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	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Skill_Animations_Videos&amp;diff=33299</id>
		<title>Skill Animations Videos</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Skill_Animations_Videos&amp;diff=33299"/>
				<updated>2011-09-01T09:27:27Z</updated>
		
		<summary type="html">&lt;p&gt;NobleNecromancer: Took out some assumption(Like Shadow Power enhancing skills.) and turned that part into that it might do that or not. And did some other minor corrections.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Skill Animations Videos''' are a set of five videos featuring each class demonstrating a number of skills, and were released (or leaked) in August 2011. The characters are in a featureless black environment without companions or monsters. In every video, the male version of each class is demonstrated first, then the female.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Barbarian Video==&lt;br /&gt;
The [[Barbarian]] Skill Animations video can be seen below, courtesy of the [http://www.youtube.com/user/Diablo3Inc Diablo3Inc channel] on YouTube.com. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;mRM2UJ0PYFE&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The skills demonstrated by the male Barbarian:&lt;br /&gt;
* 0:03 – 0:06 — [[Hammer of the Ancients]] with redesigned graphics, or possibly with an unknown rune.&lt;br /&gt;
* 0:07 – 0:11 — [[Ancient Spear]] runed to grant multishot.&lt;br /&gt;
* 0:13 – 0:27 — [[Wrath of the Berserker]] (seen for the first time) with an unknown rune.&lt;br /&gt;
* 0:15 – 0:24 — [[Earthquake]](seen for the first time) runed(most likely) for the field of fire.&lt;br /&gt;
* 0:18 – 0:22 — [[Cleave]] used while the flames continue to burn.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And the female Barbarian:&lt;br /&gt;
* 0:34 – 0:35 — [[Ground Stomp]] with an aqua-colored rune effect.&lt;br /&gt;
* 0:35 – 0:38 — [[Weapon Throw]] with an unknown rune.&lt;br /&gt;
* 0:39 – 0:43 — [[Seismic Slam]] with an unknown rune.&lt;br /&gt;
* 0:44 – 0:45 — Possibly [[Rend]]. Or maybe [[Frenzy]].&lt;br /&gt;
* 0:46 – 0:51 — [[Whirlwind]] - With an [[Indigo Rune]] creating mini-twisters.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Witch Doctor Video==&lt;br /&gt;
The [[Witch Doctor]] Skill Animations video can be seen below, courtesy of the [http://www.youtube.com/user/Diablo3Inc Diablo3Inc channel] on YouTube.com. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;r8QF6C8LYaY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The skills demonstrated by the male Witch Doctor:&lt;br /&gt;
* 0:03 – 0:09 — [[Grasp of the Dead]] with an unknown rune that creates a cemetery of grasping zombie hands.&lt;br /&gt;
* 0:05 – 0:10 — [[Locust Swarm]] with individual flight patterns visible. Looks like the unruned version seen before.&lt;br /&gt;
* 0:11 – 0:20 — [[Zombie Charger]] runed for [[Zombie Bears]]! The bears function as spectral objects, as they run through enemies and deal damage like a poison spray; they don’t actually grizzly maul. (Unfortunately.)&lt;br /&gt;
* 0:21 – 0:25 — [[Plague of Toads]] with an unknown rune.&lt;br /&gt;
* 0:26 – 0:32 — [[Wall of Zombies]] (most likely) runed to create a [[Zombie Nova]]. The zombies rot to skeletons as they move outwards. See also [[Zombie Tower]]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And the female Witch Doctor:&lt;br /&gt;
* 0:36 – 0:38 — [[Summon Zombie Dogs]], possibly runed to summum three [[Mongrels]] at once. Or maybe it's just a visual shortcut for the video.&lt;br /&gt;
* 0:38 – 0:40 — [[Sacrifice]], either runed to explode all Mongrels at once, or perhaps (like the previous skill) it's just a visual shortcut for the video.&lt;br /&gt;
* 0:41 – 0:48 — [[Firebats]], possibly unruned.&lt;br /&gt;
* 0:43 – 0:50 — [[Haunt]] with new and improved graphics. It might be a runestone effect that turns them into hovering helpers, ready to attack enemies on sight. Also, what are they... skeletal baby porpoises?&lt;br /&gt;
* 0:55 – 0:59 — [[Firebomb]] with an [[Indigo rune]] to make it bounce and deal multiple hits.&lt;br /&gt;
* 1:01 – 1:07 — [[Mass Confusion]] (possibly unruned) for the big finish.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Wizard Video==&lt;br /&gt;
The [[Wizard]] Skill Animations video can be seen below, courtesy of the [http://www.youtube.com/user/Diablo3Inc Diablo3Inc channel] on YouTube.com. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;K5xYa9w9FCs&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The skills demonstrated by the male Wizard:&lt;br /&gt;
* 0:01 – 0:14 — [[Hydra]]s are cast and fire for a bit.&lt;br /&gt;
* 0:06 – 0:10 — Most likely [[Electrocute]].&lt;br /&gt;
* 0:12 – 0:16 — [[Arcane Orb]], possibly unruned.&lt;br /&gt;
* 0:16 – 0:31 — [[Archon]] (seen for the first time). It turns the Wizard into an elemental looking being for a short duration, and greatly increases skill damage.&lt;br /&gt;
* 0:17 – 0:18 — Possibly [[Explosive Blast]], possibly modified by the Archon effect.&lt;br /&gt;
* 0:19 – 0:28 — [[Disintegrate]], modified by the Archon effect.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And the female Wizard:&lt;br /&gt;
* 0:35 – 0:38 — [[Magic Missile]] with an [[Indigo rune]].&lt;br /&gt;
* 0:39 – 0:42 — Possibly a runed [[Shock Pulse]].&lt;br /&gt;
* 0:43 – 0:49 — [[Energy Twister]] with a rune that cause the twisters that clash to combine as mentioned in another interview.&lt;br /&gt;
* 0:50 – 1:01 — Most likely [[Arcane Torrent]], firing a series of purple spearhead-like projectiles at the targeted spot. It’s not known if this is the default version or a runestone effect, as this skill hasn't been seen or playable at any point since 2009 Blizzcon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Monk Video==&lt;br /&gt;
The [[Monk]] Skill Animations video can be seen below, courtesy of the [http://www.youtube.com/user/Diablo3Inc Diablo3Inc channel] on YouTube.com. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;8yRI8MGOfmM&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The skills demonstrated by the male Monk:&lt;br /&gt;
* 0:02 - 0:05 — [[Fists of Thunder]] with an unknown rune.&lt;br /&gt;
* 0:06 - 0:08 — [[Crippling Wave]] with an unknown rune.&lt;br /&gt;
* 0:09 – 0:12 — [[Dashing Strike]], it is unknown if it is runed or not.&lt;br /&gt;
* 0:14 – 0:16 — [[Seven Sided Strike]]. Probably this is the default, but the skill hasn’t been seen since 2009 so it might be a runestone effect.&lt;br /&gt;
* 0:17 – 0:19 — [[Blinding Flash]] with as unknown rune providing a green nova-type blast of light.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And the female Monk:&lt;br /&gt;
* 0:26 – 0:28 — Most likely [[Deadly Reach]]. The only other time we saw this skill is within [[Gameplay:_July_2011|the recent b-roll movie]].&lt;br /&gt;
* 0:30 – 0:33 — [[Way of the Hundred Fists]] has new graphics. Note the punch delivered while holding a staff.. Whether it is runed or not is unknown.&lt;br /&gt;
* 0:34 – 0:37 — [[Wave of Light]]. In this version the bell is dropped, then rung, knocking back nearby enemies. It’s seen in use against some Goatmen in [[Gameplay:_July_2011|the recent b-roll movie]].&lt;br /&gt;
* 0:38 – 0:40 — [[Exploding Palm]] possibly unruned.&lt;br /&gt;
* 0:41 – 0:48 — [[Tempest Rush]] (seen for the first time). The Monk runs along, spinning a spectral staff before her.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Demon Hunter Video==&lt;br /&gt;
The [[Demon Hunter]] Skill Animations video can be seen below, courtesy of the [http://www.youtube.com/user/Diablo3Inc Diablo3Inc channel] on YouTube.com. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;lOcz4X_FkFs&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The skills demonstrated by the male Demon Hunter:&lt;br /&gt;
* 0:02 - 0:04 — [[Fan of Knives]] with an unknown rune.&lt;br /&gt;
* 0:05 - 0:08 — [[Multishot]] with an unknown rune effect giving the arrows a purple gleam.&lt;br /&gt;
* 0:09 - 0:12 — Most likely [[Elemental Arrow]] runed for electrical orbs.&lt;br /&gt;
* 0:13 – 0:17 — [[Strafe]] (seen for the first time) giving the Demon Hunter a sort of “Death Blossom” effect, causing the DH to turn black and spin around, emitting much ordnance.&lt;br /&gt;
* 0:18 – 0:29 — [[Shadow Power]] (seen for the first time) which gives the DH glowing purple wings. It is unknown if it can enhance skills like Archon.&lt;br /&gt;
* 0:20 – 0:26 — [[Rapid Fire]] showing some amazing machine gun speed. It is unknown if it is runed or not, and as just mentioned, whether Shadow Power is enhancing it or not.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And the female Demon Hunter:&lt;br /&gt;
* 0:35 – 0:38 — [[Bola Shot]] runed for a green triple arrow effect.&lt;br /&gt;
* 0:39 – 0:43 — Most likely [[Impale]]. The only other time we saw this skill is within [[Gameplay:_July_2011|the recent b-roll movie]].&lt;br /&gt;
* 0:44 – 0:49 — [[Chakram]] is the name of this glowing, spinning, giant boomerang ninja star ability. Most likely runed for lightning damage.&lt;br /&gt;
* 0:50 – 0:55 — Most likely [[Rain of Arrows]] (seen for the first time), which fires shots straight up into the air, and a second later numerous black/invisible meteor type projectiles come smashing down. Possibly a rune effect.&lt;br /&gt;
* 0:56 – 1:01 — [[Vault]] with a runestone adding a sort of {{iw|Blaze Blaze}} effect that leaves flaming ground behind the Demon Hunter.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Gameplay Videos]]&lt;br /&gt;
[[Category:Videos]]&lt;/div&gt;</summary>
		<author><name>NobleNecromancer</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Template:Skill_navbox_WD&amp;diff=33284</id>
		<title>Template:Skill navbox WD</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Template:Skill_navbox_WD&amp;diff=33284"/>
				<updated>2011-08-30T03:08:52Z</updated>
		
		<summary type="html">&lt;p&gt;NobleNecromancer: Adding the skill 'Mana Steal'.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|align=&amp;quot;center&amp;quot; class=&amp;quot;navbox&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;| [[Witch Doctor|The Witch Doctor]] - [[Mana]] {{editlink|Template:Skills_navbox_Witch_Doctor|e|www|A|A}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[Witch Doctor skills|Witch Doctor Active Skills]] - [[Witch Doctor skill archive|Archive]]&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[Witch Doctor passives|Witch Doctor Passive Skills]] - [[Witch Doctor traits|Archive]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|(N/A) [[Mana Steal]]&amp;lt;br /&amp;gt;&lt;br /&gt;
(1) [[Poison Dart]]&amp;lt;br /&amp;gt;&lt;br /&gt;
(1) [[Summon Zombie Dogs]]&amp;lt;br /&amp;gt;&lt;br /&gt;
(2) [[Plague of Toads]]&amp;lt;br /&amp;gt;&lt;br /&gt;
(3) [[Grasp of the Dead]]&amp;lt;br /&amp;gt;&lt;br /&gt;
(4) [[Haunt]]&amp;lt;br /&amp;gt;&lt;br /&gt;
(5) [[Zombie Charger]]&amp;lt;br /&amp;gt;&lt;br /&gt;
(6) [[Hex]]&amp;lt;br /&amp;gt;&lt;br /&gt;
(7) [[Corpse Spiders]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|(8) [[Horrify]]&amp;lt;br /&amp;gt;&lt;br /&gt;
(9) [[Firebats]]&amp;lt;br /&amp;gt;&lt;br /&gt;
(11) [[Firebomb]]&amp;lt;br /&amp;gt;&lt;br /&gt;
(12) [[Spirit Walk]]&amp;lt;br /&amp;gt;&lt;br /&gt;
(14) [[Soul Harvest]]&amp;lt;br /&amp;gt;&lt;br /&gt;
(16) [[Sacrifice]]&amp;lt;br /&amp;gt;&lt;br /&gt;
(18) [[Gargantuan]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|(19) [[Locust Swarm]]&amp;lt;br /&amp;gt;&lt;br /&gt;
(21) [[Spirit Barrage]]&amp;lt;br /&amp;gt;&lt;br /&gt;
(22) [[Acid Cloud]]&amp;lt;br /&amp;gt;&lt;br /&gt;
(23) [[Mass Confusion]]&amp;lt;br /&amp;gt;&lt;br /&gt;
(24) [[Big Bad Voodoo]]&amp;lt;br /&amp;gt;&lt;br /&gt;
(27) [[Wall of Zombies]]&amp;lt;br /&amp;gt;&lt;br /&gt;
(29) [[Fetish Army]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|(3) [[Mana Regeneration]]&amp;lt;br /&amp;gt;&lt;br /&gt;
(3) [[Mind and Body]]&amp;lt;br /&amp;gt;&lt;br /&gt;
(3) [[Spiritual Attunement]]&amp;lt;br /&amp;gt;&lt;br /&gt;
(6) [[Care of the Master]]&amp;lt;br /&amp;gt;&lt;br /&gt;
(6) [[Quickening]]&amp;lt;br /&amp;gt;&lt;br /&gt;
(6) [[Spirit Vessel]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|(12) [[Aggression]]&amp;lt;br /&amp;gt;&lt;br /&gt;
(12) [[Expert Defense]]&amp;lt;br /&amp;gt;&lt;br /&gt;
(12) [[Superior Skill]]&amp;lt;br /&amp;gt;&lt;br /&gt;
(12) [[Toughness]]&amp;lt;br /&amp;gt;&lt;br /&gt;
(18) [[Death Pact]]&amp;lt;br /&amp;gt;&lt;br /&gt;
(18) [[Leader of the Pack]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|(18) [[Ritual of Blood]]&amp;lt;br /&amp;gt;&lt;br /&gt;
(24) [[Ferocity]]&amp;lt;br /&amp;gt;&lt;br /&gt;
(24) [[Plagued]]&amp;lt;br /&amp;gt;&lt;br /&gt;
(24) [[Rituals]]&amp;lt;br /&amp;gt;&lt;br /&gt;
(24) [[Zombie Master]]&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &amp;lt;center&amp;gt;The number in () is the level at which the skill becomes enabled.&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Navboxes]] [[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>NobleNecromancer</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Witch_Doctor_skills&amp;diff=33283</id>
		<title>Witch Doctor skills</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Witch_Doctor_skills&amp;diff=33283"/>
				<updated>2011-08-30T03:07:06Z</updated>
		
		<summary type="html">&lt;p&gt;NobleNecromancer: /* Mana Steal */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Skill-tree-blizzcon09-wd-muldric.jpg|thumb|right|300px|The [[Witch Doctor]] Skill Tree as seen in Blizzcon 2009. Skill are no longer presented in this fashion. Image by [http://forums.diii.net/showthread.php?t=739038 Muldric].]]&lt;br /&gt;
This page lists the '''[[Witch Doctor]] skills''', with information that was current as of August 2011. This page is a quick listing; follow the links to the individual skill pages for full discussion of every skill, including first hand reports, [[Blue]] quotes, [[runestone]] information, and numerous screenshots and other images.&lt;br /&gt;
&lt;br /&gt;
All character skills have undergone considerable changes during development, with the biggest change coming before Blizzcon 2010, when skill trees and passive skills were removed from the skill listing and [[Traits]] were introduced. See the [[Witch Doctor skill archive]] for information about skill changes over time.&lt;br /&gt;
&lt;br /&gt;
'''Useful skill links:'''&lt;br /&gt;
&lt;br /&gt;
* [[Skill]]s - General skill design and mechanics.&lt;br /&gt;
** [[Active skill]]s - Skills where effects are activated by the player.&lt;br /&gt;
** [[Passive skill]]s - Skills where effects are activated automatically, by the computer or by special events. &lt;br /&gt;
** [[Signature skill]]s - Skills that define characters.&lt;br /&gt;
** [[Animal skill]]s - Animal-themed Witch Doctor skills.&lt;br /&gt;
** [[Plague skill]]s - Plague-themed Witch Doctor skills.&lt;br /&gt;
** [[Zombie skill]]s - Zombie-themed Witch Doctor skills.&lt;br /&gt;
* [[Mana]] -- The Witch Doctor's energy [[resource]].&lt;br /&gt;
* [[Runestones]] - Their huge impact on changing skills can not be over-emphasized.&lt;br /&gt;
* [[Witch Doctor skill archive]] - Removed Witch Doctor skills.&lt;br /&gt;
* [[Witch Doctor traits]] -- Passive skills in Diablo III were called [[traits]] for a while before reverting back.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Active Skills==&lt;br /&gt;
Click to the individual skill pages for more details about these skills including numbers, screenshots, [[runestone]] information, blue quotes, and much more.&lt;br /&gt;
&lt;br /&gt;
===Mana Steal===&lt;br /&gt;
Currently no description or [[clvl|level]] requirement is available for [[Mana Steal]].&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
&lt;br /&gt;
===Poison Dart===&lt;br /&gt;
[[File:IconPoisonDart.jpg|left]]&lt;br /&gt;
[[Poison Dart]] is available at [[clvl|level]] 1.&amp;lt;br&amp;gt;&lt;br /&gt;
The Witch Doctor uses a blowpipe to fire a poison dart. A fairly slow attack that's hugely improved by runestones.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Fires a deadly poison dart that deals X-X poison damage and an additional X-X poison damage over X seconds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Summon Zombie Dog===&lt;br /&gt;
[[File:IconSummonZombieDog.jpg|left]]&lt;br /&gt;
[[Summon Zombie Dog]] is available at [[clvl|level]] 1.&amp;lt;br&amp;gt;&lt;br /&gt;
Better known as &amp;quot;Mongrels,&amp;quot; Zombie Dogs are the basic Witch Doctor pet, capable of tanking and fighting effectively, though they are not meant for a long life, and deal their best damage when [[Sacrifice]]d.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' The Witch Doctor summons a level X zombie dog to aid him. Can have up to X zombie dogs out at a time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Plague of Toads===&lt;br /&gt;
[[File:IconPlagueToads.jpg|left]]&lt;br /&gt;
[[Plague of Toads]] is available at [[clvl|level]] 2.&amp;lt;br&amp;gt;&lt;br /&gt;
The Witch Doctor summons several toads that hop forward like living [[Charged Bolt]]s and explode against enemies. Some dramatic [[runestone]] effects are known for this skill.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Release a handful of toads that explode on contact with an enemy, dealing poison damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Grasp of the Dead===&lt;br /&gt;
[[File:IconGraspDead.jpg|left]]&lt;br /&gt;
[[Grasp of the Dead]] is available at [[clvl|level]] 3.&amp;lt;br&amp;gt;&lt;br /&gt;
A powerful curse, this one deals damage as well as slowing enemies for a short duration.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Hands reach out, slowing enemies by X% and dealing X-X damage per second for X seconds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Haunt===&lt;br /&gt;
[[File:IconHaunt.jpg|left]]&lt;br /&gt;
[[Haunt]] is available at [[clvl|level]] 4.&amp;lt;br&amp;gt;&lt;br /&gt;
A ranged spell attack, this sics a ghostly entity upon the target, dealing [[DoT]]. The Haunt will seek a new target when its victim dies. &lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Haunt an enemy with a spirit dealing X arcane damage over X seconds. If the target dies, the spirit will automatically haunt another nearby target.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Zombie Charger===&lt;br /&gt;
[[File:IconZombieCharger.jpg|left]]&lt;br /&gt;
[[Zombie Charger]] is available at [[clvl|level]] 5.&amp;lt;br&amp;gt;&lt;br /&gt;
A zombie is summoned, which charges straight in the direction specified, melting into nothing and dealing poison damage to any targes along the way. A runestone can grant the infamous [[Zombie Bears]] effect.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' A reckless, suicidal zombie deals X-X poison damage to all enemies in its way.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Hex===&lt;br /&gt;
[[File:IconHex.jpg|left]]&lt;br /&gt;
[[Hex]] is available at [[clvl|level]] 6.&amp;lt;br&amp;gt;&lt;br /&gt;
A curse of sorts, this one causes damage and blocks the afflicted's ability to attack.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Summon a fetish shaman for X seconds that will hex enemies into chickens. Hexed enemies are unable to perform offensive actions and will take X% additional damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Corpse Spiders===&lt;br /&gt;
[[File:IconCorpseSpiders.jpg|left]]&lt;br /&gt;
[[Corpse Spiders]] is available at [[clvl|level]] 7.&amp;lt;br&amp;gt;&lt;br /&gt;
Spiders emerge from a rotting zombie corpse and launch themselves at nearby enemies, dealing poison damage with their swarming bites. &lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Summon X spiders to attack nearby enemies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Horrify===&lt;br /&gt;
[[File:IconHorrify.jpg|left]]&lt;br /&gt;
[[Horrify]] is available at [[clvl|level]] 8.&amp;lt;br&amp;gt;&lt;br /&gt;
A powerful curse, this one frightens nearby enemies into running away for a few seconds. The radius emanates from the Witch Doctor, not from the spot targeted when cast, so it only works on enemies who are very nearby.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Don a spectral mask that horrifies all enemies within X feet, causing them to run in fear for X seconds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Firebats===&lt;br /&gt;
[[File:IconFirebats.jpg|left]]&lt;br /&gt;
[[Firebats]] is available at [[clvl|level]] 9.&amp;lt;br&amp;gt;&lt;br /&gt;
A short range spell attack, this sends flaming bats out in an [[Inferno]]-like spray, dealing damage to anything in their path. &lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' A swarm of fiery bats burn enemies in front of you for X fire damage per second.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Firebomb===&lt;br /&gt;
[[File:IconFirebomb.jpg|left]]&lt;br /&gt;
[[Firebomb]] is available at [[clvl|level]] 11.&amp;lt;br&amp;gt;&lt;br /&gt;
Previously known as Skull of Flame, this is a ranged attack that's thrown like a grenade. It explodes on impact, dealing considerable fire damage. The projectile is a human skull, filled with an explosive liquid. &lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Lob an explosive skull that deals X-X fire damage to all enemies caught in the explosion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Spirit Walk===&lt;br /&gt;
[[File:IconSpiritWalk.jpg|left]]&lt;br /&gt;
[[Spirit Walk]] is available at [[clvl|level]] 12.&amp;lt;br&amp;gt;&lt;br /&gt;
A powerful movement/escape skill, especially useful in the [[Battle Arena]]. The Witch Doctor leaves his physical body behind as a decoy and can run freely, invisible, for several seconds.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Enter the spirit realm, allowing unhindered movement for X seconds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Soul Harvest===&lt;br /&gt;
[[File:IconSoulHarvest.jpg|left]]&lt;br /&gt;
[[Soul Harvest]] is available at [[clvl|level]] 14.&amp;lt;br&amp;gt;&lt;br /&gt;
A buff that increases the WD's spell damage based on how many enemies are nearby.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Feed on the life force of nearby enemies. Gain X% increased spell damage per enemy within X feet for X seconds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sacrifice===&lt;br /&gt;
[[File:IconSacrifice.jpg|left]]&lt;br /&gt;
[[Sacrifice]] is available at [[clvl|level]] 16.&amp;lt;br&amp;gt;&lt;br /&gt;
This skill causes a Mongrel to detonate in a huge spray of purple and pink smoke, dealing physical damage to all nearby enemies.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' A nearby zombie dog explodes, dealing X damage to all enemies within X yards.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Gargantuan===&lt;br /&gt;
[[File:IconGargantuan.jpg|left]]&lt;br /&gt;
[[Gargantuan]] is available at [[clvl|level]] 18.&amp;lt;br&amp;gt;&lt;br /&gt;
A large, powerful zombie pet that [[tanks]] for the Witch Doctor. &lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Summon a large level X zombie follower to fight for you.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Locust Swarm===&lt;br /&gt;
[[File:IconLocustSwarm.jpg|left]]&lt;br /&gt;
[[Locust Swarm]] is available at [[clvl|level]] 19.&amp;lt;br&amp;gt;&lt;br /&gt;
A ranged spell attack, this sends out a cloud of locusts that swarm over enemies, eating their flesh from the bones. Locusts will [[chain]] between nearby enemies, potentially consuming numerous targets per cast.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' A plague of locusts assault enemies dealing X damage per second over X seconds. The locusts will jump to additional nearby targets.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Spirit Barrage===&lt;br /&gt;
[[File:IconSpiritBarrage.jpg|left]]&lt;br /&gt;
[[Spirit Barrage]] is available at [[clvl|level]] 21.&amp;lt;br&amp;gt;&lt;br /&gt;
A [[DfA]] attack that's never yet been shown publicly. [[Acid Cloud]] covers a small radius, so presumably this one has a larger radius.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' A multitude of spirit bolts bombard enemies in the targeted area. Each bolt deals X-X arcane damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Acid Cloud===&lt;br /&gt;
[[File:IconAcidCloud.jpg|left]]&lt;br /&gt;
[[Acid Cloud]] is available at [[clvl|level]] 22.&amp;lt;br&amp;gt;&lt;br /&gt;
Originally a Wizard spell, this one was moved to the Witch Doctor to provide a [[DfA]] attack with a small radius that melts the flesh from the bones of anything in the targeted area.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Acid rains down dealing an initial X-X poison damage followed by X-X poison damage per second to nearby enemies who remain in the area.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Mass Confusion===&lt;br /&gt;
[[File:IconMassConfusion.jpg|left]]&lt;br /&gt;
[[Mass Confusion]] is available at [[clvl|level]] 24.&amp;lt;br&amp;gt;&lt;br /&gt;
A mind control spell that temporarily changes the alignment of some enemies.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Incite paranoia in enemies, causing some to fight for the Witch Doctor for X seconds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Big Bad Voodoo===&lt;br /&gt;
[[File:IconBigBadVoodoo.jpg|left]]&lt;br /&gt;
[[Big Bad Voodoo]] is available at [[clvl|level]] 25.&amp;lt;br&amp;gt;&lt;br /&gt;
No description is available.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Wall of Zombies===&lt;br /&gt;
[[File:IconWallZombies.jpg|left]]&lt;br /&gt;
[[Wall of Zombies]] is available at [[clvl|level]] 27.&amp;lt;br&amp;gt;&lt;br /&gt;
One of the showier Witch Doctor skills to be displayed in the early announcement, this one causes a wall of zombies to erupt from the earth. The WoZ blocks the progress of enemies as well as dealing physical damage to anything in range.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Zombies erupt from the earth and attack nearby enemies for X damage per second.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Fetish Army===&lt;br /&gt;
[[File:IconFetishArmy.jpg|left]]&lt;br /&gt;
[[Fetish Army]] is available at [[clvl|level]] 29.&amp;lt;br&amp;gt;&lt;br /&gt;
The Witch Doctor is able to summon Fetishes, versions of the monsters from Diablo II, to fight for him. Never yet publicly seen.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Summon an army of fetish creatures to fight by your side for X seconds.&lt;br /&gt;
&lt;br /&gt;
==Passive Skills==&lt;br /&gt;
&lt;br /&gt;
Passive skills replaced [[Traits]] during late game development in 2011. Many Traits were simply changed to passive skills, but some are all new. See the [[Witch Doctor traits]] page for a full list of those passives.&lt;br /&gt;
&lt;br /&gt;
{{Passive skill header}}&lt;br /&gt;
{{:Mana Regeneration|WD}}&lt;br /&gt;
{{:Mind and Body|WD}}&lt;br /&gt;
{{:Spiritual Attunement|WD}}&lt;br /&gt;
{{:Care of the Master|WD}}&lt;br /&gt;
{{:Quickening|WD}}&lt;br /&gt;
{{:Spirit Vessel|WD}}&lt;br /&gt;
{{:Aggression|WD}}&lt;br /&gt;
{{:Superior Skill|WD}}&lt;br /&gt;
{{:Expert Defense|WD}}&lt;br /&gt;
{{:Toughness|WD}}&lt;br /&gt;
{{:Death Pact|WD}}&lt;br /&gt;
{{:Leader of the Pack|WD}}&lt;br /&gt;
{{:Ritual of Blood|WD}}&lt;br /&gt;
{{:Ferocity|WD}}&lt;br /&gt;
{{:Plagued|WD}}&lt;br /&gt;
{{:Rituals|WD}}&lt;br /&gt;
{{:Zombie Master|WD}}&lt;br /&gt;
|}&lt;br /&gt;
'''Note:''' The listed levels of the passive skills are clearly a holdover of when they were traits and will change in the future.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
The Witch Doctor's skills and skill trees were first seen at [[BlizzCon 2008]], with only a few skills enabled and many showing nothing more than vague descriptions in the skill tree. The listing was fleshed out at Blizzcon 2009, but most of his skills, especially the summoning ones, remained [[NYI]]. The current information was revealed at Blizzcon 2010, with the passive skills removed (see the [[Witch Doctor traits]] and a near-final skill listing. &lt;br /&gt;
&lt;br /&gt;
A large number of the higher level WD spells have still never been shown publicly, in contrast to the skills of the Wizard and Barbarian, almost all of which have been shown off.&lt;br /&gt;
&lt;br /&gt;
===Removed Skills===&lt;br /&gt;
* [[Pit of Fire]]&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Parasite]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/full-witch-doctor-skills/ Full Witch Doctor Skills]&lt;br /&gt;
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill_navbox_Diablo_III|WD}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Witch Doctor]]&lt;br /&gt;
[[Category:Witch Doctor skills]]&lt;br /&gt;
[[Category:Active skills]]&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[category:Featured articles]]&lt;/div&gt;</summary>
		<author><name>NobleNecromancer</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Mana_Steal&amp;diff=33282</id>
		<title>Mana Steal</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Mana_Steal&amp;diff=33282"/>
				<updated>2011-08-30T03:04:37Z</updated>
		
		<summary type="html">&lt;p&gt;NobleNecromancer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Mana Steal''' is a [[Witch Doctor skill]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
{{Skillbox D3&lt;br /&gt;
&amp;lt;!-- |portrait= --&amp;gt;&lt;br /&gt;
&amp;lt;!-- |portrait-width= --&amp;gt;&lt;br /&gt;
|name= Mana Steal&lt;br /&gt;
|user= Witch Doctor&lt;br /&gt;
|clvl= Unknown.&lt;br /&gt;
|description= Unknown.&lt;br /&gt;
|type= &lt;br /&gt;
|resource= Costs [[mana]]&lt;br /&gt;
|alabaster= Unknown&lt;br /&gt;
|crimson= Unknown&lt;br /&gt;
|golden= Unknown&lt;br /&gt;
|indigo= Unknown&lt;br /&gt;
|obsidian= Unknown&lt;br /&gt;
}}&lt;br /&gt;
Unknown.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Design==&lt;br /&gt;
Unknown&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rank Table==&lt;br /&gt;
Unknown.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synergies==&lt;br /&gt;
* No [[synergies]] with any of the [[passive skill]]s are yet known.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
* No [[rune]] effects for Mana Steal are known.&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
The skill was first mention in Blizzard's Back to Basic: Class Resource Systems guide, where it is said to help the Witch Doctor replenish Mana. No other information about the skill is available at the time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Trivia==&lt;br /&gt;
''Hide this section unless there really is some trivia about the skill. Add the skill to the [[:Category:Easter Eggs|Easter Eggs]] category as well if the article contains Easter Egg information.''&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==Media==&lt;br /&gt;
Mana Steal can be seen in action on video here:&lt;br /&gt;
* None yet.&lt;br /&gt;
&lt;br /&gt;
You can find pictures in the Diablo III screenshot and picture gallery:&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/ Diablo III screenshots and pictures]&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/search.php?keywords=Mana+Steal&amp;amp;cat=all '''Mana Steal''' specific gallery contents]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 1&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 2&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 3&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 4&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Related Articles==&lt;br /&gt;
''Articles that are related, but not emphasised enough in any other section, or articles that just need further attention.''&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==References==&lt;br /&gt;
* [http://us.battle.net/d3/en/blog/3390853] -- Blizzard's Back to Basic: Class Resource Systems guide&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|WD}}&lt;/div&gt;</summary>
		<author><name>NobleNecromancer</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Mana_Steal&amp;diff=33281</id>
		<title>Mana Steal</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Mana_Steal&amp;diff=33281"/>
				<updated>2011-08-30T03:04:06Z</updated>
		
