot;Physical realm spell&amp;quot; class=&amp;quot;WitchDoctor&amp;quot;&amp;gt;Plague of Toads&amp;lt;/skill&amp;gt;&lt;br /&gt;
&amp;lt;skill class=&amp;quot;WitchDoctor&amp;quot; rune=&amp;quot;Toad of Hugeness&amp;quot;&amp;gt;Plague of Toads&amp;lt;/skill&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Media==&lt;br /&gt;
&lt;br /&gt;
A short movie showing off the toad in some Act Two action.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;X_CIwWHujC8&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
&lt;br /&gt;
Prior to the skill revision in February 2012, this rune effect was enabled by the [[Obsidian Rune]], granting the following effect with a level 7 runestone:&lt;br /&gt;
{{Witch Doctor_Skillrune_Toad of Hugeness}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Witch Doctor skills]]&lt;br /&gt;
[[category:Witch Doctor rune effects]]&lt;br /&gt;
[[category:runes]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|WD|primary}}&lt;/div&gt;</summary>
		<author><name>Pcguy</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Toad_of_Hugeness&amp;diff=63621</id>
		<title>Toad of Hugeness</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Toad_of_Hugeness&amp;diff=63621"/>
				<updated>2013-02-28T19:41:22Z</updated>
		
		<summary type="html">&lt;p&gt;Pcguy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Toad of Hugeness is a rune effect in [[Plague of Toads]], a Physical Realm [[Witch Doctor skill]].&lt;br /&gt;
&lt;br /&gt;
This skill summons a large, stationary toad. The toad does not count as a summoned creature and cannot be damaged. When summoned, the toad will use its tongue to attack a single enemy. The toad's tongue has a long range and can hit an enemy on the edge of the screen. When the attack hits, the enemy will be dragged towards the toad, swallowed, and will then take damage for 5 seconds.&lt;br /&gt;
&lt;br /&gt;
Some enemies, such as Elites, cannot be swallowed. When an enemy cannot be swallowed, a DoT is applied to the enemy instead.&lt;br /&gt;
&lt;br /&gt;
The swallow effect can be inconvenient in a party game, since no players can hit the enemy while it is inside of the toad. However, enemies affected by debuffs and Damage over Time effects will retain the debuff and the DoT effect while swallowed, making it a good idea to apply these types of effects before using Toad of Hugeness.&lt;br /&gt;
&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
Refer to the [[Plague of Toads rune effects]] article for thorough descriptions of all five rune effects in this skill, including screenshots, videos, and strategy tips.&lt;br /&gt;
 &lt;br /&gt;
{{skill description header}}&lt;br /&gt;
&amp;lt;skill subcat=&amp;quot;Physical realm spell&amp;quot; class=&amp;quot;WitchDoctor&amp;quot;&amp;gt;Plague of Toads&amp;lt;/skill&amp;gt;&lt;br /&gt;
&amp;lt;skill class=&amp;quot;WitchDoctor&amp;quot; rune=&amp;quot;Toad of Hugeness&amp;quot;&amp;gt;Plague of Toads&amp;lt;/skill&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Media==&lt;br /&gt;
&lt;br /&gt;
A short movie showing off the toad in some Act Two action.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;X_CIwWHujC8&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
&lt;br /&gt;
Prior to the skill revision in February 2012, this rune effect was enabled by the [[Obsidian Rune]], granting the following effect with a level 7 runestone:&lt;br /&gt;
{{Witch Doctor_Skillrune_Toad of Hugeness}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Witch Doctor skills]]&lt;br /&gt;
[[category:Witch Doctor rune effects]]&lt;br /&gt;
[[category:runes]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|WD|primary}}&lt;/div&gt;</summary>
		<author><name>Pcguy</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Toad_of_Hugeness&amp;diff=63620</id>
		<title>Toad of Hugeness</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Toad_of_Hugeness&amp;diff=63620"/>
				<updated>2013-02-28T19:38:07Z</updated>
		
		<summary type="html">&lt;p&gt;Pcguy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Toad of Hugeness is a rune effect in [[Plague of Toads]], a Physical Realm [[Witch Doctor skill]].&lt;br /&gt;
&lt;br /&gt;
This skill summons a large, stationary toad. When summoned, the toad will use its tongue to attack a single enemy. The toad's tongue is large and can hit an enemy on the edge of the screen. When the attack hits, the enemy will be dragged towards the toad, swallowed, and take damage for 5 seconds.&lt;br /&gt;
&lt;br /&gt;
Some enemies, such as Elites, cannot be swallowed. When an enemy cannot be swallowed, a DoT is applied to the enemy instead.&lt;br /&gt;
&lt;br /&gt;
The swallow effect can be inconvenient in a party game, since no players can hit the enemy while it is inside of the toad. However, enemies affected by debuffs and Damage over Time effects will retain the debuff and the DoT effect while swallowed Toad of Hugeness, making it a good idea to apply these types of effects before using Toad of Hugeness.&lt;br /&gt;
&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
Refer to the [[Plague of Toads rune effects]] article for thorough descriptions of all five rune effects in this skill, including screenshots, videos, and strategy tips.&lt;br /&gt;
 &lt;br /&gt;
{{skill description header}}&lt;br /&gt;
&amp;lt;skill subcat=&amp;quot;Physical realm spell&amp;quot; class=&amp;quot;WitchDoctor&amp;quot;&amp;gt;Plague of Toads&amp;lt;/skill&amp;gt;&lt;br /&gt;
&amp;lt;skill class=&amp;quot;WitchDoctor&amp;quot; rune=&amp;quot;Toad of Hugeness&amp;quot;&amp;gt;Plague of Toads&amp;lt;/skill&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Media==&lt;br /&gt;
&lt;br /&gt;
A short movie showing off the toad in some Act Two action.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;X_CIwWHujC8&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
&lt;br /&gt;
Prior to the skill revision in February 2012, this rune effect was enabled by the [[Obsidian Rune]], granting the following effect with a level 7 runestone:&lt;br /&gt;
{{Witch Doctor_Skillrune_Toad of Hugeness}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Witch Doctor skills]]&lt;br /&gt;
[[category:Witch Doctor rune effects]]&lt;br /&gt;
[[category:runes]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|WD|primary}}&lt;/div&gt;</summary>
		<author><name>Pcguy</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Rain_Dance&amp;diff=55678</id>
		<title>Rain Dance</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Rain_Dance&amp;diff=55678"/>
				<updated>2012-07-12T13:27:54Z</updated>
		
		<summary type="html">&lt;p&gt;Pcguy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Rain Dance is a rune effect in [[Big Bad Voodoo]], buffing Support [[Witch Doctor skill]].&lt;br /&gt;
&lt;br /&gt;
This rune effect retains the base skill function, while adding a hefty mana regeneration boost to the Witch Doctor while he stands within the area of effect.&lt;br /&gt;
&lt;br /&gt;
Other Witch Doctors in game DO NOT gain additional mana regeneration. Other classes do not gain additional resource generation. The Witch Doctor who casts this spell is the sole beneficiary of the mana regeneration increase. All other players in the area still gain the base skill's effect of increased movement speed and attack speed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
Refer to the [[Big Bad Voodoo rune effects]] article for thorough descriptions of all five rune effects in this skill, including screenshots, videos, and strategy tips.&lt;br /&gt;
 &lt;br /&gt;
{{skill description header}}&lt;br /&gt;
&amp;lt;skill class=&amp;quot;WitchDoctor&amp;quot;&amp;gt;Big Bad Voodoo&amp;lt;/skill&amp;gt;&lt;br /&gt;
&amp;lt;skill class=&amp;quot;WitchDoctor&amp;quot; rune=&amp;quot;Rain Dance&amp;quot;&amp;gt;Big Bad Voodoo&amp;lt;/skill&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Media==&lt;br /&gt;
&lt;br /&gt;
Screenshots and movies will be added post-release.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
&lt;br /&gt;
Prior to the skill revision in February 2012, this rune effect was enabled by the [[Golden Rune]], granting the following effect with a level 7 runestone:&lt;br /&gt;
{{Witch Doctor_Skillrune_Rain Dance}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Witch Doctor skills]]&lt;br /&gt;
[[category:Witch Doctor rune effects]]&lt;br /&gt;
[[category:runes]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|WD|voodoo}}&lt;/div&gt;</summary>
		<author><name>Pcguy</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Frightening_Aspect&amp;diff=55658</id>
		<title>Frightening Aspect</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Frightening_Aspect&amp;diff=55658"/>
				<updated>2012-07-12T05:04:43Z</updated>
		
		<summary type="html">&lt;p&gt;Pcguy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Frightening Aspect is a rune effect in [[Horrify]], a Spirit Realm [[Witch Doctor skill]].&lt;br /&gt;
&lt;br /&gt;
This rune effect grants the Witch Doctor a 100% boost to Armor for 8 seconds after casting Horrify. The armor bonus comes in whether the Witch Doctor's spell affects anything or not, so it can be used simply as a short term armor boost, and is still useful as a form of damage mitigation even against Elites, such as [[Act Boss]]es who are immune to the Horrify effect.&lt;br /&gt;
&lt;br /&gt;
The armor bonus applies to the Witch Doctor's pets as well as the Witch Doctor himself.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
Refer to the [[Horrify rune effects]] article for thorough descriptions of all five rune effects in this skill, including screenshots, videos, and strategy tips.&lt;br /&gt;
 &lt;br /&gt;
{{skill description header}}&lt;br /&gt;
&amp;lt;skill subcat=&amp;quot;Spirit spell&amp;quot; class=&amp;quot;WitchDoctor&amp;quot;&amp;gt;Horrify&amp;lt;/skill&amp;gt;&lt;br /&gt;
&amp;lt;skill class=&amp;quot;WitchDoctor&amp;quot; rune=&amp;quot;Frightening Aspect&amp;quot;&amp;gt;Horrify&amp;lt;/skill&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Media==&lt;br /&gt;
&lt;br /&gt;
Screenshots and movies will be added post-release.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
&lt;br /&gt;
Prior to the skill revision in February 2012, this rune effect was enabled by the [[Crimson Rune]], granting the following effect with a level 7 runestone:&lt;br /&gt;
{{Witch Doctor_Skillrune_Frightening Aspect}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Witch Doctor skills]]&lt;br /&gt;
[[category:Witch Doctor rune effects]]&lt;br /&gt;
[[category:runes]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|WD|defensive}}&lt;/div&gt;</summary>
		<author><name>Pcguy</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Fierce_Loyalty&amp;diff=55657</id>
		<title>Fierce Loyalty</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Fierce_Loyalty&amp;diff=55657"/>
				<updated>2012-07-12T05:03:27Z</updated>
		
		<summary type="html">&lt;p&gt;Pcguy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:IconFierceLoyalty.png|left]]&lt;br /&gt;
'''Fierce Loyalty''' is a [[Witch Doctor passive]] skill unlocked at [[clvl|Level]] 45, which grants Witch Doctor's [[thorns]] damage and [[life]] regeneration from items to all [[pets]].&lt;br /&gt;
&lt;br /&gt;
The Life Regeneration conferred to pets comes from both items and skills.  Currently, the only skills which will contribute life to pets are skills which specifically state life regeneration in the tooltip.&lt;br /&gt;
&lt;br /&gt;
These skills include one Passive Skill, Blood Ritual; and two Active Skills, Big Bad Voodoo - Ghost Trance and Spirit Walk - Healing Journey. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Background==&lt;br /&gt;
''Hide this section unless there is some background information.''&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==Description==&lt;br /&gt;
{{skill description header}}&lt;br /&gt;
&amp;lt;skill class=&amp;quot;WitchDoctor&amp;quot;&amp;gt;Fierce Loyalty&amp;lt;/skill&amp;gt;&lt;br /&gt;
{{c_slate|''&amp;lt;skill flavor=&amp;quot;yes&amp;quot; class=&amp;quot;WitchDoctor&amp;quot;&amp;gt;Fierce Loyalty&amp;lt;/skill&amp;gt;''}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Design==&lt;br /&gt;
''Hide this section unless there is some design information.''&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==Synergies==&lt;br /&gt;
No [[synergies]] with any [[active skills]] or other [[Witch Doctor passives]] are known.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
{{Passive history notes}}&lt;br /&gt;
===Beta===&lt;br /&gt;
Fierce Loyalty was not seen until it showed up in the Diablo III [[beta]] as a level 26 passive. When passives were reorganized for [[Beta Patch 14]], Fierce Loyalty was moved up to level 45.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* [http://diablo.incgamers.com/forums/showthread.php?p=8009167#post8009167 HardRock's Witch Doctor Passive Skills] — IncGamers 6th Sep 2011&lt;br /&gt;
* [http://us.battle.net/d3/en/class/witch-doctor/passive/ Witch Doctor Passive Skills] — Blizzard's Official Diablo III Site&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|WD}}&lt;br /&gt;
&lt;br /&gt;
[[category:Passive skills]]&lt;br /&gt;
[[category:Witch Doctor skills]]&lt;br /&gt;
[[category:Witch Doctor passives]]&lt;/div&gt;</summary>
		<author><name>Pcguy</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Fierce_Loyalty&amp;diff=55656</id>
		<title>Fierce Loyalty</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Fierce_Loyalty&amp;diff=55656"/>
				<updated>2012-07-12T05:02:44Z</updated>
		
		<summary type="html">&lt;p&gt;Pcguy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:IconFierceLoyalty.png|left]]&lt;br /&gt;
'''Fierce Loyalty''' is a [[Witch Doctor passive]] skill unlocked at [[clvl|Level]] 45, which grants Witch Doctor's [[thorns]] damage and [[life]] regeneration from items to all [[pets]].&lt;br /&gt;
&lt;br /&gt;
The Life Regeneration conferred to pets comes from both items and skills.  Currently, the only skills which will contribute life to pets are skills which specifically state life regeneration in the tooltip.&lt;br /&gt;
&lt;br /&gt;
These skills include: One Passive Skill, Blood Ritual; and two Active Skills, Big Bad Voodoo - Ghost Trance and Spirit Walk - Healing Journey. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Background==&lt;br /&gt;
''Hide this section unless there is some background information.''&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==Description==&lt;br /&gt;
{{skill description header}}&lt;br /&gt;
&amp;lt;skill class=&amp;quot;WitchDoctor&amp;quot;&amp;gt;Fierce Loyalty&amp;lt;/skill&amp;gt;&lt;br /&gt;
{{c_slate|''&amp;lt;skill flavor=&amp;quot;yes&amp;quot; class=&amp;quot;WitchDoctor&amp;quot;&amp;gt;Fierce Loyalty&amp;lt;/skill&amp;gt;''}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Design==&lt;br /&gt;
''Hide this section unless there is some design information.''&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==Synergies==&lt;br /&gt;
No [[synergies]] with any [[active skills]] or other [[Witch Doctor passives]] are known.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
{{Passive history notes}}&lt;br /&gt;
===Beta===&lt;br /&gt;
Fierce Loyalty was not seen until it showed up in the Diablo III [[beta]] as a level 26 passive. When passives were reorganized for [[Beta Patch 14]], Fierce Loyalty was moved up to level 45.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* [http://diablo.incgamers.com/forums/showthread.php?p=8009167#post8009167 HardRock's Witch Doctor Passive Skills] — IncGamers 6th Sep 2011&lt;br /&gt;
* [http://us.battle.net/d3/en/class/witch-doctor/passive/ Witch Doctor Passive Skills] — Blizzard's Official Diablo III Site&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|WD}}&lt;br /&gt;
&lt;br /&gt;
[[category:Passive skills]]&lt;br /&gt;
[[category:Witch Doctor skills]]&lt;br /&gt;
[[category:Witch Doctor passives]]&lt;/div&gt;</summary>
		<author><name>Pcguy</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Unstable_Form&amp;diff=55655</id>
		<title>Unstable Form</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Unstable_Form&amp;diff=55655"/>
				<updated>2012-07-12T04:57:12Z</updated>
		
		<summary type="html">&lt;p&gt;Pcguy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Unstable Form is a rune effect in [[Hex]], a Support [[Witch Doctor skill]] that summons a Fetish Shaman ho then turns enemies into chickens.&lt;br /&gt;
&lt;br /&gt;
This rune effect causes affected targets to explode when killed, dealing 135% weapon damage to all nearby targets. The explosion caused by this effect has no noticeable graphic, meaning it is difficult to tell when this effect triggers.&lt;br /&gt;
&lt;br /&gt;
As Hex is generally used against Elites and other solo targets, this minor added damage on death is fairly irrelevant. The skill also has a somewhat underwhelming radius of effect.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
Refer to the [[Hex rune effects]] article for thorough descriptions of all five of rune effects in this skill, including screenshots, videos, and strategy tips.&lt;br /&gt;
&lt;br /&gt;
{{skill description header}}&lt;br /&gt;
&amp;lt;skill class=&amp;quot;WitchDoctor&amp;quot;&amp;gt;Hex&amp;lt;/skill&amp;gt;&lt;br /&gt;
&amp;lt;skill class=&amp;quot;WitchDoctor&amp;quot; rune=&amp;quot;Unstable Form&amp;quot;&amp;gt;Hex&amp;lt;/skill&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Media==&lt;br /&gt;
&lt;br /&gt;
Screenshots and movies will be added post-release.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
&lt;br /&gt;
Prior to the skill revision in February 2012, this rune effect was enabled by the [[Obsidian Rune]], granting the following effect with a level 7 runestone:&lt;br /&gt;
{{Witch Doctor_Skillrune_Unstable Form}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Witch Doctor skills]]&lt;br /&gt;
[[category:Witch Doctor rune effects]]&lt;br /&gt;
[[category:runes]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|WD|defensive}}&lt;/div&gt;</summary>
		<author><name>Pcguy</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Unstable_Form&amp;diff=55654</id>
		<title>Unstable Form</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Unstable_Form&amp;diff=55654"/>
				<updated>2012-07-12T04:55:57Z</updated>
		
