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		<updated>2026-04-08T08:23:05Z</updated>
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	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Dark_Wanderer&amp;diff=42403</id>
		<title>Dark Wanderer</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Dark_Wanderer&amp;diff=42403"/>
				<updated>2011-10-26T16:04:13Z</updated>
		
		<summary type="html">&lt;p&gt;Belushi81x: /* Heritage */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The Dark Wanderer''' was originally the hero of [[Diablo I]], and becomes a [[NPC]] in [[Diablo II]]. His presence in [[Diablo III]] is unknown, although Blizzard has given him a name and family tree: he is the semi-estranged son of [[Leoric]], the Skeleton King, and his name is '''Aidan Leoric'''.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
{{Charbox&lt;br /&gt;
|portrait= Wanderer_Diablo_I.jpg&lt;br /&gt;
&amp;lt;!-- |portrait-width= 200px --&amp;gt;&lt;br /&gt;
&amp;lt;!-- |name= --&amp;gt;&lt;br /&gt;
|chartype= main&lt;br /&gt;
&amp;lt;!--|title= --&amp;gt;&lt;br /&gt;
|gender= Male&lt;br /&gt;
|race= Human&lt;br /&gt;
|status= Dead&lt;br /&gt;
|occupation= Adventurer&lt;br /&gt;
|affiliation= [[Order of the Gauntlet]], [[Prime Evils]]&lt;br /&gt;
|friends= [[Deckard Cain]], [[Marius]], [[Baal]], [[Mephisto]]&lt;br /&gt;
|foes= [[Diablo]], [[Character|Heroes]], [[Deckard Cain]]&lt;br /&gt;
&amp;lt;!--|location= --&amp;gt;&lt;br /&gt;
&amp;lt;!--|categories= --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
As [[Diablo I]] draws to a conclusion, the hero defeats [[Diablo]], and takes Diablo's [[Soulstone]] within his own body, intending to contain Diablo there forever- which had potentially unforeseen consequences.  According to [[Deckard Cain's Journal]] it takes about 2 days for the spirit of Diablo to corrupt and posses him.  At which point, he became fully possessed and left [[Tristram]].  Immediately after his departure, hordes of demons either killed or possessed the remaining denizens with the exception of Deckard Cain whom was only captured.  It is implied that the Dark Wanderer is directly responsible for that carnage, although it may have just been a side-effect of his presence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===In Diablo II===&lt;br /&gt;
[[Image:Wanderer.jpg|right|frame|The [[Dark Wanderer]] (left) and Archangel [[Tyrael]] (right) do battle during a Diablo II Cinematic.]]&lt;br /&gt;
After the destruction of Tristram the Dark Wanderer proceeds to the east where he frees [[Baal]] and [[Mephisto]] from their respective prisons before shedding the last of the hero's humanity and metamorphosed into Diablo- ceasing to be the Dark Wanderer. Diablo then proceeds by entering Hell where he will eventually be slain by the band of heroes.&lt;br /&gt;
&lt;br /&gt;
The Diablo II wiki entry for the Dark Wanderer may be found [http://diablo2.diablowiki.net/The_Dark_Wanderer here].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===In Diablo III===&lt;br /&gt;
The Dark Wanderer is mentioned in Cain's Journal on the [[Official Diablo 3 Website]], and concept art of the Wanderer has been released by Blizzard. It is also possible that the pages of [[Deckard Cain's Journal]] which make reference to the Wanderer contain concept art of him as well, but that remains to be seen. The concept art in Cain's Journal does not match that released by Blizzard. &lt;br /&gt;
&lt;br /&gt;
He may be mentioned by NPC's throughout gameplay. It is not likely this NPC or character will return in the flesh (so to speak) during the events of [[Diablo III]], even if different incarnation Diablo does. He is rumoured to be [[Leah]]'s father, apparently having a tryst of some sort with [[Adria]] before the time of Diablo I. He is mentioned in [[lore]] books briefly (during the [[beta]] test, at least).&lt;br /&gt;
&lt;br /&gt;
==Heritage==&lt;br /&gt;
[[File:Dark_Wanderer_skull.jpg|thumb|right|Wanderer transforming into [[Diablo]].]]&lt;br /&gt;
Many fans believed the Dark Wanderer to be, specifically, the {{iw|Warrior warrior}} class due to gender and skin tone.  Blizzard later confirmed this theory, and it became cannon.  Fans who believed this also subscribed to the theory that the {{iw|Rogue rogue}} became {{iw|Blood_Raven Blood Raven}} and the {{iw|Sorcerer Sorcerer}} became {{iw|The_Summoner The Summoner}}, each hero succumbing to madness due to [[Diablo]]'s corruption in their own way.&lt;br /&gt;
&lt;br /&gt;
Both of these predictions were also confirmed later.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dark Wanderer's Identity===&lt;br /&gt;
The Identity of the Dark Wanderer is never revealed in any of the games or [[Novel|books]], but in the [[Diablo_pen_and_paper_RPG|Diablo II PnP RPG]] module released as [[Diablo II: The Awakening|The Awakening]], his name is revealed as [[Qarak]], the last surviving member the [[Order of the Gauntlet]], an order of adventurers.&lt;br /&gt;
&lt;br /&gt;
In 2011 [[Chris Metzen]] informed the world that [[Blizzard]] had given the Dark Wanderer a minor [[retcon]].  When the Dark Wanderer was human he was the long lost son of [[King Leoric]] and his name was Prince [[Aidan]].  This would also make him an an older brother to [[Prince Albrecht]].&lt;br /&gt;
&lt;br /&gt;
This does not directly contradict known information about the character (save for one NPC referring to Albrect as Leoric's only son, easily explained away), and as such might be labeled a minor retcon.&lt;br /&gt;
&lt;br /&gt;
In the Diablo 3 beta it was revealed, from [[Leoric's Journal]], that Aidan went off to become a warrior after Leoric made Tristram his new seat of power. He later returned to Tristram to put the Skeleton King to rest and later defeat Diablo.  It is also hinted from [[Adria's Journal]], and other sources in the beta, that Aidan may be Leah's father.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Evolution of the Wanderer===&lt;br /&gt;
&lt;br /&gt;
At media event '''E3''' in 1998, Blizzard North released a trailer for Diablo II that did not make it into the release of the game, which has footage of the Wanderer traveling on the back of a carriage in the rain, cradling the (then-enormous) soulstone containing the essence of Diablo. His mouth was sewn shut, his eyes smoldered red, and his entire appearance was very different from that which players saw in the release of the game. This trailer, also unlike anything seen in the release of the game, was actually narrated by Aidan himself, not Marius, which is a drastic perspective shift for the narrative and would have perhaps brought about an entirely different game.&lt;br /&gt;
&lt;br /&gt;
The wanderer was iterated upon heavily during the development of Diablo II. In the Collector's Edition of the game, a player could watch the cinematics disc in &amp;quot;high quality&amp;quot; where they could also see very low-res slideshows of concept art that were not released on any other format, and three of these slides featured distinctly different versions of the wanderer. While this is not relevant today, as not only has ten years passed since the release of Diablo II, but there is an entirely different team working on Diablo III, it is still interesting to see how this character who is pivotal to the plot of all three games progressed over time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;KxnWjyvmpnI&amp;lt;/youtube&amp;gt;&lt;br /&gt;
E3 trailer courtesy of the [http://www.youtube.com/user/Diablo3Inc IncGamer's Diablo III Channel].&lt;br /&gt;
&lt;br /&gt;
Three pieces of concept art never used for the Wanderer in Diablo II:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| [[File:d2ce_wanderer1.jpg|thumb|250px|&amp;quot;Old Man&amp;quot; concept.]]&lt;br /&gt;
| [[File:d2ce_wanderer2.jpg|thumb|250px|&amp;quot;Lucifer&amp;quot; concept.]]&lt;br /&gt;
| [[File:d2ce_wanderer3.jpg|thumb|250px|&amp;quot;Tortured&amp;quot; concept.]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The last piece being strikingly similar to the version that was used for the E3 cinematic in 1998.&lt;br /&gt;
&lt;br /&gt;
==Media==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Aiden.jpg|Aidan concept (Diablo III).&lt;br /&gt;
Image:Aiden2.jpg|Aidan concept (Diablo III).&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* [[Diablo II Manual]]&lt;br /&gt;
* [[Mephisto's Jungle]]&lt;br /&gt;
* [[Diablo II: The Awakening]]&lt;br /&gt;
* [[Diablo_pen_and_paper_RPG|Diablo PnP RPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Character navbox|imp}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:NPCs (Diablo II)]]&lt;/div&gt;</summary>
		<author><name>Belushi81x</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Dark_Wanderer&amp;diff=42402</id>
		<title>Dark Wanderer</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Dark_Wanderer&amp;diff=42402"/>
				<updated>2011-10-26T15:41:08Z</updated>
		
		<summary type="html">&lt;p&gt;Belushi81x: /* In Diablo III */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The Dark Wanderer''' was originally the hero of [[Diablo I]], and becomes a [[NPC]] in [[Diablo II]]. His presence in [[Diablo III]] is unknown, although Blizzard has given him a name and family tree: he is the semi-estranged son of [[Leoric]], the Skeleton King, and his name is '''Aidan Leoric'''.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
{{Charbox&lt;br /&gt;
|portrait= Wanderer_Diablo_I.jpg&lt;br /&gt;
&amp;lt;!-- |portrait-width= 200px --&amp;gt;&lt;br /&gt;
&amp;lt;!-- |name= --&amp;gt;&lt;br /&gt;
|chartype= main&lt;br /&gt;
&amp;lt;!--|title= --&amp;gt;&lt;br /&gt;
|gender= Male&lt;br /&gt;
|race= Human&lt;br /&gt;
|status= Dead&lt;br /&gt;
|occupation= Adventurer&lt;br /&gt;
|affiliation= [[Order of the Gauntlet]], [[Prime Evils]]&lt;br /&gt;
|friends= [[Deckard Cain]], [[Marius]], [[Baal]], [[Mephisto]]&lt;br /&gt;
|foes= [[Diablo]], [[Character|Heroes]], [[Deckard Cain]]&lt;br /&gt;
&amp;lt;!--|location= --&amp;gt;&lt;br /&gt;
&amp;lt;!--|categories= --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
As [[Diablo I]] draws to a conclusion, the hero defeats [[Diablo]], and takes Diablo's [[Soulstone]] within his own body, intending to contain Diablo there forever- which had potentially unforeseen consequences.  According to [[Deckard Cain's Journal]] it takes about 2 days for the spirit of Diablo to corrupt and posses him.  At which point, he became fully possessed and left [[Tristram]].  Immediately after his departure, hordes of demons either killed or possessed the remaining denizens with the exception of Deckard Cain whom was only captured.  It is implied that the Dark Wanderer is directly responsible for that carnage, although it may have just been a side-effect of his presence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===In Diablo II===&lt;br /&gt;
[[Image:Wanderer.jpg|right|frame|The [[Dark Wanderer]] (left) and Archangel [[Tyrael]] (right) do battle during a Diablo II Cinematic.]]&lt;br /&gt;
After the destruction of Tristram the Dark Wanderer proceeds to the east where he frees [[Baal]] and [[Mephisto]] from their respective prisons before shedding the last of the hero's humanity and metamorphosed into Diablo- ceasing to be the Dark Wanderer. Diablo then proceeds by entering Hell where he will eventually be slain by the band of heroes.&lt;br /&gt;
&lt;br /&gt;
The Diablo II wiki entry for the Dark Wanderer may be found [http://diablo2.diablowiki.net/The_Dark_Wanderer here].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===In Diablo III===&lt;br /&gt;
The Dark Wanderer is mentioned in Cain's Journal on the [[Official Diablo 3 Website]], and concept art of the Wanderer has been released by Blizzard. It is also possible that the pages of [[Deckard Cain's Journal]] which make reference to the Wanderer contain concept art of him as well, but that remains to be seen. The concept art in Cain's Journal does not match that released by Blizzard. &lt;br /&gt;
&lt;br /&gt;
He may be mentioned by NPC's throughout gameplay. It is not likely this NPC or character will return in the flesh (so to speak) during the events of [[Diablo III]], even if different incarnation Diablo does. He is rumoured to be [[Leah]]'s father, apparently having a tryst of some sort with [[Adria]] before the time of Diablo I. He is mentioned in [[lore]] books briefly (during the [[beta]] test, at least).&lt;br /&gt;
&lt;br /&gt;
==Heritage==&lt;br /&gt;
[[File:Dark_Wanderer_skull.jpg|thumb|right|Wanderer transforming into [[Diablo]].]]&lt;br /&gt;
Many fans believed the Dark Wanderer to be, specifically, the {{iw|Warrior warrior}} class due to gender and skin tone, before it was official information that so was indeed the case.  Fans who believed this also subscribed to the theory that the {{iw|Rogue rogue}} became {{iw|Blood_Raven Blood Raven}} and the {{iw|Sorcerer Sorcerer}} became {{iw|The_Summoner The Summoner}}, each hero succumbing to madness due to [[Diablo]]'s corruption in their own way.&lt;br /&gt;
&lt;br /&gt;
Both of these predictions were also confirmed later.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dark Wanderer's Identity===&lt;br /&gt;
The Identity of the Dark Wanderer is never revealed in any of the games or [[Novel|books]], but in the [[Diablo_pen_and_paper_RPG|Diablo II PnP RPG]] module released as [[Diablo II: The Awakening|The Awakening]], his name is revealed as [[Qarak]], the last surviving member the [[Order of the Gauntlet]], an order of adventurers.&lt;br /&gt;
&lt;br /&gt;
In 2011 [[Chris Metzen]] informed the world that [[Blizzard]] had given the Dark Wanderer a minor [[retcon]].  When the Dark Wanderer was human he was the long lost son of [[King Leoric]] and his name was Prince [[Aidan]].  This would also make him an an older brother to [[Prince Albrecht]].&lt;br /&gt;
&lt;br /&gt;
This does not directly contradict known information about the character (save for one NPC referring to Albrect as Leoric's only son, easily explained away), and as such might be labeled a minor retcon.&lt;br /&gt;
&lt;br /&gt;
In the Diablo 3 beta it was revealed, from [[Leoric's Journal]], that Aidan went off to become a warrior after Leoric made Tristram his new seat of power. He later returned to Tristram to put the Skeleton King to rest and later defeat Diablo.  It is also hinted from [[Adria's Journal]], and other sources in the beta, that Aidan may be Leah's father.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Evolution of the Wanderer===&lt;br /&gt;
&lt;br /&gt;
At media event '''E3''' in 1998, Blizzard North released a trailer for Diablo II that did not make it into the release of the game, which has footage of the Wanderer traveling on the back of a carriage in the rain, cradling the (then-enormous) soulstone containing the essence of Diablo. His mouth was sewn shut, his eyes smoldered red, and his entire appearance was very different from that which players saw in the release of the game. This trailer, also unlike anything seen in the release of the game, was actually narrated by Aidan himself, not Marius, which is a drastic perspective shift for the narrative and would have perhaps brought about an entirely different game.&lt;br /&gt;
&lt;br /&gt;
The wanderer was iterated upon heavily during the development of Diablo II. In the Collector's Edition of the game, a player could watch the cinematics disc in &amp;quot;high quality&amp;quot; where they could also see very low-res slideshows of concept art that were not released on any other format, and three of these slides featured distinctly different versions of the wanderer. While this is not relevant today, as not only has ten years passed since the release of Diablo II, but there is an entirely different team working on Diablo III, it is still interesting to see how this character who is pivotal to the plot of all three games progressed over time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;KxnWjyvmpnI&amp;lt;/youtube&amp;gt;&lt;br /&gt;
E3 trailer courtesy of the [http://www.youtube.com/user/Diablo3Inc IncGamer's Diablo III Channel].&lt;br /&gt;
&lt;br /&gt;
Three pieces of concept art never used for the Wanderer in Diablo II:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| [[File:d2ce_wanderer1.jpg|thumb|250px|&amp;quot;Old Man&amp;quot; concept.]]&lt;br /&gt;
| [[File:d2ce_wanderer2.jpg|thumb|250px|&amp;quot;Lucifer&amp;quot; concept.]]&lt;br /&gt;
| [[File:d2ce_wanderer3.jpg|thumb|250px|&amp;quot;Tortured&amp;quot; concept.]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The last piece being strikingly similar to the version that was used for the E3 cinematic in 1998.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Media==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Aiden.jpg|Aidan concept (Diablo III).&lt;br /&gt;
Image:Aiden2.jpg|Aidan concept (Diablo III).&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* [[Diablo II Manual]]&lt;br /&gt;
* [[Mephisto's Jungle]]&lt;br /&gt;
* [[Diablo II: The Awakening]]&lt;br /&gt;
* [[Diablo_pen_and_paper_RPG|Diablo PnP RPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Character navbox|imp}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:NPCs (Diablo II)]]&lt;/div&gt;</summary>
		<author><name>Belushi81x</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Dark_Wanderer&amp;diff=38194</id>
		<title>Dark Wanderer</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Dark_Wanderer&amp;diff=38194"/>
				<updated>2011-10-03T01:17:00Z</updated>
		
		<summary type="html">&lt;p&gt;Belushi81x: /* Dark Wanderer's Identity */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The Dark Wanderer''' was originally the hero of [[Diablo I]], and becomes a [[NPC]] in [[Diablo II]]. His presence in [[Diablo III]] is unknown.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
{{Charbox&lt;br /&gt;
|portrait= Wanderer_Diablo_I.jpg&lt;br /&gt;
&amp;lt;!-- |portrait-width= 200px --&amp;gt;&lt;br /&gt;
&amp;lt;!-- |name= --&amp;gt;&lt;br /&gt;
|chartype= main&lt;br /&gt;
&amp;lt;!--|title= --&amp;gt;&lt;br /&gt;
|gender= Male&lt;br /&gt;
|race= Human&lt;br /&gt;
|status= Dead&lt;br /&gt;
|occupation= Adventurer&lt;br /&gt;
|affiliation= [[Order of the Gauntlet]], [[Prime Evils]]&lt;br /&gt;
|friends= [[Deckard Cain]], [[Marius]], [[Baal]], [[Mephisto]]&lt;br /&gt;
|foes= [[Diablo]], [[Character|Heroes]], [[Deckard Cain]]&lt;br /&gt;
&amp;lt;!--|location= --&amp;gt;&lt;br /&gt;
&amp;lt;!--|categories= --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
As [[Diablo I]] draws to a conclusion, the hero defeats [[Diablo]], and takes Diablo's [[Soulstone]] within his own body, intending to contain Diablo there forever- which had potentially unforeseen consequences.  According to [[Deckard Cain's Journal]] it takes about 2 days for the spirit of Diablo to corrupt and posses him.  At which point, he became fully possessed and left [[Tristram]].  Immediately after his departure, hordes of demons either killed or possessed the remaining denizens with the exception of Deckard Cain whom was only captured.  It is implied that the Dark Wanderer is directly responsible for that carnage, although it may have just been a side-effect of his presence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===In Diablo II===&lt;br /&gt;
[[Image:Wanderer.jpg|right|frame|The [[Dark Wanderer]] (left) and Archangel [[Tyrael]] (right) do battle during a Diablo II Cinematic.]]&lt;br /&gt;
After the destruction of Tristram the Dark Wanderer proceeds to the east where he frees [[Baal]] and [[Mephisto]] from their respective prisons before shedding the last of the hero's humanity and metamorphosed into Diablo- ceasing to be the Dark Wanderer. Diablo then proceeds by entering Hell where he will eventually be slain by the band of heroes.&lt;br /&gt;
&lt;br /&gt;
The Diablo II wiki entry for the Dark Wanderer may be found [http://diablo2.diablowiki.net/The_Dark_Wanderer here].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===In Diablo III===&lt;br /&gt;
The Dark Wanderer is mentioned in Cain's Journal on the [[Official Diablo 3 Website]], but has yet to appear in any other fashion (concept art, screen shots, trailers etc. etc.) &lt;br /&gt;
&lt;br /&gt;
He may be mentioned by NPC's throughout gameplay. It is not likely this NPC or character will return in the flesh (so to speak) during the events of [[Diablo III]], even if different incarnation Diablo does.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Heritage==&lt;br /&gt;
[[File:Dark_Wanderer_skull.jpg|thumb|right|Wanderer transforming into [[Diablo]].]]&lt;br /&gt;
Many fans believed the Dark Wanderer to be, specifically, the {{iw|Warrior warrior}} class due to gender and skin tone, before it was official information that so was indeed the case.  Fans who believed this also subscribed to the theory that the {{iw|Rogue rogue}} became {{iw|Blood_Raven Blood Raven}} and the {{iw|Sorcerer Sorcerer}} became {{iw|The_Summoner The Summoner}}, each hero succumbing to madness due to [[Diablo]]'s corruption in their own way.&lt;br /&gt;
&lt;br /&gt;
Both of these predictions were also confirmed later.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dark Wanderer's Identity===&lt;br /&gt;
The Identity of the Dark Wanderer is never revealed in any of the games or [[Novel|books]], but in the [[Diablo_pen_and_paper_RPG|Diablo II PnP RPG]] module released as [[Diablo II: The Awakening|The Awakening]], his name is revealed as [[Qarak]], the last surviving member the [[Order of the Gauntlet]], an order of adventurers.&lt;br /&gt;
&lt;br /&gt;
In 2011 [[Chris Metzen]] informed the world that [[Blizzard]] had given the Dark Wanderer a minor [[retcon]].  When the Dark Wanderer was human he was the long lost son of [[King Leoric]] and his name was Prince [[Aidan]].  This would also make him an an older brother to [[Prince Albrecht]].&lt;br /&gt;
&lt;br /&gt;
This does not directly contradict known information about the character (save for one NPC referring to Albrect as Leoric's only son, easily explained away), and as such might be labeled a minor retcon.&lt;br /&gt;
&lt;br /&gt;
In the Diablo 3 beta it was revealed, from [[Leoric's Journal]], that Aidan went off to become a warrior after Leoric made Tristram his new seat of power. He later returned to Tristram to put the Skeleton King to rest and later defeat Diablo.  It is also hinted from [[Adria's Journal]], and other sources in the beta, that Aidan may be Leah's father.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* [[Diablo II Manual]]&lt;br /&gt;
* [[Mephisto's Jungle]]&lt;br /&gt;
* [[Diablo II: The Awakening]]&lt;br /&gt;
* [[Diablo_pen_and_paper_RPG|Diablo PnP RPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Character navbox|imp}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:NPCs (Diablo II)]]&lt;/div&gt;</summary>
		<author><name>Belushi81x</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Wands&amp;diff=38066</id>
		<title>Wands</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Wands&amp;diff=38066"/>
				<updated>2011-09-26T18:31:18Z</updated>
		
		<summary type="html">&lt;p&gt;Belushi81x: Fixing an error, WD can not equip wands.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Wands''' are one-handed ranged weapons used by [[Wizard]]s in Diablo III. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Wand is the primary weapon of the Wizard, requiring only one-hand, leaving the possibility of adding [[Orbs]], [[shield]]s or other off-hand items. They can be acquired by [[monster]] drops, purchasable from shopkeeper [[NPC]]s, or by crafting with the [[Blacksmith]] and have different effects.&lt;br /&gt;
&lt;br /&gt;
[[Image:Wand.png|300px|thumb|right|Example of a wand.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Wands==&lt;br /&gt;
===Normal===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:64px&amp;quot;|&lt;br /&gt;
! Name&lt;br /&gt;
! Properties&lt;br /&gt;
! Rq Lvl&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:ItemWandApprentice'sWand.png]]&lt;br /&gt;
| '''Apprentice's Wand'''&lt;br /&gt;
| 3.0–4.2 Damage Per Second&amp;lt;br&amp;gt;(2–3) to (3–4) Damage&amp;lt;br&amp;gt;1.20 Attacks Per Second&lt;br /&gt;
| {{center|-}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:ItemWandLesserWand.png]]&lt;br /&gt;
| '''Lesser Wand'''&lt;br /&gt;
| 3.0–4.2 Damage Per Second&amp;lt;br&amp;gt;(2–3) to (3–4) Damage&amp;lt;br&amp;gt;1.20 Attacks Per Second&lt;br /&gt;
| {{center|-}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:ItemWandOakWand.png]]&lt;br /&gt;
| '''Oak Wand'''&lt;br /&gt;
| 6.0–9.6 Damage Per Second&amp;lt;br&amp;gt;(4–6) to (6–10) Damage&amp;lt;br&amp;gt;1.20 Attacks Per Second&lt;br /&gt;
| {{center|-}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:ItemWandWand.png]]&lt;br /&gt;
| '''Wand'''&lt;br /&gt;
| 9.0–14.4 Damage Per Second&amp;lt;br&amp;gt;(6–9) to (9–15) Damage&amp;lt;br&amp;gt;1.20 Attacks Per Second&lt;br /&gt;
| {{center|3}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:ItemWandSteelWand.png]]&lt;br /&gt;
| '''Steel Wand'''&lt;br /&gt;
| 11.4–18.6 Damage Per Second&amp;lt;br&amp;gt;(7–11) to (12–20) Damage&amp;lt;br&amp;gt;1.20 Attacks Per Second&lt;br /&gt;
| {{center|8}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:ItemWandMentorWand.png]]&lt;br /&gt;
| '''Mentor Wand'''&lt;br /&gt;
| 16.2–23.4 Damage Per Second&amp;lt;br&amp;gt;(10–14) to (17–25) Damage&amp;lt;br&amp;gt;1.20 Attacks Per Second&lt;br /&gt;
| {{center|12}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:ItemWandEnchanterWand.png]]&lt;br /&gt;
| '''Enchanter Wand'''&lt;br /&gt;
| 19.8–27.0 Damage Per Second&amp;lt;br&amp;gt;(12–16) to (21–29) Damage&amp;lt;br&amp;gt;1.20 Attacks Per Second&lt;br /&gt;
| {{center|16}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:ItemWandGrimWand.png]]&lt;br /&gt;
| '''Grim Wand'''&lt;br /&gt;
| 23.4–30.6 Damage Per Second&amp;lt;br&amp;gt;(14–18) to (25–33) Damage&amp;lt;br&amp;gt;1.20 Attacks Per Second&lt;br /&gt;
| {{center|20}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Nightmare===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:64px&amp;quot;|&lt;br /&gt;
! Name&lt;br /&gt;
! Properties&lt;br /&gt;
! Rq Lvl&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:ItemWandLesserWand.png]]&lt;br /&gt;
| '''Petrified Wand'''&lt;br /&gt;
| 33.0–42.0 Damage Per Second&amp;lt;br&amp;gt;(20–25) to (35–45) Damage&amp;lt;br&amp;gt;1.20 Attacks Per Second&lt;br /&gt;
| {{center|30}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:ItemWandOakWand.png]]&lt;br /&gt;
| '''Duelist Wand'''&lt;br /&gt;
| 38.4–47.4 Damage Per Second&amp;lt;br&amp;gt;(23–28) to (41–51) Damage&amp;lt;br&amp;gt;1.20 Attacks Per Second&lt;br /&gt;
| {{center|33}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:ItemWandWand.png]]&lt;br /&gt;
| '''Jade Wand'''&lt;br /&gt;
| 46.8–55.8 Damage Per Second&amp;lt;br&amp;gt;(28–33) to (50–60) Damage&amp;lt;br&amp;gt;1.20 Attacks Per Second&lt;br /&gt;
| {{center|36}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:ItemWandSteelWand.png]]&lt;br /&gt;
| '''Battle Wand'''&lt;br /&gt;
| 55.8–64.8 Damage Per Second&amp;lt;br&amp;gt;(33–38) to (60–70) Damage&amp;lt;br&amp;gt;1.20 Attacks Per Second&lt;br /&gt;
| {{center|39}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:ItemWandMentorWand.png]]&lt;br /&gt;
| '''Divination Wand'''&lt;br /&gt;
| 64.2–75.0 Damage Per Second&amp;lt;br&amp;gt;(38–44) to (69–81) Damage&amp;lt;br&amp;gt;1.20 Attacks Per Second&lt;br /&gt;
| {{center|42}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:ItemWandEnchanterWand.png]]&lt;br /&gt;
| '''Sorcery Wand'''&lt;br /&gt;
| 79.8–90.6 Damage Per Second&amp;lt;br&amp;gt;(47–53) to (86–98) Damage&amp;lt;br&amp;gt;1.20 Attacks Per Second&lt;br /&gt;
| {{center|45}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:ItemWandGrimWand.png]]&lt;br /&gt;
| '''Silversteel Wand'''&lt;br /&gt;
| 93.6–104.4 Damage Per Second&amp;lt;br&amp;gt;(55–61) to (101–113) Damage&amp;lt;br&amp;gt;1.20 Attacks Per Second&lt;br /&gt;
| {{center|50}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Hell===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:64px&amp;quot;|&lt;br /&gt;
! Name&lt;br /&gt;
! Properties&lt;br /&gt;
! Rq Lvl&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:ItemWandLesserWand.png]]&lt;br /&gt;
| '''Greater Wand'''&lt;br /&gt;
| 103.2–115.8 Damage Per Second&amp;lt;br&amp;gt;(61–68) to (111–125) Damage&amp;lt;br&amp;gt;1.20 Attacks Per Second&lt;br /&gt;
| {{center|52}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:ItemWandOakWand.png]]&lt;br /&gt;
| '''Guardian'''&lt;br /&gt;
| 114.0–126.6 Damage Per Second&amp;lt;br&amp;gt;(67–74) to (123–137) Damage&amp;lt;br&amp;gt;1.20 Attacks Per Second&lt;br /&gt;
| {{center|54}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:ItemWandWand.png]]&lt;br /&gt;
| '''Magus Wand'''&lt;br /&gt;
| 127.2–139.8 Damage Per Second&amp;lt;br&amp;gt;(75–82) to (137–151) Damage&amp;lt;br&amp;gt;1.20 Attacks Per Second&lt;br /&gt;
| {{center|56}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:ItemWandSteelWand.png]]&lt;br /&gt;
| '''Spellbinder'''&lt;br /&gt;
| 139.8–154.2 Damage Per Second&amp;lt;br&amp;gt;(82–90) to (151–167) Damage&amp;lt;br&amp;gt;1.20 Attacks Per Second&lt;br /&gt;
| {{center|58}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:ItemWandMentorWand.png]]&lt;br /&gt;
| '''Arch Mage Wand'''&lt;br /&gt;
| 147.6–162.0 Damage Per Second&amp;lt;br&amp;gt;(87–95) to (159–175) Damage&amp;lt;br&amp;gt;1.20 Attacks Per Second&lt;br /&gt;
| {{center|60}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:ItemWandEnchanterWand.png]]&lt;br /&gt;
| '''Strike Wand'''&lt;br /&gt;
| 156.0–170.4 Damage Per Second&amp;lt;br&amp;gt;(92–100) to (168–184) Damage&amp;lt;br&amp;gt;1.20 Attacks Per Second&lt;br /&gt;
| {{center|60}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:ItemWandGrimWand.png]]&lt;br /&gt;
| '''Desolator Wand'''&lt;br /&gt;
| 165.0–179.4 Damage Per Second&amp;lt;br&amp;gt;(97–105) to (178–194) Damage&amp;lt;br&amp;gt;1.20 Attacks Per Second&lt;br /&gt;
| {{center|60}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:weapons]]&lt;br /&gt;
[[category:caster weapons]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Items navbox}}&lt;/div&gt;</summary>
		<author><name>Belushi81x</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Baldur%27s_Gate&amp;diff=33431</id>
		<title>Baldur's Gate</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Baldur%27s_Gate&amp;diff=33431"/>
				<updated>2011-09-07T19:57:53Z</updated>
		
		<summary type="html">&lt;p&gt;Belushi81x: /* Setting */ type-o&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Baldur's Gate is a series of games starting in 1998, and continuing on to 2004 when the last game was released.&lt;br /&gt;
&lt;br /&gt;
This series of [[ARPG]] games is largely considered to be [[Diablo clone]]s.  This is mostly due to the original Baldur's Gate many game play similarities with [[Diablo I]], and it's release relatively shortly after Diablo I.  &lt;br /&gt;
&lt;br /&gt;
==Setting==&lt;br /&gt;
All the games in the series are set in and around the fantasy city of Baldur's Gate, which is on a fantasy continent called &amp;quot;Faerûn.&amp;quot;  Although this continent seems very mid-evil and creepy, invoking a Diablo-like vibe, there are some key differences.  Firstly, as a game based on [[Dungeons &amp;amp; Dragons]], there are Elves, Dwarves, Halflings, beholders, and other fantasy creatures that simply aren't in Diablo.  Secondly, the continent of Faerûn seems to be modeled after mid-evil Western Europe.   Although this does seems to fit with the setting of [[Diablo I]], it does not fit at all with the settings for the rest of the Diablo series.&lt;br /&gt;
&lt;br /&gt;
==Bhaalspawn Saga==&lt;br /&gt;
The Bhaalspawn Saga was the first set of Games in the series.  This includes the Original Baldur's Gate, Baldur's Gate: Tales of the Sword Coast, Baldur's Gate II: Shadows of Ahmn, and Baldur's Gate II: Throne of Bhaal.  &lt;br /&gt;
&lt;br /&gt;
The Bhaalspawn Saga, is named such because it focuses on the children of Bhaal, Lord of Murder.  Bhaal foresaw his death had had multiple children (Bhaalspawn) who could be sacrificed to allow him to return to the world of the living.  Although there are many side quests and other story arcs, this is the main thrust of the plot for that series.&lt;br /&gt;
&lt;br /&gt;
==Dark Alliance Saga==&lt;br /&gt;
The Dark Alliance Saga is made of the two games Baldur's Gate:Dark Alliance, and Baldur's Gate:Dark Alliance II.  It is in the same universe as the first saga, but does not directly interact with the Bhaalspawn Saga Storyline.  &lt;br /&gt;
&lt;br /&gt;
It is also worth noting that the Dark Alliance Saga was developed and released exclusively for consoles, whereas the Bhaalspwan Saga was developed for PC's.  Consequently, popular opinion is that the game play grew further away from the Diablo Style and grew into it's own style of game play.&lt;br /&gt;
&lt;br /&gt;
The Dark Alliance is the alliance of people and creatures who intend to destroy the city of Baldur's Gate, and both of the games' plots centers around the Onyx Tower which has many magical properties including the ability to create and manipulate various undead creatures.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Game navbox|other}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Reference]]&lt;/div&gt;</summary>
		<author><name>Belushi81x</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Baldur%27s_Gate&amp;diff=33403</id>
		<title>Baldur's Gate</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Baldur%27s_Gate&amp;diff=33403"/>
				<updated>2011-09-07T04:15:13Z</updated>
		
