<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>https://dev.diablowiki.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Eastdragon42</id>
		<title>Diablo Wiki - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="https://dev.diablowiki.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Eastdragon42"/>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/Special:Contributions/Eastdragon42"/>
		<updated>2026-04-10T15:00:27Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.29.1</generator>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Rocket&amp;diff=61464</id>
		<title>Rocket</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Rocket&amp;diff=61464"/>
				<updated>2012-12-06T05:41:25Z</updated>
		
		<summary type="html">&lt;p&gt;Eastdragon42: Created page with &amp;quot;The Passive skill Ballistics provides a 50% damage boost to the following skills when a specific rune is used: &amp;lt;ol&amp;gt; &amp;lt;li&amp;gt;The Sentry's rockets when using the Spitfire rune.&amp;lt;/li&amp;gt;...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Passive skill Ballistics provides a 50% damage boost to the following skills when a specific rune is used:&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;The Sentry's rockets when using the Spitfire rune.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Rapid Fire's rockets when using the Fire Support rune.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Strafe's rockets when using the Rocket Storm rune.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Multishot's rockets when using the Arsenal rune.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Cluster Arrow's rockets when using the Shooting Stars rune.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;/div&gt;</summary>
		<author><name>Eastdragon42</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Ballistics&amp;diff=61463</id>
		<title>Ballistics</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Ballistics&amp;diff=61463"/>
				<updated>2012-12-06T05:36:43Z</updated>
		
		<summary type="html">&lt;p&gt;Eastdragon42: /* Synergies */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:IconBallistics.png|left]]&lt;br /&gt;
'''Ballistics''' is a [[Demon Hunter passive]] skill unlocked at [[clvl|Level]] 55, which increases damage dealt by rockets.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{skill description header}}&lt;br /&gt;
&amp;lt;skill class=&amp;quot;DemonHunter&amp;quot;&amp;gt;Ballistics&amp;lt;/skill&amp;gt;&lt;br /&gt;
{{c_slate|''&amp;lt;skill flavor=&amp;quot;yes&amp;quot; class=&amp;quot;DemonHunter&amp;quot;&amp;gt;Ballistics&amp;lt;/skill&amp;gt;''}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Design==&lt;br /&gt;
''Hide this section unless there is some design information.''&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==Synergies==&lt;br /&gt;
This Passive should boost damage from:&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;The Sentry's rockets when using the Spitfire rune.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Rapid Fire's rockets when using the Fire Support rune.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Strafe's rockets when using the Rocket Storm rune.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Multishot's rockets when using the Arsenal rune.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Cluster Arrow's rockets when using the Shooting Stars rune.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
{{Passive history notes}}&lt;br /&gt;
Ballistics was first revealed in the July 2011 Press Event as a level 24 passive. &lt;br /&gt;
&lt;br /&gt;
===Beta===&lt;br /&gt;
The [[beta]] started in September 2011, and Ballistics was moved to level 30. When passives were reorganized for [[Beta Patch 14]], Ballistics was moved up to level 55 and heavily [[nerf]]ed: damage increase was reduced from 100% to 50%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] — IncGamers 1st Aug 2011&lt;br /&gt;
* [http://diablo.incgamers.com/forums/showthread.php?p=8009110#post8009110 HardRock's Demon Hunter Passive Skills] — IncGamers 6th Sep 2011&lt;br /&gt;
* [http://us.battle.net/d3/en/class/demon-hunter/passive/ Demon Hunter Passive Skills] — Blizzard's Official Diablo III Site&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|DH}}&lt;br /&gt;
&lt;br /&gt;
[[category:Passive skills]]&lt;br /&gt;
[[category:Demon Hunter skills]]&lt;br /&gt;
[[category:Demon Hunter passives]]&lt;/div&gt;</summary>
		<author><name>Eastdragon42</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Cluster_Arrow&amp;diff=61462</id>
		<title>Cluster Arrow</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Cluster_Arrow&amp;diff=61462"/>
				<updated>2012-12-06T05:35:56Z</updated>
		
		<summary type="html">&lt;p&gt;Eastdragon42: /* Synergies */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:IconClusterArrow.png|left]]&lt;br /&gt;
[[File:Dh_cluster_arrow_small.jpg|thumb|300px|Cluster Arrow in action.]]&lt;br /&gt;
'''Cluster Arrow''' is an Archery [[Demon Hunter skill]] unlocked at [[clvl|Level]] 27. The Demon Hunter fires an arrow that hits the ground (in its basic version), and grenades erupt from the consequent blast, which in turn explode to damage enemies.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;__TOC__&lt;br /&gt;
==Background==&lt;br /&gt;
The skill generates a number of [[Grenade|grenades]] upon impact. The explosions damage other enemies in the immediate vicinity.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
The following is a very quick summary. See the [[Cluster Arrow rune effects]] page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more. &lt;br /&gt;
 &lt;br /&gt;
{{skill description header}}&lt;br /&gt;
&amp;lt;skill subcat=&amp;quot;Bow skill&amp;quot; class=&amp;quot;DemonHunter&amp;quot;&amp;gt;Cluster Arrow&amp;lt;/skill&amp;gt;&lt;br /&gt;