		<summary type="html">&lt;p&gt;Pcguy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Unstable Form is a rune effect in [[Hex]], a Support [[Witch Doctor skill]] that summons a Fetish Shaman ho then turns enemies into chickens.&lt;br /&gt;
&lt;br /&gt;
This rune effect causes affected targets to explode when killed in [[chicken]] form, dealing 135% weapon damage to all nearby enemies. The explosion caused by this effect has no noticeable graphic - it is difficult to tell when this effect triggers.&lt;br /&gt;
&lt;br /&gt;
As Hex is generally used against Elites and other solo targets, this minor added damage on death is fairly irrelevant. The skill also has a somewhat underwhelming radius of effect.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
Refer to the [[Hex rune effects]] article for thorough descriptions of all five of rune effects in this skill, including screenshots, videos, and strategy tips.&lt;br /&gt;
&lt;br /&gt;
{{skill description header}}&lt;br /&gt;
&amp;lt;skill class=&amp;quot;WitchDoctor&amp;quot;&amp;gt;Hex&amp;lt;/skill&amp;gt;&lt;br /&gt;
&amp;lt;skill class=&amp;quot;WitchDoctor&amp;quot; rune=&amp;quot;Unstable Form&amp;quot;&amp;gt;Hex&amp;lt;/skill&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Media==&lt;br /&gt;
&lt;br /&gt;
Screenshots and movies will be added post-release.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
&lt;br /&gt;
Prior to the skill revision in February 2012, this rune effect was enabled by the [[Obsidian Rune]], granting the following effect with a level 7 runestone:&lt;br /&gt;
{{Witch Doctor_Skillrune_Unstable Form}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Witch Doctor skills]]&lt;br /&gt;
[[category:Witch Doctor rune effects]]&lt;br /&gt;
[[category:runes]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|WD|defensive}}&lt;/div&gt;</summary>
		<author><name>Pcguy</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Unstable_Form&amp;diff=55653</id>
		<title>Unstable Form</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Unstable_Form&amp;diff=55653"/>
				<updated>2012-07-12T04:55:32Z</updated>
		
		<summary type="html">&lt;p&gt;Pcguy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Unstable Form is a rune effect in [[Hex]], a Support [[Witch Doctor skill]] that summons a Fetish Shaman ho then turns enemies into chickens.&lt;br /&gt;
&lt;br /&gt;
This rune effect causes hexed (chicken-ified) targets to explode when killed in [[chicken]] form, dealing 135% weapon damage to all nearby enemies. The explosion caused by this effect has no noticeable graphic - it is difficult to tell when this effect triggers.&lt;br /&gt;
&lt;br /&gt;
As Hex is generally used against Elites and other solo targets, this minor added damage on death is fairly irrelevant. The skill also has a somewhat underwhelming radius of effect.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
Refer to the [[Hex rune effects]] article for thorough descriptions of all five of rune effects in this skill, including screenshots, videos, and strategy tips.&lt;br /&gt;
&lt;br /&gt;
{{skill description header}}&lt;br /&gt;
&amp;lt;skill class=&amp;quot;WitchDoctor&amp;quot;&amp;gt;Hex&amp;lt;/skill&amp;gt;&lt;br /&gt;
&amp;lt;skill class=&amp;quot;WitchDoctor&amp;quot; rune=&amp;quot;Unstable Form&amp;quot;&amp;gt;Hex&amp;lt;/skill&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Media==&lt;br /&gt;
&lt;br /&gt;
Screenshots and movies will be added post-release.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
&lt;br /&gt;
Prior to the skill revision in February 2012, this rune effect was enabled by the [[Obsidian Rune]], granting the following effect with a level 7 runestone:&lt;br /&gt;
{{Witch Doctor_Skillrune_Unstable Form}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Witch Doctor skills]]&lt;br /&gt;
[[category:Witch Doctor rune effects]]&lt;br /&gt;
[[category:runes]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|WD|defensive}}&lt;/div&gt;</summary>
		<author><name>Pcguy</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Unstable_Form&amp;diff=55652</id>
		<title>Unstable Form</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Unstable_Form&amp;diff=55652"/>
				<updated>2012-07-12T04:55:02Z</updated>
		
		<summary type="html">&lt;p&gt;Pcguy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Unstable Form is a rune effect in [[Hex]], a Support [[Witch Doctor skill]] that summons a Fetish Shaman ho then turns enemies into chickens.&lt;br /&gt;
&lt;br /&gt;
This rune effect causes hexed (chicken-ified) targets to explode when killed in [[chicken]] form, dealing 135% weapon damage to all nearby enemies. The explosion caused by this effect has no noticeable graphic - t is difficult to tell when this effect triggers.&lt;br /&gt;
&lt;br /&gt;
As Hex is generally used against Elites and other solo targets, this minor added damage on death is fairly irrelevant. The skill also has a somewhat underwhelming radius of effect.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
Refer to the [[Hex rune effects]] article for thorough descriptions of all five of rune effects in this skill, including screenshots, videos, and strategy tips.&lt;br /&gt;
&lt;br /&gt;
{{skill description header}}&lt;br /&gt;
&amp;lt;skill class=&amp;quot;WitchDoctor&amp;quot;&amp;gt;Hex&amp;lt;/skill&amp;gt;&lt;br /&gt;
&amp;lt;skill class=&amp;quot;WitchDoctor&amp;quot; rune=&amp;quot;Unstable Form&amp;quot;&amp;gt;Hex&amp;lt;/skill&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Media==&lt;br /&gt;
&lt;br /&gt;
Screenshots and movies will be added post-release.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
&lt;br /&gt;
Prior to the skill revision in February 2012, this rune effect was enabled by the [[Obsidian Rune]], granting the following effect with a level 7 runestone:&lt;br /&gt;
{{Witch Doctor_Skillrune_Unstable Form}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Witch Doctor skills]]&lt;br /&gt;
[[category:Witch Doctor rune effects]]&lt;br /&gt;
[[category:runes]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|WD|defensive}}&lt;/div&gt;</summary>
		<author><name>Pcguy</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Unstable_Form&amp;diff=55651</id>
		<title>Unstable Form</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Unstable_Form&amp;diff=55651"/>
				<updated>2012-07-12T04:54:32Z</updated>
		
		<summary type="html">&lt;p&gt;Pcguy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Unstable Form is a rune effect in [[Hex]], a Support [[Witch Doctor skill]] that summons a Fetish Shaman ho then turns enemies into chickens.&lt;br /&gt;
&lt;br /&gt;
This rune effect causes hexed (chicken-ified) targets to explode when killed in [[chicken]] form, dealing 135% weapon damage to all nearby enemies. The explosion caused by this effect has no noticeable graphic - t is difficult to tell when this effect triggers.&lt;br /&gt;
&lt;br /&gt;
As Hex is generally used against Elites and other solo targets, this minor added damage on death is fairly irrelevant. The skill also has a relatively small radius of effect.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
Refer to the [[Hex rune effects]] article for thorough descriptions of all five of rune effects in this skill, including screenshots, videos, and strategy tips.&lt;br /&gt;
&lt;br /&gt;
{{skill description header}}&lt;br /&gt;
&amp;lt;skill class=&amp;quot;WitchDoctor&amp;quot;&amp;gt;Hex&amp;lt;/skill&amp;gt;&lt;br /&gt;
&amp;lt;skill class=&amp;quot;WitchDoctor&amp;quot; rune=&amp;quot;Unstable Form&amp;quot;&amp;gt;Hex&amp;lt;/skill&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Media==&lt;br /&gt;
&lt;br /&gt;
Screenshots and movies will be added post-release.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
&lt;br /&gt;
Prior to the skill revision in February 2012, this rune effect was enabled by the [[Obsidian Rune]], granting the following effect with a level 7 runestone:&lt;br /&gt;
{{Witch Doctor_Skillrune_Unstable Form}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Witch Doctor skills]]&lt;br /&gt;
[[category:Witch Doctor rune effects]]&lt;br /&gt;
[[category:runes]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|WD|defensive}}&lt;/div&gt;</summary>
		<author><name>Pcguy</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Manitou&amp;diff=55650</id>
		<title>Manitou</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Manitou&amp;diff=55650"/>
				<updated>2012-07-12T04:52:45Z</updated>
		
		<summary type="html">&lt;p&gt;Pcguy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Manitou is a rune effect in [[Spirit Barrage]], a Spirit Realm [[Witch Doctor skill]].&lt;br /&gt;
&lt;br /&gt;
This rune effect summons an odd-looking ghostly specter that hovers over the Witch Doctor for 20 seconds, lobbing spirit bolts at enemies for 28% weapon damage.&lt;br /&gt;
&lt;br /&gt;
Casting this spell multiple times will only refresh its duration.&lt;br /&gt;
&lt;br /&gt;
The spell is short-range and multi-directional.&lt;br /&gt;
&lt;br /&gt;
This spell is useful for kiting enemies, for dealing damage while incapacitated (such as while frozen or jailed), and for dealing additional damage if the Witch Doctor prefers close range abilities such as Firebats.&lt;br /&gt;
&lt;br /&gt;
Each hit has a chance to cause on-hit effects from weapons such as freeze, fear, stun, etc. Each hit contributes life if using items with Life on Hit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
Refer to the [[Spirit Barrage rune effects]] article for thorough descriptions of all five rune effects in this skill, including screenshots, videos, and strategy tips.&lt;br /&gt;
 &lt;br /&gt;
{{skill description header}}&lt;br /&gt;
&amp;lt;skill subcat=&amp;quot;Spirit spell&amp;quot; class=&amp;quot;WitchDoctor&amp;quot;&amp;gt;Spirit Barrage&amp;lt;/skill&amp;gt;&lt;br /&gt;
&amp;lt;skill class=&amp;quot;WitchDoctor&amp;quot; rune=&amp;quot;Manitou&amp;quot;&amp;gt;Spirit Barrage&amp;lt;/skill&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Media==&lt;br /&gt;
&lt;br /&gt;
Screenshots and movies will be added post-release.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
&lt;br /&gt;
Prior to the skill revision in February 2012, this rune effect was enabled by the [[Alabaster Rune]], granting the following effect with a level 7 runestone:&lt;br /&gt;
{{Witch Doctor_Skillrune_Manitou}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
Another interesting rune effect name, this one refers to a spirit being or state in Native American mythology.  A quote from the wikipedia article:[http://en.wikipedia.org/wiki/Manitou]&lt;br /&gt;
&lt;br /&gt;
::Manitou is a term used to designate spirit beings among many Algonquian groups of Native Americans. It refers to the concept of one aspect of the interconnection and balance of nature/life, similar to the East Asian concept of qi or the Hindu concept of Brahman;[citation needed] in simpler terms it can refer to a spirit (compare to the Japanese concept of kami). This spirit is seen as a (contactable) person as well as a concept. Everything has its own manitou—every plant, every stone, even machines.[citation needed]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Witch Doctor skills]]&lt;br /&gt;
[[category:Witch Doctor rune effects]]&lt;br /&gt;
[[category:runes]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|WD|decay}}&lt;/div&gt;</summary>
		<author><name>Pcguy</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Manitou&amp;diff=55649</id>
		<title>Manitou</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Manitou&amp;diff=55649"/>
				<updated>2012-07-12T04:50:39Z</updated>
		
		<summary type="html">&lt;p&gt;Pcguy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Manitou is a rune effect in [[Spirit Barrage]], a Spirit Realm [[Witch Doctor skill]].&lt;br /&gt;
&lt;br /&gt;
This rune effect summons an odd-looking ghostly specter that hovers over the Witch Doctor for 20 seconds, lobbing spirit bolts at enemies for 28% weapon damage.&lt;br /&gt;
&lt;br /&gt;
Casting this spell multiple times will only refresh its duration.&lt;br /&gt;
&lt;br /&gt;
The spell is short-range and multi-directional.&lt;br /&gt;
&lt;br /&gt;
This spell is useful for kiting enemies, and for dealing additional damage if the Witch Doctor prefers close range abilities such as Firebats.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
Refer to the [[Spirit Barrage rune effects]] article for thorough descriptions of all five rune effects in this skill, including screenshots, videos, and strategy tips.&lt;br /&gt;
 &lt;br /&gt;
{{skill description header}}&lt;br /&gt;
&amp;lt;skill subcat=&amp;quot;Spirit spell&amp;quot; class=&amp;quot;WitchDoctor&amp;quot;&amp;gt;Spirit Barrage&amp;lt;/skill&amp;gt;&lt;br /&gt;
&amp;lt;skill class=&amp;quot;WitchDoctor&amp;quot; rune=&amp;quot;Manitou&amp;quot;&amp;gt;Spirit Barrage&amp;lt;/skill&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Media==&lt;br /&gt;
&lt;br /&gt;
Screenshots and movies will be added post-release.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
&lt;br /&gt;
Prior to the skill revision in February 2012, this rune effect was enabled by the [[Alabaster Rune]], granting the following effect with a level 7 runestone:&lt;br /&gt;
{{Witch Doctor_Skillrune_Manitou}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
Another interesting rune effect name, this one refers to a spirit being or state in Native American mythology.  A quote from the wikipedia article:[http://en.wikipedia.org/wiki/Manitou]&lt;br /&gt;
&lt;br /&gt;
::Manitou is a term used to designate spirit beings among many Algonquian groups of Native Americans. It refers to the concept of one aspect of the interconnection and balance of nature/life, similar to the East Asian concept of qi or the Hindu concept of Brahman;[citation needed] in simpler terms it can refer to a spirit (compare to the Japanese concept of kami). This spirit is seen as a (contactable) person as well as a concept. Everything has its own manitou—every plant, every stone, even machines.[citation needed]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Witch Doctor skills]]&lt;br /&gt;
[[category:Witch Doctor rune effects]]&lt;br /&gt;
[[category:runes]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|WD|decay}}&lt;/div&gt;</summary>
		<author><name>Pcguy</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Lingering_Spirit&amp;diff=55647</id>
		<title>Lingering Spirit</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Lingering_Spirit&amp;diff=55647"/>
				<updated>2012-07-12T04:44:00Z</updated>
		
		<summary type="html">&lt;p&gt;Pcguy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Lingering Spirit is a rune effect in [[Haunt]], a a Spirit Realm [[Witch Doctor skill]].&lt;br /&gt;
&lt;br /&gt;
This rune effect causes the spirit to be drawn towards the Witch Doctor after its initial victim has perished. The spirit will remain, swirling around the Witch Doctor for the remaining duration, when a target finds it's way near the Witch Doctor, the spirit will latch on to the new target without the Witch Doctor having to cast.&lt;br /&gt;
&lt;br /&gt;
Casting Lingering Spirit while no enemies are on screen will cause the spirit to immediately be drawn around the Witch Doctor.  For each Spirit summoned in this way, one monster who comes in close proximity to the Witch Doctor can be haunted for the remaining duration of a single Lingering Spirit.&lt;br /&gt;
&lt;br /&gt;
For instance, if there are no enemies on the screen and the Witch Doctor casts 3 Lingering Spirits, and shortly afterwards, 3 monsters close in on the Witch Doctor, each of the monsters will be haunted.  A single monster cannot have more than one Lingering Spirit affecting it at a time.&lt;br /&gt;
&lt;br /&gt;
You may consider this spell a type of stackable, short duration damage armor in the vein of a Wizard's Ice or Storm armor spells.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
Refer to the [[Haunt rune effects]] article for thorough descriptions of all five rune effects in this skill, including screenshots, videos, patch changes, and strategy tips. &lt;br /&gt;
 &lt;br /&gt;
{{skill description header}}&lt;br /&gt;
&amp;lt;skill subcat=&amp;quot;Spirit spell&amp;quot; class=&amp;quot;WitchDoctor&amp;quot;&amp;gt;Haunt&amp;lt;/skill&amp;gt;&lt;br /&gt;
&amp;lt;skill class=&amp;quot;WitchDoctor&amp;quot; rune=&amp;quot;Lingering Spirit&amp;quot;&amp;gt;Haunt&amp;lt;/skill&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Media==&lt;br /&gt;
&lt;br /&gt;
Screenshots and movies will be added post-release.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
&lt;br /&gt;
Prior to the skill revision in February 2012, this rune effect was enabled by the [[Indigo Rune]], granting the following effect with a level 7 runestone:&lt;br /&gt;
{{Witch Doctor_Skillrune_Lingering Spirit}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Witch Doctor skills]]&lt;br /&gt;
[[category:Witch Doctor rune effects]]&lt;br /&gt;
[[category:runes]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|WD|secondary}}&lt;/div&gt;</summary>
		<author><name>Pcguy</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Lingering_Spirit&amp;diff=55646</id>
		<title>Lingering Spirit</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Lingering_Spirit&amp;diff=55646"/>
				<updated>2012-07-12T04:40:32Z</updated>
		
		<summary type="html">&lt;p&gt;Pcguy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Lingering Spirit is a rune effect in [[Haunt]], a a Spirit Realm [[Witch Doctor skill]].&lt;br /&gt;
&lt;br /&gt;
This rune effect causes the spirit to be drawn towards the Witch Doctor after its initial victim has perished. The spirit will remain, swirling around the Witch Doctor for the remaining duration, when a target finds it's way near the Witch Doctor, the spirit will latch on to the new target without the Witch Doctor having to cast.&lt;br /&gt;
&lt;br /&gt;
Casting Lingering Spirit while no enemies are on screen will cause the spirit to immediately be drawn around the Witch Doctor.  For each Spirit summoned in this way, one monster in the vicinity of the Witch Doctor can be haunted for the remaining duration of the Lingering Spirit.&lt;br /&gt;
&lt;br /&gt;
You may consider this spell a type of stackable, short duration damage armor in the vein of a Wizard's Ice or Storm armor spells.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
Refer to the [[Haunt rune effects]] article for thorough descriptions of all five rune effects in this skill, including screenshots, videos, patch changes, and strategy tips. &lt;br /&gt;
 &lt;br /&gt;
{{skill description header}}&lt;br /&gt;
&amp;lt;skill subcat=&amp;quot;Spirit spell&amp;quot; class=&amp;quot;WitchDoctor&amp;quot;&amp;gt;Haunt&amp;lt;/skill&amp;gt;&lt;br /&gt;
&amp;lt;skill class=&amp;quot;WitchDoctor&amp;quot; rune=&amp;quot;Lingering Spirit&amp;quot;&amp;gt;Haunt&amp;lt;/skill&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Media==&lt;br /&gt;
&lt;br /&gt;
Screenshots and movies will be added post-release.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
&lt;br /&gt;
Prior to the skill revision in February 2012, this rune effect was enabled by the [[Indigo Rune]], granting the following effect with a level 7 runestone:&lt;br /&gt;
{{Witch Doctor_Skillrune_Lingering Spirit}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Witch Doctor skills]]&lt;br /&gt;
[[category:Witch Doctor rune effects]]&lt;br /&gt;
[[category:runes]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|WD|secondary}}&lt;/div&gt;</summary>
		<author><name>Pcguy</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Lingering_Spirit&amp;diff=55645</id>
		<title>Lingering Spirit</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Lingering_Spirit&amp;diff=55645"/>
				<updated>2012-07-12T04:40:03Z</updated>
		