		<summary type="html">&lt;p&gt;Belushi81x: Created page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Baldur's Gate is a series of games starting in 1998, and continuing on to 2004 when the last game was released.&lt;br /&gt;
&lt;br /&gt;
This series of [[ARPG]] games is largely considered to be [[Diablo clone]]s.  This is mostly due to the original Baldur's Gate many game play similarities with [[Diablo I]], and it's release relatively shortly after Diablo I.  &lt;br /&gt;
&lt;br /&gt;
==Setting==&lt;br /&gt;
All the games in the series are set in and around the fantasy city of Baldur's Gate, which is on a fantasy continent called &amp;quot;Faerûn.&amp;quot;  Although this continent seems very mid-evil and creepy, invoking a Dialo-like vibe, there are some key differences.  Firstly, as a game based on [[Dungeons &amp;amp; Dragons]], there are Elves, Dwarves, Halflings, beholders, and other fantasy creatures that simply aren't in Diablo.  Secondly, the continent of Faerûn seems to be modeled after mid-evil Western Europe.   Although this does seems to fit with the setting of [[Diablo I]], it does not fit at all with the settings for the rest of the Diablo series.&lt;br /&gt;
&lt;br /&gt;
==Bhaalspawn Saga==&lt;br /&gt;
The Bhaalspawn Saga was the first set of Games in the series.  This includes the Original Baldur's Gate, Baldur's Gate: Tales of the Sword Coast, Baldur's Gate II: Shadows of Ahmn, and Baldur's Gate II: Throne of Bhaal.  &lt;br /&gt;
&lt;br /&gt;
The Bhaalspawn Saga, is named such because it focuses on the children of Bhaal, Lord of Murder.  Bhaal foresaw his death had had multiple children (Bhaalspawn) who could be sacrificed to allow him to return to the world of the living.  Although there are many side quests and other story arcs, this is the main thrust of the plot for that series.&lt;br /&gt;
&lt;br /&gt;
==Dark Alliance Saga==&lt;br /&gt;
The Dark Alliance Saga is made of the two games Baldur's Gate:Dark Alliance, and Baldur's Gate:Dark Alliance II.  It is in the same universe as the first saga, but does not directly interact with the Bhaalspawn Saga Storyline.  &lt;br /&gt;
&lt;br /&gt;
It is also worth noting that the Dark Alliance Saga was developed and released exclusively for consoles, whereas the Bhaalspwan Saga was developed for PC's.  Consequently, popular opinion is that the game play grew further away from the Diablo Style and grew into it's own style of game play.&lt;br /&gt;
&lt;br /&gt;
The Dark Alliance is the alliance of people and creatures who intend to destroy the city of Baldur's Gate, and both of the games' plots centers around the Onyx Tower which has many magical properties including the ability to create and manipulate various undead creatures.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Game navbox|other}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Reference]]&lt;/div&gt;</summary>
		<author><name>Belushi81x</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Dark_Wanderer&amp;diff=32774</id>
		<title>Dark Wanderer</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Dark_Wanderer&amp;diff=32774"/>
				<updated>2011-08-21T04:15:08Z</updated>
		
		<summary type="html">&lt;p&gt;Belushi81x: /* Dark Wanderer's Name */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The Dark Wanderer''' was originally the hero of [[Diablo I]], and becomes a [[NPC]] in [[Diablo II]]. His presence in [[Diablo III]] is unknown.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
{{Charbox&lt;br /&gt;
|portrait= Wanderer_Diablo_I.jpg&lt;br /&gt;
&amp;lt;!-- |portrait-width= 200px --&amp;gt;&lt;br /&gt;
&amp;lt;!-- |name= --&amp;gt;&lt;br /&gt;
|chartype= main&lt;br /&gt;
&amp;lt;!--|title= --&amp;gt;&lt;br /&gt;
|gender= Male&lt;br /&gt;
|race= Human&lt;br /&gt;
|status= Dead&lt;br /&gt;
|occupation= Adventurer&lt;br /&gt;
|affiliation= [[Order of the Gauntlet]], [[Prime Evils]]&lt;br /&gt;
|friends= [[Deckard Cain]], [[Marius]], [[Baal]], [[Mephisto]]&lt;br /&gt;
|foes= [[Diablo]], [[Character|Heroes]], [[Deckard Cain]]&lt;br /&gt;
&amp;lt;!--|location= --&amp;gt;&lt;br /&gt;
&amp;lt;!--|categories= --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
As [[Diablo I]] draws to a conclusion, the hero defeats [[Diablo]], and takes Diablo's [[Soulstone]] within his own body, intending to contain Diablo there forever- which had potentially unforeseen consequences.  According to [[Deckard Cain's Journal]] it takes about 2 days for the spirit of Diablo to corrupt and posses him.  At which point, he became fully possessed and left [[Tristram]].  Immediately after his departure, hordes of demons either killed or possessed the remaining denizens with the exception of Deckard Cain whom was only captured.  It is implied that the Dark Wanderer is directly responsible for that carnage, although it may have just been a side-effect of his presence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===In Diablo II===&lt;br /&gt;
[[Image:Wanderer.jpg|right|frame|The [[Dark Wanderer]] (left) and Archangel [[Tyrael]] (right) do battle during a Diablo II Cinematic.]]&lt;br /&gt;
After the destruction of Tristram the Dark Wanderer proceeds to the east where he frees [[Baal]] and [[Mephisto]] from their respective prisons before shedding the last of the hero's humanity and metamorphosed into Diablo- ceasing to be the Dark Wanderer. Diablo then proceeds by entering Hell where he will eventually be slain by the band of heroes.&lt;br /&gt;
&lt;br /&gt;
The Diablo II wiki entry for the Dark Wanderer may be found [http://diablo2.diablowiki.net/The_Dark_Wanderer here].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===In Diablo III===&lt;br /&gt;
The Dark Wanderer is mentioned in Cain's Journal on the [[Official Diablo 3 Website]], but has yet to appear in any other fashion (concept art, screen shots, trailers etc. etc.) &lt;br /&gt;
&lt;br /&gt;
He may be mentioned by NPC's throughout gameplay. It is not likely this NPC or character will return in the flesh (so to speak) during the events of [[Diablo III]], even if different incarnation Diablo does.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Heritage==&lt;br /&gt;
[[File:Dark_Wanderer_skull.jpg|thumb|right|Wanderer transforming into [[Diablo]].]]&lt;br /&gt;
Many fans believed the Dark Wanderer to be, specifically, the {{iw|Warrior warrior}} class due to gender and skin tone, before it was official information that so was indeed the case.  Fans who believed this also subscribed to the theory that the {{iw|Rogue rogue}} became {{iw|Blood_Raven Blood Raven}} and the {{iw|Sorcerer Sorcerer}} became {{iw|The_Summoner The Summoner}}, each hero succumbing to madness due to [[Diablo]]'s corruption in their own way.&lt;br /&gt;
&lt;br /&gt;
Both of these predictions were also confirmed later.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dark Wanderer's Identity===&lt;br /&gt;
The Identity of the Dark Wanderer is never revealed in any of the games or [[Novel|books]], but in the [[Diablo_pen_and_paper_RPG|Diablo II PnP RPG]] module released as [[Diablo II: The Awakening|The Awakening]], his name is revealed as [[Qarak]], the last surviving member the [[Order of the Gauntlet]], an order of adventurers.&lt;br /&gt;
&lt;br /&gt;
In 2011 [[Chris Metzen]] informed the world that [[Blizzard]] had given the Dark Wanderer a minor [[retcon]].  When he was human he was the long lost son of [[King Leoric]], and older brother to [[Prince Albrecht]].  The details of his relationship with his family, and how he became the lost son are things which are currently unexplained and may be a plot point in Diablo III.   &lt;br /&gt;
&lt;br /&gt;
This does not directly contradict known information about the character, and as such might be labeled a minor retcon.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* [[Diablo II Manual]]&lt;br /&gt;
* [[Mephisto's Jungle]]&lt;br /&gt;
* [[Diablo II: The Awakening]]&lt;br /&gt;
* [[Diablo_pen_and_paper_RPG|Diablo PnP RPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Character navbox|imp}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:NPCs (Diablo II)]]&lt;/div&gt;</summary>
		<author><name>Belushi81x</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Zarhym&amp;diff=32269</id>
		<title>Zarhym</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Zarhym&amp;diff=32269"/>
				<updated>2011-08-11T06:23:38Z</updated>
		
		<summary type="html">&lt;p&gt;Belushi81x: /* Zarhym at Blizzard */ type-o&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Zarhym''' (real name '''Jonathan Brown'''), is a [[community manager]] at Blizzard. He Principally works with the [[World of Warcraft]] Community.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Zarhym at Blizzard==&lt;br /&gt;
Zarhym began as a CM in Mid June of 2008.  This is roughly the time that [[Bashiok]] was re-tasked from the World of Warcraft community to the Diablo III Community.&lt;br /&gt;
&lt;br /&gt;
In August of 2011 Zarhym has had a flurry of activity in the Diablo III community.  Weather this is a permanent re-tasking to add help to the D3 team, a short fill-in for Bashiok, a rouge CM having fun, or some other occurrence remains to be seen.&lt;br /&gt;
&lt;br /&gt;
==Blue Posts==&lt;br /&gt;
Zarhym's posts as a Blizzard CM are collected in various locations, and often cited by gaming news sites and [[Blizzard]] fan sites.&lt;br /&gt;
&lt;br /&gt;
* [http://blues.incgamers.com/Search/?a=65338&amp;amp;name=Zarhym  All of Zarhym's posts].&lt;br /&gt;
&lt;br /&gt;
{{Game navbox|d3}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Blizzard]]&lt;/div&gt;</summary>
		<author><name>Belushi81x</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Zarhym&amp;diff=32268</id>
		<title>Zarhym</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Zarhym&amp;diff=32268"/>
				<updated>2011-08-11T06:22:14Z</updated>
		
		<summary type="html">&lt;p&gt;Belushi81x: Created (necessary?) page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Zarhym''' (real name '''Jonathan Brown'''), is a [[community manager]] at Blizzard. He Principally works with the [[World of Warcraft]] Community.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Zarhym at Blizzard==&lt;br /&gt;
Zarhym began as a CM in Mid June of 2008.  This is roughly the time that [[Bashiok]] was re-tasked from the World of Warcraft community to the Diablo III Community.&lt;br /&gt;
&lt;br /&gt;
In August of 2011 Zarhym has had a flurry of activity in the Diablo III community.  Weather this is a permanent re-tasking to add helo to the D3 team, a short fill-in for Bashiok, a rouge CM, or some other occurrence remains to be seen.&lt;br /&gt;
&lt;br /&gt;
==Blue Posts==&lt;br /&gt;
Zarhym's posts as a Blizzard CM are collected in various locations, and often cited by gaming news sites and [[Blizzard]] fan sites.&lt;br /&gt;
&lt;br /&gt;
* [http://blues.incgamers.com/Search/?a=65338&amp;amp;name=Zarhym  All of Zarhym's posts].&lt;br /&gt;
&lt;br /&gt;
{{Game navbox|d3}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Blizzard]]&lt;/div&gt;</summary>
		<author><name>Belushi81x</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=User:Belushi81x&amp;diff=30602</id>
		<title>User:Belushi81x</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=User:Belushi81x&amp;diff=30602"/>
				<updated>2011-06-23T01:39:42Z</updated>
		
		<summary type="html">&lt;p&gt;Belushi81x: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Belushi81x is a '''minor''' contributor to DaibloWiki.&lt;br /&gt;
&lt;br /&gt;
His real name is David. He is a Diablo Fanatic, having played Diablo II extensively, and Diablo I a little bit.  Belushi frequently reads/posts on the Diablo III forums on battle.net under the name belushi81x, and occasional on the diii.net forums under the assumed name of BelushiEightyOneX.  &lt;br /&gt;
&lt;br /&gt;
He played WoW from shortly after release through the first expansion.  He is known to have played most of the Final Fantasy series, Dragon Age, MUDs, UMoria/Rouge, Starcraft, Warcraft, Torchlight, Deathspank, Elder Scrolls, and many other games.&lt;br /&gt;
&lt;br /&gt;
The rest of his, most likely uninteresting, back story remains a mystery.&lt;/div&gt;</summary>
		<author><name>Belushi81x</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=User:Belushi81x&amp;diff=30601</id>
		<title>User:Belushi81x</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=User:Belushi81x&amp;diff=30601"/>
				<updated>2011-06-23T01:35:10Z</updated>
		
		<summary type="html">&lt;p&gt;Belushi81x: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Belushi81x is a '''minor''' contributor to DaibloWiki.&lt;br /&gt;
&lt;br /&gt;
His real name is David. He is a Diablo Fanatic.  Belushi frequently reads/posts on the Diablo III forums on battle.net under the name belushi81x, and occasional on the diii.net forums under the assumed name of BelushiEightyOneX.  &lt;br /&gt;
&lt;br /&gt;
The rest of his, most likely uninteresting, back story remains a mystery.&lt;/div&gt;</summary>
		<author><name>Belushi81x</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=User_talk:Elly&amp;diff=30600</id>
		<title>User talk:Elly</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=User_talk:Elly&amp;diff=30600"/>
				<updated>2011-06-23T01:33:06Z</updated>
		
		<summary type="html">&lt;p&gt;Belushi81x: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Greetings==&lt;br /&gt;
&lt;br /&gt;
Hello Elly, i would like to say thx for transferring the Artisan NPC article to the Artisan Article, this will make linking it easier... I didnt know how to do it myself, nor do i know if i even could do it and i didnt wanna infringe on a fanmade article. Poor, poor guy... &lt;br /&gt;
&lt;br /&gt;
Anyway, im Leord's apprentice in a way.... i started editing since the Fury reveal and Leord was kind enough to teach me in the Sacred Art of Wiki Editing. Do you know where he went btw? seems like he dissappeared... Wiki seems a bit sad without him. Hope to hear from you soon.&lt;br /&gt;
&lt;br /&gt;
--[[User:DxAxxxTyriel|DxAxxxTyriel]] 12:24, 19 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Hey, no problem. I didn't know how to do it either I just took a stab at it and it worked:) I didn't realise the Artisan page was taken by a fanmade page. No matter.  Leord will be back, don't worry. He'll be doing less but will still be around for now he's gone on holiday so he's afk.  Still Flux and me though, hopefully we'll do:) --[[User:Elly|Elly]] 15:12, 19 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
* Could you tell me how to do it? i would like to make the [[Blacksmith]] article to stop redirecting to the [[Vendor]], and to a new article about the Blacksmith, the quest and his name. --[[User:DxAxxxTyriel|DxAxxxTyriel]] 19:27, 19 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::When you get redirected, there's a small message just under the top bar (the bar with &amp;quot;Artricle-Talk-Edit&amp;quot; and stuff), which states &amp;quot;Redirected from &amp;lt;nowiki&amp;gt;[[page]]&amp;lt;/nowiki&amp;gt;&amp;quot;. Click on the link (in this case: the link to Blacksmith), and press edit :)&lt;br /&gt;
::Also; Hi there. --[[User:Vipermagi|Vipermagi]] 16:54, 19 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::: Thanks for the tip, Howdy-Ho Tim! --[[User:DxAxxxTyriel|DxAxxxTyriel]] 19:29, 19 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Can you delete an article? ==&lt;br /&gt;
&lt;br /&gt;
i know you actually cant delete, that it gets stored.... Could you remove the [[Salvage Cube]] article? (its not linking, here's an external one http://www.diablowiki.net/Salvage_cube --[[User:DxAxxxTyriel|DxAxxxTyriel]] 16:12, 21 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*  Done:) --[[User:Elly|Elly]] 16:23, 21 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Link not working==&lt;br /&gt;
After beginning to listen to the podcast, I decided to have a quick look at your user profile here... noticed a broken link... the link to your profile on the forums does not work (at least on my computer/browser)... I think you're missing a &amp;quot;.com&amp;quot;&lt;br /&gt;
--[[User:Belushi81x|belushi81x]] 03:33, 23 June 2011 (CEST)&lt;/div&gt;</summary>
		<author><name>Belushi81x</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Writings_of_Abd_al-Hazir:_Entry_no._0011&amp;diff=26662</id>
		<title>Writings of Abd al-Hazir: Entry no. 0011</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Writings_of_Abd_al-Hazir:_Entry_no._0011&amp;diff=26662"/>
				<updated>2010-12-30T01:49:43Z</updated>
		
		<summary type="html">&lt;p&gt;Belushi81x: Removed a link to a &amp;quot;thesis writing service&amp;quot;...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Abd writings top}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:200%; font-weight:bold;&amp;quot;&amp;gt;Entry Missing&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Add Entry==&lt;br /&gt;
'''''This is how you add a new entry:'''''&lt;br /&gt;
# ''Click &amp;quot;Edit&amp;quot; at the top of the page.&amp;quot;&lt;br /&gt;
# ''Don't change any number of rowbreaks at the top or bottom of the article.''&lt;br /&gt;
# ''Just remove the &amp;quot;Entry Missing&amp;quot; thingy (without deleting any rowbreaks).''&lt;br /&gt;
# ''Change &amp;quot;Add Entry&amp;quot; to the real entry's title.''&lt;br /&gt;
# ''Add the real entry's text here together with any headlines.''&lt;br /&gt;
# ''Edit the &amp;quot;References&amp;quot; link above to be the real source, and use the real source title.''&lt;br /&gt;
# ''Delete this text.''&lt;br /&gt;
# ''''Save Page''''&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* [http://www.diablo3.com/ Add Entry]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Book navbox|abd}}&lt;/div&gt;</summary>
		<author><name>Belushi81x</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Gameplay:_Blizzcon_2010&amp;diff=26239</id>
		<title>Gameplay: Blizzcon 2010</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Gameplay:_Blizzcon_2010&amp;diff=26239"/>
				<updated>2010-11-28T01:45:35Z</updated>
		
		<summary type="html">&lt;p&gt;Belushi81x: type-o fix&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This gameplay movie was released at Blizzcon 2010. It shows extensive action with the [[Demon Hunter]], as well as 4-character multiplayer [[PvM]] action featuring all five classes in various combinations.&lt;br /&gt;
&lt;br /&gt;
This movie also brought the premiere of the [[Battle Arena]], with several minutes of footage at the end of the movie.&lt;br /&gt;
* See also the [[Cinematic: Demon Hunter|Demon Hunter Cinematic]], for some additional Demon Hunter gameplay footage from 2009's Blizzcon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Game Information==&lt;br /&gt;
&lt;br /&gt;
[[File:Demon-hunter-face1.jpg|right|thumb|300px|The female [[Demon Hunter]].]]&lt;br /&gt;
Numerous monsters, locations, and characters are shown in this movie. Click the following links for more information on many of them. Also note that numerous [[Barbarian skills]], [[Monk skills]], [[Witch Doctor skills]], and [[Wizard skills]] are shown off by those characters during the multiplayer portions of the video. The [[Battle Arena]] footage at the end of this movie is also excellent.&lt;br /&gt;
&lt;br /&gt;
* [[Demon Hunter skills]]&lt;br /&gt;
** [[Bola Shot]]&lt;br /&gt;
** [[Grenades]]&lt;br /&gt;
** [[Entangling Shot]]&lt;br /&gt;
** [[Spike Trap]]&lt;br /&gt;
** [[Vault]]&lt;br /&gt;
** [[Fan of Knives]]&lt;br /&gt;
** [[Molten Arrow]]&lt;br /&gt;
** [[Multishot]]&lt;br /&gt;
&lt;br /&gt;
Monsters, Quests, and NPCs:&lt;br /&gt;
* [[Bosses|Boss Monsters]]&lt;br /&gt;
** [[The Warden]]&lt;br /&gt;
* [[Cultist]]&lt;br /&gt;
* [[Dark Demon]]&lt;br /&gt;
* [[Razorback]]&lt;br /&gt;
* [[Skeleton]]&lt;br /&gt;
* [[Zombie]]&lt;br /&gt;
* [[Lazarus]]&lt;br /&gt;
* [[Queen Alyssa]]&lt;br /&gt;
* [[King Leoric]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Gameplay Movie==&lt;br /&gt;
&lt;br /&gt;
You can see the lengthy movie here, in two parts, courtesy of the [http://www.youtube.com/user/Diablo3Inc Diablo3Inc channel] on YouTube.com.&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| &lt;br /&gt;
| &amp;lt;youtube&amp;gt;yMjknAZtztQ&amp;lt;/youtube&amp;gt;&lt;br /&gt;
Part One.&lt;br /&gt;
| &amp;lt;youtube&amp;gt;GvNopDJ3DoY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
Part Two. Arena footage begins at the 5 minute mark.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
Dozens of high quality screenshots from this movie [http://diablo.incgamers.com/gallery/showgallery.php?cat=582 can be seen in the Image Gallery]. &lt;br /&gt;
* [http://diablo.incgamers.com/gallery/showgallery.php?cat=584 Screen captures of the PvM] portion of the gameplay movie.&lt;br /&gt;
* [http://diablo.incgamers.com/gallery/showgallery.php?cat=595 Screen captures of the Battle Area] portion of the gameplay movie.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Demon Hunter]]&lt;br /&gt;
[[category:Arena]]&lt;br /&gt;
[[Category:Gameplay Videos]]&lt;br /&gt;
[[Category:Videos]]&lt;br /&gt;
[[Category:BlizzCon 2010]]&lt;/div&gt;</summary>
		<author><name>Belushi81x</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Meteor&amp;diff=25233</id>
		<title>Meteor</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Meteor&amp;diff=25233"/>
				<updated>2010-11-11T03:47:00Z</updated>
		
		<summary type="html">&lt;p&gt;Belushi81x: minor grammer fix&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Meteor''' is a Tier 6 [[skill]] unlocked for the [[Wizard]] at level 20.&lt;br /&gt;
&lt;br /&gt;
This skill is among the Wizard's most damaging, calling down a huge flaming stone that deals massive damage, as well as leaving a burning circle that deals [[AoE]] damage to anything in the vicinity.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
{{Skillbox&lt;br /&gt;
|game= Diablo III&lt;br /&gt;
|portrait= Meteor-arena1.jpg&lt;br /&gt;
&amp;lt;!-- |portrait-width= --&amp;gt;&lt;br /&gt;
|active= Active&lt;br /&gt;
|name= Meteor&lt;br /&gt;
|ranks= 5&lt;br /&gt;
|user= Wizard&lt;br /&gt;
|tree= none&lt;br /&gt;
|description= Summons a massive meteor from the sky that causes X-X fire damage to all enemies in the affected area. Also leaves a pool of fire that does X fire damage every second for X seconds. &lt;br /&gt;
|type= Death from above&lt;br /&gt;
|quantity= 1 meteor&lt;br /&gt;
|effect= Direct &amp;amp; [[AoE]]&lt;br /&gt;
|school= Fire&lt;br /&gt;
|resource= [[Arcane Power]]&lt;br /&gt;
|cost= High&lt;br /&gt;
|cast-time= short delay&lt;br /&gt;
|duration= several seconds&lt;br /&gt;
|cooldown= minimal&lt;br /&gt;
&amp;lt;!-- |synergies= Link them --&amp;gt;&lt;br /&gt;
&amp;lt;!-- |req= Link it --&amp;gt;&lt;br /&gt;
&amp;lt;!-- |prereq= Link it --&amp;gt;&lt;br /&gt;
&amp;lt;!-- |catexclude= --&amp;gt; &amp;lt;!-- ONLY USE THIS IF THE SKILL IS FAN SKILL OR ARCHIVED --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Meteor returns from Diablo II, with its function largely preserved. Once again it's a falling rock from the sky that deals huge fire damage. The skill is mighty, but the delay between the casting and the rock's arrival requires skill and anticipation on the part of the wizard to hit accurately with it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Rank Table==&lt;br /&gt;
[[File:Meteor-arena2.jpg|left|thumb|Meteor strikes at a Barbarian's heels in the [[Arena]].]]&lt;br /&gt;
Nothing is known of the statistics of damage for this skill.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trait Bonuses==&lt;br /&gt;
&lt;br /&gt;
Meteor benefits directly from the following traits:&lt;br /&gt;
&lt;br /&gt;
* [[Glass Cannon]]: Increases damage done by spells and increases armor.&lt;br /&gt;
* [[Intimidation]]: Increases damage done and reduces vendor costs.&lt;br /&gt;
* [[Quickening]]: Increases spell casting speed.&lt;br /&gt;
* [[Beast Hunter]]: Damage bonus against beasts.&lt;br /&gt;
* [[Demonsbane]]: Damage bonus against Demons.&lt;br /&gt;
* [[Just...Stay...Dead!]]: Damage bonus against undead.&lt;br /&gt;
* [[Power Surge]]: Increase critical strike damage.&lt;br /&gt;
* [[Penetrating Spells]]: Reduces the resistances of your target to your spells by 20%.&lt;br /&gt;
&lt;br /&gt;
==Runestone Effects==&lt;br /&gt;
Wizards in the PvP Arena in the Blizzcon 2010 demo gained more damage to their Meteor from the [[Crimson rune]]. Precise figures are not known.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
This skill was not in the game during 2008 and 2009, though smaller projectile, wider-area, &amp;quot;death from above&amp;quot; skills like [[Blizzard]] and [[Arcane Torrent]] were. Presumably the team decided that a larger, single hit, smaller-area death from above skill would be a nice addition to the play balance.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Trivia==&lt;br /&gt;
''Hide this section unless there really is some trivia about the skill. Add the skill to the [[:Category:Easter Eggs|Easter Eggs]] category as well if the article contains Easter Egg information.''&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Media==&lt;br /&gt;
You can find pictures in the Diablo 3 screenshot and picture gallery:&lt;br /&gt;
* [http://www.diii.net/gallery/ Diablo 3 screenshots and pictures]&lt;br /&gt;
* [http://www.diii.net/gallery/showgallery.php?cat=all&amp;amp;si=Meteor Meteor screenshots]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Meteor-arena1.jpg|Meteors descending over the [[Battle Arena]].&lt;br /&gt;
File:Meteor-arena2.jpg|Blue circle shows where a blue team's Wizard's meteor is about to strike n the [[Battle Arena]].&lt;br /&gt;
File:Meteor-arena3.jpg|The burn zone left by Meteor impact, once the [[AoE]] flames have burned out.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Related Articles==&lt;br /&gt;
''Articles that are related, but not emphasised enough in any other section, or articles that just need further attention.''&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
None yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill_navbox_Wizard}}&lt;br /&gt;
{{Skill_navbox}}&lt;br /&gt;
&amp;lt;math&amp;gt;Insert formula here&amp;lt;/math&amp;gt;&lt;/div&gt;</summary>
		<author><name>Belushi81x</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=User_talk:Leord/2&amp;diff=22013</id>
		<title>User talk:Leord/2</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=User_talk:Leord/2&amp;diff=22013"/>
				<updated>2010-07-06T15:33:24Z</updated>
		