&amp;lt;skill class=&amp;quot;DemonHunter&amp;quot; rune=&amp;quot;Dazzling Arrow&amp;quot;&amp;gt;Cluster Arrow&amp;lt;/skill&amp;gt;&lt;br /&gt;
&amp;lt;skill class=&amp;quot;DemonHunter&amp;quot; rune=&amp;quot;Shooting Stars&amp;quot;&amp;gt;Cluster Arrow&amp;lt;/skill&amp;gt;&lt;br /&gt;
&amp;lt;skill class=&amp;quot;DemonHunter&amp;quot; rune=&amp;quot;Maelstrom&amp;quot;&amp;gt;Cluster Arrow&amp;lt;/skill&amp;gt;&lt;br /&gt;
&amp;lt;skill class=&amp;quot;DemonHunter&amp;quot; rune=&amp;quot;Cluster Bombs&amp;quot;&amp;gt;Cluster Arrow&amp;lt;/skill&amp;gt;&lt;br /&gt;
&amp;lt;skill class=&amp;quot;DemonHunter&amp;quot; rune=&amp;quot;Loaded for Bear&amp;quot;&amp;gt;Cluster Arrow&amp;lt;/skill&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
* The [[Demon Hunter]] must have a [[bows|bow]], [[crossbows|crossbow]], or [[Hand Crossbows|hand xbow]] equipped to use Cluster Arrow.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Design==&lt;br /&gt;
Cluster Arrow appears to have a direct damage component before generating the grenades that explode and damage the enemies within its radius with fire damage.&lt;br /&gt;
&lt;br /&gt;
Three sharp red lines appear behind the demon hunter and travel forward, the blast hitting the ground with a fairly large explosion, leaving a decal on the ground, where the grenades pop out of. The grenades, much like the [[Grenade]] skill itself, will bounce around for a short while before detonating.&lt;br /&gt;
[[Image:Clusterarrow_runed.jpg|center|thumb|600px|Cluster Arrow with every rune effect.]]&lt;br /&gt;
&lt;br /&gt;
===Video===&lt;br /&gt;
A video of Cluster Arrow and all its rune effects can be seen below, courtesy of [http://www.youtube.com/Diablo3Inc the DiabloInc You Tube channel].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;V0C_15IzneY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
[[Image:Dh_cluster_arrow1.jpg|thumb|right|200px|Grenades from the blast.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synergies==&lt;br /&gt;
The following [[Demon Hunter passives]] provide a benefit to Cluster Arrow, runed or not:&lt;br /&gt;
{{skill description header}}&lt;br /&gt;
&amp;lt;skill class=&amp;quot;DemonHunter&amp;quot;&amp;gt;Thrill of the Hunt&amp;lt;/skill&amp;gt;&lt;br /&gt;
&amp;lt;skill class=&amp;quot;DemonHunter&amp;quot;&amp;gt;Steady Aim&amp;lt;/skill&amp;gt;&lt;br /&gt;
&amp;lt;skill class=&amp;quot;DemonHunter&amp;quot;&amp;gt;Grenadier&amp;lt;/skill&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Also, if using the Shooting Stars rune on Cluster Arrow, then the Passive skill Ballistics will boost the rockets' damage by 50%&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
[[File:Dh_cluster_arrow2.jpg|thumb|300px|Everyone loves explosions.]]&lt;br /&gt;
'''Cluster Arrow''' was the first skill from the demon hunter to be shown outside of [[BlizzCon]] 2010. It premiered with the official website update for skill [[rune]]s.&lt;br /&gt;
&lt;br /&gt;
===Beta===&lt;br /&gt;
Skill tiers were removed shortly before the [[beta]] started in September 2011, and Cluster Arrow became a level 23 skill, but was soon changed to 27. The skill system was once again overhauled for the [[Beta Patch 13]], and Cluster Arrow was classified as a Devices skill and moved up to level 28. For [[Beta patch 14]], it was re-classified as an Archery skill and moved back to level 27.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Media==&lt;br /&gt;
Cluster Arrow can be seen in action on video here:&lt;br /&gt;
* No videos yet.&lt;br /&gt;
&lt;br /&gt;
You can find pictures in the Diablo III screenshot and picture gallery:&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/ Diablo III screenshots and pictures]&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/search.php?keywords=Cluster+Arrow&amp;amp;cat=all '''Cluster Arrow''' specific gallery contents]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Dh_cluster_arrow1.jpg|Happy grenades bouncing around before imminent death. &lt;br /&gt;
Image:Dh_cluster_arrow2.jpg|Cluster Arrow detonation.&lt;br /&gt;
Image:Clusterarrow_runed.jpg|A shot of all of the cluster arrow runes in action.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] — IncGamers 1st Aug 2011&lt;br /&gt;
* [http://diablo.incgamers.com/forums/showthread.php?p=8009356#post8009356 HardRock's Demon Hunter Skills and Their Rune Effects] — IncGamers 6th Sep 2011&lt;br /&gt;
* [http://us.battle.net/d3/en/class/demon-hunter/active/ Demon Hunter Active Skills] — Blizzard's Official Diablo III Site&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|DH|archery}}&lt;br /&gt;
&lt;br /&gt;
[[category:Demon Hunter skills]]&lt;br /&gt;
[[category:Active skills]]&lt;/div&gt;</summary>
		<author><name>Eastdragon42</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Ballistics&amp;diff=61461</id>
		<title>Ballistics</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Ballistics&amp;diff=61461"/>
				<updated>2012-12-06T05:34:24Z</updated>
		
		<summary type="html">&lt;p&gt;Eastdragon42: /* Synergies */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:IconBallistics.png|left]]&lt;br /&gt;
'''Ballistics''' is a [[Demon Hunter passive]] skill unlocked at [[clvl|Level]] 55, which increases damage dealt by rockets.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{skill description header}}&lt;br /&gt;
&amp;lt;skill class=&amp;quot;DemonHunter&amp;quot;&amp;gt;Ballistics&amp;lt;/skill&amp;gt;&lt;br /&gt;
{{c_slate|''&amp;lt;skill flavor=&amp;quot;yes&amp;quot; class=&amp;quot;DemonHunter&amp;quot;&amp;gt;Ballistics&amp;lt;/skill&amp;gt;''}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Design==&lt;br /&gt;
''Hide this section unless there is some design information.''&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==Synergies==&lt;br /&gt;