		<summary type="html">&lt;p&gt;NobleNecromancer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Mana Steal''' is a [[Witch Doctor skill]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
{{Skillbox D3&lt;br /&gt;
&amp;lt;!-- |portrait= --&amp;gt;&lt;br /&gt;
&amp;lt;!-- |portrait-width= --&amp;gt;&lt;br /&gt;
|name= Mana Steal&lt;br /&gt;
|user= Witch Doctor&lt;br /&gt;
|clvl= 25&lt;br /&gt;
|description= Unknown.&lt;br /&gt;
|type= &lt;br /&gt;
|resource= Costs [[mana]]&lt;br /&gt;
|alabaster= Unknown&lt;br /&gt;
|crimson= Unknown&lt;br /&gt;
|golden= Unknown&lt;br /&gt;
|indigo= Unknown&lt;br /&gt;
|obsidian= Unknown&lt;br /&gt;
}}&lt;br /&gt;
Unknown.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Design==&lt;br /&gt;
Unknown&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rank Table==&lt;br /&gt;
Unknown.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synergies==&lt;br /&gt;
* No [[synergies]] with any of the [[passive skill]]s are yet known.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
* No [[rune]] effects for Mana Steal are known.&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
The skill was first mention in Blizzard's Back to Basic: Class Resource Systems guide, where it is said to help the Witch Doctor replenish Mana. No other information about the skill is available at the time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Trivia==&lt;br /&gt;
''Hide this section unless there really is some trivia about the skill. Add the skill to the [[:Category:Easter Eggs|Easter Eggs]] category as well if the article contains Easter Egg information.''&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==Media==&lt;br /&gt;
Mana Steal can be seen in action on video here:&lt;br /&gt;
* None yet.&lt;br /&gt;
&lt;br /&gt;
You can find pictures in the Diablo III screenshot and picture gallery:&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/ Diablo III screenshots and pictures]&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/search.php?keywords=Mana+Steal&amp;amp;cat=all '''Mana Steal''' specific gallery contents]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 1&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 2&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 3&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 4&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Related Articles==&lt;br /&gt;
''Articles that are related, but not emphasised enough in any other section, or articles that just need further attention.''&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==References==&lt;br /&gt;
* [http://us.battle.net/d3/en/blog/3390853] -- Blizzard's Back to Basic: Class Resource Systems guide&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|WD}}&lt;/div&gt;</summary>
		<author><name>NobleNecromancer</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Mana_Steal&amp;diff=33280</id>
		<title>Mana Steal</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Mana_Steal&amp;diff=33280"/>
				<updated>2011-08-30T03:02:35Z</updated>
		
		<summary type="html">&lt;p&gt;NobleNecromancer: /* Skill Rune Effects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Mana Steal''' is a [[Witch Doctor skill]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
{{Skillbox D3&lt;br /&gt;
&amp;lt;!-- |portrait= --&amp;gt;&lt;br /&gt;
&amp;lt;!-- |portrait-width= --&amp;gt;&lt;br /&gt;
|name= Big Bad Voodoo&lt;br /&gt;
|user= Witch Doctor&lt;br /&gt;
|clvl= 25&lt;br /&gt;
|description= Unknown.&lt;br /&gt;
|type= &lt;br /&gt;
|resource= Costs [[mana]]&lt;br /&gt;
|alabaster= Unknown&lt;br /&gt;
|crimson= Unknown&lt;br /&gt;
|golden= Unknown&lt;br /&gt;
|indigo= Unknown&lt;br /&gt;
|obsidian= Unknown&lt;br /&gt;
}}&lt;br /&gt;
Unknown.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Design==&lt;br /&gt;
Unknown&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rank Table==&lt;br /&gt;
Unknown.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synergies==&lt;br /&gt;
* No [[synergies]] with any of the [[passive skill]]s are yet known.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
* No [[rune]] effects for Mana Steal are known.&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
The skill was first mention in Blizzard's Back to Basic: Class Resource Systems guide, where it is said to help the Witch Doctor replenish Mana. No other information about the skill is available at the time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Trivia==&lt;br /&gt;
''Hide this section unless there really is some trivia about the skill. Add the skill to the [[:Category:Easter Eggs|Easter Eggs]] category as well if the article contains Easter Egg information.''&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==Media==&lt;br /&gt;
Mana Steal can be seen in action on video here:&lt;br /&gt;
* None yet.&lt;br /&gt;
&lt;br /&gt;
You can find pictures in the Diablo III screenshot and picture gallery:&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/ Diablo III screenshots and pictures]&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/search.php?keywords=Mana+Steal&amp;amp;cat=all '''Mana Steal''' specific gallery contents]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 1&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 2&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 3&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 4&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Related Articles==&lt;br /&gt;
''Articles that are related, but not emphasised enough in any other section, or articles that just need further attention.''&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==References==&lt;br /&gt;
* [http://us.battle.net/d3/en/blog/3390853] -- Blizzard's Back to Basic: Class Resource Systems guide&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|WD}}&lt;/div&gt;</summary>
		<author><name>NobleNecromancer</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Mana_Steal&amp;diff=33279</id>
		<title>Mana Steal</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Mana_Steal&amp;diff=33279"/>
				<updated>2011-08-30T03:02:04Z</updated>
		
		<summary type="html">&lt;p&gt;NobleNecromancer: Adding the skill 'Mana Steal'.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Mana Steal''' is a [[Witch Doctor skill]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
{{Skillbox D3&lt;br /&gt;
&amp;lt;!-- |portrait= --&amp;gt;&lt;br /&gt;
&amp;lt;!-- |portrait-width= --&amp;gt;&lt;br /&gt;
|name= Big Bad Voodoo&lt;br /&gt;
|user= Witch Doctor&lt;br /&gt;
|clvl= 25&lt;br /&gt;
|description= Unknown.&lt;br /&gt;
|type= &lt;br /&gt;
|resource= Costs [[mana]]&lt;br /&gt;
|alabaster= Unknown&lt;br /&gt;
|crimson= Unknown&lt;br /&gt;
|golden= Unknown&lt;br /&gt;
|indigo= Unknown&lt;br /&gt;
|obsidian= Unknown&lt;br /&gt;
}}&lt;br /&gt;
Unknown.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Design==&lt;br /&gt;
Unknown&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rank Table==&lt;br /&gt;
Unknown.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synergies==&lt;br /&gt;
* No [[synergies]] with any of the [[passive skill]]s are yet known.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
* No [[rune]] effects for Big Bad Voodoo are known.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
The skill was first mention in Blizzard's Back to Basic: Class Resource Systems guide, where it is said to help the Witch Doctor replenish Mana. No other information about the skill is available at the time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Trivia==&lt;br /&gt;
''Hide this section unless there really is some trivia about the skill. Add the skill to the [[:Category:Easter Eggs|Easter Eggs]] category as well if the article contains Easter Egg information.''&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==Media==&lt;br /&gt;
Mana Steal can be seen in action on video here:&lt;br /&gt;
* None yet.&lt;br /&gt;
&lt;br /&gt;
You can find pictures in the Diablo III screenshot and picture gallery:&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/ Diablo III screenshots and pictures]&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/search.php?keywords=Mana+Steal&amp;amp;cat=all '''Mana Steal''' specific gallery contents]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 1&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 2&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 3&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 4&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Related Articles==&lt;br /&gt;
''Articles that are related, but not emphasised enough in any other section, or articles that just need further attention.''&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==References==&lt;br /&gt;
* [http://us.battle.net/d3/en/blog/3390853] -- Blizzard's Back to Basic: Class Resource Systems guide&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|WD}}&lt;/div&gt;</summary>
		<author><name>NobleNecromancer</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Witch_Doctor_skills&amp;diff=33278</id>
		<title>Witch Doctor skills</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Witch_Doctor_skills&amp;diff=33278"/>
				<updated>2011-08-30T02:51:03Z</updated>
		
		<summary type="html">&lt;p&gt;NobleNecromancer: Adding a skill that was mention in Blizzard's summary of each class's resources.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Skill-tree-blizzcon09-wd-muldric.jpg|thumb|right|300px|The [[Witch Doctor]] Skill Tree as seen in Blizzcon 2009. Skill are no longer presented in this fashion. Image by [http://forums.diii.net/showthread.php?t=739038 Muldric].]]&lt;br /&gt;
This page lists the '''[[Witch Doctor]] skills''', with information that was current as of August 2011. This page is a quick listing; follow the links to the individual skill pages for full discussion of every skill, including first hand reports, [[Blue]] quotes, [[runestone]] information, and numerous screenshots and other images.&lt;br /&gt;
&lt;br /&gt;
All character skills have undergone considerable changes during development, with the biggest change coming before Blizzcon 2010, when skill trees and passive skills were removed from the skill listing and [[Traits]] were introduced. See the [[Witch Doctor skill archive]] for information about skill changes over time.&lt;br /&gt;
&lt;br /&gt;
'''Useful skill links:'''&lt;br /&gt;
&lt;br /&gt;
* [[Skill]]s - General skill design and mechanics.&lt;br /&gt;
** [[Active skill]]s - Skills where effects are activated by the player.&lt;br /&gt;
** [[Passive skill]]s - Skills where effects are activated automatically, by the computer or by special events. &lt;br /&gt;
** [[Signature skill]]s - Skills that define characters.&lt;br /&gt;
** [[Animal skill]]s - Animal-themed Witch Doctor skills.&lt;br /&gt;
** [[Plague skill]]s - Plague-themed Witch Doctor skills.&lt;br /&gt;
** [[Zombie skill]]s - Zombie-themed Witch Doctor skills.&lt;br /&gt;
* [[Mana]] -- The Witch Doctor's energy [[resource]].&lt;br /&gt;
* [[Runestones]] - Their huge impact on changing skills can not be over-emphasized.&lt;br /&gt;
* [[Witch Doctor skill archive]] - Removed Witch Doctor skills.&lt;br /&gt;
* [[Witch Doctor traits]] -- Passive skills in Diablo III were called [[traits]] for a while before reverting back.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Active Skills==&lt;br /&gt;
Click to the individual skill pages for more details about these skills including numbers, screenshots, [[runestone]] information, blue quotes, and much more.&lt;br /&gt;
&lt;br /&gt;
===Mana Steal===&lt;br /&gt;
No description or level requirement is available.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
&lt;br /&gt;
===Poison Dart===&lt;br /&gt;
[[File:IconPoisonDart.jpg|left]]&lt;br /&gt;
[[Poison Dart]] is available at [[clvl|level]] 1.&amp;lt;br&amp;gt;&lt;br /&gt;
The Witch Doctor uses a blowpipe to fire a poison dart. A fairly slow attack that's hugely improved by runestones.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Fires a deadly poison dart that deals X-X poison damage and an additional X-X poison damage over X seconds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Summon Zombie Dog===&lt;br /&gt;
[[File:IconSummonZombieDog.jpg|left]]&lt;br /&gt;
[[Summon Zombie Dog]] is available at [[clvl|level]] 1.&amp;lt;br&amp;gt;&lt;br /&gt;
Better known as &amp;quot;Mongrels,&amp;quot; Zombie Dogs are the basic Witch Doctor pet, capable of tanking and fighting effectively, though they are not meant for a long life, and deal their best damage when [[Sacrifice]]d.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' The Witch Doctor summons a level X zombie dog to aid him. Can have up to X zombie dogs out at a time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Plague of Toads===&lt;br /&gt;
[[File:IconPlagueToads.jpg|left]]&lt;br /&gt;
[[Plague of Toads]] is available at [[clvl|level]] 2.&amp;lt;br&amp;gt;&lt;br /&gt;
The Witch Doctor summons several toads that hop forward like living [[Charged Bolt]]s and explode against enemies. Some dramatic [[runestone]] effects are known for this skill.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Release a handful of toads that explode on contact with an enemy, dealing poison damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Grasp of the Dead===&lt;br /&gt;
[[File:IconGraspDead.jpg|left]]&lt;br /&gt;
[[Grasp of the Dead]] is available at [[clvl|level]] 3.&amp;lt;br&amp;gt;&lt;br /&gt;
A powerful curse, this one deals damage as well as slowing enemies for a short duration.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Hands reach out, slowing enemies by X% and dealing X-X damage per second for X seconds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Haunt===&lt;br /&gt;
[[File:IconHaunt.jpg|left]]&lt;br /&gt;
[[Haunt]] is available at [[clvl|level]] 4.&amp;lt;br&amp;gt;&lt;br /&gt;
A ranged spell attack, this sics a ghostly entity upon the target, dealing [[DoT]]. The Haunt will seek a new target when its victim dies. &lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Haunt an enemy with a spirit dealing X arcane damage over X seconds. If the target dies, the spirit will automatically haunt another nearby target.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Zombie Charger===&lt;br /&gt;
[[File:IconZombieCharger.jpg|left]]&lt;br /&gt;
[[Zombie Charger]] is available at [[clvl|level]] 5.&amp;lt;br&amp;gt;&lt;br /&gt;
A zombie is summoned, which charges straight in the direction specified, melting into nothing and dealing poison damage to any targes along the way. A runestone can grant the infamous [[Zombie Bears]] effect.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' A reckless, suicidal zombie deals X-X poison damage to all enemies in its way.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Hex===&lt;br /&gt;
[[File:IconHex.jpg|left]]&lt;br /&gt;
[[Hex]] is available at [[clvl|level]] 6.&amp;lt;br&amp;gt;&lt;br /&gt;
A curse of sorts, this one causes damage and blocks the afflicted's ability to attack.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Summon a fetish shaman for X seconds that will hex enemies into chickens. Hexed enemies are unable to perform offensive actions and will take X% additional damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Corpse Spiders===&lt;br /&gt;
[[File:IconCorpseSpiders.jpg|left]]&lt;br /&gt;
[[Corpse Spiders]] is available at [[clvl|level]] 7.&amp;lt;br&amp;gt;&lt;br /&gt;
Spiders emerge from a rotting zombie corpse and launch themselves at nearby enemies, dealing poison damage with their swarming bites. &lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Summon X spiders to attack nearby enemies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Horrify===&lt;br /&gt;
[[File:IconHorrify.jpg|left]]&lt;br /&gt;
[[Horrify]] is available at [[clvl|level]] 8.&amp;lt;br&amp;gt;&lt;br /&gt;
A powerful curse, this one frightens nearby enemies into running away for a few seconds. The radius emanates from the Witch Doctor, not from the spot targeted when cast, so it only works on enemies who are very nearby.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Don a spectral mask that horrifies all enemies within X feet, causing them to run in fear for X seconds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Firebats===&lt;br /&gt;
[[File:IconFirebats.jpg|left]]&lt;br /&gt;
[[Firebats]] is available at [[clvl|level]] 9.&amp;lt;br&amp;gt;&lt;br /&gt;
A short range spell attack, this sends flaming bats out in an [[Inferno]]-like spray, dealing damage to anything in their path. &lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' A swarm of fiery bats burn enemies in front of you for X fire damage per second.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Firebomb===&lt;br /&gt;
[[File:IconFirebomb.jpg|left]]&lt;br /&gt;
[[Firebomb]] is available at [[clvl|level]] 11.&amp;lt;br&amp;gt;&lt;br /&gt;
Previously known as Skull of Flame, this is a ranged attack that's thrown like a grenade. It explodes on impact, dealing considerable fire damage. The projectile is a human skull, filled with an explosive liquid. &lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Lob an explosive skull that deals X-X fire damage to all enemies caught in the explosion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Spirit Walk===&lt;br /&gt;
[[File:IconSpiritWalk.jpg|left]]&lt;br /&gt;
[[Spirit Walk]] is available at [[clvl|level]] 12.&amp;lt;br&amp;gt;&lt;br /&gt;
A powerful movement/escape skill, especially useful in the [[Battle Arena]]. The Witch Doctor leaves his physical body behind as a decoy and can run freely, invisible, for several seconds.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Enter the spirit realm, allowing unhindered movement for X seconds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Soul Harvest===&lt;br /&gt;
[[File:IconSoulHarvest.jpg|left]]&lt;br /&gt;
[[Soul Harvest]] is available at [[clvl|level]] 14.&amp;lt;br&amp;gt;&lt;br /&gt;
A buff that increases the WD's spell damage based on how many enemies are nearby.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Feed on the life force of nearby enemies. Gain X% increased spell damage per enemy within X feet for X seconds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sacrifice===&lt;br /&gt;
[[File:IconSacrifice.jpg|left]]&lt;br /&gt;
[[Sacrifice]] is available at [[clvl|level]] 16.&amp;lt;br&amp;gt;&lt;br /&gt;
This skill causes a Mongrel to detonate in a huge spray of purple and pink smoke, dealing physical damage to all nearby enemies.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' A nearby zombie dog explodes, dealing X damage to all enemies within X yards.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Gargantuan===&lt;br /&gt;
[[File:IconGargantuan.jpg|left]]&lt;br /&gt;
[[Gargantuan]] is available at [[clvl|level]] 18.&amp;lt;br&amp;gt;&lt;br /&gt;
A large, powerful zombie pet that [[tanks]] for the Witch Doctor. &lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Summon a large level X zombie follower to fight for you.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Locust Swarm===&lt;br /&gt;
[[File:IconLocustSwarm.jpg|left]]&lt;br /&gt;
[[Locust Swarm]] is available at [[clvl|level]] 19.&amp;lt;br&amp;gt;&lt;br /&gt;
A ranged spell attack, this sends out a cloud of locusts that swarm over enemies, eating their flesh from the bones. Locusts will [[chain]] between nearby enemies, potentially consuming numerous targets per cast.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' A plague of locusts assault enemies dealing X damage per second over X seconds. The locusts will jump to additional nearby targets.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Spirit Barrage===&lt;br /&gt;
[[File:IconSpiritBarrage.jpg|left]]&lt;br /&gt;
[[Spirit Barrage]] is available at [[clvl|level]] 21.&amp;lt;br&amp;gt;&lt;br /&gt;
A [[DfA]] attack that's never yet been shown publicly. [[Acid Cloud]] covers a small radius, so presumably this one has a larger radius.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' A multitude of spirit bolts bombard enemies in the targeted area. Each bolt deals X-X arcane damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Acid Cloud===&lt;br /&gt;
[[File:IconAcidCloud.jpg|left]]&lt;br /&gt;
[[Acid Cloud]] is available at [[clvl|level]] 22.&amp;lt;br&amp;gt;&lt;br /&gt;
Originally a Wizard spell, this one was moved to the Witch Doctor to provide a [[DfA]] attack with a small radius that melts the flesh from the bones of anything in the targeted area.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Acid rains down dealing an initial X-X poison damage followed by X-X poison damage per second to nearby enemies who remain in the area.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Mass Confusion===&lt;br /&gt;
[[File:IconMassConfusion.jpg|left]]&lt;br /&gt;
[[Mass Confusion]] is available at [[clvl|level]] 24.&amp;lt;br&amp;gt;&lt;br /&gt;
A mind control spell that temporarily changes the alignment of some enemies.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Incite paranoia in enemies, causing some to fight for the Witch Doctor for X seconds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Big Bad Voodoo===&lt;br /&gt;
[[File:IconBigBadVoodoo.jpg|left]]&lt;br /&gt;
[[Big Bad Voodoo]] is available at [[clvl|level]] 25.&amp;lt;br&amp;gt;&lt;br /&gt;
No description is available.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Wall of Zombies===&lt;br /&gt;
[[File:IconWallZombies.jpg|left]]&lt;br /&gt;
[[Wall of Zombies]] is available at [[clvl|level]] 27.&amp;lt;br&amp;gt;&lt;br /&gt;
One of the showier Witch Doctor skills to be displayed in the early announcement, this one causes a wall of zombies to erupt from the earth. The WoZ blocks the progress of enemies as well as dealing physical damage to anything in range.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Zombies erupt from the earth and attack nearby enemies for X damage per second.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Fetish Army===&lt;br /&gt;
[[File:IconFetishArmy.jpg|left]]&lt;br /&gt;
[[Fetish Army]] is available at [[clvl|level]] 29.&amp;lt;br&amp;gt;&lt;br /&gt;
The Witch Doctor is able to summon Fetishes, versions of the monsters from Diablo II, to fight for him. Never yet publicly seen.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Summon an army of fetish creatures to fight by your side for X seconds.&lt;br /&gt;
&lt;br /&gt;
==Passive Skills==&lt;br /&gt;
&lt;br /&gt;
Passive skills replaced [[Traits]] during late game development in 2011. Many Traits were simply changed to passive skills, but some are all new. See the [[Witch Doctor traits]] page for a full list of those passives.&lt;br /&gt;
&lt;br /&gt;
{{Passive skill header}}&lt;br /&gt;
{{:Mana Regeneration|WD}}&lt;br /&gt;
{{:Mind and Body|WD}}&lt;br /&gt;
{{:Spiritual Attunement|WD}}&lt;br /&gt;
{{:Care of the Master|WD}}&lt;br /&gt;
{{:Quickening|WD}}&lt;br /&gt;
{{:Spirit Vessel|WD}}&lt;br /&gt;
{{:Aggression|WD}}&lt;br /&gt;
{{:Superior Skill|WD}}&lt;br /&gt;
{{:Expert Defense|WD}}&lt;br /&gt;
{{:Toughness|WD}}&lt;br /&gt;
{{:Death Pact|WD}}&lt;br /&gt;
{{:Leader of the Pack|WD}}&lt;br /&gt;
{{:Ritual of Blood|WD}}&lt;br /&gt;
{{:Ferocity|WD}}&lt;br /&gt;
{{:Plagued|WD}}&lt;br /&gt;
{{:Rituals|WD}}&lt;br /&gt;
{{:Zombie Master|WD}}&lt;br /&gt;
|}&lt;br /&gt;
'''Note:''' The listed levels of the passive skills are clearly a holdover of when they were traits and will change in the future.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
The Witch Doctor's skills and skill trees were first seen at [[BlizzCon 2008]], with only a few skills enabled and many showing nothing more than vague descriptions in the skill tree. The listing was fleshed out at Blizzcon 2009, but most of his skills, especially the summoning ones, remained [[NYI]]. The current information was revealed at Blizzcon 2010, with the passive skills removed (see the [[Witch Doctor traits]] and a near-final skill listing. &lt;br /&gt;
&lt;br /&gt;
A large number of the higher level WD spells have still never been shown publicly, in contrast to the skills of the Wizard and Barbarian, almost all of which have been shown off.&lt;br /&gt;
&lt;br /&gt;
===Removed Skills===&lt;br /&gt;
* [[Pit of Fire]]&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Parasite]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/full-witch-doctor-skills/ Full Witch Doctor Skills]&lt;br /&gt;
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill_navbox_Diablo_III|WD}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Witch Doctor]]&lt;br /&gt;
[[Category:Witch Doctor skills]]&lt;br /&gt;
[[Category:Active skills]]&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[category:Featured articles]]&lt;/div&gt;</summary>
		<author><name>NobleNecromancer</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Meteor&amp;diff=33122</id>
		<title>Meteor</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Meteor&amp;diff=33122"/>
				<updated>2011-08-27T01:39:29Z</updated>
		
		<summary type="html">&lt;p&gt;NobleNecromancer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:''See [[The Meteor]] for details about the flaming meteor that falls on the [[Tristram Cathedral]], opening the story of Diablo III.''&lt;br /&gt;
&lt;br /&gt;
[[File:Meteor.jpg|left]]&lt;br /&gt;
'''Meteor''' is a [[Wizard skill]] unlocked at [[clvl|level]] 24. This skill is among the Wizard's most damaging, calling down a huge flaming stone that deals massive damage, as well as leaving a burning circle that deals [[AoE]] damage to anything in the vicinity.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
{{Skillbox D3&lt;br /&gt;
|portrait= Meteor-arena1.jpg&lt;br /&gt;
&amp;lt;!-- |portrait-width= --&amp;gt;&lt;br /&gt;
|name= Meteor&lt;br /&gt;
|user= Wizard&lt;br /&gt;
|clvl= 24&lt;br /&gt;
|description= Summons a massive meteor from the sky that causes X-X fire damage to all enemies in the affected area. Also leaves a pool of fire that does X fire damage every second for X seconds. &lt;br /&gt;
|type= Direct [[Damage]]/[[AoE]]/[[DoT]]&lt;br /&gt;
|resource= Costs [[Arcane Power]]&lt;br /&gt;
|alabaster= Unknown&lt;br /&gt;
|crimson= Increased damage&lt;br /&gt;
|golden= Unknown&lt;br /&gt;
|indigo= Unknown&lt;br /&gt;
|obsidian= Unknown&lt;br /&gt;
}}&lt;br /&gt;
Calling upon the elements, the [[Wizard]] unleashes a [[fire|fiery]] meteor from the sky which crushes anything unfortunate enough to be in the way when it hits.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
==Skill Design==&lt;br /&gt;
Meteor returns from [[Diablo II]], with its function largely preserved. Once again it's a falling rock from the sky that deals huge fire damage. The [[skill]] is mighty, but the delay between the casting and the rock's arrival requires skill and anticipation on the part of the Wizard to hit accurately with it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rank Table==&lt;br /&gt;
* '''Rank 5:''' Hits for 200-250 [[fire]] damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synergies==&lt;br /&gt;
* No [[synergies]] with any of the [[passive skill]]s are yet known.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
The following [[rune]] effects for Meteor are known:&lt;br /&gt;
* [[Crimson rune]]: Increased damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
[[File:Meteor-arena2.jpg|thumb|250px|Meteor descends in the [[Arena]].]]&lt;br /&gt;
'''Meteor''' was not in the game during 2008 and 2009, though smaller projectile, wider-area, &amp;quot;death from above&amp;quot; skills like [[Blizzard]] and [[Arcane Torrent]] were. Presumably the team decided that a larger, single hit, smaller-area death from above skill would be a nice addition to the play balance.&lt;br /&gt;
&lt;br /&gt;
Meteor debuted at [[BlizzCon 2010]], where it was one of the [[Wizard]]'s skills in the [[Battle Arena]]. [[Flux]] talked about using it in [[PvP]] play:[http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvp-arena-report/]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;''Meteor packed huge damage; the most of any skill in the Arena demo. It was very hard to hit with, though. There were several seconds between the trigger and the arrival, and no one stood still for that long in the Arena. These were worth firing regularly since the Wizard was never low on Arcane Power, the cast only took an instant, and the reward for one hitting was huge. They seldom did, though. Smart players would have seen the circle showing the drop zone and tried to lead the enemy into it; Mongrels at least. Maybe next time.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Skill tiers were removed for the [[July 2011 Press Event]], and Meteor became a level 24 skill. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===In Earlier Games===&lt;br /&gt;
This skill (unruned) is essentially the same as [[Diablo II]]'s {{iw|Sorceress Sorceress}} skill {{iw|Sorceress_Fire_Spells#Meteor Meteor}}, just with improved visuals and sound effects.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Trivia==&lt;br /&gt;
''Hide this section unless there really is some trivia about the skill. Add the skill to the [[:Category:Easter Eggs|Easter Eggs]] category as well if the article contains Easter Egg information.''&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==Media==&lt;br /&gt;
Meteor can be seen in action on video here:&lt;br /&gt;
* [[Gameplay: Blizzcon 2010]] (in the [[Arena]])&lt;br /&gt;
* [[Video: Blizzcon 2010 Arena]]&lt;br /&gt;
&lt;br /&gt;
You can find pictures in the Diablo III screenshot and picture gallery:&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/ Diablo III screenshots and pictures]&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/search.php?keywords=Meteor&amp;amp;cat=all '''Meteor''' specific gallery contents]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Meteor-arena1.jpg|Meteors descending over the [[Battle Arena]].&lt;br /&gt;
File:Meteor-arena2.jpg|Blue circle shows where a blue team's Wizard's meteor is about to strike in the [[Battle Arena]].&lt;br /&gt;
File:Meteor-arena3.jpg|The burn zone left by Meteor impact, once the [[AoE]] flames have burned out.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Related Articles==&lt;br /&gt;
''Articles that are related, but not emphasised enough in any other section, or articles that just need further attention.''&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==References==&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvp-arena-report/ BlizzCon 2010 PvP Hands-on Report]&lt;br /&gt;
* [http://diablo.incgamers.com/forums/showthread.php?p=7962606#post7962606 JudgeHype.com July 2011 Press Event Coverage - The Wizard (Translated by Zediono)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|Wizard}}&lt;/div&gt;</summary>
		<author><name>NobleNecromancer</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Hydra&amp;diff=33121</id>
		<title>Hydra</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Hydra&amp;diff=33121"/>
				<updated>2011-08-27T01:38:51Z</updated>
		