		<summary type="html">&lt;p&gt;Belushi81x: /* Holy fishes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Welcome 2==&lt;br /&gt;
I had to archive my talk page, it was getting too long. Welcome to the new one, feel free to leave any messages at the bottom of the page!&lt;br /&gt;
&lt;br /&gt;
You can find the old one [[User talk:Leord/1|here]]. Please don't edit that one! :P If you want to continue on older topics, make a new one and bring it up like if it was a new one. I brought over a few topics that are a bit recent.&lt;br /&gt;
&lt;br /&gt;
Cheers! --[[User:Leord|Leord]] 14:34, 7 August 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Appreciation ==&lt;br /&gt;
Thank you for the touch-ups you did to the Alchemist page. As an English major, I was in agony over making such a mistake as putting &amp;quot;theirselves&amp;quot;. If there are any other problems with the page, please feel free to correct them. I have not had much experience in writing webpages, but I am learning. Also, if you have any ideas, I am very open to imput. I do have a question:  Is '''diablowiki.net''' connected to '''diii.net'''? I have noticed that my Alchemist page has appeared there as well, I wanted to make sure they were allowed to do so. -- 21:25, 8 July 2009 [[User:Kire|Kire]]&lt;br /&gt;
: You're quite welcome! :) Any edits in the wiki, you can get help in the [[Help|help section]]. As for Talk page comments, you can simply sign them with the press of a key, more info [[Help:Talk|here]].&lt;br /&gt;
: Diii.net is running DiabloWiki, but the contribs here does not necessarily have any connections with Diii.net. As for classes, do you mean [http://forums.diii.net/showthread.php?t=731429 this one]? Doesn't look like it's the same, other than the name. :) As for &amp;quot;allowed&amp;quot;, I am not sure what you mean. It's the internet, and you probably don't have a trademark for Alchemist. ;) Other than that, we don't impose any special user rights other than normal law. --[[User:Leord|Leord]] 11:49, 9 July 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
::For what I can find, anything on this Wiki is completely uncopyrighted, so it's basically right-to-copy.&lt;br /&gt;
::Somewhat related is the message above the Summary bar; &amp;quot;(see [[Project:Copyrights]] for details)&amp;quot;. Redlink, oops? ;) --[[User:Vipermagi|Vipermagi]] 15:31, 9 July 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
:::I know there are some rights reserved, for legal reasons etc. But over all, it's a pretty open affair :) --[[User:Leord|Leord]] 15:41, 9 July 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
::::Thanks again for clearing that up! And I do recognize that people are free to copy and edit anything on the site, so I'm not trying to lay claim to it. Sorry if I sounded like a jealous user -I think I was just shocked to see links to the Alchemist page on other sites so quickly. I need to also thank you for the link you gave me to the forum at Diii.net on Alchemists. I am now in touch with users with similar interests to my own! --[[User:Kire|Kire]] 11:27, 9 July 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
:::::Cool! Yeah, things I do tend to get popular quick. Great to be back online as well. Been a horrible 2 odd weeks! --[[User:Leord|Leord]] 13:51, 6 August 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Skill template ==&lt;br /&gt;
Holidays are boring.&amp;lt;br /&amp;gt;&lt;br /&gt;
Do you know approx. what skill pages you've created? I can spend some hours creating pages, since I have little better to do :P --[[User:Vipermagi|Vipermagi]] 00:02, 20 July 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
:While I possibly have your attention: [[Special:Contributions/AlgetMonco]] &amp;amp;rarr; Vandal that dislikes you. --[[User:Vipermagi|Vipermagi]] 11:29, 20 July 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
:: Noticed. He's blocked now. I don't know if that helps. thatnks for keeping my talk page clean. Need to start archiving now as well :P &lt;br /&gt;
&lt;br /&gt;
:: As for the skills, it's pretty easy to see which ones are made by looking at the skill navboxes for the wizard. I am literally doing one tree at the time, going through it from first to last :) --[[User:Leord|Leord]] 13:51, 6 August 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
:::When I get some free time again (preparing for a LAN weekend atm :) ) I'll start with the Barbarian. *writes a note on his desktop* --[[User:Vipermagi|Vipermagi]] 14:02, 6 August 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
::::Absolutely awesome. As we finalize these, we'll start making more wiki updates on the front of Diii.net as well. We took a big hit for the downtime, no time to spare to get it back! --[[User:Leord|Leord]] 14:04, 6 August 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Synnargeez ==&lt;br /&gt;
[[Conjured_Health#Synergies]]. CH synergizes with Mirror Image, not the other way around; I figured that header would be for skills that synergize with the skill you're looking at? Makes more sense to me. What's your thoughts on this case? --[[User:Vipermagi|Vipermagi]] 19:24, 6 August 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
:Well, my idea was to have the term &amp;quot;synergy&amp;quot; to basically list all spells that are directly related. I'm using an old term because people are familiar with it. I am fairly certain there will be no &amp;quot;generally synergistic&amp;quot; spells like in Diablo II. You will have the 1 Rank spells (for Wizard) and then the 15 rank Skills. Possibly 2-15 varies between skills, but that basic design. A bit like skills and talents in one tree, talking in WoW terms (I should make an article about that!). --[[User:Leord|Leord]] 14:30, 7 August 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
:What do you think? I am very open for suggestions at this stage :) --[[User:Leord|Leord]] 14:30, 7 August 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
::I just find listing affected skills on passives a bit redundant, since the direct effect is listed in both Background and Description.&lt;br /&gt;
::Also, on skill ranks: Base will be 5 max, and it's possible to get a higher cap (10 and 15) for an X amount of skills (unknown X). --[[User:Vipermagi|Vipermagi]] 14:51, 7 August 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
:::We'll see about the base. Most Wizard skills are 15. As for listing, I like it. It's like the official list with all things affecting or affected by it. If someone wants to reference a spell, it's great to have it in a standardised place, if you can't be bothered to look for the link in BG/Description etc. --[[User:Leord|Leord]] 14:58, 7 August 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
::::A Bashiok quote on skill point caps:&lt;br /&gt;
:One important addition to this is the skill caps themselves. Currently we're envisioning the majority of skills to be capped at 5 points, to begin with. As a form of progression we're planning for players to be able to increase the point caps of skills. More than likely to a maximum of 15. It's a system that's still under heavy design, but the fact of choosing and increasing key skills beyond their initial cap is important to this new unified tier system.&amp;lt;/pre&amp;gt;&lt;br /&gt;
::::So, most Wizard skills are actually 5 :P &lt;br /&gt;
::::As for the list: Okay. It's not like I'll die over the redundancy :) --[[User:Vipermagi|Vipermagi]] 15:25, 7 August 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
:::::Cool. We'll we will have to update this as we move along. Could you make a short paragraph in the [[skill]]s article about the tier system? --[[User:Leord|Leord]] 15:27, 7 August 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill / Skill tree / Tier==&lt;br /&gt;
[[Skill#Earlier_Info]] has a link to [[Skill_tree]] which has info on Skill [[tier]]s.&lt;br /&gt;
&lt;br /&gt;
We could either split up Skill tree and Tier into two articles, or keep it on one page. I'm fine with either (leaning slightly towards one page; A lot of small pages tend to be harder to navigate). Pick your poison. --[[User:Vipermagi|Vipermagi]] 19:33, 7 August 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:I was almost thinking we should include all pages to one, like [[skill]]s and [[skill tree]]s really are very closely related. either that, or a lot more interlinking and some sort of navigation. That page would be pretty long though...&lt;br /&gt;
:If we just try to summarize the quotes a bit (since wikipedia and other wikis don't really quote much anyway), it would make the article a lot shorter... What are your thoughts? As it is now, it's definitely a little bit too confusing. --[[User:Leord|Leord]] 11:32, 10 August 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
::Just dumping the info on both pages together would make a huge article, yes, but it would have a ton of redundancy too. The page won't be all that long once you remove all the duplicate information (that's another pro of having 1 page over several: Less repeated info :) ). Then again, when is a page long, and when is it not? &lt;br /&gt;
::We could make one page in the userspace or wherever to see how long it'd be after removing all redundancy. It would also be a better page for format testing than the page the site's visitors read ;) &lt;br /&gt;
::In the end I'm for one page and redirects to that page (and headers on that page if they work). --[[User:Vipermagi|Vipermagi]] 13:58, 10 August 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
:::Oki, I agree. You think you got tome to do it? My next major DW push will be skills again. --17:14, 10 August 2009 Leord&lt;br /&gt;
&lt;br /&gt;
::::I have a lot of Tomes to do stuff ;) Will get to skill pages tomorrow. by the way.&lt;br /&gt;
::::[[User:Vipermagi/Skill]] and [[User:Vipermagi/Skill2]]. The first is done (unless there's information missing currently?), the latter is not (yet). --[[User:Vipermagi|Vipermagi]] 21:15, 10 August 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
:::::Looks very good. We will implement it a bit later then. :) One thing I didn't understand: What's left to do? --[[User:Leord|Leord]] 15:12, 12 August 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
I have deleted [[skill tree]] and made all info on it available on [[Skill]] instead. It makes more sense, who would look at &amp;quot;skill tree&amp;quot; for that info anyway? --[[User:Leord|Leord]] 19:03, 16 September 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
==Skill table==&lt;br /&gt;
[[Power of the Battlemaster]] now just has a bulleted list of it's effect. The header is misleading though, as it promised a table. Ideas? --[[User:Vipermagi|Vipermagi]] 18:19, 11 August 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
:Yes, that's true. The idea is to have a table there in the future, and a bullet point list is what we do before we have proper info. I'd say we keep the name atm. Just so it fits when it's all &amp;quot;upgraded&amp;quot; properly.&lt;br /&gt;
&lt;br /&gt;
:On a sidenote, don't write &amp;lt;void&amp;gt; on Description. Just write what is known. Look at the [[Boilerplate:Skill/copy]] article, and use that as inspiration. You can always write something. Also, a little blurb at the top of the page is good as well. Just take the [[Boilerplate:Skill/copy]] one, and replace class, skills, and then add a few words at the end of it :) This will also make sure to put the infobox underneath the ad.&lt;br /&gt;
&lt;br /&gt;
:You can also add &amp;quot;(presumed)&amp;quot; for rank 4 and 5 of the skill, like I did with many of the arcane skills. If you have 3 ranks info, then you can probably figure out the other ranks stats. --[[User:Leord|Leord]] 15:12, 12 August 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Im back, baby!==&lt;br /&gt;
&lt;br /&gt;
Hey leord, im back... was absent because there werent any juicy news about diablo 3, so i went away... im like a bear, i do my thing during specific times... Anyway i have a few suggestions, then im off to editing some articles and adding new ones...http://www.diablowiki.net/skins/common/images/button_sig.png&lt;br /&gt;
&lt;br /&gt;
A: This wiki needs an IRC channel, hosted on quakenet, if possible, it would be much easier for editors/people to go to the channel, and ask questions there... like how to edit articles, or to report any mistakes that we might have made... please say yes&lt;br /&gt;
&lt;br /&gt;
B: There is no B...&lt;br /&gt;
&lt;br /&gt;
C: No C too...&lt;br /&gt;
&lt;br /&gt;
-- 12:53, 20 August 2009 DxAxxxTyriel&lt;br /&gt;
&lt;br /&gt;
: Hey man, nice to see you! :) At the moment, we don't have a IRC channel, but some sort of chat will come up later on. At the moment, I am mostly in the #StarcraftWire channel on Quakenet! --[[User:Leord|Leord]] 16:54, 20 August 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Monk==&lt;br /&gt;
Hey dude, you mind if i do the Monk Class? i saw the Diablo 3 panel and WoW:C panels on Ustream, from a guy who was streaming the Pay-per-view thing.... can i? i have many pictures. --[[User:DxAxxxTyriel|DxAxxxTyriel]] 00:53, 22 August 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
:Dude! Bloody good job on the Monk! And never ask permission to do anything in the wiki ;) You are always free to do anything (except mupping up content, ofc)! --[[User:Leord|Leord]] 12:19, 24 August 2009 (CEST)&lt;br /&gt;
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&lt;br /&gt;
:Thx mate. --[[User:DxAxxxTyriel|DxAxxxTyriel]] 15:56, 24 August 2009 (CEST)&lt;br /&gt;
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== Meli back.... ==&lt;br /&gt;
&lt;br /&gt;
Hi Leord,&lt;br /&gt;
&lt;br /&gt;
I am back to do updates to both Wizard and Monk, from the large news posts on diii.net which detail the full skill trees. Alot to throw out and alot to add. I will leave all the skill pages that are becoming obsolete for the moment just as they. Might be reuseable when they change skill setup again. Otherwise i am updateing all the related pages and also navigation boxes where needed.&lt;br /&gt;
&lt;br /&gt;
Been fiddling with Witch doctor and Wizard already. Will take 1-2 evenings to get it all done though.&lt;br /&gt;
&lt;br /&gt;
regards, meli --[[User:Melianor|Melianor]] 13:57, 31 August 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:Hello Melianor, great to see you! (and the great updates!)&lt;br /&gt;
&lt;br /&gt;
:Yes, we'll keep/make skills of the old skills, but put them in an archive of some sort later on, so don't set any of them for deletion! :) I will join you in editing in a few minutes ;) --[[User:Leord|Leord]] 11:34, 1 September 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
== FAQ ==&lt;br /&gt;
[[FAQ]] changed ever so slighty. You can reach it's old contents [http://www.diablowiki.net/FAQ&amp;amp;action=edit here]. --[[User:Vipermagi|Vipermagi]] 21:25, 3 September 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
:Weird. I know the /FAQ is some special page in the wiki, not a regular article... --[[User:Leord|Leord]] 17:45, 4 September 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
:[[Diablo III FAQ]]: this is the actual FAQ. the [[FAQ]] article is some sort of special Wiki thing. --[[User:Leord|Leord]] 16:15, 8 September 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
::I know; that's why I linked you to the &amp;amp;edit page, so you could access the old information. I didn't know wether you might wanted to transplant it :&amp;gt; The DIII Faq has the same information, though, so I suppose you don't need it anymore. [[FAQ]] is also unlinked beyond this page, so all is well. Redirecting it didn't work, sadly. --[[User:Vipermagi|Vipermagi]] 16:33, 8 September 2009 (CEST)&lt;br /&gt;
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:::Yeh, no I think I tried fiddling with it last year, and gave up, adding a new FAQ with another name :) If you find out how to make use of [[FAQ]], don't be shy :P --[[User:Leord|Leord]] 17:13, 8 September 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
::::I can tell you no other wiki I visit uses the FAQ page at all (page never created), and none of those have the odd plain text. Since I can't: Maybe try a delete? --[[User:Vipermagi|Vipermagi]] 18:41, 8 September 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
:::::It will likely just delete the article I made. The thing is, the site obviously redirects the [[FAQ]] url to some other place than the actual article. I have no idea why. --[[User:Leord|Leord]] 20:08, 8 September 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Some Problem... ==&lt;br /&gt;
A fan class has been popping up in all the class pages. I removed the links, and think it's just a mistake on the author's path. Maybe some editing is the Class Template page.Please check it out.--[[User:TheWanderer|TheWanderer]] 05:47, 25 September 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
: After LOTS of problems, I fixed it all. I left messages a little bit of everywhere to explain it :) --[[User:Leord|Leord]] 14:30, 25 September 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== New Fanmade Content ==&lt;br /&gt;
&lt;br /&gt;
Hello everyone!&amp;lt;br&amp;gt;&lt;br /&gt;
I am a self-taught artist. I just signed in Diablo Wiki and I still don't know how to operate here. I was invited here by Targetgamer. I have many ideas about Diablo 3 and I have posted them in the Battle.net forums. Targretgamer read them and invited me here. As soon i get used to the tools here I will post my ideas on this site. In the meantime you can see my ideas in the battle.net forums. I have ideas in both Suggestions and Diablo 3 forums. Some people there think that I am a spammer, because my post are too long. I hope that people here will be more patient and read more of my ideas. &amp;lt;br&amp;gt;&lt;br /&gt;
Here are some links&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A proposal for a new duel system in Diablo 3:&lt;br /&gt;
&lt;br /&gt;
http://forums.battle.net/thread.html?topicId=18031101457&amp;amp;sid=3000&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dragon Warrior - New class proposition:&lt;br /&gt;
&lt;br /&gt;
http://forums.battle.net/thread.html?topicId=19820550662&amp;amp;sid=3000&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dragon Warrior /Shinobi/ skills:&lt;br /&gt;
&lt;br /&gt;
http://forums.battle.net/thread.html?topicId=18313393127&amp;amp;sid=3000&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
New Monster Propositions with Concept Art for Diablo 3:&lt;br /&gt;
&lt;br /&gt;
http://forums.battle.net/thread.html?topicId=20133925237&amp;amp;sid=3000&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Read some of my ideas and maybe post your opinion in the forum.&lt;br /&gt;
&lt;br /&gt;
Hello, its Veskin7 Bukito again.&amp;lt;br&amp;gt;&lt;br /&gt;
I forgot to add the last post. &amp;lt;br&amp;gt;&lt;br /&gt;
View my idea for a new continent meant to be added in Diablo 3 expansion&amp;lt;br&amp;gt;&lt;br /&gt;
Here is the link to the Diablo 3 forum:&lt;br /&gt;
&lt;br /&gt;
http://forums.battle.net/thread.html?topicId=19820550680&amp;amp;sid=3000&lt;br /&gt;
&lt;br /&gt;
Enjoy!&lt;br /&gt;
&lt;br /&gt;
-- Veskin7 Bukito 20:34, 29 September 2009&lt;br /&gt;
&lt;br /&gt;
: OH, awesome! I am actually Targetgamer on Battle.net. It's my old Starcraft nickname, but I go by Leord on most other places.&lt;br /&gt;
&lt;br /&gt;
: First off, general ideas and stuff is hard to add to the wiki, unless they have a popular support. However, stuff like monsters, we can make a page for, that looks like an official monster, but is more like a fan idea. I did this with [[fan class]]es, which has turned out marvellous. So basically, we could make a [[Fan class]] out of the Dragon Warrior. Just go to [[Fan class:Dragon Warrior]], where I pasted a standardised text you can help me fill out.&lt;br /&gt;
&lt;br /&gt;
: You have basically everything ready to go, so it will mostly be copy+pasting. The standard text uses Wizard mostly, so you need to replace any Wizard skill names etc with Dragon Warrior skills. Now, if you have any self-made concept art, check out the help page called [[Help:Image]], and add them to the wiki.&lt;br /&gt;
&lt;br /&gt;
: The background of the class needs more breaks, so it's not just one block of text. You need more air in it. Also, since [[Lut Gholein]] etc are real places, and [[Abd al-Hazir]] really exist in the gameworld, you can easily link to them in the wiki! Just check [[Help:Markup]] for how to make links!&lt;br /&gt;
&lt;br /&gt;
: If you need help, myself and others are around. Just post a comment on my talk page, most people follow that. My idea is that when you made a proper [[Fan class]] out of the Dragon Warrior, we'll move on to the monsters, and we'll create a system to make fan monsters as well. That way you get a dedicated page with a good design on the biggest Diablo info database, and you can easily link it on Battle.net forums, or other Diablo fan forums.&lt;br /&gt;
&lt;br /&gt;
: It's good if you fiddle around a bit before we start making a new type of page though :) --[[User:Leord|Leord]] 13:23, 30 September 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
:: Also! I just thought about that wonderful map you made. I doubt enough other people will make additional world maps to be an actual new section of the wiki, but what you can do is heading over to [http://www.diii.net/ Diii.net], which is the biggest Diablo fansite, and posting it in their [http://www.diii.net/gallery/showgallery.php?cat=503 fan art gallery] and in the forum. I know Bashiok has said he visits the page. Same with the duel system suggestion. You will likely get much better discussion than on Battle.net, where there is a lot of trolls. --[[User:Leord|Leord]] 13:30, 30 September 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:::'''Thank you!'''&lt;br /&gt;
:::Thank you, Leord! I am really happy that you appreciate my effords.&lt;br /&gt;
:::My goal is to make Blizzard create the things I've invented or at least get their attention. &lt;br /&gt;
:::I will we very grateful if you help me with this.&lt;br /&gt;
:::I will be able to edit the Dragon Warrior, but this will happen after some days. I actually am a fan without PC - I have played Blizzard games in internet clubs and I post my stuff from a friend's computer, but I can visit him per two days for just 3 hours a day. That's why I will ask you to edit the page if you don't want to wait for me. You can contact me on my E-mail /listed on my profile/ to receive further information about the Dragon Warrior skills and different skill tree names which I heve not invented yet. &lt;br /&gt;
:::I'll be in touch. -- 20:29, 30 September 2009 Veskin7 Bukito &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::::Cool man :)&lt;br /&gt;
&lt;br /&gt;
::::I am unfortunately busy doing other things at the wiki, but I did start up the [[Fan class]] program here together with [[Holyknight3000]]. I can help you with technical stuff, but the actual content you need to add yourself. How come you don't have internet? o.O&lt;br /&gt;
&lt;br /&gt;
::::Nice to see you around anyway, and just leave a message here if you have any questions or concerns. If you finish off the Dragon Warrior, I'll make sure to create a nice template for how to make monster after! :)&lt;br /&gt;
&lt;br /&gt;
::::Also, don;t forget to sign your posts. If you are unsure how, check out [[Help:Talk]]. ;)--[[User:Leord|Leord]] 11:43, 1 October 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:::::I removed some of your links. Check the [[Talk:Fan class:Dragon Warrior|Dragon Warrior talk page]]. Also, I think you should upload the images. Check [[Help:Image]]s for help, or ask me :) --[[User:Leord|Leord]] 18:30, 5 October 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Diablo3wiki.org ==&lt;br /&gt;
Actually I didn't start a new wiki. It was already there. And I already have contributed on that wiki alot. I kinda tried to ressurect it from the dead, but I think that the wiki is a lost cause. &lt;br /&gt;
I'll gladly contribute to this wiki. And if you need the help to manage this wiki, you can count me in. I do have some wiki experience(most of it is style related). &lt;br /&gt;
&lt;br /&gt;
:I guess I'll just ask if they can delete/merge diablo3wiki.org --[[User:Fighterbitsj|Fighterbitsj]] 23:20, 1 October 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
::Awesome! :) I am so happy! We're not that many wiki enthusiasts that also like Diablo, so it seems silly to split the effort. Also, the DiabloWiki.net has roots back to 1998, with old Diabloii.net's info pages. A lot here is on Diablo2.Diablowiki.net, and info has been around for a decade.&lt;br /&gt;
&lt;br /&gt;
::Lots of it needs a facelift though, and lots of D3 info that needs adding :)&lt;br /&gt;
&lt;br /&gt;
::I'd say you should try to get www.diablo3wiki.org changed to redirect to DiabloWiki.net, and then just leave the Diablo 3 wiki on wikia. If anyone else finds it there and start edits, perhaps we can add them to the greater project here as well, like Vipermagi and you!&lt;br /&gt;
&lt;br /&gt;
::I'll start looking through all pages on Diablo3.wikia and try to get anything I can, besides images. Perhaps you can do a second trip to make sure we're not missing out on anything good? Next job here in DiabloWiki will be to update all [[monster]] pages to make sure they all use the [[Boilerplate:Monster|boilerplate]], and also add monsters we have concept art of, but no names. Best to have them in here, and we can just rename them and add some info if Blizz release lore material for it. --[[User:Leord|Leord]] 11:44, 2 October 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
:::Do you work with Stub categories here? Or is it just search and rescue? If it is the last one I can upload stub templates. It's a bit easier because all still to be edited pages will all be put in one category --[[User:Fighterbitsj|Fighterbitsj]] 12:27, 2 October 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
::::There is just one Stub type category here at the moment. If you would like to help out making the art of stubbing more advanced, that sounds like a lovely idea. Make sure to explain any new stuff you make on the [[Help:Stub]] page as well. Easier to tell people what is new with that.&lt;br /&gt;
&lt;br /&gt;
::::I have been meaning to do a stub facelift for ages, but I've not had the chance. Also, Templates in general need to be better categorised etc. You can see my work at structuring the wiki on [[Help:Structure]]. :) --[[User:Leord|Leord]] 12:31, 2 October 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::::By the way, I looked through the wiki, and added a little info on the [[Deckard Cain]] article, and some other minor things. Good to know we got it covered. :) --[[User:Leord|Leord]] 14:23, 2 October 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gameplan==&lt;br /&gt;
Uhm maybe it's a smart Idea to copy some templates from wikia. Or at least look if we can use some, or just look for Ideas?? :P --[[User:Fighterbitsj|Fighterbitsj]] 17:14, 2 October 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:Yeah, sure, for ideas if nothing else. I'd rather look at Wikipedia for guidance, though... My main point here was more the categorisation etc. But feel free to do it however you want.&lt;br /&gt;
&lt;br /&gt;
:As for templates, they are currently working pretty good, we just need to increase more navboxes, and my point was if we should categorise the templates, not so much taking anything from Wikia. :) What do you think? --[[User:Leord|Leord]] 17:25, 2 October 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
::Well catogorizing them should be no problem. Since collecting+updating our wikicontent wouldn't be much of a problem. I'd like to look for new styles. Because the first think I see when I go to main page (it might be just me) is a big mess. Only when I take a better look I find info. So we need to do something about that. If you like I can try making a entire new Mainpage (or entire new skin). Not that this skin is bad, it's good.. in fact it is very good. But it still can be perfected. And I'd like to start helping this wiki by making it easy to read/easy to find/easy to see info. Tell me what you think of it/what your gameplan is. I'd probably tag in on ya --[[User:Fighterbitsj|Fighterbitsj]] 18:14, 2 October 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
:::Remaking it completely seems like a very big job for something that isn't sure to have a great effect. I know we currently lack good navigation as it is. What would you primarily like to change on the front page? --[[User:Leord|Leord]] 18:18, 2 October 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
::::For starters? Less links. and maybe lose the how to help and/or the did you know part? That makes it a lot easier to read --[[User:Fighterbitsj|Fighterbitsj]] 19:59, 2 October 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
:::::Personally don't mind the HtH/DYK? sections. I do agree on the links-to-text ratio. It's a big brick of links currently. Changing the skill tree lists to a small line or note like the following could work:&lt;br /&gt;
&amp;lt;pre&amp;gt;For information on [[character]] [[skills]], check out the following pages:&lt;br /&gt;
*[[Barbarian Skills]]&lt;br /&gt;
*[[Monk Skills]]&lt;br /&gt;
*etc.&amp;lt;/pre&amp;gt;&lt;br /&gt;
:::::I'd be more inclined to read text than links myself.&lt;br /&gt;
:::::On the other hand, I never use the main page (RC is my navigation tool), so I might not be the one to ask for help on organisation ^^&amp;quot; Meh, you guys decide what you want and I'll be fine with it regardless (unless you make it pink or blue). Just spouting ideas around randomly. --[[User:Vipermagi|Vipermagi]] 20:08, 2 October 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
::::::What about&lt;br /&gt;
{|Border=1;width=33%;&lt;br /&gt;
|Character classes&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*[[Barbarian]] ([[Barbarian_skills|skills]])&lt;br /&gt;
*[[Monk]] ([[Monk_skills|skills]])&lt;br /&gt;
*[[Wizard]] ([[Wizard_skills|skills]])&lt;br /&gt;
*[[Witch Doctor]] ([[Witch_Doctor_skills|skills]])&lt;br /&gt;
*[[Archivist]] ([[Archivist_skills|skills]])&lt;br /&gt;
*[[Other classes|Unanounced Classes]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Simplicity is the best. And don't forget: The Mainpage is your trademark... If it's F-ed up they think the wiki is F-ed up.&lt;br /&gt;
::::::And for creating a new template we can also put that as a side project. When there is nothing to do... God bless boredom --[[User:Fighterbitsj|Fighterbitsj]] 20:34, 2 October 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:::::::There are several advantages with having it there. It's easy navigation if you go there etc. The question is how much it's used. I took the idea from some other big wiki ages past. The thing is, I just got access to the top menus, perhaps we should just put it in there, with dropdowns for stuff, and put something like &amp;quot;How to find info&amp;quot; in the links section, pointing people up to the menu? In the meanwhile, I am going to finish off the last Wizard skills now. You're all very welcome to help out, just check the [[Boilerplate:Skill]] --[[User:Leord|Leord]] 16:30, 5 October 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
:::::::: There is a planned nav box for the left hand side which I was discussing with one of the other admins over the weekend. We were thinking of offering two skins. This one with some tweakage to volume of links and another with the main navigation being on the left, as is standard, both on the main page and within. This would allow us to take even more links off the body and leave that more for features.  I agree the 'How to' could be trimmed right back, maybe even just to a small box with &amp;quot;How to help&amp;quot; and some essential links to orientate newcomers.&lt;br /&gt;
&lt;br /&gt;
:::::::: I like the 'Did you know' feature. As long as it has slightly more obscure facts I think people like it. --[[User:Elly|Elly]] 17:54, 5 October 2009 (CEST)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:::::::::I think a more organized main page would be nice. When you think about it, a lot of the page is everywhere. yes it is organized,  but i think a more improved main page would be nice,  and whatever template/style you guys choose i think will be fine.--[[User:Holyknight3000|holyknight3000]] 07:24, 6 October 2009 (CEST) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::::::::If anyone wants to make some test main pages that are improved that would be helpful -- [[User:Elly|Elly]] 23:35, 6 October 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
===Plans Right Now===&lt;br /&gt;
What we'll do for right now then, I think, is making the new menu changes to the top of the wiki, and see what rush comes up with for the classic skin. When we have that done, we'll see what the front page could need in terms of change.&lt;br /&gt;
&lt;br /&gt;
In the meanwhile, it could be cool to hear suggestion on how to change the &amp;quot;how to help&amp;quot; section, and also perhaps list a good menu structure for the top of the page? --[[User:Leord|Leord]] 11:37, 6 October 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
:I just realized I made some notes on that:&lt;br /&gt;
:''We need a &amp;quot;Help Out&amp;quot; tab, with links to wanted pages etc, and also to help. Perhaps rename/remove Quick Links.''&lt;br /&gt;
:--[[User:Leord|Leord]] 11:40, 6 October 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Some suggestiond and one idea ==&lt;br /&gt;
&lt;br /&gt;
Hey Leord, how are you?&lt;br /&gt;
First I'm going to answer your question on why I have no computer and Internet - the answer is simple - poverty. I am a poor student that gets a scholarship of 60 euro per month. My parents have retired and get some pensions of 150 euro per month each. The money is just not enough to buy a PC. But we don't give up. My brother and I will econcmize money an after six months maybe we'll buy one computer. Until then I'm just gonna sit in Internet clubs.&lt;br /&gt;
&lt;br /&gt;
I have a suggestion about the picture upload. Can you do this?: When you type &amp;lt;add picture&amp;gt; a dialog box appears and allows you to browse your computer and upload the file in the &amp;lt;add picture&amp;gt; location. Is it possible to be programmed? I am pretty sure that it is.&lt;br /&gt;
&lt;br /&gt;
And the idea:&lt;br /&gt;
&lt;br /&gt;
I wandered what to do so the efforts of the fans with the fan classes not to go in vain. And here is what I invented:&lt;br /&gt;
Why don't we offer Blizzard to make an entirely new Diablo game called Diablo 3 Fan Edition? It will contain classes and monsters made by fans and there will also be an entirely new continent /Angarock/ for the story of the game, made by fans /me/. The contributing fans may do the beta testing and stuff. &lt;br /&gt;
&lt;br /&gt;
What do you think?&lt;br /&gt;
&lt;br /&gt;
--16:25, 6 October 2009 Veskin7 Bukito &lt;br /&gt;
&lt;br /&gt;
:Ah, sorry to hear about that, Veskin7 Bukito, and I hope it works out for you and your brother :)&lt;br /&gt;
&lt;br /&gt;
:Yes, it's easy enough to upload images, but you do it slightly different. Check out [[Help:Image]]s. I have written the article to help people adding images. What you do then is almost exactly what you said. :)&lt;br /&gt;
&lt;br /&gt;
:Fan classes, fan art, fan fiction and all things created by fans will never be done in vain. It's an integral part of the community, and it's the kind of stuff Blizzard takes inspiration from when they create thing in the game. We can definitely ask them to make these classes in some special edition, but the primary reason we put them here is to tantalize and be fun for the community. The development time to even make ONE of these fan classes to a real hero is pretty big, and they would not do it unless they felt enough thousands of people would buy in to it.&lt;br /&gt;
&lt;br /&gt;
:They generally don't take entire ideas by people for their content, but are ''inspired''. However, if the fan classes by fans are added here, they will be left on the internet permanently, and perhaps inspiring Blizzard in upcoming expansions or perhaps Diablo 4 some time in 10 years. :) The whole reason I started encouraging fans to add their work here is so that it should not have been done in vain. It will always be here, available for fans and Blizzard alike.&lt;br /&gt;
&lt;br /&gt;
:Never think all your work is in vain! You have shown that you have an open and active imagination, and is capable of writing. Perhaps your ideas will inspire Blizzard, perhaps not, but it's not that important, because you can create more!&lt;br /&gt;
&lt;br /&gt;
:Perhaps you should consider trying to write fan fiction based on [[Sanctuary]], and the official world, or some short story about one of the countries in your Angarock continent? Either way, I think you should concentrate on making it as nice and detailed as possible, and available on DiabloWiki, so you can link it to people in the community or perhaps to friends on MSN etc. :) Give it a proper home, and make sure it's very nice and polished. :) --[[User:Leord|Leord]] 18:41, 6 October 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:Re, image idea: It ''may'' possible, but it takes a lot of time to make it work without bugging up, and we'd need to find someone extremely skilled and willing. We're better off directing people to [[special:upload]]/[[help:Image]]. An image needs it's own page, so the script will have to: &lt;br /&gt;
:* Recognise the &amp;lt;add image&amp;gt; 'tag'&lt;br /&gt;
:* Pop up a window that only looks for .jpegs/etc. by default &lt;br /&gt;
:* Pop a window that asks for the page name*&lt;br /&gt;
:* Check if the name isn't taken**&lt;br /&gt;
:* Upload the image under the chosen name&lt;br /&gt;
:** Possibly add proper tags/categories&lt;br /&gt;
:* Replace &amp;lt;add picture&amp;gt; with the proper link. &lt;br /&gt;
: *= If everyone uploads images without a descriptive name, it's hard to discern one from another. This also causes naming conflicts; When an image is uploaded to a name that is already used, it will override/remove the old image. This can be reverted, but it's a hassle.&lt;br /&gt;
: **=An image database is usually not fully up to date. The wiki software is hardcoded to flush the lists (i.e. update) once a day. Since the list is most likely not up to date, it's possible the script doesn't notice an image name is taken, and thus uploads the image over the old image. &lt;br /&gt;
:Additionally, the script will slow down page loading somewhat, which is more often than not unnecessary. --[[User:Vipermagi|Vipermagi]] 19:01, 6 October 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::Aha, now I understand :) Now we're not going to add such a script. Perhaps later, when other critical; things are fixed. --[[User:Leord|Leord]] 11:24, 7 October 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
:::Writing such a script shouldn't be such a problem. But Viper is right what we need are a few people that script for this wiki. We have enough people to add the content (for the moment). I don't know if any1 here has acces to the scripts? But the person that you want to add those scripts should have it. And also Leord, if u want me to redesign some of the wiki parts (like the mainpage) maybe you should give me some rights as well? &lt;br /&gt;
:::The scripting: I think we should wait a bit with that. Untill we have the correct style and everything&lt;br /&gt;
:::P.S; the reason I don't react that often/update content atm is because I am a bit busy with school.. Will change in a couple of days --[[User:Fighterbitsj|Fighterbitsj]] 22:52, 7 October 2009 (CEST)&lt;br /&gt;
::::edit: I'd also like to see a few functions on this wiki but like Leord said we first need to do the primary things and then think about the secondary things --[[User:Fighterbitsj|Fighterbitsj]] 23:55, 7 October 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
:::::Awesome. As for the script specifically, I just can't see the need for it, and creating a new possible way for hackers to try and gain access to the site (yes, we're often under attack) isn't a positive either. Not saying anyone here would fail at the scripting, just saying the more ways there are to upload stuff or do ANYTHING on the server, the more possible security holes appear.&lt;br /&gt;
&lt;br /&gt;
:::::Good to know we'll see more of you soon, fighter :) --[[User:Leord|Leord]] 13:41, 8 October 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Let's do it! ==&lt;br /&gt;
&lt;br /&gt;
Hey, Leord!&lt;br /&gt;
The page of the Dragon Warrior is almost complete. I only have to add some skills and the pictures. &lt;br /&gt;
&lt;br /&gt;
BTW can we proceed with creating Fan Monsters page? &lt;br /&gt;
&lt;br /&gt;
And one more question: Do I create a new topic in the Battle.net forums called &amp;quot;Diablo 3 Fan Edition&amp;quot; and describe the idea and add links? I suggest there should be a vote for different classes, so Blizzard pick and create the best, and also a vote for creating Angarock. When I have more time, I will describe the idea thoroughly. -- 20:19, 11 October 2009 Veskin7 Bukito&lt;br /&gt;
&lt;br /&gt;
: Hello!&lt;br /&gt;
: First off, you need to sign your talk page posts. Check out [[Help:Talk]] on how to do that :)&lt;br /&gt;
: Secondly, I want you to understand that you will likely not get a great strong reaction from asking people about this, other than admiration from doing a great job. Most likely, Blizzard will not create new classes or continents 100% based on fan input. Among reasons include the legal one: If they would take your world, they would have to pay you copyright money. So. Instead, they will *possibly* take some inspiration from you, and other fan artists, and make their own stuff.&lt;br /&gt;
: So, I really like the Fan Monster idea, and I'll get on it later today probably, but it will be hard to get Blizzard to use material created by fans.&lt;br /&gt;
: Having said that, it would be really cool with a fan class contest! Like, people make Fan Classes on DW.net, and we decide a winner. Then, hopefully, Blizzard takes note of it, and perhaps incorporate some of those ideas in the game later on! However, it would be cool with some sort of prize then... --[[User:Leord|Leord]] 11:52, 12 October 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
== The Aurian Mage project ==&lt;br /&gt;
Hello, Leord. &amp;lt;br&amp;gt;&lt;br /&gt;
I have been working on a new Fan class called Aurian Mage. I invented more than 30 skills for one night and the class is almost ready. &amp;lt;br&amp;gt;&lt;br /&gt;
Can you please create a sample fan class page called  Fan Class:Aurian Mage and add link to the fan classs category, just like you did with the Dragon Warrior?&lt;br /&gt;
&lt;br /&gt;
Thank you.&lt;br /&gt;
&lt;br /&gt;
Veskin7 Bukito 15 October 2009&lt;br /&gt;
&lt;br /&gt;
:Awesome! Oki, I created the [[Fan class:Aurian Mage|Aurian Mage]], and it's ready to go. Just remember to make a sub-page for any links you create, like on the [[Fan_class:Dragon Warrior|Dragon Warrior]]. Meaning a &amp;lt;nowiki&amp;gt;[[Fan_class:Dragon Warrior/Skill Tree 1]]&amp;lt;/nowiki&amp;gt; for example. :) Mind you, I have added it to the Fan class category, but it's not visible in the navigation box until you're done. I'll make it visible as soon as you added your info :)&lt;br /&gt;
&lt;br /&gt;
:Also, you can easily make name + time stamp on any talk page posts you make by adding &amp;quot;&amp;lt;nowiki&amp;gt;--~~~~&amp;lt;/nowiki&amp;gt;&amp;quot; at the end. When you press submit, the site recognises that string and replaces it with name + time + date :) --[[User:Leord|Leord]] 11:58, 16 October 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
::Another thing. When you're done, don't forget to make a post on Battle.net about it. I'll help you bump the thread there if you give me the url ;) --[[User:Leord|Leord]] 11:59, 16 October 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
==New Page==&lt;br /&gt;
Can you please create a new page solely for linking to official trailers? I'm not sure how to do this. What I do is to create a link to that page, it shows up red and I edit it.:)--[[User:TheWanderer|TheWanderer]] 01:10, 16 October 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
P.S. I'm working on Dead end pages and Orphaned pages.--[[User:TheWanderer|TheWanderer]] 01:10, 16 October 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
:Oh! Awesome! That is sweeeheet! Check out [[Help:New_article]] that I wrote :) Basically, you'll probably feel silly for not thinking of it yourself ;) --[[User:Leord|Leord]] 12:03, 16 October 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
==Copy from D2 Wiki?==&lt;br /&gt;
I noticed that DW doesn't have some basic pages like [[Andariel]], but these are there in D2wiki. Can I just copy the revelant info or should I stick solely to the info released by Blizzard?--[[User:TheWanderer|TheWanderer]] 02:32, 17 October 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
:Stick to info released by blizzard. Things may have changed. Also most of the info on this week needs to be confirmed so u can't copy/paste from D2W --[[User:Fighterbitsj|Fighterbitsj]] 12:51, 17 October 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
::Hmm, don't know. I'd say they would keep information/Lore canon; she won't suddenly be a male horned demon :P --[[User:Vipermagi|Vipermagi]] 18:13, 17 October 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::You can use any source anywhere, as long as any speculation is clearly stated as speculation. Sources from D2W are pretty reliable, so go ahead. Do link the source in the references section though! Also, if something is debated to be true or not, make sure to point that out as well.&lt;br /&gt;
&lt;br /&gt;
::In general, D2W is free to just copy. What you can do in addition to that is to check out what pages link to a certain D2W page, and change the link to a D3W page, or link to D3W for the lore. Just use [[Template:Iw]] (&amp;lt;nowiki&amp;gt;{{iw|Article_name Article name}}&amp;lt;/nowiki&amp;gt; - will look like this: {{iw|Andariel Andariel}}. Since we'll keep the D3W more up to date on lore etc.&lt;br /&gt;
&lt;br /&gt;
::Also, don't forget to link back to the D2W page for stats etc --[[User:Leord|Leord]] 16:14, 19 October 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::@Vipermagi: Blizzard has a habbit changing some parts of the lore so it would be easier for them to create &amp;quot;New&amp;quot; Things. --[[User:Fighterbitsj|Fighterbitsj]] 21:47, 20 October 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
:::Yes, that's why I made the [[retcon]] article ;) --[[User:Leord|Leord]] 11:18, 21 October 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Destruction of information==&lt;br /&gt;
You seem to have made your previous talk page disappear entirely (as in, not even an archive). Was this your intention? --[[User:Vipermagi|Vipermagi]] 17:50, 21 October 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
:With the new German wiki incoming, I accidentally deleted pages as I thought the wikis had been separated (try http://de.diablowiki.net/ which works, but is the same database as www). Restored it now, but lost history I think... --[[User:Leord|Leord]] 18:05, 21 October 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
::History is still there :&amp;gt; I initially thought you archived by deletion, to be honest. All's well and good again, anyhow :) --[[User:Vipermagi|Vipermagi]] 21:58, 21 October 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
== About Fan Monsters ==&lt;br /&gt;
&lt;br /&gt;
Hey, Leord, I have two questions about Fan Monsters:&lt;br /&gt;
&lt;br /&gt;
1/ Is it possible to accept my form of monster description /the one shown in the battle.net forum/?&lt;br /&gt;
&lt;br /&gt;
Here it is:&lt;br /&gt;
&lt;br /&gt;
CLASS -Specify monster class - often met, rarely met, weak, tough, very tough, miniboss, boss or whatever else class you wish.&lt;br /&gt;
&lt;br /&gt;
APPEARANCE - Describe how the monster looks - colours and other specific things.&lt;br /&gt;
&lt;br /&gt;
SIZE - Specify the size of the monster - height/lenght and other specific things.&lt;br /&gt;
&lt;br /&gt;
DESCRIPTION, BEHAVIOUR AND SKILLS - Describe the monster's behaviour, where is it met and its skills one by one.&lt;br /&gt;
&lt;br /&gt;
SOUNDS - describe what sounds does your creature make.&lt;br /&gt;
&lt;br /&gt;
DEATH - describe how exactly does your monster die.&lt;br /&gt;
&lt;br /&gt;
ITEMS DROPPED - describe what kind of items does your monster drop when killed.&lt;br /&gt;
&lt;br /&gt;
EXPERIENCE - say how much experience does your monster give when killed - few, medium, lots or whatever else you say. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2/ I think there is a mistake in your example when you tell us how to create a new fan monster in the [[Fan monster]]s category. You said that we should just type the name of the monster like http://www.diablowiki.net/Fan_class:Banana_Hammock . Maybe it should be &lt;br /&gt;
&lt;br /&gt;
http://www.diablowiki.net/Fan_monster:Banana_Hammock ? &lt;br /&gt;
&lt;br /&gt;
I just wandered if you made a mistake... Am I right?&lt;br /&gt;
&lt;br /&gt;
--[[User:Veskin7 Bukito|Veskin7 Bukito]] 01:06, 25 October 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::Heya!&lt;br /&gt;
&lt;br /&gt;
::'''First off:''' The idea was to make the monster articles look similar to the REAL monster articles. Like for the [[skeleton]] etc. You can make the fan monster any way you want, but I would recommend just copying [[Boilerplate:Monster/copy]], and using that as a template. If you need instructions on how to use it, check out [[Boilerplate:Monster]].&lt;br /&gt;
&lt;br /&gt;
::Most of the headlines you mentioned, you can put as sub-headlines to the '''&amp;quot;Diablo II Monster&amp;quot;''' headline.&lt;br /&gt;
&lt;br /&gt;
::'''Secondly:''' Yes, that was a typo, I corrected it :)&lt;br /&gt;
&lt;br /&gt;
::-- 11:09, 26 October 2009 [[Leord]]&lt;br /&gt;
&lt;br /&gt;
== Fan Monsters Got Started ==&lt;br /&gt;
Hey, Leord, I just uploaded the first fan monster. Check out the [[Fan monster:Death Claw]]. Now you can update the Fan monster category by making a category box like the fan class category. I also found a solution about my form of monster description - I added the Death Claw Detailed Description in which I describe the monster my way. See if you can edit something in the Death Claw page...&lt;br /&gt;
&lt;br /&gt;
--[[User:Veskin7 Bukito|Veskin7 Bukito]] 21:29, 28 October 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
:Hehe, it's actually the SECOND monster. You were beaten by the [[Fan monster:Brutal Beast|Brutal Beast]] by a few days ;)&lt;br /&gt;
&lt;br /&gt;
:Anyway, I have added your article to the navigation, and I cleaned it up a bit, removing sections, and hiding some. Remember to use the &amp;quot;copy&amp;quot; version instead of the main boilerplate. The copy version has everything ready to go, and sections not often used are hidden.&lt;br /&gt;
&lt;br /&gt;
:Other than that, looking mighty fine! :D --[[User:Leord|Leord]] 14:09, 29 October 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
==New Search==&lt;br /&gt;
Nice shiny new search bar! I like it! Works loads better. I left a message for you on my talk page.--[[User:TheWanderer|TheWanderer]] 23:56, 2 November 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
== Finally!!! ==&lt;br /&gt;
I have some spare time now.. So... Do you have any technical problems/issues/whatever you want fixed or technical things created? Want me to start making a new layout for the frontpage? Want me to create new templates etc. etc. Give me some orders and I'll check if possible then get it done if possible ;). I'll check your page tomorrow again. --[[User:Fighterbitsj|Fighterbitsj]] 21:52, 8 November 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
:Why start later? &lt;br /&gt;
:Using: [[Template:The_Key_header]] as an example. Wouldn't it be smarter to catogorize it in [[Fanmade/Template:The_Key_header]] so it would show up as Fanmade/Template:The_Key_header in RC that would make it clear about who is deleting/editing what.&lt;br /&gt;
::P.S: This site's lay out is &amp;lt;s&amp;gt;f*cked&amp;lt;/s&amp;gt; --[[User:Fighterbitsj|Fighterbitsj]] 22:01, 8 November 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
:::If you put the template in (Main:)Fanmade/, you would need to use &amp;lt;nowiki&amp;gt;{{Fanmade/Template:The_Key_Header}}&amp;lt;/nowiki&amp;gt; to insert it on pages. That's obscure and weird if you ask me :P It's also moved out of the Template: namespace that way. Doesn't matter too much, but usually when looking for templates used in actual articles, you look in the Template: [[Special:Prefixindex|prefix-index]], rather than that of non-existant articles ([[Fanmade]] does not exist (yet)). --[[User:Vipermagi|Vipermagi]] 11:57, 9 November 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:::Awesome! Nice to see you having more spare time. :) The [[Main Page]] is of course a quite sensitive topic, as it's just about the most important page on the wiki. If you have design ideas, just whip up a really simple sketch in paint or the like, and upload it for us all to see. What I'm saying it it's needs to be an open debate, so don;t spend too much time on any one idea before talking to the rest of us for input. :)&lt;br /&gt;
&lt;br /&gt;
:::As Vipermagi points out, it would break the regular prefixes to use  slashes in the name for templates. I know the categorisation of templates could use some work, but we're probably not going to change things too much. Also, we're likely not adding Fanmade or other prefix at the moment.&lt;br /&gt;
&lt;br /&gt;
:::I'd very much appreciate if you were a little bit more specific with feedback if there is something (like the layout) that is to your disliking. Is there something actually bugged, or is it a general layout choice you dislike?&lt;br /&gt;
&lt;br /&gt;
:::There's plenty of other things you can do that doesn't require input from the rest of us though! There are several monsters in the [http://www.diii.net/gallery Diii.net's gallery] that don't have their own monster pages for instance. Many of the current monsters and skills need pictures. We need to add more lore entries from the [[Diablo I Manual]],  [[Diablo II Manual]], [[Diablo II: Lord of Destruction Manual]] etc. The [[Timeline]] can be filled out with mroe entries from current lore. We have [[:Category:Factions|factions]], and [[:Category:Ethnic groups|ethnic groups]] etc, that really need to have a bit more clear category structure, and navbox etc.&lt;br /&gt;
&lt;br /&gt;
:::I have just updated the menus of the wiki, so you can now find almost anything you want directly from the menu. Please help with feedback on whatever could be useful. Also, let's continue to discuss the new main page, but lets not lose focus on making the wiki's *content* the best on the net as well :) --[[User:Leord|Leord]] 12:14, 9 November 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
::::With layout I mean de links on the navigation boxes and stuff :P. Anyways I'll start with making a new lay out in paint. And I'll create a discussion topic for it. After that I'll check out the diablo II lore because I got the manuals here. --[[User:Fighterbitsj|Fighterbitsj]] 10:12, 10 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== D2 barb skills ==&lt;br /&gt;
&lt;br /&gt;
I just finished doing images for the major barb skills ;) When you have some free time, check them out and tell me what you think!&lt;br /&gt;
--[[User:DoomBoy|Doomboy]] 5:15pm, November 8, 2009 (PST)&lt;br /&gt;
&lt;br /&gt;
:Oh man, that is fantastic! I love it, the pages look so much more alive now! Is the Monk skills next? :D --[[User:Leord|Leord]] 18:37, 9 November 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
== Tomb Viper ==&lt;br /&gt;
Do you mind if I work on a wiki for the tomb viper?  What kind of creature is it?  Animal or Demon?&lt;br /&gt;
--[[User:Butch Audacity|Butch Audacity]] 10:44 PM, Nov 8, 2009&lt;br /&gt;
&lt;br /&gt;
:No, go right ahead! :) Is that a real monster from the videos, or one you have invented? If it's a real monster, just class it as Demon, I think. There's no proper classification yet, so just go with what is most likely :) --[[User:Leord|Leord]] 11:55, 9 November 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
::The Tomb Vipers are from the Blizzcon 2009 Demo.  I tried making a page for the Tomb Vipers and I wasn't allowed to.  Any suggestions? -- 04:16, 10 November 2009 Butch Audacity&lt;br /&gt;
&lt;br /&gt;
:::[[Tomb Vipers]]. I added it for you, but it's very easy to create [[Help:New_article|new articles]]. Also, it's great if you sign your posts on talk pages. I think you have in the past, so I might just be rude and point it out, but if you feel unsure, check out [[Help:Talk]]. --[[User:Leord|Leord]] 10:48, 10 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== New Fan Monsters Added ==&lt;br /&gt;
&lt;br /&gt;
Hey, Leord, how are you doing?&lt;br /&gt;
I have added three more monsters to the fan monster category: [[Fan monster:Black Hand Mage|Black Hand Mage]], [[Fan monster:Dark Venom|Dark Venom]] and [[Fan monster:Desert Cyclops|Desert Cyclops]].&lt;br /&gt;
&lt;br /&gt;
See if there is something to edit on them and you can add them to the fan monster navbox.&lt;br /&gt;
&lt;br /&gt;
What are you doing these days? Let's chat.&lt;br /&gt;
&lt;br /&gt;
--[[User:Veskin7 Bukito|Veskin7 Bukito]] 22:49, 13 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:Hey! I completely forgot to reply to this. eithe myself or someone else added your monsters to the navbox in either way. I'm fine thanks, doing work on the wiki and whatnot :) Yourself? --[[User:Leord|Leord]] 13:34, 20 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::Well I'm fine. Now I busy myself with some fan monsters and my newest project - a joke monster called Golden Pepper. This pepper is a special one - if you eat it, you will recieve a rare or unique item. Will add it as soon as I draw the picture.&lt;br /&gt;
&lt;br /&gt;
::In the meantime I'm still waiting for Holyknight3000 to put colors to some of my pictures.&lt;br /&gt;
&lt;br /&gt;
::And in the university I study in - The Ecology is fine. Now we are pretty close to exam session. Must study and write course projects.&lt;br /&gt;
&lt;br /&gt;
::P.S. &lt;br /&gt;
&lt;br /&gt;
::Yes it was me who added the new monsters to the navbox, now that I know how to do it, I will not bother you. &lt;br /&gt;
::I will soon contact you for creating some new articles - &amp;quot;Fan Items&amp;quot; and &amp;quot;Fan characters and NPCs&amp;quot;. But still not ready for these. --[[User:Veskin7 Bukito|Veskin7 Bukito]] 19:32, 20 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== .uuuhm ==&lt;br /&gt;
While Looking at the site (The navboxes in particular). I realised that this site could use some changes. So what I wanna do is the following: &lt;br /&gt;
*Create a new Front page (Naming it something like /NewMainpage (can be deleted after I'm done).&lt;br /&gt;
*Redesigning navboxes (naming the templates with things like /NpcNavbox2 and putting them on 1 page).&lt;br /&gt;
*Let people think and consider if they want the old designs or the new designs.&lt;br /&gt;
&lt;br /&gt;
Tell me what you think and if you're okay with it I'll start with the proces. --[[User:Fighterbitsj|Fighterbitsj]] 23:03, 13 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Hey, I forgot to reply to you too :)&lt;br /&gt;
&lt;br /&gt;
:First off, always create test pages on your user page, like &amp;lt;nowiki&amp;gt;[[User:Fighterbitsj/Main_Page]]&amp;lt;/nowiki&amp;gt;. Good idea is also to link to it from your user page so you don't forget that it exists. :) Secondly, I'm not really looking to make a main page overhaul, unless you have something spectacular in mind. This is why I thought just doing a quick sketch in MS Paint or whatever to let me get an idea of where you were going was smart. Other than that, It's really only &amp;quot;Key Pages&amp;quot; that's planned to be changed now when most articles are presented in the top menus.&lt;br /&gt;
&lt;br /&gt;
:Navboxes are really meant to be properly redesigned using both parsing and some simple java scripts, so we can use &amp;quot;tabs&amp;quot; and the like. I'm not sure spending time on a redesign in the interim is a project well spent time on. Same there though, if you have an idea that makes tabbing of navigation obsolete, I'd love to hear/see it. Make a &amp;lt;nowiki&amp;gt;[[User:Fighterbitsj/Navbox]]&amp;lt;/nowiki&amp;gt; page so we can see what you're thinking.&lt;br /&gt;
&lt;br /&gt;
:What we REALLY need though is improving lore pages. Regardless of if you know much about Diablo lore or not, it's usually not somethign that is required. Just open one of the manuals, look at a section, make sure any relevant words are linked up, and that any of those links include the info of that section. almost always there's a lot to add, be it new characters, locations or the like. You can also check the [[http://www.diablowiki.net/Special:Wantedpages Wantedpages]], and add articles that way.&lt;br /&gt;
&lt;br /&gt;
:A second thing we really need is images. Loads of pages, like [[Lut Gholein]] could use mroe descriptive imagery, and especially the [[skill]]s. All skills should have at least one image on them each.&lt;br /&gt;
&lt;br /&gt;
:So, basically, show us your ideas before you start spending loads of time into coding a main page or a new navbox, and let everyone comment on it, then go. In the meanwhile, there's loads of other work needing to be done in the wiki that is just as important. :) --[[User:Leord|Leord]] 13:45, 20 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Sigh I'm having a little time out again since both my laptop and my desktop are broken (what are the odds of that??). --[[User:Fighterbitsj|Fighterbitsj]] 14:44, 20 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Massive ouchness! :) Well, doodle a bit on a piece of paper on your planned designs, so you can do it quickly when you have access to a proper PC, or check out the manuals and look at the missing pages etc. Plan ahead ;) --[[User:Leord|Leord]] 15:05, 20 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== OMG ==&lt;br /&gt;
&lt;br /&gt;
Hey, Leord, what is that long menu that stretches from the sky to the ground in the wiki site? It's quite uncomfortable. I wonder if someone has edited the site without permission. What is happening?&lt;br /&gt;
&lt;br /&gt;
--[[User:Veskin7 Bukito|Veskin7 Bukito]] 19:33, 21 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Server issues, I presume. That huge list is actually the discrete navmenu you see at the top :P It's back to normal for me now.&lt;br /&gt;
:Additionally, I noticed this when it was a long list: [http://i397.photobucket.com/albums/pp53/Bakmachien/comw.jpg link]. Comw? Trying to navigate to that adress returns nothing, by the way (that could also be the problem: It couldn't find the server and thus exploded the style sheet). --[[User:Vipermagi|Vipermagi]] 21:20, 21 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Phew! It's back to normal to me too. Let's hope it doesn't happen again. &lt;br /&gt;
::BTW My English is not good enough. I want to ask you: what is the plural of &amp;quot;mage&amp;quot;? is it &amp;quot;magi&amp;quot; or &amp;quot;mages&amp;quot;? --[[User:Veskin7 Bukito|Veskin7 Bukito]] 21:48, 21 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Either works (ex1: Mages of the Vizjerei clan, ex2: Skin of the Vipermagi). --[[User:Vipermagi|Vipermagi]] 22:19, 21 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::Hey guys! Yes, I did not know they were moving the domains this weekend. I would really have wished to be there to help out, but it seems all is working now, anyway. That &amp;quot;comw&amp;quot;, is that still occurring? obviously a typo if so...&lt;br /&gt;
&lt;br /&gt;
::::Also; Feel free to use &amp;quot;Mages&amp;quot; or &amp;quot;Magi&amp;quot; as you see fit. &amp;quot;Magi&amp;quot; is really a more &amp;quot;traditional&amp;quot; name, like you would find in old scrolls, and &amp;quot;Mages&amp;quot; is a more commonly used name that the average farmer would use :) --[[User:Leord|Leord]] 10:26, 23 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Having Fun? ==&lt;br /&gt;
* (Move log); 15:42 . . Leord (Talk | contribs) moved Unique to Legendary over redirect&lt;br /&gt;
* (Move log); 15:42 . . Leord (Talk | contribs) moved Legendary to Unique&lt;br /&gt;
* (Move log); 15:41 . . Leord (Talk | contribs) moved Uniques to Legendary over redirect&lt;br /&gt;
* (Move log); 15:41 . . Leord (Talk | contribs) moved Legendary to Uniques&amp;lt;br /&amp;gt;&lt;br /&gt;
Creatively acquiring redirects, or what? :P --[[User:Vipermagi|Vipermagi]] 15:45, 24 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Hehe, making redirects without the redirect pages show up in the front page Wiki feed :) --[[User:Leord|Leord]] 16:19, 24 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Cleaned up [[special:doubleredirects]]; now it's filled with ''other'' redirects anyhow (which now work properly!) :D Sorry about that. --[[User:Vipermagi|Vipermagi]] 17:11, 24 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Cheers, very handy :) --[[User:Leord|Leord]] 17:14, 24 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::You edit-conflicted me D: I was going to add &amp;quot;Random thought that popped up in my mind: Could the feed be filtered to only show non-minor edits? I've taped down my minor edit button since I don't make major edits often (more convenient to untick the box once every aeon to indicate a major edit than vice versa), so all but one of those edits would be filtered from the feed (it unticked for one edit, somehow). &amp;quot;, but I think I've changed my mind. Oh wait... ;) --[[User:Vipermagi|Vipermagi]] 17:16, 24 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::Good point, I have no idea. I do the same thing. Sure, there's an error here or there then, when it IS a bigger edit, but something I can live with. It will be less errors this way. Is this a filter that's possible in a wiki? Otherwise it will be having to wait for a new page we were thinking of creating, listing wiki changes etc.&lt;br /&gt;
&lt;br /&gt;
:::::BTW, we REALLY need to be able to use images without them linking to themselves all the time. Did you know how to fix that? --[[User:Leord|Leord]] 17:20, 24 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::::Well, in RC you can filter out Minor edits with a toggle (add &amp;amp;hideminor=1, or click the button in RC Options, second row). I have no idea how the feed works exactly, though, so I don't know what would and wouldn't work.&lt;br /&gt;
::::::As for the images: Do you mean that the images are effectively hyperlinks to the image's page? I've seen a method to make the image link to the current page, but it's irreliable (it doesn't like namespaces much...); I'll ask around to see if there's a simple method that doesn't mess up. Do you want a brute image link disable (i.e. images simple never link), or a case-by-case application? I don't know if the former is possible, but who knows. --[[User:Vipermagi|Vipermagi]] 18:01, 24 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::::Case-by-case was a rather obvious one: [[image:wiki.png|link=|30px]]. --[[User:Vipermagi|Vipermagi]] 18:09, 24 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::::::: Testing [[image:wiki.png|link=http://www.diablowiki.net/|30px]]. That's an amazing find! Must have been implemented in the latest upgrade Paul did. I remember trying it out before and it not working. That is bloody awesome! It was exactly what I needed! --[[User:Leord|Leord]] 12:41, 25 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Bye!==&lt;br /&gt;
Leord, thanks for making me feel so welcome during my time here.  Due to an unfortunate encounter with Thyiad in the SPF, I won't be returning.  Good luck with the wiki. -- 20:20, 29 November 2009 JMJimmy&lt;br /&gt;
: Single Player Forum I suppose? From which site? I kind of assume you mean Diii.net, but why? Thyiad is not here on DW, and if you look at the main menu (perhaps you need Ctrl+F5), we've even removed that connection to Diii.net. We're linking all sites that help the wiki on the front page, which Diii.net is included, but we're our own wiki.&lt;br /&gt;
&lt;br /&gt;
: You have been a great help here, and it seems very silly to leave the budding DW community for something happening on another site... --[[User:Leord|Leord]] 10:20, 30 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== *cough* ==&lt;br /&gt;
[[User_talk:Vipermagi#Java_etc|Severe cold]], sorry *cough* --[[User:Vipermagi|Vipermagi]] 17:01, 7 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Problem uploading image==&lt;br /&gt;
Hey Leord, I recently edited the Legacy of blood page and wanted to upload and image of the book cover however i encountered a problem. I either get: The file has no extension (like &amp;quot;.jpg&amp;quot;). or that i uploaded an empty file. But the file does have an extension (tried .jpg .png and .gif) and there  is a file, I've tried several diffrent versions also (various sources including my own copy).Any ideas? --[[User:Zukker|Zukker]] 15:29, 14 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Does the path in the Source field have an extension, and does the Filename have the same extension? Additionally, when you receive an error and use the Back button in your browser, it's best to refresh the page to avoid problems. The wiki software doesn't quite like cached results ;) --[[User:Vipermagi|Vipermagi]] 15:40, 14 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Thanks for the reply, Viper! If I was you, Zukker, I'd put in the code in the page first, save it, and then click the red link of the image to upload it. That way it's usually right. Just remember to have the file ending the SAME both for the actual file and in the code, like Viper said. Awesome job so far! :) --[[User:Leord|Leord]] 16:51, 14 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Ah viper i'll try that. Leord thats exactly what i did and i ran into problems. Alright that didn't work either, the extension is the same and the filename is the same...i'm pondering why this won't work :( --[[User:Zukker|Zukker]] 18:58, 14 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::Hmm... I just uploaded [[:File:Four pixels of awesome.jpg|this]] image. What extension does the image have? --[[User:Vipermagi|Vipermagi]] 19:15, 14 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::It's worked before that's the weird thing. The file is a normal .jpg, but tried both .gif and .png --[[User:Zukker|Zukker]] 19:55, 14 December 2009 (UTC)&lt;br /&gt;
:::::EDIT: Now it seemed to work...when i manually went to the upload page...awell&lt;br /&gt;
&lt;br /&gt;
::::::Still very weird. Can you send it to my e-mail? Leord at incgamers dot com, and I'll do the same, just to see of there's a difference. --[[User:Leord|Leord]] 13:34, 15 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::::On a related note, check out my next topic below this one. I have uploaded a pic, and it works fine, but it refuses to work in the Gallery scripts. WTH?! --[[User:Leord|Leord]] 16:39, 15 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Why Doesn't This Work?!==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Tyrael portrait.jpg|test&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
When I re-uploaded it even displayed in a box just like the gallery boxes. I have no clue why it doesn't work! --[[User:Leord|Leord]] 16:33, 15 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Typo in the image name; Tyreal over Tyrael. Fixed :P --[[User:Vipermagi|Vipermagi]] 17:03, 15 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Thanks :P --[[User:Leord|Leord]] 10:50, 16 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Could you thank me on my talk page? Or just edit it and add a space somewhere, doesn't really matter. Need to test something with the New Messages box :P --[[User:Vipermagi|Vipermagi]] 17:31, 16 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::Cheers (also, good luck with [[User_talk:Vipermagi#Java_etc|the implementation]] :D ) --[[User:Vipermagi|Vipermagi]] 16:51, 17 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::Yeah, need to ask Rush how to actually put in the java stuff :) --[[User:Leord|Leord]] 17:14, 17 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Finally! ==&lt;br /&gt;
&lt;br /&gt;
Hey what's up people!&lt;br /&gt;
I finally got a PC and Internet!!!&lt;br /&gt;
Phew! Now I feel like I live in the 21th century. I felt like in the 13th century before i had a PC.&lt;br /&gt;
&lt;br /&gt;
Now my contributions here will be updated faster. Although I will not work on my Diablo 3 projects soon because I have a new project now. It's about the Star Craft universe. I won't disclose more info on this now. &lt;br /&gt;
&lt;br /&gt;
First I'll try to edit my drawings with some programs to make them colored. &lt;br /&gt;
Then if I have time I will do something about Fan Monsters.&lt;br /&gt;
&lt;br /&gt;
Man I'm so happy. I still can't believe that I have connection. Yeah, baby!&lt;br /&gt;
&lt;br /&gt;
See ya!&lt;br /&gt;
&lt;br /&gt;
--[[User:Veskin7 Bukito|Veskin7 Bukito]] 17:01, 15 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Ooooh! That's cool. Are you doing fan stuff for the SC community. I happen to also be involved with http://www.starcraftwire.net/ btw :) --[[User:Leord|Leord]] 02:32, 17 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Any ideas? ==&lt;br /&gt;
Hi Leord! Can you please suggest some articles/places which need editing? I need something to do. :P -- 02:26, 23 April 2010 TheWanderer&lt;br /&gt;
&lt;br /&gt;
:I may not be Leord, but: [[Special:WantedPages|Eat your heart out]]. (sidenote: Not all pages can be created atm, due to lack of information) --[[User:Vipermagi|Vipermagi]] 14:15, 23 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: Vipermagi, that wanted pages list is what I was working on for the past year. :D  To finish the rest, I need to read a few more of those Diablo books. :P Thanks for the reminder though, I'll work on a few redirects. --[[User:TheWanderer|TheWanderer]] 02:00, 24 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::: Well, if you can help us update [[:Category:Characters|Characters]] with a little &amp;quot;[[:Template:Charbox|Charbox]]&amp;quot;, like [[Deckard Cain]], that would be a great start. Also, many articles in the wanted list CAN be updated.&lt;br /&gt;
&lt;br /&gt;
::: I know you do a lot of nice updates, but you often forget (perhaps are unsure on how) to properly put in navigation and categories. I suggest looking at other articles of the same type and see how they did it, and also check out [[Help:Structure]], to get an idea of the category overall structure.&lt;br /&gt;
&lt;br /&gt;
::: Not everything there is set in stone, in fact most isn't. If you have good ideas for how to organise certain things, then don't hold back!&lt;br /&gt;
&lt;br /&gt;
::: Another thing we need is really to summarise what we know of [[Act I]] and [[Act II]].&lt;br /&gt;
&lt;br /&gt;
::: At the moment I'm primarily going to work on Diablo II, and do random updates here, so anything is helpful - as always! :)--[[User:Leord|Leord]] 16:21, 30 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Comming Back Soon ==&lt;br /&gt;
Hi everybody!&lt;br /&gt;
&lt;br /&gt;
My exam session is about to end soon, so I won't be so busy. I will continue my work on my fan classes and monsters. There is lot to do.&lt;br /&gt;
&lt;br /&gt;
By the way I wish to thank Leord once again for inviting me here. Thank you, man! This is my chance to show my work to the world and I deeply thank to all the people who appreciate my efforts. &lt;br /&gt;
&lt;br /&gt;
All the best! See you soon!&lt;br /&gt;
&lt;br /&gt;
--[[User:Veskin7 Bukito|Veskin7 Bukito]] 11:11, 16 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Yes, you've done an awesome set of monster, classes etc. Really cool! :) And look at the bottom of the pages, there's THOUSANDS of people who have seen them so far! :D&lt;br /&gt;
&lt;br /&gt;
:Also, I will shortly be updating the navigation box at the bottom a bit, so it's not s obig and bulky, and people can see links to your stuff much more easily. :)&lt;br /&gt;
&lt;br /&gt;
:Good job and great to hear! :D --[[User:Leord|Leord]] 11:18, 16 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Holy fishes ==&lt;br /&gt;
I peek back and find.. 1500 spam posts. I don't think blocking the individual accounts will help much; they seem to make an account per post. Semi-blocking account creation (putting the Page Creation right into a usergroup that's only granted to real users by hand) for a few days may or may not help; it would at least stop them from making more pages. I don't think you're going to be able to wait this one out. &amp;lt;br /&amp;gt;&lt;br /&gt;
Also, are you going to delete the spam pages, or just leave them there? (just curious) --[[User:Vipermagi|Vipermagi]] 10:52, 6 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Hey man! Indeed so. We've been spammed. Not 1500, more like a few hundred (280 or so). I have now manually banned them all, I hope no real users were banned in the process. Will start deleting pages now. Rushster was adamant to not have manual confirmation of users, so that's not happening, but he has installed Re-Captcha, and the second that went live, it seemed to stop, so good tidings. This could have gone on for a week if we were unlucky!&lt;br /&gt;
&lt;br /&gt;
:I Don't think you have permissions to delete pages, but if you do, go ahead and help me delete them. :)&lt;br /&gt;
&lt;br /&gt;
: PS, you like the new navboxes? :)--[[User:Leord|Leord]] 13:36, 6 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:WOW! I went to do my daily web surf and saw that stack of deleted pages and... just WOW!  I'm speechless...&lt;br /&gt;
:--[[User:Belushi81x|belushi81x]] 15:33, 6 July 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Belushi81x</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=User_talk:Flux&amp;diff=18916</id>
		<title>User talk:Flux</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=User_talk:Flux&amp;diff=18916"/>
				<updated>2010-04-15T03:35:49Z</updated>
		
