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		<id>https://dev.diablowiki.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Lefy</id>
		<title>Diablo Wiki - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="https://dev.diablowiki.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Lefy"/>
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		<updated>2026-04-12T14:37:08Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Thousand_Pounder&amp;diff=2626</id>
		<title>Thousand Pounder</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Thousand_Pounder&amp;diff=2626"/>
				<updated>2008-08-24T20:28:22Z</updated>
		
		<summary type="html">&lt;p&gt;Lefy: /* Media */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Mon-thousand-pounder1.jpg|thumb|150px|left]]Thousand Pounder is a special boss monster, seen in the WWI 2008 gameplay movie and a few related screenshots. It's not known if he's one particular individual out of a whole class of big, fat, dual-wielding, tattooed, demons, or if he's a special, one-of-a-kind demon. He's not an act boss or a major quest boss though, that much was made clear in the panels at the WWI event.&lt;br /&gt;
&lt;br /&gt;
=Summoning Ritual=&lt;br /&gt;
&lt;br /&gt;
Thousand Pounder is summoned up in a scripted event. The Barbarian in the gameplay demo is running through the dungeon, when he comes upon a circle of five [[Dark Cultist]]s channeling their energy to call up a demon. At first there are three pale-skinned youths dancing in the circle. They explode one by one, and then from their blood and flesh the demon is conjured.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mon-thousand-summon1.jpg|center|thumb|600px|Youths dance, then are sacrificed to call forth Thousand Pounder.]]&lt;br /&gt;
&lt;br /&gt;
While the Barbarian watches, lights began to glow and the Thousand Pounder takes form. First his bones appear, then muscles, then skin over the top, until with a final explosion that sends the Cultists flying, Thousand Pounder bursts into life. &lt;br /&gt;
&lt;br /&gt;
[[Image:Mon-thousand-summon2.jpg|center|thumb|600px|Bones form, then are covered by muscle.]]&lt;br /&gt;
&lt;br /&gt;
Once he's ready to rumble, Thousand Pounder moves slowly, but with tremendous power, and deals heavy damage with his two large maces. When his health drops below about 50%, he kicks into a turbo mode. At that point his tattoos begin to glow red and he moves much more quickly.  When he is defeated his death animation is basically the summoning animation in reverse; his skin sloughs off, then his muscles, before his bones clatter to the ground.&lt;br /&gt;
&lt;br /&gt;
=The D3 Team on Thousand Pounder=&lt;br /&gt;
[[Image:Mon-thousand-pounder2.jpg|frame|Rage mode activated.]]&lt;br /&gt;
Thousand Pounder was discussed in the [[WWI_2008:_Denizens_of_Diablo_Panel#Custom_Deaths|WWI Denizens of Diablo]] panel.&lt;br /&gt;
&lt;br /&gt;
:The other way we emphasize monster character and personality is to look at the monster on whole. How do they get on screen and die? He's going to be on screen in a cool way, so we went to the the Thousand Pounder here. He's all bout hell. He's summoned from it literally piece by piece. When he gets on screen we figured he should be made and big. Express anger. Part of his gameplay is that he gets really mad when he's almost dead. Throws a huge temper tantrum and this changes how he plays and how the player has to play against him. When he's enraged we changed how he looked; made his tattoos glow, gave him new attack animations and special effects. When he dies they animation is somewhat a reverse of how he came on screen. We did this to show of the whole idea that he's from hell.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Media=&lt;br /&gt;
&lt;br /&gt;
[http://www.diii.net/gallery/showgallery.php?cat=all&amp;amp;si=thousand-pounder See screenshots and concept art for Thousand Pounder] in the Image Gallery.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mon-thousand-pounder-concept1.jpg|frame|center|Part of a concept art image featuring five Thousand Pounders.]]&lt;br /&gt;
&lt;br /&gt;
[[category:monsters]]&lt;br /&gt;
[[category:bosses]]&lt;/div&gt;</summary>
		<author><name>Lefy</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=File:Mon-thousand-pounder-concept1.jpg&amp;diff=2625</id>
		<title>File:Mon-thousand-pounder-concept1.jpg</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=File:Mon-thousand-pounder-concept1.jpg&amp;diff=2625"/>
				<updated>2008-08-24T20:25:24Z</updated>
		
		<summary type="html">&lt;p&gt;Lefy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Lefy</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Siegebreaker_Assault_Beast&amp;diff=2624</id>
		<title>Siegebreaker Assault Beast</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Siegebreaker_Assault_Beast&amp;diff=2624"/>
				<updated>2008-08-24T20:14:08Z</updated>
		