		<summary type="html">&lt;p&gt;Pcguy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Lingering Spirit is a rune effect in [[Haunt]], a a Spirit Realm [[Witch Doctor skill]].&lt;br /&gt;
&lt;br /&gt;
This rune effect causes the spirit to be drawn towards the Witch Doctor after its initial victim has perished. The spirit will remain, swirling around the Witch Doctor for the remaining duration, when a target finds it's way near the Witch Doctor, the spirit will latch on to the new target without the Witch Doctor having to cast.&lt;br /&gt;
&lt;br /&gt;
Casting Lingering Spirit while no enemies are on screen will cause the spirit to immediately be drawn around the Witch Doctor.  For each Spirit summoned in this way, one monster in the vicinity of the Witch Doctor can be haunted for the remaining duration of the Lingering Spirit.&lt;br /&gt;
&lt;br /&gt;
You may consider this spell a type of damage armor in the vein of a Wizard's Ice or Storm armor spells.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
Refer to the [[Haunt rune effects]] article for thorough descriptions of all five rune effects in this skill, including screenshots, videos, patch changes, and strategy tips. &lt;br /&gt;
 &lt;br /&gt;
{{skill description header}}&lt;br /&gt;
&amp;lt;skill subcat=&amp;quot;Spirit spell&amp;quot; class=&amp;quot;WitchDoctor&amp;quot;&amp;gt;Haunt&amp;lt;/skill&amp;gt;&lt;br /&gt;
&amp;lt;skill class=&amp;quot;WitchDoctor&amp;quot; rune=&amp;quot;Lingering Spirit&amp;quot;&amp;gt;Haunt&amp;lt;/skill&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Media==&lt;br /&gt;
&lt;br /&gt;
Screenshots and movies will be added post-release.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
&lt;br /&gt;
Prior to the skill revision in February 2012, this rune effect was enabled by the [[Indigo Rune]], granting the following effect with a level 7 runestone:&lt;br /&gt;
{{Witch Doctor_Skillrune_Lingering Spirit}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Witch Doctor skills]]&lt;br /&gt;
[[category:Witch Doctor rune effects]]&lt;br /&gt;
[[category:runes]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|WD|secondary}}&lt;/div&gt;</summary>
		<author><name>Pcguy</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Cloud_of_Bats&amp;diff=55644</id>
		<title>Cloud of Bats</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Cloud_of_Bats&amp;diff=55644"/>
				<updated>2012-07-12T04:33:11Z</updated>
		
		<summary type="html">&lt;p&gt;Pcguy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Cloud of Bats is a rune effect in [[Firebats]], a Physical Realm [[Witch Doctor skill]].&lt;br /&gt;
&lt;br /&gt;
This rune effect surrounds the Witch Doctor with a tornado of bats, dealing 195% weapon damage as Fire to anything that gets too near the Witch Doctor.&lt;br /&gt;
&lt;br /&gt;
This is the highest damage version of Fire Bats, but the increase comes at a cost - The Witch Doctor has to be very close to the target, sacrificing both the safety of range, the accuracy, and the reliability of the other Firebats variations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
See the [[Firebats rune effects]] article for thorough descriptions of all five rune effects in this skill, including screenshots, videos, patch changes, and strategy tips.&lt;br /&gt;
 &lt;br /&gt;
{{skill description header}}&lt;br /&gt;
&amp;lt;skill subcat=&amp;quot;Physical realm spell&amp;quot; class=&amp;quot;WitchDoctor&amp;quot;&amp;gt;Firebats&amp;lt;/skill&amp;gt;&lt;br /&gt;
&amp;lt;skill class=&amp;quot;WitchDoctor&amp;quot; rune=&amp;quot;Cloud of Bats&amp;quot;&amp;gt;Firebats&amp;lt;/skill&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Media==&lt;br /&gt;
&lt;br /&gt;
Screenshots and movies will be added post-release.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
&lt;br /&gt;
Prior to the skill revision in February 2012, this rune effect was enabled by the [[Albaster Rune]], granting the following effect with a level 7 runestone:&lt;br /&gt;
{{Witch Doctor_Skillrune_Cloud of Bats}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Witch Doctor skills]]&lt;br /&gt;
[[category:Witch Doctor rune effects]]&lt;br /&gt;
[[category:runes]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|WD|secondary}}&lt;/div&gt;</summary>
		<author><name>Pcguy</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Mass_Hallucination&amp;diff=55643</id>
		<title>Mass Hallucination</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Mass_Hallucination&amp;diff=55643"/>
				<updated>2012-07-12T04:28:50Z</updated>
		
		<summary type="html">&lt;p&gt;Pcguy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Mass Hallucination is a rune effect in [[Mass Confusion]], a Spirit Realm [[Witch Doctor skill]].&lt;br /&gt;
&lt;br /&gt;
This rune effect temporarily summons a large, ethereal copy of the Witch Doctor, who will slowly walk towards and trample enemies.  Each second the spirit is in contact with an enemy, it will do 22% weapon damage, for a possible total of 264% weapon damage.  This effect has a chance to trigger on-hit effects from equipment such as fear, stun, and freeze with each tick of damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
Refer to the [[Mass Confusion rune effects]] article for a thorough description of the five rune effects in this skill, including screenshots, videos, and strategy tips. &lt;br /&gt;
 &lt;br /&gt;
{{skill description header}}&lt;br /&gt;
&amp;lt;skill subcat=&amp;quot;Spirit spell&amp;quot; class=&amp;quot;WitchDoctor&amp;quot;&amp;gt;Mass Confusion&amp;lt;/skill&amp;gt;&lt;br /&gt;
&amp;lt;skill class=&amp;quot;WitchDoctor&amp;quot; rune=&amp;quot;Mass Hallucination&amp;quot;&amp;gt;Mass Confusion&amp;lt;/skill&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Media==&lt;br /&gt;
&lt;br /&gt;
Screenshots and movies will be added post-release.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
&lt;br /&gt;
Prior to the skill revision in February 2012, this rune effect was enabled by the [[Obsidian Rune]], granting the following effect with a level 7 runestone:&lt;br /&gt;
{{Witch Doctor_Skillrune_Mass Hallucination}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Witch Doctor skills]]&lt;br /&gt;
[[category:Witch Doctor rune effects]]&lt;br /&gt;
[[category:runes]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|WD|terror}}&lt;/div&gt;</summary>
		<author><name>Pcguy</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Mass_Hallucination&amp;diff=55642</id>
		<title>Mass Hallucination</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Mass_Hallucination&amp;diff=55642"/>
				<updated>2012-07-12T04:26:31Z</updated>
		
		<summary type="html">&lt;p&gt;Pcguy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Mass Hallucination is a rune effect in [[Mass Confusion]], a Spirit Realm [[Witch Doctor skill]].&lt;br /&gt;
&lt;br /&gt;
This rune effect temporarily summons a large, ethereal copy of the Witch Doctor, who will walk towards and trample enemies.  Each second the spirit is in contact with an enemy, it will do 22% weapon damage.  This effect has a chance to trigger on-hit effects from equipment such as fear, stun, and freeze with each tick of damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
Refer to the [[Mass Confusion rune effects]] article for a thorough description of the five rune effects in this skill, including screenshots, videos, and strategy tips. &lt;br /&gt;
 &lt;br /&gt;
{{skill description header}}&lt;br /&gt;
&amp;lt;skill subcat=&amp;quot;Spirit spell&amp;quot; class=&amp;quot;WitchDoctor&amp;quot;&amp;gt;Mass Confusion&amp;lt;/skill&amp;gt;&lt;br /&gt;
&amp;lt;skill class=&amp;quot;WitchDoctor&amp;quot; rune=&amp;quot;Mass Hallucination&amp;quot;&amp;gt;Mass Confusion&amp;lt;/skill&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Media==&lt;br /&gt;
&lt;br /&gt;
Screenshots and movies will be added post-release.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
&lt;br /&gt;
Prior to the skill revision in February 2012, this rune effect was enabled by the [[Obsidian Rune]], granting the following effect with a level 7 runestone:&lt;br /&gt;
{{Witch Doctor_Skillrune_Mass Hallucination}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Witch Doctor skills]]&lt;br /&gt;
[[category:Witch Doctor rune effects]]&lt;br /&gt;
[[category:runes]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|WD|terror}}&lt;/div&gt;</summary>
		<author><name>Pcguy</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Mass_Hallucination&amp;diff=55641</id>
		<title>Mass Hallucination</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Mass_Hallucination&amp;diff=55641"/>
				<updated>2012-07-12T04:25:54Z</updated>
		
		<summary type="html">&lt;p&gt;Pcguy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Mass Hallucination is a rune effect in [[Mass Confusion]], a Spirit Realm [[Witch Doctor skill]].&lt;br /&gt;
&lt;br /&gt;
This rune effect temporarily summons a large, ethereal copy of the Witch Doctor, who will walk towards and trample enemies.  Each second the spirit is in contact with an enemy, it will do 22% weapon damage.  This effect has a chance to trigger on-hit effects from equipment such as fear, stun, and freeze with each tick of the damage-over-time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
Refer to the [[Mass Confusion rune effects]] article for a thorough description of the five rune effects in this skill, including screenshots, videos, and strategy tips. &lt;br /&gt;
 &lt;br /&gt;
{{skill description header}}&lt;br /&gt;
&amp;lt;skill subcat=&amp;quot;Spirit spell&amp;quot; class=&amp;quot;WitchDoctor&amp;quot;&amp;gt;Mass Confusion&amp;lt;/skill&amp;gt;&lt;br /&gt;
&amp;lt;skill class=&amp;quot;WitchDoctor&amp;quot; rune=&amp;quot;Mass Hallucination&amp;quot;&amp;gt;Mass Confusion&amp;lt;/skill&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Media==&lt;br /&gt;
&lt;br /&gt;
Screenshots and movies will be added post-release.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
&lt;br /&gt;
Prior to the skill revision in February 2012, this rune effect was enabled by the [[Obsidian Rune]], granting the following effect with a level 7 runestone:&lt;br /&gt;
{{Witch Doctor_Skillrune_Mass Hallucination}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Witch Doctor skills]]&lt;br /&gt;
[[category:Witch Doctor rune effects]]&lt;br /&gt;
[[category:runes]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|WD|terror}}&lt;/div&gt;</summary>
		<author><name>Pcguy</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Pyrogeist&amp;diff=55640</id>
		<title>Pyrogeist</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Pyrogeist&amp;diff=55640"/>
				<updated>2012-07-12T04:19:13Z</updated>
		
		<summary type="html">&lt;p&gt;Pcguy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Pyrogeist is a rune effect in [[Firebomb]], is a Physical Realm [[Witch Doctor skill]].&lt;br /&gt;
&lt;br /&gt;
This rune effect changes the firebomb to a column of flame that spews fire at the closest enemy for 140% weapon damage over 3 seconds. Only one Pyrogeist may be active at one time.&lt;br /&gt;
&lt;br /&gt;
The range of the Pyrogeist flames is medium to far.&lt;br /&gt;
&lt;br /&gt;
Note the terms; that's 140% over 3 seconds = 47% per second. Compare to Fire Pit, which retains the base skill (85% damage) + 8% per second for 3 seconds (24%). So each Fire Pit can deal 109% in 3 seconds, to all enemies in the area, while Pyrogeist is 124% to a single target.&lt;br /&gt;
&lt;br /&gt;
Pyrogeist maintains a single advantage over Fire Pit in that it has a more reliable chance to hit an enemy, due to it's ability to track movement.  This skill seems to be geared towards hard-to-hit targets such as Burrowing Leapers, Desert Hornets, and at some point, other players during PvP matches.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
Refer to the [[Firebomb rune effects]] page for thorough descriptions of all five rune effects in this skill, including screenshots, videos, and strategy tips.&lt;br /&gt;
 &lt;br /&gt;
{{skill description header}}&lt;br /&gt;
&amp;lt;skill subcat=&amp;quot;Physical realm spell&amp;quot; class=&amp;quot;WitchDoctor&amp;quot;&amp;gt;Firebomb&amp;lt;/skill&amp;gt;&lt;br /&gt;
&amp;lt;skill class=&amp;quot;WitchDoctor&amp;quot; rune=&amp;quot;Pyrogeist&amp;quot;&amp;gt;Firebomb&amp;lt;/skill&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Media==&lt;br /&gt;
&lt;br /&gt;
Screenshots and movies will be added post-release.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
&lt;br /&gt;
Prior to the skill revision in February 2012, this rune effect was enabled by the [[Golden Rune]], granting the following effect with a level 7 runestone:&lt;br /&gt;
{{Witch Doctor_Skillrune_Pyrogeist}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Witch Doctor skills]]&lt;br /&gt;
[[category:Witch Doctor rune effects]]&lt;br /&gt;
[[category:runes]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|WD|primary}}&lt;/div&gt;</summary>
		<author><name>Pcguy</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Plague_Bats&amp;diff=55639</id>
		<title>Plague Bats</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Plague_Bats&amp;diff=55639"/>
				<updated>2012-07-12T04:12:50Z</updated>
		
		<summary type="html">&lt;p&gt;Pcguy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Plague Bats is a rune effect in [[Firebats]], a Physical Realm [[Witch Doctor skill]].&lt;br /&gt;
&lt;br /&gt;
This rune effect changes the damage type to poison, and causes the damage to scale up the longer a target is bathed in the rodent parade.&lt;br /&gt;
&lt;br /&gt;
The tooltip for this skill is unclear. To clarify:&lt;br /&gt;
The total damage from this one slowly rises to 220%, however, the damage also has the additional effect of lingering on the target even while the Witch Doctor has finished casting.&lt;br /&gt;
&lt;br /&gt;
A quick spray of Plague Bats will induce a small DoT effect, while an extended spray of Plague Bats will induce a more damaging, extended duration damage-over-time effect.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
See the [[Firebats rune effects]] article for thorough descriptions of all five rune effects in this skill, including screenshots, videos, patch changes, and strategy tips.&lt;br /&gt;
 &lt;br /&gt;
{{skill description header}}&lt;br /&gt;
&amp;lt;skill subcat=&amp;quot;Physical realm spell&amp;quot; class=&amp;quot;WitchDoctor&amp;quot;&amp;gt;Firebats&amp;lt;/skill&amp;gt;&lt;br /&gt;
&amp;lt;skill class=&amp;quot;WitchDoctor&amp;quot; rune=&amp;quot;Plague Bats&amp;quot;&amp;gt;Firebats&amp;lt;/skill&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Media==&lt;br /&gt;
&lt;br /&gt;
Screenshots and movies will be added post-release.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
&lt;br /&gt;
Prior to the skill revision in February 2012, this rune effect was enabled by the [[Obsidian Rune]], granting the following effect with a level 7 runestone:&lt;br /&gt;
{{Witch Doctor_Skillrune_Plague Bats}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Witch Doctor skills]]&lt;br /&gt;
[[category:Witch Doctor rune effects]]&lt;br /&gt;
[[category:runes]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|WD|secondary}}&lt;/div&gt;</summary>
		<author><name>Pcguy</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Big_Stinker&amp;diff=55638</id>
		<title>Big Stinker</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Big_Stinker&amp;diff=55638"/>
				<updated>2012-07-12T04:06:34Z</updated>
		
		<summary type="html">&lt;p&gt;Pcguy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Big Stinker is a rune effect in [[Gargantuan]], a [[pet]] skill from the Support tab of the [[Witch Doctor skill]]s.&lt;br /&gt;
&lt;br /&gt;
This rune effect creates a poisonous cloud that hovers around the Gargantuan and deals 15% of the Witch Doctor's weapon damage to poisoned enemies.&lt;br /&gt;
&lt;br /&gt;
Each tick of poison damage has a chance to trigger Life on Hit effects and chance-on-hit effects from equipment such as Stun, Freeze, Fear, etc.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
Refer to the [[Gargantuan rune effects]] page for a thorough description of the five rune effects in this skill, including screenshots, videos, and strategy tips.&lt;br /&gt;
&lt;br /&gt;
{{skill description header}}&lt;br /&gt;
&amp;lt;skill subcat=&amp;quot;Pet spell&amp;quot; class=&amp;quot;WitchDoctor&amp;quot;&amp;gt;Gargantuan&amp;lt;/skill&amp;gt;&lt;br /&gt;
&amp;lt;skill class=&amp;quot;WitchDoctor&amp;quot; rune=&amp;quot;Big Stinker&amp;quot;&amp;gt;Gargantuan&amp;lt;/skill&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Media==&lt;br /&gt;
&lt;br /&gt;
Screenshots and movies will be added post-release.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
&lt;br /&gt;
Prior to the skill revision in February 2012, this rune effect was enabled by the [[Obsidian Rune]], granting the following effect with a level 7 runestone:&lt;br /&gt;
{{Witch Doctor_Skillrune_Big Stinker}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Witch Doctor skills]]&lt;br /&gt;
[[category:Witch Doctor rune effects]]&lt;br /&gt;
[[category:runes]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|WD|voodoo}}&lt;/div&gt;</summary>
		<author><name>Pcguy</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Spider_Queen&amp;diff=55637</id>
		<title>Spider Queen</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Spider_Queen&amp;diff=55637"/>
				<updated>2012-07-12T04:05:31Z</updated>
		