		<summary type="html">&lt;p&gt;NobleNecromancer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;::'''''&amp;quot;Project Hydra&amp;quot;''' was the codename for the [[Diablo III]] project and team before the announcement at [[WWI 2008]].&lt;br /&gt;
&lt;br /&gt;
[[File:Hydra.jpg|left]]&lt;br /&gt;
'''Hydra''' is a [[Wizard skill]] unlocked at [[clvl|level]] 19, summoning a hydra that attacks enemies with bolts of fire.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
{{Skillbox D3&lt;br /&gt;
|portrait= Hydra-arena2.jpg&lt;br /&gt;
&amp;lt;!-- |portrait-width= --&amp;gt;&lt;br /&gt;
|name= Hydra&lt;br /&gt;
|user= Wizard&lt;br /&gt;
|clvl= 19&lt;br /&gt;
|description= Creates a hydra that attacks your enemies with bolts of fire. Hydra deals X-Y damage per attack.&lt;br /&gt;
|type= Direct [[Damage]]/[[DoT]]&lt;br /&gt;
|resource= Costs [[Arcane Power]]&lt;br /&gt;
|alabaster= [[Arcane]] Hydra&lt;br /&gt;
|crimson= [[Cold]] Hydra&lt;br /&gt;
|golden= Adds [[fire]] walls&lt;br /&gt;
|indigo= [[Lightning]] Hydra&lt;br /&gt;
|obsidian= [[Acid]] Hydra&lt;br /&gt;
}}&lt;br /&gt;
Among the many secrets of the [[Ancient Repositories]], the [[Wizard]] found the Hydra spell to call forth a ward to dispatch of enemies from multiple directions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Design==&lt;br /&gt;
This was too high level to use at [[BlizzCon 2009]], though players sorely wanted to try it out and see the improvements from [[Diablo I]]. Graphical, if nothing else.&lt;br /&gt;
&lt;br /&gt;
It's interesting to contemplate what the [[Hydra Rune|Hydra (multi-strike) rune]] would do to Hydra. More than 3 heads per cast? Plus, Greek Mythology fans could geek out. Especially if they named their character [http://en.wikipedia.org/wiki/Lernaean_Hydra Learnean].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rank Table==&lt;br /&gt;
* '''Rank 1:''' Hydra deals 6-10 damage per attack.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synergies==&lt;br /&gt;
* No [[synergies]] with any of the [[passive skill]]s are yet known.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
[[File:Runes-hydra-all.jpg|thumb|400px|[[Hydra]] with [[Runestones]].]]&lt;br /&gt;
A revamped [[runes|skill rune]] system was unveiled at [[BlizzCon 2010]]. Full rune effects for three skills were listed in the [[Gameplay_Panel_Blizzcon_2010#Specific_Skill_Rune_Examples|Gameplay Panel]]: [[Weapon Throw]], Hydra, and [[Plague of Toads]]. The Hydra rune effects are:&lt;br /&gt;
&lt;br /&gt;
* [[Alabaster rune]]: Creates an [[Arcane]] Hydra which shoots bolts of Arcane power.&lt;br /&gt;
* [[Crimson rune]]: Creates a [[Cold]] Hydra which shoots chilling bolts that damage and [[freeze]] enemies.&lt;br /&gt;
* [[Golden rune]]: Turns the Hydra into one giant head that breathes fire walls.&lt;br /&gt;
* [[Indigo rune]]: Creates a [[Lightning]] Hydra which shoots chain lightning at monsters.&lt;br /&gt;
* [[Obsidian rune]]: Creates an [[Acid]] Hydra which shoots poisonous bolts at monsters that melts them into piles of goo.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
[[File:Hydra1.jpg|thumb|350px|Hydra in action. Un-runed. October 2010.]]&lt;br /&gt;
'''Hydra''' was first shown at [[BlizzCon 2009]], where it was on the [[Conjuring Skill Tree]] at Tier IV. Unfortunately, it was too high level to select in the gameplay demo.&lt;br /&gt;
&lt;br /&gt;
At [[BlizzCon 2010]] it was shown in the gameplay panel and also in the PvP Arena. [[Flux]] discussed its viability:[http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvp-arena-report/]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;''You could only have one Hydra active at a time, and it had a slow firing rate. Like [[Meteor]], it was useful to stick these out there to let them ping away, hoping the damage would add up over time. They were very commonly used near the end of rounds, when one or two characters were chasing one on the other team. Most Wizards would cast Hydras in the path of the fleeing enemy, knowing they’d get in a shot or two and help finish them off.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Skill tiers were removed for the [[July 2011 Press Event]], and Hydra became a level 19 skill. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Previous Versions===&lt;br /&gt;
See the [[Wizard skill archive]] for more details on previous versions of Hydra and other Wizard skills.&amp;lt;br&amp;gt;  &lt;br /&gt;
Or see [[Hydra (BlizzCon 2008)]] for the original version of this skill. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===In Other Games===&lt;br /&gt;
The hydra spell was originally seen in [[Diablo I]], then called {{iw|D1_Spellbooks#Guardian Guardian}}. The principle was that three heads were summoned from the ground, shooting firebolts at enemies for a limited time. They are more fun to cast than efficient to kill anything with.&lt;br /&gt;
&lt;br /&gt;
In [[Diablo II]], they were turned into flaming heads, and got the name {{iw|Hydra Hydra}}. While not dealing damage to anyone near the flames, their firebolts are of more use, especially if concentrating the fire on single targets at a time, and alternating skills while waiting for the [[cooldown]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
Hydra was the codename for the [[Diablo III]] project and team before the announcement at [[WWI 2008]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Media==&lt;br /&gt;
Hydra can be seen in action on video here:&lt;br /&gt;
* [[Gameplay: Blizzcon 2010]] (in the [[Arena]])&lt;br /&gt;
&lt;br /&gt;
You can find pictures in the Diablo III screenshot and picture gallery:&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/ Diablo III screenshots and pictures]&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/search.php?keywords=Hydra&amp;amp;cat=all '''Hydra''' specific gallery contents]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Hydra-arcane-fire.jpg|Arcane and Original version comparison.&lt;br /&gt;
File:Hydra-arena1.jpg|Hydra made Arcane by rune.&lt;br /&gt;
File:Hydra-arena2.jpg|Hydra made Arcane by rune.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/full-wizard-skill-trees/ BlizzCon 2009 Full Wizard Skill Trees]&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvp-arena-report/ BlizzCon 2010 PvP Hands-on Report]&lt;br /&gt;
* [http://diablo.incgamers.com/forums/showthread.php?p=7962606#post7962606 JudgeHype.com July 2011 Press Event Coverage - The Wizard (Translated by Zediono)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|Wizard}}&lt;/div&gt;</summary>
		<author><name>NobleNecromancer</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Wrath_of_the_Berserker&amp;diff=33120</id>
		<title>Wrath of the Berserker</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Wrath_of_the_Berserker&amp;diff=33120"/>
				<updated>2011-08-27T01:36:03Z</updated>
		
		<summary type="html">&lt;p&gt;NobleNecromancer: Adding the Icon.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:WarthBerserker.jpg|left]]&lt;br /&gt;
'''Wrath of the Berserker''' is a [[Barbarian skill]] unlocked at [[clvl|level]] 29, transforming the Barbarian giant, hulking beast for a short period. While in this state, the Barbarian gains massive bonuses to both damage dealing and defensive stats. It also breaks physical immunities, allowing the Barbarian to deal damage to an otherwise immune target.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
{{Skillbox D3&lt;br /&gt;
&amp;lt;!-- |portrait= --&amp;gt;&lt;br /&gt;
&amp;lt;!-- |portrait-width= --&amp;gt;&lt;br /&gt;
|name= Wrath of the Berserker&lt;br /&gt;
|user= Barbarian&lt;br /&gt;
|clvl= 29&lt;br /&gt;
|description= Enter a heightened state of fury, raising several stats for X seconds. Monsters with damage immunities will take Y% less damage from the Barbarian's attacks rather than being immune.&lt;br /&gt;
|type= [[Buff]]&lt;br /&gt;
|resource= Costs [[Fury]]&lt;br /&gt;
|alabaster= Unknown&lt;br /&gt;
|crimson= Unknown&lt;br /&gt;
|golden= Unknown&lt;br /&gt;
|indigo= Unknown&lt;br /&gt;
|obsidian= Unknown&lt;br /&gt;
}}&lt;br /&gt;
The Barbarian hulks out and unleashes his fury, reigning havoc and destruction upon his foes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Design==&lt;br /&gt;
This [[skill]] turns the Barbarian into a furious killing machine with bonuses to physical damage-dealing stats, and it also adds defensive bonuses as well. It provides a way of disposing tough monsters quickly, such as bosses or minibosses, and according to the description of the ability it also provides a way for the Barbarian to break physical damage immunities of monsters, albeit only for a short duration. One could argue that this skill is a very good demonstration of the design philosophy of the Berserker skill tree, where there is no such thing as too much power. &lt;br /&gt;
&lt;br /&gt;
We are only sure of the stats of rank 1 of this skill, and that before the disposal of the &amp;quot;traffic light&amp;quot; [[Fury|fury]]-system this skill used to require 3 fury orbs (which was maximum).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rank Table==&lt;br /&gt;
*'''Rank 1:'''&lt;br /&gt;
** Enter a heightened state of fury, raising several stats for 12 seconds. Monsters with damage immunities will take 50% less damage from the Barbarian's attacks rather than being immune.&lt;br /&gt;
** Critical Hit: +100%&lt;br /&gt;
** Attack Speed: +50%&lt;br /&gt;
** Dodge Chance: +10%&lt;br /&gt;
** Movement Speed: +20%&lt;br /&gt;
*'''Rank 2:'''&lt;br /&gt;
** Enter a heightened state of fury, raising several stats for 13 seconds. Monsters with damage immunities will take 50% less damage from the Barbarian's attacks rather than being immune. (A)&lt;br /&gt;
** Critical Hit: Unknown&lt;br /&gt;
** Attack Speed: Unknown&lt;br /&gt;
** Dodge Chance: Unknown&lt;br /&gt;
** Movement Speed: Unknown&lt;br /&gt;
*'''Rank 3:'''&lt;br /&gt;
** Enter a heightened state of fury, raising several stats for 14 seconds. Monsters with damage immunities will take 50% less damage from the Barbarian's attacks rather than being immune. (A)&lt;br /&gt;
** Critical Hit: Unknown&lt;br /&gt;
** Attack Speed: Unknown&lt;br /&gt;
** Dodge Chance: Unknown&lt;br /&gt;
** Movement Speed: Unknown&lt;br /&gt;
&lt;br /&gt;
(A) = Assumed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synergies==&lt;br /&gt;
* No [[synergies]] with any of the [[passive skill]]s are yet known.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
* No [[rune]] effects for Wrath of the Berserker are known.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
'''Wrath of the Berserker''' first appeared in the [[BlizzCon 2009]] demo at Tier VI in the [[Berserker Skill Tree]], and stuck around for [[BlizzCon 2010]] as a Tier 7 skill. Unfortunately, in both demos Barbarians didn't have a high enough level to select it.&lt;br /&gt;
&lt;br /&gt;
Skill tiers were removed for the [[July 2011 Press Event]], and Wrath of the Berserker became a level 29 skill. It was, however, demonstrated at the event. Kutako.com mentioned it in their hands-on report:[http://kotaku.com/5825582/diablo-iii]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;''We see the Barbarian's Wrath of the Berserker, a special ability that transforms him or her into a dark giant beast capable of slicing through Diablo's minion hordes.''&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Trivia==&lt;br /&gt;
''Hide this section unless there really is some trivia about the skill. Add the skill to the [[:Category:Easter Eggs|Easter Eggs]] category as well if the article contains Easter Egg information.''&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==Media==&lt;br /&gt;
You can find pictures in the Diablo III screenshot and picture gallery:&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/ Diablo III screenshots and pictures]&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/search.php?keywords=Wrath+of+Berserker&amp;amp;cat=all '''Wrath of the Berserker''' specific gallery contents]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 1&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 2&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 3&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 4&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Related Articles==&lt;br /&gt;
''Articles that are related, but not emphasised enough in any other section, or articles that just need further attention.''&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==References==&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/full-barbarian-skill-trees-and-stats1/ BlizzCon 2009 Full Barbarian Skill Trees and Stats]&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvp-arena-report/ BlizzCon 2010 PvP Hands-on Report]&lt;br /&gt;
* [http://diablo.incgamers.com/forums/showthread.php?p=7962606#post7962606 JudgeHype.com July 2011 Press Event Coverage - The Barbarian (Translated by Zediono)]&lt;br /&gt;
* [http://kotaku.com/5825582/diablo-iii Kotaku.com Hands On with the Diablo III Beta] -- 1st Aug. 2011&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|Barbarian}}&lt;br /&gt;
[[category:shouts]]&lt;/div&gt;</summary>
		<author><name>NobleNecromancer</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Call_of_the_Ancients&amp;diff=33119</id>
		<title>Call of the Ancients</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Call_of_the_Ancients&amp;diff=33119"/>
				<updated>2011-08-27T01:35:14Z</updated>
		
		<summary type="html">&lt;p&gt;NobleNecromancer: Adding the Icon.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:CallAncients.jpg|left]]&lt;br /&gt;
'''Call of the Ancients''' is a [[Barbarian skill]] unlocked at [[clvl|level]] 27. The Barbarian summons three ancient protectors to fight for him.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
{{Skillbox D3&lt;br /&gt;
&amp;lt;!-- |portrait= --&amp;gt;&lt;br /&gt;
&amp;lt;!-- |portrait-width= --&amp;gt;&lt;br /&gt;
|name= Call of the Ancients&lt;br /&gt;
|user= Barbarian&lt;br /&gt;
|clvl= 27&lt;br /&gt;
|description= Summon three ancients.&lt;br /&gt;
|type= [[Summon]]&lt;br /&gt;
|resource= Costs [[Fury]]&lt;br /&gt;
|alabaster= Unknown&lt;br /&gt;
|crimson= Unknown&lt;br /&gt;
|golden= Unknown&lt;br /&gt;
|indigo= Unknown&lt;br /&gt;
|obsidian= Unknown&lt;br /&gt;
}}&lt;br /&gt;
The Barbarian's ancestors aid him by rejoining the battlefield.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Design==&lt;br /&gt;
This [[skill]] [[summon]]s the three ancestors that the player was charged with fighting in act five of Lord of Destruction: [[Talic]], [[Korlic]] and [[Madawc]]. They deal a percentage of the weapon damage that the Barbarian is capable of inflicting, presumably increasing with level. [[Bashiok]] had made a quick comment on the skill:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blue&amp;gt;Well, he does have very few spells like this... just the one actually. :) &lt;br /&gt;
&lt;br /&gt;
It's a top tier skill, so you can't buy it until somewhere around the end of Normal or maybe beginning of Nightmare. They're fairly short lived, at least at their base skill. I will admit it's pretty nutty, especially when it's planned that each of them (probably through runes) will use various barbarian skills themselves. But, I do think the flavor and vibe works. The barbarian calling upon the spiritual protector's of his homeland and people which now lay, along with the majority of barbarian society, in the afterlife, if not simply ash at the bottom of a fiery chasm. It makes good sense that they would be easily summoned to assist in redemption, honor, what have you, of the barbarian people.&amp;lt;/blue&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rank Table==&lt;br /&gt;
*'''Rank 1:''' Summon three ancient Barbarians; Talic, Korlic and Madawc, who inflict X% weapon damage. Lasts X seconds. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synergies==&lt;br /&gt;
* No [[synergies]] with any of the [[passive skill]]s are yet known. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
* No [[rune]] effects for Call of the Ancients are known.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
'''Call of the Ancients''' debuted at [[BlizzCon 2010]], although it hasn't been seen in anything other than the skill pool. Skill tiers were removed for the [[July 2011 Press Event]], and Call of the Ancients became a level 27 skill. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Trivia==&lt;br /&gt;
''Hide this section unless there really is some trivia about the skill. Add the skill to the [[:Category:Easter Eggs|Easter Eggs]] category as well if the article contains Easter Egg information.''&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==Media==&lt;br /&gt;
You can find pictures in the Diablo III screenshot and picture gallery:&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/ Diablo III screenshots and pictures]&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/search.php?keywords=Call+Of+Ancients&amp;amp;cat=all '''Call of the Ancients''' specific gallery contents]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 1&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 2&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 3&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 4&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Related Articles==&lt;br /&gt;
''Articles that are related, but not emphasised enough in any other section, or articles that just need further attention.''&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==References==&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/full-barbarian-skill-trees-and-stats1/ BlizzCon 2009 Full Barbarian Skill Trees and Stats]&lt;br /&gt;
* [http://forums.battle.net/thread.html?topicId=27387874319&amp;amp;postId=273977393009&amp;amp;sid=3000#6 Bashiok on Call of the Ancients]&lt;br /&gt;
* [http://diablo.incgamers.com/forums/showthread.php?p=7962606#post7962606 JudgeHype.com July 2011 Press Event Coverage - The Barbarian (Translated by Zediono)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|Barbarian}}&lt;/div&gt;</summary>
		<author><name>NobleNecromancer</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Earthquake&amp;diff=33118</id>
		<title>Earthquake</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Earthquake&amp;diff=33118"/>
				<updated>2011-08-27T01:34:40Z</updated>
		
		<summary type="html">&lt;p&gt;NobleNecromancer: Adding the Icon.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Earthquake.jpg|left]]&lt;br /&gt;
'''Earthquake''' is a [[Barbarian skill]] unlocked at [[clvl|level]] 24, which causes a huge wave of damage in all directions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
{{Skillbox D3&lt;br /&gt;
&amp;lt;!-- |portrait= --&amp;gt;&lt;br /&gt;
&amp;lt;!-- |portrait-width= --&amp;gt;&lt;br /&gt;
|name= Earthquake&lt;br /&gt;
|user= Barbarian&lt;br /&gt;
|clvl= 24&lt;br /&gt;
|description= Create a huge wave of damage.&lt;br /&gt;
|type= Direct [[Damage]]/[[AoE]]&lt;br /&gt;
|resource= Costs [[Fury]]&lt;br /&gt;
|alabaster= Unknown&lt;br /&gt;
|crimson= Unknown&lt;br /&gt;
|golden= Unknown&lt;br /&gt;
|indigo= Unknown&lt;br /&gt;
|obsidian= Unknown&lt;br /&gt;
}}&lt;br /&gt;
The Barbarian's ancestors aid him by splitting the earth asunder around him, wreaking havoc upon any enemies caught in it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Design==&lt;br /&gt;
Not much is known about this [[skill]], since it was pretty high in the skill tree in the [[BlizzCon 2009]] demo. It could be a combination of [[Ground Stomp]] and [[Seismic Slam]], causing a huge seismic slam in all directions that either [[knockback]]s, [[stun]]s or do both to enemies. It could very well be that this skill is still being worked on, and may be changed or removed in the future.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rank Table==&lt;br /&gt;
*'''Rank 1:''' Create a big wave of damage. &lt;br /&gt;
*'''Rank 2:''' Create a bigger wave of damage. (A)&lt;br /&gt;
*'''Rank 3:''' Create a much bigger wave of damage. (A)&lt;br /&gt;
&lt;br /&gt;
(A) = Assumed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synergies==&lt;br /&gt;
* No [[synergies]] with any of the [[passive skill]]s are yet known. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
* No [[rune]] effects for Earthquake are known.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
'''Earthquake''' was introduced at [[BlizzCon 2009]] in the [[Juggernaut Skill Tree]] at Tier VI.&lt;br /&gt;
&lt;br /&gt;
Skill tiers were removed for the [[July 2011 Press Event]], and Earthquake became a level 24 skill. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Trivia==&lt;br /&gt;
''Hide this section unless there really is some trivia about the skill. Add the skill to the [[:Category:Easter Eggs|Easter Eggs]] category as well if the article contains Easter Egg information.''&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==Media==&lt;br /&gt;
You can find pictures in the Diablo III screenshot and picture gallery:&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/ Diablo III screenshots and pictures]&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/search.php?keywords=Earthquake&amp;amp;cat=all '''Earthquake''' specific gallery contents]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 1&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 2&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 3&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 4&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Related Articles==&lt;br /&gt;
''Articles that are related, but not emphasised enough in any other section, or articles that just need further attention.''&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==References==&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/full-barbarian-skill-trees-and-stats1/ BlizzCon 2009 Full Barbarian Skill Trees and Stats]&lt;br /&gt;
* [http://diablo.incgamers.com/forums/showthread.php?p=7962606#post7962606 JudgeHype.com July 2011 Press Event Coverage - The Barbarian (Translated by Zediono)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|Barbarian}}&lt;/div&gt;</summary>
		<author><name>NobleNecromancer</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Sprint&amp;diff=33117</id>
		<title>Sprint</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Sprint&amp;diff=33117"/>
				<updated>2011-08-27T01:34:08Z</updated>
		
		<summary type="html">&lt;p&gt;NobleNecromancer: Adding the Icon.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sprint.jpg|left]]&lt;br /&gt;
'''Sprint''' is a [[Barbarian skill]] unlocked at [[clvl|level]] 23, which grants the Barbarian a movement speed bonus for a limited amount of time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
{{Skillbox D3&lt;br /&gt;
|portrait=sprint.png&lt;br /&gt;
|portrait-width=235px&lt;br /&gt;
|name= Sprint&lt;br /&gt;
|user= Barbarian&lt;br /&gt;
|clvl= 23&lt;br /&gt;
|description= Increases movement speed by X% for Y seconds&lt;br /&gt;
|type= [[Buff]]&lt;br /&gt;
|resource= Costs [[Fury]]&lt;br /&gt;
|alabaster= Unknown&lt;br /&gt;
|crimson= Unknown&lt;br /&gt;
|golden= Unknown&lt;br /&gt;
|indigo= Unknown&lt;br /&gt;
|obsidian= Unknown&lt;br /&gt;
}}&lt;br /&gt;
The Barbarian starts to sprint, catching fleeing enemies before they can escape.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Design==&lt;br /&gt;
This is a universal [[skill]], Barbarians of all types should consider this skill for various reasons: to chase down fast moving enemies, to run away if things get tough or to just move faster through all areas. Although it does cost fury, and using this skill is limited to the end of the battle and some time after it.&lt;br /&gt;
&lt;br /&gt;
First seen in BlizzCon 2009 demo, this skill is quite new. Other skills in this tree also give the Barbarian movement speed. It is unknown why the development team settled on having an active skill that gives movement speed, possibly to fasten the gameplay, especially in arenas. Notice the Barbarian leaves behind small tornadoes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rank Table==&lt;br /&gt;
*'''Rank 1:''' Increases movement speed by 25% for 5 seconds. &lt;br /&gt;
*'''Rank 2:''' Increases movement speed by 35% for 6 seconds. (A)&lt;br /&gt;
*'''Rank 3:''' Increases movement speed by 45% for 7 seconds. (A)&lt;br /&gt;
*'''Rank 4:''' Increases movement speed by 55% for 8 seconds. (A)&lt;br /&gt;
*'''Rank 5:''' Increases movement speed by 65% for 9 seconds. (A)&lt;br /&gt;
&lt;br /&gt;
(A) = Assumed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synergies==&lt;br /&gt;
* No [[synergies]] with any of the [[passive skill]]s are yet known.&lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
* No [[rune]] effects for Sprint are known.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
'''Sprint''' first appeared at [[BlizzCon 2009]] in the Barbarian's [[Berserker Skill Tree]] at Tier II. In the gameplay demo, [[Flux]] didn't find much use for it:[http://diablo.incgamers.com/blog/comments/full-barbarian-skill-trees-and-stats1/]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;''This one I kept forgetting about, until I was running across some huge stretch of already cleared out desert. Then it came in handy, but I never thought to use it to race into combat, or to boost my speed while in combat.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After skill trees were eliminated, Sprint reappeared at [[BlizzCon 2010]] as a Tier 4 skill. Although it was one of Barbarian's skills in the [[PvP]] demo, there are no gameplay reports detailing the usage of this skill.&lt;br /&gt;
&lt;br /&gt;
Skill tiers were removed for the [[July 2011 Press Event]], and Sprint became a level 23 skill.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===In Other Games===&lt;br /&gt;
Sprint is very similar to [[Diablo II]]'s {{iw|Barbarian Barbarian}} skill {{iw|Increased_Speed Increased Speed}}. That skill, however, was a passive that boosted a Barbarian's speed all the time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Trivia==&lt;br /&gt;
Fun facts. If you add a trivia fact, also add the it to the Category:Trivia.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==Media==&lt;br /&gt;
You can find pictures in the Diablo III screenshot and picture gallery:&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/ Diablo III screenshots and pictures]&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/search.php?keywords=Sprint&amp;amp;cat=all '''Sprint''' specific gallery contents]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Pic 1&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Pic 2&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Pic 3&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Pic 4&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Related Articles==&lt;br /&gt;
''Articles that are related, but not emphasised enough in any other section, or articles that just need further attention.''&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
== References ==&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/full-barbarian-skill-trees-and-stats1/ BlizzCon 2009 Full Barbarian Skill Trees and Stats]&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvp-arena-report/ BlizzCon 2010 PvP Hands-on Report]&lt;br /&gt;
* [http://diablo.incgamers.com/forums/showthread.php?p=7962606#post7962606 JudgeHype.com July 2011 Press Event Coverage - The Barbarian (Translated by Zediono)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|Barbarian}}&lt;br /&gt;
[[category:shouts]]&lt;/div&gt;</summary>
		<author><name>NobleNecromancer</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Whirlwind&amp;diff=33116</id>
		<title>Whirlwind</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Whirlwind&amp;diff=33116"/>
				<updated>2011-08-27T01:33:35Z</updated>
		
		<summary type="html">&lt;p&gt;NobleNecromancer: Adding the Icon.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Whirlwind.jpg|left]]&lt;br /&gt;
'''Whirlwind''' is a [[Barbarian skill]] unlocked at [[clvl|level]] 22, doing damage to enemies in close proximity to the Barbarian.&lt;br /&gt;
&lt;br /&gt;
It's a [[signature skill]] of the Barbarian.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
{{Skillbox D3&lt;br /&gt;
|portrait= New_Whirlwind2.jpg&lt;br /&gt;
&amp;lt;!-- |portrait-width= --&amp;gt;&lt;br /&gt;
|name= Whirlwind&lt;br /&gt;
|user= Barbarian&lt;br /&gt;
|clvl= 22&lt;br /&gt;
|description= Swirl in a cyclone, delivering multiple attacks to everything in his path with each hit doing X% of weapon damage.&lt;br /&gt;
|type= Direct [[Damage]]/[[AoE]]&lt;br /&gt;
|resource= Costs [[Fury]]&lt;br /&gt;
|alabaster= Critical strikes confuse enemies, forcing them to attack their allies for a short time.&lt;br /&gt;
|crimson= Shoots bits of rock and gravel in every direction, dealing area effect damage.&lt;br /&gt;
|golden= Reduced Fury cost.&lt;br /&gt;
|indigo= Barbarian spawns smaller whirlwinds which deal direct damage.&lt;br /&gt;
|obsidian= Provides the barbarian with immunity to immobilizing effects.&lt;br /&gt;
}}&lt;br /&gt;
Of the [[Barbarian]] people, the [[Tribe of Thunder]] was the first to draw upon the primal forces of the weather. Tornadoes would ravage their plains as summer turned to the harvest season. The shaman of the tribe would interpret the tornadoes as an omen of evil during times of peace, and as a harbinger of great victory during wartime. Observing the strength of the whirlwind, these Barbarians learned to emulate the swirling melange of the cyclone in their attacks. As time went on and the tribes intermingled, the ability to attack in the manner of the whirlwind was passed down to all of the Barbarian people.&lt;br /&gt;
&lt;br /&gt;
Whether or not the tribe has survived the destruction of the [[Worldstone]] inside [[Arreat Crater|Mount arreat]] is unknown, but it's still true that using this technique, the Barbarian becomes a cyclone of death, killing any enemies around him with great ease.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Design==&lt;br /&gt;
Everyone's favorite spinning, multi-hitting tornado of a [[skill]] returns in D3. Once the player activates the skill, the Barbarian starts spinning for a limited duration of time, damaging anything that comes into close proximity with the Barbarian. The Barbarian is able to move while this skill is active, making this skill very good for killing masses of monsters.&lt;br /&gt;
&lt;br /&gt;
Just like the D2 skill, Whirlwind lands multiple hits to anything in the barbarian's path, and it can strike multiple monsters per use. The whirling graphic is much improved in D3, with the weapon visible tracking around in a circle, leaving a glowing light as it spins and pausing an instant when it makes contact with a hapless enemy. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Whirlwind Video==&lt;br /&gt;
A video of Whirlwind in use can be seen below, courtesy of [http://www.youtube.com/Diablo3Inc the DiabloInc You Tube channel].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;swOroVI1UaM&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rank Table==&lt;br /&gt;
*'''Rank 1:''' Hit all targets in path for 100% of normal weapon damage on each hit.&lt;br /&gt;
*'''Rank 2:''' Hit all targets in path for 120% of normal weapon damage on each hit. (A)&lt;br /&gt;
*'''Rank 3:''' Hit all targets in path for 140% of normal weapon damage on each hit. (A)&lt;br /&gt;
*'''Rank 4:''' Hit all targets in path for 160% of normal weapon damage on each hit. (A)&lt;br /&gt;
*'''Rank 5:''' Hit all targets in path for 180% of normal weapon damage on each hit. (A)&lt;br /&gt;
&lt;br /&gt;
(A) = Assumed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synergies==    &lt;br /&gt;
* No [[synergies]] with any of the [[passive skill]]s are yet known. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
[[Image:Whirlwind_runed.jpg|right|thumb|550px|Whirlwind fully runed.]]&lt;br /&gt;
The following [[rune]] effects for Whirlwind are known:&lt;br /&gt;
*[[Alabaster Rune]] - Critical strikes confuse enemies, forcing them to attack their allies for a short time.&lt;br /&gt;
*[[Crimson Rune]] - Shoots bits of rock and gravel in every direction, dealing area effect damage.&lt;br /&gt;
*[[Golden Rune]] - Reduced Fury cost.&lt;br /&gt;
*[[Indigo Rune]] - Barbarian spawns smaller whirlwinds which deal direct damage.&lt;br /&gt;
*[[Obsidian Rune]] - Provides the barbarian with immunity to immobilizing effects.&lt;br /&gt;
&lt;br /&gt;
The video below demonstrates these runes' effects.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;uASjbyfo3eo&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
[[Image:Barb-ww1.jpg|thumb|200px|The old Whirlwind.]]&lt;br /&gt;
[[Image:New_Whirlwind.png|thumb|200px|The new Whirlwind.]]&lt;br /&gt;
'''Whirlwind''' debuted in Blizzard's [[WWI 2008]] with the announcement of Diablo III, as a Tier 4 skill on the [[Berserker Skill Tree]].&lt;br /&gt;
&lt;br /&gt;
During the [[BlizzCon 2009]] Diablo 3 panel, the development team showed off visual changes to the skill. With the creation of the [[Desert Dervish]], who also use a form of whirlwind, the [[D3 Team]] found out that the Dune Dervish's whirlwind is much better looking than the Barbarian's. In order to rectify this, they improved the Whirlwind animation with more blur, and more Barbarian copies in it.&lt;br /&gt;
&lt;br /&gt;
The team showed off the new Whirlwind for the Barbarian, with a demonstration of him slaughtering multiple farm animals with it. The new Whirlwind is much more intense and as the barbarian spins, dust and sand is seen being around him, also, the whirlwind seems more vicious, giving a feeling of &amp;quot;weight of the weapon + the speed of spinning = very hard hits&amp;quot; to the player.&lt;br /&gt;
&lt;br /&gt;
At [[BlizzCon 2010]], Whirlwind was one of the Barbarian's skills available in the [[Battle Arena]]. According to [[Flux]], however, it might not be the best skill for [[PvP]]:[http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvp-arena-report/]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;''To my surprise, about his least useful skill was Whirlwind. It was damaging, and I saw it used well a few times in short spins, but FSM help you if you tried to do a long WW in a crowded screen. The odds of getting stuck by a [[Slow Time]] or [[Grasp of the Dead|GotD]], or both, or spinning into a wall, or just taking about fifty spell attacks on you way, were very high.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Skill tiers were removed for the [[July 2011 Press Event]], and Whirlwind became a level 22 skill. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Previous Versions===&lt;br /&gt;
See the [[Barbarian skill archive]] for more details on previous versions of Whirlwind and other Barbarian skills.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===In Other Games===&lt;br /&gt;
This skill is an updated version of [[Diablo II]]'s {{iw|Barbarian Barbarian}} skill {{iw|Whirlwind Whirlwind}}, which also improved the Barbarian's [[Attack Rating]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Trivia==&lt;br /&gt;
Fun facts. If you add a trivia fact, also add the it to the Category:Trivia.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==Media==&lt;br /&gt;
Whirlwind can be seen in action on video here:&lt;br /&gt;
* [[Gameplay: WWI 2008]]&lt;br /&gt;
* [[Gameplay: Blizzcon 2010]] (in the [[Arena]])&lt;br /&gt;
* [http://www.youtube.com/user/Diablo3Inc?feature=mhee#p/u/4/uASjbyfo3eo Runestone Effects on Whirlwind]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can find pictures in the Diablo III screenshot and picture gallery:&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/ Diablo III screenshots and pictures]&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/search.php?keywords=Whirlwind&amp;amp;cat=all '''Whirlwind''' specific gallery contents]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Barb-ww1.jpg|The old Whirlwind.&lt;br /&gt;
Image:New_Whirlwind.png|The new Whirlwind.&lt;br /&gt;
Image:Whirlwind_runed.jpg|Whirlwind with every [[rune]] effect.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Related Links==&lt;br /&gt;
List any links that would be useful for further reading on this particular skill. Try to avoid double links with the &amp;quot;References&amp;quot; section below.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==References==&lt;br /&gt;
* [[BlizzCon_2009_Panel:_Diablo_3_Heroes_and_Monsters|BlizzCon 2009 Heroes and Monsters Panel]]&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/full-barbarian-skill-trees-and-stats1/ BlizzCon 2009 Full Barbarian Skill Trees and Stats]&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvp-arena-report/ BlizzCon 2010 PvP Hands-on Report]&lt;br /&gt;
* [http://diablo.incgamers.com/forums/showthread.php?p=7962606#post7962606 JudgeHype.com July 2011 Press Event Coverage - The Barbarian (Translated by Zediono)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|Barbarian}}&lt;/div&gt;</summary>
		<author><name>NobleNecromancer</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Ancient_Spear&amp;diff=33115</id>
		<title>Ancient Spear</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Ancient_Spear&amp;diff=33115"/>
				<updated>2011-08-27T01:33:03Z</updated>
		