		<summary type="html">&lt;p&gt;Lefy: /* Fatalities? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Mon-siegebreaker1.jpg|thumb|300px|left|Now he's a big one.]]The Siegebreaker Assault Beast is the first large boss monster revealed in ''Diablo III'' and he blows away all of ''Diablo II''s [http://diablo2.diablowiki.net/Act_Bosses Act Bosses] and [http://diablo2.diablowiki.net/Uber_Monsters Uber Monsters] added together, by sheer mass and power. He's so large that the concept of a single character fighting him is kind of laughable. It's like a mouse taking on a large dog, except that this dog has six legs with spikes on the front two. Of course the mouse has magical spells, armor, and weapons, so maybe it's not such a mismatch after all?&lt;br /&gt;
&lt;br /&gt;
Siegebreaker is purely a melee fighter, with a avalanche of a charging attack and a three-hit, punching attack that deals horrifying damage with the huge blades on the back of his hands. He has some sort of stomp or trample attack as well, one that tears up the earth and creates clouds of smoke from the earth in front of him.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Fatalities?=&lt;br /&gt;
&lt;br /&gt;
[[Image:Mon-siegebreaker-decapitation.jpg|thumb|300px|left|Siegebreaker biting off a Barbarian's head.]] Besides his gargantuan size and speed, the most talked about feature of Siegebreaker's appearance in the WWI 2008 gameplay movie were the fatalities he delivered to two of the four characters fighting him. The most memorable was the death of a barbarian, when Siegebreaker picked up the hero and outright bit his head off, then threw down the decapitated corpse with a howl of rage. In result of this action, Siegebreaker's jaw was covered with blood and body parts until the end of the battle. A Witch Doctor was similarly destroyed, not by a bite, but by a spike to the ground, after being picked up and howled at.&lt;br /&gt;
&lt;br /&gt;
There's no confirmation from Blizzard, but the consensus amongst players is that these interesting moves were not special one-hit kills, but were simply coded as interesting alternative graphics. The Barbarian and Witch Doctor must have been very low on hit points, to the point that the next hit was going to kill them. So, rather than them just falling over dead, Blizzard included some special code on Siegebreaker that enables him to show off a special fatality move when one of his attacks does enough damage to cause a player death.&lt;br /&gt;
&lt;br /&gt;
That conclusion just begs another question, though. How many such special animations are there? Do all the bosses have some special fatality move they only show when they kill a character in a special way?  Do any regular monsters have such talents? Do players die in as wide a variety of ways as monsters? Shattering when frozen, falling down and burning to a cinder from flame, charring to a skeleton from lightning, etc? Hardcore players might want to try out some softcore, just to run around and die in interesting ways.&lt;br /&gt;
&lt;br /&gt;
=Death Spawn=&lt;br /&gt;
&lt;br /&gt;
Another interesting trick of Siegebreaker's is his death animation. He [[:Image:Mon-siegebreaker-corpse1.jpg|crumbles down to pieces]] in a very pretty way, like a decaying, hollowed volcano, but then sends out five jets of red light, which swirl around the screen for a moment before crashing to earth. Where the lights land, in the cemetery where the battle took place, great numbers of skeletons spawn. It's not clear why a giant centaur-dog beast like Siegebreaker would spawn human skeletons when he dies, but it is certainly a cool effect.&lt;br /&gt;
&lt;br /&gt;
=Media=&lt;br /&gt;
&lt;br /&gt;
[http://www.diii.net/gallery/showgallery.php?si=siegebreaker&amp;amp;x=0&amp;amp;y=0&amp;amp;limit=&amp;amp;thumbsonly=0&amp;amp;perpage=24&amp;amp;cat=all&amp;amp;ppuser=&amp;amp;thumbcheck=0&amp;amp;page=1&amp;amp;sortby=&amp;amp;sorttime=&amp;amp;way=&amp;amp;cat=all See screenshots and concept art of Siegebreaker] in the Image Gallery.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mon-siegebreaker-corpse3.jpg|thumb|800px|center|Siegebreaker's death spawns hordes of skeletons.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:monsters]]&lt;br /&gt;
[[category:bosses]]&lt;/div&gt;</summary>
		<author><name>Lefy</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Siegebreaker_Assault_Beast&amp;diff=2623</id>
		<title>Siegebreaker Assault Beast</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Siegebreaker_Assault_Beast&amp;diff=2623"/>
				<updated>2008-08-24T20:12:56Z</updated>
		