This Passive should boost damage from:&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;The Sentry's rockets when using the Spitfire rune.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Rapid Fire's rockets when using the Fire Support rune.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Strafe's rockets when using the Rocket Storm rune.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Multishot's rockets when using the Arsenal rune.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
{{Passive history notes}}&lt;br /&gt;
Ballistics was first revealed in the July 2011 Press Event as a level 24 passive. &lt;br /&gt;
&lt;br /&gt;
===Beta===&lt;br /&gt;
The [[beta]] started in September 2011, and Ballistics was moved to level 30. When passives were reorganized for [[Beta Patch 14]], Ballistics was moved up to level 55 and heavily [[nerf]]ed: damage increase was reduced from 100% to 50%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] — IncGamers 1st Aug 2011&lt;br /&gt;
* [http://diablo.incgamers.com/forums/showthread.php?p=8009110#post8009110 HardRock's Demon Hunter Passive Skills] — IncGamers 6th Sep 2011&lt;br /&gt;
* [http://us.battle.net/d3/en/class/demon-hunter/passive/ Demon Hunter Passive Skills] — Blizzard's Official Diablo III Site&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|DH}}&lt;br /&gt;
&lt;br /&gt;
[[category:Passive skills]]&lt;br /&gt;
[[category:Demon Hunter skills]]&lt;br /&gt;
[[category:Demon Hunter passives]]&lt;/div&gt;</summary>
		<author><name>Eastdragon42</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Multishot&amp;diff=61460</id>
		<title>Multishot</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Multishot&amp;diff=61460"/>
				<updated>2012-12-06T05:33:52Z</updated>
		
		<summary type="html">&lt;p&gt;Eastdragon42: /* Synergies */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;: '''Were you looking for the [[Scoundrel]] skill [[Multishot (Scoundrel skill)|Multishot]]?'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:IconMultishot.png|left]]&lt;br /&gt;
[[File:MultiShot1.jpg|thumb|300px|Multishot in action.]]&lt;br /&gt;
'''Multishot''' is an Archery [[Demon Hunter skill]] unlocked at [[clvl|Level]] 22. The Demon Hunter shoots a massive fan of arrows or bolts that hit every enemy in that direction for substantial damage.&lt;br /&gt;
&lt;br /&gt;
Multishot is very useful for hitting large groups of enemies, as every single monster in that direction will be hit (but just once). The arrows will even hit monsters on the other side of dungeon walls (but not over [[Waller]] walls), making this very useful in dungeons with a lot of small rooms, such as the Keep in Act Three. The arrows travel very quickly, moving through everything and vanishing in just a blink; much faster than most other projectile arrow attacks, such as [[Ball Lightning]] or [[Cluster Arrow]].&lt;br /&gt;
&lt;br /&gt;
The downside to Multishot fairly limited range (monsters at the top of the screen are out of range) and a high Hatred cost.  &lt;br /&gt;
&lt;br /&gt;
The half-price [[Fire at Will]] rune effect is the most popular version of Multishot, and most players also use [[Bat Companion]] and/or the [[Vengeance]] passive to keep their Hatred up enough to constantly fire Multishot.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;__TOC__&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
See the [[Multishot rune effects]] page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more. &lt;br /&gt;
 &lt;br /&gt;
{{skill description header}}&lt;br /&gt;
&amp;lt;skill subcat=&amp;quot;Bow skill&amp;quot; class=&amp;quot;DemonHunter&amp;quot;&amp;gt;Multishot&amp;lt;/skill&amp;gt;&lt;br /&gt;
&amp;lt;skill class=&amp;quot;DemonHunter&amp;quot; rune=&amp;quot;Fire at Will&amp;quot;&amp;gt;Multishot&amp;lt;/skill&amp;gt;&lt;br /&gt;
&amp;lt;skill class=&amp;quot;DemonHunter&amp;quot; rune=&amp;quot;Burst Fire&amp;quot;&amp;gt;Multishot&amp;lt;/skill&amp;gt;&lt;br /&gt;
&amp;lt;skill class=&amp;quot;DemonHunter&amp;quot; rune=&amp;quot;Suppression Fire&amp;quot;&amp;gt;Multishot&amp;lt;/skill&amp;gt;&lt;br /&gt;
&amp;lt;skill class=&amp;quot;DemonHunter&amp;quot; rune=&amp;quot;Full Broadside&amp;quot;&amp;gt;Multishot&amp;lt;/skill&amp;gt;&lt;br /&gt;
&amp;lt;skill class=&amp;quot;DemonHunter&amp;quot; rune=&amp;quot;Arsenal&amp;quot;&amp;gt;Multishot&amp;lt;/skill&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
* The [[Demon Hunter]] must have a [[bows|bow]], [[crossbows|crossbow]], or [[Hand Crossbows|hand xbow]] equipped to use Multishot.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Design==&lt;br /&gt;
[[Image:multishot2.jpg|thumb|left|200px|Multishot hitting cultists.]]&lt;br /&gt;
Multishot is a carry-over skill from the Amazon in Diablo II, and it functions in the same way albeit in a slightly more exaggerated form with literally hundreds of arrows that guarantee any monster in that direction will be hit. The spread of the projectiles can not be controlled, but it's important to aim it properly to hit as many enemies as possible.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synergies==&lt;br /&gt;
The following [[Demon Hunter passives]] provide a benefit to Multishot, runed or not:&lt;br /&gt;
{{skill description header}}&lt;br /&gt;
&amp;lt;skill class=&amp;quot;DemonHunter&amp;quot;&amp;gt;Thrill of the Hunt&amp;lt;/skill&amp;gt;&lt;br /&gt;
&amp;lt;skill class=&amp;quot;DemonHunter&amp;quot;&amp;gt;Steady Aim&amp;lt;/skill&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Also, if using the Arsenal rune on Multishot, then the Passive skill Ballistics will boost the rockets' damage by 50%&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
[[File:multishot3.jpg|thumb|300px|An entire quiver.]]&lt;br /&gt;