		<summary type="html">&lt;p&gt;Belushi81x: /* Brought to your attention... */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Greetings==&lt;br /&gt;
Hello! =)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;I just wanted to make a comment here, so your talk page doesn't appear red in the &amp;quot;recent changes&amp;quot; page ;) If you want to make a reply, make sure to sign your comments (if you need help with that: [[Help:Talk]]) --[[User:Leord|Leord]] 17:22, 23 October 2008 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What's 3 &amp;quot;M&amp;quot;s????==&lt;br /&gt;
So... What's with the extra &amp;quot;M&amp;quot; you added onto the &amp;quot;MMORPG&amp;quot; article??? &lt;br /&gt;
--[[User:belushi81x|belushi81x]] 17:05, 25 Dec 2008 (CEST)&lt;br /&gt;
&lt;br /&gt;
: He apparently saw it and fixed it =) --[[User:Leord|Leord]] 14:42, 27 December 2008 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Yeah, typos happen. Sometimes even in page titles. Anyone is welcome to fix minor errors like that; you don't need to message admins or the page creator in such instances.   -- Flux&lt;br /&gt;
&lt;br /&gt;
== A small question... ==&lt;br /&gt;
&lt;br /&gt;
How to have an internal link going to a category? i wanna make a link to the Jewelry Category, but i cant, because if i specify category, it sends the word jewelry to the categories at the bottom of the article. and if i dont specify its a category, then it links to Jewelry article, and that doesnt exist... please help. --[[User:DxAxxxTyriel|DxAxxxTyriel]] 11:08, 4 April 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
:put a : in front of the name, inside the brackets, and it will not make that a link to the category.  Add the &amp;quot;pipe trick&amp;quot; like you do with any other link.&lt;br /&gt;
&lt;br /&gt;
:Example:&lt;br /&gt;
&lt;br /&gt;
:* &amp;lt;nowiki&amp;gt;[[:category:items|Click to see the Items Category]]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:** [[:category:items|Click to see the Items Category]]&lt;br /&gt;
&lt;br /&gt;
:Leord and I have had &amp;quot;add a bunch of basic wiki tips and tricks to the help page&amp;quot; on our to-do list forever, but there always seems to be something more pressing. Wikipedia.org has exhaustive help pages, but they're so long that it's hard to find what you want. The [http://en.wikipedia.org/wiki/Wikipedia:Cheatsheet cheat sheet] is useful -- someday I've got to learn how to do footnotes properly. *cough* -[[User:Flux|Flux]] 12:22, 5 April 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
:: Thx mate... And is it possible 2 rename articles? 2 articles need to be renamed, nothing serious, just so it they are Correctly Written... with caps in the right spots...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:::yeah, mention them here or email me or leord or you can post them in the [http://forums.diii.net/forumdisplay.php?f=127 wiki support forum].  &lt;br /&gt;
&lt;br /&gt;
::::It's generally helpful to make redirect pages for caps or non-caps, since the wiki search engine is so stupid about case sensitivity.  I've taken to mostly doing categories and page names in lowercase, just so I don't have to try to remember which ones are caps and which are not. Also note that one word page names are not case sensitive; monsters = Monsters, since the first word in a title gets capitalized automatically by the page title. -[[User:Flux|Flux]] 12:32, 5 April 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
::::: Critical hits should be Critical Hits.... agreed?&lt;br /&gt;
&lt;br /&gt;
::::::I suppose so, but it's not something I'd worry about, despite beign something of a grammar nazi at times. There should be both pages, with one redirecting. Just copy the entire lowercase page, make that a redirect, and paste it into the uppercase name version, if it's important to you. -[[User:Flux|Flux]] 14:25, 5 April 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
::::::: being a grammar nazi is fun ^^... anywho, its not that important + i dont understand ur explanation... by ur explanation i think i have to make a copy of the article...am i right? --[[User:DxAxxxTyriel|DxAxxxTyriel]] 15:54, 5 April 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
::::::::Use the [move] tab at the ~top of the page (It's next to History, which is next to the Edit button :P ) --[[User:Vipermagi|Vipermagi]] 17:11, 5 April 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
:::::::::I was under the impression that only admins could use the move, protect, and delete buttons? If move is open to all, then yeah, that's an easier way. Moving a page automatically creates a redirect link from the old to the new. -[[User:Flux|Flux]] 23:18, 5 April 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
::::::::::Just saw this discussion and thought I'd chime in.  The case sensitivity is unfortunate, and is actually an aspect of the server's operating system (Linux).  When I first starting messing around in here, Leord mentioned to be that the general rule of thumb was to capitalize the first letter and lowercase the rest, unless they're proper nouns.  I don't know if that still stands, but I agree it's not a big deal.  BTW Flux, Protect and Delete are still hidden from users, so not all is lost.  =]&lt;br /&gt;
::::::::::--[[User:Azymn|Azymn]] 03:01, 6 April 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::::::::::Ok, sorry for sorting your talk page in a traditional [[help:Talk|talk page manner]], I just need to see who wrote what. =)&lt;br /&gt;
&lt;br /&gt;
::::::::::Anyway, do NOT move around pages that are descriptive titles like a [[Critical hit]]. If an article we make is made from some sort of name, like a [[Hydra Rune]], then use the capitalization. There are no problems with the server wither way, but it's a lot easier to make links, and it's common wikipedia custom do name articles in this fashion. =)&lt;br /&gt;
&lt;br /&gt;
::::::::::Please everyone check out the [[Help]] section. I spent lots of time writing it, and it handles more or less everything you would come across in the wiki! The following pages cover all the above questions: [[Help:Move|moving articles]], [[Help:Markup|making links of any kind]] and [[DiabloWiki:Policy|naming policies]]. Also, as Flux said, we need redirects as well, so check out [[Help:Redirect|redirects]] for further info. --[[User:Leord|Leord]] 16:34, 7 April 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
::::::::::PS. If &amp;quot;Critical Hit&amp;quot; becomes a [[:Category:Game terms|game term]], we'll rename the page accordingly. --[[User:Leord|Leord]] 16:36, 7 April 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==attribute page==&lt;br /&gt;
Flux, the [[attribute]] page u edited recently isnt complete... check out pre-set attribute argument... i dont know what you wanted to type there, so i cant help.&lt;br /&gt;
&lt;br /&gt;
:You must have hit it during the editing/rewritting process. I save pages as I'm going from time to time to get a look at the overall thing. it's done now. -[[User:Flux|Flux]] 06:36, 6 April 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
:: i didnt edit it... i was never in attributes editing page... --[[User:DxAxxxTyriel|DxAxxxTyriel]] 08:08, 6 April 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
::: He's talking about this line: &amp;quot;Much digital ink has been spilled on this issue, since it was revealed at Blizzcon, in October 2008. (The first word came from an interview by Diii.net, and immediately resulted in a&amp;quot;. It ends mid-sentence with &amp;quot;a&amp;quot;, and then the next paragraph begins. --[[User:Leord|Leord]] 16:34, 7 April 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
::::O I C.  I thought you meant the page was generally disorganized, as it was during the editing/writing process.  I didn't notice that inc sentence. I was going to add a link to the first reaction to the news, and forgot to go dig up the forum thread.  It's edited now. -[[User:Flux|Flux]] 00:22, 8 April 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Pit Flyers==&lt;br /&gt;
Aren't the bat winged creatures with the fingernail heads at the Blizzcon 2008 games  Pit Flyers? --[[User:Butch Audacity|Butch Audacity]] Feb 14, 2010 3:52 PM EST&lt;br /&gt;
&lt;br /&gt;
:They're a similar type, at least. I made a [[flyer]] page for them. They weren't [[Pit Flyer]]s, at least they didn't spawn from anything like those are concept-art shown to, but they were giant bats. -- [[User:Flux|Flux]] 08:39, 16 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Mods section==&lt;br /&gt;
Leord suggested that I lend a hand fleshing it out. What kind of info do you want there? For what version of D2? Mods living / dead, released / unreleased, in development / complete / abandoned / history, etc.&lt;br /&gt;
&lt;br /&gt;
Also, quite aside from the 'official documentation' that every mod has, Eastern Sun (for example) has a rather [http://miyoshino.la.coocan.jp/eswiki/ extensive wiki] of its own. How do these fit in? --[[User:Sing in Silence|Sing in Silence]] 21:10, 1 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Hey, thanks for the offer. &lt;br /&gt;
&lt;br /&gt;
:For now, I'd just like basic coverage of all the major (and minor?) D1 and D2 mods. I put some very quick paragraph summations about a few of them on the {{iw|Mod#Diablo_II_Mods d2 mods page}} a few weeks ago. I'd like to keep the descriptions on that page of about that length -- name of the mod, a sentence or two on what makes it special/different/unique, dates when it was being updated, links to official site/forum/download. &lt;br /&gt;
&lt;br /&gt;
:Longer term, it would be nice to incorporate more of the mod info into the wiki. Maybe not every word of a mod's wiki, but at least to preserve the bulk of it; mod hosting sites come and go, after all. That content would go on a page devoted to that particular mod. We've got some more coverage of {{iw|Median_XL Median XL}} now, but it's kind of disorganized. Ultimately we'll get a proper mods navigation and boilerplate set up; so one of those nifty navigation tables would show the essential mod features and such.&lt;br /&gt;
:--[[User:Flux|Flux]] 19:59, 13 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Flux, you commented on his userpage, rather than talk :p It's a little less likely to draw his attention, I think. --[[User:Vipermagi|Vipermagi]] 10:47, 14 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Heh. Well, I'm here now. I'm not enormously familiar with most of the mods that are out there, but a couple of lines I should be able to do. Longer term... Well, I'll just start on the shorter term first, shall I?  --[[User:Sing in Silence|Sing in Silence]] 10:59, 17 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Umm. If noting else, ''Blizzard vs. Bnetd'' lets one exercise their circumlocution. Flux, I have a related question, and I don't want to post it here just in case. Do you prefer a PM or an e-mail?   --[[User:Sing in Silence|Sing in Silence]] 15:01, 17 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::We want to cover everything in the wiki, but obviously we have to prioritize our efforts and time. And it's not as if d2 mods, for a game that's 10 years old, are exactly the hottest area of debate or discourse at this point. We would like to cover D3 mods as soon as they emerge, but that's a ways down the road. And send me a forum PM, please. My @diii.net email has been acting up of late. Thx. --[[User:Flux|Flux]] 03:54, 18 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::Hey Sing in Silence! I have been slightly absent due to a Starcraft 2 Beta launch. =) I'm gonna do a little work here, and some on SC2 for a while. I think I'll start with this mod thing. Basically we'll make a standardised document on how to do a mod page (also called a &amp;quot;[[boilerplate]]&amp;quot;, in case Flux did not explain it all). You won't have to use all those headlines etc, just either leave them commented out or comment them out if you don't have the info or don't have the time for them all.&lt;br /&gt;
:::::Make sure you give feedback now when I'm working on them as well, since we'll likely be using the same system on the D3 mods further down the line. You'll see some first results tomorrow. =)&lt;br /&gt;
:::::--[[User:Leord|Leord]] 18:15, 22 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::::Okay Flux, will do. &amp;lt;br&amp;gt;&lt;br /&gt;
::::::Hello Leord, having fun, I hope? ^_^ I'll take a look at the boilerplate and leave comments on the discussion page. --[[User:Sing in Silence|Sing in Silence]] 15:35, 23 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Brought to your attention...==&lt;br /&gt;
http://www.diablowiki.net/User:FreeGayChatroomWebcam&lt;br /&gt;
Something should probably be done about this...&lt;br /&gt;
--[[User:Belushi81x|belushi81x]] 16:58, 12 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:yeah, it seemed a little lacking on diablo 3 content. Not even any links to the male wizard? ;)&lt;br /&gt;
:--[[User:Flux|Flux]] 19:46, 13 March 2010 (UTC)&lt;br /&gt;
New issue in a similar vein... [[User:Brylle202|Some Shmuk]] added links to the [[Great Ocean]] page about a &amp;quot;Great Ocean Vacation&amp;quot;, or some such... I reverted it to the other revision on file... but i thought I should make sure it had gotten your attention...&lt;br /&gt;
&lt;br /&gt;
--[[User:Belushi81x|belushi81x]] 03:35, 15 April 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Belushi81x</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Great_Ocean&amp;diff=18915</id>
		<title>Great Ocean</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Great_Ocean&amp;diff=18915"/>
				<updated>2010-04-15T03:29:28Z</updated>
		