		<summary type="html">&lt;p&gt;NobleNecromancer: Adding the Icon.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:AncientSpear.jpg|left]]&lt;br /&gt;
'''Ancient Spear''' is a [[Barbarian skill]] unlocked at [[clvl|level]] 21. The Barbarian fires a mystical spear to snare his foes and haul them back into [[melee]] range.&lt;br /&gt;
&lt;br /&gt;
This skill is commonly referred to[http://diablo.incgamers.com/blog/comments/15-more-minutes-of-arena-ninja-cam-from-blizzcon/] as &amp;quot;Ancient Harpoon&amp;quot; for fairly obvious functional reasons. Spears are not barbed and do not have ropes or chains attached to them. Harpoons, on the other hand, are barbed and tethered, since they are used to reel in aquatic life forms. Why Blizzard didn't just call the skill &amp;quot;harpoon&amp;quot; isn't known; perhaps they didn't like the maritime connotation, since the Barbarians are not seafaring folk in the official game lore?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
{{Skillbox D3&lt;br /&gt;
|portrait= as1.jpg&lt;br /&gt;
&amp;lt;!-- |portrait-width= --&amp;gt;&lt;br /&gt;
|name= Ancient Spear&lt;br /&gt;
|user= Barbarian&lt;br /&gt;
|clvl= 21&lt;br /&gt;
|description= Fires a harpoon to snag an enemy and pull it into melee range.&lt;br /&gt;
|type= [[Debuff]]&lt;br /&gt;
|resource= Costs [[Fury]]&lt;br /&gt;
|alabaster= Unknown&lt;br /&gt;
|crimson= Unknown&lt;br /&gt;
|golden= Unknown&lt;br /&gt;
|indigo= Unknown&lt;br /&gt;
|obsidian= Unknown&lt;br /&gt;
}}&lt;br /&gt;
The [[Barbarian]] throws an ancient spear that sinks into his foes, and he pulls them into his blades.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Design==&lt;br /&gt;
[[File:Ancient-spear2.jpg|250px|thumb|left|Spear in flight.]]&lt;br /&gt;
Ancient Spear first appeared at [[BlizzCon 2010]].&lt;br /&gt;
&lt;br /&gt;
The [[skill]] is a ranged attack that spears enemies and pulls them into melee range, where the Barbarian, should he react quickly enough, can chop them to bits. &lt;br /&gt;
&lt;br /&gt;
This skill is highly viable in the [[Battle Arena]] where slippery ranged attacking [[Wizard]]s and [[Witch Doctor]]s are in desperate need of some &amp;quot;Get over here!&amp;quot; as far as the Barbarian is concerned.&lt;br /&gt;
&lt;br /&gt;
The skill can also be used effectively in [[PvM]], ideally on back row attackers like archers or shaman, who the Barbarian wants to kill but can not reach through their defending [[meat shield]]s. Enemies all the way to the edge of the visible screen can be skewered and pulled in, when targeted accurately.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
==Skill Rank Table==&lt;br /&gt;
* '''Rank 1:''' Throws a spear with a maximum range of X feet, pulling each target back to the Barbarian, slowing movement speed and dealing X-X damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synergies==&lt;br /&gt;
* No [[synergies]] with any of the [[passive skill]]s are yet known.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
[[File:Runeeffects-2010-03.jpg|350px|right|thumb|Ancient Spear runed for extra harpoons.]]&lt;br /&gt;
Only one is known; the [[runestone]] socketed in the pre-made, PvP [[Battle Arena]] characters at Blizzcon 2010 allowed the spear to skewer multiple targets and pull them both into range. Unfortunately, it's not known if this was the [[Indigo rune]] effect, or if it was the [[Alabaster]] or [[Obsidian]] wildcard rune bonuses.&lt;br /&gt;
&lt;br /&gt;
[[Crimson]] is assumed to boost the damage of a successful spearing (or perhaps boost the damage of hits landed on a harpooned enemy for some duration?), and [[Golden]] is presumed to lower the [[Fury]] cost of using the skill, though these are not confirmed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
'''Ancient Spear''' made its first public appearance at [[BlizzCon 2010]], where [[Wyatt Cheng]] briefly discussed its development:&amp;lt;ref&amp;gt;[http://diablo.incgamers.com/blog/comments/diablo-3-gameplay-panel-transcript/P2/ Diablo 3 Gameplay Panel Transcript] -- Incgamers 23rd Oct 2010&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;''We knew that he needed a ranged attack so here is an example of Ancient Spear. We don't want to turn the Barbarian into a ranged class so this is something that feels very appropriate for him. We want to sell the theme that he's strong, he's tough, he's melee so we had to come up with something that felt appropriate for that.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Flux]] found it difficult to use in the [[Battle Arena]]:[http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvp-arena-report/]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;''...Ancient Harpoon for ranged attacks (though I never actually saw this successfully used, since hitting moving targets was tough)...&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He did, however, suggest that it could be useful against Wizards who rely too much on [[Disintegrate]].&lt;br /&gt;
&lt;br /&gt;
Skill tiers were removed for the [[July 2011 Press Event]], and Ancient Spear became a level 21 skill. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Trivia==&lt;br /&gt;
Fun facts. If you add a trivia fact, also add the it to the Category:Trivia.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==Media==&lt;br /&gt;
Ancient Spear can be seen in action on video here:&lt;br /&gt;
* [[Gameplay: Blizzcon 2010]] (in the [[Arena]])&lt;br /&gt;
* [[Video: Blizzcon 2010 Rune Effects]]&lt;br /&gt;
&lt;br /&gt;
You can find pictures in the Diablo III screenshot and picture gallery:&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/ Diablo III screenshots and pictures]&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/search.php?keywords=Ancient+Spear&amp;amp;cat=all '''Ancient Spear''' specific gallery contents]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:as1.jpg|Barb firing spear.&lt;br /&gt;
Image:as2.jpg|The spearhead and chain.&lt;br /&gt;
File:Ancient-spear1.jpg|A wild shot, flashes off the screen.&lt;br /&gt;
File:Ancient-spear2.jpg|A confused Barb nearly skewers his red team Wizard teammate.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Related Links==&lt;br /&gt;
List any links that would be useful for further reading on this particular skill. Try to avoid double links with the &amp;quot;References&amp;quot; section below.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 10px;&amp;quot;&amp;gt;&amp;lt;references/&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvp-arena-report/ BlizzCon 2010 PvP Hands-on Report]&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/15-more-minutes-of-arena-ninja-cam-from-blizzcon/ 15 More Minutes of Arena Ninja-Cam from BlizzCon] -- Incgamers 10th Jan 2011&lt;br /&gt;
* [http://diablo.incgamers.com/forums/showthread.php?p=7962606#post7962606 JudgeHype.com July 2011 Press Event Coverage - The Barbarian (Translated by Zediono)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|Barbarian}}&lt;/div&gt;</summary>
		<author><name>NobleNecromancer</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Overpower&amp;diff=33114</id>
		<title>Overpower</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Overpower&amp;diff=33114"/>
				<updated>2011-08-27T01:32:11Z</updated>
		
		<summary type="html">&lt;p&gt;NobleNecromancer: Adding the Icon.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Overpower.jpg|left]]&lt;br /&gt;
'''Overpower''' is a [[Barbarian skill]] unlocked at [[clvl|level]] 19.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
{{Skillbox D3&lt;br /&gt;
&amp;lt;!-- |portrait= --&amp;gt;&lt;br /&gt;
&amp;lt;!-- |portrait-width= --&amp;gt;&lt;br /&gt;
|name= Overpower&lt;br /&gt;
|user= Barbarian&lt;br /&gt;
|clvl= 19&lt;br /&gt;
|description= Unknown.&lt;br /&gt;
|type= &lt;br /&gt;
|resource= Costs [[Fury]]&lt;br /&gt;
|alabaster= Unknown&lt;br /&gt;
|crimson= Unknown&lt;br /&gt;
|golden= Unknown&lt;br /&gt;
|indigo= Unknown&lt;br /&gt;
|obsidian= Unknown&lt;br /&gt;
}}&lt;br /&gt;
Unknown.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Design==&lt;br /&gt;
Unknown.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rank Table==&lt;br /&gt;
Unknown.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synergies==&lt;br /&gt;
* No [[synergies]] with any of the [[passive skill]]s are yet known.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
* No [[rune]] effects for Overpower are known.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
'''Overpower''' was first seen at the [[July 2011 Press Event]], where it was a level 19 skill. Unfortunately, no information about the skill's function was available.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Trivia==&lt;br /&gt;
''Hide this section unless there really is some trivia about the skill. Add the skill to the [[:Category:Easter Eggs|Easter Eggs]] category as well if the article contains Easter Egg information.''&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==Media==&lt;br /&gt;
Overpower can be seen in action on video here:&lt;br /&gt;
* None yet.&lt;br /&gt;
&lt;br /&gt;
You can find pictures in the Diablo III screenshot and picture gallery:&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/ Diablo III screenshots and pictures]&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/search.php?keywords=Overpower&amp;amp;cat=all '''Overpower''' specific gallery contents]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 1&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 2&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 3&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 4&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Related Articles==&lt;br /&gt;
''Articles that are related, but not emphasised enough in any other section, or articles that just need further attention.''&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==References==&lt;br /&gt;
* [http://diablo.incgamers.com/forums/showthread.php?p=7962606#post7962606 JudgeHype.com July 2011 Press Event Coverage - The Barbarian (Translated by Zediono)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|Barbarian}}&lt;/div&gt;</summary>
		<author><name>NobleNecromancer</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Seismic_Slam&amp;diff=33113</id>
		<title>Seismic Slam</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Seismic_Slam&amp;diff=33113"/>
				<updated>2011-08-27T01:31:37Z</updated>
		
		<summary type="html">&lt;p&gt;NobleNecromancer: Adding the Icon.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:SeismicSlam.jpg|left]]&lt;br /&gt;
'''Seismic Slam''' is a [[Barbarian skill]] unlocked at [[clvl|level]] 18, which causes a shockwave to erupt from the Barbarian.&lt;br /&gt;
&lt;br /&gt;
It's a [[signature skill]] of the Barbarian.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
{{Skillbox D3&lt;br /&gt;
|portrait= Barb-seismic-slam1.jpg&lt;br /&gt;
&amp;lt;!-- |portrait-width= --&amp;gt;&lt;br /&gt;
|name= Seismic Slam&lt;br /&gt;
|user= Barbarian&lt;br /&gt;
|clvl= 18&lt;br /&gt;
|description= Slam the ground causing a wave of destruction that deals X% of your weapon damage in front of the Barbarian and causes a small amount of [[knockback]].&lt;br /&gt;
|type= [[Damage]]/Line [[AoE]]&lt;br /&gt;
|resource= Costs [[Fury]]&lt;br /&gt;
|alabaster= Unknown&lt;br /&gt;
|crimson= Unknown&lt;br /&gt;
|golden= Unknown&lt;br /&gt;
|indigo= Unknown&lt;br /&gt;
|obsidian= Unknown&lt;br /&gt;
}}&lt;br /&gt;
The Barbarian slams the ground with such power that a shockwave erupts forth from him, annihilating everything in its path.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Design==&lt;br /&gt;
[[Image:Barb-seismic-slam1.jpg|thumb|left|200px|This is one tough walnut...]]&lt;br /&gt;
When launching this [[skill]], the barbarian lifts one foot and brings it down with his weapon, slamming them into the ground and sending a wave of energy forward, dealing heavy damage to anything directly in front of him. Multiple monsters can be hit by each use, and the ground is torn and fractured by this skill.&lt;br /&gt;
&lt;br /&gt;
Seismic Slam is a strong and fun skill to use, causing damage to the environment as well as to enemies. The skill can cause wooden ornaments to be destroyed or can cause walls to collapse. This skill should be aimed to hit multiple enemies at once, as the damage is good and will keep the fury rolling in for the use of other skills.&lt;br /&gt;
&lt;br /&gt;
During the [[WWI_2008:_Denizens_of_Diablo_Panel#Barbarian:_Seismic_Slam|WWI 2008 Denizens of Diablo panel]], The [[D3 team]] spoke at length about the creation of this essential skill, and how it was used to focus the design of the character.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
==Skill Rank Table==&lt;br /&gt;
*'''Rank 1:''' Slam the ground causing a wave of destruction that deals 120% of normal weapon damage in front of the Barbarian and causes a small amount of knockback.&lt;br /&gt;
*'''Rank 2:''' Slam the ground causing a wave of destruction that deals 140% of normal weapon damage in front of the Barbarian and causes a small amount of knockback. (A)&lt;br /&gt;
*'''Rank 3:''' Slam the ground causing a wave of destruction that deals 160% of normal weapon damage in front of the Barbarian and causes a small amount of knockback. (A)&lt;br /&gt;
*'''Rank 4:''' Slam the ground causing a wave of destruction that deals 180% of normal weapon damage in front of the Barbarian and causes a small amount of knockback. (A)&lt;br /&gt;
*'''Rank 5:''' Slam the ground causing a wave of destruction that deals 200% of normal weapon damage in front of the Barbarian and causes a small amount of knockback. (A)&lt;br /&gt;
&lt;br /&gt;
(A) = Assumed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Seismic Slam Video==&lt;br /&gt;
A video of Seismic Slam in use can be seen below, courtesy of [http://www.youtube.com/Diablo3Inc the DiabloInc You Tube channel].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;vnQbKWvcCcA&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synergies==&lt;br /&gt;
* No [[synergies]] with any of the [[passive skill]]s are yet known. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
* No [[rune]] effects for Seismic Slam are known.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
'''Seismic Slam''' was first introduced in the [[WWI 2008]] gameplay movie when [[Diablo III]] debuted, where this skill was at Tier V on the [[Juggernaut Skill Tree]]. The development team talked at length about Seismic Slam and how it affected the Barbarian class during the [[WWI_2008:_Denizens_of_Diablo_Panel#Barbarian:_Seismic_Slam|WWI 2008 Denizens of Diablo Panel]]:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blue&amp;gt;This skill was first skill we made for Barb, and one of the first we did in the game. Getting it right took longer than it did with most skills. We did many iterations. Animation especially. Had to make barb feel physically powerful. Traditionally we associate big bold movements with power. But if you want a game that feels fast and responsive, you want the movements to be really fast. Getting balance of fast movements and powerful feel. It's a big challenge in many ways to get that animation right.&amp;lt;/blue&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Seismic Slam from [[BlizzCon 2008]] only did 100% weapon damage on rank one, but was increased to 120% in the [[BlizzCon 2009]] demo. In every gameplay demo so far, this skill has been too high level to play.&lt;br /&gt;
&lt;br /&gt;
Skill tiers were removed for the [[July 2011 Press Event]], and Seismic Slam became a level 18 skill. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Previous Versions===&lt;br /&gt;
See the [[Barbarian skill archive]] for more details on previous versions of Seismic Slam and other Barbarian skills.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Trivia==&lt;br /&gt;
''Hide this section unless there really is some trivia about the skill. Add the skill to the [[:Category:Easter Eggs|Easter Eggs]] category as well if the article contains Easter Egg information.''&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==Media==&lt;br /&gt;
Seismic Slam can be seen in action on video here:&lt;br /&gt;
* [[Gameplay: WWI 2008]]&lt;br /&gt;
&lt;br /&gt;
You can find pictures in the Diablo III screenshot and picture gallery:&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/ Diablo III screenshots and pictures]&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/search.php?keywords=Seismic+Slam&amp;amp;cat=all '''Seismic Slam''' specific gallery contents]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Barb-seismic-slam1.jpg|Seismic Slam in the [[WWI 2008]] demo.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Related Articles==&lt;br /&gt;
''Articles that are related, but not emphasised enough in any other section, or articles that just need further attention.''&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==References==&lt;br /&gt;
* [[WWI_2008:_Denizens_of_Diablo_Panel#Barbarian:_Seismic_Slam|WWI 2008 Denizens of Diablo panel]]&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/full-barbarian-skill-trees-and-stats1/ BlizzCon 2009 Full Barbarian Skill Trees and Stats]&lt;br /&gt;
* [http://diablo.incgamers.com/forums/showthread.php?p=7962606#post7962606 JudgeHype.com July 2011 Press Event Coverage - The Barbarian (Translated by Zediono)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|Barbarian}}&lt;/div&gt;</summary>
		<author><name>NobleNecromancer</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Furious_Charge&amp;diff=33112</id>
		<title>Furious Charge</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Furious_Charge&amp;diff=33112"/>
				<updated>2011-08-27T01:31:05Z</updated>
		
		<summary type="html">&lt;p&gt;NobleNecromancer: Adding the Icon.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:FuriousCharge.jpg|left]]&lt;br /&gt;
'''Furious Charge''' is a [[Barbarian skill]] unlocked at [[clvl|level]] 16, which causes the Barbarian to charge at a targeted enemy, causing damage to the target and all enemies in his path.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
{{Skillbox D3&lt;br /&gt;
|portrait= Barb-charge3.jpg&lt;br /&gt;
&amp;lt;!-- |portrait-width= --&amp;gt;&lt;br /&gt;
|name= Furious Charge&lt;br /&gt;
|user= Barbarian&lt;br /&gt;
|clvl= 16&lt;br /&gt;
|description= Charge directly at an enemy causing X% of your weapon damage to them and Y% to enemies in the way&lt;br /&gt;
|type= [[Damage]]/Line [[AoE]]&lt;br /&gt;
|resource= Costs [[Fury]]&lt;br /&gt;
|alabaster= Unknown&lt;br /&gt;
|crimson= Unknown&lt;br /&gt;
|golden= Unknown&lt;br /&gt;
|indigo= Unknown&lt;br /&gt;
|obsidian= Unknown&lt;br /&gt;
}}&lt;br /&gt;
The Barbarian charges at an enemy, toppling anyone foolish enough to stand in his path.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Design==&lt;br /&gt;
Furious Charge is a good [[skill]] for escaping tough situations, running in with a bang or killing a particular monster behind frontal lines. The graphics of this skill make using it a lot of fun, and it's quite damaging to enemies. Having a weapon with high damage will make this skill better compared to dual wielding.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rank Table==&lt;br /&gt;
*'''Rank 1:''' Charge directly at an enemy causing 100% of normal weapon damage to it and 65% to enemies in the way. &lt;br /&gt;
*'''Rank 2:''' Charge directly at an enemy causing 110% of normal weapon damage to it and 70% to enemies in the way. (A)&lt;br /&gt;
*'''Rank 3:''' Charge directly at an enemy causing 120% of normal weapon damage to it and 75% to enemies in the way. (A)&lt;br /&gt;
*'''Rank 4:''' Charge directly at an enemy causing 130% of normal weapon damage to it and 80% to enemies in the way. (A)&lt;br /&gt;
*'''Rank 5:''' Charge directly at an enemy causing 140% of normal weapon damage to it and 85% to enemies in the way. (A)&lt;br /&gt;
&lt;br /&gt;
(A) = Assumed&lt;br /&gt;
[[Image:Barb-charge3.jpg|thumb|right|Cookies? WHERE?!?]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synergies==&lt;br /&gt;
* No [[synergies]] with any of the [[passive skill]]s are yet known.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
The known [[rune]] effects for Furious Charge are:&lt;br /&gt;
* Unknown rune: Gives a boost to run speed after use&amp;lt;ref name=&amp;quot;diablo&amp;quot;&amp;gt;[http://diablo.incgamers.com/blog/comments/new-skill-rune-effects-revealed/ New Skill Rune Effects Revealed] - Incgamers 12 Feb 2011&amp;lt;/ref&amp;gt;. This is very much like [[Sprint]].&lt;br /&gt;
* Unknown rune: Leaves a trail that damages enemies&amp;lt;ref name=&amp;quot;diablo&amp;quot; /&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
'''Furious Charge''' was first seen in the [[WWI 2008]] gameplay video, where it was a Tier V skill in the [[Battlemaster Skill Tree]]. This version dealt 120% weapon damage to the target and 80% weapon damage to enemies in the way at rank one.&lt;br /&gt;
&lt;br /&gt;
The stats of this skill were reduced slightly for [[BlizzCon 2009]], but couldn't be played in the demo because it was too high level to pick. It couldn't be chosen at [[BlizzCon 2010]] either, so there are no gameplay reports detailing any use of it.&lt;br /&gt;
&lt;br /&gt;
Skill tiers were removed for the [[July 2011 Press Event]], and Furious Charge became a level 16 skill. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Previous Versions===&lt;br /&gt;
See the [[Barbarian skill archive]] for more details on previous versions of Furious Charge and other Barbarian skills.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===In Other Games===&lt;br /&gt;
Furious Charge is an updated version of [[Diablo II]]'s {{iw|Paladin Paladin}} skill {{iw|Charge Charge}}. That skill did damage to a single monster after rushing at it, and included [[knockback]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Trivia==&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==Media==&lt;br /&gt;
You can find pictures in the Diablo III screenshot and picture gallery:&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/ Diablo III screenshots and pictures]&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/search.php?keywords=Furious+Charge&amp;amp;cat=all '''Furious Charge''' specific gallery contents]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 1&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 2&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 3&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 4&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Related Articles==&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 10px;&amp;quot;&amp;gt;&amp;lt;references/&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/full-barbarian-skill-trees-and-stats1/ BlizzCon 2009 Full Barbarian Skill Trees and Stats]&lt;br /&gt;
* [http://diablo.incgamers.com/forums/showthread.php?p=7962606#post7962606 JudgeHype.com July 2011 Press Event Coverage - The Barbarian (Translated by Zediono)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|Barbarian}}&lt;/div&gt;</summary>
		<author><name>NobleNecromancer</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=War_Cry&amp;diff=33111</id>
		<title>War Cry</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=War_Cry&amp;diff=33111"/>
				<updated>2011-08-27T01:30:36Z</updated>
		
		<summary type="html">&lt;p&gt;NobleNecromancer: Adding the Icon.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:WarCry.jpg|left]]&lt;br /&gt;
'''War Cry''' is a [[Barbarian skill]] unlocked at [[clvl|level]] 14. This shout boosts the Barbarian's [[Fury]], as well as the armor of the Barbarian and all nearby party members.&lt;br /&gt;
&lt;br /&gt;
This is one of the Barbarian's [[shout]]s.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
{{Skillbox D3&lt;br /&gt;
|portrait= Barb-warcry1.jpg&lt;br /&gt;
&amp;lt;!-- |portrait-width= --&amp;gt;&lt;br /&gt;
|name= War Cry&lt;br /&gt;
|user= Barbarian&lt;br /&gt;
|clvl= 14&lt;br /&gt;
|description= Boosts the Barbarian's Fury, as well as armor for all party members.&lt;br /&gt;
|type= Party [[Buff]]&lt;br /&gt;
|resource= Generates [[Fury]]&lt;br /&gt;
|alabaster= Unknown&lt;br /&gt;
|crimson= Unknown&lt;br /&gt;
|golden= Unknown&lt;br /&gt;
|indigo= Unknown&lt;br /&gt;
|obsidian= Unknown&lt;br /&gt;
}}&lt;br /&gt;
A terrifying cry that generates [[fury]] and increases the armor of the Barbarian and all nearby party members. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Design==&lt;br /&gt;
This [[skill]] was introduced at [[Blizzcon 2010]]. There are currently no visuals available for the skill, and no reports on it from demo players. It was revealed in the skill tree.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rank Table==&lt;br /&gt;
*'''Rank 1:''' Provides X Fury and increases the armor of the Barbarian and all party members within X feet by X% for X seconds. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synergies==&lt;br /&gt;
* No [[synergies]] with any of the [[passive skill]]s are yet known.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
* No [[rune]] effects for War Cry are known.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
'''War Cry''' was available in the [[Blizzcon 2010]] demo, but the Barbarian had no points invested in it. Skill tiers were removed for the [[July 2011 Press Event]], and War Cry became a level 14 skill.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===In Other Games===&lt;br /&gt;
Although War Cry shares a name with [[Diablo II]]'s {{iw|Barbarian Barbarian}} skill {{iw|War_Cry War Cry}}, this version is a completely different skill. D2's War Cry works more like [[Ground Stomp]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Trivia==&lt;br /&gt;
''Hide this section unless there really is some trivia about the skill. Add the skill to the [[:Category:Easter Eggs|Easter Eggs]] category as well if the article contains Easter Egg information.''&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==Media==&lt;br /&gt;
You can find pictures in the Diablo III screenshot and picture gallery:&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/ Diablo III screenshots and pictures]&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/search.php?keywords=War+Cry&amp;amp;cat=all '''War Cry''' specific gallery contents]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 1&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 2&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 3&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 4&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Related Articles==&lt;br /&gt;
''Articles that are related, but not emphasised enough in any other section, or articles that just need further attention.''&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==References==&lt;br /&gt;
* [http://diablo.incgamers.com/forums/showthread.php?p=7962606#post7962606 JudgeHype.com July 2011 Press Event Coverage - The Barbarian (Translated by Zediono)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|Barbarian}}&lt;br /&gt;
[[category:shouts]]&lt;/div&gt;</summary>
		<author><name>NobleNecromancer</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Revenge&amp;diff=33110</id>
		<title>Revenge</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Revenge&amp;diff=33110"/>
				<updated>2011-08-27T01:30:04Z</updated>
		
		<summary type="html">&lt;p&gt;NobleNecromancer: Adding the Icon.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Revenge.jpg|left]]&lt;br /&gt;
'''Revenge''' is a [[Barbarian skill]] unlocked at [[clvl|level]] 12, which hits all enemies in an [[AoE]] around the Barbarian and [[heal]]s him. Only usable if the Barbarian's been hit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
{{Skillbox D3&lt;br /&gt;
&amp;lt;!-- |portrait= --&amp;gt;&lt;br /&gt;
&amp;lt;!-- |portrait-width= --&amp;gt;&lt;br /&gt;
|name= Revenge&lt;br /&gt;
|user= Barbarian&lt;br /&gt;
|clvl= 12&lt;br /&gt;
|description=  Revenge has X% chance to be usable when hit by an enemy. Smash the ground dealing Y% weapon damage to all nearby monsters. You gain Z% of your maximum health for each enemy hit.&lt;br /&gt;
|type= [[Damage]]/[[AoE]]/[[Buff]]&lt;br /&gt;
|resource= [[Fury]] free&lt;br /&gt;
|alabaster= Unknown&lt;br /&gt;
|crimson= Unknown&lt;br /&gt;
|golden= Unknown&lt;br /&gt;
|indigo= Unknown&lt;br /&gt;
|obsidian= Unknown&lt;br /&gt;
}}&lt;br /&gt;
The Barbarian retaliates by smashing the ground with a vengeance, taking the life force of enemies who still cling to life.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Design==&lt;br /&gt;
Revenge is a good [[skill]] to heal up when swarmed, as when surrounded by [[monster]]s, the chances of Revenge being usable becomes quite high. The amount healed is in percentages, so hitting 5 enemies will give you 10% of your total health at rank 1. The damage is also good with 150% of a very damaging yet slow weapon will make this skill useful to cause some havoc and heal up.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rank Table==&lt;br /&gt;
*'''Rank 1:''' Revenge has 10% chance to be usable when hit by an enemy. Smash the ground dealing 110% weapon damage to all nearby monsters. You gain 2% of your maximum health for each enemy hit.&lt;br /&gt;
*'''Rank 2:''' Revenge has 15% chance to be usable when hit by an enemy. Smash the ground dealing 120% weapon damage to all nearby monsters. You gain 3% of your maximum health for each enemy hit. (A)&lt;br /&gt;
*'''Rank 3:''' Revenge has 20% chance to be usable when hit by an enemy. Smash the ground dealing 130% weapon damage to all nearby monsters. You gain 4% of your maximum health for each enemy hit. (A)&lt;br /&gt;
*'''Rank 4:''' Revenge has 25% chance to be usable when hit by an enemy. Smash the ground dealing 140% weapon damage to all nearby monsters. You gain 5% of your maximum health for each enemy hit. (A)&lt;br /&gt;
*'''Rank 5:''' Revenge has 30% chance to be usable when hit by an enemy. Smash the ground dealing 150% weapon damage to all nearby monsters. You gain 6% of your maximum health for each enemy hit. (A)&lt;br /&gt;
&lt;br /&gt;
(A) = Assumed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synergies==&lt;br /&gt;
* No [[synergies]] with any of the [[passive skill]]s are yet known. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
* No [[rune]] effects for Revenge are known.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
'''Revenge''' was first introduced in the [[BlizzCon 2008]] demo as a Tier III skill in the [[Juggernaut Skill Tree]], which did 100% weapon damage. The [[BlizzCon 2009]] version was pretty much the same, but with increased damage. &lt;br /&gt;
&lt;br /&gt;
Revenge was one of the preset skills for the Barbarian in the [[BlizzCon 2010]] demo. [[Flux]] had this to say about its functionality:[http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvm-report-barbarian]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;''What happens with Revenge is that you put it on the 1-5 keys, and it stays grayed out/unusuable until you get into a fight. At some point during the battle, if you have enough Fury and you get hit, it activates. Then you can hit the hotkey to use it, and your Barb makes a kind of spinning back swing, like a counter in a fighting game.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
''...I didn’t actually need it during the demo with the Barb; I was never low on hit points and could have passed up 75% of the health globes I earned. But the whole game won’t be as easy as this demo, and with more points in Revenge, or perhaps with skill runes, the life leech might be raised (or the activation might be increased in frequency) up enough to make this a really valuable source of health.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Skill tiers were removed for the [[July 2011 Press Event]], and Revenge became a level 12 skill.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Previous Versions===&lt;br /&gt;
See the [[Barbarian skill archive]] for more details on previous versions of Revenge and other Barbarian skills.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===In Other Games===&lt;br /&gt;
The mechanic for this skill was probably inspired from Warrior skills in World of Warcraft, where you can only cast some skills if you've been hit in the last X seconds. With the restraints on the use of the skill, it's not strange that it is [[Fury]] free.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Trivia==&lt;br /&gt;
''Hide this section unless there really is some trivia about the skill. Add the skill to the [[:Category:Easter Eggs|Easter Eggs]] category as well if the article contains Easter Egg information.''&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==Media==&lt;br /&gt;
You can find pictures in the Diablo III screenshot and picture gallery:&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/ Diablo III screenshots and pictures]&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/search.php?keywords=Revenge&amp;amp;cat=all '''Revenge''' specific gallery contents]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 1&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 2&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 3&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 4&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Related Articles==&lt;br /&gt;
''Articles that are related, but not emphasised enough in any other section, or articles that just need further attention.''&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==References==&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/barbarian-game-play-and-skill-tree-discussion/ BlizzCon 2008 Barbarian Game Play]&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/full-barbarian-skill-trees-and-stats1/ BlizzCon 2009 Full Barbarian Skill Trees and Stats]&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvm-report-barbarian BlizzCon 2010 Barbarian Hands-on Report]&lt;br /&gt;
* [http://diablo.incgamers.com/forums/showthread.php?p=7962606#post7962606 JudgeHype.com July 2011 Press Event Coverage - The Barbarian (Translated by Zediono)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|Barbarian}}&lt;/div&gt;</summary>
		<author><name>NobleNecromancer</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Frenzy&amp;diff=33109</id>
		<title>Frenzy</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Frenzy&amp;diff=33109"/>
				<updated>2011-08-27T01:29:27Z</updated>
		