This [[skill]] was first shown at [[BlizzCon 2010]] as one of the originals when the [[Demon Hunter]] was unveiled. At that point it was a low damage utility sort of skill. [[Flux]] described using it in the demo:[http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvm-report-demon-hunter/]&lt;br /&gt;
&lt;br /&gt;
::''It looks awesome; you get a fantastic burst of arrows that look very impressive. Try counting them in one of the screenshots; I did a very quick scan across one shot and got to well over 100. That was at Rank 1/5 in the demo, so possibly it will produce less in the final game, but I don’t think so. It’s meant to be something of a shock and awe attack, at least visually.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Beta===&lt;br /&gt;
Skill tiers were removed shortly before the [[beta]] started in September 2011, and Multishot became a level 21 skill, but was soon changed to level 17. The skill system was once again overhauled for the [[Beta Patch 13]], and Multishot was classified as a Devices skill and moved up to level 22. For [[Beta Patch 14]], it was re-classified as an Archery skill (but stayed at level 22).&lt;br /&gt;
&lt;br /&gt;
===In Other Games===&lt;br /&gt;
Multishot is an updated and exaggerated version of [[Diablo II]]'s {{iw|Amazon Amazon}} skill {{iw|Multishot Multishot}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Trivia==&lt;br /&gt;
''Hide this section unless there really is some trivia about the skill. Add the skill to the [[:Category:Easter Eggs|Easter Eggs]] category as well if the article contains Easter Egg information.''&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==Media==&lt;br /&gt;
Multishot can be seen in action on video here:&lt;br /&gt;
* [[Gameplay: Blizzcon 2010]]&lt;br /&gt;
&lt;br /&gt;
You can find pictures in the Diablo III screenshot and picture gallery:&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/ Diablo III screenshots and pictures]&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/search.php?keywords=Multishot&amp;amp;cat=all '''Multishot''' specific gallery contents]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:MultiShot1.jpg|Multishot in action.&lt;br /&gt;
Image:multishot2.jpg|Not much left to say about it.&lt;br /&gt;
Image:multishot3.jpg|Pop quiz, hotshot: what skill is this?&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvm-report-demon-hunter/P3/ BlizzCon 2010 Demon Hunter PvM Hands-on Report]&lt;br /&gt;
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] — IncGamers 1st Aug 2011&lt;br /&gt;
* [http://diablo.incgamers.com/forums/showthread.php?p=8009356#post8009356 HardRock's Demon Hunter Skills and Their Rune Effects] — IncGamers 6th Sep 2011&lt;br /&gt;
* [http://us.battle.net/d3/en/class/demon-hunter/active/ Demon Hunter Active Skills] — Blizzard's Official Diablo III Site&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|DH|archery}}&lt;br /&gt;
&lt;br /&gt;
[[category:Demon Hunter skills]]&lt;br /&gt;
[[category:Active skills]]&lt;/div&gt;</summary>
		<author><name>Eastdragon42</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Ballistics&amp;diff=61459</id>
		<title>Ballistics</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Ballistics&amp;diff=61459"/>
				<updated>2012-12-06T05:32:47Z</updated>
		
		<summary type="html">&lt;p&gt;Eastdragon42: /* Synergies */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:IconBallistics.png|left]]&lt;br /&gt;
'''Ballistics''' is a [[Demon Hunter passive]] skill unlocked at [[clvl|Level]] 55, which increases damage dealt by rockets.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{skill description header}}&lt;br /&gt;
&amp;lt;skill class=&amp;quot;DemonHunter&amp;quot;&amp;gt;Ballistics&amp;lt;/skill&amp;gt;&lt;br /&gt;
{{c_slate|''&amp;lt;skill flavor=&amp;quot;yes&amp;quot; class=&amp;quot;DemonHunter&amp;quot;&amp;gt;Ballistics&amp;lt;/skill&amp;gt;''}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Design==&lt;br /&gt;
''Hide this section unless there is some design information.''&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==Synergies==&lt;br /&gt;
This Passive should boost damage from:&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;The Sentry's rockets when using the Spitfire rune.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Rapid Fire's rockets when using the Fire Support rune.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Strafe's rockets when using the Rocket Storm rune.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
{{Passive history notes}}&lt;br /&gt;
Ballistics was first revealed in the July 2011 Press Event as a level 24 passive. &lt;br /&gt;
&lt;br /&gt;
===Beta===&lt;br /&gt;
The [[beta]] started in September 2011, and Ballistics was moved to level 30. When passives were reorganized for [[Beta Patch 14]], Ballistics was moved up to level 55 and heavily [[nerf]]ed: damage increase was reduced from 100% to 50%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] — IncGamers 1st Aug 2011&lt;br /&gt;
* [http://diablo.incgamers.com/forums/showthread.php?p=8009110#post8009110 HardRock's Demon Hunter Passive Skills] — IncGamers 6th Sep 2011&lt;br /&gt;
* [http://us.battle.net/d3/en/class/demon-hunter/passive/ Demon Hunter Passive Skills] — Blizzard's Official Diablo III Site&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|DH}}&lt;br /&gt;
&lt;br /&gt;
[[category:Passive skills]]&lt;br /&gt;
[[category:Demon Hunter skills]]&lt;br /&gt;
[[category:Demon Hunter passives]]&lt;/div&gt;</summary>
		<author><name>Eastdragon42</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Strafe&amp;diff=61458</id>
		<title>Strafe</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Strafe&amp;diff=61458"/>
				<updated>2012-12-06T05:31:44Z</updated>
		
		<summary type="html">&lt;p&gt;Eastdragon42: /* Synergies */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:IconStrafe.png|left]]&lt;br /&gt;