		<summary type="html">&lt;p&gt;Pcguy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Spider Queen is a rune effect in [[Corpse Spiders]], a Physical Realm [[Witch Doctor skill]].&lt;br /&gt;
&lt;br /&gt;
This rune effect summons a larger &amp;quot;spider queen&amp;quot; which gives birth to spiderlings, which deal the same 16% weapon damage as the base skill. The queen lasts for 15 seconds, which is much longer than the base spider effect lasts.&lt;br /&gt;
&lt;br /&gt;
The multiple hits from the spiderlings are useful for triggering Life on Hit effects and chance-on-hit effects from equipment such as Stun, Freeze, Fear, etc.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
Refer to the [[Corpse Spiders rune effects]] article for thorough description of all five rune effects in this skill, including screenshots, videos, and strategy tips.&lt;br /&gt;
 &lt;br /&gt;
{{skill description header}}&lt;br /&gt;
&amp;lt;skill subcat=&amp;quot;Physical realm spell&amp;quot; class=&amp;quot;WitchDoctor&amp;quot;&amp;gt;Corpse Spiders&amp;lt;/skill&amp;gt;&lt;br /&gt;
&amp;lt;skill class=&amp;quot;WitchDoctor&amp;quot; rune=&amp;quot;Spider Queen&amp;quot;&amp;gt;Corpse Spiders&amp;lt;/skill&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Media==&lt;br /&gt;
&lt;br /&gt;
Screenshots and movies will be added post-release.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
&lt;br /&gt;
Prior to the skill revision in February 2012, this rune effect was enabled by the [[Indigo Rune]], granting the following effect with a level 7 runestone:&lt;br /&gt;
{{Witch Doctor_Skillrune_Spider Queen}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Witch Doctor skills]]&lt;br /&gt;
[[category:Witch Doctor rune effects]]&lt;br /&gt;
[[category:runes]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|WD|primary}}&lt;/div&gt;</summary>
		<author><name>Pcguy</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Burning_Dogs&amp;diff=55636</id>
		<title>Burning Dogs</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Burning_Dogs&amp;diff=55636"/>
				<updated>2012-07-12T04:05:02Z</updated>
		
		<summary type="html">&lt;p&gt;Pcguy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Burning Dogs is a rune effect in [[Summon Zombie Dogs]], a Support [[Witch Doctor skill]] that creates undead hounds to tank for the Witch Doctor.&lt;br /&gt;
&lt;br /&gt;
This rune effect adds a fire effect to the Zombie Dogs, burning nearby enemies for 2% of the Witch Doctor's weapon damage.&lt;br /&gt;
&lt;br /&gt;
As with [[Rabid Dogs]], the biggest change from this is in the graphic, as the fiery dogs look very nice.&lt;br /&gt;
&lt;br /&gt;
The damage added by this rune effect is minimal, however, each tick of the fire has a chance of triggering Life on Hit effects and chance-on-hit effects from equipment such as Stun, Freeze, Fear, etc.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
Refer to the [[Summon Zombie Dogs rune effects]] page for thorough descriptions of all five rune effects in this skill, including screenshots, videos, and strategy tips.&lt;br /&gt;
 &lt;br /&gt;
{{skill description header}}&lt;br /&gt;
&amp;lt;skill subcat=&amp;quot;Pet&amp;quot; class=&amp;quot;WitchDoctor&amp;quot;&amp;gt;Summon Zombie Dogs&amp;lt;/skill&amp;gt;&lt;br /&gt;
&amp;lt;skill class=&amp;quot;WitchDoctor&amp;quot; rune=&amp;quot;Burning Dogs&amp;quot;&amp;gt;Summon Zombie Dogs&amp;lt;/skill&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Media==&lt;br /&gt;
&lt;br /&gt;
A few screenshots of the burning dogs in action. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Mongrels-arena2.jpg&lt;br /&gt;
File:Wd-mongrel2.jpg&lt;br /&gt;
File:Wd-mongrels-fire2-sml.jpg&lt;br /&gt;
File:Wd-mongrels-fire1.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
&lt;br /&gt;
Prior to the skill revision in February 2012, this rune effect was enabled by the [[Crimson Rune]], granting the following effect with a level 7 runestone:&lt;br /&gt;
{{Witch Doctor_Skillrune_Burning Dogs}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Witch Doctor skills]]&lt;br /&gt;
[[category:Witch Doctor rune effects]]&lt;br /&gt;
[[category:runes]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|WD|defensive}}&lt;/div&gt;</summary>
		<author><name>Pcguy</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Burning_Dogs&amp;diff=55635</id>
		<title>Burning Dogs</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Burning_Dogs&amp;diff=55635"/>
				<updated>2012-07-12T04:04:22Z</updated>
		
		<summary type="html">&lt;p&gt;Pcguy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Burning Dogs is a rune effect in [[Summon Zombie Dogs]], a Support [[Witch Doctor skill]] that creates undead hounds to tank for the Witch Doctor.&lt;br /&gt;
&lt;br /&gt;
This rune effect adds a fire effect to the Zombie Dogs, burning nearby enemies for 2% of the Witch Doctor's weapon damage.&lt;br /&gt;
&lt;br /&gt;
As with [[Rabid Dogs]], the biggest change from this is in the graphic, as the fiery dogs look very nice.&lt;br /&gt;
&lt;br /&gt;
The damage added by this rune effect is minimal, however, each tick of the fire has a chance of triggering Life on Hit effects and chance-on-hit effects from equipment such as Stun,Freeze,Fear, etc.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
Refer to the [[Summon Zombie Dogs rune effects]] page for thorough descriptions of all five rune effects in this skill, including screenshots, videos, and strategy tips.&lt;br /&gt;
 &lt;br /&gt;
{{skill description header}}&lt;br /&gt;
&amp;lt;skill subcat=&amp;quot;Pet&amp;quot; class=&amp;quot;WitchDoctor&amp;quot;&amp;gt;Summon Zombie Dogs&amp;lt;/skill&amp;gt;&lt;br /&gt;
&amp;lt;skill class=&amp;quot;WitchDoctor&amp;quot; rune=&amp;quot;Burning Dogs&amp;quot;&amp;gt;Summon Zombie Dogs&amp;lt;/skill&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Media==&lt;br /&gt;
&lt;br /&gt;
A few screenshots of the burning dogs in action. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Mongrels-arena2.jpg&lt;br /&gt;
File:Wd-mongrel2.jpg&lt;br /&gt;
File:Wd-mongrels-fire2-sml.jpg&lt;br /&gt;
File:Wd-mongrels-fire1.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
&lt;br /&gt;
Prior to the skill revision in February 2012, this rune effect was enabled by the [[Crimson Rune]], granting the following effect with a level 7 runestone:&lt;br /&gt;
{{Witch Doctor_Skillrune_Burning Dogs}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Witch Doctor skills]]&lt;br /&gt;
[[category:Witch Doctor rune effects]]&lt;br /&gt;
[[category:runes]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|WD|defensive}}&lt;/div&gt;</summary>
		<author><name>Pcguy</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Spider_Queen&amp;diff=55634</id>
		<title>Spider Queen</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Spider_Queen&amp;diff=55634"/>
				<updated>2012-07-12T04:02:52Z</updated>
		
		<summary type="html">&lt;p&gt;Pcguy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Spider Queen is a rune effect in [[Corpse Spiders]], a Physical Realm [[Witch Doctor skill]].&lt;br /&gt;
&lt;br /&gt;
This rune effect summons a larger &amp;quot;spider queen&amp;quot; which gives birth to spiderlings, which deal the same 16% weapon damage as the base skill. The queen lasts for 15 seconds, which is much longer than the base spider effect lasts.&lt;br /&gt;
&lt;br /&gt;
The multiple hits from the spiderlings are useful for triggering Life on Hit effects and chance-on-hit effects from equipment such as Stun,Freeze,Fear, etc.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
Refer to the [[Corpse Spiders rune effects]] article for thorough description of all five rune effects in this skill, including screenshots, videos, and strategy tips.&lt;br /&gt;
 &lt;br /&gt;
{{skill description header}}&lt;br /&gt;
&amp;lt;skill subcat=&amp;quot;Physical realm spell&amp;quot; class=&amp;quot;WitchDoctor&amp;quot;&amp;gt;Corpse Spiders&amp;lt;/skill&amp;gt;&lt;br /&gt;
&amp;lt;skill class=&amp;quot;WitchDoctor&amp;quot; rune=&amp;quot;Spider Queen&amp;quot;&amp;gt;Corpse Spiders&amp;lt;/skill&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Media==&lt;br /&gt;
&lt;br /&gt;
Screenshots and movies will be added post-release.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
&lt;br /&gt;
Prior to the skill revision in February 2012, this rune effect was enabled by the [[Indigo Rune]], granting the following effect with a level 7 runestone:&lt;br /&gt;
{{Witch Doctor_Skillrune_Spider Queen}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Witch Doctor skills]]&lt;br /&gt;
[[category:Witch Doctor rune effects]]&lt;br /&gt;
[[category:runes]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|WD|primary}}&lt;/div&gt;</summary>
		<author><name>Pcguy</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Rain_of_Toads&amp;diff=55633</id>
		<title>Rain of Toads</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Rain_of_Toads&amp;diff=55633"/>
				<updated>2012-07-12T04:01:42Z</updated>
		
		<summary type="html">&lt;p&gt;Pcguy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Rain of Toads is a rune effect in [[Plague of Toads]], a Physical Realm [[Witch Doctor skill]].&lt;br /&gt;
&lt;br /&gt;
This rune effect changes the skill function entirely. Rather than hopping toads proceeding out from the Witch Doctor, a shower of them drops down on a targeted location, dealing 130% weapon damage over two seconds to anything in the fairly small radius of effect.&lt;br /&gt;
&lt;br /&gt;
This effect is useful for precise targeting, such as directly on top of a shaman or caster in the back row, that other Witch Doctor skills can not reach.&lt;br /&gt;
&lt;br /&gt;
The multiple hits from the frogs useful for triggering Life on Hit effects and chance-on-hit effects from equipment such as Stun,Freeze,Fear, etc.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
Refer to the [[Plague of Toads rune effects]] article for thorough descriptions of all five rune effects in this skill, including screenshots, videos, and strategy tips.&lt;br /&gt;
 &lt;br /&gt;
{{skill description header}}&lt;br /&gt;
&amp;lt;skill subcat=&amp;quot;Physical realm spell&amp;quot; class=&amp;quot;WitchDoctor&amp;quot;&amp;gt;Plague of Toads&amp;lt;/skill&amp;gt;&lt;br /&gt;
&amp;lt;skill class=&amp;quot;WitchDoctor&amp;quot; rune=&amp;quot;Rain of Toads&amp;quot;&amp;gt;Plague of Toads&amp;lt;/skill&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Media==&lt;br /&gt;
&lt;br /&gt;
Screenshots and movies will be added post-release.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
&lt;br /&gt;
Prior to the skill revision in February 2012, this rune effect was enabled by the [[Indigo Rune]], granting the following effect with a level 7 runestone:&lt;br /&gt;
{{Witch Doctor_Skillrune_Rain of Toads}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Witch Doctor skills]]&lt;br /&gt;
[[category:Witch Doctor rune effects]]&lt;br /&gt;
[[category:runes]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|WD|primary}}&lt;/div&gt;</summary>
		<author><name>Pcguy</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Rain_of_Toads&amp;diff=55632</id>
		<title>Rain of Toads</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Rain_of_Toads&amp;diff=55632"/>
				<updated>2012-07-12T04:01:10Z</updated>
		
		<summary type="html">&lt;p&gt;Pcguy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Rain of Toads is a rune effect in [[Plague of Toads]], a Physical Realm [[Witch Doctor skill]].&lt;br /&gt;
&lt;br /&gt;
This rune effect changes the skill function entirely. Rather than hopping toads proceeding out from the Witch Doctor, a shower of them drops down on a targeted location, dealing 130% weapon damage over two seconds to anything in the fairly small radius of effect.&lt;br /&gt;
&lt;br /&gt;
This effect is useful for precise targeting, such as directly on top of a shaman or caster in the back row, that other Witch Doctor skills can not reach.&lt;br /&gt;
&lt;br /&gt;
This effect is also useful for triggering Life on Hit effects and chance-on-hit effects from equipment such as Stun,Freeze,Fear, etc.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
Refer to the [[Plague of Toads rune effects]] article for thorough descriptions of all five rune effects in this skill, including screenshots, videos, and strategy tips.&lt;br /&gt;
 &lt;br /&gt;
{{skill description header}}&lt;br /&gt;
&amp;lt;skill subcat=&amp;quot;Physical realm spell&amp;quot; class=&amp;quot;WitchDoctor&amp;quot;&amp;gt;Plague of Toads&amp;lt;/skill&amp;gt;&lt;br /&gt;
&amp;lt;skill class=&amp;quot;WitchDoctor&amp;quot; rune=&amp;quot;Rain of Toads&amp;quot;&amp;gt;Plague of Toads&amp;lt;/skill&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Media==&lt;br /&gt;
&lt;br /&gt;
Screenshots and movies will be added post-release.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
&lt;br /&gt;
Prior to the skill revision in February 2012, this rune effect was enabled by the [[Indigo Rune]], granting the following effect with a level 7 runestone:&lt;br /&gt;
{{Witch Doctor_Skillrune_Rain of Toads}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Witch Doctor skills]]&lt;br /&gt;
[[category:Witch Doctor rune effects]]&lt;br /&gt;
[[category:runes]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|WD|primary}}&lt;/div&gt;</summary>
		<author><name>Pcguy</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Talk:Toad_of_Hugeness&amp;diff=55631</id>
		<title>Talk:Toad of Hugeness</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Talk:Toad_of_Hugeness&amp;diff=55631"/>
				<updated>2012-07-12T03:58:50Z</updated>
		
		<summary type="html">&lt;p&gt;Pcguy: Created page with &amp;quot;I do not believe Toad of Hugeness can swallow elite/champion/boss-type enemies.  Instead, it will use it's tongue to deal a damage-over-time effect to the enemy.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I do not believe Toad of Hugeness can swallow elite/champion/boss-type enemies.  Instead, it will use it's tongue to deal a damage-over-time effect to the enemy.&lt;/div&gt;</summary>
		<author><name>Pcguy</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Phantasm&amp;diff=55630</id>
		<title>Phantasm</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Phantasm&amp;diff=55630"/>
				<updated>2012-07-12T03:56:42Z</updated>
		
		<summary type="html">&lt;p&gt;Pcguy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Phantasm is a rune effect in [[Spirit Barrage]], a Spirit Realm [[Witch Doctor skill]].&lt;br /&gt;
&lt;br /&gt;
This rune effect summons a specter that deals 45% weapon damage per second to all nearby enemies.&lt;br /&gt;
&lt;br /&gt;
You may summon up to 3 Phantasms at a time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
Refer to the [[Spirit Barrage rune effects]] article for thorough descriptions of all five rune effects in this skill, including screenshots, videos, and strategy tips.&lt;br /&gt;
 &lt;br /&gt;
{{skill description header}}&lt;br /&gt;
&amp;lt;skill subcat=&amp;quot;Spirit spell&amp;quot; class=&amp;quot;WitchDoctor&amp;quot;&amp;gt;Spirit Barrage&amp;lt;/skill&amp;gt;&lt;br /&gt;
&amp;lt;skill class=&amp;quot;WitchDoctor&amp;quot; rune=&amp;quot;Phantasm&amp;quot;&amp;gt;Spirit Barrage&amp;lt;/skill&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Media==&lt;br /&gt;
&lt;br /&gt;
Screenshots and movies will be added post-release.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
&lt;br /&gt;
Prior to the skill revision in February 2012, this rune effect was enabled by the [[Obsidian Rune]], granting the following effect with a level 7 runestone:&lt;br /&gt;
{{Witch Doctor_Skillrune_Phantasm}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Witch Doctor skills]]&lt;br /&gt;
[[category:Witch Doctor rune effects]]&lt;br /&gt;
[[category:runes]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|WD|decay}}&lt;/div&gt;</summary>
		<author><name>Pcguy</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Toad_of_Hugeness&amp;diff=53839</id>
		<title>Toad of Hugeness</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Toad_of_Hugeness&amp;diff=53839"/>
				<updated>2012-06-14T17:45:44Z</updated>
		
		<summary type="html">&lt;p&gt;Pcguy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Toad of Hugeness is a rune effect in [[Plague of Toads]], a Physical Realm [[Witch Doctor skill]].&lt;br /&gt;
&lt;br /&gt;
This rune effect is one of the funniest to see in the game, as a single giant toad is summoned. This toad eats enemies whole, by shooting out its tongue and yanking them into its mouth.  The toad is stationary, and generally eats just one enemy during its five second duration.&lt;br /&gt;
&lt;br /&gt;
The damage is limited from this effect, so when the toad eats an [[Elite]] it will chew on them for a moment before spitting them out, with a big bar of health removed. This can be inconvenient in a party game, since no other players can hit the enemy while it's inside the toad's belly. However, enemies affected by debuffs and Damage over Time effects will retain the debuff and the DoT effect while swallowed Toad of Hugeness, making it a good idea to apply these types of effects before using Toad of Hugeness.&lt;br /&gt;
&lt;br /&gt;
Some enemies cannot be swallowed. Enemies immune to the swallow effect will instead receive damage when hit by the toad's tongue.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
Refer to the [[Plague of Toads rune effects]] article for thorough descriptions of all five rune effects in this skill, including screenshots, videos, and strategy tips.&lt;br /&gt;
 &lt;br /&gt;
{{skill description header}}&lt;br /&gt;
&amp;lt;skill subcat=&amp;quot;Physical realm spell&amp;quot; class=&amp;quot;WitchDoctor&amp;quot;&amp;gt;Plague of Toads&amp;lt;/skill&amp;gt;&lt;br /&gt;
&amp;lt;skill class=&amp;quot;WitchDoctor&amp;quot; rune=&amp;quot;Toad of Hugeness&amp;quot;&amp;gt;Plague of Toads&amp;lt;/skill&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Media==&lt;br /&gt;
&lt;br /&gt;
A short movie showing off the toad in some Act Two action.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;X_CIwWHujC8&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
&lt;br /&gt;
Prior to the skill revision in February 2012, this rune effect was enabled by the [[Obsidian Rune]], granting the following effect with a level 7 runestone:&lt;br /&gt;
{{Witch Doctor_Skillrune_Toad of Hugeness}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Witch Doctor skills]]&lt;br /&gt;
[[category:Witch Doctor rune effects]]&lt;br /&gt;
[[category:runes]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|WD|primary}}&lt;/div&gt;</summary>
		<author><name>Pcguy</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Healing_Journey&amp;diff=53838</id>
		<title>Healing Journey</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Healing_Journey&amp;diff=53838"/>
				<updated>2012-06-14T17:36:04Z</updated>
		