		<summary type="html">&lt;p&gt;NobleNecromancer: Adding the Icon.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Frenzy.jpg|left]]&lt;br /&gt;
'''Frenzy''' is a [[Barbarian skill]] unlocked at [[clvl|level]] 11, which grants the Barbarian faster attack speed per successful hit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
{{Skillbox D3&lt;br /&gt;
&amp;lt;!-- |portrait= --&amp;gt;&lt;br /&gt;
&amp;lt;!-- |portrait-width= --&amp;gt;&lt;br /&gt;
|name= Frenzy&lt;br /&gt;
|user= Barbarian&lt;br /&gt;
|clvl= 11&lt;br /&gt;
|description= Successful hits increase attack speed by X% for 6 seconds. Can be stacked up to Y times.&lt;br /&gt;
|type= Self [[Buff]]&lt;br /&gt;
|resource= Costs [[Fury]]&lt;br /&gt;
|alabaster= Unknown&lt;br /&gt;
|crimson= Unknown&lt;br /&gt;
|golden= Unknown&lt;br /&gt;
|indigo= Unknown&lt;br /&gt;
|obsidian= Unknown&lt;br /&gt;
}}&lt;br /&gt;
The Barbarian enters a frenzied state upon causing pain to his enemies, making him strike his enemies with ever growing fervor.&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
==Skill Design==&lt;br /&gt;
Frenzy is an active [[skill]]. When you hit an enemy with this skill, the chance to activate the attack speed increase with a successful hit is 100%, and players who want their Barbarians to be faster than they already are with 'any' weapon, will certainly enjoy this skill.&lt;br /&gt;
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&lt;br /&gt;
==Skill Rank Table==&lt;br /&gt;
*'''Rank 1:''' Each strike grants a X% attack speed and X% weapon damage boost for X seconds. Frenzy can be stacked up to X times for a total bonus of X% attack speed and X% weapon damage. &lt;br /&gt;
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==Synergies==&lt;br /&gt;
* No [[synergies]] with any of the [[passive skill]]s are yet known.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
* No [[rune]] effects for Frenzy are known.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
'''Frenzy''' was first seen in the [[BlizzCon 2008]] demo as a Tier I skill in the [[Berserker Skill Tree]]. This first version  was active, and increased weapon damage by 120% and attack speed by 6%, stackable three times.&lt;br /&gt;
&lt;br /&gt;
The [[BlizzCon 2009]] build changed it into a Tier III passive skill that built up as the Barbarian landed successful hits on his opponents. It provides a simple attack speed stackable buff. &lt;br /&gt;
&lt;br /&gt;
By [[Blizzcon 2010]], it had changed back to an active skill, again increasing weapon speed and damage. It was one of the Barbarian's preset skills in the [[PvP]] demo, and [[Flux]] described using it in the [[Battle Arena]]:[http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvp-arena-report/]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;''Frenzy on the LMB was a frightful sight, especially when two Barbarians went toe to toe, stacked that on top of [[Wrath of the Berserker]], and started hitting at eye-watering speed.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Skill tiers were removed for the [[July 2011 Press Event]], and Frenzy became a level 11 skill.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Previous Versions===&lt;br /&gt;
See the [[Barbarian skill archive]] for more details on previous versions of Frenzy and other Barbarian skills.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===In Other Games===&lt;br /&gt;
Frenzy has roots in [[Diablo II]]. The D2 {{iw|Barbarian Barbarian}} skill {{iw|Frenzy Frenzy}} provides boosts to attack speed, movement speed, attack rating, and damage; and speeds up other skills.&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Trivia==&lt;br /&gt;
Fun facts. If you add a trivia fact, also add the it to the Category:Trivia.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==Media==&lt;br /&gt;
Frenzy can be seen in action on video here:&lt;br /&gt;
* [[Gameplay: Blizzcon 2010]] (in the [[Arena]])&lt;br /&gt;
&lt;br /&gt;
You can find pictures in the Diablo III screenshot and picture gallery:&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/ Diablo III screenshots and pictures]&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/search.php?keywords=Frenzy&amp;amp;cat=all '''Frenzy''' specific gallery contents]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Pic 1&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Pic 2&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Pic 3&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Pic 4&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Related Links==&lt;br /&gt;
List any links that would be useful for further reading on this particular monster. Try to avoid double links with the &amp;quot;References&amp;quot; section below.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==References==&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/full-barbarian-skill-trees-and-stats1/ BlizzCon 2009 Full Barbarian Skill Trees and Stats]&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvp-arena-report/ BlizzCon 2010 PvP Hands-on Report]&lt;br /&gt;
* [http://diablo.incgamers.com/forums/showthread.php?p=7962606#post7962606 JudgeHype.com July 2011 Press Event Coverage - The Barbarian (Translated by Zediono)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|Barbarian}}&lt;/div&gt;</summary>
		<author><name>NobleNecromancer</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Threatening_Shout&amp;diff=33108</id>
		<title>Threatening Shout</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Threatening_Shout&amp;diff=33108"/>
				<updated>2011-08-27T01:28:49Z</updated>
		
		<summary type="html">&lt;p&gt;NobleNecromancer: Adding the Icon.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:ThreatningShout.jpg|left]]&lt;br /&gt;
'''Threatening Shout''' is a [[Barbarian skill]] unlocked at [[clvl|level]] 9, which [[debuff]]s enemies around the Barbarian, making them deal less damage for a period of time.&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
{{Skillbox D3&lt;br /&gt;
&amp;lt;!-- |portrait= --&amp;gt;&lt;br /&gt;
&amp;lt;!-- |portrait-width= --&amp;gt;&lt;br /&gt;
|name= Threatening Shout&lt;br /&gt;
|user= Barbarian&lt;br /&gt;
|clvl= 9&lt;br /&gt;
|description= Shouts with great ferocity, reducing damage done by enemies within X feet by Y% for Z seconds&lt;br /&gt;
|type= [[Debuff]]&lt;br /&gt;
|resource= Costs [[Fury]]&lt;br /&gt;
|alabaster= Unknown&lt;br /&gt;
|crimson= Unknown&lt;br /&gt;
|golden= Unknown&lt;br /&gt;
|indigo= Unknown&lt;br /&gt;
|obsidian= Unknown&lt;br /&gt;
}}&lt;br /&gt;
The Barbarian shouts threats at his enemies, demoralizing them greatly.&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
==Skill Design==&lt;br /&gt;
This [[skill]] is a warcry, and a good one at that. If the Barbarian runs into enemies with really high damage, this skill is a life saver, making the fight that much easier. It is unknown if this warcry will affect [[boss]]es (highly doubtful since bosses always have more WAAAAGH than the characters).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rank Table==&lt;br /&gt;
*'''Rank 1:''' Shouts with great ferocity, reducing damage done by enemies within 24 feet by 50% for 12 seconds. &lt;br /&gt;
*'''Rank 2:''' Shouts with great ferocity, reducing damage done by enemies within 24 feet by 60% for 15 seconds. (A)&lt;br /&gt;
*'''Rank 3:''' Shouts with great ferocity, reducing damage done by enemies within 24 feet by 70% for 18 seconds. (A)&lt;br /&gt;
*'''Rank 4:''' Shouts with great ferocity, reducing damage done by enemies within 24 feet by 80% for 21 seconds. (A)&lt;br /&gt;
*'''Rank 5:''' Shouts with great ferocity, reducing damage done by enemies within 24 feet by 90% for 24 seconds. (A)&lt;br /&gt;
&lt;br /&gt;
(A) = Assumed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synergies==&lt;br /&gt;
* No [[synergies]] with any of the [[passive skill]]s are yet known.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
* No [[rune]] effects for Threatening Shout are known.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
'''Threatening Shout''' was introduced in the [[WWI 2008]] gameplay video when [[Diablo III]] debuted, as a Tier III skill in the [[Berserker Skill Tree]]. This skill was available for play in the [[BlizzCon 2009]] demo, but as [[Flux]] said:[http://diablo.incgamers.com/blog/comments/full-barbarian-skill-trees-and-stats1/]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;''Another of the “sounds cool, but no reason to use it in this easy build” low level defensive skills.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Threatening Shout was still around for the [[BlizzCon 2010]] demo, but there are no gameplay reports detailing any use of this skill. Skill tiers were removed for the [[July 2011 Press Event]], and Threatening Shout became a level 9 skill. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Previous Versions===&lt;br /&gt;
See the [[Barbarian skill archive]] for more details on previous versions of Threatening Shout and other Barbarian skills.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===In Other Games===&lt;br /&gt;
This skill is designed very much like the {{iw|Battle_Cry Battle Cry}} in Diablo II, except this skill only gives a reduction to damage while Battle Cry gave a reduction to enemy Defense as well. Warcries in Diablo III are very similar to the warcries in Diablo II, except having smaller statistical bonuses and requiring Fury to use.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Trivia==&lt;br /&gt;
Fun facts. If you add a trivia fact, also add the it to the Category:Trivia.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==Media==&lt;br /&gt;
You can find pictures in the Diablo III screenshot and picture gallery:&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/ Diablo III screenshots and pictures]&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/search.php?keywords=Threatening+Shout&amp;amp;cat=all '''Threatening Shout''' specific gallery contents]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Pic 1&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Pic 2&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Pic 3&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Related Links==&lt;br /&gt;
List any links that would be useful for further reading on this particular monster. Try to avoid double links with the &amp;quot;References&amp;quot; section below.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==References==&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/full-barbarian-skill-trees-and-stats1/ BlizzCon 2009 Full Barbarian Skill Trees and Stats]&lt;br /&gt;
* [http://diablo.incgamers.com/forums/showthread.php?p=7962606#post7962606 JudgeHype.com July 2011 Press Event Coverage - The Barbarian (Translated by Zediono)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|Barbarian}}&lt;br /&gt;
[[category:shouts]]&lt;/div&gt;</summary>
		<author><name>NobleNecromancer</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Rend&amp;diff=33107</id>
		<title>Rend</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Rend&amp;diff=33107"/>
				<updated>2011-08-27T01:27:14Z</updated>
		
		<summary type="html">&lt;p&gt;NobleNecromancer: Adding the Icon.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Rend.jpg|left]]&lt;br /&gt;
'''Rend''' is a [[Barbarian skill]] unlocked at [[clvl|level]] 8. It's a melee attack that deals considerable bonus damage to all enemies within range. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
{{Skillbox D3&lt;br /&gt;
&amp;lt;!-- |portrait= --&amp;gt;&lt;br /&gt;
&amp;lt;!-- |portrait-width= --&amp;gt;&lt;br /&gt;
|name= Rend&lt;br /&gt;
|user= Barbarian&lt;br /&gt;
|clvl= 8&lt;br /&gt;
|description= Deals considerable bonus damage to all enemies within range&lt;br /&gt;
|type= [[Damage]]/[[AoE]]&lt;br /&gt;
|resource= Costs [[Fury]]&lt;br /&gt;
|alabaster= Unknown&lt;br /&gt;
|crimson= Unknown&lt;br /&gt;
|golden= Unknown&lt;br /&gt;
|indigo= Unknown&lt;br /&gt;
|obsidian= Unknown&lt;br /&gt;
}}&lt;br /&gt;
A slashing, vicious blow to all nearby enemies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Design==&lt;br /&gt;
This [[skill]] was introduced at [[Blizzcon 2010]]. There are currently no visuals available for the skill, and no reports on it from demo players. It was revealed in the skill tree. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rank Table==&lt;br /&gt;
*'''Rank 1:''' Perform a slashing vicious blow to all enemies within X feet, dealing X% weapon damage and an additional X-X physical damage over X seconds. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synergies==&lt;br /&gt;
* No [[synergies]] with any of the [[passive skill]]s are yet known. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
* No [[rune]] effects for Rend are known.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
'''Rend''' debuted at [[BlizzCon 2010]], but the Barbarian couldn't level up high enough to select it, so there are no gameplay reports detailing any use of this skill.&lt;br /&gt;
&lt;br /&gt;
Skill tiers were removed for the [[July 2011 Press Event]], and Rend became a level 8 skill. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Trivia==&lt;br /&gt;
''Hide this section unless there really is some trivia about the skill. Add the skill to the [[:Category:Easter Eggs|Easter Eggs]] category as well if the article contains Easter Egg information.''&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==Media==&lt;br /&gt;
You can find pictures in the Diablo III screenshot and picture gallery:&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/ Diablo III screenshots and pictures]&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/search.php?keywords=Rend&amp;amp;cat=all '''Rend''' specific gallery contents]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 1&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 2&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 2&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 3&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Related Articles==&lt;br /&gt;
''Articles that are related, but not emphasised enough in any other section, or articles that just need further attention.''&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==References==&lt;br /&gt;
* [http://diablo.incgamers.com/forums/showthread.php?p=7962606#post7962606 JudgeHype.com July 2011 Press Event Coverage - The Barbarian (Translated by Zediono)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|Barbarian}}&lt;/div&gt;</summary>
		<author><name>NobleNecromancer</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Weapon_Throw&amp;diff=33106</id>
		<title>Weapon Throw</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Weapon_Throw&amp;diff=33106"/>
				<updated>2011-08-27T01:26:22Z</updated>
		
		<summary type="html">&lt;p&gt;NobleNecromancer: Adding the Icon.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:WeaponThrow.jpg|left]]&lt;br /&gt;
'''Weapon Throw''' is a [[Barbarian skill]] unlocked at [[clvl|level]] 7. The Barbarian hurls a weapon, damaging the target and slowing its speed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
{{Skillbox D3&lt;br /&gt;
|portrait=weaponthrow.png&lt;br /&gt;
|portrait-width=220px&lt;br /&gt;
|name= Weapon Throw&lt;br /&gt;
|user= Barbarian&lt;br /&gt;
|clvl= 7&lt;br /&gt;
|description= Hurls an ethereal weapon at a monster, causing physical damage to and slowing the target.&lt;br /&gt;
|type= Direct [[Damage]]/[[Debuff]]&lt;br /&gt;
|resource= Costs [[Fury]]&lt;br /&gt;
|alabaster= Causes [[Confusion]]&lt;br /&gt;
|crimson= Increased [[damage]]&lt;br /&gt;
|golden= Throws a corpse&lt;br /&gt;
|indigo= Hits multiple targets&lt;br /&gt;
|obsidian= [[Stun]]s target&lt;br /&gt;
}}&lt;br /&gt;
The Barbarian hurls his weapon at an enemy, maiming the target.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Design==&lt;br /&gt;
This [[skill]], without runes, causes the barbarian to throw ethereal-looking weapons of various types at the targeted enemy, causing damage and [[slow]]ing them. The weapons seem to be selected randomly from a pool of possibilities.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rank Table==&lt;br /&gt;
*'''Rank 1:''' The Barbarian hurls a weapon at his foe, causing 14-20 Physical damage to the target. Also slows the target to 75% their normal movement speed for 6 seconds. &lt;br /&gt;
*'''Rank 2:''' The Barbarian hurls a weapon at his foe, causing 18-24 Physical damage to the target. Also slows the target to 75% their normal movement speed for 7 seconds. (A)&lt;br /&gt;
*'''Rank 3:''' The Barbarian hurls a weapon at his foe, causing 22-28 Physical damage to the target. Also slows the target to 75% their normal movement speed for 8 seconds. (A)&lt;br /&gt;
*'''Rank 4:''' The Barbarian hurls a weapon at his foe, causing 26-32 Physical damage to the target. Also slows the target to 75% their normal movement speed for 9 seconds. (A)&lt;br /&gt;
*'''Rank 5:''' The Barbarian hurls a weapon at his foe, causing 30-36 Physical damage to the target. Also slows the target to 75% their normal movement speed for 10 seconds. (A)&lt;br /&gt;
&lt;br /&gt;
(A) = Assumed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synergies==&lt;br /&gt;
* No [[synergies]] with any of the [[passive skill]]s are yet known.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
The [[rune]] effects for Weapon Throw were revealed at [[BlizzCon 2010]] by [[Wyatt Cheng]] in the gameplay panel&amp;lt;ref&amp;gt;[http://diablo.incgamers.com/blog/comments/diablo-3-gameplay-panel-transcript/P2/ Diablo 3 Gameplay Panel Transcript] -- Incgamers 23rd Oct 2010&amp;lt;/ref&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
* [[Alabaster rune]]: Throw a weapon that disorients the target, causing [[confusion]].&lt;br /&gt;
* [[Crimson rune]]: Increased damage.&lt;br /&gt;
* [[Golden rune]]: Throw the corpse of a slain enemy for increased [[damage]].&lt;br /&gt;
* [[Indigo rune]]: Throw a weapon that ricochets, damaging multiple targets.&lt;br /&gt;
* [[Obsidian rune]]: The Barbarian throws a hammer, [[stun]]ning foes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
'''Weapon Throw''' was first seen at [[BlizzCon 2009]] where it was a Tier IV skill in the [[Battlemaster Skill Tree]]. [[Flux]] had this to say about it:[http://diablo.incgamers.com/blog/comments/full-barbarian-skill-trees-and-stats1/]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;''I haven’t used it, but one assumes it’s a sort of magical skill, where the melee weapon is not actually discarded, but only projected as a sort of virtual ranged weapon, while remaining in the Barbarian’s hands for additional use. Handy to whip this out once in a while to deal with a pesky ranged attacker, or something with wings?&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
At [[BlizzCon 2010]], after skill trees were removed, Weapon Throw had been moved up to Tier 2, but seemed otherwise unchanged. Although it was available in the demo, there are no gameplay reports detailing any usage of this skill. Skill tiers were removed for the [[July 2011 Press Event]], and Weapon Throw became a level 7 skill.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===In Other Games===&lt;br /&gt;
Although Weapon Throw is not a skill in [[Diablo II]], all classes in D2 possess the generic skill Throw, which allows the character to, well, throw weapons. All throwing weapons are physical and finite, and can run out unless replenished.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Trivia==&lt;br /&gt;
''Hide this section unless there really is some trivia about the skill. Add the skill to the [[:Category:Easter Eggs|Easter Eggs]] category as well if the article contains Easter Egg information.''&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==Media==&lt;br /&gt;
You can find pictures in the Diablo III screenshot and picture gallery:&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/ Diablo III screenshots and pictures]&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/search.php?keywords=Weapon+Throw&amp;amp;cat=all '''Weapon Throw''' specific gallery contents]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 1&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 2&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 2&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 3&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Related Articles==&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 10px;&amp;quot;&amp;gt;&amp;lt;references/&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/full-barbarian-skill-trees-and-stats1/ BlizzCon 2009 Full Barbarian Skill Trees and Stats]&lt;br /&gt;
* [http://diablo.incgamers.com/forums/showthread.php?p=7962606#post7962606 JudgeHype.com July 2011 Press Event Coverage - The Barbarian (Translated by Zediono)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|Barbarian}}&lt;/div&gt;</summary>
		<author><name>NobleNecromancer</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Leap_Attack&amp;diff=33105</id>
		<title>Leap Attack</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Leap_Attack&amp;diff=33105"/>
				<updated>2011-08-27T01:25:39Z</updated>
		
		<summary type="html">&lt;p&gt;NobleNecromancer: Adding the Icon.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:LeapAttack.jpg|left]]&lt;br /&gt;
'''Leap Attack''' is a [[Barbarian skill]] unlocked at [[clvl|level]] 6, making the Barbarian leap, causing damage and [[knockback]] upon landing. &lt;br /&gt;
&lt;br /&gt;
This is the Barbarian's [[movement ability]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
{{Skillbox D3&lt;br /&gt;
|portrait= Barb-leap1.jpg&lt;br /&gt;
&amp;lt;!-- |portrait-width= --&amp;gt;&lt;br /&gt;
|name= Leap Attack&lt;br /&gt;
|user= Barbarian&lt;br /&gt;
|clvl= 6&lt;br /&gt;
|description= The Barbarian makes a mighty leap, causing X amount of damage to enemies when he lands. &lt;br /&gt;
|type= [[Damage]]/[[AoE]]/[[Movement ability|Movement]]&lt;br /&gt;
|resource= Costs [[Fury]]&lt;br /&gt;
|alabaster= Unknown&lt;br /&gt;
|crimson= Unknown&lt;br /&gt;
|golden= Unknown&lt;br /&gt;
|indigo= Unknown&lt;br /&gt;
|obsidian= Unknown&lt;br /&gt;
}}&lt;br /&gt;
The Barbarian makes a gigantic leap to enemies who think they are safe behind the front lines, crushing anyone caught in the area of his landing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Design==&lt;br /&gt;
[[Image:Barb-leap2.jpg|thumb|300px|left|Leaping at a few [[Fallen]] in the [[Borderlands]].]]&lt;br /&gt;
[[File:Leap-attack-arena1.jpg|thumb|300px|right|Barb SMASH!]]&lt;br /&gt;
&lt;br /&gt;
Once the player activates the [[skill]], the Barbarian will leap from his current location, to the location of the mouse cursor, damaging and knocking enemies back upon landing. This skill is best used to reach [[ranged]] monsters, who are behind enemy lines and to escape tight situations, if such occur.&lt;br /&gt;
&lt;br /&gt;
Leap Attack has not changed much from D2, and has been demonstrated repeatedly in the gameplay movies. The main difference with the D3 version of this skill is that minor damage is dealt to everything nearby when the Barbarian lands, rather than major damage to one particular monster.&lt;br /&gt;
&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Leap Attack Video==&lt;br /&gt;
A video of Leap Attack in use can be seen below, courtesy of [http://www.youtube.com/Diablo3Inc the DiabloInc You Tube channel].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;oadLuyIyjlI&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rank Table==&lt;br /&gt;
*'''Rank 1:''' The barbarian makes a mighty leap causing 38 damage to enemies nearby when he lands. &lt;br /&gt;
*'''Rank 2:''' The barbarian makes a mighty leap causing 44 damage to enemies nearby when he lands. (A)&lt;br /&gt;
*'''Rank 3:''' The barbarian makes a mighty leap causing 50 damage to enemies nearby when he lands. (A)&lt;br /&gt;
*'''Rank 4:''' The barbarian makes a mighty leap causing 56 damage to enemies nearby when he lands. (A)&lt;br /&gt;
*'''Rank 5:''' The barbarian makes a mighty leap causing 62 damage to enemies nearby when he lands. (A)&lt;br /&gt;
&lt;br /&gt;
(A) = Assumed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synergies==&lt;br /&gt;
* No [[synergies]] with any of the [[passive skill]]s are yet known.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
[[image:Runeeffects-2010-02d.jpg|thumb|300px|right|The pentagram of pain.]]&lt;br /&gt;
The known [[rune]] effects for Leap Attack are:&lt;br /&gt;
* Unknown rune: Adds a ring of small explosions around the Barb's landing site. (Seen in video [[Video: Blizzcon 2010 Rune Effects|here]].)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
'''Leap Attack''' was revealed at [[WWI 2008]] when [[Diablo III]] debuted. Originally, it was a Tier III skill in the [[Berserker Skill Tree]]. By [[BlizzCon 2009]], Leap Attack was at Tier IV but otherwise unchanged.&lt;br /&gt;
&lt;br /&gt;
At [[BlizzCon 2010]], with just one point in it the Barbarian could leap all the way to the visible edge of the screen, over any number of enemies, and at a very high speed. [[Flux]] enjoyed using it in the [[Battle Arena]]:[http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvm-report-barbarian]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;''I loved it in the Arena, even though I seldom hit with it, just since the visual is great. The 3D works nicely with it, since your perspective lurches upwards when the Barb jumps, and you feel like you’re flying for a second. There’s a great grunting “RAHHH!” sound too, and you must want to knock something in half with a massive club when you trigger this skill. Ideally that Wizard whose been sniping you with that damn Disintegrate from the far edge of the screen for the entire round. “Hold still and die, maggot!”&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Skill tiers were removed for the [[July 2011 Press Event]], and Leap Attack became a level 6 skill.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Previous Versions===&lt;br /&gt;
See the [[Barbarian skill archive]] for more details on previous versions of Leap Attack and other Barbarian skills.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===In Other Games===&lt;br /&gt;
Leap Attack seems to combine {{iw|Leap Leap}} and {{iw|Leap_Attack Leap Attack}} from [[Diablo II]], whilst requiring [[Fury]] to use. The main difference with the D3 version of this skill is that minor damage is dealt to everything nearby when the Barbarian lands, rather than major damage to one particular monster.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Trivia==&lt;br /&gt;
Fun facts. If you add a trivia fact, also add the it to the Category:Trivia.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==Media==&lt;br /&gt;
Leap Attack can be seen in action on video here:&lt;br /&gt;
* [[Gameplay: WWI 2008]]&lt;br /&gt;
* [[Gameplay: Blizzcon 2010]] (in the [[Arena]])&lt;br /&gt;
* [[Video: Blizzcon 2010 Rune Effects]]&lt;br /&gt;
&lt;br /&gt;
You can find pictures in the Diablo III screenshot and picture gallery:&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/ Diablo III screenshots and pictures]&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/search.php?keywords=Leap+Attack&amp;amp;cat=all '''Leap Attack''' specific gallery contents]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Barb-leap1.jpg|Leaping a chasm in the dungeons below [[Tristram]].&lt;br /&gt;
Image:Barb-leap2.jpg|Leaping at a few [[Fallen]] in the [[Borderlands]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Related Links==&lt;br /&gt;
List any links that would be useful for further reading on this particular monster. Try to avoid double links with the &amp;quot;References&amp;quot; section below.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==References==&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/full-barbarian-skill-trees-and-stats1/ BlizzCon 2009 Full Barbarian Skill Trees and Stats]&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvm-report-barbarian BlizzCon 2010 Barb Hands-on Report]&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvp-arena-report/ BlizzCon 2010 PvP Hands-on Report]&lt;br /&gt;
* [http://diablo.incgamers.com/forums/showthread.php?p=7962606#post7962606 JudgeHype.com July 2011 Press Event Coverage - The Barbarian (Translated by Zediono)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|Barbarian}}&lt;/div&gt;</summary>
		<author><name>NobleNecromancer</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Cleave&amp;diff=33104</id>
		<title>Cleave</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Cleave&amp;diff=33104"/>
				<updated>2011-08-27T01:24:58Z</updated>
		
		<summary type="html">&lt;p&gt;NobleNecromancer: Adding the Icon.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Cleave.jpg|left]]&lt;br /&gt;
'''Cleave''' is a [[Barbarian skill]] unlocked at [[clvl|level]] 5, which hits all enemies 180 degrees in front of the Barbarian.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
{{Skillbox D3&lt;br /&gt;
|portrait= Barb-cleave1.jpg&lt;br /&gt;
&amp;lt;!-- |portrait-width= --&amp;gt;&lt;br /&gt;
|name= Cleave&lt;br /&gt;
|user= Barbarian&lt;br /&gt;
|clvl= 5&lt;br /&gt;
|description= The Barbarian swings at multiple targets at once, dealing X% of normal damage to all targets in front of him.&lt;br /&gt;
|type= Direct [[Damage]]/[[AoE]]&lt;br /&gt;
|resource= Costs [[Fury]]&lt;br /&gt;
|alabaster= Unknown&lt;br /&gt;
|crimson= Unknown&lt;br /&gt;
|golden= Unknown&lt;br /&gt;
|indigo= Unknown&lt;br /&gt;
|obsidian= Unknown&lt;br /&gt;
}}&lt;br /&gt;
The Barbarian swings his weapon with all his might, cleaving in twain any enemies in his path.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Design==&lt;br /&gt;
[[Image:Barb-cleave2.jpg|thumb|250px|left|A close up of Cleave, notice the red curve representing cleave. The blue &amp;quot;orbs&amp;quot; are from the hits of the frost enchanted axe]]&lt;br /&gt;
Cleave is a good [[skill]] to hit multiple enemies, it works with all combination of weapons, including a weapon and a shield, a duel wield combo or one big 2-handed weapon. It is unclear what factors the % damage on Cleave, is it Weapon Damage? or the resulting damage that a normal hit would've done? Make assumptions at your own risk.&lt;br /&gt;
&lt;br /&gt;
With the latest changes in [[Fury]] mechanics, this skill would end up generating more Fury than was initially spent.&lt;br /&gt;
{{Clear-left}}&lt;br /&gt;
[[Image:Barb_cleave3.jpg|thumb|right|250px|Here are cleaved [[Goatmen]]. You can see the graphic distortion as well as the red lines from swinging a cleave.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Cleave Video==&lt;br /&gt;
A video of Cleave in use can be seen below, courtesy of [http://www.youtube.com/Diablo3Inc the DiabloInc You Tube channel].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;-UJvNZpK4SY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rank Table==&lt;br /&gt;
*'''Rank 1:''' The Barbarian swings at multiple targets at once, dealing 100% of normal damage to each. &lt;br /&gt;
*'''Rank 2:''' The Barbarian swings at multiple targets at once, dealing 110% of normal damage to each. &lt;br /&gt;
*'''Rank 3:''' The Barbarian swings at multiple targets at once, dealing 120% of normal damage to each. &lt;br /&gt;
*'''Rank 4:''' The Barbarian swings at multiple targets at once, dealing 130% of normal damage to each.&lt;br /&gt;
*'''Rank 5:''' The Barbarian swings at multiple targets at once, dealing 140% of normal damage to each. (A)&lt;br /&gt;
&lt;br /&gt;
(A) = Assumed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synergies==&lt;br /&gt;
* No [[synergies]] with any of the [[passive skill]]s are yet known.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
* No [[rune]] effects for Cleave are known.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
'''Cleave''' was introduced in the [[WWI 2008]] gameplay demo, where it could be found in the [[Juggernaut Skill Tree]] at Tier II. At the time, it would hit for 130% weapon damage on 2 enemies at rank 1, with weapon damage and maximum number of targets scaling per rank.&lt;br /&gt;
&lt;br /&gt;
For [[BlizzCon 2009]], Cleave had been slightly re-balanced with slightly less damage, and had also changed appearance slightly between the WWI gameplay video and the later demo. Strangely enough, the animation has been made less overwhelming, only cleaving in one direction, when the older one swung in both directions. [[Flux]] still enjoyed using it:[http://diablo.incgamers.com/blog/comments/full-barbarian-skill-trees-and-stats1/]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;''Probably the most useful active attack skill the Barbarian had in the Blizzcon build. I used this one most of the time, especially when I had a group of enemies, and it cut right through them. It dealt enough damage to replenish the fury it cost any time I hit two or more enemies, so I’d usually ignore single small targets, and try to swing towards several enemies, or would do some very simplified herding to group up Fallen Imps or other small targets so that one Cleave would take them all out, and boost my fury as well.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By [[BlizzCon 2010]], the only change to Cleave was the removal of skill trees. [[Flux]] shared some new insights on using it in his hands-on report:[http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvm-report-barbarian]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;''Cleave with the spear was extremely effective. It bumped up my damage enough that I began to one-hit kill virtually all of the regular monsters, and that was very fun. I’d usually run up to groups of 4-8 monsters, let them crowd in close, and then cut the whole damn bunch of them down with a single swing. Watching their bodies fly back like eviscerated ragdolls, was, to quote Jay Wilson, “Awesome!” It was all that “make the player feel godly” stuff they’re always talking about during the design panels, come to life. I was putty in their hands, and felt slightly dirty at being so easily manipulated.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Skill tiers were removed for the [[July 2011 Press Event]], and Cleave became a level 5 skill.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Previous Versions===&lt;br /&gt;
See the [[Barbarian skill archive]] for more details on previous versions of Cleave and other Barbarian skills.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===In Other Games===&lt;br /&gt;
Cleave was probably inspired by WarCraft 3, since the modifier that changes to &amp;quot;hit all enemies in front&amp;quot; is called Cleave.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Trivia==&lt;br /&gt;
''Hide this section unless there really is some trivia about the skill. Add the skill to the [[:Category:Easter Eggs|Easter Eggs]] category as well if the article contains Easter Egg information.''&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==Media==&lt;br /&gt;
Cleave can be seen in action on video here:&lt;br /&gt;
* [[Gameplay WWI2008|Gameplay: WWI 2008]]&lt;br /&gt;
&lt;br /&gt;
You can find pictures in the Diablo III screenshot and picture gallery:&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/ Diablo III screenshots and pictures]&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/search.php?keywords=Cleave&amp;amp;cat=all '''Cleave''' specific gallery contents]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Barb-cleave2.jpg|Cleave smash closeup.&lt;br /&gt;
Image:Barb-cleave1.jpg|[[Ghoul]]s being cleaved on a bridge.&lt;br /&gt;
Image:Barb cleave3.jpg|[[Goatmen]] being cleaved.&lt;br /&gt;
File:Skill-cleave1.jpg|Improved lighting effects are visible in Aug, 2010.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Related Articles==&lt;br /&gt;
''Articles that are related, but not emphasised enough in any other section, or articles that just need further attention.''&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==References==&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/full-barbarian-skill-trees-and-stats1/ BlizzCon 2009 Full Barbarian Skill Trees and Stats]&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvm-report-barbarian BlizzCon 2010 Barb Hands-on Report]&lt;br /&gt;
* [http://diablo.incgamers.com/forums/showthread.php?p=7962606#post7962606 JudgeHype.com July 2011 Press Event Coverage - The Barbarian (Translated by Zediono)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|Barbarian}}&lt;/div&gt;</summary>
		<author><name>NobleNecromancer</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Ignore_Pain&amp;diff=33103</id>
		<title>Ignore Pain</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Ignore_Pain&amp;diff=33103"/>
				<updated>2011-08-27T01:24:21Z</updated>
		