'''Strafe''' is an Archery [[Demon Hunter skill]] unlocked at [[clvl|Level]] 19.  &lt;br /&gt;
&lt;br /&gt;
The Demon Hunter spins in a circle, firing shots in all directions with uncanny accuracy. Strafe never misses, striking any monster in sight repeatedly until dead, or until the Hatred runs dry (which usually happens first, since the resource cost is quite high for this skill.) &lt;br /&gt;
&lt;br /&gt;
Strafe is the single best anti-destructible skill in Diablo III, capable of taking out every single visible barrel, crate, banister, loose section of wall, etc, in a blink. (Which is good, since that's about as long as the Hatred lasts.) The shots prioritize automatically, and will all hit a single monster before any shots hit destructibles.  &lt;br /&gt;
&lt;br /&gt;
Strafe can be used to kill monsters, but it has a very high Hatred cost for the damage it deals, and is not a very efficient skill.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
See the [[Strafe rune effects]] page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more. &lt;br /&gt;
 &lt;br /&gt;
{{skill description header}}&lt;br /&gt;
&amp;lt;skill subcat=&amp;quot;Bow skill&amp;quot; class=&amp;quot;DemonHunter&amp;quot;&amp;gt;Strafe&amp;lt;/skill&amp;gt;&lt;br /&gt;
&amp;lt;skill class=&amp;quot;DemonHunter&amp;quot; rune=&amp;quot;Equilibrium&amp;quot;&amp;gt;Strafe&amp;lt;/skill&amp;gt;&lt;br /&gt;
&amp;lt;skill class=&amp;quot;DemonHunter&amp;quot; rune=&amp;quot;Drifting Shadow&amp;quot;&amp;gt;Strafe&amp;lt;/skill&amp;gt;&lt;br /&gt;
&amp;lt;skill class=&amp;quot;DemonHunter&amp;quot; rune=&amp;quot;Stinging Steel&amp;quot;&amp;gt;Strafe&amp;lt;/skill&amp;gt;&lt;br /&gt;
&amp;lt;skill class=&amp;quot;DemonHunter&amp;quot; rune=&amp;quot;Rocket Storm&amp;quot;&amp;gt;Strafe&amp;lt;/skill&amp;gt;&lt;br /&gt;
&amp;lt;skill class=&amp;quot;DemonHunter&amp;quot; rune=&amp;quot;Demolition&amp;quot;&amp;gt;Strafe&amp;lt;/skill&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
* The [[Demon Hunter]] must have a [[bows|bow]], [[crossbows|crossbow]], or [[Hand Crossbows|hand xbow]] equipped to use Strafe.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Design==&lt;br /&gt;
Unknown.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synergies==&lt;br /&gt;
The following [[Demon Hunter passives]] provide a benefit to Strafe, runed or not:&lt;br /&gt;
{{skill description header}}&lt;br /&gt;
&amp;lt;skill class=&amp;quot;DemonHunter&amp;quot;&amp;gt;Thrill of the Hunt&amp;lt;/skill&amp;gt;&lt;br /&gt;
&amp;lt;skill class=&amp;quot;DemonHunter&amp;quot;&amp;gt;Steady Aim&amp;lt;/skill&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Also, if using the Rocket Storm rune on Strafe, then the Passive skill Ballistics will boost the rockets' damage by 50%&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
'''Strafe''' was first seen at the [[July 2011 Press Event]], where it was a level 27 skill. Unfortunately, no information about the skill's function was available.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Beta===&lt;br /&gt;
When the [[beta]] started in September 2011, Strafe was changed to level 19. The skill system was once again overhauled for the [[Beta Patch 13]], and Strafe was classified as an Archery skill and moved way back to level 9. For [[Beta Patch 14]], it was bumped back up to level 19.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Trivia==&lt;br /&gt;
''Hide this section unless there really is some trivia about the skill. Add the skill to the [[:Category:Easter Eggs|Easter Eggs]] category as well if the article contains Easter Egg information.''&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==Media==&lt;br /&gt;
Strafe can be seen in action on video here:&lt;br /&gt;
* None yet.&lt;br /&gt;
&lt;br /&gt;
You can find pictures in the Diablo III screenshot and picture gallery:&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/ Diablo III screenshots and pictures]&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/search.php?keywords=Strafe&amp;amp;cat=all '''Strafe''' specific gallery contents]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 1&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 2&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 3&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 4&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==References==&lt;br /&gt;
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] — IncGamers 1st Aug 2011&lt;br /&gt;
* [http://diablo.incgamers.com/forums/showthread.php?p=8009356#post8009356 HardRock's Demon Hunter Skills and Their Rune Effects] — IncGamers 6th Sep 2011&lt;br /&gt;
* [http://us.battle.net/d3/en/class/demon-hunter/active/ Demon Hunter Active Skills] — Blizzard's Official Diablo III Site&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|DH|archery}}&lt;br /&gt;
&lt;br /&gt;
[[category:Demon Hunter skills]]&lt;br /&gt;
[[category:Active skills]]&lt;/div&gt;</summary>
		<author><name>Eastdragon42</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Rapid_Fire&amp;diff=61457</id>
		<title>Rapid Fire</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Rapid_Fire&amp;diff=61457"/>
				<updated>2012-12-06T05:29:32Z</updated>
		
		<summary type="html">&lt;p&gt;Eastdragon42: /* Synergies */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:IconRapidFire.png|left]]&lt;br /&gt;
'''Rapid Fire''' is a Secondary [[Demon Hunter skill]] unlocked at [[clvl|Level]] 5. It does what it sounds like, enabling an extremely rapid firing rate that operates on an initial Hatred cost and a steady drain thereafter. &lt;br /&gt;
&lt;br /&gt;
This is one of the Demon Hunter's best attacks against a single target, and a skill many fans find very fun to use.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;__TOC__&lt;br /&gt;
==Background==&lt;br /&gt;