		<summary type="html">&lt;p&gt;Pcguy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Healing Journey is a rune effect in [[Spirit Walk]], a Spirit Realm [[Witch Doctor skill]].&lt;br /&gt;
&lt;br /&gt;
This rune effect causes the Witch Doctor to regain 7% of his maximum life per second while in Spirit Walk, which is good for 14% total over the two second duration. This is less than a single [[health orb]] grants, but might come in very hand during escapes when health orbs were not available.&lt;br /&gt;
&lt;br /&gt;
The health regeneration provided by Healing Journey is applicable to the Witch Doctor's pets if the Witch Doctor takes the Fierce Loyalty passive skill. Healing Journey is the only active skill with this property.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
Refer to the [[Spirit Walk rune effects]] article for thorough descriptions of all five rune effects in this skill, including screenshots, videos, and strategy tips.&lt;br /&gt;
 &lt;br /&gt;
{{skill description header}}&lt;br /&gt;
&amp;lt;skill subcat=&amp;quot;Spirit spell&amp;quot; class=&amp;quot;WitchDoctor&amp;quot;&amp;gt;Spirit Walk&amp;lt;/skill&amp;gt;&lt;br /&gt;
&amp;lt;skill class=&amp;quot;WitchDoctor&amp;quot; rune=&amp;quot;Healing Journey&amp;quot;&amp;gt;Spirit Walk&amp;lt;/skill&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Media==&lt;br /&gt;
&lt;br /&gt;
Screenshots and movies will be added post-release.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
&lt;br /&gt;
Prior to the skill revision in February 2012, this rune effect was enabled by the [[Alabaster Rune]], granting the following effect with a level 7 runestone:&lt;br /&gt;
{{Witch Doctor_Skillrune_Healing Journey}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|WD|defensive}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Witch Doctor skills]]&lt;br /&gt;
[[category:Witch Doctor rune effects]]&lt;br /&gt;
[[category:runes]]&lt;/div&gt;</summary>
		<author><name>Pcguy</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Pyrogeist&amp;diff=53837</id>
		<title>Pyrogeist</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Pyrogeist&amp;diff=53837"/>
				<updated>2012-06-14T17:26:34Z</updated>
		
		<summary type="html">&lt;p&gt;Pcguy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Pyrogeist is a rune effect in [[Firebomb]], is a Physical Realm [[Witch Doctor skill]].&lt;br /&gt;
&lt;br /&gt;
This rune effect changes the firebomb to a column of flame that spews fire at the closest enemy for 140% weapon damage over 3 seconds. Only one Pyrogeist may be active at one time.&lt;br /&gt;
&lt;br /&gt;
Note the terms; that's 140% over 3 seconds = 47% per second. Compare to Fire Pit, which retains the base skill (85% damage) + 8% per second for 3 seconds (24%). So each Fire Pit can deal 109% in 3 seconds, to all enemies in the area, while Pyrogeist is 124% to a single target.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
Refer to the [[Firebomb rune effects]] page for thorough descriptions of all five rune effects in this skill, including screenshots, videos, and strategy tips.&lt;br /&gt;
 &lt;br /&gt;
{{skill description header}}&lt;br /&gt;
&amp;lt;skill subcat=&amp;quot;Physical realm spell&amp;quot; class=&amp;quot;WitchDoctor&amp;quot;&amp;gt;Firebomb&amp;lt;/skill&amp;gt;&lt;br /&gt;
&amp;lt;skill class=&amp;quot;WitchDoctor&amp;quot; rune=&amp;quot;Pyrogeist&amp;quot;&amp;gt;Firebomb&amp;lt;/skill&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Media==&lt;br /&gt;
&lt;br /&gt;
Screenshots and movies will be added post-release.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
&lt;br /&gt;
Prior to the skill revision in February 2012, this rune effect was enabled by the [[Golden Rune]], granting the following effect with a level 7 runestone:&lt;br /&gt;
{{Witch Doctor_Skillrune_Pyrogeist}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Witch Doctor skills]]&lt;br /&gt;
[[category:Witch Doctor rune effects]]&lt;br /&gt;
[[category:runes]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|WD|primary}}&lt;/div&gt;</summary>
		<author><name>Pcguy</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Angry_Chicken&amp;diff=53836</id>
		<title>Angry Chicken</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Angry_Chicken&amp;diff=53836"/>
				<updated>2012-06-14T17:24:38Z</updated>
		
		<summary type="html">&lt;p&gt;Pcguy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Angry Chicken is a rune effect in [[Hex]], a Support [[Witch Doctor skill]] that summons a Fetish Shaman who then turns enemies into chickens.&lt;br /&gt;
&lt;br /&gt;
This rune effect changes the skill function fundamentally, causing the Witch Doctor to turn into a chicken. No skills can be used while transformed. The chicken will detonate after 5 seconds, or when the player presses any skill button. Detonation causes 215% weapon damage to all nearby enemies and returns the character to a human form. This skill also offers a hidden 15% movement speed increase while transformed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
Refer to the [[Hex rune effects]] article for thorough descriptions of all five of rune effects in this skill, including screenshots, videos, and strategy tips.&lt;br /&gt;
&lt;br /&gt;
{{skill description header}}&lt;br /&gt;
&amp;lt;skill class=&amp;quot;WitchDoctor&amp;quot;&amp;gt;Hex&amp;lt;/skill&amp;gt;&lt;br /&gt;
&amp;lt;skill class=&amp;quot;WitchDoctor&amp;quot; rune=&amp;quot;Angry Chicken&amp;quot;&amp;gt;Hex&amp;lt;/skill&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Media==&lt;br /&gt;
&lt;br /&gt;
Screenshots and movies will be added post-release.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
&lt;br /&gt;
Prior to the skill revision in February 2012, this rune effect was enabled by the [[Indigo Rune]], granting the following effect with a level 7 runestone:&lt;br /&gt;
{{Witch Doctor_Skillrune_Angry Chicken}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Witch Doctor skills]]&lt;br /&gt;
[[category:Witch Doctor rune effects]]&lt;br /&gt;
[[category:runes]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|WD|defensive}}&lt;/div&gt;</summary>
		<author><name>Pcguy</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Angry_Chicken&amp;diff=53835</id>
		<title>Angry Chicken</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Angry_Chicken&amp;diff=53835"/>
				<updated>2012-06-14T17:22:03Z</updated>
		
		<summary type="html">&lt;p&gt;Pcguy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Angry Chicken is a rune effect in [[Hex]], a Support [[Witch Doctor skill]] that summons a Fetish Shaman who then turns enemies into chickens.&lt;br /&gt;
&lt;br /&gt;
This rune effect changes the skill function fundamentally, causing the Witch Doctor to turn into a chicken. This works like a time bomb, and after 5 seconds the character turns back to normal, exploding and dealing 215% weapon damage to all nearby enemies. This skill offers a hidden 15% movement speed increase while transformed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
Refer to the [[Hex rune effects]] article for thorough descriptions of all five of rune effects in this skill, including screenshots, videos, and strategy tips.&lt;br /&gt;
&lt;br /&gt;
{{skill description header}}&lt;br /&gt;
&amp;lt;skill class=&amp;quot;WitchDoctor&amp;quot;&amp;gt;Hex&amp;lt;/skill&amp;gt;&lt;br /&gt;
&amp;lt;skill class=&amp;quot;WitchDoctor&amp;quot; rune=&amp;quot;Angry Chicken&amp;quot;&amp;gt;Hex&amp;lt;/skill&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Media==&lt;br /&gt;
&lt;br /&gt;
Screenshots and movies will be added post-release.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
&lt;br /&gt;
Prior to the skill revision in February 2012, this rune effect was enabled by the [[Indigo Rune]], granting the following effect with a level 7 runestone:&lt;br /&gt;
{{Witch Doctor_Skillrune_Angry Chicken}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Witch Doctor skills]]&lt;br /&gt;
[[category:Witch Doctor rune effects]]&lt;br /&gt;
[[category:runes]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|WD|defensive}}&lt;/div&gt;</summary>
		<author><name>Pcguy</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Skill_Animations_Videos&amp;diff=37261</id>
		<title>Skill Animations Videos</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Skill_Animations_Videos&amp;diff=37261"/>
				<updated>2011-09-20T20:27:50Z</updated>
		
		<summary type="html">&lt;p&gt;Pcguy: /* Witch Doctor Video */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Skill Animations Videos''' are a set of five videos featuring each class demonstrating a number of skills, and were released (or leaked) in August 2011. The characters are in a featureless black environment without companions or monsters. In every video, the male version of each class is demonstrated first, then the female.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Barbarian Video==&lt;br /&gt;
The [[Barbarian]] Skill Animations video can be seen below, courtesy of the [http://www.youtube.com/user/Diablo3Inc Diablo3Inc channel] on YouTube.com. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;mRM2UJ0PYFE&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The skills demonstrated by the male Barbarian:&lt;br /&gt;
* 0:03 – 0:06 — [[Hammer of the Ancients]] with redesigned graphics, or possibly with an unknown rune.&lt;br /&gt;
* 0:07 – 0:11 — [[Ancient Spear]] runed to grant multishot.&lt;br /&gt;
* 0:13 – 0:27 — [[Wrath of the Berserker]] (seen for the first time) with an unknown rune.&lt;br /&gt;
* 0:15 – 0:24 — [[Earthquake]](seen for the first time) runed(most likely) for the field of fire.&lt;br /&gt;
* 0:18 – 0:22 — [[Cleave]] used while the flames continue to burn.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And the female Barbarian:&lt;br /&gt;
* 0:34 – 0:35 — [[Ground Stomp]] with an aqua-colored rune effect.&lt;br /&gt;
* 0:35 – 0:38 — [[Weapon Throw]] with an unknown rune.&lt;br /&gt;
* 0:39 – 0:43 — [[Seismic Slam]] with an unknown rune.&lt;br /&gt;
* 0:44 – 0:45 — Possibly [[Rend]]. Or maybe [[Frenzy]].&lt;br /&gt;
* 0:46 – 0:51 — [[Whirlwind]] - With an [[Indigo Rune]] creating mini-twisters.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Witch Doctor Video==&lt;br /&gt;
The [[Witch Doctor]] Skill Animations video can be seen below, courtesy of the [http://www.youtube.com/user/Diablo3Inc Diablo3Inc channel] on YouTube.com. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;r8QF6C8LYaY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The skills demonstrated by the male Witch Doctor:&lt;br /&gt;
* 0:03 – 0:09 — [[Grasp of the Dead]] with what is most likely an Obsidian Runestone, changing the skill to [[Unbreakable Grasp]]. It creates a cemetery of grasping zombie hands.&lt;br /&gt;
* 0:05 – 0:10 — [[Locust Swarm]] with individual flight patterns visible. Looks like the unruned version seen before.&lt;br /&gt;
* 0:11 – 0:20 — [[Zombie Charger]] with a Crimson Runestone, changing the skill to [[Zombie Bears]]. The bears function as spectral objects, as they run through enemies and deal damage in a straight line; they don’t actually grizzly maul. (Unfortunately.)&lt;br /&gt;
* 0:21 – 0:25 — [[Plague of Toads]] the Golden Runestone, changing the skill to [[Toad Affinity]], which allows the Witch Doctor to cast the spell at a reduced Mana cost.&lt;br /&gt;
* 0:26 – 0:32 — [[Wall of Zombies]] with an Obisidian Runestone, changing the skill to [[Dead Rush]]. The zombies rot to skeletons as they move outwards. See also [[Zombie Tower]]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And the female Witch Doctor:&lt;br /&gt;
* 0:36 – 0:38 — [[Summon Zombie Dogs]], runed to summon red zombie dogs, indicating the [[Leeching Beasts]] rune effect.&lt;br /&gt;
* 0:38 – 0:40 — [[Sacrifice]], runed to cause the dogs to explode in a flash of blue light.  The blue light may indicate the presence of the rune effect such as [[Pride]], which allows the Witch Doctor to recover Mana for each sacrificed Zombie Dog.&lt;br /&gt;
* 0:41 – 0:48 — [[Firebats]], possibly unruned.&lt;br /&gt;
* 0:43 – 0:50 — [[Haunt]] with new and improved graphics. It might be a runestone effect that turns them into hovering helpers, ready to attack enemies on sight. Also, what are they... skeletal baby porpoises?&lt;br /&gt;
* 0:55 – 0:59 — [[Firebomb]] with an [[Indigo rune]], changing the skill to [[Roll the Bones]].  This allows the skull to bounce and deal multiple hits.&lt;br /&gt;
* 1:01 – 1:07 — [[Mass Confusion]] or a runed version of [[Horrify]].&lt;br /&gt;
&lt;br /&gt;
==Wizard Video==&lt;br /&gt;
The [[Wizard]] Skill Animations video can be seen below, courtesy of the [http://www.youtube.com/user/Diablo3Inc Diablo3Inc channel] on YouTube.com. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;K5xYa9w9FCs&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The skills demonstrated by the male Wizard:&lt;br /&gt;
* 0:01 – 0:14 — [[Hydra]]s are cast and fire for a bit.&lt;br /&gt;
* 0:06 – 0:10 — Most likely [[Electrocute]].&lt;br /&gt;
* 0:12 – 0:16 — [[Arcane Orb]], possibly unruned.&lt;br /&gt;
* 0:16 – 0:31 — [[Archon]] (seen for the first time). It turns the Wizard into an elemental looking being for a short duration, and greatly increases skill damage.&lt;br /&gt;
* 0:17 – 0:18 — Possibly [[Explosive Blast]], possibly modified by the Archon effect.&lt;br /&gt;
* 0:19 – 0:28 — [[Disintegrate]], modified by the Archon effect.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And the female Wizard:&lt;br /&gt;
* 0:35 – 0:38 — [[Magic Missile]] with an [[Indigo rune]].&lt;br /&gt;
* 0:39 – 0:42 — Possibly a runed [[Shock Pulse]].&lt;br /&gt;
* 0:43 – 0:49 — [[Energy Twister]] with a rune that cause the twisters that clash to combine as mentioned in another interview.&lt;br /&gt;
* 0:50 – 1:01 — Most likely [[Arcane Torrent]], firing a series of purple spearhead-like projectiles at the targeted spot. It’s not known if this is the default version or a runestone effect, as this skill hasn't been seen or playable at any point since 2009 Blizzcon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Monk Video==&lt;br /&gt;
The [[Monk]] Skill Animations video can be seen below, courtesy of the [http://www.youtube.com/user/Diablo3Inc Diablo3Inc channel] on YouTube.com. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;8yRI8MGOfmM&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The skills demonstrated by the male Monk:&lt;br /&gt;
* 0:02 - 0:05 — [[Fists of Thunder]] with an unknown rune.&lt;br /&gt;
* 0:06 - 0:08 — [[Crippling Wave]] with an unknown rune.&lt;br /&gt;
* 0:09 – 0:12 — [[Dashing Strike]], it is unknown if it is runed or not.&lt;br /&gt;
* 0:14 – 0:16 — [[Seven Sided Strike]]. Probably this is the default, but the skill hasn’t been seen since 2009 so it might be a runestone effect.&lt;br /&gt;
* 0:17 – 0:19 — [[Blinding Flash]] with as unknown rune providing a green nova-type blast of light.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And the female Monk:&lt;br /&gt;
* 0:26 – 0:28 — Most likely [[Deadly Reach]]. The only other time we saw this skill is within [[Gameplay:_July_2011|the recent b-roll movie]].&lt;br /&gt;
* 0:30 – 0:33 — [[Way of the Hundred Fists]] has new graphics. Note the punch delivered while holding a staff.. Whether it is runed or not is unknown.&lt;br /&gt;
* 0:34 – 0:37 — [[Wave of Light]]. In this version the bell is dropped, then rung, knocking back nearby enemies. It’s seen in use against some Goatmen in [[Gameplay:_July_2011|the recent b-roll movie]].&lt;br /&gt;
* 0:38 – 0:40 — [[Exploding Palm]] possibly unruned.&lt;br /&gt;
* 0:41 – 0:48 — [[Tempest Rush]] (seen for the first time). The Monk runs along, spinning a spectral staff before her.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Demon Hunter Video==&lt;br /&gt;
The [[Demon Hunter]] Skill Animations video can be seen below, courtesy of the [http://www.youtube.com/user/Diablo3Inc Diablo3Inc channel] on YouTube.com. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;lOcz4X_FkFs&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The skills demonstrated by the male Demon Hunter:&lt;br /&gt;
* 0:02 - 0:04 — [[Fan of Knives]] with an unknown rune.&lt;br /&gt;
* 0:05 - 0:08 — [[Multishot]] with an unknown rune effect giving the arrows a purple gleam.&lt;br /&gt;
* 0:09 - 0:12 — Most likely [[Elemental Arrow]] runed for electrical orbs.&lt;br /&gt;
* 0:13 – 0:17 — [[Strafe]] (seen for the first time) giving the Demon Hunter a sort of “Death Blossom” effect, causing the DH to turn black and spin around, emitting much ordnance.&lt;br /&gt;
* 0:18 – 0:29 — [[Shadow Power]] (seen for the first time) which gives the DH glowing purple wings. It is unknown if it can enhance skills like Archon.&lt;br /&gt;
* 0:20 – 0:26 — [[Rapid Fire]] showing some amazing machine gun speed. It is unknown if it is runed or not, and as just mentioned, whether Shadow Power is enhancing it or not.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And the female Demon Hunter:&lt;br /&gt;
* 0:35 – 0:38 — [[Bola Shot]] runed for a green triple arrow effect.&lt;br /&gt;
* 0:39 – 0:43 — Most likely [[Impale]]. The only other time we saw this skill is within [[Gameplay:_July_2011|the recent b-roll movie]].&lt;br /&gt;
* 0:44 – 0:49 — [[Chakram]] is the name of this glowing, spinning, giant boomerang ninja star ability. Most likely runed for lightning damage.&lt;br /&gt;
* 0:50 – 0:55 — Most likely [[Rain of Arrows]] (seen for the first time), which fires shots straight up into the air, and a second later numerous black/invisible meteor type projectiles come smashing down. Possibly a rune effect.&lt;br /&gt;
* 0:56 – 1:01 — [[Vault]] with a runestone adding a sort of {{iw|Blaze Blaze}} effect that leaves flaming ground behind the Demon Hunter.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Gameplay Videos]]&lt;br /&gt;
[[Category:Videos]]&lt;/div&gt;</summary>
		<author><name>Pcguy</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Skill_Animations_Videos&amp;diff=37259</id>
		<title>Skill Animations Videos</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Skill_Animations_Videos&amp;diff=37259"/>
				<updated>2011-09-20T19:09:54Z</updated>
		
