<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>https://dev.diablowiki.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Bigtfatty</id>
		<title>Diablo Wiki - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="https://dev.diablowiki.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Bigtfatty"/>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/Special:Contributions/Bigtfatty"/>
		<updated>2026-04-09T22:43:00Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.29.1</generator>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Talk:Maximum_level&amp;diff=46419</id>
		<title>Talk:Maximum level</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Talk:Maximum_level&amp;diff=46419"/>
				<updated>2012-01-28T23:05:11Z</updated>
		
		<summary type="html">&lt;p&gt;Bigtfatty: Created page with &amp;quot;I like the idea of a smaller maximum level. If everybody had access to the same number of skill points/traits then the only aspects that would set us apart is ABILITY IN GAME and...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I like the idea of a smaller maximum level. If everybody had access to the same number of skill points/traits then the only aspects that would set us apart is ABILITY IN GAME and QUALITY OF ITEMS. The only thing a clvl99 gives is a goal only reached by grinding, and that isn't very fun (for the majority of gamers). ABILITY IN GAME is the truer scale we should use to determine who's better - or QUALITY OF ITEMS since that was the defining aspect I enjoyed in Diablo II.&lt;/div&gt;</summary>
		<author><name>Bigtfatty</name></author>	</entry>

	</feed>