		<summary type="html">&lt;p&gt;Belushi81x: Undo revision 18914 by Brylle202 (Talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Great Ocean''' seems to be a generic name for the oceans surrounding the continents in [[Sanctuary]]. It is not marked in the [[World map]] so its location remains uncertain.&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Sanctuary navbox}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Oceans]]&lt;/div&gt;</summary>
		<author><name>Belushi81x</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Guns&amp;diff=18646</id>
		<title>Guns</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Guns&amp;diff=18646"/>
				<updated>2010-03-16T13:05:10Z</updated>
		
		<summary type="html">&lt;p&gt;Belushi81x: /* Blizzard Comments on Guns */ fixed link and parenthesis&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Blizzard has repeatedly stressed that there will be ''no guns in Diablo 3'''. Their reasoning is that guns are scientific and modern and don't fit in the dark, gothic, fantasy world setting of the game.&lt;br /&gt;
&lt;br /&gt;
==Blizzard Comments on Guns==&lt;br /&gt;
&lt;br /&gt;
Fans bring up this issue from time to time, pointing out that other fantasy RPGs (including [[World of Warcraft]]) have guns, and that the cannon technology isn't radically different or more advanced than some other things in the games. The developers and their spokesmen always disagree. For example, here's [[Bashiok]] in January 2010. [http://diablo.incgamers.com/blog/comments/guns-in-diablo-3-nope/]&lt;br /&gt;
&lt;br /&gt;
::Guns are decidedly scientific, and the Diablo world is decidedly magic (with a lot of impaling people on pikes). Not that guns and magic can’t mix, but when they do it becomes something entirely different. So I don’t think it’s an issue of guns not being fun or just not working, it’s nothing like that. It’s simply a setting and tone issue, and guns would very certainly change it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:items]]&lt;br /&gt;
[[category:controversy]]&lt;/div&gt;</summary>
		<author><name>Belushi81x</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=User_talk:Flux&amp;diff=18615</id>
		<title>User talk:Flux</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=User_talk:Flux&amp;diff=18615"/>
				<updated>2010-03-12T16:58:18Z</updated>
		
		<summary type="html">&lt;p&gt;Belushi81x: Bringing somthing to the attanetion of the admin&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Greetings==&lt;br /&gt;
Hello! =)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;I just wanted to make a comment here, so your talk page doesn't appear red in the &amp;quot;recent changes&amp;quot; page ;) If you want to make a reply, make sure to sign your comments (if you need help with that: [[Help:Talk]]) --[[User:Leord|Leord]] 17:22, 23 October 2008 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What's 3 &amp;quot;M&amp;quot;s????==&lt;br /&gt;
So... What's with the extra &amp;quot;M&amp;quot; you added onto the &amp;quot;MMORPG&amp;quot; article??? &lt;br /&gt;
--[[User:belushi81x|belushi81x]] 17:05, 25 Dec 2008 (CEST)&lt;br /&gt;
&lt;br /&gt;
: He apparently saw it and fixed it =) --[[User:Leord|Leord]] 14:42, 27 December 2008 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Yeah, typos happen. Sometimes even in page titles. Anyone is welcome to fix minor errors like that; you don't need to message admins or the page creator in such instances.   -- Flux&lt;br /&gt;
&lt;br /&gt;
== A small question... ==&lt;br /&gt;
&lt;br /&gt;
How to have an internal link going to a category? i wanna make a link to the Jewelry Category, but i cant, because if i specify category, it sends the word jewelry to the categories at the bottom of the article. and if i dont specify its a category, then it links to Jewelry article, and that doesnt exist... please help. --[[User:DxAxxxTyriel|DxAxxxTyriel]] 11:08, 4 April 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
:put a : in front of the name, inside the brackets, and it will not make that a link to the category.  Add the &amp;quot;pipe trick&amp;quot; like you do with any other link.&lt;br /&gt;
&lt;br /&gt;
:Example:&lt;br /&gt;
&lt;br /&gt;
:* &amp;lt;nowiki&amp;gt;[[:category:items|Click to see the Items Category]]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:** [[:category:items|Click to see the Items Category]]&lt;br /&gt;
&lt;br /&gt;
:Leord and I have had &amp;quot;add a bunch of basic wiki tips and tricks to the help page&amp;quot; on our to-do list forever, but there always seems to be something more pressing. Wikipedia.org has exhaustive help pages, but they're so long that it's hard to find what you want. The [http://en.wikipedia.org/wiki/Wikipedia:Cheatsheet cheat sheet] is useful -- someday I've got to learn how to do footnotes properly. *cough* -[[User:Flux|Flux]] 12:22, 5 April 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
:: Thx mate... And is it possible 2 rename articles? 2 articles need to be renamed, nothing serious, just so it they are Correctly Written... with caps in the right spots...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:::yeah, mention them here or email me or leord or you can post them in the [http://forums.diii.net/forumdisplay.php?f=127 wiki support forum].  &lt;br /&gt;
&lt;br /&gt;
::::It's generally helpful to make redirect pages for caps or non-caps, since the wiki search engine is so stupid about case sensitivity.  I've taken to mostly doing categories and page names in lowercase, just so I don't have to try to remember which ones are caps and which are not. Also note that one word page names are not case sensitive; monsters = Monsters, since the first word in a title gets capitalized automatically by the page title. -[[User:Flux|Flux]] 12:32, 5 April 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
::::: Critical hits should be Critical Hits.... agreed?&lt;br /&gt;
&lt;br /&gt;
::::::I suppose so, but it's not something I'd worry about, despite beign something of a grammar nazi at times. There should be both pages, with one redirecting. Just copy the entire lowercase page, make that a redirect, and paste it into the uppercase name version, if it's important to you. -[[User:Flux|Flux]] 14:25, 5 April 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
::::::: being a grammar nazi is fun ^^... anywho, its not that important + i dont understand ur explanation... by ur explanation i think i have to make a copy of the article...am i right? --[[User:DxAxxxTyriel|DxAxxxTyriel]] 15:54, 5 April 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
::::::::Use the [move] tab at the ~top of the page (It's next to History, which is next to the Edit button :P ) --[[User:Vipermagi|Vipermagi]] 17:11, 5 April 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
:::::::::I was under the impression that only admins could use the move, protect, and delete buttons? If move is open to all, then yeah, that's an easier way. Moving a page automatically creates a redirect link from the old to the new. -[[User:Flux|Flux]] 23:18, 5 April 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
::::::::::Just saw this discussion and thought I'd chime in.  The case sensitivity is unfortunate, and is actually an aspect of the server's operating system (Linux).  When I first starting messing around in here, Leord mentioned to be that the general rule of thumb was to capitalize the first letter and lowercase the rest, unless they're proper nouns.  I don't know if that still stands, but I agree it's not a big deal.  BTW Flux, Protect and Delete are still hidden from users, so not all is lost.  =]&lt;br /&gt;
::::::::::--[[User:Azymn|Azymn]] 03:01, 6 April 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::::::::::Ok, sorry for sorting your talk page in a traditional [[help:Talk|talk page manner]], I just need to see who wrote what. =)&lt;br /&gt;
&lt;br /&gt;
::::::::::Anyway, do NOT move around pages that are descriptive titles like a [[Critical hit]]. If an article we make is made from some sort of name, like a [[Hydra Rune]], then use the capitalization. There are no problems with the server wither way, but it's a lot easier to make links, and it's common wikipedia custom do name articles in this fashion. =)&lt;br /&gt;
&lt;br /&gt;
::::::::::Please everyone check out the [[Help]] section. I spent lots of time writing it, and it handles more or less everything you would come across in the wiki! The following pages cover all the above questions: [[Help:Move|moving articles]], [[Help:Markup|making links of any kind]] and [[DiabloWiki:Policy|naming policies]]. Also, as Flux said, we need redirects as well, so check out [[Help:Redirect|redirects]] for further info. --[[User:Leord|Leord]] 16:34, 7 April 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
::::::::::PS. If &amp;quot;Critical Hit&amp;quot; becomes a [[:Category:Game terms|game term]], we'll rename the page accordingly. --[[User:Leord|Leord]] 16:36, 7 April 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==attribute page==&lt;br /&gt;
Flux, the [[attribute]] page u edited recently isnt complete... check out pre-set attribute argument... i dont know what you wanted to type there, so i cant help.&lt;br /&gt;
&lt;br /&gt;
:You must have hit it during the editing/rewritting process. I save pages as I'm going from time to time to get a look at the overall thing. it's done now. -[[User:Flux|Flux]] 06:36, 6 April 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
:: i didnt edit it... i was never in attributes editing page... --[[User:DxAxxxTyriel|DxAxxxTyriel]] 08:08, 6 April 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
::: He's talking about this line: &amp;quot;Much digital ink has been spilled on this issue, since it was revealed at Blizzcon, in October 2008. (The first word came from an interview by Diii.net, and immediately resulted in a&amp;quot;. It ends mid-sentence with &amp;quot;a&amp;quot;, and then the next paragraph begins. --[[User:Leord|Leord]] 16:34, 7 April 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
::::O I C.  I thought you meant the page was generally disorganized, as it was during the editing/writing process.  I didn't notice that inc sentence. I was going to add a link to the first reaction to the news, and forgot to go dig up the forum thread.  It's edited now. -[[User:Flux|Flux]] 00:22, 8 April 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Pit Flyers==&lt;br /&gt;
Aren't the bat winged creatures with the fingernail heads at the Blizzcon 2008 games  Pit Flyers? --[[User:Butch Audacity|Butch Audacity]] Feb 14, 2010 3:52 PM EST&lt;br /&gt;
&lt;br /&gt;
:They're a similar type, at least. I made a [[flyer]] page for them. They weren't [[Pit Flyer]]s, at least they didn't spawn from anything like those are concept-art shown to, but they were giant bats. -- [[User:Flux|Flux]] 08:39, 16 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Mods section==&lt;br /&gt;
Leord suggested that I lend a hand fleshing it out. What kind of info do you want there? For what version of D2? Mods living / dead, released / unreleased, in development / complete / abandoned / history, etc.&lt;br /&gt;
&lt;br /&gt;
Also, quite aside from the 'official documentation' that every mod has, Eastern Sun (for example) has a rather [http://miyoshino.la.coocan.jp/eswiki/ extensive wiki] of its own. How do these fit in? --[[User:Sing in Silence|Sing in Silence]] 21:10, 1 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Brought to your attention...==&lt;br /&gt;
http://www.diablowiki.net/User:FreeGayChatroomWebcam&lt;br /&gt;
Somthing should probably be done about this...&lt;br /&gt;
--[[User:Belushi81x|belushi81x]] 16:58, 12 March 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Belushi81x</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Shield&amp;diff=18614</id>
		<title>Shield</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Shield&amp;diff=18614"/>
				<updated>2010-03-12T16:53:09Z</updated>
		
		<summary type="html">&lt;p&gt;Belushi81x: fixed a link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Shields are generally considered armor, even though they are equipped in the off-hand weapon slot. (As of March 2010, only [[Barbarian]]s and [[Monk]]s can dual wield in Diablo 3.) Shields are found in Diablo 3, and can be used by four of the five character classes. Monks can not use shields, for reasons expressed by [[Bashiok]] in a pair of forum posts in early March 2010. [http://diablo.incgamers.com/blog/comments/blizzard-on-diablo-3-class-specific-weapons/] [http://diablo.incgamers.com/blog/comments/blizzard-on-diablo-3-class-specific-weapons/]&lt;br /&gt;
&lt;br /&gt;
::Bruce Lee would not use a shield, and neither would the monk.&lt;br /&gt;
&lt;br /&gt;
::We have shields. Everyone but monk can wield them.&lt;br /&gt;
&lt;br /&gt;
::Of course that’s subject to change. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Shield-barb1.jpg|frame|Barbarian with shield.]]&lt;br /&gt;
For whatever reason, shields are extremely rare in screenshots. [http://diablo.incgamers.com/gallery/showphoto.php?photo=820&amp;amp;title=barbarian-battles&amp;amp;cat=560 Only one screenshot] thus far released shows a Barbarian using a shield, and there are no pieces of concept art that show characters using shields.&lt;br /&gt;
&lt;br /&gt;
It seems that shields will not be a very popular item in Diablo 3, unlike Diablo 2 where they were very commonly equipped for their huge defensive and blocking bonuses. Barbarians seem to prefer dual wielding or two-handed weapons, Monks can not use shields at all, and [[Wizard]]s can use a special item type, the [[orb]] in their off-hand, along with a [[wand]] or [[short staff]]. Orbs provide offensive bonuses, and may be more popular for the glass cannon style character. It's not known if [[Witch Doctor]]s have an off-hand item that they'll prefer to shields; something like the class-specific totems favored by [[Necromancer]]s in Diablo 2. And finally, the [[fifth character]] is unknown as of March 2010, but is widely assumed to be an archer/ranged attack specialist, who would have little use for shields either.&lt;br /&gt;
&lt;br /&gt;
Also note that the lack of a [[weapon switch hotkey]] in Diablo 3 makes hybrid builds non-viable, and that characters will thus find little use in collecting two different weapon sets, to utilize in different situations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:items]]&lt;br /&gt;
[[category:armor]]&lt;/div&gt;</summary>
		<author><name>Belushi81x</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Buyard_Cholik&amp;diff=18435</id>
		<title>Buyard Cholik</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Buyard_Cholik&amp;diff=18435"/>
				<updated>2010-02-24T00:58:08Z</updated>
		
		<summary type="html">&lt;p&gt;Belushi81x: New page for a charachter who won't appear in DIII&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Buyard Cholik'' is a villain in the book [[The Black Road]].  &lt;br /&gt;
&lt;br /&gt;
In the book Buyard is an Ex-[[Zakarum]] priest who summons or releases the demon [[Kabraxis]].&lt;br /&gt;
&lt;br /&gt;
Buyard is the host of Kabraxis for the remainder of the story until he/they are slain by [[Darrick Lang]].  Kabraxis, in part, lives on as a voice in Darrick's head, and as the source of some power for Darrick.  However, Buyard is, apparently, completely dead.&lt;br /&gt;
&lt;br /&gt;
This death makes his appearance in Diablo III highly unlikely, although possible.  If Darrick or Kabraxis make an appearance, or if plot from the Black Road is discussed at any point, he may also be mentioned without actually appearing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{stub|it needs to be filled out.}}&lt;br /&gt;
{{NPC navbox}}&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Belushi81x</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Vischar_Orous&amp;diff=18417</id>
		<title>Vischar Orous</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Vischar_Orous&amp;diff=18417"/>
				<updated>2010-02-22T04:36:41Z</updated>
		
		<summary type="html">&lt;p&gt;Belushi81x: New page for a minor charachter.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Vischar Orous'' is the Chief Librarian and Zharesh Covenant of the Brotherhood of the Vizjerei.  As such he is a highly knowledgeable and often referenced indivdual.&lt;br /&gt;
&lt;br /&gt;
Not much is known about him, personally, tho it has been speculated that he is a figure not-unlike [[Abd al-Hazir]].&lt;br /&gt;
&lt;br /&gt;
His writings appear in the [[Diablo I Manual]] where he writes most of the beastiary section.  Some of the things written in that, however, have been [[retcon]]ed out of existence.  &lt;br /&gt;
&lt;br /&gt;
For example he called the Goat Men (now called [[Khazra]]) demons, which in the lore is now false.  &lt;br /&gt;
&lt;br /&gt;
This implies he either believed false information, or (in this case) covered up the corruption of the Khazra by his own [[Vizjerei]] brotherhood centuries earlier.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
His status at the time of Diablo III, much like his entire life, is largely unknown.  He may well appear in Diablo III, tho his absence from Diablo II seems to make that unlikely.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{stub|it needs to be filled out.}}&lt;br /&gt;
{{NPC navbox}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Belushi81x</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Khazra&amp;diff=18416</id>
		<title>Khazra</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Khazra&amp;diff=18416"/>
				<updated>2010-02-22T04:25:43Z</updated>
		
		<summary type="html">&lt;p&gt;Belushi81x: /* References */  was linked to skeletons instead of goatmen... little type-o&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Goatmen''' are simple demonic creations that attack in great numbers. The name &amp;quot;goatman&amp;quot; is a colloquial name, and their original name is '''Khazra'''. The demonic specification of Goatmen is that they are [[Animals]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Diablo III Goatmen==&lt;br /&gt;
{{Monsterbox&lt;br /&gt;
|game= Diablo III&lt;br /&gt;
|portrait= Mon-goatman1.jpg&lt;br /&gt;
|portrait-width= 155px&lt;br /&gt;
|name= Goatman&lt;br /&gt;
|classif= Animals&lt;br /&gt;
|family= Goatman&lt;br /&gt;
|role= Cannonfodder&lt;br /&gt;
|life= Unknown&lt;br /&gt;
|mana= N/A&lt;br /&gt;
|armor= Unknown&lt;br /&gt;
|resist= Unknown&lt;br /&gt;
|armament= Axe&lt;br /&gt;
|dps= Unknown&lt;br /&gt;
|dmg_low= Unknown&lt;br /&gt;
|dmg_high= Unknown&lt;br /&gt;
|range= [[Melee]]&lt;br /&gt;
|speed= Fast&lt;br /&gt;
|movement= Fast&lt;br /&gt;
|modifier= N/A&lt;br /&gt;
|spells= N/A&lt;br /&gt;
|found= [[Leoric Highlands]]&lt;br /&gt;
}}The only type of goatman yet named in [[Diablo III]] are '''Moon Clan Warriors''', but it's certain there will be {{iw|Goatman various clans of Goatmen}}, as there were in [[Diablo I]] and [[Diablo II]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Mon-goatman-camp.jpg|thumb|250px|left|Goatman camp.]]The goatmen foot soldiers seen thus far are much as they were in ''Diablo II''. They mill around in medium-sized packs, wielding huge two-handed polearms, and attack quickly, but not very effectively. The D3 goatmen have quick footspeed and a fast swing, but they pause for a long time between attacks. Their death sounds seem to be improved over how they were in D2, though they're not quite as delightfully bleaty and goaty as they were in D1, when their enticing noises put them amongst everyone's favorite monsters to kill.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Goatmen Shaman]] are a new type of goatman in D3, though it's not yet known what types of buffs or resurrection spells they might possess.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Goatmen are now found in camps, and in the [[WWI 2008]] [[Gameplay_WWI2008| gameplay movie]] a vast mob of them comes running out from behind a tent like the one pictured to the left.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Known Goatman Types===&lt;br /&gt;
* Warrior (generic goatman)&lt;br /&gt;
* Archer (unconfirmed in D3)&lt;br /&gt;
* [[Goatman Shaman]]&lt;br /&gt;
* [[Goatman Spearthrower]]&lt;br /&gt;
&lt;br /&gt;
===Known Khazra Clans===&lt;br /&gt;
* Moon Clan&lt;br /&gt;
* Night Clan (unconfirmed in D3)&lt;br /&gt;
* Blood Clan (unconfirmed in D3)&lt;br /&gt;
* Death Clan (unconfirmed in D3)&lt;br /&gt;
* Hell Clan (unconfirmed in D3)&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
The Goatmen are a race that used to be five clans of the [[umbaru]] race from the [[Torajan]] jungles of [[Teganze]], but were separated, and later used by the [[Vizjerei]] [[mage clan]] in the [[Mage Clan Wars]] as deformed &amp;quot;goatmen&amp;quot;. They engaged the Vizjerei in war for many centuries, and became completely obsessed with taking revenge on the [[sorcerer]]s, to the point of the rest of the non-transformed clans captured a Vizjerei mage, took control of their &amp;quot;lost&amp;quot; clans that were transformed to goatmen, and transformed themselves as well to better fight the mages.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
They paid the price of servitude to the demon [[Zagraal]] in exchange for their feral power, raiding villages and caravans to sate their bloodlust and procure sacrificial victims for their demonic master. The names of the original five clans was forgotten at this point, and they were now given the name '''Khazra''', which roughly translates as &amp;quot;demon&amp;quot; or &amp;quot;devil&amp;quot; in the umbaru tongue.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The umbaru [[Witch Doctor]]s of lower Teganze started to rid the jungles of the Khazra, and in a truly legendary battle they defeated Zagraal. Without demonic powers, the goatmen became weak, and besides power surge that came with [[Diablo]]'s emergence in [[Tristram]] some 20 years ago, they have been the sluggish and muddled beings we know today.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Vischar Orous]], Chief Librarian and Zharesh Covenant of the [[Brotherhood of the Vizjerei]] classified goatmen as ''Aries Vehemens''[http://www.diablowiki.net/Diablo_I_Manual#Goat_Men_.28Aries_Vehemens.29], lieutenants of [[Baal]]  bred for strength, endurance, and cunning. Apparently spending a lot of time in Hell, excercising in mock wars to please their masters. The different clans of goatmen was according to Vischar blessed with gifts from [[Baal]]. If this was the beliefs of Vischar, or if the Vizjerei just needed to cover up the horrible truth is unknown. [It's also possible that this is just a [[retcon]] from Blizzard].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Some of the history of Goatmen ('''Khazra''') is detailed in the [[Writings of Abd al-Hazir]]. They are especially named in [[Writings of Abd al-Hazir: Entry no. 0008|entry no 8]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Media==&lt;br /&gt;
You can find pictures in the Diablo 3 screenshot and picture gallery:&lt;br /&gt;
* [http://www.diii.net/gallery/ Diablo 3 screenshots and pictures]&lt;br /&gt;
* [http://www.diii.net/gallery/showgallery.php?cat=all&amp;amp;si=goatman GoatmAn-specific gallery contents]&lt;br /&gt;
* [http://www.diii.net/gallery/showgallery.php?cat=all&amp;amp;si=goatmen GoatmEn-specific gallery contents]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Mon-goatman-concept.jpg|frame|center]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* [[Writings of Abd al-Hazir: Entry no. 0009]]&lt;br /&gt;
* [[Diablo I Manual]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Monster navbox}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:monsters]]&lt;/div&gt;</summary>
		<author><name>Belushi81x</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Mat_Hu-Ring&amp;diff=17677</id>
		<title>Mat Hu-Ring</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Mat_Hu-Ring&amp;diff=17677"/>
				<updated>2010-01-20T03:26:44Z</updated>
		
		<summary type="html">&lt;p&gt;Belushi81x: Created page with ''''Mat Hu-Ring'' is a charachter in The Black Road Diablo book.  He is the childhood friend of the hero Darrick Lang.  As an adult, he serves with Darrick as a member of …'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Mat Hu-Ring'' is a charachter in [[The Black Road]] Diablo book.  He is the childhood friend of the hero [[Darrick Lang]].  As an adult, he serves with Darrick as a member of the [[Westmarch]] Navy. &lt;br /&gt;
&lt;br /&gt;
He dies in the line of duty falling off a cliff in attempt to escape from the demon [[Kabraxis]].  This has a negative effect on Darrick's Mental state.&lt;br /&gt;
&lt;br /&gt;
After his death, he appears as a ghost on at least one occasion to help Darrick. &lt;br /&gt;
&lt;br /&gt;
As he dies before the time of Diablo III it is unlikely, although possible, that he will play a part in the events of Diablo III.&lt;br /&gt;
&lt;br /&gt;
{{stub|it needs to be filled out.}}&lt;br /&gt;
{{NPC navbox}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Belushi81x</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Norrec_Vizharan&amp;diff=17673</id>
		<title>Norrec Vizharan</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Norrec_Vizharan&amp;diff=17673"/>
				<updated>2010-01-20T03:14:35Z</updated>
		
		<summary type="html">&lt;p&gt;Belushi81x: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Norric Vizharan''' is the protagonist in [[Richard A. Knaak]]'s Diablo Novel [[Diablo: Legacy of Blood]] and owns the armor of [[Bartuc]] Warlord of Blood. In his time he would travel with his friends,  [[Sadun Tryst]] and [[Fautzin]] looking for treasure for their own ends. Norric also grew up in [[Westmarch]] and worked as a mercenary for most of his life until he encountered Bartuc's armor. An armor which forced him to do many things he would forever regret.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
* [[Diablo: Legacy of Blood]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{stub|it needs to be filled out.}}&lt;br /&gt;
{{NPC navbox}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Belushi81x</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Kabraxis&amp;diff=17403</id>
		<title>Kabraxis</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Kabraxis&amp;diff=17403"/>
				<updated>2010-01-13T15:45:45Z</updated>
		
		<summary type="html">&lt;p&gt;Belushi81x: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Kabraxis''' is a demon in the book [[The Black Road]].  &lt;br /&gt;
&lt;br /&gt;
Like many demons Kabraxis is know to be an enemy of the [[prime evils]].  Despite being not nearly so powerful as the three, he is considered to be quite dangerous due to a high level of intelligence and patience.  Kabraxis has had many plans to enslave humanity under his rule, usually involving a false religion.  He also, at one point, ruled a few Barbarian tribes.&lt;br /&gt;
&lt;br /&gt;
He is known to have been banished and returned to Sanctuary multiple times.&lt;br /&gt;
&lt;br /&gt;
In his most recent known incarnation he was slain by [[Darrick Lang]] which, somehow, made Kabraxis a voice in Darrick's head. Kabraxis tried to drive Darrick to death, believing this might set him free, but Darrick instead learned to access Kabraxis' power and uses that power to become a  healer and force for good.&lt;br /&gt;
&lt;br /&gt;
Kabraxis/Darrick's whereabouts/status at the time of Diablo 3 is unknown.  One or both may appear in Diablo III. &lt;br /&gt;
&lt;br /&gt;
{{NPC navbox}}&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Belushi81x</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Kabraxis&amp;diff=17402</id>
		<title>Kabraxis</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Kabraxis&amp;diff=17402"/>
				<updated>2010-01-13T15:45:11Z</updated>
		
		<summary type="html">&lt;p&gt;Belushi81x: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Kabraxis''' is a demon in the book [[The Black Road]].  &lt;br /&gt;
&lt;br /&gt;
Like many demons Kabraxis is know to be an enemy of the [[prime evils]].  Despite being not nearly so powerful as the three, he is considered to be quite dangerous due to a high level of intelligence and patience.  Kabraxis has had many plans to enslave humanity under his rule, usually involving a false religion.  He also, at one point, ruled a few Barbarian tribes.&lt;br /&gt;
&lt;br /&gt;
He is known to have been banished and returned to Sanctuary multiple times.&lt;br /&gt;
&lt;br /&gt;
In his most recent known incarnation he was slain by [[Darrick Lang]] which, somehow, made Kabraxis a voice in Darrick's head. Kabraxis tried to drive Darrick to death, believing this might set him free, but Darrik instead learned to access Kabraxis' power and uses that power to become a  healer and force for good.&lt;br /&gt;
&lt;br /&gt;
Kabraxis/Darrik's whereabouts/status at the time of Diablo 3 is unknown.  One or both may appear in Diablo III. &lt;br /&gt;
&lt;br /&gt;
{{NPC navbox}}&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Belushi81x</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Kabraxis&amp;diff=17401</id>
		<title>Kabraxis</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Kabraxis&amp;diff=17401"/>
				<updated>2010-01-13T15:34:29Z</updated>
		
		<summary type="html">&lt;p&gt;Belushi81x: New page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Kabraxis''' is a demon in the book [[The Black Road]].  &lt;br /&gt;
&lt;br /&gt;
Like many demons Kabraxis is know to be an enemy of the [[prime evils]].  Despite being not nearly so powerful as the three, he is considered to be quite dangerous due to a high level of intelligence and patience.  Kabraxis has had many plans to enslave humanity under his rule, usually involving a false religion.  He also, at one point, ruled a few Barbarian tribes.&lt;br /&gt;
&lt;br /&gt;
He is known to have been banished and returned to Sanctuary multiple times.&lt;br /&gt;
&lt;br /&gt;
In his most recent known incarnation he was slain by [[Darrick Lang]] which, somehow, made Kabraxis a voice in Darrik's head. Kabraxis tried to drive Darrik to death, believing this might set him free, but Darrik instead learned to access Kabraxis' power and uses that power to become a  healer and force for good.&lt;br /&gt;
&lt;br /&gt;
Kabraxis/Darrik's whereabouts/status at the time of Diablo 3 is unknown.  One or both may appear in Diablo III. &lt;br /&gt;
&lt;br /&gt;
{{NPC navbox}}&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Belushi81x</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Fautzin&amp;diff=17101</id>
		<title>Fautzin</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Fautzin&amp;diff=17101"/>
				<updated>2009-12-26T01:36:24Z</updated>
		
		<summary type="html">&lt;p&gt;Belushi81x: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Fautzin''' is a character in the Diablo book [[Legacy of Blood]].  He was a treasure hunter and one of the [[Vizjerei]].  He died in that book, which takes place prior to the events of Diablo III.  His return to life is highly unlikely, tho not impossible... [[Blizzard_Entertainment|Blizzard]] has ways of bringing you back from the dead if they have a purpose for you...&lt;/div&gt;</summary>
		<author><name>Belushi81x</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Fautzin&amp;diff=17100</id>
		<title>Fautzin</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Fautzin&amp;diff=17100"/>
				<updated>2009-12-26T01:34:53Z</updated>
		
		<summary type="html">&lt;p&gt;Belushi81x: Created page with ''''Fautzin''' is a character in the Diablo book Legacy of Blood.  He was a treasure hunter and one of the Vizjerei.  He died in that book, which takes place prior to the …'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Fautzin''' is a character in the Diablo book [[Legacy of Blood]].  He was a treasure hunter and one of the [[Vizjerei]].  He died in that book, which takes place prior to the events of Diablo III.  His return to life is highly unlikely, tho not impossible... [[Blizzard]] has ways of bringing you back from the dead if they have a purpose for you...&lt;/div&gt;</summary>
		<author><name>Belushi81x</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Kashya&amp;diff=16899</id>
		<title>Kashya</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Kashya&amp;diff=16899"/>
				<updated>2009-12-18T18:04:13Z</updated>
		
		<summary type="html">&lt;p&gt;Belushi81x: New Kashya Page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Kashya''' is the Comander of the Military side of [[Sisterhood of the Sightless Eye]].&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
==Background==&lt;br /&gt;
Kashya seems to be in charge of the rouge scouts, and the military side of the Order of the Sightless Eye.  She is portrayed as protective of her sisters, and distrustful of outsiders.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Diablo II NPC==&lt;br /&gt;
[[File:Kashya.jpg|thumb|right|Kashya in Diablo II.]]&lt;br /&gt;
Kashya was one of the leaders of the rogue camp in Act I of Diablo II, along with [[Akara]].  She gave out one quest, and upon it's completion she would be the [[mercenary]] vendor for Act I.&lt;br /&gt;
&lt;br /&gt;
For more information about the Diablo II NPC Kashya, see: '''{{iw|Kashya Kashya}}''' in the Diablo II wiki.&lt;br /&gt;
&lt;br /&gt;
==In Diablo III==&lt;br /&gt;
Kashya's status at the time of Diablo III is unknown.  At the end of Diablo II she was last seen working to rebuild the sisterhood after [[Andariel]]'s defeat.  Her age was unknown, though she was presented as younger and still able bodied.  She could easily be alive somewhere in the world of [[Sanctuary]].  If she is alive she's probably still with the sisterhood, given her apparent dedication in Diablo II.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{NPC navbox}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:NPCs (Diablo II)]]&lt;/div&gt;</summary>
		<author><name>Belushi81x</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=User_talk:Belushi81x&amp;diff=16898</id>
		<title>User talk:Belushi81x</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=User_talk:Belushi81x&amp;diff=16898"/>
				<updated>2009-12-18T17:06:25Z</updated>
		
		<summary type="html">&lt;p&gt;Belushi81x: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Archive==&lt;br /&gt;
Archived talk can be found [[User_talk:Belushi81x/1|here]]&lt;br /&gt;
&lt;br /&gt;
== Welcome Back ==&lt;br /&gt;
Long time no see! :) Nice updates on typos there, from HK's new articles. Any chance I could ask you to help us filling out the last characters? :) --[[User:Leord|Leord]] 17:53, 16 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Fixed some comment heading issues :) --[[User:Leord|Leord]] 17:55, 16 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I probably could... what can I do for you???&lt;br /&gt;
:--[[User:Belushi81x|Belushi81x]] 22:19, 16 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Sorry I moved your reply, I made myself dizzy looking at the structure! :P Anyway, that would be awesome. Mainly just look at [[Template:NPC navbox]], or some random NPC, and see the red names there. Just search in the wiki for that name, and you're likely to find SOME info about the red names. If it's not much, then just add that and a stub to it. IF there's like no info, google it, and take info from some other source. Unless it's another wiki, also leave a source link to the place you found it.. Important here is that you can't just copy paste if it's from an external source, it would need to be rewritten a bit... --[[User:Leord|Leord]] 10:27, 17 December 2009 (UTC)&lt;br /&gt;
:::Don't care AT ALL that you moved the reply... I'll take a look at the NPCs comming up... only got a little free time this week... I cook at a hotel we're open for the holiday and BUSY so It might be Jan before I spend any real time helping... but I'll see what i can do.&lt;br /&gt;
:::--[[User:Belushi81x|Belushi81x]] 20:16, 17 December 2009 (UTC)&lt;br /&gt;
::::Got an Akara draft half done... gotta go to work... will probably finish it tonight.  Remind me to Edit my talk page a bit so I dont' have to scroll down so frikkin' far...&lt;br /&gt;
::::--[[User:Belushi81x|Belushi81x]] 20:44, 17 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::Lovely man, absolutely lovely. Why don't you just archive your old stuff? I did [[User_talk:Leord/1|this]] with my old comments. Loads of them! Time for a /2 soon :) --[[User:Leord|Leord]] 14:33, 18 December 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>Belushi81x</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=User_talk:Belushi81x&amp;diff=16897</id>
		<title>User talk:Belushi81x</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=User_talk:Belushi81x&amp;diff=16897"/>
				<updated>2009-12-18T17:05:44Z</updated>
		