		<summary type="html">&lt;p&gt;NobleNecromancer: Adding the Icon.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:IgnorePain.jpg|left]]&lt;br /&gt;
'''Ignore Pain''' is a [[Barbarian skill]] unlocked at [[clvl|level]] 4, which reduces all damage taken by 50% for 6 seconds; while it's active, [[Fury]] gain is suspended.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
{{Skillbox D3&lt;br /&gt;
&amp;lt;!-- |portrait= --&amp;gt;&lt;br /&gt;
&amp;lt;!-- |portrait-width= --&amp;gt;&lt;br /&gt;
|name= Ignore Pain&lt;br /&gt;
|user= Barbarian&lt;br /&gt;
|clvl= 4&lt;br /&gt;
|description= Reduces all damage taken by X% for Y sec.&lt;br /&gt;
|type= Self [[Buff]]&lt;br /&gt;
|resource= Suspends [[Fury]] gain&lt;br /&gt;
|alabaster= Unknown&lt;br /&gt;
|crimson= Unknown&lt;br /&gt;
|golden= Unknown&lt;br /&gt;
|indigo= Unknown&lt;br /&gt;
|obsidian= Unknown&lt;br /&gt;
}}&lt;br /&gt;
The Barbarian ignores all pain caused to him, calming him down in the process.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Design==&lt;br /&gt;
This [[skill]] is really useful for tough situations, where no amount of skills can save you and your only chance is to survive being pounded by a mob of monsters until help can arrive or to plan your next move. This is also useful during boss fights, as 50% damage reduction coupled with [[Second Wind]] will make damage against the Barbarian almost useless. A skill that hardcore players might take a liking to, its only drawback is the suspended fury gain and it is assumed that fury will continue depleting for the duration of the spell.&lt;br /&gt;
[[File:Ignore-pain1.jpg|frame|left|Ignore Pain sequence, showing the orbiting &amp;quot;shields&amp;quot; within the globe of protection.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
==Skill Rank Table==&lt;br /&gt;
*'''Rank 1:''' Reduces all damage taken by 50% for 6 sec. While skill is active, Fury gain is suspended.&lt;br /&gt;
*'''Rank 2:''' Reduces all damage taken by 55% for 7 sec. While skill is active, Fury gain is suspended. (A)&lt;br /&gt;
*'''Rank 3:''' Reduces all damage taken by 60% for 8 sec. While skill is active, Fury gain is suspended. (A)&lt;br /&gt;
*'''Rank 4:''' Reduces all damage taken by 65% for 9 sec. While skill is active, Fury gain is suspended. (A)&lt;br /&gt;
*'''Rank 5:''' Reduces all damage taken by 70% for 10 sec. While skill is active, Fury gain is suspended. (A)&lt;br /&gt;
&lt;br /&gt;
(A) = Assumed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synergies==&lt;br /&gt;
* No [[synergies]] with any of the [[passive skill]]s are yet known.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
* No [[rune]] effects for Ignore Pain are known.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
'''Ignore Pain''' was first seen at [[BlizzCon 2008]], where it was at Tier III on the [[Battlemaster Skill Tree]]. Then, it reduced damage taken by 70% for 10 seconds, and would not suspend fury gain at rank one.&lt;br /&gt;
&lt;br /&gt;
The skill was slightly adjusted for [[BlizzCon 2009]]; damage reduction was lowered, and fury gain was suspended. [[Flux]] had this to say on the subject:[http://diablo.incgamers.com/blog/comments/full-barbarian-skill-trees-and-stats1/]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;''This sounds like a red alert emergency skill. Stopping your Fury gain, even for 6 seconds, is a huge cost, as mandatory as it is to keep refilling Fury so you can keep using your killing skills. But 50% damage reduction could be a life saver. Would you be clever enough to spend this point, put it on your hotbar, and remember to use it quickly enough to save your bacon?&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
At [[BlizzCon 2010]], Ignore Pain was available in the gameplay demo but not one of the Barbarian's starting skills, and there are no gameplay reports describing it. Skill tiers were removed for the [[July 2011 Press Event]], and Ignore Pain became a level 4 skill.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Previous Versions===&lt;br /&gt;
See the [[Barbarian skill archive]] for more details on previous versions of Ignore Pain and other Barbarian skills.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Trivia==&lt;br /&gt;
''Hide this section unless there really is some trivia about the skill. Add the skill to the [[:Category:Easter Eggs|Easter Eggs]] category as well if the article contains Easter Egg information.''&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==Media==&lt;br /&gt;
Ignore Pain can be seen in action on video here:&lt;br /&gt;
* [[Gameplay: Blizzcon 2010]] (in the [[Arena]])&lt;br /&gt;
&lt;br /&gt;
You can find pictures in the Diablo III screenshot and picture gallery:&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/ Diablo III screenshots and pictures]&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/search.php?keywords=Ignore+Pain&amp;amp;cat=all '''Ignore Pain''' specific gallery contents]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Ignore-pain1.jpg|Ignore Pain sequence&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Related Articles==&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==References==&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/full-barbarian-skill-trees-and-stats1/ BlizzCon 2009 Full Barbarian Skill Trees and Stats]&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvp-arena-report/ BlizzCon 2010 PvP Hands-on Report]&lt;br /&gt;
* [http://diablo.incgamers.com/forums/showthread.php?p=7962606#post7962606 JudgeHype.com July 2011 Press Event Coverage - The Barbarian (Translated by Zediono)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Slave navbox Diablo III|D3_Barbarian}}&lt;br /&gt;
[[category:shouts]]&lt;/div&gt;</summary>
		<author><name>NobleNecromancer</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Battle_Rage&amp;diff=33102</id>
		<title>Battle Rage</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Battle_Rage&amp;diff=33102"/>
				<updated>2011-08-27T01:23:46Z</updated>
		
		<summary type="html">&lt;p&gt;NobleNecromancer: Adding the Icon.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:BattleRage.jpg|left]]&lt;br /&gt;
'''Battle Rage''' is a [[Barbarian skill]] unlocked at [[clvl|level]] 3, which grants a substantial increase in damage and critical chance. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
{{Skillbox D3&lt;br /&gt;
&amp;lt;!-- |portrait= --&amp;gt;&lt;br /&gt;
&amp;lt;!-- |portrait-width= --&amp;gt;&lt;br /&gt;
|name= Battle Rage&lt;br /&gt;
|user= Barbarian&lt;br /&gt;
|clvl= 3&lt;br /&gt;
|description= Enter a rage which increases damage done by X% and increases Critical Hit chance by Y%, lasts for Z seconds.&lt;br /&gt;
|type= [[Buff]]&lt;br /&gt;
|resource= Costs [[Fury]]&lt;br /&gt;
|cost= Unknown&lt;br /&gt;
|cast-time= None&lt;br /&gt;
|cooldown= None&lt;br /&gt;
|synergies= None&lt;br /&gt;
}}&lt;br /&gt;
The Barbarian enters a rage during battle, hitting harder than his enemies initially thought.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Design==&lt;br /&gt;
This [[skill]] is good for times when fighting enemies with lots of hp, to speed things up or to maximize the chance of critical hits, and when combined with other passive skills in this tree, can make the Barbarian a dangerous machine without the use of signature skills like [[Whirlwind]] and [[Leap Attack]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rank Table==&lt;br /&gt;
*'''Rank 1:''' Enter a rage which increases damage done by 32% and increases Critical Hit chance by 25%; lasts for 15 seconds. &lt;br /&gt;
*'''Rank 2:''' Enter a rage which increases damage done by 38% and increases Critical Hit chance by 30%; lasts for 18 seconds. (A)&lt;br /&gt;
*'''Rank 3:''' Enter a rage which increases damage done by 44% and increases Critical Hit chance by 35%; lasts for 21 seconds. (A)&lt;br /&gt;
*'''Rank 4:''' Enter a rage which increases damage done by 50% and increases Critical Hit chance by 40%; lasts for 24 seconds. (A)&lt;br /&gt;
*'''Rank 5:''' Enter a rage which increases damage done by 56% and increases Critical Hit chance by 45%; lasts for 27 seconds. (A)&lt;br /&gt;
&lt;br /&gt;
(A) = Assumed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synergies==&lt;br /&gt;
* No [[synergies]] with any of the [[passive skill]]s are yet known.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
* No [[rune]] effects for Battle Rage are known.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
'''Battle Rage''' was first seen in the [[BlizzCon 2008]] demo. It originally increased damage by 100% and increased critical chance by 30% at rank 1. It was also placed in the [[Battlemaster Skill Tree]].&lt;br /&gt;
&lt;br /&gt;
For the [[BlizzCon 2009]] version, the damage bonus and crit chances had been [[nerf]]ed heavily, to be more balanced.&lt;br /&gt;
It was also moved to the [[Berserker Skill Tree]]. As typical for [[buff]]s in gameplay demos, this skill wasn't used much, as [[Flux]] explained:[http://diablo.incgamers.com/blog/comments/full-barbarian-skill-trees-and-stats1/]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;''I used this one a few times to test it out, and it worked, but I could hardly tell the difference, since monsters were dying so quickly anyway. As was the case with the Monk, the Barbarian was so strong and overpowered in the Blizzcon build that boosting him further with war cries wasn’t something many players bothered with. “Ugg too busy smash! Ugg not use stragedy!”&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Battle Rage was available in the [[BlizzCon 2010]] demo, but there are no gameplay reports detailing any use of the skill. Skill tiers were removed for the [[July 2011 Press Event]], and Battle Rage became a level 3 skill. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Previous Versions===&lt;br /&gt;
See the [[Barbarian skill archive]] for more details on previous versions of Battle Rage and other Barbarian skills. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Trivia==&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==Media==&lt;br /&gt;
You can find pictures in the Diablo III screenshot and picture gallery:&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/ Diablo III screenshots and pictures]&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/search.php?keywords=Battle+Rage&amp;amp;cat=all '''Battle Rage''' specific gallery contents]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Pic 1&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Pic 2&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Pic 3&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Related Articles==&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==References==&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/full-barbarian-skill-trees-and-stats1/ BlizzCon 2009 Full Barbarian Skill Trees and Stats]&lt;br /&gt;
* [http://diablo.incgamers.com/forums/showthread.php?p=7962606#post7962606 JudgeHype.com July 2011 Press Event Coverage - The Barbarian (Translated by Zediono)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|Barbarian}}&lt;br /&gt;
[[category:shouts]]&lt;/div&gt;</summary>
		<author><name>NobleNecromancer</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Hammer_of_the_Ancients&amp;diff=33101</id>
		<title>Hammer of the Ancients</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Hammer_of_the_Ancients&amp;diff=33101"/>
				<updated>2011-08-27T01:20:23Z</updated>
		
		<summary type="html">&lt;p&gt;NobleNecromancer: Adding the Icon.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:HammerAncients.jpg|left]]&lt;br /&gt;
'''Hammer of the Ancients''' is a [[Barbarian skill]] unlocked at [[clvl|level]] 2, which causes a big 2-handed hammer to appear in the Barbarian's hands, with which he smacks an enemy for increased % of weapon damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
{{Skillbox D3&lt;br /&gt;
|portrait= Barb-hammer-ancients1.jpg&lt;br /&gt;
&amp;lt;!-- |portrait-width= --&amp;gt;&lt;br /&gt;
|name= Hammer of the Ancients&lt;br /&gt;
|user= Barbarian&lt;br /&gt;
|clvl= 2&lt;br /&gt;
|description= A massive attack that deals X% weapon damage plus an additional Y physical damage, and has a Z% increased chance to critically hit&lt;br /&gt;
|type= Direct [[Damage]]&lt;br /&gt;
|resource= Costs [[Fury]]&lt;br /&gt;
|alabaster= Unknown&lt;br /&gt;
|crimson= Unknown&lt;br /&gt;
|golden= Unknown&lt;br /&gt;
|indigo= Unknown&lt;br /&gt;
|obsidian= Unknown&lt;br /&gt;
}}&lt;br /&gt;
The Barbarian calls for aid from his ancestors, and they respond by lending him this huge hammer.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Design==&lt;br /&gt;
This is a really fun [[skill]] to use, and is very powerful. The increased chance to critically hit is assumed to increase the Hammer of the Ancients critical chance, instead of normal melee hits. It's a huge attack, and hits quickly, but the Barbarian takes a second to recover after the strike, leaving him vulnerable to nearby enemies. This looks like a skill that's best used against single large targets, rather than while swarmed. It's not clear if the strike will hit multiple enemies, or just the targeted enemy. &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rank Table==&lt;br /&gt;
*'''Rank 1:''' A massive attack that deals 175% weapon damage plus an additional 12 physical damage, and has a 25% increased chance to critically hit.&lt;br /&gt;
*'''Rank 2:''' A massive attack that deals 200% weapon damage plus an additional 18 physical damage, and has a 30% increased chance to critically hit. (A)&lt;br /&gt;
*'''Rank 3:''' A massive attack that deals 225% weapon damage plus an additional 24 physical damage, and has a 35% increased chance to critically hit. (A)&lt;br /&gt;
*'''Rank 4:''' A massive attack that deals 250% weapon damage plus an additional 30 physical damage, and has a 40% increased chance to critically hit. (A)&lt;br /&gt;
*'''Rank 5:''' A massive attack that deals 275% weapon damage plus an additional 36 physical damage, and has a 45% increased chance to critically hit. (A)&lt;br /&gt;
&lt;br /&gt;
(A) = Assumed&lt;br /&gt;
[[Image:Barb-hammer-ancients1.jpg|thumb|right|Say hello to my little friend...]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synergies==&lt;br /&gt;
* No [[synergies]] with any of the [[passive skill]]s are yet known.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
* No [[rune]] effects for Hammer of the Ancients are known.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
'''Hammer of the Ancients''' was first seen when [[Diablo III]] debuted at [[WWI 2008]]. At the time, the skill was at Tier II on the [[Battlemaster Skill Tree]]; it dealt 100% weapon damage, an additional 2 physical damage and increased the damage of critical hits by 20% at rank one. &lt;br /&gt;
&lt;br /&gt;
By [[BlizzCon 2009]], this skill had gotten a small boost to all of its stats, and had been bumped up to Tier III. Aside from the removal of skill trees, this skill hasn't noticeably changed since then. [[Flux]] described using it at [[BlizzCon 2010]] (or maybe [[BlizzCon 2009]]) as:[http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvm-report-barbarian]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;''The impact zone seemed very small, like a single monster in radius, which felt weird. Like it should be called Snow Shovel of the Ancients, with a narrow, blade-thin hitting end. As big as the hammer was, it should have had a crushing impact, capable of hitting multiple enemies in the area. Even basic Rank One Cleave did that, and with a much faster, more accurate, and less Fury-costly attack.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Skill tiers were removed for the [[July 2011 Press Event]], and Hammer of the Ancients became a level 2 skill.&lt;br /&gt;
&lt;br /&gt;
===Previous Versions===&lt;br /&gt;
See the [[Barbarian skill archive]] for more details on previous versions of Hammer of the Ancients and other Barbarian skills.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Trivia==&lt;br /&gt;
''Hide this section unless there really is some trivia about the skill. Add the skill to the [[:Category:Easter Eggs|Easter Eggs]] category as well if the article contains Easter Egg information.''&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==Media==&lt;br /&gt;
Hammer of the Ancients can be seen in action on video here:&lt;br /&gt;
* [[Gameplay WWI2008|Gameplay: WWI 2008]]&lt;br /&gt;
&lt;br /&gt;
You can find pictures in the Diablo III screenshot and picture gallery:&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/ Diablo III screenshots and pictures]&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/search.php?keywords=Hammer+of+Ancients&amp;amp;cat=all '''Hammer of the Ancients''' specific gallery contents]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 1&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 2&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 2&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 3&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Related Articles==&lt;br /&gt;
''Articles that are related, but not emphasised enough in any other section, or articles that just need further attention.''&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==References==&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/full-barbarian-skill-trees-and-stats1/ BlizzCon 2009 Full Barbarian Skill Trees and Stats]&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvm-report-barbarian BlizzCon 2010 Barbarian Hands-on Report]&lt;br /&gt;
* [http://diablo.incgamers.com/forums/showthread.php?p=7962606#post7962606 JudgeHype.com July 2011 Press Event Coverage - The Barbarian (Translated by Zediono)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|Barbarian}}&lt;/div&gt;</summary>
		<author><name>NobleNecromancer</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Ground_Stomp&amp;diff=33100</id>
		<title>Ground Stomp</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Ground_Stomp&amp;diff=33100"/>
				<updated>2011-08-27T01:19:27Z</updated>
		
		<summary type="html">&lt;p&gt;NobleNecromancer: Adding the Icon.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:GroundStomp.jpg|left]]&lt;br /&gt;
'''Ground Stomp''' is a [[Barbarian skill]] unlocked at [[clvl|level]] 1, which [[stun]]s enemies around the Barbarian for a limited period of time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
{{Skillbox D3&lt;br /&gt;
|portrait= Barb-stomp1.jpg&lt;br /&gt;
&amp;lt;!-- |portrait-width= --&amp;gt;&lt;br /&gt;
|name= Ground Stomp&lt;br /&gt;
|user= Barbarian&lt;br /&gt;
|clvl= 1&lt;br /&gt;
|description= Stomp the ground, [[stun]]ning all nearby enemies for X Seconds.&lt;br /&gt;
|type= [[AoE]]/[[Debuff]] &lt;br /&gt;
|resource= Costs [[Fury]]&lt;br /&gt;
|alabaster= Unknown&lt;br /&gt;
|crimson= Unknown&lt;br /&gt;
|golden= Unknown&lt;br /&gt;
|indigo= Unknown&lt;br /&gt;
|obsidian= Unknown&lt;br /&gt;
}}&lt;br /&gt;
The Barbarian stomps the ground with such fury, that enemies around him are left bedazzled and cannot move.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Design==&lt;br /&gt;
[[Image:Barb-stomp1.jpg|thumb|left|These boots are heavier than they look...]]&lt;br /&gt;
Ground Stomp is a useful [[skill]], it will buy the Barbarian precious time should the need arise. However, it is unknown if it will work on [[boss]]es.&lt;br /&gt;
&lt;br /&gt;
On regular enemies, stars can be seen circling around the heads of stunned monsters.&lt;br /&gt;
&lt;br /&gt;
The skill has unique properties as well, [[Skeletal Shieldmen]] for example, have a shield that blocks most if not all damage, but a well placed Ground Stomp will cause them to drop their shields, making these skeletons easy pickings.&lt;br /&gt;
&lt;br /&gt;
This skill has an impressive and very powerful graphic. The earth trembles when the Barbarian stomps, and glowing yellow lines radiate out from the impact point, like pavement cracking under the weight of a dropped safe.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Ground Stomp Video==&lt;br /&gt;
&lt;br /&gt;
A video of Ground Stomp in use can be seen below, courtesy of [http://www.youtube.com/Diablo3Inc the DiabloInc You Tube channel].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;g00utvYvE5A&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rank Table==&lt;br /&gt;
*'''Rank 1:''' Stomp the ground, stunning all nearby enemies for 3.0 Seconds. Cooldown is 14 seconds.&lt;br /&gt;
*'''Rank 2:''' Stomp the ground, stunning all nearby enemies for 3.5 Seconds. Cooldown is 13 seconds. (A)  &lt;br /&gt;
*'''Rank 3:''' Stomp the ground, stunning all nearby enemies for 4.0 Seconds. Cooldown is 12 seconds. (A)   &lt;br /&gt;
*'''Rank 4:''' Stomp the ground, stunning all nearby enemies for 4.5 Seconds. Cooldown is 11 seconds. (A) &lt;br /&gt;
*'''Rank 5:''' Stomp the ground, stunning all nearby enemies for 5.0 Seconds. Cooldown is 10 seconds. (A)&lt;br /&gt;
&lt;br /&gt;
(A) = Assumed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synergies==&lt;br /&gt;
* No [[synergies]] with any of the [[passive skill]]s are yet known.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
The following [[rune]] effects for Ground Stomp are known:&lt;br /&gt;
* Unknown Rune: Adds damage and knockback.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
'''Ground Stomp''' was first introduced in the [[WWI 2008]] gameplay video, as a Tier III skill in the [[Juggernaut Skill Tree]].&lt;br /&gt;
The original Ground Stomp gave enemies a slight [[knockback]] and had a very short [[cooldown]]. In June 2009 [[Bashiok]] said it was to cost no Fury reserves but would be subject to a much longer cooldown[http://www.diii.net/blog/comments/bashiok-on-the-barbarians-fury/]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;''Ground stomp is an exception mainly because of the nature of its use. A cooldown allows it to be used as an “oh crap I’m overwhelmed” ability without also requiring you to have fury built up.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
At [[BlizzCon 2009]], Ground Stomp was shown with the longer cooldown, no knockback, and moved to Tier II. [[Flux]] discovered another use for it:[http://diablo.incgamers.com/blog/comments/full-barbarian-skill-trees-and-stats1/]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;''The radius of attack is very limited, just a few meters, so while this one worked to knock Dune Dervishes out of their invulnerable (to melee attacks) Whirlwind mode, you had to get quite close to use it, and time it just right.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the [[BlizzCon 2010]] gameplay demo, [[Flux]] was able to try it out with a rune that added knockback:[http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvm-report-barbarian]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;''I can imagine high level Barbs having fun with GS and knockback. If you had gear to lengthen the duration of the stun, it might be fun to torture monsters, banging them around like shuffleboards and trying to push them in various directions. You’d need high hit point enemies though, so you didn’t prematurely kill them during the maneuvers.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Skill tiers were removed for the [[July 2011 Press Event]], and Ground Stomp became a level 1 skill.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Previous Versions===&lt;br /&gt;
See the [[Barbarian skill archive]] for more details on previous versions of Ground Stomp and other Barbarian skills.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===In Other Games===&lt;br /&gt;
Ground Stomp is similar to [[Diablo II]]'s {{iw|Barbarian Barbarian}} skill {{iw|War_Cry War Cry}}, which does damage to monsters, in addition to stunning them.&lt;br /&gt;
&lt;br /&gt;
The name and mechanic of this skill is possibly directly inspired by the Tauren Chieftain hero in WarCraft 3. The Tauren racial in World of WarCraft called &amp;quot;War Stomp&amp;quot; is also very similar.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Trivia==&lt;br /&gt;
''Hide this section unless there really is some trivia about the skill. Add the skill to the [[:Category:Easter Eggs|Easter Eggs]] category as well if the article contains Easter Egg information.''&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==Media==&lt;br /&gt;
Ground Stomp can be seen in action on video here:&lt;br /&gt;
* [[Gameplay WWI2008|Gameplay: WWI 2008]]&lt;br /&gt;
&lt;br /&gt;
You can find pictures in the Diablo III screenshot and picture gallery:&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/ Diablo III screenshots and pictures]&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/search.php?keywords=Ground+Stomp&amp;amp;cat=all '''Ground Stomp''' specific gallery contents]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Barb-stomp1.jpg|Stomp a-hoy!&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Related Articles==&lt;br /&gt;
''Articles that are related, but not emphasised enough in any other section, or articles that just need further attention.''&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==References==&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/bashiok-on-the-barbarians-fury/ Bashiok on the Barbarian's Fury] -- Incgamers 10th Jun 2009&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/full-barbarian-skill-trees-and-stats1/ BlizzCon 2009 Full Barbarian Skill Trees and Stats]&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvm-report-barbarian BlizzCon 2010 Barbarian Hands-on Report]&lt;br /&gt;
* [http://diablo.incgamers.com/forums/showthread.php?p=7962606#post7962606 JudgeHype.com July 2011 Press Event Coverage - The Barbarian (Translated by Zediono)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|Barbarian}}&lt;/div&gt;</summary>
		<author><name>NobleNecromancer</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Bash&amp;diff=33099</id>
		<title>Bash</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Bash&amp;diff=33099"/>
				<updated>2011-08-27T01:18:55Z</updated>
		
		<summary type="html">&lt;p&gt;NobleNecromancer: Adding the Icon.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Bash.jpg|left]]&lt;br /&gt;
'''Bash''' is a [[Barbarian skill]] unlocked at [[clvl|level]] 1, which hits targeted enemies for double damage and causes [[knockback]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
{{Skillbox D3&lt;br /&gt;
&amp;lt;!-- |portrait= --&amp;gt;&lt;br /&gt;
&amp;lt;!-- |portrait-width= --&amp;gt;&lt;br /&gt;
|name= Bash&lt;br /&gt;
|user= Barbarian&lt;br /&gt;
|clvl= 1&lt;br /&gt;
|description= Bash the enemy for X% of weapon damage. Causes [[Knockback]].&lt;br /&gt;
|type= Direct [[Damage]]&lt;br /&gt;
|resource= Costs [[Fury]]&lt;br /&gt;
|alabaster= Unknown&lt;br /&gt;
|crimson= Unknown&lt;br /&gt;
|golden= Unknown&lt;br /&gt;
|indigo= Unknown&lt;br /&gt;
|obsidian= Unknown&lt;br /&gt;
}}&lt;br /&gt;
The Barbarian smites his foes with such force that it sends them toppling backwards.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Design==&lt;br /&gt;
This notorious Combat [[skill]] makes a return in Diablo 3, having the same basic functions as it did in {{iw|http://diablo2.diablowiki.net/Barbarian_Combat_Skills#Bash Diablo II}}. However, this new version is not identical, hitting for 200% weapon damage at rank 1, making the skill a powerful single-target ability that will presumably scale well at higher levels.&lt;br /&gt;
&lt;br /&gt;
Even though Bash scales with weapon damage, the Barbarian chooses a more simple weapon when executing the skill... his bare fist. The Barbarian rears back, winding up for the punch, and delivers a devastating blow to the target.  Spamming Bash has become difficult, due to the [[Fury]] cost and the relatively long cast time (~1s).&lt;br /&gt;
&lt;br /&gt;
Since spamming Bash has become hindersome, it can be safely assumed that this skill will no longer cause &amp;quot;Bash-locks&amp;quot;, where a player repeatedly spams Bash, causing the enemy to be unable to retaliate. However, the knockback effect of this skill might help the player in other ways, for example, to stop the [[Dark Vessel|Cultist]] from becoming a [[Activated Vessel|big-ass demon]], forcing him to restart the ritual/incantation (assumed).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rank Table==&lt;br /&gt;
*'''Rank 1:''' Bash the enemy for 200% of weapon damage. Causes Knockback. &lt;br /&gt;
*'''Rank 2:''' Bash the enemy for 215% of weapon damage. Causes Knockback. &lt;br /&gt;
*'''Rank 3:''' Bash the enemy for 230% of weapon damage. Causes Knockback. (A) &lt;br /&gt;
*'''Rank 4:''' Bash the enemy for 245% of weapon damage. Causes Knockback. (A)&lt;br /&gt;
*'''Rank 5:''' Bash the enemy for 260% of weapon damage. Causes Knockback. (A)&lt;br /&gt;
&lt;br /&gt;
(A) = Assumed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synergies==&lt;br /&gt;
* No [[synergies]] with any of the [[passive skill]]s are yet known.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
[[Image:runeeffects-2010-07d.jpg|thumb|right|350px|Bash makes [[Zombie]] go boom.]]&lt;br /&gt;
* No [[rune]] effects for Bash are known.&lt;br /&gt;
&lt;br /&gt;
A runed version of Bash has been seen in video [[Video: Blizzcon 2010 Rune Effects|here]], but it's unclear what the effect is. Fire damage? Concussive blast?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
'''Bash''' was first seen at [[BlizzCon 2008]], where it could be found at Tier I on the [[Juggernaut Skill Tree]]. Back then, it didn't use [[knockback]] at all, it only made the Barbarian dash forward, and hit with full weapon damage. &lt;br /&gt;
&lt;br /&gt;
By [[BlizzCon 2009]], [[knockback]] had been added, but otherwise the skill was pretty much the same. [[Flux]] had the opportunity to try it:[http://diablo.incgamers.com/blog/comments/full-barbarian-skill-trees-and-stats1/]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;''It works much as it did in D2, but the animation is so cool that it’s a blast to use. When using Bash, the Barbarian positively winds up, twisting his upper body and leaning completely over, away from the monster, before uncoiling and extended into the strike like he’s driving a railroad spike. It’s quite an, “OMG he knocked the sauce out of that dude!” visual, and better yet, sometimes when you kill a monster with this, '''you literally knock their skeleton out of their flesh''', sending the fully-articulated, blood-stained bones sliding across the screen, shuffleboard style, a drenching trail of blood in their wake. I laughed like a school girl every time it worked.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Anyone would. &lt;br /&gt;
&lt;br /&gt;
For the [[BlizzCon 2010]] demo, Bash was available for play, but was not one of the Barbarian's starting skills. Skill tiers were removed for the [[July 2011 Press Event]], and Bash became a level 1 skill. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Previous Versions===&lt;br /&gt;
See the [[Barbarian skill archive]] for more details on previous versions of Bash and other Barbarian skills.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===In Other Games===&lt;br /&gt;
This skill is an updated version of [[Diablo II]]'s {{iw|Barbarian Barbarian}} skill {{iw|Bash Bash}}. That skill used [[knockback]] and was frequently used to &amp;quot;bash-lock&amp;quot; enemies in [[PvP]]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Trivia==&lt;br /&gt;
''Hide this section unless there really is some trivia about the skill. Add the skill to the [[:Category:Easter Eggs|Easter Eggs]] category as well if the article contains Easter Egg information.''&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==Media==&lt;br /&gt;
Bash can be seen in action on video here:&lt;br /&gt;
* [[Video: Blizzcon 2010 Rune Effects]]&lt;br /&gt;
&lt;br /&gt;
You can find pictures in the Diablo III screenshot and picture gallery:&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/ Diablo III screenshots and pictures]&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/search.php?keywords=Bash&amp;amp;cat=all '''Bash''' specific gallery contents]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:runeeffects-2010-07d.jpg|Bash with unknown rune.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Related Articles==&lt;br /&gt;
''Articles that are related, but not emphasised enough in any other section, or articles that just need further attention.''&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==References==&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/full-barbarian-skill-trees-and-stats1/ BlizzCon 2009 Full Barbarian Skill Trees and Stats]&lt;br /&gt;
* [http://diablo.incgamers.com/forums/showthread.php?p=7962606#post7962606 JudgeHype.com July 2011 Press Event Coverage - The Barbarian (Translated by Zediono)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|Barbarian}}&lt;/div&gt;</summary>
		<author><name>NobleNecromancer</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Rain_of_Arrows&amp;diff=33098</id>
		<title>Rain of Arrows</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Rain_of_Arrows&amp;diff=33098"/>
				<updated>2011-08-27T01:17:28Z</updated>
		
		<summary type="html">&lt;p&gt;NobleNecromancer: Adding the Icon.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:IconRainArrows.jpg|left]]&lt;br /&gt;
'''Rain of Arrows''' is a [[Demon Hunter skill]] unlocked at [[clvl|level]] 29.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
{{Skillbox D3&lt;br /&gt;
&amp;lt;!-- |portrait= --&amp;gt;&lt;br /&gt;
&amp;lt;!-- |portrait-width= --&amp;gt;&lt;br /&gt;
|name= Rain of Arrows&lt;br /&gt;
|user= Demon Hunter&lt;br /&gt;
|clvl= 29&lt;br /&gt;
|description= Unknown.&lt;br /&gt;
|type= &lt;br /&gt;
|resource= Costs ??&lt;br /&gt;
|alabaster= Unknown&lt;br /&gt;
|crimson= Unknown&lt;br /&gt;
|golden= Unknown&lt;br /&gt;
|indigo= Unknown&lt;br /&gt;
|obsidian= Unknown&lt;br /&gt;
}}&lt;br /&gt;
Unknown.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Design==&lt;br /&gt;
Unknown.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rank Table==&lt;br /&gt;
Unknown.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synergies==&lt;br /&gt;
* No [[synergies]] with any of the [[passive skill]]s are yet known.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
* No [[rune]] effects for Rain of Arrows are known.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
'''Rain of Arrows''' was first seen at the [[July 2011 Press Event]], where it was a level 29 skill. Unfortunately, no information about the skill's function was available.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Trivia==&lt;br /&gt;
''Hide this section unless there really is some trivia about the skill. Add the skill to the [[:Category:Easter Eggs|Easter Eggs]] category as well if the article contains Easter Egg information.''&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==Media==&lt;br /&gt;
Rain of Arrows can be seen in action on video here:&lt;br /&gt;
* None yet.&lt;br /&gt;
&lt;br /&gt;
You can find pictures in the Diablo III screenshot and picture gallery:&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/ Diablo III screenshots and pictures]&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/search.php?keywords=Rain+of+Arrows&amp;amp;cat=all '''Rain of Arrows''' specific gallery contents]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 1&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 2&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 3&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 4&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Related Articles==&lt;br /&gt;
''Articles that are related, but not emphasised enough in any other section, or articles that just need further attention.''&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==References==&lt;br /&gt;
* [http://diablo.incgamers.com/forums/showthread.php?p=7962606#post7962606 JudgeHype.com July 2011 Press Event Coverage - The Demon Hunter (Translated by Zediono)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|DH}}&lt;/div&gt;</summary>
		<author><name>NobleNecromancer</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Strafe&amp;diff=33097</id>
		<title>Strafe</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Strafe&amp;diff=33097"/>
				<updated>2011-08-27T01:16:48Z</updated>
		