		<summary type="html">&lt;p&gt;Pcguy: /* Witch Doctor Video */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Skill Animations Videos''' are a set of five videos featuring each class demonstrating a number of skills, and were released (or leaked) in August 2011. The characters are in a featureless black environment without companions or monsters. In every video, the male version of each class is demonstrated first, then the female.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Barbarian Video==&lt;br /&gt;
The [[Barbarian]] Skill Animations video can be seen below, courtesy of the [http://www.youtube.com/user/Diablo3Inc Diablo3Inc channel] on YouTube.com. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;mRM2UJ0PYFE&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The skills demonstrated by the male Barbarian:&lt;br /&gt;
* 0:03 – 0:06 — [[Hammer of the Ancients]] with redesigned graphics, or possibly with an unknown rune.&lt;br /&gt;
* 0:07 – 0:11 — [[Ancient Spear]] runed to grant multishot.&lt;br /&gt;
* 0:13 – 0:27 — [[Wrath of the Berserker]] (seen for the first time) with an unknown rune.&lt;br /&gt;
* 0:15 – 0:24 — [[Earthquake]](seen for the first time) runed(most likely) for the field of fire.&lt;br /&gt;
* 0:18 – 0:22 — [[Cleave]] used while the flames continue to burn.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And the female Barbarian:&lt;br /&gt;
* 0:34 – 0:35 — [[Ground Stomp]] with an aqua-colored rune effect.&lt;br /&gt;
* 0:35 – 0:38 — [[Weapon Throw]] with an unknown rune.&lt;br /&gt;
* 0:39 – 0:43 — [[Seismic Slam]] with an unknown rune.&lt;br /&gt;
* 0:44 – 0:45 — Possibly [[Rend]]. Or maybe [[Frenzy]].&lt;br /&gt;
* 0:46 – 0:51 — [[Whirlwind]] - With an [[Indigo Rune]] creating mini-twisters.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Witch Doctor Video==&lt;br /&gt;
The [[Witch Doctor]] Skill Animations video can be seen below, courtesy of the [http://www.youtube.com/user/Diablo3Inc Diablo3Inc channel] on YouTube.com. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;r8QF6C8LYaY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The skills demonstrated by the male Witch Doctor:&lt;br /&gt;
* 0:03 – 0:09 — [[Grasp of the Dead]] with what is most likely an Obsidian Runestone, changing the skill to [[Unbreakable Grasp]]. It creates a cemetery of grasping zombie hands.&lt;br /&gt;
* 0:05 – 0:10 — [[Locust Swarm]] with individual flight patterns visible. Looks like the unruned version seen before.&lt;br /&gt;
* 0:11 – 0:20 — [[Zombie Charger]] with a Crimson Runestone, changing the skill to [[Zombie Bears]]. The bears function as spectral objects, as they run through enemies and deal damage in a straight line; they don’t actually grizzly maul. (Unfortunately.)&lt;br /&gt;
* 0:21 – 0:25 — [[Plague of Toads]] the Golden Runestone, changing the skill to [[Toad Affinity]], which allows the Witch Doctor to cast the spell at a reduced Mana cost.&lt;br /&gt;
* 0:26 – 0:32 — [[Wall of Zombies]] with an Obisidian Runestone, changing the skill to [[Dead Rush]]. The zombies rot to skeletons as they move outwards. See also [[Zombie Tower]]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And the female Witch Doctor:&lt;br /&gt;
* 0:36 – 0:38 — [[Summon Zombie Dogs]], runed to summon three red zombie dogs, indicating either the [[Leeching Beasts]] or [[Burning Dogs]] rune effects.&lt;br /&gt;
* 0:38 – 0:40 — [[Sacrifice]], runed to cause the dogs to explode in a flash of blue light.  The blue light may indicate the presence of the rune effect such as [[Pride]], which allows the Witch Doctor to recover Mana for each sacrificed Zombie Dog.&lt;br /&gt;
* 0:41 – 0:48 — [[Firebats]], possibly unruned.&lt;br /&gt;
* 0:43 – 0:50 — [[Haunt]] with new and improved graphics. It might be a runestone effect that turns them into hovering helpers, ready to attack enemies on sight. Also, what are they... skeletal baby porpoises?&lt;br /&gt;
* 0:55 – 0:59 — [[Firebomb]] with an [[Indigo rune]], changing the skill to [[Roll the Bones]].  This allows the skull to bounce and deal multiple hits.&lt;br /&gt;
* 1:01 – 1:07 — [[Mass Confusion]] or a runed version of [[Horrify]].&lt;br /&gt;
&lt;br /&gt;
==Wizard Video==&lt;br /&gt;
The [[Wizard]] Skill Animations video can be seen below, courtesy of the [http://www.youtube.com/user/Diablo3Inc Diablo3Inc channel] on YouTube.com. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;K5xYa9w9FCs&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The skills demonstrated by the male Wizard:&lt;br /&gt;
* 0:01 – 0:14 — [[Hydra]]s are cast and fire for a bit.&lt;br /&gt;
* 0:06 – 0:10 — Most likely [[Electrocute]].&lt;br /&gt;
* 0:12 – 0:16 — [[Arcane Orb]], possibly unruned.&lt;br /&gt;
* 0:16 – 0:31 — [[Archon]] (seen for the first time). It turns the Wizard into an elemental looking being for a short duration, and greatly increases skill damage.&lt;br /&gt;
* 0:17 – 0:18 — Possibly [[Explosive Blast]], possibly modified by the Archon effect.&lt;br /&gt;
* 0:19 – 0:28 — [[Disintegrate]], modified by the Archon effect.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And the female Wizard:&lt;br /&gt;
* 0:35 – 0:38 — [[Magic Missile]] with an [[Indigo rune]].&lt;br /&gt;
* 0:39 – 0:42 — Possibly a runed [[Shock Pulse]].&lt;br /&gt;
* 0:43 – 0:49 — [[Energy Twister]] with a rune that cause the twisters that clash to combine as mentioned in another interview.&lt;br /&gt;
* 0:50 – 1:01 — Most likely [[Arcane Torrent]], firing a series of purple spearhead-like projectiles at the targeted spot. It’s not known if this is the default version or a runestone effect, as this skill hasn't been seen or playable at any point since 2009 Blizzcon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Monk Video==&lt;br /&gt;
The [[Monk]] Skill Animations video can be seen below, courtesy of the [http://www.youtube.com/user/Diablo3Inc Diablo3Inc channel] on YouTube.com. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;8yRI8MGOfmM&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The skills demonstrated by the male Monk:&lt;br /&gt;
* 0:02 - 0:05 — [[Fists of Thunder]] with an unknown rune.&lt;br /&gt;
* 0:06 - 0:08 — [[Crippling Wave]] with an unknown rune.&lt;br /&gt;
* 0:09 – 0:12 — [[Dashing Strike]], it is unknown if it is runed or not.&lt;br /&gt;
* 0:14 – 0:16 — [[Seven Sided Strike]]. Probably this is the default, but the skill hasn’t been seen since 2009 so it might be a runestone effect.&lt;br /&gt;
* 0:17 – 0:19 — [[Blinding Flash]] with as unknown rune providing a green nova-type blast of light.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And the female Monk:&lt;br /&gt;
* 0:26 – 0:28 — Most likely [[Deadly Reach]]. The only other time we saw this skill is within [[Gameplay:_July_2011|the recent b-roll movie]].&lt;br /&gt;
* 0:30 – 0:33 — [[Way of the Hundred Fists]] has new graphics. Note the punch delivered while holding a staff.. Whether it is runed or not is unknown.&lt;br /&gt;
* 0:34 – 0:37 — [[Wave of Light]]. In this version the bell is dropped, then rung, knocking back nearby enemies. It’s seen in use against some Goatmen in [[Gameplay:_July_2011|the recent b-roll movie]].&lt;br /&gt;
* 0:38 – 0:40 — [[Exploding Palm]] possibly unruned.&lt;br /&gt;
* 0:41 – 0:48 — [[Tempest Rush]] (seen for the first time). The Monk runs along, spinning a spectral staff before her.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Demon Hunter Video==&lt;br /&gt;
The [[Demon Hunter]] Skill Animations video can be seen below, courtesy of the [http://www.youtube.com/user/Diablo3Inc Diablo3Inc channel] on YouTube.com. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;lOcz4X_FkFs&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The skills demonstrated by the male Demon Hunter:&lt;br /&gt;
* 0:02 - 0:04 — [[Fan of Knives]] with an unknown rune.&lt;br /&gt;
* 0:05 - 0:08 — [[Multishot]] with an unknown rune effect giving the arrows a purple gleam.&lt;br /&gt;
* 0:09 - 0:12 — Most likely [[Elemental Arrow]] runed for electrical orbs.&lt;br /&gt;
* 0:13 – 0:17 — [[Strafe]] (seen for the first time) giving the Demon Hunter a sort of “Death Blossom” effect, causing the DH to turn black and spin around, emitting much ordnance.&lt;br /&gt;
* 0:18 – 0:29 — [[Shadow Power]] (seen for the first time) which gives the DH glowing purple wings. It is unknown if it can enhance skills like Archon.&lt;br /&gt;
* 0:20 – 0:26 — [[Rapid Fire]] showing some amazing machine gun speed. It is unknown if it is runed or not, and as just mentioned, whether Shadow Power is enhancing it or not.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And the female Demon Hunter:&lt;br /&gt;
* 0:35 – 0:38 — [[Bola Shot]] runed for a green triple arrow effect.&lt;br /&gt;
* 0:39 – 0:43 — Most likely [[Impale]]. The only other time we saw this skill is within [[Gameplay:_July_2011|the recent b-roll movie]].&lt;br /&gt;
* 0:44 – 0:49 — [[Chakram]] is the name of this glowing, spinning, giant boomerang ninja star ability. Most likely runed for lightning damage.&lt;br /&gt;
* 0:50 – 0:55 — Most likely [[Rain of Arrows]] (seen for the first time), which fires shots straight up into the air, and a second later numerous black/invisible meteor type projectiles come smashing down. Possibly a rune effect.&lt;br /&gt;
* 0:56 – 1:01 — [[Vault]] with a runestone adding a sort of {{iw|Blaze Blaze}} effect that leaves flaming ground behind the Demon Hunter.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Gameplay Videos]]&lt;br /&gt;
[[Category:Videos]]&lt;/div&gt;</summary>
		<author><name>Pcguy</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Skill_Animations_Videos&amp;diff=37258</id>
		<title>Skill Animations Videos</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Skill_Animations_Videos&amp;diff=37258"/>
				<updated>2011-09-20T19:06:29Z</updated>
		
		<summary type="html">&lt;p&gt;Pcguy: /* Witch Doctor Video */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Skill Animations Videos''' are a set of five videos featuring each class demonstrating a number of skills, and were released (or leaked) in August 2011. The characters are in a featureless black environment without companions or monsters. In every video, the male version of each class is demonstrated first, then the female.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Barbarian Video==&lt;br /&gt;
The [[Barbarian]] Skill Animations video can be seen below, courtesy of the [http://www.youtube.com/user/Diablo3Inc Diablo3Inc channel] on YouTube.com. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;mRM2UJ0PYFE&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The skills demonstrated by the male Barbarian:&lt;br /&gt;
* 0:03 – 0:06 — [[Hammer of the Ancients]] with redesigned graphics, or possibly with an unknown rune.&lt;br /&gt;
* 0:07 – 0:11 — [[Ancient Spear]] runed to grant multishot.&lt;br /&gt;
* 0:13 – 0:27 — [[Wrath of the Berserker]] (seen for the first time) with an unknown rune.&lt;br /&gt;
* 0:15 – 0:24 — [[Earthquake]](seen for the first time) runed(most likely) for the field of fire.&lt;br /&gt;
* 0:18 – 0:22 — [[Cleave]] used while the flames continue to burn.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And the female Barbarian:&lt;br /&gt;
* 0:34 – 0:35 — [[Ground Stomp]] with an aqua-colored rune effect.&lt;br /&gt;
* 0:35 – 0:38 — [[Weapon Throw]] with an unknown rune.&lt;br /&gt;
* 0:39 – 0:43 — [[Seismic Slam]] with an unknown rune.&lt;br /&gt;
* 0:44 – 0:45 — Possibly [[Rend]]. Or maybe [[Frenzy]].&lt;br /&gt;
* 0:46 – 0:51 — [[Whirlwind]] - With an [[Indigo Rune]] creating mini-twisters.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Witch Doctor Video==&lt;br /&gt;
The [[Witch Doctor]] Skill Animations video can be seen below, courtesy of the [http://www.youtube.com/user/Diablo3Inc Diablo3Inc channel] on YouTube.com. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;r8QF6C8LYaY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The skills demonstrated by the male Witch Doctor:&lt;br /&gt;
* 0:03 – 0:09 — [[Grasp of the Dead]] with what is most likely an Obsidian Runestone, changing the skill to [[Unbreakable Grasp]]. It creates a cemetery of grasping zombie hands.&lt;br /&gt;
* 0:05 – 0:10 — [[Locust Swarm]] with individual flight patterns visible. Looks like the unruned version seen before.&lt;br /&gt;
* 0:11 – 0:20 — [[Zombie Charger]] with a Crimson Runestone, changing the skill to [[Zombie Bears]]. The bears function as spectral objects, as they run through enemies and deal damage in a straight line; they don’t actually grizzly maul. (Unfortunately.)&lt;br /&gt;
* 0:21 – 0:25 — [[Plague of Toads]] the Golden Runestone, changing the skill to [[Toad Affinity]], which allows the Witch Doctor to cast the spell at a reduced Mana cost.&lt;br /&gt;
* 0:26 – 0:32 — [[Wall of Zombies]] with an Obisidian Runestone, changing the skill to [[Dead Rush]]. The zombies rot to skeletons as they move outwards. See also [[Zombie Tower]]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And the female Witch Doctor:&lt;br /&gt;
* 0:36 – 0:38 — [[Summon Zombie Dogs]], runed to summon three red zombie dogs, indicating either the [[Leeching Beasts]] or [[Burning Dogs]] rune effects.&lt;br /&gt;
* 0:38 – 0:40 — [[Sacrifice]], runed to cause the dogs to explode in a flash of blue light.  The blue light may indicate the presence of the rune effect such as [[Pride]], which allows the Witch Doctor to recover Mana for each sacrificed Zombie Dog.&lt;br /&gt;
* 0:41 – 0:48 — [[Firebats]], possibly unruned.&lt;br /&gt;
* 0:43 – 0:50 — [[Haunt]] with new and improved graphics. It might be a runestone effect that turns them into hovering helpers, ready to attack enemies on sight. Also, what are they... skeletal baby porpoises?&lt;br /&gt;
* 0:55 – 0:59 — [[Firebomb]] with an [[Indigo rune]], changing the skill to [[Roll the Bones]].  This allows the skull to bounce and deal multiple hits.&lt;br /&gt;
* 1:01 – 1:07 — [[Mass Confusion]] (possibly unruned) for the big finish.&lt;br /&gt;
&lt;br /&gt;
==Wizard Video==&lt;br /&gt;
The [[Wizard]] Skill Animations video can be seen below, courtesy of the [http://www.youtube.com/user/Diablo3Inc Diablo3Inc channel] on YouTube.com. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;K5xYa9w9FCs&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The skills demonstrated by the male Wizard:&lt;br /&gt;
* 0:01 – 0:14 — [[Hydra]]s are cast and fire for a bit.&lt;br /&gt;
* 0:06 – 0:10 — Most likely [[Electrocute]].&lt;br /&gt;
* 0:12 – 0:16 — [[Arcane Orb]], possibly unruned.&lt;br /&gt;
* 0:16 – 0:31 — [[Archon]] (seen for the first time). It turns the Wizard into an elemental looking being for a short duration, and greatly increases skill damage.&lt;br /&gt;
* 0:17 – 0:18 — Possibly [[Explosive Blast]], possibly modified by the Archon effect.&lt;br /&gt;
* 0:19 – 0:28 — [[Disintegrate]], modified by the Archon effect.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And the female Wizard:&lt;br /&gt;
* 0:35 – 0:38 — [[Magic Missile]] with an [[Indigo rune]].&lt;br /&gt;
* 0:39 – 0:42 — Possibly a runed [[Shock Pulse]].&lt;br /&gt;
* 0:43 – 0:49 — [[Energy Twister]] with a rune that cause the twisters that clash to combine as mentioned in another interview.&lt;br /&gt;
* 0:50 – 1:01 — Most likely [[Arcane Torrent]], firing a series of purple spearhead-like projectiles at the targeted spot. It’s not known if this is the default version or a runestone effect, as this skill hasn't been seen or playable at any point since 2009 Blizzcon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Monk Video==&lt;br /&gt;
The [[Monk]] Skill Animations video can be seen below, courtesy of the [http://www.youtube.com/user/Diablo3Inc Diablo3Inc channel] on YouTube.com. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;8yRI8MGOfmM&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The skills demonstrated by the male Monk:&lt;br /&gt;
* 0:02 - 0:05 — [[Fists of Thunder]] with an unknown rune.&lt;br /&gt;
* 0:06 - 0:08 — [[Crippling Wave]] with an unknown rune.&lt;br /&gt;
* 0:09 – 0:12 — [[Dashing Strike]], it is unknown if it is runed or not.&lt;br /&gt;
* 0:14 – 0:16 — [[Seven Sided Strike]]. Probably this is the default, but the skill hasn’t been seen since 2009 so it might be a runestone effect.&lt;br /&gt;
* 0:17 – 0:19 — [[Blinding Flash]] with as unknown rune providing a green nova-type blast of light.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And the female Monk:&lt;br /&gt;
* 0:26 – 0:28 — Most likely [[Deadly Reach]]. The only other time we saw this skill is within [[Gameplay:_July_2011|the recent b-roll movie]].&lt;br /&gt;
* 0:30 – 0:33 — [[Way of the Hundred Fists]] has new graphics. Note the punch delivered while holding a staff.. Whether it is runed or not is unknown.&lt;br /&gt;
* 0:34 – 0:37 — [[Wave of Light]]. In this version the bell is dropped, then rung, knocking back nearby enemies. It’s seen in use against some Goatmen in [[Gameplay:_July_2011|the recent b-roll movie]].&lt;br /&gt;
* 0:38 – 0:40 — [[Exploding Palm]] possibly unruned.&lt;br /&gt;
* 0:41 – 0:48 — [[Tempest Rush]] (seen for the first time). The Monk runs along, spinning a spectral staff before her.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Demon Hunter Video==&lt;br /&gt;
The [[Demon Hunter]] Skill Animations video can be seen below, courtesy of the [http://www.youtube.com/user/Diablo3Inc Diablo3Inc channel] on YouTube.com. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;lOcz4X_FkFs&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The skills demonstrated by the male Demon Hunter:&lt;br /&gt;
* 0:02 - 0:04 — [[Fan of Knives]] with an unknown rune.&lt;br /&gt;
* 0:05 - 0:08 — [[Multishot]] with an unknown rune effect giving the arrows a purple gleam.&lt;br /&gt;
* 0:09 - 0:12 — Most likely [[Elemental Arrow]] runed for electrical orbs.&lt;br /&gt;
* 0:13 – 0:17 — [[Strafe]] (seen for the first time) giving the Demon Hunter a sort of “Death Blossom” effect, causing the DH to turn black and spin around, emitting much ordnance.&lt;br /&gt;
* 0:18 – 0:29 — [[Shadow Power]] (seen for the first time) which gives the DH glowing purple wings. It is unknown if it can enhance skills like Archon.&lt;br /&gt;
* 0:20 – 0:26 — [[Rapid Fire]] showing some amazing machine gun speed. It is unknown if it is runed or not, and as just mentioned, whether Shadow Power is enhancing it or not.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And the female Demon Hunter:&lt;br /&gt;
* 0:35 – 0:38 — [[Bola Shot]] runed for a green triple arrow effect.&lt;br /&gt;
* 0:39 – 0:43 — Most likely [[Impale]]. The only other time we saw this skill is within [[Gameplay:_July_2011|the recent b-roll movie]].&lt;br /&gt;
* 0:44 – 0:49 — [[Chakram]] is the name of this glowing, spinning, giant boomerang ninja star ability. Most likely runed for lightning damage.&lt;br /&gt;
* 0:50 – 0:55 — Most likely [[Rain of Arrows]] (seen for the first time), which fires shots straight up into the air, and a second later numerous black/invisible meteor type projectiles come smashing down. Possibly a rune effect.&lt;br /&gt;
* 0:56 – 1:01 — [[Vault]] with a runestone adding a sort of {{iw|Blaze Blaze}} effect that leaves flaming ground behind the Demon Hunter.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Gameplay Videos]]&lt;br /&gt;
[[Category:Videos]]&lt;/div&gt;</summary>
		<author><name>Pcguy</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Big_Bad_Voodoo&amp;diff=37257</id>
		<title>Big Bad Voodoo</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Big_Bad_Voodoo&amp;diff=37257"/>
				<updated>2011-09-20T18:48:57Z</updated>
		