		<summary type="html">&lt;p&gt;Belushi81x: /* Welcome Back */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Archived talk can be found [[User_talk:Belushi81x/1|here]]&lt;br /&gt;
&lt;br /&gt;
== Welcome Back ==&lt;br /&gt;
Long time no see! :) Nice updates on typos there, from HK's new articles. Any chance I could ask you to help us filling out the last characters? :) --[[User:Leord|Leord]] 17:53, 16 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Fixed some comment heading issues :) --[[User:Leord|Leord]] 17:55, 16 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I probably could... what can I do for you???&lt;br /&gt;
:--[[User:Belushi81x|Belushi81x]] 22:19, 16 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Sorry I moved your reply, I made myself dizzy looking at the structure! :P Anyway, that would be awesome. Mainly just look at [[Template:NPC navbox]], or some random NPC, and see the red names there. Just search in the wiki for that name, and you're likely to find SOME info about the red names. If it's not much, then just add that and a stub to it. IF there's like no info, google it, and take info from some other source. Unless it's another wiki, also leave a source link to the place you found it.. Important here is that you can't just copy paste if it's from an external source, it would need to be rewritten a bit... --[[User:Leord|Leord]] 10:27, 17 December 2009 (UTC)&lt;br /&gt;
:::Don't care AT ALL that you moved the reply... I'll take a look at the NPCs comming up... only got a little free time this week... I cook at a hotel we're open for the holiday and BUSY so It might be Jan before I spend any real time helping... but I'll see what i can do.&lt;br /&gt;
:::--[[User:Belushi81x|Belushi81x]] 20:16, 17 December 2009 (UTC)&lt;br /&gt;
::::Got an Akara draft half done... gotta go to work... will probably finish it tonight.  Remind me to Edit my talk page a bit so I dont' have to scroll down so frikkin' far...&lt;br /&gt;
::::--[[User:Belushi81x|Belushi81x]] 20:44, 17 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::Lovely man, absolutely lovely. Why don't you just archive your old stuff? I did [[User_talk:Leord/1|this]] with my old comments. Loads of them! Time for a /2 soon :) --[[User:Leord|Leord]] 14:33, 18 December 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>Belushi81x</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=User_talk:Belushi81x&amp;diff=16896</id>
		<title>User talk:Belushi81x</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=User_talk:Belushi81x&amp;diff=16896"/>
				<updated>2009-12-18T17:04:44Z</updated>
		
		<summary type="html">&lt;p&gt;Belushi81x: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Welcome Back ==&lt;br /&gt;
Long time no see! :) Nice updates on typos there, from HK's new articles. Any chance I could ask you to help us filling out the last characters? :) --[[User:Leord|Leord]] 17:53, 16 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Fixed some comment heading issues :) --[[User:Leord|Leord]] 17:55, 16 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I probably could... what can I do for you???&lt;br /&gt;
:--[[User:Belushi81x|Belushi81x]] 22:19, 16 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Sorry I moved your reply, I made myself dizzy looking at the structure! :P Anyway, that would be awesome. Mainly just look at [[Template:NPC navbox]], or some random NPC, and see the red names there. Just search in the wiki for that name, and you're likely to find SOME info about the red names. If it's not much, then just add that and a stub to it. IF there's like no info, google it, and take info from some other source. Unless it's another wiki, also leave a source link to the place you found it.. Important here is that you can't just copy paste if it's from an external source, it would need to be rewritten a bit... --[[User:Leord|Leord]] 10:27, 17 December 2009 (UTC)&lt;br /&gt;
:::Don't care AT ALL that you moved the reply... I'll take a look at the NPCs comming up... only got a little free time this week... I cook at a hotel we're open for the holiday and BUSY so It might be Jan before I spend any real time helping... but I'll see what i can do.&lt;br /&gt;
:::--[[User:Belushi81x|Belushi81x]] 20:16, 17 December 2009 (UTC)&lt;br /&gt;
::::Got an Akara draft half done... gotta go to work... will probably finish it tonight.  Remind me to Edit my talk page a bit so I dont' have to scroll down so frikkin' far...&lt;br /&gt;
::::--[[User:Belushi81x|Belushi81x]] 20:44, 17 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::Lovely man, absolutely lovely. Why don't you just archive your old stuff? I did [[User_talk:Leord/1|this]] with my old comments. Loads of them! Time for a /2 soon :) --[[User:Leord|Leord]] 14:33, 18 December 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>Belushi81x</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=User_talk:Belushi81x/1&amp;diff=16895</id>
		<title>User talk:Belushi81x/1</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=User_talk:Belushi81x/1&amp;diff=16895"/>
				<updated>2009-12-18T17:04:30Z</updated>
		
		<summary type="html">&lt;p&gt;Belushi81x: Created page with '== Welcome Belushi81x == Hello, saw your typo-fixes and the fact that you created a page for yourself, good start! You don't have to write about yourself in third person though..…'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Welcome Belushi81x ==&lt;br /&gt;
Hello, saw your typo-fixes and the fact that you created a page for yourself, good start! You don't have to write about yourself in third person though.. =P Anyway, have you any previous wiki-experience, or is this your first little steps into a whole new world? =D (PS, if you are unsure of how to reply on a wiki talk page, check out the [[Help:Talk]] article) --[[User:Leord|Leord]] 12:59, 16 December 2008 (CET)&lt;br /&gt;
&lt;br /&gt;
: Oh, and BTW, how did you find the [http://www.diablowiki.net/Main_Page Diablo 3 Wiki]? =) --[[User:Leord|Leord]] 13:02, 16 December 2008 (CET)&lt;br /&gt;
:: Ohh... lots of questions... I like writing about myself in the third person (in [[User:Belushi81x|this]] particular case) because it appeals to my sense of humor.  I use a number of wiki pages, tho I don't usually stop to write or edit entries.  It is my experience that the people who sit down and write those entries are usually better at it than me, tho that won't stop me from fixing a few type-os I see, or adding links.  I may add a real page or two here, tho for the moment anything I know about the game is already here.  What else... oh I've been looking at the [http://www.diablowiki.net/Main_Page Diablo 3 Wiki] since shortly after the announcement.  (I believe it was linked off the blizzard forums by someone-or-another).  I happened to see on the front page the suggestion that one could contribute by simply fixing type-os and I fixed a few I saw while browsing this week.  I really like this site, so a small contribution makes me feel good.  Haven't gotten into your forums as of yet, but I may. --[[User:Belushi81x|Belushi81x]] 15:13, 16 December 2008 (EDT)&lt;br /&gt;
::: Well, I am positive that you would be more than welcome in the forums, but I admit that I easily spend most my time in the wiki =D This one or [http://www.scraftwiki.net/ StarCraft Wiki], which is my other favourite game... I just want to say though that most people don't realize that one small typo can be the life and death in some situations, and some typos are almost impossible to find in a 5 page article with the spell checker. And &amp;quot;in&amp;quot; instead of &amp;quot;is&amp;quot; won't be picked up, and can completely alter a sentence. And if you would do more than that, well, I guess you get the point. ;) A lot of people come and do small things every now and again, and this is what brings the wiki forward. Of course, we need people like me, Elly and Flux as well, that does big piles, and organizes people, but it's really a grass root movement. =)&lt;br /&gt;
&lt;br /&gt;
::: If you would go do pages, I think the only thing we truly lack is Lore at the moment. If you haven't read a book and know nothing at all, there's still plenty to do. Pick a random [[manual]] and a random chapter, and I guarantee you can ad a link or two, and also make a small [[Help:Stub|stub]] out of the link =) I'm off to StarCraft wiki, but don't be a stranger in here ;) --[[User:Leord|Leord]] 18:57, 19 December 2008 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Poke==&lt;br /&gt;
Made a reply [[Talk:Multiplayer|here]], just so you don't miss it =) --[[User:Leord|Leord]] 10:25, 22 December 2008 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==History Page CSS==&lt;br /&gt;
Don't worry about the History pages CSS, I'll make sure to get someone to fix it as soon as I have easier internet access! =) --[[User:Leord|Leord]] 15:25, 27 December 2008 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trying to get hold of you==&lt;br /&gt;
Please reply here, or on my talk page, I'd like to talk with you =) --[[User:Leord|Leord]] 12:33, 14 January 2009 (CET)&lt;br /&gt;
:What do you need?&lt;br /&gt;
:--[[User:Belushi81x|Belushi81x]] 13:54, 14 Jan 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
:: Oh, silly me, I should have just asked you to e-mail me. =P leordATincgamersDOTcom please =) --[[User:Leord|Leord]] 16:17, 16 January 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Updates==&lt;br /&gt;
I see you have made lots of small and very useful updates around the wiki! =) Very nice! Also, great job on [[Dark Wanderer]]. Perhaps we could add a pic or two from the D1 and D2 cinematics? --[[User:Leord|Leord]] 13:38, 30 January 2009 (CET)&lt;br /&gt;
: I don't see why not... I should probably figure out how to do that...&lt;br /&gt;
: --[[User:Belushi81x|Belushi81x]]  1st February&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;s&amp;gt;[[special:upload]] is generally the first step to uploading images ;)&amp;lt;/s&amp;gt; I'm an egghead. Just saw you already uploaded a pic :P Sorry to bother you. --[[User:Vipermagi|Vipermagi]] 16:48, 2 February 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
::: No worries mate... the help files here are fairly straight forward, I just Had to take the time to read them, which I hadn't done yet when I posted that. &lt;br /&gt;
::: --[[User:Belushi81x|Belushi81x]]  2nd February 2009&lt;br /&gt;
&lt;br /&gt;
::::Woiii! I think that's the first ever compliment I got for all my hard work on the [[help]] files! =D --[[User:Leord|Leord]] 15:20, 3 February 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Michael Gough==&lt;br /&gt;
Nice one on [[Michael Gough]]. Much better over all =) --[[User:Leord|Leord]] 17:12, 16 February 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Second Major Project==&lt;br /&gt;
Hey! I don't think you can have missed my first major project, the [[Monster]]s updated with proper templates and stuff.. Well, I am very interested in the second one to be [[skill]]s. I'd like every known skill to have it's own article, and if they change name, or add/remove skills, we'll adapt. Removed skills are good, as we can keep the old as a &amp;quot;pre-Alpha archive&amp;quot; of some sort. I saw you helped with redirects, this would be a big and very slow project. Many small steps, so easy to bite-size it on a busy day ;) --[[User:Leord|Leord]] 17:05, 26 February 2009 (CET)&lt;br /&gt;
:Hmm... Sounds like a good idea to me... I'd suggest breaking up the work and doing it one tree at a time... start out with a lot of copy/paste...&lt;br /&gt;
:If you do one tree... show me EXACTLY what you have in mind I can probably mimic whatever style you have in mind and help with other trees...&lt;br /&gt;
:-[[User:Belushi81x|Belushi81x]] 19:44, 26 Feb 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
::Paint skills: &lt;br /&gt;
[[image:Skillpage_draft.jpg|Draft|300px]]&lt;br /&gt;
::Scaled down; click for larger versions etc. I don't know how large the descriptions will be compared to the skill icons, so I dashed those borders. I drew boxes merely to show borders; you could just use headers for the description and notes, which probably looks better than a multitude of boxes ;) The skill tree pages could have a list of all skills (with links, of course), and you could maybe add skill icons to the list. &lt;br /&gt;
::Also, Mana/Fury cost should go in the progression table too (assuming the Mana/Fury cost increase. Otherwise you might as well put it under the skill icon with a small blue globe that screams &amp;quot;This is the Mana/Fury Cost for this skill(, d00d)&amp;quot;. Same with cooldowns. &lt;br /&gt;
::My only worry is with the synergy skills: If they alter a lot of skills, it might get cluttered with all the progression tables. Although.. Arreat Summit sometimes has huge tables.&lt;br /&gt;
::Talking about Arreat Summit; We could copy [http://www.battle.net/diablo2exp/skills/necromancer-summoning.shtml their skill info style], too. It's mostly a different lay-out. --[[User:Vipermagi|Vipermagi]] 11:19, 28 February 2009 (CET)&lt;br /&gt;
:I was looking at some skills on the DII side of the Wiki[http://diablo2.diablowiki.net/Necromancer_Summoning#Raise_Skeleton]... they are set-up a lot like the ones on the DIII side are currently (tho a bit better organized and with better polish on their pages)... are we sure we wish to change the set-up?&lt;br /&gt;
:It may be better to simply scrub and improve the set-up we have.&lt;br /&gt;
:-[[User:Belushi81x|Belushi81x]] 02:11, 1 Mar 2009 (CET)&lt;br /&gt;
::I think the pages will be large; Each tree in D III will have quite a bunch of skills. This makes loading tedious for those with lesser connections. Just a presumption, though. --[[User:Vipermagi|Vipermagi]] 15:16, 1 March 2009 (CET)&lt;br /&gt;
:::Makes sense... ok now I get to begin the tedious task of making wiki tables which is even more tedious than HTML tables... but not today.  &lt;br /&gt;
:::-[[User:Belushi81x|Belushi81x]] 19:48, 1 Mar 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
:The Magic Missile Draft on the bottom of this talk page represents a current draft I've made from your notes and my bad judgment.  There needs to be (I think) a little more tweaking before the format is finalized, but this is pretty close to where we can copy/paste/transcribe most of the known data in here. I'm gunna let it sit for a day or two and try to get your notes before I play with it more.--[[User:Belushi81x|belushi81x]] 01:46, 3 March 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
::Looks fine to me :) However, when a table becomes too wide to fit next to the image, it crawls under (Show Preview ftw?). This creates quite a big space between the header and the progression table. Maybe move the header below the image? --[[User:Vipermagi|Vipermagi]] 16:30, 3 March 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Same subject, kinda... ===&lt;br /&gt;
So I figured I'd put it down here. An idea for the Skill tree pages:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
==Plague Skill Tree==&lt;br /&gt;
&lt;br /&gt;
===Tier 1===&lt;br /&gt;
====Active====&lt;br /&gt;
*[[Locust Swarm]]&lt;br /&gt;
*[[Plague of Toads]] &lt;br /&gt;
*[[Spider Statue]]&lt;br /&gt;
&lt;br /&gt;
====Passive====&lt;br /&gt;
*...&lt;br /&gt;
*...&lt;br /&gt;
*...&lt;br /&gt;
&lt;br /&gt;
===Tier 2===&lt;br /&gt;
*...&lt;br /&gt;
*...&lt;br /&gt;
*...&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
Or you could drop the separate Active/Passive and blend those together. Anyways, try that on the [[Plague Skill Tree]] page and see if you like it, when you have time :) It makes an easier-to-read page, and it won't become as long as with a header for each skill (preserves the TOC&amp;lt;!--Table of Contents; the box which gives all the header names--&amp;gt;, too). --[[User:Vipermagi|Vipermagi]] 12:24, 8 March 2009 (CET)&lt;br /&gt;
:I like the idea, tho there are no passives released for the witch doctor at all... I'm off work tomorrow and will probably finish out the WD and maybe start on the Wizard then...&lt;br /&gt;
:I was also considering asking you or Loerd to do a nav box like what you guys did for the monster pages.  I haven't looked into how to do that as of yet.--[[User:Belushi81x|belushi81x]] 21:16, 9 March 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
::[[User:Vipermagi#Sand|Navbox drafts]]. Whaddayathink? Image can be left out, if you want. The idea was to get a small icon for that class or something like that. Or world maps. --[[User:Vipermagi|Vipermagi]] 17:47, 10 March 2009 (CET)&lt;br /&gt;
:::I like.  I'm sure out of the concept art and screen shots arround we can come up with good images for the classes... hell we could just use the faces of the classes up on the official site...--[[User:Belushi81x|belushi81x]] 20:17, 10 March 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
===Moving the project===&lt;br /&gt;
Hey guys! I really missed this whole discussion after I came back from Morocco. This is AWESOME job so far, collaborating and experimenting, I am REALLY impressed! =D I'll get right on the horse here, and start to give my input:&lt;br /&gt;
&lt;br /&gt;
Talk pages are really not optimal to do testing. Rather just make a User Page for it, like [[User:Belushi81x/Skill Trees]], and you can try out things there. Since this is starting to look like a real project, we might want, or just ''get'' people interested in helping, and as such, it might be better to move the entire discussion off of User pages and on to a proper project page, like [[DiabloWiki:Community_Portal/Skill Tree Revamp]] or something like that. It's naturally entirely up to us, regardless. Might want to call it something like [[DiabloWiki:Projects/Skill Tree Revamp]] instead, I'm not sure.&lt;br /&gt;
&lt;br /&gt;
Regarding the navigation: I agree we should make something like the &amp;lt;nowiki&amp;gt;[[Template:Skill_tree_navbox]]&amp;lt;/nowiki&amp;gt; that Vipermagi made. Probably make it into [[Template:Skill_navbox]] rather than using &amp;quot;Skill tree&amp;quot;. Good name for testing though. Also, the link in the title should really be &amp;quot;'''[[Skill]] Navigation'''&amp;quot;. Also, I think you should make the table into one row, and 5 columns instead. We might re-do that with the expansions, but that seems to be way in the future anyway. Also, make sure it's the same width as other nav boxes! Donno how wide they are on top of my head.&lt;br /&gt;
&lt;br /&gt;
We should probably make the navigation as compact as possible, and then add a box underneath with the skill tree of the current selected skill type. Basically, pulling that in with a template in the nav box, and pointing at the right template through a template variable: &amp;lt;nowiki&amp;gt;{{Skill_navbox|Plague}}&amp;lt;/nowiki&amp;gt; to add the list of [[Plague Skill Tree]] skills.&lt;br /&gt;
&lt;br /&gt;
The rest of it looks too complex for me to grasp immediately. I'll re-read it again.&lt;br /&gt;
&lt;br /&gt;
--[[User:Leord|Leord]] 18:56, 13 March 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
: Also, it's a great idea to not make major changes to how the current structure looks before we made up most of our minds about structure and appearance, and start small to implement, looking for obvious flaws before going grand scale. [[Witch Doctor]] skills was a good thing to start with, and we go with that, but I would have appreciated making complete drafts on project pages before re-arranging the current content pages. Leave them for now, they are still as functional, but I'm just saying... I'll give this some further thought next week, and then we'll get on it in earnest. --[[User:Leord|Leord]] 19:00, 13 March 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
::You're free to edit those navboxes (leave the text alone, though ;) ) to better suit the rest. I'm fine with wherever you want to move this. --[[User:Vipermagi|Vipermagi]] 15:19, 14 March 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
:::Great discussion in here guys.  Vipermagi, I like what you've done with the navboxes.  I [[User:Azymn/Boilerplate:Skill_tree#Skill_tree_navbox|experimented]] a bit with an approach that should give a smaller vertical footprint and allow us to expand easily if more characters are added in expansion(s).  I'm curious as to what you guys think about it. --[[User:Azymn|Azymn]]&lt;br /&gt;
&lt;br /&gt;
::::I posted a summary of my thoughts on the talk page :&amp;gt; --[[User:Vipermagi|Vipermagi]] 19:02, 15 March 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
:::::Good, saw that, and made a reply myself. I'll try to set up project page etc today! --[[User:Leord|Leord]] 13:53, 16 March 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Mongrel==&lt;br /&gt;
BTW, awesome work with Vipermagi on the [[Mongrel]]. Yeah, I know you did the most ;) --[[User:Leord|Leord]] 17:07, 26 February 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notes to self==&lt;br /&gt;
* The server time is +5 hours from my time&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Draft for new skills page===&lt;br /&gt;
No talk in this section pls... just the charts for stuff so I can polish, then copy paste...&lt;br /&gt;
{| {{table}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''Name'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{Icon}&lt;br /&gt;
|}&lt;br /&gt;
{| {{table}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''Preqs'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{Preqs}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Description&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| {{table}}&lt;br /&gt;
| '''[[Synergies]]'''&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''Name of 2nd other skill'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Effect on this skill&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''Name of 2nd other skill'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Effect on this skill&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| {{table}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''Skill Level'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''1'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''2'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''3'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''4'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''5'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''6'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''7'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''8'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''9'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''10'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''11'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''12'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''13'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''14'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''15'''&lt;br /&gt;
|-&lt;br /&gt;
| '''CostType'''||c1||c2||c3||c4||c5||c6||c7||c8||c9||c10||c11||c12||c13||c14||c15&lt;br /&gt;
|-&lt;br /&gt;
| '''Effect1'''||11||12||13||14||15||16||17||18||19||10||1A||1B||1C||1D||1E&lt;br /&gt;
|-&lt;br /&gt;
| '''Effect2'''||21||22||23||24||25||26||27||28||29||20||2A||2B||2C||2D||2E&lt;br /&gt;
|-&lt;br /&gt;
| '''Effect3'''||31||32||33||34||35||36||37||38||39||30||3A||3B||3C||3D||3E&lt;br /&gt;
|-&lt;br /&gt;
| '''Effect4'''||41||42||43||44||45||46||47||48||49||40||4A||4B||4C||4D||4E&lt;br /&gt;
|-&lt;br /&gt;
| '''Effect5'''||51||52||53||55||55||56||57||58||59||50||5A||5B||5C||5D||5E&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| {{table}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |''''''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''1'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''2'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''3'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''4'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''5'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''6'''&lt;br /&gt;
|-&lt;br /&gt;
| '''Energy'''||E1||E2||E3||E4||E5||E6&lt;br /&gt;
|-&lt;br /&gt;
| '''Lethality'''||L1||L2||L3||L4||L5||L6&lt;br /&gt;
|-&lt;br /&gt;
| '''MultiStrike'''||M1||M2||M3||M4||M5||M6&lt;br /&gt;
|-&lt;br /&gt;
| '''Power'''||P1||P2||P3||P4||P5||P6&lt;br /&gt;
|-&lt;br /&gt;
| '''Striking'''||S1||S2||S3||S4||S5||S6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Images, other notes, etc&lt;br /&gt;
&lt;br /&gt;
==Magic Missile Draft==&lt;br /&gt;
[[Image:Wiz-magic-missile1.jpg|thumb|300px|Magic missiles impact.]]&lt;br /&gt;
''Magic Missile'' is an active attack spell in the [[Wizard]]'s [[Arcane Skill Tree]].  The 'Magic Missile' spell fires missile(s) of energy at your enemies causing arcane damage to them. Critical hits from arcane damage silence targets for a short time. &lt;br /&gt;
&lt;br /&gt;
The information below is based on the playable demo build at [[BlizzCon 2008]].  It is likely that there will be more than one rank of this spell in the final version, and is subject to all kinds of reviews, changes, and balancing before then.&lt;br /&gt;
&lt;br /&gt;
===Prequisites===&lt;br /&gt;
There are no prerequisites to this skill.&lt;br /&gt;
&lt;br /&gt;
===Spell Base Effects/Costs===&lt;br /&gt;
{| {{table}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''Skill Level'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''1'''&lt;br /&gt;
|-&lt;br /&gt;
| '''Mana Cost'''||8&lt;br /&gt;
|-&lt;br /&gt;
| '''Arcane Damage'''||7-13&lt;br /&gt;
|-&lt;br /&gt;
| '''Silence Duration'''||4 sec&lt;br /&gt;
|-&lt;br /&gt;
| '''Number of Missile(s)'''||1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Synergies]]===&lt;br /&gt;
{| {{table}}&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |'''[[Arcane Damage]]'''&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Increases arcane damage by a percentage&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |'''[[Efficient Magics]]'''&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Reduces mana cost&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |'''[[Penetrating Spells]]'''&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Reduces enemy resistance to this spell&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |'''[[Arcane Weakness]]'''&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Causes victims of you spell to take additional damage from arcane spells for a time&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |'''[[Arcane Speed]]'''&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Reduces cool down of this skill&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |'''[[Arcane Distortion]]'''&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Causes victems of you spell to be slowed for a time&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |'''[[Improved Magic Missile]]'''&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Increases the number of missiles per cast, and the damage per missile&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |'''[[Mana Burst]]'''&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Increases the damage, if mana is full before the cast.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |'''[[Spell Speed]]'''&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Increases the speed of all magic projectiles.|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |'''[[Conjured Power]]'''&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Increases damamge of this spell based on caster's vitality.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |'''[[Magical Impact]]'''&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Increases damamge of this spell based on % of equipped weapon damage.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |'''[[Lightning Speed]]'''&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Might increase casting speed of this spell??.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |'''[[Lethal Energy]]'''&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Increases chances of critical hit with this spell.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Skill [[Rune]] Effects===&lt;br /&gt;
The Rune effects for this skill are not known at this time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Other Notes, and Speculation===&lt;br /&gt;
&lt;br /&gt;
In early levels, Magic Missile might be the Wizard's bread and butter. In later levels, it might prove invaluable as a cheap and direct means of silencing a monster for 4 seconds -- plenty of time to dispatch of them before they can cast a nasty spell on you, or raise the fallen to fight again. The difficulty will be in hitting the shaman behind the minions, since Magic Missile will strike another monster if it's between the Wizard and the targeted boss.&lt;br /&gt;
&lt;br /&gt;
Magic Missile's effectiveness is increased by a variety of spells, the most noteworthy of which is Improved Magic Missile, which increases both the damage and number of missiles released on a cast. The range and spread of higher levels of Magic Missile is reminiscent of the DII Necromancer's Teeth. When an enemy dies at the hands of an Arcane spell, a purple glow is left on the corpses.&lt;/div&gt;</summary>
		<author><name>Belushi81x</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Akara&amp;diff=16884</id>
		<title>Akara</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Akara&amp;diff=16884"/>
				<updated>2009-12-18T03:57:22Z</updated>
		
		<summary type="html">&lt;p&gt;Belushi81x: New Akara page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Akara''' is the &amp;quot;High Priestess of the [[Sisterhood of the Sightless Eye]]&amp;quot;.  What exactly that title means is unclear, but she seems to be a spiritual leader of sorts.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
==Background==&lt;br /&gt;
Akara is the presumed spiritual leader of the Order of the Sightless eye, which may make her the order's primary leader.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Diablo II NPC==&lt;br /&gt;
Akara was one of the leaders of the rogue camp in Act I of Diablo II, along with [[Kashya]].  She gave out 2 quests, and had interesting dialogue for some of the others.  She also healed players and sold staves, wands, scepters, scrolls and tomes, and mana and health potions.&lt;br /&gt;
&lt;br /&gt;
For more information about the Diablo II NPC Akara, see: '''{{iw|Akara Akara}}''' in the Diablo II wiki.&lt;br /&gt;
&lt;br /&gt;
==In Diablo III==&lt;br /&gt;
Akara's status at the time of Diablo III is unknown.  At the end of Diablo II she was last seen working to rebuild the sisterhood after [[Andariel]]'s defeat.  Her age was unknown, though she was presented as old. It seems likely she is dead, although a return in Diablo III is entirely possible. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{NPC navbox}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:NPCs (Diablo II)]]&lt;/div&gt;</summary>
		<author><name>Belushi81x</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=User_talk:Belushi81x&amp;diff=16883</id>
		<title>User talk:Belushi81x</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=User_talk:Belushi81x&amp;diff=16883"/>
				<updated>2009-12-17T20:45:22Z</updated>
		