		<summary type="html">&lt;p&gt;NobleNecromancer: Adding the Icon.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:IconStrafe.jpg|left]]&lt;br /&gt;
'''Strafe''' is a [[Demon Hunter skill]] unlocked at [[clvl|level]] 27.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
{{Skillbox D3&lt;br /&gt;
&amp;lt;!-- |portrait= --&amp;gt;&lt;br /&gt;
&amp;lt;!-- |portrait-width= --&amp;gt;&lt;br /&gt;
|name= Strafe&lt;br /&gt;
|user= Demon Hunter&lt;br /&gt;
|clvl= 27&lt;br /&gt;
|description= Unknown.&lt;br /&gt;
|type= &lt;br /&gt;
|resource= Costs ??&lt;br /&gt;
|alabaster= Unknown&lt;br /&gt;
|crimson= Unknown&lt;br /&gt;
|golden= Unknown&lt;br /&gt;
|indigo= Unknown&lt;br /&gt;
|obsidian= Unknown&lt;br /&gt;
}}&lt;br /&gt;
Unknown.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Design==&lt;br /&gt;
Unknown.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rank Table==&lt;br /&gt;
Unknown.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synergies==&lt;br /&gt;
* No [[synergies]] with any of the [[passive skill]]s are yet known.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
* No [[rune]] effects for Strafe are known.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
'''Strafe''' was first seen at the [[July 2011 Press Event]], where it was a level 27 skill. Unfortunately, no information about the skill's function was available.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Trivia==&lt;br /&gt;
''Hide this section unless there really is some trivia about the skill. Add the skill to the [[:Category:Easter Eggs|Easter Eggs]] category as well if the article contains Easter Egg information.''&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==Media==&lt;br /&gt;
Strafe can be seen in action on video here:&lt;br /&gt;
* None yet.&lt;br /&gt;
&lt;br /&gt;
You can find pictures in the Diablo III screenshot and picture gallery:&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/ Diablo III screenshots and pictures]&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/search.php?keywords=Strafe&amp;amp;cat=all '''Strafe''' specific gallery contents]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 1&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 2&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 3&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 4&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Related Articles==&lt;br /&gt;
''Articles that are related, but not emphasised enough in any other section, or articles that just need further attention.''&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==References==&lt;br /&gt;
* [http://diablo.incgamers.com/forums/showthread.php?p=7962606#post7962606 JudgeHype.com July 2011 Press Event Coverage - The Demon Hunter (Translated by Zediono)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|DH}}&lt;/div&gt;</summary>
		<author><name>NobleNecromancer</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Preparation&amp;diff=33096</id>
		<title>Preparation</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Preparation&amp;diff=33096"/>
				<updated>2011-08-27T01:16:02Z</updated>
		
		<summary type="html">&lt;p&gt;NobleNecromancer: Adding the Icon.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:IconPreperation.jpg|left]]&lt;br /&gt;
'''Preperation''' is a [[Demon Hunter skill]] unlocked at [[clvl|level]] 25.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
{{Skillbox D3&lt;br /&gt;
&amp;lt;!-- |portrait= --&amp;gt;&lt;br /&gt;
&amp;lt;!-- |portrait-width= --&amp;gt;&lt;br /&gt;
|name= Preperation&lt;br /&gt;
|user= Demon Hunter&lt;br /&gt;
|clvl= 25&lt;br /&gt;
|description= Unknown.&lt;br /&gt;
|type= &lt;br /&gt;
|resource= Costs ??&lt;br /&gt;
|alabaster= Unknown&lt;br /&gt;
|crimson= Unknown&lt;br /&gt;
|golden= Unknown&lt;br /&gt;
|indigo= Unknown&lt;br /&gt;
|obsidian= Unknown&lt;br /&gt;
}}&lt;br /&gt;
Unknown.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Design==&lt;br /&gt;
Unknown.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rank Table==&lt;br /&gt;
Unknown.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synergies==&lt;br /&gt;
* No [[synergies]] with any of the [[passive skill]]s are yet known.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
* No [[rune]] effects for Preperation are known.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
'''Preperation''' was first seen at the [[July 2011 Press Event]], where it was a level 25 skill. Unfortunately, no information about the skill's function was available.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Trivia==&lt;br /&gt;
''Hide this section unless there really is some trivia about the skill. Add the skill to the [[:Category:Easter Eggs|Easter Eggs]] category as well if the article contains Easter Egg information.''&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==Media==&lt;br /&gt;
Preperation can be seen in action on video here:&lt;br /&gt;
* None yet.&lt;br /&gt;
&lt;br /&gt;
You can find pictures in the Diablo III screenshot and picture gallery:&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/ Diablo III screenshots and pictures]&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/search.php?keywords=Preperation&amp;amp;cat=all '''Preperation''' specific gallery contents]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 1&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 2&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 3&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 4&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Related Articles==&lt;br /&gt;
''Articles that are related, but not emphasised enough in any other section, or articles that just need further attention.''&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==References==&lt;br /&gt;
* [http://diablo.incgamers.com/forums/showthread.php?p=7962606#post7962606 JudgeHype.com July 2011 Press Event Coverage - The Demon Hunter (Translated by Zediono)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|DH}}&lt;/div&gt;</summary>
		<author><name>NobleNecromancer</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Rapid_Fire&amp;diff=33095</id>
		<title>Rapid Fire</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Rapid_Fire&amp;diff=33095"/>
				<updated>2011-08-27T01:15:16Z</updated>
		
		<summary type="html">&lt;p&gt;NobleNecromancer: Adding the Icon.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:IconRapidFire.jpg|left]]&lt;br /&gt;
'''Rapid Fire''' is a [[Demon Hunter skill]] unlocked at [[clvl|level]] 24.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
{{Skillbox D3&lt;br /&gt;
&amp;lt;!-- |portrait= --&amp;gt;&lt;br /&gt;
&amp;lt;!-- |portrait-width= --&amp;gt;&lt;br /&gt;
|name= Rapid Fire&lt;br /&gt;
|user= Demon Hunter&lt;br /&gt;
|clvl= 24&lt;br /&gt;
|description= Unknown.&lt;br /&gt;
|type= &lt;br /&gt;
|resource= Costs ??&lt;br /&gt;
|alabaster= Unknown&lt;br /&gt;
|crimson= Unknown&lt;br /&gt;
|golden= Unknown&lt;br /&gt;
|indigo= Unknown&lt;br /&gt;
|obsidian= Unknown&lt;br /&gt;
}}&lt;br /&gt;
Unknown.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Design==&lt;br /&gt;
Unknown.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rank Table==&lt;br /&gt;
Unknown.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synergies==&lt;br /&gt;
* No [[synergies]] with any of the [[passive skill]]s are yet known.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
* No [[rune]] effects for Rapid Fire are known.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
'''Rapid Fire''' was first seen at the [[July 2011 Press Event]], where it was a level 24 skill. Unfortunately, no information about the skill's function was available.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Trivia==&lt;br /&gt;
''Hide this section unless there really is some trivia about the skill. Add the skill to the [[:Category:Easter Eggs|Easter Eggs]] category as well if the article contains Easter Egg information.''&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==Media==&lt;br /&gt;
Rapid Fire can be seen in action on video here:&lt;br /&gt;
* None yet.&lt;br /&gt;
&lt;br /&gt;
You can find pictures in the Diablo III screenshot and picture gallery:&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/ Diablo III screenshots and pictures]&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/search.php?keywords=Rapid+Fire&amp;amp;cat=all '''Rapid Fire''' specific gallery contents]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 1&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 2&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 3&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 4&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Related Articles==&lt;br /&gt;
''Articles that are related, but not emphasised enough in any other section, or articles that just need further attention.''&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==References==&lt;br /&gt;
* [http://diablo.incgamers.com/forums/showthread.php?p=7962606#post7962606 JudgeHype.com July 2011 Press Event Coverage - The Demon Hunter (Translated by Zediono)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|DH}}&lt;/div&gt;</summary>
		<author><name>NobleNecromancer</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Cluster_Arrow&amp;diff=33094</id>
		<title>Cluster Arrow</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Cluster_Arrow&amp;diff=33094"/>
				<updated>2011-08-27T01:13:59Z</updated>
		
		<summary type="html">&lt;p&gt;NobleNecromancer: Adding the Icon.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:IconClusterArrow.jpg|left]]&lt;br /&gt;
'''Cluster Arrow''' is a [[Demon Hunter skill]] unlocked at [[clvl|level]] 23. The Demon Hunter fires an arrow that hits the ground (in its basic version), and grenades erupt from the consequent blast, which in turn explode to damage enemies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
{{Skillbox D3&lt;br /&gt;
|game= Diablo III&lt;br /&gt;
|portrait= Dh_cluster_arrow_small.jpg&lt;br /&gt;
&amp;lt;!-- |portrait-width= --&amp;gt;&lt;br /&gt;
|name= Cluster Arrow&lt;br /&gt;
|user= Demon Hunter&lt;br /&gt;
|clvl= 23&lt;br /&gt;
|description= Fire a blast that erupts into explosive grenades.&lt;br /&gt;
|type= Direct [[Damage]]/[[AoE]]&lt;br /&gt;
|resource= Costs [[Discipline]]&lt;br /&gt;
|alabaster= Adds a stun effect to the grenade explosions.&lt;br /&gt;
|crimson= Increases the damage of the explosion at the point of impact.&lt;br /&gt;
|golden= Instead of grenades, the skill spawns shadow creatures that attack nearby enemies and leech life to the demon hunter.&lt;br /&gt;
|indigo= Fires enemy-seeking missiles instead of grenades.&lt;br /&gt;
|obsidian= The Cluster Arrow is launched high into the air and rains down grenades.&lt;br /&gt;
}}&lt;br /&gt;
The skill generates a number of [[Grenade| grenades]] upon impact. The explosions damage other enemies in the immediate vicinity.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Design==&lt;br /&gt;
[[Image:Dh_cluster_arrow1.jpg|thumb|left|200px|Grenades from the blast.]]&lt;br /&gt;
Cluster Arrow appears to have a direct damage component before generating the grenades that explode and damage the enemies within its radius with fire damage.&lt;br /&gt;
&lt;br /&gt;
Three sharp red lines appear behind the demon hunter and travel forward, the blast hitting the ground with a fairly large explosion, leaving a decal on the ground, where the grenades pop out of. The grenades, much like the [[Grenade]] skill itself, will bounce around for a short while before detonating.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
==Skill Rank Table==&lt;br /&gt;
* None known.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synergies==&lt;br /&gt;
* No [[synergies]] with any of the [[passive skill]]s are yet known.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
[[Image:Clusterarrow_runed.jpg|right|thumb|550px|Cluster Arrow with every rune effect.]]&lt;br /&gt;
* [[Alabaster]] - Adds a stun effect to the grenade explosions.&lt;br /&gt;
* [[Crimson]] - Increases the damage of the explosion at the point of impact.&lt;br /&gt;
* [[Golden]] - Instead of grenades, the skill spawns shadow creatures that attack nearby enemies and leech life to the demon hunter.&lt;br /&gt;
* [[Indigo]] - Fires enemy-seeking missiles instead of grenades.&lt;br /&gt;
* [[Obsidian]] - The Cluster Arrow is launched high into the air and rains down grenades.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The video below demonstrates these runes' effects. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;V0C_15IzneY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
[[File:Dh_cluster_arrow2.jpg|thumb|400px|Everyone loves explosions.]]&lt;br /&gt;
'''Cluster Arrow''' was the first skill from the demon hunter to be shown outside of [[BlizzCon]] 2010. It premiered with the official website update for skill [[rune]]s.&lt;br /&gt;
&lt;br /&gt;
Skill tiers were removed for the [[July 2011 Press Event]], and Cluster Arrow became a level 23 skill.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Media==&lt;br /&gt;
Cluster Arrow can be seen in action on video here:&lt;br /&gt;
* [http://www.youtube.com/user/Diablo3Inc?feature=mhee#p/u/1/V0C_15IzneY Runestone effects on Cluster Arrow]&lt;br /&gt;
&lt;br /&gt;
You can find pictures in the Diablo III screenshot and picture gallery:&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/ Diablo III screenshots and pictures]&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/search.php?keywords=Cluster+Arrow&amp;amp;cat=all '''Cluster Arrow''' specific gallery contents]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Dh_cluster_arrow1.jpg|Happy grenades bouncing around before imminent death. &lt;br /&gt;
Image:Dh_cluster_arrow2.jpg|Cluster Arrow detonation.&lt;br /&gt;
Image:Clusterarrow_runed.jpg|A shot of all of the cluster arrow runes in action.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* [http://us.blizzard.com/diablo3/world/systems/runestones.xml Official Blizzard Runestone Page]&lt;br /&gt;
* [http://diablo.incgamers.com/forums/showthread.php?p=7962606#post7962606 JudgeHype.com July 2011 Press Event Coverage - The Demon Hunter (Translated by Zediono)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|DH}}&lt;/div&gt;</summary>
		<author><name>NobleNecromancer</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Sentry&amp;diff=33093</id>
		<title>Sentry</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Sentry&amp;diff=33093"/>
				<updated>2011-08-27T01:13:17Z</updated>
		
		<summary type="html">&lt;p&gt;NobleNecromancer: Adding the Icon.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:IconSentry.jpg|left]]&lt;br /&gt;
'''Sentry''' is a [[Demon Hunter skill]] unlocked at [[clvl|level]] 22. It creates a mechanical turret that fires arrows at enemies, working much like the Wizard's [[Hydra]] skill.&lt;br /&gt;
&lt;br /&gt;
Sentry has not yet been seen or tested, only described in forum posts and interviews.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
{{Skillbox D3&lt;br /&gt;
&amp;lt;!-- |portrait= --&amp;gt;&lt;br /&gt;
&amp;lt;!-- |portrait-width= --&amp;gt;&lt;br /&gt;
|name= Sentry&lt;br /&gt;
|user= Demon Hunter&lt;br /&gt;
|clvl= 22&lt;br /&gt;
|description= A trap that shoots targets.&lt;br /&gt;
|type= [[DoT]]&lt;br /&gt;
|resource= Costs [[Discipline]]&lt;br /&gt;
|alabaster= Unknown&lt;br /&gt;
|crimson= Unknown&lt;br /&gt;
|golden= Unknown&lt;br /&gt;
|indigo= Unknown&lt;br /&gt;
|obsidian= Unknown&lt;br /&gt;
}}&lt;br /&gt;
The Demon Hunter throws a sphere onto the ground that fires arrows at nearby enemies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Design==&lt;br /&gt;
The [[skill]] works similarly to those found in the [[Assassin]]'s set in [[Diablo II]]. It is a [[trap]] of sorts that fires arrows at enemies. It's not known if the Sentry will go into action as soon as it's cast, or if it only activates when enemies move into range, as the Demon Hunter's other traps do.&lt;br /&gt;
&lt;br /&gt;
It is assumed that much like the [[Wizard]]'s [[Hydra]], players may only have a set number of traps and/or Sentries active at once.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rank Table==&lt;br /&gt;
* '''Rank 1:''' Unknown.&lt;br /&gt;
&lt;br /&gt;
The Demon Hunter can have a maximum of X traps active at one time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synergies==&lt;br /&gt;
* No [[synergies]] with any of the [[passive skill]]s are yet known.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
* No [[rune]] effects for Sentry are known.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
'''Sentry''' was first announced in a Blizzard tweet in early January 2011. &amp;lt;ref&amp;gt;[http://diablo.incgamers.com/blog/comments/new-demon-hunter-skill-sentry/ New Demon Hunter Skill Sentry] -- Incgamers 8th Jan 2011&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;blue&amp;gt;Demon Hunter is getting a few new toys. One of the coolest has to be the Sentry. --Diablo&amp;lt;/blue&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It was explained in a bit more detail later that month: &amp;lt;ref&amp;gt;[http://diablo.incgamers.com/blog/comments/diablo-on-demon-hunter-sentries/ Demon Hunter Sentries] -- Incgamers 19th Jan 2011&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;blue&amp;gt;So the Sentry was given to the Demon Hunter. Is this identical to the Assassin’s sentry? I’m dying to know how runes change it. --NocturneGS&amp;lt;br&amp;gt;&lt;br /&gt;
The assassin sentries were more like stationary magic dispensers. The demon hunter sentry is more like something a spy would sap. --Diablo&amp;lt;/blue&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Fuller details came in February 2011, when Jason Bender spoke about Sentry in an interview:&amp;lt;ref&amp;gt;[http://www.diablofans.com/topic/23770-diablofans-presents-the-male-demon-hunter/ Jason Bender and Christian Lichtner Interview] -- DiabloFans 18th Feb 2011&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blue&amp;gt;So like I was saying, there are different kinds of traps and they are sort of the usual to some extent and then we have weird some stuff. The Sentry is by default your standard trap as you would expect, it’s a lot like Hydra. I will say that the runes will change how that works. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I don’t want to get into too much specifics about the runes yet, because those are still in development. But you have seen what the runes can do to the Wizard and what kinds of things it can do specifically for the Hydra, but with the gadget theme we can do even crazier and funkier stuff with gadgets, because we’ve learned so much from running for the Wizard’s powers that we can take a lot of that knowledge forward and take some ideas off the shelf and put those into things like the Sentry. &lt;br /&gt;
&lt;br /&gt;
Definitely though, there are a ton of traps that can shoot out ranged stuff that can track you and then there’s traps that cover the ground and if you step on it, it’s going to hurt. So, the vanilla version of the Sentry is just what you expect, it’ll just shoot arrows.&amp;lt;/blue&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Skill tiers were removed for the [[July 2011 Press Event]], and Sentry became a level 22 skill.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Trivia==&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==Media==&lt;br /&gt;
You can find pictures in the Diablo III screenshot and picture gallery:&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/ Diablo III screenshots and pictures]&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/search.php?keywords=Sentry&amp;amp;cat=all '''Sentry''' specific gallery contents]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 10px;&amp;quot;&amp;gt;&amp;lt;references/&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
* [http://diablo.incgamers.com/forums/showthread.php?p=7962606#post7962606 JudgeHype.com July 2011 Press Event Coverage - The Demon Hunter (Translated by Zediono)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|DH}}&lt;/div&gt;</summary>
		<author><name>NobleNecromancer</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Multishot&amp;diff=33092</id>
		<title>Multishot</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Multishot&amp;diff=33092"/>
				<updated>2011-08-27T01:12:33Z</updated>
		
		<summary type="html">&lt;p&gt;NobleNecromancer: Adding the Icon.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:IconMultishot.jpg|left]]&lt;br /&gt;
'''Multishot''' is a [[Demon Hunter skill]] unlocked at [[clvl|level]] 21. The Demon Hunter shoots a fan of arrows or bolts.&lt;br /&gt;
&lt;br /&gt;
* [[Multishot (Scoundrel skill)|Click here]] for the [[Scoundrel]] skill of the same name.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
{{Skillbox D3&lt;br /&gt;
|portrait=MultiShot1.jpg&lt;br /&gt;
&amp;lt;!-- |portrait-width= --&amp;gt;&lt;br /&gt;
|name= Multishot&lt;br /&gt;
|user= Demon Hunter&lt;br /&gt;
|clvl= 21&lt;br /&gt;
|description= Shoots a lot of arrows.&lt;br /&gt;
|type= [[AoE]] [[Damage]]&lt;br /&gt;
|resource= Costs [[Hatred]]&lt;br /&gt;
|alabaster= Unknown&lt;br /&gt;
|crimson= Unknown&lt;br /&gt;
|golden= Unknown&lt;br /&gt;
|indigo= Unknown&lt;br /&gt;
|obsidian= Unknown&lt;br /&gt;
}}&lt;br /&gt;
The Demon Hunter fires a fan of arrows.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Design==&lt;br /&gt;
[[Image:multishot2.jpg|thumb|left|200px|Multishot hitting cultists.]]&lt;br /&gt;
Multishot is a carry-over skill from the Amazon in Diablo II, and it functions in the same way albeit in a slightly more exaggerated form. The shot fans out into an erratic blast of bolts from the Demon Hunter's crossbows, filling a larger and larger area of the screen as it travels outward.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
==Skill Rank Table==&lt;br /&gt;
* '''Rank 1:''' Fire a massive volley of arrows dealing X% weapon damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synergies==&lt;br /&gt;
* No [[synergies]] with any of the [[passive skill]]s are yet known.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
* No [[rune]] effects for Multishot are known.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
[[File:multishot3.jpg|thumb|300px|An entire quiver.]]&lt;br /&gt;
This [[skill]] was first shown at [[BlizzCon 2010]] as one of the originals when the [[Demon Hunter]] was unveiled. [[Flux]] described using it in the demo:[http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvm-report-demon-hunter/P3/]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;''It looks awesome; you get a fantastic burst of arrows that look very impressive. Try counting them in one of the screenshots; I did a very quick scan across one shot and got to well over 100. That was at Rank 1/5 in the demo, so possibly it will produce less in the final game, but I don’t think so. It’s meant to be something of a shock and awe attack, at least visually.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Skill tiers were removed for the [[July 2011 Press Event]], and Multishot became a level 21 skill.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Media==&lt;br /&gt;
Multishot can be seen in action on video here:&lt;br /&gt;
* [[Gameplay: Blizzcon 2010]]&lt;br /&gt;
&lt;br /&gt;
You can find pictures in the Diablo III screenshot and picture gallery:&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/ Diablo III screenshots and pictures]&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/search.php?keywords=Multishot&amp;amp;cat=all '''Multishot''' specific gallery contents]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:MultiShot1.jpg|Multishot in action.&lt;br /&gt;
Image:multishot2.jpg|Not much left to say about it.&lt;br /&gt;
Image:multishot3.jpg|Pop quiz, hotshot: what skill is this?&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvm-report-demon-hunter/P3/ BlizzCon 2010 Demon Hunter PvM Hands-on Report]&lt;br /&gt;
* [http://diablo.incgamers.com/forums/showthread.php?p=7962606#post7962606 JudgeHype.com July 2011 Press Event Coverage - The Demon Hunter (Translated by Zediono)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|DH}}&lt;/div&gt;</summary>
		<author><name>NobleNecromancer</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Shadow_Power&amp;diff=33091</id>
		<title>Shadow Power</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Shadow_Power&amp;diff=33091"/>
				<updated>2011-08-27T01:11:41Z</updated>
		
		<summary type="html">&lt;p&gt;NobleNecromancer: Adding the Icon.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:IconShadowPower.jpg|left]]&lt;br /&gt;
'''Shadow Power''' is a [[Demon Hunter skill]] unlocked at [[clvl|level]] 19.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
{{Skillbox D3&lt;br /&gt;
&amp;lt;!-- |portrait= --&amp;gt;&lt;br /&gt;
&amp;lt;!-- |portrait-width= --&amp;gt;&lt;br /&gt;
|name= Shadow Power&lt;br /&gt;
|user= Demon Hunter&lt;br /&gt;
|clvl= 19&lt;br /&gt;
|description= Unknown.&lt;br /&gt;
|type= &lt;br /&gt;
|resource= Costs ??&lt;br /&gt;
|alabaster= Unknown&lt;br /&gt;
|crimson= Unknown&lt;br /&gt;
|golden= Unknown&lt;br /&gt;
|indigo= Unknown&lt;br /&gt;
|obsidian= Unknown&lt;br /&gt;
}}&lt;br /&gt;
Unknown.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Design==&lt;br /&gt;
Unknown.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rank Table==&lt;br /&gt;
Unknown.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synergies==&lt;br /&gt;
* No [[synergies]] with any of the [[passive skill]]s are yet known.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
* No [[rune]] effects for Shadow Power are known.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
'''Shadow Power''' was first seen at the [[July 2011 Press Event]], where it was a level 19 skill. Unfortunately, no information about the skill's function was available.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Trivia==&lt;br /&gt;
''Hide this section unless there really is some trivia about the skill. Add the skill to the [[:Category:Easter Eggs|Easter Eggs]] category as well if the article contains Easter Egg information.''&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==Media==&lt;br /&gt;
Shadow Power can be seen in action on video here:&lt;br /&gt;
* None yet.&lt;br /&gt;
&lt;br /&gt;
You can find pictures in the Diablo III screenshot and picture gallery:&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/ Diablo III screenshots and pictures]&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/search.php?keywords=Shadow+Power&amp;amp;cat=all '''Shadow Power''' specific gallery contents]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 1&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 2&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 3&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 4&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Related Articles==&lt;br /&gt;
''Articles that are related, but not emphasised enough in any other section, or articles that just need further attention.''&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==References==&lt;br /&gt;
* [http://diablo.incgamers.com/forums/showthread.php?p=7962606#post7962606 JudgeHype.com July 2011 Press Event Coverage - The Demon Hunter (Translated by Zediono)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|DH}}&lt;/div&gt;</summary>
		<author><name>NobleNecromancer</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Elemental_Arrow&amp;diff=33090</id>
		<title>Elemental Arrow</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Elemental_Arrow&amp;diff=33090"/>
				<updated>2011-08-27T01:10:58Z</updated>
		
		<summary type="html">&lt;p&gt;NobleNecromancer: Adding the Icon.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:IconElementalArrow.jpg|left]]&lt;br /&gt;
'''Elemental Arrow''' is a [[Demon Hunter skill]] unlocked at [[clvl|level]] 18.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
{{Skillbox D3&lt;br /&gt;
&amp;lt;!-- |portrait= --&amp;gt;&lt;br /&gt;
&amp;lt;!-- |portrait-width= --&amp;gt;&lt;br /&gt;
|name= Elemental Arrow&lt;br /&gt;
|user= Demon Hunter&lt;br /&gt;
|clvl= 18&lt;br /&gt;
|description= Unknown.&lt;br /&gt;
|type= &lt;br /&gt;
|resource= Costs ??&lt;br /&gt;
|alabaster= Unknown&lt;br /&gt;
|crimson= Unknown&lt;br /&gt;
|golden= Unknown&lt;br /&gt;
|indigo= Unknown&lt;br /&gt;
|obsidian= Unknown&lt;br /&gt;
}}&lt;br /&gt;
Unknown.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Design==&lt;br /&gt;
Unknown.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rank Table==&lt;br /&gt;
Unknown.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synergies==&lt;br /&gt;
* No [[synergies]] with any of the [[passive skill]]s are yet known.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
* No [[rune]] effects for Elemental Arrow are known.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
'''Elemental Arrow''' was first seen at the [[July 2011 Press Event]], where it was a level 18 skill. Unfortunately, no information about the skill's function was available.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Trivia==&lt;br /&gt;
''Hide this section unless there really is some trivia about the skill. Add the skill to the [[:Category:Easter Eggs|Easter Eggs]] category as well if the article contains Easter Egg information.''&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==Media==&lt;br /&gt;
Elemental Arrow can be seen in action on video here:&lt;br /&gt;
* None yet.&lt;br /&gt;
&lt;br /&gt;
You can find pictures in the Diablo III screenshot and picture gallery:&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/ Diablo III screenshots and pictures]&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/search.php?keywords=Elemental+Arrow&amp;amp;cat=all '''Elemental Arrow''' specific gallery contents]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 1&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 2&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 3&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 4&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Related Articles==&lt;br /&gt;
''Articles that are related, but not emphasised enough in any other section, or articles that just need further attention.''&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==References==&lt;br /&gt;
* [http://diablo.incgamers.com/forums/showthread.php?p=7962606#post7962606 JudgeHype.com July 2011 Press Event Coverage - The Demon Hunter (Translated by Zediono)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|DH}}&lt;/div&gt;</summary>
		<author><name>NobleNecromancer</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Companion&amp;diff=33089</id>
		<title>Companion</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Companion&amp;diff=33089"/>
				<updated>2011-08-27T01:10:10Z</updated>
		
		<summary type="html">&lt;p&gt;NobleNecromancer: Adding the Icon.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:IconCompanion.jpg|left]]&lt;br /&gt;
'''Companion''' is a [[Demon Hunter skill]] unlocked at [[clvl|level]] 16.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
{{Skillbox D3&lt;br /&gt;
&amp;lt;!-- |portrait= --&amp;gt;&lt;br /&gt;
&amp;lt;!-- |portrait-width= --&amp;gt;&lt;br /&gt;
|name= Companion&lt;br /&gt;
|user= Demon Hunter&lt;br /&gt;
|clvl= 16&lt;br /&gt;
|description= Unknown.&lt;br /&gt;
|type= &lt;br /&gt;
|resource= Costs ??&lt;br /&gt;
|alabaster= Unknown&lt;br /&gt;
|crimson= Unknown&lt;br /&gt;
|golden= Unknown&lt;br /&gt;
|indigo= Unknown&lt;br /&gt;
|obsidian= Unknown&lt;br /&gt;
}}&lt;br /&gt;
Unknown.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Design==&lt;br /&gt;
Unknown.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rank Table==&lt;br /&gt;
Unknown.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synergies==&lt;br /&gt;
* No [[synergies]] with any of the [[passive skill]]s are yet known.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
* No [[rune]] effects for Companion are known.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
'''Companion''' was first seen at the [[July 2011 Press Event]], where it was a level 16 skill. Unfortunately, no information about the skill's function was available.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Trivia==&lt;br /&gt;
''Hide this section unless there really is some trivia about the skill. Add the skill to the [[:Category:Easter Eggs|Easter Eggs]] category as well if the article contains Easter Egg information.''&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==Media==&lt;br /&gt;
Companion can be seen in action on video here:&lt;br /&gt;
* None yet.&lt;br /&gt;
&lt;br /&gt;
You can find pictures in the Diablo III screenshot and picture gallery:&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/ Diablo III screenshots and pictures]&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/search.php?keywords=Companion&amp;amp;cat=all '''Companion''' specific gallery contents]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 1&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 2&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 3&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 4&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Related Articles==&lt;br /&gt;
''Articles that are related, but not emphasised enough in any other section, or articles that just need further attention.''&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==References==&lt;br /&gt;
* [http://diablo.incgamers.com/forums/showthread.php?p=7962606#post7962606 JudgeHype.com July 2011 Press Event Coverage - The Demon Hunter (Translated by Zediono)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|DH}}&lt;/div&gt;</summary>
		<author><name>NobleNecromancer</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Spike_Trap&amp;diff=33088</id>
		<title>Spike Trap</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Spike_Trap&amp;diff=33088"/>
				<updated>2011-08-27T01:09:32Z</updated>
		