		<summary type="html">&lt;p&gt;Pcguy: /* Synergies */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:IconBigBadVoodoo.png|left]]&lt;br /&gt;
'''Big Bad Voodoo''' is a Support [[Witch Doctor skill]] unlocked at [[clvl|level]] 25. This skill summons a fetish to perform a ritual dance which buffs all nearby allies with increased attack, casting and movement speed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;__TOC__&lt;br /&gt;
==Background==&lt;br /&gt;
[[File:Diablo_III_Logo.jpg|thumb|200px|right|Big Bad Voodoo in action]]&lt;br /&gt;
Unknown.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Effects==&lt;br /&gt;
The following is a very quick list. See the [[Big Bad Voodoo rune effects]] page for a more thorough summary of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more. &lt;br /&gt;
 &lt;br /&gt;
{{Active skills header}}&lt;br /&gt;
{{Witch Doctor Skill Big Bad Voodoo}}&lt;br /&gt;
{{Witch Doctor Skillrune Boogie Man}}&lt;br /&gt;
{{Witch Doctor Skillrune Slam Dance}}&lt;br /&gt;
{{Witch Doctor Skillrune Rain Dance}}&lt;br /&gt;
{{Witch Doctor Skillrune Jungle Drums}}&lt;br /&gt;
{{Witch Doctor Skillrune Ghost Trance}}&lt;br /&gt;
{{center|Note: Information is based on a level 60 character and rank 7 runestones.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Design==&lt;br /&gt;
The skill was first demonstrated at the [[July 2011 Press Event]] in the b-roll video. The skill appears to be 3 fetish stacked upon one another with the topmost fetish wearing a mask and waving a staff. The skill creates a green aura on the ground around the fetish which affects party members within radius. It has been said to increase casting speed, but nothing solid has been confirmed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synergies==&lt;br /&gt;
* [[Tribal Rites]] - The cooldowns of your Fetish Army, Big Bad Voodoo and Hex abilities are reduced by 25%.&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
'''Big Bad Voodoo''' was first seen at the [[July 2011 Press Event]], where it was a level 25 skill. Unfortunately, no information about the skill's function was available.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Trivia==&lt;br /&gt;
''Hide this section unless there really is some trivia about the skill. Add the skill to the [[:Category:Easter Eggs|Easter Eggs]] category as well if the article contains Easter Egg information.''&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==Media==&lt;br /&gt;
Big Bad Voodoo can be seen in action on video here:&lt;br /&gt;
* [[Gameplay: July 2011]]&lt;br /&gt;
&lt;br /&gt;
You can find pictures in the Diablo III screenshot and picture gallery:&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/ Diablo III screenshots and pictures]&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/search.php?keywords=Big+Bad+Voodoo&amp;amp;cat=all '''Big bad Voodoo''' specific gallery contents]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 1&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 2&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 3&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 4&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Related Articles==&lt;br /&gt;
''Articles that are related, but not emphasised enough in any other section, or articles that just need further attention.''&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==References==&lt;br /&gt;
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011&lt;br /&gt;
* [http://us.battle.net/d3/en/class/witch-doctor/active/ Witch Doctor Active Skills] -- Diablo III 13th Sep 2011&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|WD}}&lt;br /&gt;
&lt;br /&gt;
[[category:Witch Doctor skills]]&lt;br /&gt;
[[category:Active skills]]&lt;/div&gt;</summary>
		<author><name>Pcguy</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Skill_Animations_Videos&amp;diff=35375</id>
		<title>Skill Animations Videos</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Skill_Animations_Videos&amp;diff=35375"/>
				<updated>2011-09-15T18:34:18Z</updated>
		
		<summary type="html">&lt;p&gt;Pcguy: /* Witch Doctor Video */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Skill Animations Videos''' are a set of five videos featuring each class demonstrating a number of skills, and were released (or leaked) in August 2011. The characters are in a featureless black environment without companions or monsters. In every video, the male version of each class is demonstrated first, then the female.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Barbarian Video==&lt;br /&gt;
The [[Barbarian]] Skill Animations video can be seen below, courtesy of the [http://www.youtube.com/user/Diablo3Inc Diablo3Inc channel] on YouTube.com. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;mRM2UJ0PYFE&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The skills demonstrated by the male Barbarian:&lt;br /&gt;
* 0:03 – 0:06 — [[Hammer of the Ancients]] with redesigned graphics, or possibly with an unknown rune.&lt;br /&gt;
* 0:07 – 0:11 — [[Ancient Spear]] runed to grant multishot.&lt;br /&gt;
* 0:13 – 0:27 — [[Wrath of the Berserker]] (seen for the first time) with an unknown rune.&lt;br /&gt;
* 0:15 – 0:24 — [[Earthquake]](seen for the first time) runed(most likely) for the field of fire.&lt;br /&gt;
* 0:18 – 0:22 — [[Cleave]] used while the flames continue to burn.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And the female Barbarian:&lt;br /&gt;
* 0:34 – 0:35 — [[Ground Stomp]] with an aqua-colored rune effect.&lt;br /&gt;
* 0:35 – 0:38 — [[Weapon Throw]] with an unknown rune.&lt;br /&gt;
* 0:39 – 0:43 — [[Seismic Slam]] with an unknown rune.&lt;br /&gt;
* 0:44 – 0:45 — Possibly [[Rend]]. Or maybe [[Frenzy]].&lt;br /&gt;
* 0:46 – 0:51 — [[Whirlwind]] - With an [[Indigo Rune]] creating mini-twisters.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Witch Doctor Video==&lt;br /&gt;
The [[Witch Doctor]] Skill Animations video can be seen below, courtesy of the [http://www.youtube.com/user/Diablo3Inc Diablo3Inc channel] on YouTube.com. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;r8QF6C8LYaY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The skills demonstrated by the male Witch Doctor:&lt;br /&gt;
* 0:03 – 0:09 — [[Grasp of the Dead]] with what is most likely an Obsidian Runestone, changing the skill to [[Unbreakable Grasp]]. It creates a cemetery of grasping zombie hands.&lt;br /&gt;
* 0:05 – 0:10 — [[Locust Swarm]] with individual flight patterns visible. Looks like the unruned version seen before.&lt;br /&gt;
* 0:11 – 0:20 — [[Zombie Charger]] with a Crimson Runestone, changing the skill to [[Zombie Bears]]. The bears function as spectral objects, as they run through enemies and deal damage in a straight line; they don’t actually grizzly maul. (Unfortunately.)&lt;br /&gt;
* 0:21 – 0:25 — [[Plague of Toads]] the Golden Runestone, changing the skill to [[Toad Affinity]], which allows the Witch Doctor to cast the spell at a reduced Mana cost.&lt;br /&gt;
* 0:26 – 0:32 — [[Wall of Zombies]] with an Obisidian Runestone, changing the skill to [[Dead Rush]]. The zombies rot to skeletons as they move outwards. See also [[Zombie Tower]]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And the female Witch Doctor:&lt;br /&gt;
* 0:36 – 0:38 — [[Summon Zombie Dogs]], possibly runed to summum three [[Mongrels]] at once. Or maybe it's just a visual shortcut for the video.&lt;br /&gt;
* 0:38 – 0:40 — [[Sacrifice]], either runed to explode all Mongrels at once, or perhaps (like the previous skill) it's just a visual shortcut for the video.&lt;br /&gt;
* 0:41 – 0:48 — [[Firebats]], possibly unruned.&lt;br /&gt;
* 0:43 – 0:50 — [[Haunt]] with new and improved graphics. It might be a runestone effect that turns them into hovering helpers, ready to attack enemies on sight. Also, what are they... skeletal baby porpoises?&lt;br /&gt;
* 0:55 – 0:59 — [[Firebomb]] with an [[Indigo rune]], changing the skill to [[Roll the Bones]].  This allows the skull to bounce and deal multiple hits.&lt;br /&gt;
* 1:01 – 1:07 — [[Mass Confusion]] (possibly unruned) for the big finish.&lt;br /&gt;
&lt;br /&gt;
==Wizard Video==&lt;br /&gt;
The [[Wizard]] Skill Animations video can be seen below, courtesy of the [http://www.youtube.com/user/Diablo3Inc Diablo3Inc channel] on YouTube.com. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;K5xYa9w9FCs&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The skills demonstrated by the male Wizard:&lt;br /&gt;
* 0:01 – 0:14 — [[Hydra]]s are cast and fire for a bit.&lt;br /&gt;
* 0:06 – 0:10 — Most likely [[Electrocute]].&lt;br /&gt;
* 0:12 – 0:16 — [[Arcane Orb]], possibly unruned.&lt;br /&gt;
* 0:16 – 0:31 — [[Archon]] (seen for the first time). It turns the Wizard into an elemental looking being for a short duration, and greatly increases skill damage.&lt;br /&gt;
* 0:17 – 0:18 — Possibly [[Explosive Blast]], possibly modified by the Archon effect.&lt;br /&gt;
* 0:19 – 0:28 — [[Disintegrate]], modified by the Archon effect.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And the female Wizard:&lt;br /&gt;
* 0:35 – 0:38 — [[Magic Missile]] with an [[Indigo rune]].&lt;br /&gt;
* 0:39 – 0:42 — Possibly a runed [[Shock Pulse]].&lt;br /&gt;
* 0:43 – 0:49 — [[Energy Twister]] with a rune that cause the twisters that clash to combine as mentioned in another interview.&lt;br /&gt;
* 0:50 – 1:01 — Most likely [[Arcane Torrent]], firing a series of purple spearhead-like projectiles at the targeted spot. It’s not known if this is the default version or a runestone effect, as this skill hasn't been seen or playable at any point since 2009 Blizzcon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Monk Video==&lt;br /&gt;
The [[Monk]] Skill Animations video can be seen below, courtesy of the [http://www.youtube.com/user/Diablo3Inc Diablo3Inc channel] on YouTube.com. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;8yRI8MGOfmM&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The skills demonstrated by the male Monk:&lt;br /&gt;
* 0:02 - 0:05 — [[Fists of Thunder]] with an unknown rune.&lt;br /&gt;
* 0:06 - 0:08 — [[Crippling Wave]] with an unknown rune.&lt;br /&gt;
* 0:09 – 0:12 — [[Dashing Strike]], it is unknown if it is runed or not.&lt;br /&gt;
* 0:14 – 0:16 — [[Seven Sided Strike]]. Probably this is the default, but the skill hasn’t been seen since 2009 so it might be a runestone effect.&lt;br /&gt;
* 0:17 – 0:19 — [[Blinding Flash]] with as unknown rune providing a green nova-type blast of light.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And the female Monk:&lt;br /&gt;
* 0:26 – 0:28 — Most likely [[Deadly Reach]]. The only other time we saw this skill is within [[Gameplay:_July_2011|the recent b-roll movie]].&lt;br /&gt;
* 0:30 – 0:33 — [[Way of the Hundred Fists]] has new graphics. Note the punch delivered while holding a staff.. Whether it is runed or not is unknown.&lt;br /&gt;
* 0:34 – 0:37 — [[Wave of Light]]. In this version the bell is dropped, then rung, knocking back nearby enemies. It’s seen in use against some Goatmen in [[Gameplay:_July_2011|the recent b-roll movie]].&lt;br /&gt;
* 0:38 – 0:40 — [[Exploding Palm]] possibly unruned.&lt;br /&gt;
* 0:41 – 0:48 — [[Tempest Rush]] (seen for the first time). The Monk runs along, spinning a spectral staff before her.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Demon Hunter Video==&lt;br /&gt;
The [[Demon Hunter]] Skill Animations video can be seen below, courtesy of the [http://www.youtube.com/user/Diablo3Inc Diablo3Inc channel] on YouTube.com. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;lOcz4X_FkFs&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The skills demonstrated by the male Demon Hunter:&lt;br /&gt;
* 0:02 - 0:04 — [[Fan of Knives]] with an unknown rune.&lt;br /&gt;
* 0:05 - 0:08 — [[Multishot]] with an unknown rune effect giving the arrows a purple gleam.&lt;br /&gt;
* 0:09 - 0:12 — Most likely [[Elemental Arrow]] runed for electrical orbs.&lt;br /&gt;
* 0:13 – 0:17 — [[Strafe]] (seen for the first time) giving the Demon Hunter a sort of “Death Blossom” effect, causing the DH to turn black and spin around, emitting much ordnance.&lt;br /&gt;
* 0:18 – 0:29 — [[Shadow Power]] (seen for the first time) which gives the DH glowing purple wings. It is unknown if it can enhance skills like Archon.&lt;br /&gt;
* 0:20 – 0:26 — [[Rapid Fire]] showing some amazing machine gun speed. It is unknown if it is runed or not, and as just mentioned, whether Shadow Power is enhancing it or not.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And the female Demon Hunter:&lt;br /&gt;
* 0:35 – 0:38 — [[Bola Shot]] runed for a green triple arrow effect.&lt;br /&gt;
* 0:39 – 0:43 — Most likely [[Impale]]. The only other time we saw this skill is within [[Gameplay:_July_2011|the recent b-roll movie]].&lt;br /&gt;
* 0:44 – 0:49 — [[Chakram]] is the name of this glowing, spinning, giant boomerang ninja star ability. Most likely runed for lightning damage.&lt;br /&gt;
* 0:50 – 0:55 — Most likely [[Rain of Arrows]] (seen for the first time), which fires shots straight up into the air, and a second later numerous black/invisible meteor type projectiles come smashing down. Possibly a rune effect.&lt;br /&gt;
* 0:56 – 1:01 — [[Vault]] with a runestone adding a sort of {{iw|Blaze Blaze}} effect that leaves flaming ground behind the Demon Hunter.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Gameplay Videos]]&lt;br /&gt;
[[Category:Videos]]&lt;/div&gt;</summary>
		<author><name>Pcguy</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Skill_Animations_Videos&amp;diff=35374</id>
		<title>Skill Animations Videos</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Skill_Animations_Videos&amp;diff=35374"/>
				<updated>2011-09-15T18:30:53Z</updated>
		