[[File:Rapid-fire1.jpg|thumb|300px|Rapid Fire in action.]]&lt;br /&gt;
The Demon Hunter unleashes a steady stream of projectiles which skewer anything they hit. The arrows all have a streaking graphic, like tiny pointed meteors, which looks cool but can be dangerous as it may obscure incoming attacks.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
See the [[Rapid Fire rune effects]] page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more. &lt;br /&gt;
 &lt;br /&gt;
{{skill description header}}&lt;br /&gt;
&amp;lt;skill subcat=&amp;quot;Bow skill&amp;quot; class=&amp;quot;DemonHunter&amp;quot;&amp;gt;Rapid Fire&amp;lt;/skill&amp;gt;&lt;br /&gt;
&amp;lt;skill class=&amp;quot;DemonHunter&amp;quot; rune=&amp;quot;Withering Fire&amp;quot;&amp;gt;Rapid Fire&amp;lt;/skill&amp;gt;&lt;br /&gt;
&amp;lt;skill class=&amp;quot;DemonHunter&amp;quot; rune=&amp;quot;Web Shot&amp;quot;&amp;gt;Rapid Fire&amp;lt;/skill&amp;gt;&lt;br /&gt;
&amp;lt;skill class=&amp;quot;DemonHunter&amp;quot; rune=&amp;quot;Fire Support&amp;quot;&amp;gt;Rapid Fire&amp;lt;/skill&amp;gt;&lt;br /&gt;
&amp;lt;skill class=&amp;quot;DemonHunter&amp;quot; rune=&amp;quot;High Velocity&amp;quot;&amp;gt;Rapid Fire&amp;lt;/skill&amp;gt;&lt;br /&gt;
&amp;lt;skill class=&amp;quot;DemonHunter&amp;quot; rune=&amp;quot;Bombardment&amp;quot;&amp;gt;Rapid Fire&amp;lt;/skill&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
* The [[Demon Hunter]] must have a [[bows|bow]], [[crossbows|crossbow]], or [[Hand Crossbows|hand xbow]] equipped to use Rapid Fire.&lt;br /&gt;
&lt;br /&gt;
The firing rate is based on your normal attack rate, so a Demon Hunter with faster bows, such as dual hand crossbows, will shoot more projectiles even more quickly with this skill, and consequently drain their Hatred that much more quickly.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Design==&lt;br /&gt;
Unknown.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synergies==&lt;br /&gt;
The following [[Demon Hunter passives]] provide a benefit to Rapid Fire, runed or not:&lt;br /&gt;
{{skill description header}}&lt;br /&gt;
&amp;lt;skill class=&amp;quot;DemonHunter&amp;quot;&amp;gt;Thrill of the Hunt&amp;lt;/skill&amp;gt;&lt;br /&gt;
&amp;lt;skill class=&amp;quot;DemonHunter&amp;quot;&amp;gt;Steady Aim&amp;lt;/skill&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Also, if using the Fire Support rune on Rapid Fire, then the Passive skill Ballistics will boost the rockets' damage by 50%&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
'''Rapid Fire''' was first seen at the [[July 2011 Press Event]], where it was a level 24 skill. Unfortunately, no information about the skill's function was available. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Beta===&lt;br /&gt;
Early in the Beta test, the skill was moved to a much lower level, to provide the Demon Hunter with a low level skill to deal higher damage to a few targets, which the class was lacking. Rapid Fire isn't quite an [AoE]] skill (though the [[High Velocity]] and [[Bombardment]] rune effects give it some capability on those lines), but it's very useful against a single or a few enemies. It is not well suited to using against larger groups since it's expensive and doesn't pierce, save somewhat with the aforementioned rune effects.&lt;br /&gt;
&lt;br /&gt;
After the [[beta]] started in September 2011, Rapid Fire was changed to level 5. The skill system was once again overhauled for the [[Beta Patch 13]], and Rapid Fire was classified as a Secondary skill (but stayed at level 5).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Trivia==&lt;br /&gt;
''Hide this section unless there really is some trivia about the skill. Add the skill to the [[:Category:Easter Eggs|Easter Eggs]] category as well if the article contains Easter Egg information.''&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==Media==&lt;br /&gt;
Rapid Fire can be seen in action on video here:&lt;br /&gt;
* None yet.&lt;br /&gt;
&lt;br /&gt;
You can find pictures in the Diablo III screenshot and picture gallery:&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/ Diablo III screenshots and pictures]&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/search.php?keywords=Rapid+Fire&amp;amp;cat=all '''Rapid Fire''' specific gallery contents]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 1&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 2&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 3&lt;br /&gt;
Image:Diablo_III_Logo.jpg|Skill use 4&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==References==&lt;br /&gt;
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] — IncGamers 1st Aug 2011&lt;br /&gt;
* [http://diablo.incgamers.com/forums/showthread.php?p=8009356#post8009356 HardRock's Demon Hunter Skills and Their Rune Effects] — IncGamers 6th Sep 2011&lt;br /&gt;
* [http://us.battle.net/d3/en/class/demon-hunter/active/ Demon Hunter Active Skills] — Blizzard's Official Diablo III Site&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|DH|secondary}}&lt;br /&gt;
&lt;br /&gt;
[[category:Demon Hunter skills]]&lt;br /&gt;
[[category:Active skills]]&lt;/div&gt;</summary>
		<author><name>Eastdragon42</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Ballistics&amp;diff=61456</id>
		<title>Ballistics</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Ballistics&amp;diff=61456"/>
				<updated>2012-12-06T05:27:51Z</updated>
		
		<summary type="html">&lt;p&gt;Eastdragon42: /* Synergies */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:IconBallistics.png|left]]&lt;br /&gt;
'''Ballistics''' is a [[Demon Hunter passive]] skill unlocked at [[clvl|Level]] 55, which increases damage dealt by rockets.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{skill description header}}&lt;br /&gt;
&amp;lt;skill class=&amp;quot;DemonHunter&amp;quot;&amp;gt;Ballistics&amp;lt;/skill&amp;gt;&lt;br /&gt;