		<summary type="html">&lt;p&gt;Lefy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Mon-siegebreaker1.jpg|thumb|300px|left|Now he's a big one.]]The Siegebreaker Assault Beast is the first large boss monster revealed in ''Diablo III'' and he blows away all of ''Diablo II''s [http://diablo2.diablowiki.net/Act_Bosses Act Bosses] and [http://diablo2.diablowiki.net/Uber_Monsters Uber Monsters] added together, by sheer mass and power. He's so large that the concept of a single character fighting him is kind of laughable. It's like a mouse taking on a large dog, except that this dog has six legs with spikes on the front two. Of course the mouse has magical spells, armor, and weapons, so maybe it's not such a mismatch after all?&lt;br /&gt;
&lt;br /&gt;
Siegebreaker is purely a melee fighter, with a avalanche of a charging attack and a three-hit, punching attack that deals horrifying damage with the huge blades on the back of his hands. He has some sort of stomp or trample attack as well, one that tears up the earth and creates clouds of smoke from the earth in front of him.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Fatalities?=&lt;br /&gt;
&lt;br /&gt;
[[Image:Mon-siegebreaker-decapitation.jpg|thumb|300px|left|Siegebreaker biting off a Barbarian's head.]]Besides his gargantuan size and speed, the most talked about feature of Siegebreaker's appearance in the WWI 2008 gameplay movie were the fatalities he delivered to two of the four characters fighting him. The most memorable was the death of a barbarian, when Siegebreaker picked up the hero and outright bit his head off, then threw down the decapitated corpse with a howl of rage. In result of this action, Siegebreaker's jaw was covered with blood and body parts until the end of the battle. A Witch Doctor was similarly destroyed, not by a bite, but by a spike to the ground, after being picked up and howled at.&lt;br /&gt;
&lt;br /&gt;
There's no confirmation from Blizzard, but the consensus amongst players is that these interesting moves were not special one-hit kills, but were simply coded as interesting alternative graphics. The Barbarian and Witch Doctor must have been very low on hit points, to the point that the next hit was going to kill them. So, rather than them just falling over dead, Blizzard included some special code on Siegebreaker that enables him to show off a special fatality move when one of his attacks does enough damage to cause a player death.&lt;br /&gt;
&lt;br /&gt;
That conclusion just begs another question, though. How many such special animations are there? Do all the bosses have some special fatality move they only show when they kill a character in a special way?  Do any regular monsters have such talents? Do players die in as wide a variety of ways as monsters? Shattering when frozen, falling down and burning to a cinder from flame, charring to a skeleton from lightning, etc? Hardcore players might want to try out some softcore, just to run around and die in interesting ways.&lt;br /&gt;
&lt;br /&gt;
=Death Spawn=&lt;br /&gt;
&lt;br /&gt;
Another interesting trick of Siegebreaker's is his death animation. He [[:Image:Mon-siegebreaker-corpse1.jpg|crumbles down to pieces]] in a very pretty way, like a decaying, hollowed volcano, but then sends out five jets of red light, which swirl around the screen for a moment before crashing to earth. Where the lights land, in the cemetery where the battle took place, great numbers of skeletons spawn. It's not clear why a giant centaur-dog beast like Siegebreaker would spawn human skeletons when he dies, but it is certainly a cool effect.&lt;br /&gt;
&lt;br /&gt;
=Media=&lt;br /&gt;
&lt;br /&gt;
[http://www.diii.net/gallery/showgallery.php?si=siegebreaker&amp;amp;x=0&amp;amp;y=0&amp;amp;limit=&amp;amp;thumbsonly=0&amp;amp;perpage=24&amp;amp;cat=all&amp;amp;ppuser=&amp;amp;thumbcheck=0&amp;amp;page=1&amp;amp;sortby=&amp;amp;sorttime=&amp;amp;way=&amp;amp;cat=all See screenshots and concept art of Siegebreaker] in the Image Gallery.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mon-siegebreaker-corpse3.jpg|thumb|800px|center|Siegebreaker's death spawns hordes of skeletons.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:monsters]]&lt;br /&gt;
[[category:bosses]]&lt;/div&gt;</summary>
		<author><name>Lefy</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=File:Mon-siegebreaker-decapitation.jpg&amp;diff=2622</id>
		<title>File:Mon-siegebreaker-decapitation.jpg</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=File:Mon-siegebreaker-decapitation.jpg&amp;diff=2622"/>
				<updated>2008-08-24T20:05:27Z</updated>
		