		<summary type="html">&lt;p&gt;Pcguy: /* Witch Doctor Video */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Skill Animations Videos''' are a set of five videos featuring each class demonstrating a number of skills, and were released (or leaked) in August 2011. The characters are in a featureless black environment without companions or monsters. In every video, the male version of each class is demonstrated first, then the female.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Barbarian Video==&lt;br /&gt;
The [[Barbarian]] Skill Animations video can be seen below, courtesy of the [http://www.youtube.com/user/Diablo3Inc Diablo3Inc channel] on YouTube.com. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;mRM2UJ0PYFE&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The skills demonstrated by the male Barbarian:&lt;br /&gt;
* 0:03 – 0:06 — [[Hammer of the Ancients]] with redesigned graphics, or possibly with an unknown rune.&lt;br /&gt;
* 0:07 – 0:11 — [[Ancient Spear]] runed to grant multishot.&lt;br /&gt;
* 0:13 – 0:27 — [[Wrath of the Berserker]] (seen for the first time) with an unknown rune.&lt;br /&gt;
* 0:15 – 0:24 — [[Earthquake]](seen for the first time) runed(most likely) for the field of fire.&lt;br /&gt;
* 0:18 – 0:22 — [[Cleave]] used while the flames continue to burn.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And the female Barbarian:&lt;br /&gt;
* 0:34 – 0:35 — [[Ground Stomp]] with an aqua-colored rune effect.&lt;br /&gt;
* 0:35 – 0:38 — [[Weapon Throw]] with an unknown rune.&lt;br /&gt;
* 0:39 – 0:43 — [[Seismic Slam]] with an unknown rune.&lt;br /&gt;
* 0:44 – 0:45 — Possibly [[Rend]]. Or maybe [[Frenzy]].&lt;br /&gt;
* 0:46 – 0:51 — [[Whirlwind]] - With an [[Indigo Rune]] creating mini-twisters.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Witch Doctor Video==&lt;br /&gt;
The [[Witch Doctor]] Skill Animations video can be seen below, courtesy of the [http://www.youtube.com/user/Diablo3Inc Diablo3Inc channel] on YouTube.com. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;r8QF6C8LYaY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The skills demonstrated by the male Witch Doctor:&lt;br /&gt;
* 0:03 – 0:09 — [[Grasp of the Dead]] with what is most likely an Obsidian Runestone, changing the skill to [[Unbreakable Grasp]]. It creates a cemetery of grasping zombie hands.&lt;br /&gt;
* 0:05 – 0:10 — [[Locust Swarm]] with individual flight patterns visible. Looks like the unruned version seen before.&lt;br /&gt;
* 0:11 – 0:20 — [[Zombie Charger]] with a Crimson Runestone, changing the skill to [[Zombie Bears]]. The bears function as spectral objects, as they run through enemies and deal damage in a straight line; they don’t actually grizzly maul. (Unfortunately.)&lt;br /&gt;
* 0:21 – 0:25 — [[Plague of Toads]] the Golden Runestone, changing the skill to [[Toad Affinity]], which allows the Witch Doctor to cast the spell at a reduced Mana cost.&lt;br /&gt;
* 0:26 – 0:32 — [[Wall of Zombies]] with an Obisidian Runestone, changing the skill to [[Dead Rush]]. The zombies rot to skeletons as they move outwards. See also [[Zombie Tower]]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And the female Witch Doctor:&lt;br /&gt;
* 0:36 – 0:38 — [[Summon Zombie Dogs]], possibly runed to summum three [[Mongrels]] at once. Or maybe it's just a visual shortcut for the video.&lt;br /&gt;
* 0:38 – 0:40 — [[Sacrifice]], either runed to explode all Mongrels at once, or perhaps (like the previous skill) it's just a visual shortcut for the video.&lt;br /&gt;
* 0:41 – 0:48 — [[Firebats]], possibly unruned.&lt;br /&gt;
* 0:43 – 0:50 — [[Haunt]] with new and improved graphics. It might be a runestone effect that turns them into hovering helpers, ready to attack enemies on sight. Also, what are they... skeletal baby porpoises?&lt;br /&gt;
* 0:55 – 0:59 — [[Firebomb]] with an [[Indigo rune]] to make it bounce and deal multiple hits.&lt;br /&gt;
* 1:01 – 1:07 — [[Mass Confusion]] (possibly unruned) for the big finish.&lt;br /&gt;
&lt;br /&gt;
==Wizard Video==&lt;br /&gt;
The [[Wizard]] Skill Animations video can be seen below, courtesy of the [http://www.youtube.com/user/Diablo3Inc Diablo3Inc channel] on YouTube.com. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;K5xYa9w9FCs&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The skills demonstrated by the male Wizard:&lt;br /&gt;
* 0:01 – 0:14 — [[Hydra]]s are cast and fire for a bit.&lt;br /&gt;
* 0:06 – 0:10 — Most likely [[Electrocute]].&lt;br /&gt;
* 0:12 – 0:16 — [[Arcane Orb]], possibly unruned.&lt;br /&gt;
* 0:16 – 0:31 — [[Archon]] (seen for the first time). It turns the Wizard into an elemental looking being for a short duration, and greatly increases skill damage.&lt;br /&gt;
* 0:17 – 0:18 — Possibly [[Explosive Blast]], possibly modified by the Archon effect.&lt;br /&gt;
* 0:19 – 0:28 — [[Disintegrate]], modified by the Archon effect.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And the female Wizard:&lt;br /&gt;
* 0:35 – 0:38 — [[Magic Missile]] with an [[Indigo rune]].&lt;br /&gt;
* 0:39 – 0:42 — Possibly a runed [[Shock Pulse]].&lt;br /&gt;
* 0:43 – 0:49 — [[Energy Twister]] with a rune that cause the twisters that clash to combine as mentioned in another interview.&lt;br /&gt;
* 0:50 – 1:01 — Most likely [[Arcane Torrent]], firing a series of purple spearhead-like projectiles at the targeted spot. It’s not known if this is the default version or a runestone effect, as this skill hasn't been seen or playable at any point since 2009 Blizzcon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Monk Video==&lt;br /&gt;
The [[Monk]] Skill Animations video can be seen below, courtesy of the [http://www.youtube.com/user/Diablo3Inc Diablo3Inc channel] on YouTube.com. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;8yRI8MGOfmM&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The skills demonstrated by the male Monk:&lt;br /&gt;
* 0:02 - 0:05 — [[Fists of Thunder]] with an unknown rune.&lt;br /&gt;
* 0:06 - 0:08 — [[Crippling Wave]] with an unknown rune.&lt;br /&gt;
* 0:09 – 0:12 — [[Dashing Strike]], it is unknown if it is runed or not.&lt;br /&gt;
* 0:14 – 0:16 — [[Seven Sided Strike]]. Probably this is the default, but the skill hasn’t been seen since 2009 so it might be a runestone effect.&lt;br /&gt;
* 0:17 – 0:19 — [[Blinding Flash]] with as unknown rune providing a green nova-type blast of light.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And the female Monk:&lt;br /&gt;
* 0:26 – 0:28 — Most likely [[Deadly Reach]]. The only other time we saw this skill is within [[Gameplay:_July_2011|the recent b-roll movie]].&lt;br /&gt;
* 0:30 – 0:33 — [[Way of the Hundred Fists]] has new graphics. Note the punch delivered while holding a staff.. Whether it is runed or not is unknown.&lt;br /&gt;
* 0:34 – 0:37 — [[Wave of Light]]. In this version the bell is dropped, then rung, knocking back nearby enemies. It’s seen in use against some Goatmen in [[Gameplay:_July_2011|the recent b-roll movie]].&lt;br /&gt;
* 0:38 – 0:40 — [[Exploding Palm]] possibly unruned.&lt;br /&gt;
* 0:41 – 0:48 — [[Tempest Rush]] (seen for the first time). The Monk runs along, spinning a spectral staff before her.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Demon Hunter Video==&lt;br /&gt;
The [[Demon Hunter]] Skill Animations video can be seen below, courtesy of the [http://www.youtube.com/user/Diablo3Inc Diablo3Inc channel] on YouTube.com. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;lOcz4X_FkFs&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The skills demonstrated by the male Demon Hunter:&lt;br /&gt;
* 0:02 - 0:04 — [[Fan of Knives]] with an unknown rune.&lt;br /&gt;
* 0:05 - 0:08 — [[Multishot]] with an unknown rune effect giving the arrows a purple gleam.&lt;br /&gt;
* 0:09 - 0:12 — Most likely [[Elemental Arrow]] runed for electrical orbs.&lt;br /&gt;
* 0:13 – 0:17 — [[Strafe]] (seen for the first time) giving the Demon Hunter a sort of “Death Blossom” effect, causing the DH to turn black and spin around, emitting much ordnance.&lt;br /&gt;
* 0:18 – 0:29 — [[Shadow Power]] (seen for the first time) which gives the DH glowing purple wings. It is unknown if it can enhance skills like Archon.&lt;br /&gt;
* 0:20 – 0:26 — [[Rapid Fire]] showing some amazing machine gun speed. It is unknown if it is runed or not, and as just mentioned, whether Shadow Power is enhancing it or not.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And the female Demon Hunter:&lt;br /&gt;
* 0:35 – 0:38 — [[Bola Shot]] runed for a green triple arrow effect.&lt;br /&gt;
* 0:39 – 0:43 — Most likely [[Impale]]. The only other time we saw this skill is within [[Gameplay:_July_2011|the recent b-roll movie]].&lt;br /&gt;
* 0:44 – 0:49 — [[Chakram]] is the name of this glowing, spinning, giant boomerang ninja star ability. Most likely runed for lightning damage.&lt;br /&gt;
* 0:50 – 0:55 — Most likely [[Rain of Arrows]] (seen for the first time), which fires shots straight up into the air, and a second later numerous black/invisible meteor type projectiles come smashing down. Possibly a rune effect.&lt;br /&gt;
* 0:56 – 1:01 — [[Vault]] with a runestone adding a sort of {{iw|Blaze Blaze}} effect that leaves flaming ground behind the Demon Hunter.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Gameplay Videos]]&lt;br /&gt;
[[Category:Videos]]&lt;/div&gt;</summary>
		<author><name>Pcguy</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Skill_Animations_Videos&amp;diff=35373</id>
		<title>Skill Animations Videos</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Skill_Animations_Videos&amp;diff=35373"/>
				<updated>2011-09-15T18:28:48Z</updated>
		
		<summary type="html">&lt;p&gt;Pcguy: /* Witch Doctor Video */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Skill Animations Videos''' are a set of five videos featuring each class demonstrating a number of skills, and were released (or leaked) in August 2011. The characters are in a featureless black environment without companions or monsters. In every video, the male version of each class is demonstrated first, then the female.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Barbarian Video==&lt;br /&gt;
The [[Barbarian]] Skill Animations video can be seen below, courtesy of the [http://www.youtube.com/user/Diablo3Inc Diablo3Inc channel] on YouTube.com. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;mRM2UJ0PYFE&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The skills demonstrated by the male Barbarian:&lt;br /&gt;
* 0:03 – 0:06 — [[Hammer of the Ancients]] with redesigned graphics, or possibly with an unknown rune.&lt;br /&gt;
* 0:07 – 0:11 — [[Ancient Spear]] runed to grant multishot.&lt;br /&gt;
* 0:13 – 0:27 — [[Wrath of the Berserker]] (seen for the first time) with an unknown rune.&lt;br /&gt;
* 0:15 – 0:24 — [[Earthquake]](seen for the first time) runed(most likely) for the field of fire.&lt;br /&gt;
* 0:18 – 0:22 — [[Cleave]] used while the flames continue to burn.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And the female Barbarian:&lt;br /&gt;
* 0:34 – 0:35 — [[Ground Stomp]] with an aqua-colored rune effect.&lt;br /&gt;
* 0:35 – 0:38 — [[Weapon Throw]] with an unknown rune.&lt;br /&gt;
* 0:39 – 0:43 — [[Seismic Slam]] with an unknown rune.&lt;br /&gt;
* 0:44 – 0:45 — Possibly [[Rend]]. Or maybe [[Frenzy]].&lt;br /&gt;
* 0:46 – 0:51 — [[Whirlwind]] - With an [[Indigo Rune]] creating mini-twisters.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Witch Doctor Video==&lt;br /&gt;
The [[Witch Doctor]] Skill Animations video can be seen below, courtesy of the [http://www.youtube.com/user/Diablo3Inc Diablo3Inc channel] on YouTube.com. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;r8QF6C8LYaY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The skills demonstrated by the male Witch Doctor:&lt;br /&gt;
* 0:03 – 0:09 — [[Grasp of the Dead]] with an unknown rune that creates a cemetery of grasping zombie hands.&lt;br /&gt;
* 0:05 – 0:10 — [[Locust Swarm]] with individual flight patterns visible. Looks like the unruned version seen before.&lt;br /&gt;
* 0:11 – 0:20 — [[Zombie Charger]] with a Crimson Runestone, changing the skill to [[Zombie Bears]]. The bears function as spectral objects, as they run through enemies and deal damage in a straight line; they don’t actually grizzly maul. (Unfortunately.)&lt;br /&gt;
* 0:21 – 0:25 — [[Plague of Toads]] the Golden Runestone, changing the skill to [[Toad Affinity]], which allows the Witch Doctor to cast the spell at a reduced Mana cost.&lt;br /&gt;
* 0:26 – 0:32 — [[Wall of Zombies]] with an Obisidian Runestone, changing the skill to [[Dead Rush]]. The zombies rot to skeletons as they move outwards. See also [[Zombie Tower]]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And the female Witch Doctor:&lt;br /&gt;
* 0:36 – 0:38 — [[Summon Zombie Dogs]], possibly runed to summum three [[Mongrels]] at once. Or maybe it's just a visual shortcut for the video.&lt;br /&gt;
* 0:38 – 0:40 — [[Sacrifice]], either runed to explode all Mongrels at once, or perhaps (like the previous skill) it's just a visual shortcut for the video.&lt;br /&gt;
* 0:41 – 0:48 — [[Firebats]], possibly unruned.&lt;br /&gt;
* 0:43 – 0:50 — [[Haunt]] with new and improved graphics. It might be a runestone effect that turns them into hovering helpers, ready to attack enemies on sight. Also, what are they... skeletal baby porpoises?&lt;br /&gt;
* 0:55 – 0:59 — [[Firebomb]] with an [[Indigo rune]] to make it bounce and deal multiple hits.&lt;br /&gt;
* 1:01 – 1:07 — [[Mass Confusion]] (possibly unruned) for the big finish.&lt;br /&gt;
&lt;br /&gt;
==Wizard Video==&lt;br /&gt;
The [[Wizard]] Skill Animations video can be seen below, courtesy of the [http://www.youtube.com/user/Diablo3Inc Diablo3Inc channel] on YouTube.com. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;K5xYa9w9FCs&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The skills demonstrated by the male Wizard:&lt;br /&gt;
* 0:01 – 0:14 — [[Hydra]]s are cast and fire for a bit.&lt;br /&gt;
* 0:06 – 0:10 — Most likely [[Electrocute]].&lt;br /&gt;
* 0:12 – 0:16 — [[Arcane Orb]], possibly unruned.&lt;br /&gt;
* 0:16 – 0:31 — [[Archon]] (seen for the first time). It turns the Wizard into an elemental looking being for a short duration, and greatly increases skill damage.&lt;br /&gt;
* 0:17 – 0:18 — Possibly [[Explosive Blast]], possibly modified by the Archon effect.&lt;br /&gt;
* 0:19 – 0:28 — [[Disintegrate]], modified by the Archon effect.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And the female Wizard:&lt;br /&gt;
* 0:35 – 0:38 — [[Magic Missile]] with an [[Indigo rune]].&lt;br /&gt;
* 0:39 – 0:42 — Possibly a runed [[Shock Pulse]].&lt;br /&gt;
* 0:43 – 0:49 — [[Energy Twister]] with a rune that cause the twisters that clash to combine as mentioned in another interview.&lt;br /&gt;
* 0:50 – 1:01 — Most likely [[Arcane Torrent]], firing a series of purple spearhead-like projectiles at the targeted spot. It’s not known if this is the default version or a runestone effect, as this skill hasn't been seen or playable at any point since 2009 Blizzcon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Monk Video==&lt;br /&gt;
The [[Monk]] Skill Animations video can be seen below, courtesy of the [http://www.youtube.com/user/Diablo3Inc Diablo3Inc channel] on YouTube.com. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;8yRI8MGOfmM&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The skills demonstrated by the male Monk:&lt;br /&gt;
* 0:02 - 0:05 — [[Fists of Thunder]] with an unknown rune.&lt;br /&gt;
* 0:06 - 0:08 — [[Crippling Wave]] with an unknown rune.&lt;br /&gt;
* 0:09 – 0:12 — [[Dashing Strike]], it is unknown if it is runed or not.&lt;br /&gt;
* 0:14 – 0:16 — [[Seven Sided Strike]]. Probably this is the default, but the skill hasn’t been seen since 2009 so it might be a runestone effect.&lt;br /&gt;
* 0:17 – 0:19 — [[Blinding Flash]] with as unknown rune providing a green nova-type blast of light.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And the female Monk:&lt;br /&gt;
* 0:26 – 0:28 — Most likely [[Deadly Reach]]. The only other time we saw this skill is within [[Gameplay:_July_2011|the recent b-roll movie]].&lt;br /&gt;
* 0:30 – 0:33 — [[Way of the Hundred Fists]] has new graphics. Note the punch delivered while holding a staff.. Whether it is runed or not is unknown.&lt;br /&gt;
* 0:34 – 0:37 — [[Wave of Light]]. In this version the bell is dropped, then rung, knocking back nearby enemies. It’s seen in use against some Goatmen in [[Gameplay:_July_2011|the recent b-roll movie]].&lt;br /&gt;
* 0:38 – 0:40 — [[Exploding Palm]] possibly unruned.&lt;br /&gt;
* 0:41 – 0:48 — [[Tempest Rush]] (seen for the first time). The Monk runs along, spinning a spectral staff before her.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Demon Hunter Video==&lt;br /&gt;
The [[Demon Hunter]] Skill Animations video can be seen below, courtesy of the [http://www.youtube.com/user/Diablo3Inc Diablo3Inc channel] on YouTube.com. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;lOcz4X_FkFs&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The skills demonstrated by the male Demon Hunter:&lt;br /&gt;
* 0:02 - 0:04 — [[Fan of Knives]] with an unknown rune.&lt;br /&gt;
* 0:05 - 0:08 — [[Multishot]] with an unknown rune effect giving the arrows a purple gleam.&lt;br /&gt;
* 0:09 - 0:12 — Most likely [[Elemental Arrow]] runed for electrical orbs.&lt;br /&gt;
* 0:13 – 0:17 — [[Strafe]] (seen for the first time) giving the Demon Hunter a sort of “Death Blossom” effect, causing the DH to turn black and spin around, emitting much ordnance.&lt;br /&gt;
* 0:18 – 0:29 — [[Shadow Power]] (seen for the first time) which gives the DH glowing purple wings. It is unknown if it can enhance skills like Archon.&lt;br /&gt;
* 0:20 – 0:26 — [[Rapid Fire]] showing some amazing machine gun speed. It is unknown if it is runed or not, and as just mentioned, whether Shadow Power is enhancing it or not.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And the female Demon Hunter:&lt;br /&gt;
* 0:35 – 0:38 — [[Bola Shot]] runed for a green triple arrow effect.&lt;br /&gt;
* 0:39 – 0:43 — Most likely [[Impale]]. The only other time we saw this skill is within [[Gameplay:_July_2011|the recent b-roll movie]].&lt;br /&gt;
* 0:44 – 0:49 — [[Chakram]] is the name of this glowing, spinning, giant boomerang ninja star ability. Most likely runed for lightning damage.&lt;br /&gt;
* 0:50 – 0:55 — Most likely [[Rain of Arrows]] (seen for the first time), which fires shots straight up into the air, and a second later numerous black/invisible meteor type projectiles come smashing down. Possibly a rune effect.&lt;br /&gt;
* 0:56 – 1:01 — [[Vault]] with a runestone adding a sort of {{iw|Blaze Blaze}} effect that leaves flaming ground behind the Demon Hunter.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Gameplay Videos]]&lt;br /&gt;
[[Category:Videos]]&lt;/div&gt;</summary>
		<author><name>Pcguy</name></author>	</entry>

	</feed>