		<summary type="html">&lt;p&gt;NobleNecromancer: Adding the Icon.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:IconSpikeTrap.jpg|left]]&lt;br /&gt;
'''Spike Trap''' is a [[Demon Hunter skill]] unlocked at [[clvl|level]] 14. It is sphere thrown onto the ground that, when triggered by movement, erupts into a whirling device of spinning blades that damage nearby targets.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
{{Skillbox D3&lt;br /&gt;
|portrait= trap_ground.jpg&lt;br /&gt;
&amp;lt;!-- |portrait-width= --&amp;gt;&lt;br /&gt;
|name= Spike Trap&lt;br /&gt;
|user= Demon Hunter&lt;br /&gt;
|clvl= 14&lt;br /&gt;
|description= A bladed trap that cuts targets.&lt;br /&gt;
|type= Direct [[Damage]]/[[DoT]]&lt;br /&gt;
|resource= Costs [[Discipline]]&lt;br /&gt;
|alabaster= Unknown&lt;br /&gt;
|crimson= Unknown&lt;br /&gt;
|golden= Unknown&lt;br /&gt;
|indigo= Unknown&lt;br /&gt;
|obsidian= Unknown&lt;br /&gt;
}}&lt;br /&gt;
The Demon Hunter throws a sphere onto the ground that, when walked over, springs up into a whorl of blades and shadow, cutting any enemies in the vacinity.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Design==&lt;br /&gt;
[[Image:spike_trap_sprung.jpg|thumb|left|200px|Spikes once sprung.]]&lt;br /&gt;
The [[skill]] works similarly to those found in the [[Assassin]]'s set in [[Diablo II]]. It is a [[trap]] that, when thrown onto the ground, can be triggered by enemies who walk over or near it. It is best used in tight quarters to help control or &amp;quot;herd&amp;quot; the movement of the enemy. Much like the [[Wizard]]'s [[Hydra]], you can only have a set number of traps active at any time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:left;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
==Skill Rank Table==&lt;br /&gt;
* '''Rank 1:''' Lay a trap that arms after X seconds and triggers when an enemy approaches. The explosion does X-X damage per second to all enemies within X feet for X seconds.&lt;br /&gt;
&lt;br /&gt;
The Demon Hunter can have a maximum for X traps active at one time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synergies==&lt;br /&gt;
[[File:spike_trap_spinning.jpg|thumb|300px|It goes up to 11.]]&lt;br /&gt;
* No [[synergies]] with any of the [[passive skill]]s are yet known.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
* No [[rune]] effects for Spike Trap are known.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
'''Spike Trap''' was first shown at [[BlizzCon 2010]] as one of the originals when the [[Demon Hunter]] was unveiled. [[Wyatt Cheng]] had this to say about it[http://diablo.incgamers.com/blog/comments/diablo-3-gameplay-panel-transcript/P1/]:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blue&amp;gt;One of her themes is going to be traps and gadgets. This is not unlike some of the Assassin gameplay you might have seen in Diablo 2. In this case we want to sell again the shadow theme and the gadgets theme. We just take an ordinary trap spell, weave in some Shadow themes and the art kind of brings out the flavour, differentiates her from the other characters. Another thing I really like about Spike Trap is it has that sense of preparation. We want the player to know that the Demon Hunter is somebody that goes to sleep at night and dreams about killing demons. She wakes up in the middle of the night and goes &amp;quot;Oh, I have this great idea for a trap that will be awesome for killing demons&amp;quot;, goes back to sleep, wakes up and kills a lot of demons. That's her thing. &amp;lt;/blue&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Skill tiers were removed for the [[July 2011 Press Event]], and Spike Trap became a level 14 skill.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Media==&lt;br /&gt;
Spike Trap can be seen in action on video here:&lt;br /&gt;
* [[Gameplay: Blizzcon 2010]]&lt;br /&gt;
&lt;br /&gt;
You can find pictures in the Diablo III screenshot and picture gallery:&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/ Diablo III screenshots and pictures]&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/search.php?keywords=Spike+Trap&amp;amp;cat=all '''Spike Trap''' specific gallery contents]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:trap_ground.jpg|The trap lying in wait.&lt;br /&gt;
Image:spike_trap_sprung.jpg|The spike trap after activation.&lt;br /&gt;
Image:spike_trap_spinning.jpg| That can't feel very nice.&lt;br /&gt;
Image:spike_trap_opening.jpg| The trap opening up.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/diablo-3-gameplay-panel-transcript/P1/ BlizzCon 2010 Gameplay Panel Transcript]&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvm-report-demon-hunter/P2/ BlizzCon 2010 Demon Hunter PvM Hands-on Report]&lt;br /&gt;
* [http://diablo.incgamers.com/forums/showthread.php?p=7962606#post7962606 JudgeHype.com July 2011 Press Event Coverage - The Demon Hunter (Translated by Zediono)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|DH}}&lt;/div&gt;</summary>
		<author><name>NobleNecromancer</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Smoke_Screen&amp;diff=33087</id>
		<title>Smoke Screen</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Smoke_Screen&amp;diff=33087"/>
				<updated>2011-08-27T01:08:45Z</updated>
		
		<summary type="html">&lt;p&gt;NobleNecromancer: Adding the Icon.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:IconSmokeScreen.jpg|left]]&lt;br /&gt;
'''Smoke Screen''' is a [[Demon Hunter skill]] unlocked at [[clvl|level]] 12.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
{{Skillbox D3&lt;br /&gt;
&amp;lt;!-- |portrait= --&amp;gt;&lt;br /&gt;
&amp;lt;!-- |portrait-width= --&amp;gt;&lt;br /&gt;
|name= Smoke Screen&lt;br /&gt;
|user= Demon Hunter&lt;br /&gt;
|clvl= 12&lt;br /&gt;
|description= Unknown.&lt;br /&gt;
|type= &lt;br /&gt;
|resource= Costs ??&lt;br /&gt;
|alabaster= Unknown&lt;br /&gt;
|crimson= Unknown&lt;br /&gt;
|golden= Unknown&lt;br /&gt;
|indigo= Unknown&lt;br /&gt;
|obsidian= Unknown&lt;br /&gt;
}}&lt;br /&gt;
Unknown.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Design==&lt;br /&gt;
Unknown.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rank Table==&lt;br /&gt;
Unknown.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synergies==&lt;br /&gt;
* No [[synergies]] with any of the [[passive skill]]s are yet known.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
* No [[rune]] effects for Smoke Screen are known.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
'''Smoke Screen''' was first seen at the [[July 2011 Press Event]], where it was a level 12 skill. Unfortunately, no information about the skill's function was available.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Trivia==&lt;br /&gt;
''Hide this section unless there really is some trivia about the skill. Add the skill to the [[:Category:Easter Eggs|Easter Eggs]] category as well if the article contains Easter Egg information.''&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==Media==&lt;br /&gt;
Smoke Screen can be seen in action on video here:&lt;br /&gt;
* None yet.&lt;br /&gt;
&lt;br /&gt;
You can find pictures in the Diablo III screenshot and picture gallery:&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/ Diablo III screenshots and pictures]&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/search.php?keywords=Smoke+Screen&amp;amp;cat=all '''Smoke Screen''' specific gallery contents]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 1&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 2&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 3&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 4&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Related Articles==&lt;br /&gt;
''Articles that are related, but not emphasised enough in any other section, or articles that just need further attention.''&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==References==&lt;br /&gt;
* [http://diablo.incgamers.com/forums/showthread.php?p=7962606#post7962606 JudgeHype.com July 2011 Press Event Coverage - The Demon Hunter (Translated by Zediono)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|DH}}&lt;/div&gt;</summary>
		<author><name>NobleNecromancer</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Impale&amp;diff=33086</id>
		<title>Impale</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Impale&amp;diff=33086"/>
				<updated>2011-08-27T01:08:08Z</updated>
		
		<summary type="html">&lt;p&gt;NobleNecromancer: Adding the Icon.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:IconImpale.jpg|left]]&lt;br /&gt;
'''Impale''' is a [[Demon Hunter skill]] unlocked at [[clvl|level]] 11.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
{{Skillbox D3&lt;br /&gt;
&amp;lt;!-- |portrait= --&amp;gt;&lt;br /&gt;
&amp;lt;!-- |portrait-width= --&amp;gt;&lt;br /&gt;
|name= Impale&lt;br /&gt;
|user= Demon Hunter&lt;br /&gt;
|clvl= 11&lt;br /&gt;
|description= Unknown.&lt;br /&gt;
|type= &lt;br /&gt;
|resource= Costs ??&lt;br /&gt;
|alabaster= Unknown&lt;br /&gt;
|crimson= Unknown&lt;br /&gt;
|golden= Unknown&lt;br /&gt;
|indigo= Unknown&lt;br /&gt;
|obsidian= Unknown&lt;br /&gt;
}}&lt;br /&gt;
Unknown.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Design==&lt;br /&gt;
Unknown.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rank Table==&lt;br /&gt;
Unknown.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synergies==&lt;br /&gt;
* No [[synergies]] with any of the [[passive skill]]s are yet known.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
* No [[rune]] effects for Impale are known.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
'''Impale''' was first seen at the [[July 2011 Press Event]], where it was a level 11 skill. Unfortunately, no information about the skill's function was available.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Trivia==&lt;br /&gt;
''Hide this section unless there really is some trivia about the skill. Add the skill to the [[:Category:Easter Eggs|Easter Eggs]] category as well if the article contains Easter Egg information.''&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==Media==&lt;br /&gt;
Impale can be seen in action on video here:&lt;br /&gt;
* None yet.&lt;br /&gt;
&lt;br /&gt;
You can find pictures in the Diablo III screenshot and picture gallery:&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/ Diablo III screenshots and pictures]&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/search.php?keywords=Impale&amp;amp;cat=all '''Impale''' specific gallery contents]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 1&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 2&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 3&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 4&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Related Articles==&lt;br /&gt;
''Articles that are related, but not emphasised enough in any other section, or articles that just need further attention.''&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==References==&lt;br /&gt;
* [http://diablo.incgamers.com/forums/showthread.php?p=7962606#post7962606 JudgeHype.com July 2011 Press Event Coverage - The Demon Hunter (Translated by Zediono)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|DH}}&lt;/div&gt;</summary>
		<author><name>NobleNecromancer</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Chakram&amp;diff=33085</id>
		<title>Chakram</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Chakram&amp;diff=33085"/>
				<updated>2011-08-27T01:07:33Z</updated>
		
		<summary type="html">&lt;p&gt;NobleNecromancer: Adding the Icon.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:IconChakram.jpg|left]]&lt;br /&gt;
'''Chakram''' is a [[Demon Hunter skill]] unlocked at [[clvl|level]] 9.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
{{Skillbox D3&lt;br /&gt;
&amp;lt;!-- |portrait= --&amp;gt;&lt;br /&gt;
&amp;lt;!-- |portrait-width= --&amp;gt;&lt;br /&gt;
|name= Chakram&lt;br /&gt;
|user= Demon Hunter&lt;br /&gt;
|clvl= 9&lt;br /&gt;
|description= Unknown.&lt;br /&gt;
|type= &lt;br /&gt;
|resource= Costs ??&lt;br /&gt;
|alabaster= Unknown&lt;br /&gt;
|crimson= Unknown&lt;br /&gt;
|golden= Unknown&lt;br /&gt;
|indigo= Unknown&lt;br /&gt;
|obsidian= Unknown&lt;br /&gt;
}}&lt;br /&gt;
Unknown.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Design==&lt;br /&gt;
Unknown.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rank Table==&lt;br /&gt;
Unknown.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synergies==&lt;br /&gt;
* No [[synergies]] with any of the [[passive skill]]s are yet known.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
* No [[rune]] effects for Chakram are known.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
'''Chakram''' was first seen at the [[July 2011 Press Event]], where it was a level 9 skill. Unfortunately, no information about the skill's function was available.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Trivia==&lt;br /&gt;
''Hide this section unless there really is some trivia about the skill. Add the skill to the [[:Category:Easter Eggs|Easter Eggs]] category as well if the article contains Easter Egg information.''&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==Media==&lt;br /&gt;
Chakram can be seen in action on video here:&lt;br /&gt;
* None yet.&lt;br /&gt;
&lt;br /&gt;
You can find pictures in the Diablo III screenshot and picture gallery:&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/ Diablo III screenshots and pictures]&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/search.php?keywords=Chakram&amp;amp;cat=all '''Chakram''' specific gallery contents]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 1&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 2&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 3&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 4&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Related Articles==&lt;br /&gt;
''Articles that are related, but not emphasised enough in any other section, or articles that just need further attention.''&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==References==&lt;br /&gt;
* [http://diablo.incgamers.com/forums/showthread.php?p=7962606#post7962606 JudgeHype.com July 2011 Press Event Coverage - The Demon Hunter (Translated by Zediono)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|DH}}&lt;/div&gt;</summary>
		<author><name>NobleNecromancer</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Marked_for_Death&amp;diff=33084</id>
		<title>Marked for Death</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Marked_for_Death&amp;diff=33084"/>
				<updated>2011-08-27T01:06:40Z</updated>
		
		<summary type="html">&lt;p&gt;NobleNecromancer: Adding the Icon.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:IconMarkedDeath.jpg|left]]&lt;br /&gt;
'''Marked for Death''' is a [[Demon Hunter skill]] unlocked at [[clvl|level]] 8.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
{{Skillbox D3&lt;br /&gt;
&amp;lt;!-- |portrait= --&amp;gt;&lt;br /&gt;
&amp;lt;!-- |portrait-width= --&amp;gt;&lt;br /&gt;
|name= Marked for Death&lt;br /&gt;
|user= Demon Hunter&lt;br /&gt;
|clvl= 8&lt;br /&gt;
|description= Unknown.&lt;br /&gt;
|type= &lt;br /&gt;
|resource= Costs ??&lt;br /&gt;
|alabaster= Unknown&lt;br /&gt;
|crimson= Unknown&lt;br /&gt;
|golden= Unknown&lt;br /&gt;
|indigo= Unknown&lt;br /&gt;
|obsidian= Unknown&lt;br /&gt;
}}&lt;br /&gt;
Unknown.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Design==&lt;br /&gt;
Unknown.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rank Table==&lt;br /&gt;
Unknown.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synergies==&lt;br /&gt;
* No [[synergies]] with any of the [[passive skill]]s are yet known.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
* No [[rune]] effects for Marked for Death are known.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
'''Marked for Death''' was first seen at the [[July 2011 Press Event]], where it was a level 8 skill. Unfortunately, no information about the skill's function was available.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Trivia==&lt;br /&gt;
''Hide this section unless there really is some trivia about the skill. Add the skill to the [[:Category:Easter Eggs|Easter Eggs]] category as well if the article contains Easter Egg information.''&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==Media==&lt;br /&gt;
Marked for Death can be seen in action on video here:&lt;br /&gt;
* None yet.&lt;br /&gt;
&lt;br /&gt;
You can find pictures in the Diablo III screenshot and picture gallery:&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/ Diablo III screenshots and pictures]&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/search.php?keywords=Marked+for+Death&amp;amp;cat=all '''Marked for Death''' specific gallery contents]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 1&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 2&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 3&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 4&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Related Articles==&lt;br /&gt;
''Articles that are related, but not emphasised enough in any other section, or articles that just need further attention.''&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==References==&lt;br /&gt;
* [http://diablo.incgamers.com/forums/showthread.php?p=7962606#post7962606 JudgeHype.com July 2011 Press Event Coverage - The Demon Hunter (Translated by Zediono)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|DH}}&lt;/div&gt;</summary>
		<author><name>NobleNecromancer</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Grenades&amp;diff=33083</id>
		<title>Grenades</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Grenades&amp;diff=33083"/>
				<updated>2011-08-27T01:05:48Z</updated>
		
		<summary type="html">&lt;p&gt;NobleNecromancer: Adding the Icon.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Grenades1.jpg|left|75px]]&lt;br /&gt;
[[File:IconGrenades.jpg|left]]&lt;br /&gt;
'''Grenades''' is a [[Demon Hunter skill]] unlocked at [[clvl|level]] 7. When using this skill the Demon Hunter tosses out three small metal objects that skitter along the dungeon floor, bouncing off walls and through doorways. &lt;br /&gt;
&lt;br /&gt;
They detonate after about a one-second delay, dealing substantial fire damage to any targets in the vicinity. Higher levels in the skill raise their damage, and can be combined with [[Runestones]] to turn the Grenades into a formidable support skill.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
{{Skillbox D3&lt;br /&gt;
|portrait= grenade_close.jpg&lt;br /&gt;
&amp;lt;!-- |portrait-width= --&amp;gt;&lt;br /&gt;
|name= Grenades&lt;br /&gt;
|user= Demon Hunter&lt;br /&gt;
|clvl= 7&lt;br /&gt;
|description= Thrown grenades bounce and detonate after a delay.&lt;br /&gt;
|type= [[AoE]] [[Damage]]&lt;br /&gt;
|resource= Costs [[Hatred]]&lt;br /&gt;
|alabaster= Unknown&lt;br /&gt;
|crimson= Unknown&lt;br /&gt;
|golden= Unknown&lt;br /&gt;
|indigo= Unknown&lt;br /&gt;
|obsidian= Unknown&lt;br /&gt;
}}&lt;br /&gt;
[[Image:grenade_splosion.jpg|thumb|150px|left||Splosions!]]&lt;br /&gt;
The skill releases a set number of grenades (dependent upon skill rank and possibly runes) into the targeted area. The grenades are physics-enabled, so they are able to bounce around objects like barrels or off of platforms such as walls and doors. After a one second delay, they explode in quick succession, doing splash fire damage to any objects or enemies close by.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Design==&lt;br /&gt;
The Demon Hunter tosses three of the spiked grenades with one point in the skill. The toss determines how far they are aimed; clicking very near the Demon Hunter just drops them, while pointing at the edge of the screen hurls them very quickly, to bounce well out of sight (barring walls or other obstructions.) The grenades pass freely through enemies and other players, but are fully controlled by the physics of the dungeon levels; they bounce off of walls and objects, and will fall over the sides of levels where there are breaks in railings, etc.&lt;br /&gt;
&lt;br /&gt;
===Controlling the Grenades===&lt;br /&gt;
A fan complained about the difficulty in aiming Grenades and earned a rebuttal from Bashiok in December 2010&amp;lt;ref&amp;gt;[http://diablo.incgamers.com/blog/comments/in-his-stone-house-in-irvine-bashiok-lies-sleeping/ Bashiok Lies Sleeping] -- Incgamers 17th Dec 2010&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blue&amp;gt;I think it’s fine. It’s fun and you can pull off some pretty fun trick-moves. Not super practical all the time but I think it will definitely have its strategy. Plus, you can throw a rune on it and change the behavior if you’re having trouble gauging the throw distance.&amp;lt;/blue&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Grenades Video==&lt;br /&gt;
A video of Greandes can be seen below, courtesy of [http://www.youtube.com/Diablo3Inc the Diablo.IncGamers.com You Tube channel].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;youtube&amp;gt;4dAZOg0FyoA&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rank Table==&lt;br /&gt;
'''Rank 1:''' Throw out three grenades that explode for X-X fire damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synergies==&lt;br /&gt;
* No [[synergies]] with any of the [[passive skill]]s are yet known.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
[[File:Grenades2.jpg|thumb|250px|Tink, tink, tink...boom.]]&lt;br /&gt;
* No [[rune]] effects for Grenades are known.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
'''Grenades''' was first shown at [[BlizzCon 2010]] as one of the originals when the [[Demon Hunter]] was unveiled. According to [[Wyatt Cheng]] from the Gameplay Panel:[http://diablo.incgamers.com/blog/comments/diablo-3-gameplay-panel-transcript/P1/] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;''Also selling the idea of ranged attacks is Grenades. I love this skill in our game because we have a 3D engine so you can actually bounce grenades off the walls and floors. I think it'll be an awesome way for players to come up with some creative uses for grenades, throwing them around corners. It actually bounces around and it shows, again, and it sells the Demon Hunter's themes - ranged attacks, gadgetry, preparation and planning. This is premeditated demon killing going on. &amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Flux]] reported about his time using the skill in the BlizzCon demo:[http://diablo.incgamers.com/blog/comments/demon-hunter-screenshots-and-hands-on-report/]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;''Grenades was best used against mobs, since you could throw them very quickly, scattering 9 or 12 of the grenades across the mid-range of the screen, dealing good AoE to everything in the vicinity. They could be thrown quite a distance also, well off the screen, though aiming that way was just about pure luck.  It would have been awesome in the arena, though. The second level of the dungeon in the demo featured numerous jail cells, which often had half a dozen skeletons and skeletal shieldmen in them. They were lots of fun with Grenades, since the bombs would bounce off the walls and stay where you wanted them to, then detonate with great effect.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Skill tiers were removed for the [[July 2011 Press Event]], and Grenades became a level 7 skill.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Media==&lt;br /&gt;
Grenades can be seen in action on video here:&lt;br /&gt;
* [[Gameplay: Blizzcon 2010]]&lt;br /&gt;
&lt;br /&gt;
You can find pictures in the Diablo III screenshot and picture gallery:&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/ Diablo III screenshots and pictures]&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/search.php?keywords=Grenades&amp;amp;cat=all '''Grenades''' specific gallery contents]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:grenade splosion.jpg|Grenades 'splodin.&lt;br /&gt;
Image:grenade_close.jpg|A close-up look of the grenade from the [[BlizzCon 2010]] trailer.&lt;br /&gt;
Image:grenade_bounce.jpg| Grenades in flight and bouncing around.&lt;br /&gt;
File:Grenades2.jpg|Grenades explode massively.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 10px;&amp;quot;&amp;gt;&amp;lt;references/&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/diablo-3-gameplay-panel-transcript/P1/ BlizzCon 2010 Gameplay Panel Transcript]&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/demon-hunter-screenshots-and-hands-on-report/ BlizzCon 2010 Demon Hunter First Impressions]&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvm-report-demon-hunter/P2/ BlizzCon 2010 Demon Hunter Hands-on Report]&lt;br /&gt;
* [http://diablo.incgamers.com/forums/showthread.php?p=7962606#post7962606 JudgeHype.com July 2011 Press Event Coverage - The Demon Hunter (Translated by Zediono)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|DH}}&lt;/div&gt;</summary>
		<author><name>NobleNecromancer</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Vault&amp;diff=33082</id>
		<title>Vault</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Vault&amp;diff=33082"/>
				<updated>2011-08-27T01:04:48Z</updated>
		
		<summary type="html">&lt;p&gt;NobleNecromancer: Adding the Icon.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:IconVault.jpg|left]]&lt;br /&gt;
'''Vault''' is a [[Demon Hunter skill]] unlocked at [[clvl|level]] 6. The Demon Hunter vaults forward, moving as a shadow with a flair for acrobatics.&lt;br /&gt;
&lt;br /&gt;
This is the Demon Hunter's [[movement ability]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
{{Skillbox D3&lt;br /&gt;
|portrait= vaulting4.jpg&lt;br /&gt;
&amp;lt;!-- |portrait-width= --&amp;gt;&lt;br /&gt;
|name= Vault&lt;br /&gt;
|user= Demon Hunter&lt;br /&gt;
|clvl= 6&lt;br /&gt;
|description= Dance through the shadows to escape your enemies.&lt;br /&gt;
|type= [[Movement ability|Movement]]&lt;br /&gt;
|resource= Costs [[Discipline]]&lt;br /&gt;
|alabaster= Unknown&lt;br /&gt;
|crimson= Unknown&lt;br /&gt;
|golden= Unknown&lt;br /&gt;
|indigo= Unknown&lt;br /&gt;
|obsidian= Unknown&lt;br /&gt;
}}&lt;br /&gt;
The Demon Hunter melts into the shadows, using them to spin forward with a series of acrobatic somersaults and flips.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Design==&lt;br /&gt;
[[Image:vault2.jpg|thumb|left|200px|I could do that...if I wanted to.]]&lt;br /&gt;
Every [[character]] in Diablo III has a [[movement ability]], and for the Demon Hunter, that would be Vault.&amp;lt;br&amp;gt;&lt;br /&gt;
Once activated, the Demon Hunter moves over the ground in a series of flips and such, in a shadow form, until she reaches her destination. The Demon Hunter is assumed to be invulnerable during this time; however, she cannot Vault through doors, walls, or other obstacles.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:left;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
==Skill Rank Table==&lt;br /&gt;
* '''Rank 1:''' Tumble acrobatically 40 feet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synergies==&lt;br /&gt;
[[File:vaulting4.jpg|thumb|300px|Transform and roll out.]]&lt;br /&gt;
* No [[synergies]] with any of the [[passive skill]]s are yet known.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
* No [[rune]] effects for Vault are known.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
'''Vault''' was first shown at [[BlizzCon 2010]] as one of the originals when the [[Demon Hunter]] was unveiled. [[Wyatt Cheng]] had this to say about it[http://diablo.incgamers.com/blog/comments/diablo-3-gameplay-panel-transcript/P1/]:&lt;br /&gt;
&amp;lt;blue&amp;gt;This a movement skill. The Barbarian has Leap Attack, the Wizard has Teleport and we wanted to make sure all our classes had a way to get around the battlefield. In this skill we wanted to sell the Shadow theme. Initially we talked about Shadow Vault and stuff like that, but we decided to just call it Vault and let the art peak for itself. There's no need to have to weave these concepts into every single skill. The artistic representation has some acrobatics and has some shadow themes to it. It's basically a way to take a solid mechanic and wrap it up with the aesthetic we are trying to sell and deliver something we think will be fun for the players.&amp;lt;/blue&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Flux]] also weighed in on the skill from his time on the BlizzCon 2010 demo[http://diablo.incgamers.com/blog/comments/demon-hunter-screenshots-and-hands-on-report/]:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;''Vault was the last Demon Hunter skill the pre-made demo characters had, and it was useful to rush through the dungeon or to escape from boss packs. It was a fast moving cartwheel that covered about 1/2 the screen. It’s seen a few times in the DH cinematic. This skill allows the DH to pass through any monsters in the way, though it’s stopped by obstacles such as walls or doors or the huge, chopping cleaver booby [[trap]]s that filled this year’s demo dungeon.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Skill tiers were removed for the [[July 2011 Press Event]], and Vault became a level 6 skill.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Media==&lt;br /&gt;
Vault can be seen in action on video here:&lt;br /&gt;
* [[Gameplay: Blizzcon 2010]]&lt;br /&gt;
&lt;br /&gt;
You can find pictures in the Diablo III screenshot and picture gallery:&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/ Diablo III screenshots and pictures]&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/search.php?keywords=Vault&amp;amp;cat=all '''Vault''' specific gallery contents]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:vault.jpg|The Demon Hunter mid-Vault.&lt;br /&gt;
Image:vaulting.jpg|Another shot of the multiple shadows.&lt;br /&gt;
Image:vault2.jpg| Each shadow has its own posture.&lt;br /&gt;
Image:vaulting4.jpg| By now, you should be sick of the word 'vault'.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/diablo-3-gameplay-panel-transcript/P1/ BlizzCon 2010 Gameplay Panel Transcript]&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/demon-hunter-screenshots-and-hands-on-report/ BlizzCon 2010 Demon Hunter First Impressions]&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvm-report-demon-hunter/P2/ BlizzCon 2010 Demon Hunter PvM Hands-on Report]&lt;br /&gt;
* [http://diablo.incgamers.com/forums/showthread.php?p=7962606#post7962606 JudgeHype.com July 2011 Press Event Coverage - The Demon Hunter (Translated by Zediono)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|DH}}&lt;/div&gt;</summary>
		<author><name>NobleNecromancer</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Bolas&amp;diff=33081</id>
		<title>Bolas</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Bolas&amp;diff=33081"/>
				<updated>2011-08-27T01:04:13Z</updated>
		
		<summary type="html">&lt;p&gt;NobleNecromancer: Adding the Icon.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:IconBolaShot.jpg|left]]&lt;br /&gt;
'''Bola Shot''' (not Bolo Shot) is a [[Demon Hunter skill]] unlocked at [[clvl|level]] 5. It fires a pair of bombs on a rope that wrap around the target, sticking and dealing explosive damage to the main target and any targets close to it after a couple of seconds of delay. This skill is not limited to monsters, as the bola can also attach to doors, barrels, and other targettable destructibles.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
{{Skillbox D3&lt;br /&gt;
|game= Diablo III&lt;br /&gt;
|portrait= bolo_small.jpg&lt;br /&gt;
&amp;lt;!-- |portrait-width= --&amp;gt;&lt;br /&gt;
|name= Bola Shot&lt;br /&gt;
|user= Demon Hunter&lt;br /&gt;
|clvl= 5&lt;br /&gt;
|description= Shoots out an explosive Bola that wraps itself around its target.&lt;br /&gt;
|type= Direct [[Damage]]/[[AoE]]&lt;br /&gt;
|resource= Costs [[Discipline]]&lt;br /&gt;
|alabaster= Unknown&lt;br /&gt;
|crimson= Unknown&lt;br /&gt;
|golden= Unknown&lt;br /&gt;
|indigo= Unknown&lt;br /&gt;
|obsidian= Unknown&lt;br /&gt;
}}&lt;br /&gt;
The skill deals light damage upon the initial hit, but packs a considerable explosive charge after a couple of seconds. Multiple Bolas can be wrapped around the same target, yielding repeated explosions in rapid succession. The [[explosions]] damage other enemies in the immediate vicinity.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Design==&lt;br /&gt;
[[Image:bola_in_flight.jpg|thumb|left|200px|Bola in flight.]]&lt;br /&gt;
Bola Arrow fires what looks like a blurry Frisbee, spinning in a dark crimson spiral until it reaches its target, leaving a quickly-fading glowing orange trail. It’s actually two bombs on a string, which whirl around and wrap around the neck of a monster. After a short delay, the bola explodes, doing substantial damage to the target, and less damage to nearby monsters.&lt;br /&gt;
&lt;br /&gt;
It's difficult to miss with them, since if they’re aimed anywhere near a target, and any part of the bola touches, the whole thing will stick. Bola Shot also works against larger targets, such as sarcophagi and other destructibles that are too large for the ropes to actually wrap around.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bola Shot Video==&lt;br /&gt;
A video of Bola Shot can be seen below, courtesy of [http://www.youtube.com/Diablo3Inc the Diablo.IncGamers.com You Tube channel].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;youtube&amp;gt;0JdPruw67_g&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rank Table==&lt;br /&gt;
* '''Rank 5:''' After 1.0 seconds the Bola explodes, dealing 200% weapon damage to the target and an additional 100% weapon damage to all targets within 8 feet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synergies==&lt;br /&gt;
* No [[synergies]] with any of the [[passive skill]]s are yet known.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
* No [[rune]] effects for Bola Shot are known.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
[[File:bola_attached.jpg|thumb|300px|The Bola shot attached to a monster.]]&lt;br /&gt;
'''Bola Shot''' was first shown at [[BlizzCon 2010]] when the [[Demon Hunter]] debuted. According to [[Wyatt Cheng]] from the Gameplay Panel:[http://diablo.incgamers.com/blog/comments/diablo-3-gameplay-panel-transcript/P1/]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;''It feels really tactical, it has a slight delay that you can use to your advantage in the right situations.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After testing it in the gameplay demo, [[Flux]] described using it:[http://diablo.incgamers.com/blog/comments/demon-hunter-screenshots-and-hands-on-report/]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;''In practice it’s like Explosive Arrow with a time delay fuse; you hit monsters and deal tiny damage with the impact, but then about 1.5 seconds later the bomb goes off and deals substantial fire damage. This skill was fun and effective, but not great to stack on a single target, since you could shoot them 5 or 6 times before the bomb started going off, and usually 2 or 3 would kill anything short of a boss. Thus wasting almost all the damage of your last 3 or 4 shots.  I found it most effective to hit monsters with one or two Bolas, and then move on to shoot something else, trusting them to die when the time delay ran out.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Skill tiers were removed for the [[July 2011 Press Event]], and Bola Shot became a level 5 skill.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Media==&lt;br /&gt;
Bola Shot can be seen in action on video here:&lt;br /&gt;
* [[Gameplay: Blizzcon 2010]]&lt;br /&gt;
&lt;br /&gt;
You can find pictures in the Diablo III screenshot and picture gallery:&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/ Diablo III screenshots and pictures]&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/search.php?keywords=Bola+Shot&amp;amp;cat=all '''Bola Shot''' specific gallery contents]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Bola-shot1.jpg|Bola Shot tool tip; Blizzcon 2010. &lt;br /&gt;
Image:Bola_splodin.jpg|Bola Shot detonating on a [[cultist]].&lt;br /&gt;
Image:Bolo_trailer.jpg|A close-up look of the bola, courtesy of the [[BlizzCon 2010]] trailer.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/diablo-3-gameplay-panel-transcript/P1/ BlizzCon 2010 Gameplay Panel Transcript]&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/demon-hunter-screenshots-and-hands-on-report/ BlizzCon 2010 Demon Hunter First Impressions]&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvm-report-demon-hunter/P1/ BlizzCon 2010 Demon Hunter PvM Hands-on Report]&lt;br /&gt;
* [http://diablo.incgamers.com/forums/showthread.php?p=7962606#post7962606 JudgeHype.com July 2011 Press Event Coverage - The Demon Hunter (Translated by Zediono)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|DH}}&lt;/div&gt;</summary>
		<author><name>NobleNecromancer</name></author>	</entry>

	</feed>