{{c_slate|''&amp;lt;skill flavor=&amp;quot;yes&amp;quot; class=&amp;quot;DemonHunter&amp;quot;&amp;gt;Ballistics&amp;lt;/skill&amp;gt;''}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Design==&lt;br /&gt;
''Hide this section unless there is some design information.''&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==Synergies==&lt;br /&gt;
This Passive should boost damage from:&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;The Sentry's homing rockets when using the Spitfire rune.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Rapid Fire's rockets when using the Fire Support rune.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
{{Passive history notes}}&lt;br /&gt;
Ballistics was first revealed in the July 2011 Press Event as a level 24 passive. &lt;br /&gt;
&lt;br /&gt;
===Beta===&lt;br /&gt;
The [[beta]] started in September 2011, and Ballistics was moved to level 30. When passives were reorganized for [[Beta Patch 14]], Ballistics was moved up to level 55 and heavily [[nerf]]ed: damage increase was reduced from 100% to 50%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] — IncGamers 1st Aug 2011&lt;br /&gt;
* [http://diablo.incgamers.com/forums/showthread.php?p=8009110#post8009110 HardRock's Demon Hunter Passive Skills] — IncGamers 6th Sep 2011&lt;br /&gt;
* [http://us.battle.net/d3/en/class/demon-hunter/passive/ Demon Hunter Passive Skills] — Blizzard's Official Diablo III Site&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|DH}}&lt;br /&gt;
&lt;br /&gt;
[[category:Passive skills]]&lt;br /&gt;
[[category:Demon Hunter skills]]&lt;br /&gt;
[[category:Demon Hunter passives]]&lt;/div&gt;</summary>
		<author><name>Eastdragon42</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Ballistics&amp;diff=61455</id>
		<title>Ballistics</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Ballistics&amp;diff=61455"/>
				<updated>2012-12-06T05:25:00Z</updated>
		
		<summary type="html">&lt;p&gt;Eastdragon42: /* Synergies */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:IconBallistics.png|left]]&lt;br /&gt;
'''Ballistics''' is a [[Demon Hunter passive]] skill unlocked at [[clvl|Level]] 55, which increases damage dealt by rockets.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{skill description header}}&lt;br /&gt;
&amp;lt;skill class=&amp;quot;DemonHunter&amp;quot;&amp;gt;Ballistics&amp;lt;/skill&amp;gt;&lt;br /&gt;
{{c_slate|''&amp;lt;skill flavor=&amp;quot;yes&amp;quot; class=&amp;quot;DemonHunter&amp;quot;&amp;gt;Ballistics&amp;lt;/skill&amp;gt;''}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Design==&lt;br /&gt;
''Hide this section unless there is some design information.''&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==Synergies==&lt;br /&gt;
This Passive should boost damage from the Sentry's homing rockets when using the Spitfire rune.&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
{{Passive history notes}}&lt;br /&gt;
Ballistics was first revealed in the July 2011 Press Event as a level 24 passive. &lt;br /&gt;
&lt;br /&gt;
===Beta===&lt;br /&gt;
The [[beta]] started in September 2011, and Ballistics was moved to level 30. When passives were reorganized for [[Beta Patch 14]], Ballistics was moved up to level 55 and heavily [[nerf]]ed: damage increase was reduced from 100% to 50%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] — IncGamers 1st Aug 2011&lt;br /&gt;
* [http://diablo.incgamers.com/forums/showthread.php?p=8009110#post8009110 HardRock's Demon Hunter Passive Skills] — IncGamers 6th Sep 2011&lt;br /&gt;
* [http://us.battle.net/d3/en/class/demon-hunter/passive/ Demon Hunter Passive Skills] — Blizzard's Official Diablo III Site&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|DH}}&lt;br /&gt;
&lt;br /&gt;
[[category:Passive skills]]&lt;br /&gt;
[[category:Demon Hunter skills]]&lt;br /&gt;
[[category:Demon Hunter passives]]&lt;/div&gt;</summary>
		<author><name>Eastdragon42</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Sentry&amp;diff=61454</id>
		<title>Sentry</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Sentry&amp;diff=61454"/>
				<updated>2012-12-06T05:22:34Z</updated>
		
		<summary type="html">&lt;p&gt;Eastdragon42: /* Synergies */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:IconSentry.png|left]]&lt;br /&gt;
'''Sentry''' is a Devices [[Demon Hunter skill]] unlocked at [[clvl|Level]] 25. It creates a mechanical turret that fires arrows at enemies, working much like the Wizard's [[Hydra]] skill.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;__TOC__&lt;br /&gt;
==Background==&lt;br /&gt;
[[File:Diablo_III_Logo.jpg|thumb|200px|Sentry in action.]]&lt;br /&gt;
The Demon Hunter throws a turret onto the ground that fires arrows at nearby enemies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rune Effects==&lt;br /&gt;
See the [[Sentry rune effects]] page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more. &lt;br /&gt;
 &lt;br /&gt;
{{skill description header}}&lt;br /&gt;
&amp;lt;skill class=&amp;quot;DemonHunter&amp;quot;&amp;gt;Sentry&amp;lt;/skill&amp;gt;&lt;br /&gt;
&amp;lt;skill class=&amp;quot;DemonHunter&amp;quot; rune=&amp;quot;Spitfire Turret&amp;quot;&amp;gt;Sentry&amp;lt;/skill&amp;gt;&lt;br /&gt;
&amp;lt;skill class=&amp;quot;DemonHunter&amp;quot; rune=&amp;quot;Vigilant Watcher&amp;quot;&amp;gt;Sentry&amp;lt;/skill&amp;gt;&lt;br /&gt;
&amp;lt;skill class=&amp;quot;DemonHunter&amp;quot; rune=&amp;quot;Chain of Torment&amp;quot;&amp;gt;Sentry&amp;lt;/skill&amp;gt;&lt;br /&gt;
&amp;lt;skill class=&amp;quot;DemonHunter&amp;quot; rune=&amp;quot;Aid Station&amp;quot;&amp;gt;Sentry&amp;lt;/skill&amp;gt;&lt;br /&gt;
&amp;lt;skill class=&amp;quot;DemonHunter&amp;quot; rune=&amp;quot;Guardian Turret&amp;quot;&amp;gt;Sentry&amp;lt;/skill&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Design==&lt;br /&gt;