		<summary type="html">&lt;p&gt;Belushi81x: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Welcome Belushi81x ==&lt;br /&gt;
Hello, saw your typo-fixes and the fact that you created a page for yourself, good start! You don't have to write about yourself in third person though.. =P Anyway, have you any previous wiki-experience, or is this your first little steps into a whole new world? =D (PS, if you are unsure of how to reply on a wiki talk page, check out the [[Help:Talk]] article) --[[User:Leord|Leord]] 12:59, 16 December 2008 (CET)&lt;br /&gt;
&lt;br /&gt;
: Oh, and BTW, how did you find the [http://www.diablowiki.net/Main_Page Diablo 3 Wiki]? =) --[[User:Leord|Leord]] 13:02, 16 December 2008 (CET)&lt;br /&gt;
:: Ohh... lots of questions... I like writing about myself in the third person (in [[User:Belushi81x|this]] particular case) because it appeals to my sense of humor.  I use a number of wiki pages, tho I don't usually stop to write or edit entries.  It is my experience that the people who sit down and write those entries are usually better at it than me, tho that won't stop me from fixing a few type-os I see, or adding links.  I may add a real page or two here, tho for the moment anything I know about the game is already here.  What else... oh I've been looking at the [http://www.diablowiki.net/Main_Page Diablo 3 Wiki] since shortly after the announcement.  (I believe it was linked off the blizzard forums by someone-or-another).  I happened to see on the front page the suggestion that one could contribute by simply fixing type-os and I fixed a few I saw while browsing this week.  I really like this site, so a small contribution makes me feel good.  Haven't gotten into your forums as of yet, but I may. --[[User:Belushi81x|Belushi81x]] 15:13, 16 December 2008 (EDT)&lt;br /&gt;
::: Well, I am positive that you would be more than welcome in the forums, but I admit that I easily spend most my time in the wiki =D This one or [http://www.scraftwiki.net/ StarCraft Wiki], which is my other favourite game... I just want to say though that most people don't realize that one small typo can be the life and death in some situations, and some typos are almost impossible to find in a 5 page article with the spell checker. And &amp;quot;in&amp;quot; instead of &amp;quot;is&amp;quot; won't be picked up, and can completely alter a sentence. And if you would do more than that, well, I guess you get the point. ;) A lot of people come and do small things every now and again, and this is what brings the wiki forward. Of course, we need people like me, Elly and Flux as well, that does big piles, and organizes people, but it's really a grass root movement. =)&lt;br /&gt;
&lt;br /&gt;
::: If you would go do pages, I think the only thing we truly lack is Lore at the moment. If you haven't read a book and know nothing at all, there's still plenty to do. Pick a random [[manual]] and a random chapter, and I guarantee you can ad a link or two, and also make a small [[Help:Stub|stub]] out of the link =) I'm off to StarCraft wiki, but don't be a stranger in here ;) --[[User:Leord|Leord]] 18:57, 19 December 2008 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Poke==&lt;br /&gt;
Made a reply [[Talk:Multiplayer|here]], just so you don't miss it =) --[[User:Leord|Leord]] 10:25, 22 December 2008 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==History Page CSS==&lt;br /&gt;
Don't worry about the History pages CSS, I'll make sure to get someone to fix it as soon as I have easier internet access! =) --[[User:Leord|Leord]] 15:25, 27 December 2008 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trying to get hold of you==&lt;br /&gt;
Please reply here, or on my talk page, I'd like to talk with you =) --[[User:Leord|Leord]] 12:33, 14 January 2009 (CET)&lt;br /&gt;
:What do you need?&lt;br /&gt;
:--[[User:Belushi81x|Belushi81x]] 13:54, 14 Jan 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
:: Oh, silly me, I should have just asked you to e-mail me. =P leordATincgamersDOTcom please =) --[[User:Leord|Leord]] 16:17, 16 January 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Updates==&lt;br /&gt;
I see you have made lots of small and very useful updates around the wiki! =) Very nice! Also, great job on [[Dark Wanderer]]. Perhaps we could add a pic or two from the D1 and D2 cinematics? --[[User:Leord|Leord]] 13:38, 30 January 2009 (CET)&lt;br /&gt;
: I don't see why not... I should probably figure out how to do that...&lt;br /&gt;
: --[[User:Belushi81x|Belushi81x]]  1st February&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;s&amp;gt;[[special:upload]] is generally the first step to uploading images ;)&amp;lt;/s&amp;gt; I'm an egghead. Just saw you already uploaded a pic :P Sorry to bother you. --[[User:Vipermagi|Vipermagi]] 16:48, 2 February 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
::: No worries mate... the help files here are fairly straight forward, I just Had to take the time to read them, which I hadn't done yet when I posted that. &lt;br /&gt;
::: --[[User:Belushi81x|Belushi81x]]  2nd February 2009&lt;br /&gt;
&lt;br /&gt;
::::Woiii! I think that's the first ever compliment I got for all my hard work on the [[help]] files! =D --[[User:Leord|Leord]] 15:20, 3 February 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Michael Gough==&lt;br /&gt;
Nice one on [[Michael Gough]]. Much better over all =) --[[User:Leord|Leord]] 17:12, 16 February 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Second Major Project==&lt;br /&gt;
Hey! I don't think you can have missed my first major project, the [[Monster]]s updated with proper templates and stuff.. Well, I am very interested in the second one to be [[skill]]s. I'd like every known skill to have it's own article, and if they change name, or add/remove skills, we'll adapt. Removed skills are good, as we can keep the old as a &amp;quot;pre-Alpha archive&amp;quot; of some sort. I saw you helped with redirects, this would be a big and very slow project. Many small steps, so easy to bite-size it on a busy day ;) --[[User:Leord|Leord]] 17:05, 26 February 2009 (CET)&lt;br /&gt;
:Hmm... Sounds like a good idea to me... I'd suggest breaking up the work and doing it one tree at a time... start out with a lot of copy/paste...&lt;br /&gt;
:If you do one tree... show me EXACTLY what you have in mind I can probably mimic whatever style you have in mind and help with other trees...&lt;br /&gt;
:-[[User:Belushi81x|Belushi81x]] 19:44, 26 Feb 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
::Paint skills: &lt;br /&gt;
[[image:Skillpage_draft.jpg|Draft|300px]]&lt;br /&gt;
::Scaled down; click for larger versions etc. I don't know how large the descriptions will be compared to the skill icons, so I dashed those borders. I drew boxes merely to show borders; you could just use headers for the description and notes, which probably looks better than a multitude of boxes ;) The skill tree pages could have a list of all skills (with links, of course), and you could maybe add skill icons to the list. &lt;br /&gt;
::Also, Mana/Fury cost should go in the progression table too (assuming the Mana/Fury cost increase. Otherwise you might as well put it under the skill icon with a small blue globe that screams &amp;quot;This is the Mana/Fury Cost for this skill(, d00d)&amp;quot;. Same with cooldowns. &lt;br /&gt;
::My only worry is with the synergy skills: If they alter a lot of skills, it might get cluttered with all the progression tables. Although.. Arreat Summit sometimes has huge tables.&lt;br /&gt;
::Talking about Arreat Summit; We could copy [http://www.battle.net/diablo2exp/skills/necromancer-summoning.shtml their skill info style], too. It's mostly a different lay-out. --[[User:Vipermagi|Vipermagi]] 11:19, 28 February 2009 (CET)&lt;br /&gt;
:I was looking at some skills on the DII side of the Wiki[http://diablo2.diablowiki.net/Necromancer_Summoning#Raise_Skeleton]... they are set-up a lot like the ones on the DIII side are currently (tho a bit better organized and with better polish on their pages)... are we sure we wish to change the set-up?&lt;br /&gt;
:It may be better to simply scrub and improve the set-up we have.&lt;br /&gt;
:-[[User:Belushi81x|Belushi81x]] 02:11, 1 Mar 2009 (CET)&lt;br /&gt;
::I think the pages will be large; Each tree in D III will have quite a bunch of skills. This makes loading tedious for those with lesser connections. Just a presumption, though. --[[User:Vipermagi|Vipermagi]] 15:16, 1 March 2009 (CET)&lt;br /&gt;
:::Makes sense... ok now I get to begin the tedious task of making wiki tables which is even more tedious than HTML tables... but not today.  &lt;br /&gt;
:::-[[User:Belushi81x|Belushi81x]] 19:48, 1 Mar 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
:The Magic Missile Draft on the bottom of this talk page represents a current draft I've made from your notes and my bad judgment.  There needs to be (I think) a little more tweaking before the format is finalized, but this is pretty close to where we can copy/paste/transcribe most of the known data in here. I'm gunna let it sit for a day or two and try to get your notes before I play with it more.--[[User:Belushi81x|belushi81x]] 01:46, 3 March 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
::Looks fine to me :) However, when a table becomes too wide to fit next to the image, it crawls under (Show Preview ftw?). This creates quite a big space between the header and the progression table. Maybe move the header below the image? --[[User:Vipermagi|Vipermagi]] 16:30, 3 March 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Same subject, kinda... ===&lt;br /&gt;
So I figured I'd put it down here. An idea for the Skill tree pages:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
==Plague Skill Tree==&lt;br /&gt;
&lt;br /&gt;
===Tier 1===&lt;br /&gt;
====Active====&lt;br /&gt;
*[[Locust Swarm]]&lt;br /&gt;
*[[Plague of Toads]] &lt;br /&gt;
*[[Spider Statue]]&lt;br /&gt;
&lt;br /&gt;
====Passive====&lt;br /&gt;
*...&lt;br /&gt;
*...&lt;br /&gt;
*...&lt;br /&gt;
&lt;br /&gt;
===Tier 2===&lt;br /&gt;
*...&lt;br /&gt;
*...&lt;br /&gt;
*...&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
Or you could drop the separate Active/Passive and blend those together. Anyways, try that on the [[Plague Skill Tree]] page and see if you like it, when you have time :) It makes an easier-to-read page, and it won't become as long as with a header for each skill (preserves the TOC&amp;lt;!--Table of Contents; the box which gives all the header names--&amp;gt;, too). --[[User:Vipermagi|Vipermagi]] 12:24, 8 March 2009 (CET)&lt;br /&gt;
:I like the idea, tho there are no passives released for the witch doctor at all... I'm off work tomorrow and will probably finish out the WD and maybe start on the Wizard then...&lt;br /&gt;
:I was also considering asking you or Loerd to do a nav box like what you guys did for the monster pages.  I haven't looked into how to do that as of yet.--[[User:Belushi81x|belushi81x]] 21:16, 9 March 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
::[[User:Vipermagi#Sand|Navbox drafts]]. Whaddayathink? Image can be left out, if you want. The idea was to get a small icon for that class or something like that. Or world maps. --[[User:Vipermagi|Vipermagi]] 17:47, 10 March 2009 (CET)&lt;br /&gt;
:::I like.  I'm sure out of the concept art and screen shots arround we can come up with good images for the classes... hell we could just use the faces of the classes up on the official site...--[[User:Belushi81x|belushi81x]] 20:17, 10 March 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
===Moving the project===&lt;br /&gt;
Hey guys! I really missed this whole discussion after I came back from Morocco. This is AWESOME job so far, collaborating and experimenting, I am REALLY impressed! =D I'll get right on the horse here, and start to give my input:&lt;br /&gt;
&lt;br /&gt;
Talk pages are really not optimal to do testing. Rather just make a User Page for it, like [[User:Belushi81x/Skill Trees]], and you can try out things there. Since this is starting to look like a real project, we might want, or just ''get'' people interested in helping, and as such, it might be better to move the entire discussion off of User pages and on to a proper project page, like [[DiabloWiki:Community_Portal/Skill Tree Revamp]] or something like that. It's naturally entirely up to us, regardless. Might want to call it something like [[DiabloWiki:Projects/Skill Tree Revamp]] instead, I'm not sure.&lt;br /&gt;
&lt;br /&gt;
Regarding the navigation: I agree we should make something like the &amp;lt;nowiki&amp;gt;[[Template:Skill_tree_navbox]]&amp;lt;/nowiki&amp;gt; that Vipermagi made. Probably make it into [[Template:Skill_navbox]] rather than using &amp;quot;Skill tree&amp;quot;. Good name for testing though. Also, the link in the title should really be &amp;quot;'''[[Skill]] Navigation'''&amp;quot;. Also, I think you should make the table into one row, and 5 columns instead. We might re-do that with the expansions, but that seems to be way in the future anyway. Also, make sure it's the same width as other nav boxes! Donno how wide they are on top of my head.&lt;br /&gt;
&lt;br /&gt;
We should probably make the navigation as compact as possible, and then add a box underneath with the skill tree of the current selected skill type. Basically, pulling that in with a template in the nav box, and pointing at the right template through a template variable: &amp;lt;nowiki&amp;gt;{{Skill_navbox|Plague}}&amp;lt;/nowiki&amp;gt; to add the list of [[Plague Skill Tree]] skills.&lt;br /&gt;
&lt;br /&gt;
The rest of it looks too complex for me to grasp immediately. I'll re-read it again.&lt;br /&gt;
&lt;br /&gt;
--[[User:Leord|Leord]] 18:56, 13 March 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
: Also, it's a great idea to not make major changes to how the current structure looks before we made up most of our minds about structure and appearance, and start small to implement, looking for obvious flaws before going grand scale. [[Witch Doctor]] skills was a good thing to start with, and we go with that, but I would have appreciated making complete drafts on project pages before re-arranging the current content pages. Leave them for now, they are still as functional, but I'm just saying... I'll give this some further thought next week, and then we'll get on it in earnest. --[[User:Leord|Leord]] 19:00, 13 March 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
::You're free to edit those navboxes (leave the text alone, though ;) ) to better suit the rest. I'm fine with wherever you want to move this. --[[User:Vipermagi|Vipermagi]] 15:19, 14 March 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
:::Great discussion in here guys.  Vipermagi, I like what you've done with the navboxes.  I [[User:Azymn/Boilerplate:Skill_tree#Skill_tree_navbox|experimented]] a bit with an approach that should give a smaller vertical footprint and allow us to expand easily if more characters are added in expansion(s).  I'm curious as to what you guys think about it. --[[User:Azymn|Azymn]]&lt;br /&gt;
&lt;br /&gt;
::::I posted a summary of my thoughts on the talk page :&amp;gt; --[[User:Vipermagi|Vipermagi]] 19:02, 15 March 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
:::::Good, saw that, and made a reply myself. I'll try to set up project page etc today! --[[User:Leord|Leord]] 13:53, 16 March 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Mongrel==&lt;br /&gt;
BTW, awesome work with Vipermagi on the [[Mongrel]]. Yeah, I know you did the most ;) --[[User:Leord|Leord]] 17:07, 26 February 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notes to self==&lt;br /&gt;
* The server time is +5 hours from my time&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Draft for new skills page===&lt;br /&gt;
No talk in this section pls... just the charts for stuff so I can polish, then copy paste...&lt;br /&gt;
{| {{table}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''Name'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{Icon}&lt;br /&gt;
|}&lt;br /&gt;
{| {{table}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''Preqs'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{Preqs}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Description&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| {{table}}&lt;br /&gt;
| '''[[Synergies]]'''&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''Name of 2nd other skill'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Effect on this skill&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''Name of 2nd other skill'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Effect on this skill&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| {{table}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''Skill Level'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''1'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''2'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''3'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''4'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''5'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''6'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''7'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''8'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''9'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''10'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''11'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''12'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''13'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''14'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''15'''&lt;br /&gt;
|-&lt;br /&gt;
| '''CostType'''||c1||c2||c3||c4||c5||c6||c7||c8||c9||c10||c11||c12||c13||c14||c15&lt;br /&gt;
|-&lt;br /&gt;
| '''Effect1'''||11||12||13||14||15||16||17||18||19||10||1A||1B||1C||1D||1E&lt;br /&gt;
|-&lt;br /&gt;
| '''Effect2'''||21||22||23||24||25||26||27||28||29||20||2A||2B||2C||2D||2E&lt;br /&gt;
|-&lt;br /&gt;
| '''Effect3'''||31||32||33||34||35||36||37||38||39||30||3A||3B||3C||3D||3E&lt;br /&gt;
|-&lt;br /&gt;
| '''Effect4'''||41||42||43||44||45||46||47||48||49||40||4A||4B||4C||4D||4E&lt;br /&gt;
|-&lt;br /&gt;
| '''Effect5'''||51||52||53||55||55||56||57||58||59||50||5A||5B||5C||5D||5E&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| {{table}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |''''''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''1'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''2'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''3'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''4'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''5'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''6'''&lt;br /&gt;
|-&lt;br /&gt;
| '''Energy'''||E1||E2||E3||E4||E5||E6&lt;br /&gt;
|-&lt;br /&gt;
| '''Lethality'''||L1||L2||L3||L4||L5||L6&lt;br /&gt;
|-&lt;br /&gt;
| '''MultiStrike'''||M1||M2||M3||M4||M5||M6&lt;br /&gt;
|-&lt;br /&gt;
| '''Power'''||P1||P2||P3||P4||P5||P6&lt;br /&gt;
|-&lt;br /&gt;
| '''Striking'''||S1||S2||S3||S4||S5||S6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Images, other notes, etc&lt;br /&gt;
&lt;br /&gt;
==Magic Missile Draft==&lt;br /&gt;
[[Image:Wiz-magic-missile1.jpg|thumb|300px|Magic missiles impact.]]&lt;br /&gt;
''Magic Missile'' is an active attack spell in the [[Wizard]]'s [[Arcane Skill Tree]].  The 'Magic Missile' spell fires missile(s) of energy at your enemies causing arcane damage to them. Critical hits from arcane damage silence targets for a short time. &lt;br /&gt;
&lt;br /&gt;
The information below is based on the playable demo build at [[BlizzCon 2008]].  It is likely that there will be more than one rank of this spell in the final version, and is subject to all kinds of reviews, changes, and balancing before then.&lt;br /&gt;
&lt;br /&gt;
===Prequisites===&lt;br /&gt;
There are no prerequisites to this skill.&lt;br /&gt;
&lt;br /&gt;
===Spell Base Effects/Costs===&lt;br /&gt;
{| {{table}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''Skill Level'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''1'''&lt;br /&gt;
|-&lt;br /&gt;
| '''Mana Cost'''||8&lt;br /&gt;
|-&lt;br /&gt;
| '''Arcane Damage'''||7-13&lt;br /&gt;
|-&lt;br /&gt;
| '''Silence Duration'''||4 sec&lt;br /&gt;
|-&lt;br /&gt;
| '''Number of Missile(s)'''||1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Synergies]]===&lt;br /&gt;
{| {{table}}&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |'''[[Arcane Damage]]'''&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Increases arcane damage by a percentage&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |'''[[Efficient Magics]]'''&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Reduces mana cost&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |'''[[Penetrating Spells]]'''&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Reduces enemy resistance to this spell&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |'''[[Arcane Weakness]]'''&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Causes victims of you spell to take additional damage from arcane spells for a time&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |'''[[Arcane Speed]]'''&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Reduces cool down of this skill&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |'''[[Arcane Distortion]]'''&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Causes victems of you spell to be slowed for a time&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |'''[[Improved Magic Missile]]'''&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Increases the number of missiles per cast, and the damage per missile&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |'''[[Mana Burst]]'''&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Increases the damage, if mana is full before the cast.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |'''[[Spell Speed]]'''&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Increases the speed of all magic projectiles.|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |'''[[Conjured Power]]'''&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Increases damamge of this spell based on caster's vitality.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |'''[[Magical Impact]]'''&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Increases damamge of this spell based on % of equipped weapon damage.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |'''[[Lightning Speed]]'''&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Might increase casting speed of this spell??.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |'''[[Lethal Energy]]'''&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Increases chances of critical hit with this spell.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Skill [[Rune]] Effects===&lt;br /&gt;
The Rune effects for this skill are not known at this time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Other Notes, and Speculation===&lt;br /&gt;
&lt;br /&gt;
In early levels, Magic Missile might be the Wizard's bread and butter. In later levels, it might prove invaluable as a cheap and direct means of silencing a monster for 4 seconds -- plenty of time to dispatch of them before they can cast a nasty spell on you, or raise the fallen to fight again. The difficulty will be in hitting the shaman behind the minions, since Magic Missile will strike another monster if it's between the Wizard and the targeted boss.&lt;br /&gt;
&lt;br /&gt;
Magic Missile's effectiveness is increased by a variety of spells, the most noteworthy of which is Improved Magic Missile, which increases both the damage and number of missiles released on a cast. The range and spread of higher levels of Magic Missile is reminiscent of the DII Necromancer's Teeth. When an enemy dies at the hands of an Arcane spell, a purple glow is left on the corpses.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Welcome Back ==&lt;br /&gt;
Long time no see! :) Nice updates on typos there, from HK's new articles. Any chance I could ask you to help us filling out the last characters? :) --[[User:Leord|Leord]] 17:53, 16 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Fixed some comment heading issues :) --[[User:Leord|Leord]] 17:55, 16 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I probably could... what can I do for you???&lt;br /&gt;
:--[[User:Belushi81x|Belushi81x]] 22:19, 16 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Sorry I moved your reply, I made myself dizzy looking at the structure! :P Anyway, that would be awesome. Mainly just look at [[Template:NPC navbox]], or some random NPC, and see the red names there. Just search in the wiki for that name, and you're likely to find SOME info about the red names. If it's not much, then just add that and a stub to it. IF there's like no info, google it, and take info from some other source. Unless it's another wiki, also leave a source link to the place you found it.. Important here is that you can't just copy paste if it's from an external source, it would need to be rewritten a bit... --[[User:Leord|Leord]] 10:27, 17 December 2009 (UTC)&lt;br /&gt;
:::Don't care AT ALL that you moved the reply... I'll take a look at the NPCs comming up... only got a little free time this week... I cook at a hotel we're open for the holiday and BUSY so It might be Jan before I spend any real time helping... but I'll see what i can do.&lt;br /&gt;
:::--[[User:Belushi81x|Belushi81x]] 20:16, 17 December 2009 (UTC)&lt;br /&gt;
::::Got an Akara draft half done... gotta go to work... will probably finish it tonight.  Remind me to Edit my talk page a bit so I dont' have to scroll down so frikkin' far...&lt;br /&gt;
::::--[[User:Belushi81x|Belushi81x]] 20:44, 17 December 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>Belushi81x</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=User_talk:Belushi81x&amp;diff=16882</id>
		<title>User talk:Belushi81x</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=User_talk:Belushi81x&amp;diff=16882"/>
				<updated>2009-12-17T20:16:56Z</updated>
		
		<summary type="html">&lt;p&gt;Belushi81x: /* Welcome Back */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Welcome Belushi81x ==&lt;br /&gt;
Hello, saw your typo-fixes and the fact that you created a page for yourself, good start! You don't have to write about yourself in third person though.. =P Anyway, have you any previous wiki-experience, or is this your first little steps into a whole new world? =D (PS, if you are unsure of how to reply on a wiki talk page, check out the [[Help:Talk]] article) --[[User:Leord|Leord]] 12:59, 16 December 2008 (CET)&lt;br /&gt;
&lt;br /&gt;
: Oh, and BTW, how did you find the [http://www.diablowiki.net/Main_Page Diablo 3 Wiki]? =) --[[User:Leord|Leord]] 13:02, 16 December 2008 (CET)&lt;br /&gt;
:: Ohh... lots of questions... I like writing about myself in the third person (in [[User:Belushi81x|this]] particular case) because it appeals to my sense of humor.  I use a number of wiki pages, tho I don't usually stop to write or edit entries.  It is my experience that the people who sit down and write those entries are usually better at it than me, tho that won't stop me from fixing a few type-os I see, or adding links.  I may add a real page or two here, tho for the moment anything I know about the game is already here.  What else... oh I've been looking at the [http://www.diablowiki.net/Main_Page Diablo 3 Wiki] since shortly after the announcement.  (I believe it was linked off the blizzard forums by someone-or-another).  I happened to see on the front page the suggestion that one could contribute by simply fixing type-os and I fixed a few I saw while browsing this week.  I really like this site, so a small contribution makes me feel good.  Haven't gotten into your forums as of yet, but I may. --[[User:Belushi81x|Belushi81x]] 15:13, 16 December 2008 (EDT)&lt;br /&gt;
::: Well, I am positive that you would be more than welcome in the forums, but I admit that I easily spend most my time in the wiki =D This one or [http://www.scraftwiki.net/ StarCraft Wiki], which is my other favourite game... I just want to say though that most people don't realize that one small typo can be the life and death in some situations, and some typos are almost impossible to find in a 5 page article with the spell checker. And &amp;quot;in&amp;quot; instead of &amp;quot;is&amp;quot; won't be picked up, and can completely alter a sentence. And if you would do more than that, well, I guess you get the point. ;) A lot of people come and do small things every now and again, and this is what brings the wiki forward. Of course, we need people like me, Elly and Flux as well, that does big piles, and organizes people, but it's really a grass root movement. =)&lt;br /&gt;
&lt;br /&gt;
::: If you would go do pages, I think the only thing we truly lack is Lore at the moment. If you haven't read a book and know nothing at all, there's still plenty to do. Pick a random [[manual]] and a random chapter, and I guarantee you can ad a link or two, and also make a small [[Help:Stub|stub]] out of the link =) I'm off to StarCraft wiki, but don't be a stranger in here ;) --[[User:Leord|Leord]] 18:57, 19 December 2008 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Poke==&lt;br /&gt;
Made a reply [[Talk:Multiplayer|here]], just so you don't miss it =) --[[User:Leord|Leord]] 10:25, 22 December 2008 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==History Page CSS==&lt;br /&gt;
Don't worry about the History pages CSS, I'll make sure to get someone to fix it as soon as I have easier internet access! =) --[[User:Leord|Leord]] 15:25, 27 December 2008 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trying to get hold of you==&lt;br /&gt;
Please reply here, or on my talk page, I'd like to talk with you =) --[[User:Leord|Leord]] 12:33, 14 January 2009 (CET)&lt;br /&gt;
:What do you need?&lt;br /&gt;
:--[[User:Belushi81x|Belushi81x]] 13:54, 14 Jan 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
:: Oh, silly me, I should have just asked you to e-mail me. =P leordATincgamersDOTcom please =) --[[User:Leord|Leord]] 16:17, 16 January 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Updates==&lt;br /&gt;
I see you have made lots of small and very useful updates around the wiki! =) Very nice! Also, great job on [[Dark Wanderer]]. Perhaps we could add a pic or two from the D1 and D2 cinematics? --[[User:Leord|Leord]] 13:38, 30 January 2009 (CET)&lt;br /&gt;
: I don't see why not... I should probably figure out how to do that...&lt;br /&gt;
: --[[User:Belushi81x|Belushi81x]]  1st February&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;s&amp;gt;[[special:upload]] is generally the first step to uploading images ;)&amp;lt;/s&amp;gt; I'm an egghead. Just saw you already uploaded a pic :P Sorry to bother you. --[[User:Vipermagi|Vipermagi]] 16:48, 2 February 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
::: No worries mate... the help files here are fairly straight forward, I just Had to take the time to read them, which I hadn't done yet when I posted that. &lt;br /&gt;
::: --[[User:Belushi81x|Belushi81x]]  2nd February 2009&lt;br /&gt;
&lt;br /&gt;
::::Woiii! I think that's the first ever compliment I got for all my hard work on the [[help]] files! =D --[[User:Leord|Leord]] 15:20, 3 February 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Michael Gough==&lt;br /&gt;
Nice one on [[Michael Gough]]. Much better over all =) --[[User:Leord|Leord]] 17:12, 16 February 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Second Major Project==&lt;br /&gt;
Hey! I don't think you can have missed my first major project, the [[Monster]]s updated with proper templates and stuff.. Well, I am very interested in the second one to be [[skill]]s. I'd like every known skill to have it's own article, and if they change name, or add/remove skills, we'll adapt. Removed skills are good, as we can keep the old as a &amp;quot;pre-Alpha archive&amp;quot; of some sort. I saw you helped with redirects, this would be a big and very slow project. Many small steps, so easy to bite-size it on a busy day ;) --[[User:Leord|Leord]] 17:05, 26 February 2009 (CET)&lt;br /&gt;
:Hmm... Sounds like a good idea to me... I'd suggest breaking up the work and doing it one tree at a time... start out with a lot of copy/paste...&lt;br /&gt;
:If you do one tree... show me EXACTLY what you have in mind I can probably mimic whatever style you have in mind and help with other trees...&lt;br /&gt;
:-[[User:Belushi81x|Belushi81x]] 19:44, 26 Feb 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
::Paint skills: &lt;br /&gt;
[[image:Skillpage_draft.jpg|Draft|300px]]&lt;br /&gt;
::Scaled down; click for larger versions etc. I don't know how large the descriptions will be compared to the skill icons, so I dashed those borders. I drew boxes merely to show borders; you could just use headers for the description and notes, which probably looks better than a multitude of boxes ;) The skill tree pages could have a list of all skills (with links, of course), and you could maybe add skill icons to the list. &lt;br /&gt;
::Also, Mana/Fury cost should go in the progression table too (assuming the Mana/Fury cost increase. Otherwise you might as well put it under the skill icon with a small blue globe that screams &amp;quot;This is the Mana/Fury Cost for this skill(, d00d)&amp;quot;. Same with cooldowns. &lt;br /&gt;
::My only worry is with the synergy skills: If they alter a lot of skills, it might get cluttered with all the progression tables. Although.. Arreat Summit sometimes has huge tables.&lt;br /&gt;
::Talking about Arreat Summit; We could copy [http://www.battle.net/diablo2exp/skills/necromancer-summoning.shtml their skill info style], too. It's mostly a different lay-out. --[[User:Vipermagi|Vipermagi]] 11:19, 28 February 2009 (CET)&lt;br /&gt;
:I was looking at some skills on the DII side of the Wiki[http://diablo2.diablowiki.net/Necromancer_Summoning#Raise_Skeleton]... they are set-up a lot like the ones on the DIII side are currently (tho a bit better organized and with better polish on their pages)... are we sure we wish to change the set-up?&lt;br /&gt;
:It may be better to simply scrub and improve the set-up we have.&lt;br /&gt;
:-[[User:Belushi81x|Belushi81x]] 02:11, 1 Mar 2009 (CET)&lt;br /&gt;
::I think the pages will be large; Each tree in D III will have quite a bunch of skills. This makes loading tedious for those with lesser connections. Just a presumption, though. --[[User:Vipermagi|Vipermagi]] 15:16, 1 March 2009 (CET)&lt;br /&gt;
:::Makes sense... ok now I get to begin the tedious task of making wiki tables which is even more tedious than HTML tables... but not today.  &lt;br /&gt;
:::-[[User:Belushi81x|Belushi81x]] 19:48, 1 Mar 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
:The Magic Missile Draft on the bottom of this talk page represents a current draft I've made from your notes and my bad judgment.  There needs to be (I think) a little more tweaking before the format is finalized, but this is pretty close to where we can copy/paste/transcribe most of the known data in here. I'm gunna let it sit for a day or two and try to get your notes before I play with it more.--[[User:Belushi81x|belushi81x]] 01:46, 3 March 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
::Looks fine to me :) However, when a table becomes too wide to fit next to the image, it crawls under (Show Preview ftw?). This creates quite a big space between the header and the progression table. Maybe move the header below the image? --[[User:Vipermagi|Vipermagi]] 16:30, 3 March 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Same subject, kinda... ===&lt;br /&gt;
So I figured I'd put it down here. An idea for the Skill tree pages:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
==Plague Skill Tree==&lt;br /&gt;
&lt;br /&gt;
===Tier 1===&lt;br /&gt;
====Active====&lt;br /&gt;
*[[Locust Swarm]]&lt;br /&gt;
*[[Plague of Toads]] &lt;br /&gt;
*[[Spider Statue]]&lt;br /&gt;
&lt;br /&gt;
====Passive====&lt;br /&gt;
*...&lt;br /&gt;
*...&lt;br /&gt;
*...&lt;br /&gt;
&lt;br /&gt;
===Tier 2===&lt;br /&gt;
*...&lt;br /&gt;
*...&lt;br /&gt;
*...&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
Or you could drop the separate Active/Passive and blend those together. Anyways, try that on the [[Plague Skill Tree]] page and see if you like it, when you have time :) It makes an easier-to-read page, and it won't become as long as with a header for each skill (preserves the TOC&amp;lt;!--Table of Contents; the box which gives all the header names--&amp;gt;, too). --[[User:Vipermagi|Vipermagi]] 12:24, 8 March 2009 (CET)&lt;br /&gt;
:I like the idea, tho there are no passives released for the witch doctor at all... I'm off work tomorrow and will probably finish out the WD and maybe start on the Wizard then...&lt;br /&gt;
:I was also considering asking you or Loerd to do a nav box like what you guys did for the monster pages.  I haven't looked into how to do that as of yet.--[[User:Belushi81x|belushi81x]] 21:16, 9 March 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
::[[User:Vipermagi#Sand|Navbox drafts]]. Whaddayathink? Image can be left out, if you want. The idea was to get a small icon for that class or something like that. Or world maps. --[[User:Vipermagi|Vipermagi]] 17:47, 10 March 2009 (CET)&lt;br /&gt;
:::I like.  I'm sure out of the concept art and screen shots arround we can come up with good images for the classes... hell we could just use the faces of the classes up on the official site...--[[User:Belushi81x|belushi81x]] 20:17, 10 March 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
===Moving the project===&lt;br /&gt;
Hey guys! I really missed this whole discussion after I came back from Morocco. This is AWESOME job so far, collaborating and experimenting, I am REALLY impressed! =D I'll get right on the horse here, and start to give my input:&lt;br /&gt;
&lt;br /&gt;
Talk pages are really not optimal to do testing. Rather just make a User Page for it, like [[User:Belushi81x/Skill Trees]], and you can try out things there. Since this is starting to look like a real project, we might want, or just ''get'' people interested in helping, and as such, it might be better to move the entire discussion off of User pages and on to a proper project page, like [[DiabloWiki:Community_Portal/Skill Tree Revamp]] or something like that. It's naturally entirely up to us, regardless. Might want to call it something like [[DiabloWiki:Projects/Skill Tree Revamp]] instead, I'm not sure.&lt;br /&gt;
&lt;br /&gt;
Regarding the navigation: I agree we should make something like the &amp;lt;nowiki&amp;gt;[[Template:Skill_tree_navbox]]&amp;lt;/nowiki&amp;gt; that Vipermagi made. Probably make it into [[Template:Skill_navbox]] rather than using &amp;quot;Skill tree&amp;quot;. Good name for testing though. Also, the link in the title should really be &amp;quot;'''[[Skill]] Navigation'''&amp;quot;. Also, I think you should make the table into one row, and 5 columns instead. We might re-do that with the expansions, but that seems to be way in the future anyway. Also, make sure it's the same width as other nav boxes! Donno how wide they are on top of my head.&lt;br /&gt;
&lt;br /&gt;
We should probably make the navigation as compact as possible, and then add a box underneath with the skill tree of the current selected skill type. Basically, pulling that in with a template in the nav box, and pointing at the right template through a template variable: &amp;lt;nowiki&amp;gt;{{Skill_navbox|Plague}}&amp;lt;/nowiki&amp;gt; to add the list of [[Plague Skill Tree]] skills.&lt;br /&gt;
&lt;br /&gt;
The rest of it looks too complex for me to grasp immediately. I'll re-read it again.&lt;br /&gt;
&lt;br /&gt;
--[[User:Leord|Leord]] 18:56, 13 March 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
: Also, it's a great idea to not make major changes to how the current structure looks before we made up most of our minds about structure and appearance, and start small to implement, looking for obvious flaws before going grand scale. [[Witch Doctor]] skills was a good thing to start with, and we go with that, but I would have appreciated making complete drafts on project pages before re-arranging the current content pages. Leave them for now, they are still as functional, but I'm just saying... I'll give this some further thought next week, and then we'll get on it in earnest. --[[User:Leord|Leord]] 19:00, 13 March 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
::You're free to edit those navboxes (leave the text alone, though ;) ) to better suit the rest. I'm fine with wherever you want to move this. --[[User:Vipermagi|Vipermagi]] 15:19, 14 March 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
:::Great discussion in here guys.  Vipermagi, I like what you've done with the navboxes.  I [[User:Azymn/Boilerplate:Skill_tree#Skill_tree_navbox|experimented]] a bit with an approach that should give a smaller vertical footprint and allow us to expand easily if more characters are added in expansion(s).  I'm curious as to what you guys think about it. --[[User:Azymn|Azymn]]&lt;br /&gt;
&lt;br /&gt;
::::I posted a summary of my thoughts on the talk page :&amp;gt; --[[User:Vipermagi|Vipermagi]] 19:02, 15 March 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
:::::Good, saw that, and made a reply myself. I'll try to set up project page etc today! --[[User:Leord|Leord]] 13:53, 16 March 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Mongrel==&lt;br /&gt;
BTW, awesome work with Vipermagi on the [[Mongrel]]. Yeah, I know you did the most ;) --[[User:Leord|Leord]] 17:07, 26 February 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notes to self==&lt;br /&gt;
* The server time is +5 hours from my time&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Draft for new skills page===&lt;br /&gt;
No talk in this section pls... just the charts for stuff so I can polish, then copy paste...&lt;br /&gt;
{| {{table}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''Name'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{Icon}&lt;br /&gt;
|}&lt;br /&gt;
{| {{table}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''Preqs'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{Preqs}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Description&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| {{table}}&lt;br /&gt;
| '''[[Synergies]]'''&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''Name of 2nd other skill'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Effect on this skill&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''Name of 2nd other skill'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Effect on this skill&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| {{table}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''Skill Level'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''1'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''2'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''3'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''4'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''5'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''6'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''7'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''8'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''9'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''10'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''11'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''12'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''13'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''14'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''15'''&lt;br /&gt;
|-&lt;br /&gt;
| '''CostType'''||c1||c2||c3||c4||c5||c6||c7||c8||c9||c10||c11||c12||c13||c14||c15&lt;br /&gt;
|-&lt;br /&gt;
| '''Effect1'''||11||12||13||14||15||16||17||18||19||10||1A||1B||1C||1D||1E&lt;br /&gt;
|-&lt;br /&gt;
| '''Effect2'''||21||22||23||24||25||26||27||28||29||20||2A||2B||2C||2D||2E&lt;br /&gt;
|-&lt;br /&gt;
| '''Effect3'''||31||32||33||34||35||36||37||38||39||30||3A||3B||3C||3D||3E&lt;br /&gt;
|-&lt;br /&gt;
| '''Effect4'''||41||42||43||44||45||46||47||48||49||40||4A||4B||4C||4D||4E&lt;br /&gt;
|-&lt;br /&gt;
| '''Effect5'''||51||52||53||55||55||56||57||58||59||50||5A||5B||5C||5D||5E&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| {{table}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |''''''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''1'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''2'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''3'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''4'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''5'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''6'''&lt;br /&gt;
|-&lt;br /&gt;
| '''Energy'''||E1||E2||E3||E4||E5||E6&lt;br /&gt;
|-&lt;br /&gt;
| '''Lethality'''||L1||L2||L3||L4||L5||L6&lt;br /&gt;
|-&lt;br /&gt;
| '''MultiStrike'''||M1||M2||M3||M4||M5||M6&lt;br /&gt;
|-&lt;br /&gt;
| '''Power'''||P1||P2||P3||P4||P5||P6&lt;br /&gt;
|-&lt;br /&gt;
| '''Striking'''||S1||S2||S3||S4||S5||S6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Images, other notes, etc&lt;br /&gt;
&lt;br /&gt;
==Magic Missile Draft==&lt;br /&gt;
[[Image:Wiz-magic-missile1.jpg|thumb|300px|Magic missiles impact.]]&lt;br /&gt;
''Magic Missile'' is an active attack spell in the [[Wizard]]'s [[Arcane Skill Tree]].  The 'Magic Missile' spell fires missile(s) of energy at your enemies causing arcane damage to them. Critical hits from arcane damage silence targets for a short time. &lt;br /&gt;
&lt;br /&gt;
The information below is based on the playable demo build at [[BlizzCon 2008]].  It is likely that there will be more than one rank of this spell in the final version, and is subject to all kinds of reviews, changes, and balancing before then.&lt;br /&gt;
&lt;br /&gt;
===Prequisites===&lt;br /&gt;
There are no prerequisites to this skill.&lt;br /&gt;
&lt;br /&gt;
===Spell Base Effects/Costs===&lt;br /&gt;
{| {{table}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''Skill Level'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''1'''&lt;br /&gt;
|-&lt;br /&gt;
| '''Mana Cost'''||8&lt;br /&gt;
|-&lt;br /&gt;
| '''Arcane Damage'''||7-13&lt;br /&gt;
|-&lt;br /&gt;
| '''Silence Duration'''||4 sec&lt;br /&gt;
|-&lt;br /&gt;
| '''Number of Missile(s)'''||1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Synergies]]===&lt;br /&gt;
{| {{table}}&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |'''[[Arcane Damage]]'''&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Increases arcane damage by a percentage&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |'''[[Efficient Magics]]'''&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Reduces mana cost&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |'''[[Penetrating Spells]]'''&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Reduces enemy resistance to this spell&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |'''[[Arcane Weakness]]'''&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Causes victims of you spell to take additional damage from arcane spells for a time&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |'''[[Arcane Speed]]'''&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Reduces cool down of this skill&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |'''[[Arcane Distortion]]'''&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Causes victems of you spell to be slowed for a time&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |'''[[Improved Magic Missile]]'''&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Increases the number of missiles per cast, and the damage per missile&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |'''[[Mana Burst]]'''&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Increases the damage, if mana is full before the cast.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |'''[[Spell Speed]]'''&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Increases the speed of all magic projectiles.|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |'''[[Conjured Power]]'''&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Increases damamge of this spell based on caster's vitality.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |'''[[Magical Impact]]'''&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Increases damamge of this spell based on % of equipped weapon damage.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |'''[[Lightning Speed]]'''&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Might increase casting speed of this spell??.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |'''[[Lethal Energy]]'''&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Increases chances of critical hit with this spell.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Skill [[Rune]] Effects===&lt;br /&gt;
The Rune effects for this skill are not known at this time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Other Notes, and Speculation===&lt;br /&gt;
&lt;br /&gt;
In early levels, Magic Missile might be the Wizard's bread and butter. In later levels, it might prove invaluable as a cheap and direct means of silencing a monster for 4 seconds -- plenty of time to dispatch of them before they can cast a nasty spell on you, or raise the fallen to fight again. The difficulty will be in hitting the shaman behind the minions, since Magic Missile will strike another monster if it's between the Wizard and the targeted boss.&lt;br /&gt;
&lt;br /&gt;
Magic Missile's effectiveness is increased by a variety of spells, the most noteworthy of which is Improved Magic Missile, which increases both the damage and number of missiles released on a cast. The range and spread of higher levels of Magic Missile is reminiscent of the DII Necromancer's Teeth. When an enemy dies at the hands of an Arcane spell, a purple glow is left on the corpses.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Welcome Back ==&lt;br /&gt;
Long time no see! :) Nice updates on typos there, from HK's new articles. Any chance I could ask you to help us filling out the last characters? :) --[[User:Leord|Leord]] 17:53, 16 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Fixed some comment heading issues :) --[[User:Leord|Leord]] 17:55, 16 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I probably could... what can I do for you???&lt;br /&gt;
:--[[User:Belushi81x|Belushi81x]] 22:19, 16 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Sorry I moved your reply, I made myself dizzy looking at the structure! :P Anyway, that would be awesome. Mainly just look at [[Template:NPC navbox]], or some random NPC, and see the red names there. Just search in the wiki for that name, and you're likely to find SOME info about the red names. If it's not much, then just add that and a stub to it. IF there's like no info, google it, and take info from some other source. Unless it's another wiki, also leave a source link to the place you found it.. Important here is that you can't just copy paste if it's from an external source, it would need to be rewritten a bit... --[[User:Leord|Leord]] 10:27, 17 December 2009 (UTC)&lt;br /&gt;
:::Don't care AT ALL that you moved the reply... I'll take a look at the NPCs comming up... only got a little free time this week... I cook at a hotel we're open for the holiday and BUSY so It might be Jan before I spend any real time helping... but I'll see what i can do.&lt;br /&gt;
:::--[[User:Belushi81x|Belushi81x]] 20:16, 17 December 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>Belushi81x</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=User_talk:Belushi81x&amp;diff=16847</id>
		<title>User talk:Belushi81x</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=User_talk:Belushi81x&amp;diff=16847"/>
				<updated>2009-12-16T22:20:16Z</updated>
		
