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		<updated>2026-04-05T19:50:24Z</updated>
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	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Massacre&amp;diff=12398</id>
		<title>Massacre</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Massacre&amp;diff=12398"/>
				<updated>2009-09-12T18:35:42Z</updated>
		
		<summary type="html">&lt;p&gt;Mrmcphee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''massacre''' [[experience bonus]] in Diablo III is bonus awarded to characters who kill a large number of monsters in a single hit, or a very short time frame. &lt;br /&gt;
&lt;br /&gt;
See also the [[killing spree]] bonus, awarded for making kills with a number of consecutive attacks.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
[[Image:Massacre.jpg|thumb|right|300px|20 monsters in quick progression.]]&lt;br /&gt;
The [[D3 Team]] has said that inspiration for Diablo III includes adventure games and action games. In the case of the [[Monk]], they have even taken inspiration from traditional arcade Streetfighter-style games, and the massacre [[experience bonus]] comes from these types of games.&lt;br /&gt;
&lt;br /&gt;
Diablo 3 is set out to be very fast paced, and things like [[Health Globe]]s are added to keep the pace high, while still requiring a measure of skill to play. Killing enemies one at a time isn't very hard, but it's part of the gameplay with &amp;quot;easy to learn, hard to master&amp;quot;. If you want the extra added bonuses, you need to figure out how to kill enemies fast and in a rapid progression.&lt;br /&gt;
&lt;br /&gt;
This massacre feature will likely also be tied in to [[Achievement]]s at a later point in the development.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Experience bonus==&lt;br /&gt;
When you kill a series of monsters in a short timespan, you get an one-off experience bonus that follows a very simple pattern: 5 experience per kill.&lt;br /&gt;
&lt;br /&gt;
(A) = Assumed&lt;br /&gt;
&lt;br /&gt;
* 5 Monsters = +5 Exp (A)&lt;br /&gt;
* 6 Monsters = +10 Exp (A)&lt;br /&gt;
* 7 Monsters = +15 Exp (A)&lt;br /&gt;
* 8 Monsters = +20 Exp (A)&lt;br /&gt;
* 9 Monsters = +25 Exp (A)&lt;br /&gt;
* 11 Monsters = +30 Exp &lt;br /&gt;
* 12 Monsters = +35 Exp (A)&lt;br /&gt;
* 13 Monsters = +40 Exp (A)&lt;br /&gt;
* 14 Monsters = +45 Exp (A)&lt;br /&gt;
* 15 Monsters = +50 Exp &lt;br /&gt;
* 16 Monsters = +55 Exp&lt;br /&gt;
* 17 Monsters = +60 Exp (A)&lt;br /&gt;
* 18 Monsters = +65 Exp (A)&lt;br /&gt;
* 19 Monsters = +70 Exp (A)&lt;br /&gt;
* 20 Monsters = +75 Exp&lt;br /&gt;
* 21 Monsters = +80 Exp (A)&lt;br /&gt;
* 22 Monsters = +85 Exp (A)&lt;br /&gt;
* 23 Monsters = +90 Exp (A)&lt;br /&gt;
* 24 Monsters = +95 Exp (A)&lt;br /&gt;
* 25 Monsters = +100 Exp (A)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
The massacre feature was first shown at the [[BlizzCon 2008]] gameplay demo, and has not changed much since then, as of September 2009. [[Jay Wilson]] said in a press conference[http://www.diii.net/blog/comments/blizzcon-press-conference-with-jay-wilson/] that the idea came from when the team tried to give the {{iw|Shrines#Experience_Shrine Experience Shrine}} and {{iw|Shrines#Monster_Shrine Monster Shrine}} from Diablo II a new twist, making it more like a game mechanic than the only two shrines people cared about.&lt;br /&gt;
&lt;br /&gt;
[[Shrine]]s have since been re-implemented into the game in the latest [[BlizzCon 2009]] demo.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Trivia==&lt;br /&gt;
''Hide this section unless there really is some trivia about the skill. Add the skill to the [[:Category:Easter Eggs|Easter Eggs]] category as well if the article contains Easter Egg information.''&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
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&lt;br /&gt;
==Media==&lt;br /&gt;
You can find pictures in the Diablo 3 screenshot and picture gallery:&lt;br /&gt;
* [http://www.diii.net/gallery/ Diablo 3 screenshots and pictures]&lt;br /&gt;
* [http://www.diii.net/gallery/showgallery.php?cat=all&amp;amp;si=massacre Massacre-specific gallery contents]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Alcarnus.jpg|[[Witch Doctor]] massacring monsters.&lt;br /&gt;
Image:Massacre.jpg|Closeup.&lt;br /&gt;
Image:Thanks_for_playing.jpg|Thanks for Playing.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Related Articles==&lt;br /&gt;
''Articles that are related, but not emphasized enough in any other section, or articles that just need further attention.''&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
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&lt;br /&gt;
==References==&lt;br /&gt;
* [http://www.diii.net/blog/comments/blizzcon-press-conference-with-jay-wilson/ BlizzCon 2008 Press Conference With Jay Wilson]&lt;br /&gt;
* [http://www.diablowiki.net/Image:Thanks_for_playing.jpg Gamescom picture of finishing the game]&lt;br /&gt;
* [http://www.diii.net/gallery/showphoto.php?photo=3078&amp;amp;cat=644&amp;amp;size=big Gamescom picture of Witch Doctor]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Reference]]&lt;br /&gt;
[[Category:Character]]&lt;/div&gt;</summary>
		<author><name>Mrmcphee</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Talk:Massacre&amp;diff=12383</id>
		<title>Talk:Massacre</title>
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				<updated>2009-09-11T23:01:38Z</updated>
		
		<summary type="html">&lt;p&gt;Mrmcphee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There will probably be some level dependency for bonuses.  Also, the rule checks out for 11-20 kills according to my research but somebody got 67 kills which got them 1500 XP&lt;/div&gt;</summary>
		<author><name>Mrmcphee</name></author>	</entry>

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