The [[skill]] works similarly to those found in the [[Assassin]]'s set in [[Diablo II]]. It is a [[trap]] of sorts that fires arrows at enemies. It's not known if the Sentry will go into action as soon as it's cast, or if it only activates when enemies move into range, as the Demon Hunter's other traps do.&lt;br /&gt;
&lt;br /&gt;
It is assumed that much like the [[Wizard]]'s [[Hydra]], players may only have a set number of traps and/or Sentries active at once.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synergies==&lt;br /&gt;
The following [[Demon Hunter passives]] provide a benefit to Sentry, runed or not:&lt;br /&gt;
{{skill description header}}&lt;br /&gt;
&amp;lt;skill class=&amp;quot;DemonHunter&amp;quot;&amp;gt;Steady Aim&amp;lt;/skill&amp;gt;&lt;br /&gt;
&amp;lt;skill class=&amp;quot;DemonHunter&amp;quot;&amp;gt;Perfectionist&amp;lt;/skill&amp;gt;&lt;br /&gt;
&amp;lt;skill class=&amp;quot;DemonHunter&amp;quot;&amp;gt;Custom Engineering&amp;lt;/skill&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Also, if using the Spitfire rune on Sentry, then the Passive skill Ballistics will boost the rockets' damage by 50%&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
'''Sentry''' was first announced in a Blizzard tweet in early January 2011. &amp;lt;ref&amp;gt;[http://diablo.incgamers.com/blog/comments/new-demon-hunter-skill-sentry/ New Demon Hunter Skill Sentry] — Incgamers 8th Jan 2011&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;blue&amp;gt;Demon Hunter is getting a few new toys. One of the coolest has to be the Sentry. --Diablo&amp;lt;/blue&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It was explained in a bit more detail later that month: &amp;lt;ref&amp;gt;[http://diablo.incgamers.com/blog/comments/diablo-on-demon-hunter-sentries/ Demon Hunter Sentries] — Incgamers 19th Jan 2011&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;blue&amp;gt;So the Sentry was given to the Demon Hunter. Is this identical to the Assassin’s sentry? I’m dying to know how runes change it. --NocturneGS&amp;lt;br&amp;gt;&lt;br /&gt;
The assassin sentries were more like stationary magic dispensers. The demon hunter sentry is more like something a spy would sap. --Diablo&amp;lt;/blue&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Fuller details came in February 2011, when Jason Bender spoke about Sentry in an interview:&amp;lt;ref&amp;gt;[http://www.diablofans.com/topic/23770-diablofans-presents-the-male-demon-hunter/ Jason Bender and Christian Lichtner Interview] — DiabloFans 18th Feb 2011&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blue&amp;gt;So like I was saying, there are different kinds of traps and they are sort of the usual to some extent and then we have weird some stuff. The Sentry is by default your standard trap as you would expect, it’s a lot like Hydra. I will say that the runes will change how that works. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I don’t want to get into too much specifics about the runes yet, because those are still in development. But you have seen what the runes can do to the Wizard and what kinds of things it can do specifically for the Hydra, but with the gadget theme we can do even crazier and funkier stuff with gadgets, because we’ve learned so much from running for the Wizard’s powers that we can take a lot of that knowledge forward and take some ideas off the shelf and put those into things like the Sentry. &lt;br /&gt;
&lt;br /&gt;
Definitely though, there are a ton of traps that can shoot out ranged stuff that can track you and then there’s traps that cover the ground and if you step on it, it’s going to hurt. So, the vanilla version of the Sentry is just what you expect, it’ll just shoot arrows.&amp;lt;/blue&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sentry was first seen at the [[July 2011 Press Event]], where it was a level 22 skill.&lt;br /&gt;
&lt;br /&gt;
===Beta===&lt;br /&gt;
When the [[beta]] started in September 2011, Sentry was still a level 22 skill, but was soon changed to 21. The skill system was once again overhauled for the [[Beta Patch 13]], and Sentry was classified as an Archery skill (but stayed at level 21). For [[Beta Patch 14]], it was re-classified as a Devices skill and moved to level 25.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Trivia==&lt;br /&gt;
''Hide this section unless there really is some trivia about the skill. Add the skill to the [[:Category:Easter Eggs|Easter Eggs]] category as well if the article contains Easter Egg information.''&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==Media==&lt;br /&gt;
Sentry can be seen in action on video here:&lt;br /&gt;
* None yet.&lt;br /&gt;
&lt;br /&gt;
You can find pictures in the Diablo III screenshot and picture gallery:&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/ Diablo III screenshots and pictures]&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/search.php?keywords=Sentry&amp;amp;cat=all '''Sentry''' specific gallery contents]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:DH_sentry.jpg|Sentry in use.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 10px;&amp;quot;&amp;gt;&amp;lt;references/&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] — IncGamers 1st Aug 2011&lt;br /&gt;
* [http://diablo.incgamers.com/forums/showthread.php?p=8009356#post8009356 HardRock's Demon Hunter Skills and Their Rune Effects] — IncGamers 6th Sep 2011&lt;br /&gt;
* [http://us.battle.net/d3/en/class/demon-hunter/active/ Demon Hunter Active Skills] — Blizzard's Official Diablo III Site&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill navbox Diablo III|DH|devices}}&lt;br /&gt;
&lt;br /&gt;
[[category:Demon Hunter skills]]&lt;br /&gt;
[[category:Active skills]]&lt;/div&gt;</summary>
		<author><name>Eastdragon42</name></author>	</entry>

	</feed>