		<summary type="html">&lt;p&gt;Lefy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Lefy</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Siegebreaker_Assault_Beast&amp;diff=2621</id>
		<title>Siegebreaker Assault Beast</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Siegebreaker_Assault_Beast&amp;diff=2621"/>
				<updated>2008-08-24T19:57:36Z</updated>
		
		<summary type="html">&lt;p&gt;Lefy: /* Fatalities? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Mon-siegebreaker1.jpg|thumb|300px|left|Now he's a big one.]]The Siegebreaker Assault Beast is the first large boss monster revealed in ''Diablo III'' and he blows away all of ''Diablo II''s [http://diablo2.diablowiki.net/Act_Bosses Act Bosses] and [http://diablo2.diablowiki.net/Uber_Monsters Uber Monsters] added together, by sheer mass and power. He's so large that the concept of a single character fighting him is kind of laughable. It's like a mouse taking on a large dog, except that this dog has six legs with spikes on the front two. Of course the mouse has magical spells, armor, and weapons, so maybe it's not such a mismatch after all?&lt;br /&gt;
&lt;br /&gt;
Siegebreaker is purely a melee fighter, with a avalanche of a charging attack and a three-hit, punching attack that deals horrifying damage with the huge blades on the back of his hands. He has some sort of stomp or trample attack as well, one that tears up the earth and creates clouds of smoke from the earth in front of him.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Fatalities?=&lt;br /&gt;
&lt;br /&gt;
Besides his gargantuan size and speed, the most talked about feature of Siegebreaker's appearance in the WWI 2008 gameplay movie were the fatalities he delivered to two of the four characters fighting him. The most memorable was the death of a barbarian, when Siegebreaker picked up the hero and outright bit his head off, then threw down the decapitated corpse with a howl of rage. In result of this action, Siegebreaker's jaw was covered with blood and body parts until the end of the battle. A Witch Doctor was similarly destroyed, not by a bite, but by a spike to the ground, after being picked up and howled at.&lt;br /&gt;
&lt;br /&gt;
There's no confirmation from Blizzard, but the consensus amongst players is that these interesting moves were not special one-hit kills, but were simply coded as interesting alternative graphics. The Barbarian and Witch Doctor must have been very low on hit points, to the point that the next hit was going to kill them. So, rather than them just falling over dead, Blizzard included some special code on Siegebreaker that enables him to show off a special fatality move when one of his attacks does enough damage to cause a player death.&lt;br /&gt;
&lt;br /&gt;
That conclusion just begs another question, though. How many such special animations are there? Do all the bosses have some special fatality move they only show when they kill a character in a special way?  Do any regular monsters have such talents? Do players die in as wide a variety of ways as monsters? Shattering when frozen, falling down and burning to a cinder from flame, charring to a skeleton from lightning, etc? Hardcore players might want to try out some softcore, just to run around and die in interesting ways.&lt;br /&gt;
&lt;br /&gt;
=Death Spawn=&lt;br /&gt;
&lt;br /&gt;
Another interesting trick of Siegebreaker's is his death animation. He [[:Image:Mon-siegebreaker-corpse1.jpg|crumbles down to pieces]] in a very pretty way, like a decaying, hollowed volcano, but then sends out five jets of red light, which swirl around the screen for a moment before crashing to earth. Where the lights land, in the cemetery where the battle took place, great numbers of skeletons spawn. It's not clear why a giant centaur-dog beast like Siegebreaker would spawn human skeletons when he dies, but it is certainly a cool effect.&lt;br /&gt;
&lt;br /&gt;
=Media=&lt;br /&gt;
&lt;br /&gt;
[http://www.diii.net/gallery/showgallery.php?si=siegebreaker&amp;amp;x=0&amp;amp;y=0&amp;amp;limit=&amp;amp;thumbsonly=0&amp;amp;perpage=24&amp;amp;cat=all&amp;amp;ppuser=&amp;amp;thumbcheck=0&amp;amp;page=1&amp;amp;sortby=&amp;amp;sorttime=&amp;amp;way=&amp;amp;cat=all See screenshots and concept art of Siegebreaker] in the Image Gallery.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mon-siegebreaker-corpse3.jpg|thumb|800px|center|Siegebreaker's death spawns hordes of skeletons.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:monsters]]&lt;br /&gt;
[[category:bosses]]&lt;/div&gt;</summary>
		<author><name>Lefy</name></author>	</entry>

	</feed>