		<summary type="html">&lt;p&gt;Belushi81x: /* Welcome Back */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Welcome Belushi81x ==&lt;br /&gt;
Hello, saw your typo-fixes and the fact that you created a page for yourself, good start! You don't have to write about yourself in third person though.. =P Anyway, have you any previous wiki-experience, or is this your first little steps into a whole new world? =D (PS, if you are unsure of how to reply on a wiki talk page, check out the [[Help:Talk]] article) --[[User:Leord|Leord]] 12:59, 16 December 2008 (CET)&lt;br /&gt;
&lt;br /&gt;
: Oh, and BTW, how did you find the [http://www.diablowiki.net/Main_Page Diablo 3 Wiki]? =) --[[User:Leord|Leord]] 13:02, 16 December 2008 (CET)&lt;br /&gt;
:: Ohh... lots of questions... I like writing about myself in the third person (in [[User:Belushi81x|this]] particular case) because it appeals to my sense of humor.  I use a number of wiki pages, tho I don't usually stop to write or edit entries.  It is my experience that the people who sit down and write those entries are usually better at it than me, tho that won't stop me from fixing a few type-os I see, or adding links.  I may add a real page or two here, tho for the moment anything I know about the game is already here.  What else... oh I've been looking at the [http://www.diablowiki.net/Main_Page Diablo 3 Wiki] since shortly after the announcement.  (I believe it was linked off the blizzard forums by someone-or-another).  I happened to see on the front page the suggestion that one could contribute by simply fixing type-os and I fixed a few I saw while browsing this week.  I really like this site, so a small contribution makes me feel good.  Haven't gotten into your forums as of yet, but I may. --[[User:Belushi81x|Belushi81x]] 15:13, 16 December 2008 (EDT)&lt;br /&gt;
::: Well, I am positive that you would be more than welcome in the forums, but I admit that I easily spend most my time in the wiki =D This one or [http://www.scraftwiki.net/ StarCraft Wiki], which is my other favourite game... I just want to say though that most people don't realize that one small typo can be the life and death in some situations, and some typos are almost impossible to find in a 5 page article with the spell checker. And &amp;quot;in&amp;quot; instead of &amp;quot;is&amp;quot; won't be picked up, and can completely alter a sentence. And if you would do more than that, well, I guess you get the point. ;) A lot of people come and do small things every now and again, and this is what brings the wiki forward. Of course, we need people like me, Elly and Flux as well, that does big piles, and organizes people, but it's really a grass root movement. =)&lt;br /&gt;
&lt;br /&gt;
::: If you would go do pages, I think the only thing we truly lack is Lore at the moment. If you haven't read a book and know nothing at all, there's still plenty to do. Pick a random [[manual]] and a random chapter, and I guarantee you can ad a link or two, and also make a small [[Help:Stub|stub]] out of the link =) I'm off to StarCraft wiki, but don't be a stranger in here ;) --[[User:Leord|Leord]] 18:57, 19 December 2008 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Poke==&lt;br /&gt;
Made a reply [[Talk:Multiplayer|here]], just so you don't miss it =) --[[User:Leord|Leord]] 10:25, 22 December 2008 (CET)&lt;br /&gt;
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&lt;br /&gt;
==History Page CSS==&lt;br /&gt;
Don't worry about the History pages CSS, I'll make sure to get someone to fix it as soon as I have easier internet access! =) --[[User:Leord|Leord]] 15:25, 27 December 2008 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trying to get hold of you==&lt;br /&gt;
Please reply here, or on my talk page, I'd like to talk with you =) --[[User:Leord|Leord]] 12:33, 14 January 2009 (CET)&lt;br /&gt;
:What do you need?&lt;br /&gt;
:--[[User:Belushi81x|Belushi81x]] 13:54, 14 Jan 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
:: Oh, silly me, I should have just asked you to e-mail me. =P leordATincgamersDOTcom please =) --[[User:Leord|Leord]] 16:17, 16 January 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Updates==&lt;br /&gt;
I see you have made lots of small and very useful updates around the wiki! =) Very nice! Also, great job on [[Dark Wanderer]]. Perhaps we could add a pic or two from the D1 and D2 cinematics? --[[User:Leord|Leord]] 13:38, 30 January 2009 (CET)&lt;br /&gt;
: I don't see why not... I should probably figure out how to do that...&lt;br /&gt;
: --[[User:Belushi81x|Belushi81x]]  1st February&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;s&amp;gt;[[special:upload]] is generally the first step to uploading images ;)&amp;lt;/s&amp;gt; I'm an egghead. Just saw you already uploaded a pic :P Sorry to bother you. --[[User:Vipermagi|Vipermagi]] 16:48, 2 February 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
::: No worries mate... the help files here are fairly straight forward, I just Had to take the time to read them, which I hadn't done yet when I posted that. &lt;br /&gt;
::: --[[User:Belushi81x|Belushi81x]]  2nd February 2009&lt;br /&gt;
&lt;br /&gt;
::::Woiii! I think that's the first ever compliment I got for all my hard work on the [[help]] files! =D --[[User:Leord|Leord]] 15:20, 3 February 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Michael Gough==&lt;br /&gt;
Nice one on [[Michael Gough]]. Much better over all =) --[[User:Leord|Leord]] 17:12, 16 February 2009 (CET)&lt;br /&gt;
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&lt;br /&gt;
==Second Major Project==&lt;br /&gt;
Hey! I don't think you can have missed my first major project, the [[Monster]]s updated with proper templates and stuff.. Well, I am very interested in the second one to be [[skill]]s. I'd like every known skill to have it's own article, and if they change name, or add/remove skills, we'll adapt. Removed skills are good, as we can keep the old as a &amp;quot;pre-Alpha archive&amp;quot; of some sort. I saw you helped with redirects, this would be a big and very slow project. Many small steps, so easy to bite-size it on a busy day ;) --[[User:Leord|Leord]] 17:05, 26 February 2009 (CET)&lt;br /&gt;
:Hmm... Sounds like a good idea to me... I'd suggest breaking up the work and doing it one tree at a time... start out with a lot of copy/paste...&lt;br /&gt;
:If you do one tree... show me EXACTLY what you have in mind I can probably mimic whatever style you have in mind and help with other trees...&lt;br /&gt;
:-[[User:Belushi81x|Belushi81x]] 19:44, 26 Feb 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
::Paint skills: &lt;br /&gt;
[[image:Skillpage_draft.jpg|Draft|300px]]&lt;br /&gt;
::Scaled down; click for larger versions etc. I don't know how large the descriptions will be compared to the skill icons, so I dashed those borders. I drew boxes merely to show borders; you could just use headers for the description and notes, which probably looks better than a multitude of boxes ;) The skill tree pages could have a list of all skills (with links, of course), and you could maybe add skill icons to the list. &lt;br /&gt;
::Also, Mana/Fury cost should go in the progression table too (assuming the Mana/Fury cost increase. Otherwise you might as well put it under the skill icon with a small blue globe that screams &amp;quot;This is the Mana/Fury Cost for this skill(, d00d)&amp;quot;. Same with cooldowns. &lt;br /&gt;
::My only worry is with the synergy skills: If they alter a lot of skills, it might get cluttered with all the progression tables. Although.. Arreat Summit sometimes has huge tables.&lt;br /&gt;
::Talking about Arreat Summit; We could copy [http://www.battle.net/diablo2exp/skills/necromancer-summoning.shtml their skill info style], too. It's mostly a different lay-out. --[[User:Vipermagi|Vipermagi]] 11:19, 28 February 2009 (CET)&lt;br /&gt;
:I was looking at some skills on the DII side of the Wiki[http://diablo2.diablowiki.net/Necromancer_Summoning#Raise_Skeleton]... they are set-up a lot like the ones on the DIII side are currently (tho a bit better organized and with better polish on their pages)... are we sure we wish to change the set-up?&lt;br /&gt;
:It may be better to simply scrub and improve the set-up we have.&lt;br /&gt;
:-[[User:Belushi81x|Belushi81x]] 02:11, 1 Mar 2009 (CET)&lt;br /&gt;
::I think the pages will be large; Each tree in D III will have quite a bunch of skills. This makes loading tedious for those with lesser connections. Just a presumption, though. --[[User:Vipermagi|Vipermagi]] 15:16, 1 March 2009 (CET)&lt;br /&gt;
:::Makes sense... ok now I get to begin the tedious task of making wiki tables which is even more tedious than HTML tables... but not today.  &lt;br /&gt;
:::-[[User:Belushi81x|Belushi81x]] 19:48, 1 Mar 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
:The Magic Missile Draft on the bottom of this talk page represents a current draft I've made from your notes and my bad judgment.  There needs to be (I think) a little more tweaking before the format is finalized, but this is pretty close to where we can copy/paste/transcribe most of the known data in here. I'm gunna let it sit for a day or two and try to get your notes before I play with it more.--[[User:Belushi81x|belushi81x]] 01:46, 3 March 2009 (CET)&lt;br /&gt;
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::Looks fine to me :) However, when a table becomes too wide to fit next to the image, it crawls under (Show Preview ftw?). This creates quite a big space between the header and the progression table. Maybe move the header below the image? --[[User:Vipermagi|Vipermagi]] 16:30, 3 March 2009 (CET)&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
=== Same subject, kinda... ===&lt;br /&gt;
So I figured I'd put it down here. An idea for the Skill tree pages:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
==Plague Skill Tree==&lt;br /&gt;
&lt;br /&gt;
===Tier 1===&lt;br /&gt;
====Active====&lt;br /&gt;
*[[Locust Swarm]]&lt;br /&gt;
*[[Plague of Toads]] &lt;br /&gt;
*[[Spider Statue]]&lt;br /&gt;
&lt;br /&gt;
====Passive====&lt;br /&gt;
*...&lt;br /&gt;
*...&lt;br /&gt;
*...&lt;br /&gt;
&lt;br /&gt;
===Tier 2===&lt;br /&gt;
*...&lt;br /&gt;
*...&lt;br /&gt;
*...&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
Or you could drop the separate Active/Passive and blend those together. Anyways, try that on the [[Plague Skill Tree]] page and see if you like it, when you have time :) It makes an easier-to-read page, and it won't become as long as with a header for each skill (preserves the TOC&amp;lt;!--Table of Contents; the box which gives all the header names--&amp;gt;, too). --[[User:Vipermagi|Vipermagi]] 12:24, 8 March 2009 (CET)&lt;br /&gt;
:I like the idea, tho there are no passives released for the witch doctor at all... I'm off work tomorrow and will probably finish out the WD and maybe start on the Wizard then...&lt;br /&gt;
:I was also considering asking you or Loerd to do a nav box like what you guys did for the monster pages.  I haven't looked into how to do that as of yet.--[[User:Belushi81x|belushi81x]] 21:16, 9 March 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
::[[User:Vipermagi#Sand|Navbox drafts]]. Whaddayathink? Image can be left out, if you want. The idea was to get a small icon for that class or something like that. Or world maps. --[[User:Vipermagi|Vipermagi]] 17:47, 10 March 2009 (CET)&lt;br /&gt;
:::I like.  I'm sure out of the concept art and screen shots arround we can come up with good images for the classes... hell we could just use the faces of the classes up on the official site...--[[User:Belushi81x|belushi81x]] 20:17, 10 March 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
===Moving the project===&lt;br /&gt;
Hey guys! I really missed this whole discussion after I came back from Morocco. This is AWESOME job so far, collaborating and experimenting, I am REALLY impressed! =D I'll get right on the horse here, and start to give my input:&lt;br /&gt;
&lt;br /&gt;
Talk pages are really not optimal to do testing. Rather just make a User Page for it, like [[User:Belushi81x/Skill Trees]], and you can try out things there. Since this is starting to look like a real project, we might want, or just ''get'' people interested in helping, and as such, it might be better to move the entire discussion off of User pages and on to a proper project page, like [[DiabloWiki:Community_Portal/Skill Tree Revamp]] or something like that. It's naturally entirely up to us, regardless. Might want to call it something like [[DiabloWiki:Projects/Skill Tree Revamp]] instead, I'm not sure.&lt;br /&gt;
&lt;br /&gt;
Regarding the navigation: I agree we should make something like the &amp;lt;nowiki&amp;gt;[[Template:Skill_tree_navbox]]&amp;lt;/nowiki&amp;gt; that Vipermagi made. Probably make it into [[Template:Skill_navbox]] rather than using &amp;quot;Skill tree&amp;quot;. Good name for testing though. Also, the link in the title should really be &amp;quot;'''[[Skill]] Navigation'''&amp;quot;. Also, I think you should make the table into one row, and 5 columns instead. We might re-do that with the expansions, but that seems to be way in the future anyway. Also, make sure it's the same width as other nav boxes! Donno how wide they are on top of my head.&lt;br /&gt;
&lt;br /&gt;
We should probably make the navigation as compact as possible, and then add a box underneath with the skill tree of the current selected skill type. Basically, pulling that in with a template in the nav box, and pointing at the right template through a template variable: &amp;lt;nowiki&amp;gt;{{Skill_navbox|Plague}}&amp;lt;/nowiki&amp;gt; to add the list of [[Plague Skill Tree]] skills.&lt;br /&gt;
&lt;br /&gt;
The rest of it looks too complex for me to grasp immediately. I'll re-read it again.&lt;br /&gt;
&lt;br /&gt;
--[[User:Leord|Leord]] 18:56, 13 March 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
: Also, it's a great idea to not make major changes to how the current structure looks before we made up most of our minds about structure and appearance, and start small to implement, looking for obvious flaws before going grand scale. [[Witch Doctor]] skills was a good thing to start with, and we go with that, but I would have appreciated making complete drafts on project pages before re-arranging the current content pages. Leave them for now, they are still as functional, but I'm just saying... I'll give this some further thought next week, and then we'll get on it in earnest. --[[User:Leord|Leord]] 19:00, 13 March 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
::You're free to edit those navboxes (leave the text alone, though ;) ) to better suit the rest. I'm fine with wherever you want to move this. --[[User:Vipermagi|Vipermagi]] 15:19, 14 March 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
:::Great discussion in here guys.  Vipermagi, I like what you've done with the navboxes.  I [[User:Azymn/Boilerplate:Skill_tree#Skill_tree_navbox|experimented]] a bit with an approach that should give a smaller vertical footprint and allow us to expand easily if more characters are added in expansion(s).  I'm curious as to what you guys think about it. --[[User:Azymn|Azymn]]&lt;br /&gt;
&lt;br /&gt;
::::I posted a summary of my thoughts on the talk page :&amp;gt; --[[User:Vipermagi|Vipermagi]] 19:02, 15 March 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
:::::Good, saw that, and made a reply myself. I'll try to set up project page etc today! --[[User:Leord|Leord]] 13:53, 16 March 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Mongrel==&lt;br /&gt;
BTW, awesome work with Vipermagi on the [[Mongrel]]. Yeah, I know you did the most ;) --[[User:Leord|Leord]] 17:07, 26 February 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notes to self==&lt;br /&gt;
* The server time is +5 hours from my time&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Draft for new skills page===&lt;br /&gt;
No talk in this section pls... just the charts for stuff so I can polish, then copy paste...&lt;br /&gt;
{| {{table}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''Name'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{Icon}&lt;br /&gt;
|}&lt;br /&gt;
{| {{table}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''Preqs'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{Preqs}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Description&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| {{table}}&lt;br /&gt;
| '''[[Synergies]]'''&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''Name of 2nd other skill'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Effect on this skill&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''Name of 2nd other skill'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Effect on this skill&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| {{table}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''Skill Level'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''1'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''2'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''3'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''4'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''5'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''6'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''7'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''8'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''9'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''10'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''11'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''12'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''13'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''14'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''15'''&lt;br /&gt;
|-&lt;br /&gt;
| '''CostType'''||c1||c2||c3||c4||c5||c6||c7||c8||c9||c10||c11||c12||c13||c14||c15&lt;br /&gt;
|-&lt;br /&gt;
| '''Effect1'''||11||12||13||14||15||16||17||18||19||10||1A||1B||1C||1D||1E&lt;br /&gt;
|-&lt;br /&gt;
| '''Effect2'''||21||22||23||24||25||26||27||28||29||20||2A||2B||2C||2D||2E&lt;br /&gt;
|-&lt;br /&gt;
| '''Effect3'''||31||32||33||34||35||36||37||38||39||30||3A||3B||3C||3D||3E&lt;br /&gt;
|-&lt;br /&gt;
| '''Effect4'''||41||42||43||44||45||46||47||48||49||40||4A||4B||4C||4D||4E&lt;br /&gt;
|-&lt;br /&gt;
| '''Effect5'''||51||52||53||55||55||56||57||58||59||50||5A||5B||5C||5D||5E&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| {{table}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |''''''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''1'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''2'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''3'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''4'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''5'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''6'''&lt;br /&gt;
|-&lt;br /&gt;
| '''Energy'''||E1||E2||E3||E4||E5||E6&lt;br /&gt;
|-&lt;br /&gt;
| '''Lethality'''||L1||L2||L3||L4||L5||L6&lt;br /&gt;
|-&lt;br /&gt;
| '''MultiStrike'''||M1||M2||M3||M4||M5||M6&lt;br /&gt;
|-&lt;br /&gt;
| '''Power'''||P1||P2||P3||P4||P5||P6&lt;br /&gt;
|-&lt;br /&gt;
| '''Striking'''||S1||S2||S3||S4||S5||S6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Images, other notes, etc&lt;br /&gt;
&lt;br /&gt;
==Magic Missile Draft==&lt;br /&gt;
[[Image:Wiz-magic-missile1.jpg|thumb|300px|Magic missiles impact.]]&lt;br /&gt;
''Magic Missile'' is an active attack spell in the [[Wizard]]'s [[Arcane Skill Tree]].  The 'Magic Missile' spell fires missile(s) of energy at your enemies causing arcane damage to them. Critical hits from arcane damage silence targets for a short time. &lt;br /&gt;
&lt;br /&gt;
The information below is based on the playable demo build at [[BlizzCon 2008]].  It is likely that there will be more than one rank of this spell in the final version, and is subject to all kinds of reviews, changes, and balancing before then.&lt;br /&gt;
&lt;br /&gt;
===Prequisites===&lt;br /&gt;
There are no prerequisites to this skill.&lt;br /&gt;
&lt;br /&gt;
===Spell Base Effects/Costs===&lt;br /&gt;
{| {{table}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''Skill Level'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''1'''&lt;br /&gt;
|-&lt;br /&gt;
| '''Mana Cost'''||8&lt;br /&gt;
|-&lt;br /&gt;
| '''Arcane Damage'''||7-13&lt;br /&gt;
|-&lt;br /&gt;
| '''Silence Duration'''||4 sec&lt;br /&gt;
|-&lt;br /&gt;
| '''Number of Missile(s)'''||1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Synergies]]===&lt;br /&gt;
{| {{table}}&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |'''[[Arcane Damage]]'''&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Increases arcane damage by a percentage&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |'''[[Efficient Magics]]'''&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Reduces mana cost&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |'''[[Penetrating Spells]]'''&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Reduces enemy resistance to this spell&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |'''[[Arcane Weakness]]'''&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Causes victims of you spell to take additional damage from arcane spells for a time&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |'''[[Arcane Speed]]'''&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Reduces cool down of this skill&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |'''[[Arcane Distortion]]'''&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Causes victems of you spell to be slowed for a time&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |'''[[Improved Magic Missile]]'''&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Increases the number of missiles per cast, and the damage per missile&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |'''[[Mana Burst]]'''&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Increases the damage, if mana is full before the cast.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |'''[[Spell Speed]]'''&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Increases the speed of all magic projectiles.|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |'''[[Conjured Power]]'''&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Increases damamge of this spell based on caster's vitality.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |'''[[Magical Impact]]'''&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Increases damamge of this spell based on % of equipped weapon damage.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |'''[[Lightning Speed]]'''&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Might increase casting speed of this spell??.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |'''[[Lethal Energy]]'''&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Increases chances of critical hit with this spell.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Skill [[Rune]] Effects===&lt;br /&gt;
The Rune effects for this skill are not known at this time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Other Notes, and Speculation===&lt;br /&gt;
&lt;br /&gt;
In early levels, Magic Missile might be the Wizard's bread and butter. In later levels, it might prove invaluable as a cheap and direct means of silencing a monster for 4 seconds -- plenty of time to dispatch of them before they can cast a nasty spell on you, or raise the fallen to fight again. The difficulty will be in hitting the shaman behind the minions, since Magic Missile will strike another monster if it's between the Wizard and the targeted boss.&lt;br /&gt;
&lt;br /&gt;
Magic Missile's effectiveness is increased by a variety of spells, the most noteworthy of which is Improved Magic Missile, which increases both the damage and number of missiles released on a cast. The range and spread of higher levels of Magic Missile is reminiscent of the DII Necromancer's Teeth. When an enemy dies at the hands of an Arcane spell, a purple glow is left on the corpses.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Welcome Back ==&lt;br /&gt;
Long time no see! :) Nice updates on typos there, from HK's new articles. Any chance I could ask you to help us filling out the last characters? :) --[[User:Leord|Leord]] 17:53, 16 December 2009 (UTC)&lt;br /&gt;
:I probably could... what can I do for you???&lt;br /&gt;
:--[[User:Belushi81x|Belushi81x]] 22:19, 16 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Fixed some comment heading issues :) --[[User:Leord|Leord]] 17:55, 16 December 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>Belushi81x</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=User_talk:Belushi81x&amp;diff=16846</id>
		<title>User talk:Belushi81x</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=User_talk:Belushi81x&amp;diff=16846"/>
				<updated>2009-12-16T22:19:56Z</updated>
		
		<summary type="html">&lt;p&gt;Belushi81x: /* Welcome Back */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Welcome Belushi81x ==&lt;br /&gt;
Hello, saw your typo-fixes and the fact that you created a page for yourself, good start! You don't have to write about yourself in third person though.. =P Anyway, have you any previous wiki-experience, or is this your first little steps into a whole new world? =D (PS, if you are unsure of how to reply on a wiki talk page, check out the [[Help:Talk]] article) --[[User:Leord|Leord]] 12:59, 16 December 2008 (CET)&lt;br /&gt;
&lt;br /&gt;
: Oh, and BTW, how did you find the [http://www.diablowiki.net/Main_Page Diablo 3 Wiki]? =) --[[User:Leord|Leord]] 13:02, 16 December 2008 (CET)&lt;br /&gt;
:: Ohh... lots of questions... I like writing about myself in the third person (in [[User:Belushi81x|this]] particular case) because it appeals to my sense of humor.  I use a number of wiki pages, tho I don't usually stop to write or edit entries.  It is my experience that the people who sit down and write those entries are usually better at it than me, tho that won't stop me from fixing a few type-os I see, or adding links.  I may add a real page or two here, tho for the moment anything I know about the game is already here.  What else... oh I've been looking at the [http://www.diablowiki.net/Main_Page Diablo 3 Wiki] since shortly after the announcement.  (I believe it was linked off the blizzard forums by someone-or-another).  I happened to see on the front page the suggestion that one could contribute by simply fixing type-os and I fixed a few I saw while browsing this week.  I really like this site, so a small contribution makes me feel good.  Haven't gotten into your forums as of yet, but I may. --[[User:Belushi81x|Belushi81x]] 15:13, 16 December 2008 (EDT)&lt;br /&gt;
::: Well, I am positive that you would be more than welcome in the forums, but I admit that I easily spend most my time in the wiki =D This one or [http://www.scraftwiki.net/ StarCraft Wiki], which is my other favourite game... I just want to say though that most people don't realize that one small typo can be the life and death in some situations, and some typos are almost impossible to find in a 5 page article with the spell checker. And &amp;quot;in&amp;quot; instead of &amp;quot;is&amp;quot; won't be picked up, and can completely alter a sentence. And if you would do more than that, well, I guess you get the point. ;) A lot of people come and do small things every now and again, and this is what brings the wiki forward. Of course, we need people like me, Elly and Flux as well, that does big piles, and organizes people, but it's really a grass root movement. =)&lt;br /&gt;
&lt;br /&gt;
::: If you would go do pages, I think the only thing we truly lack is Lore at the moment. If you haven't read a book and know nothing at all, there's still plenty to do. Pick a random [[manual]] and a random chapter, and I guarantee you can ad a link or two, and also make a small [[Help:Stub|stub]] out of the link =) I'm off to StarCraft wiki, but don't be a stranger in here ;) --[[User:Leord|Leord]] 18:57, 19 December 2008 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Poke==&lt;br /&gt;
Made a reply [[Talk:Multiplayer|here]], just so you don't miss it =) --[[User:Leord|Leord]] 10:25, 22 December 2008 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==History Page CSS==&lt;br /&gt;
Don't worry about the History pages CSS, I'll make sure to get someone to fix it as soon as I have easier internet access! =) --[[User:Leord|Leord]] 15:25, 27 December 2008 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trying to get hold of you==&lt;br /&gt;
Please reply here, or on my talk page, I'd like to talk with you =) --[[User:Leord|Leord]] 12:33, 14 January 2009 (CET)&lt;br /&gt;
:What do you need?&lt;br /&gt;
:--[[User:Belushi81x|Belushi81x]] 13:54, 14 Jan 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
:: Oh, silly me, I should have just asked you to e-mail me. =P leordATincgamersDOTcom please =) --[[User:Leord|Leord]] 16:17, 16 January 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Updates==&lt;br /&gt;
I see you have made lots of small and very useful updates around the wiki! =) Very nice! Also, great job on [[Dark Wanderer]]. Perhaps we could add a pic or two from the D1 and D2 cinematics? --[[User:Leord|Leord]] 13:38, 30 January 2009 (CET)&lt;br /&gt;
: I don't see why not... I should probably figure out how to do that...&lt;br /&gt;
: --[[User:Belushi81x|Belushi81x]]  1st February&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;s&amp;gt;[[special:upload]] is generally the first step to uploading images ;)&amp;lt;/s&amp;gt; I'm an egghead. Just saw you already uploaded a pic :P Sorry to bother you. --[[User:Vipermagi|Vipermagi]] 16:48, 2 February 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
::: No worries mate... the help files here are fairly straight forward, I just Had to take the time to read them, which I hadn't done yet when I posted that. &lt;br /&gt;
::: --[[User:Belushi81x|Belushi81x]]  2nd February 2009&lt;br /&gt;
&lt;br /&gt;
::::Woiii! I think that's the first ever compliment I got for all my hard work on the [[help]] files! =D --[[User:Leord|Leord]] 15:20, 3 February 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Michael Gough==&lt;br /&gt;
Nice one on [[Michael Gough]]. Much better over all =) --[[User:Leord|Leord]] 17:12, 16 February 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Second Major Project==&lt;br /&gt;
Hey! I don't think you can have missed my first major project, the [[Monster]]s updated with proper templates and stuff.. Well, I am very interested in the second one to be [[skill]]s. I'd like every known skill to have it's own article, and if they change name, or add/remove skills, we'll adapt. Removed skills are good, as we can keep the old as a &amp;quot;pre-Alpha archive&amp;quot; of some sort. I saw you helped with redirects, this would be a big and very slow project. Many small steps, so easy to bite-size it on a busy day ;) --[[User:Leord|Leord]] 17:05, 26 February 2009 (CET)&lt;br /&gt;
:Hmm... Sounds like a good idea to me... I'd suggest breaking up the work and doing it one tree at a time... start out with a lot of copy/paste...&lt;br /&gt;
:If you do one tree... show me EXACTLY what you have in mind I can probably mimic whatever style you have in mind and help with other trees...&lt;br /&gt;
:-[[User:Belushi81x|Belushi81x]] 19:44, 26 Feb 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
::Paint skills: &lt;br /&gt;
[[image:Skillpage_draft.jpg|Draft|300px]]&lt;br /&gt;
::Scaled down; click for larger versions etc. I don't know how large the descriptions will be compared to the skill icons, so I dashed those borders. I drew boxes merely to show borders; you could just use headers for the description and notes, which probably looks better than a multitude of boxes ;) The skill tree pages could have a list of all skills (with links, of course), and you could maybe add skill icons to the list. &lt;br /&gt;
::Also, Mana/Fury cost should go in the progression table too (assuming the Mana/Fury cost increase. Otherwise you might as well put it under the skill icon with a small blue globe that screams &amp;quot;This is the Mana/Fury Cost for this skill(, d00d)&amp;quot;. Same with cooldowns. &lt;br /&gt;
::My only worry is with the synergy skills: If they alter a lot of skills, it might get cluttered with all the progression tables. Although.. Arreat Summit sometimes has huge tables.&lt;br /&gt;
::Talking about Arreat Summit; We could copy [http://www.battle.net/diablo2exp/skills/necromancer-summoning.shtml their skill info style], too. It's mostly a different lay-out. --[[User:Vipermagi|Vipermagi]] 11:19, 28 February 2009 (CET)&lt;br /&gt;
:I was looking at some skills on the DII side of the Wiki[http://diablo2.diablowiki.net/Necromancer_Summoning#Raise_Skeleton]... they are set-up a lot like the ones on the DIII side are currently (tho a bit better organized and with better polish on their pages)... are we sure we wish to change the set-up?&lt;br /&gt;
:It may be better to simply scrub and improve the set-up we have.&lt;br /&gt;
:-[[User:Belushi81x|Belushi81x]] 02:11, 1 Mar 2009 (CET)&lt;br /&gt;
::I think the pages will be large; Each tree in D III will have quite a bunch of skills. This makes loading tedious for those with lesser connections. Just a presumption, though. --[[User:Vipermagi|Vipermagi]] 15:16, 1 March 2009 (CET)&lt;br /&gt;
:::Makes sense... ok now I get to begin the tedious task of making wiki tables which is even more tedious than HTML tables... but not today.  &lt;br /&gt;
:::-[[User:Belushi81x|Belushi81x]] 19:48, 1 Mar 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
:The Magic Missile Draft on the bottom of this talk page represents a current draft I've made from your notes and my bad judgment.  There needs to be (I think) a little more tweaking before the format is finalized, but this is pretty close to where we can copy/paste/transcribe most of the known data in here. I'm gunna let it sit for a day or two and try to get your notes before I play with it more.--[[User:Belushi81x|belushi81x]] 01:46, 3 March 2009 (CET)&lt;br /&gt;
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::Looks fine to me :) However, when a table becomes too wide to fit next to the image, it crawls under (Show Preview ftw?). This creates quite a big space between the header and the progression table. Maybe move the header below the image? --[[User:Vipermagi|Vipermagi]] 16:30, 3 March 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Same subject, kinda... ===&lt;br /&gt;
So I figured I'd put it down here. An idea for the Skill tree pages:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
==Plague Skill Tree==&lt;br /&gt;
&lt;br /&gt;
===Tier 1===&lt;br /&gt;
====Active====&lt;br /&gt;
*[[Locust Swarm]]&lt;br /&gt;
*[[Plague of Toads]] &lt;br /&gt;
*[[Spider Statue]]&lt;br /&gt;
&lt;br /&gt;
====Passive====&lt;br /&gt;
*...&lt;br /&gt;
*...&lt;br /&gt;
*...&lt;br /&gt;
&lt;br /&gt;
===Tier 2===&lt;br /&gt;
*...&lt;br /&gt;
*...&lt;br /&gt;
*...&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
Or you could drop the separate Active/Passive and blend those together. Anyways, try that on the [[Plague Skill Tree]] page and see if you like it, when you have time :) It makes an easier-to-read page, and it won't become as long as with a header for each skill (preserves the TOC&amp;lt;!--Table of Contents; the box which gives all the header names--&amp;gt;, too). --[[User:Vipermagi|Vipermagi]] 12:24, 8 March 2009 (CET)&lt;br /&gt;
:I like the idea, tho there are no passives released for the witch doctor at all... I'm off work tomorrow and will probably finish out the WD and maybe start on the Wizard then...&lt;br /&gt;
:I was also considering asking you or Loerd to do a nav box like what you guys did for the monster pages.  I haven't looked into how to do that as of yet.--[[User:Belushi81x|belushi81x]] 21:16, 9 March 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
::[[User:Vipermagi#Sand|Navbox drafts]]. Whaddayathink? Image can be left out, if you want. The idea was to get a small icon for that class or something like that. Or world maps. --[[User:Vipermagi|Vipermagi]] 17:47, 10 March 2009 (CET)&lt;br /&gt;
:::I like.  I'm sure out of the concept art and screen shots arround we can come up with good images for the classes... hell we could just use the faces of the classes up on the official site...--[[User:Belushi81x|belushi81x]] 20:17, 10 March 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
===Moving the project===&lt;br /&gt;
Hey guys! I really missed this whole discussion after I came back from Morocco. This is AWESOME job so far, collaborating and experimenting, I am REALLY impressed! =D I'll get right on the horse here, and start to give my input:&lt;br /&gt;
&lt;br /&gt;
Talk pages are really not optimal to do testing. Rather just make a User Page for it, like [[User:Belushi81x/Skill Trees]], and you can try out things there. Since this is starting to look like a real project, we might want, or just ''get'' people interested in helping, and as such, it might be better to move the entire discussion off of User pages and on to a proper project page, like [[DiabloWiki:Community_Portal/Skill Tree Revamp]] or something like that. It's naturally entirely up to us, regardless. Might want to call it something like [[DiabloWiki:Projects/Skill Tree Revamp]] instead, I'm not sure.&lt;br /&gt;
&lt;br /&gt;
Regarding the navigation: I agree we should make something like the &amp;lt;nowiki&amp;gt;[[Template:Skill_tree_navbox]]&amp;lt;/nowiki&amp;gt; that Vipermagi made. Probably make it into [[Template:Skill_navbox]] rather than using &amp;quot;Skill tree&amp;quot;. Good name for testing though. Also, the link in the title should really be &amp;quot;'''[[Skill]] Navigation'''&amp;quot;. Also, I think you should make the table into one row, and 5 columns instead. We might re-do that with the expansions, but that seems to be way in the future anyway. Also, make sure it's the same width as other nav boxes! Donno how wide they are on top of my head.&lt;br /&gt;
&lt;br /&gt;
We should probably make the navigation as compact as possible, and then add a box underneath with the skill tree of the current selected skill type. Basically, pulling that in with a template in the nav box, and pointing at the right template through a template variable: &amp;lt;nowiki&amp;gt;{{Skill_navbox|Plague}}&amp;lt;/nowiki&amp;gt; to add the list of [[Plague Skill Tree]] skills.&lt;br /&gt;
&lt;br /&gt;
The rest of it looks too complex for me to grasp immediately. I'll re-read it again.&lt;br /&gt;
&lt;br /&gt;
--[[User:Leord|Leord]] 18:56, 13 March 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
: Also, it's a great idea to not make major changes to how the current structure looks before we made up most of our minds about structure and appearance, and start small to implement, looking for obvious flaws before going grand scale. [[Witch Doctor]] skills was a good thing to start with, and we go with that, but I would have appreciated making complete drafts on project pages before re-arranging the current content pages. Leave them for now, they are still as functional, but I'm just saying... I'll give this some further thought next week, and then we'll get on it in earnest. --[[User:Leord|Leord]] 19:00, 13 March 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
::You're free to edit those navboxes (leave the text alone, though ;) ) to better suit the rest. I'm fine with wherever you want to move this. --[[User:Vipermagi|Vipermagi]] 15:19, 14 March 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
:::Great discussion in here guys.  Vipermagi, I like what you've done with the navboxes.  I [[User:Azymn/Boilerplate:Skill_tree#Skill_tree_navbox|experimented]] a bit with an approach that should give a smaller vertical footprint and allow us to expand easily if more characters are added in expansion(s).  I'm curious as to what you guys think about it. --[[User:Azymn|Azymn]]&lt;br /&gt;
&lt;br /&gt;
::::I posted a summary of my thoughts on the talk page :&amp;gt; --[[User:Vipermagi|Vipermagi]] 19:02, 15 March 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
:::::Good, saw that, and made a reply myself. I'll try to set up project page etc today! --[[User:Leord|Leord]] 13:53, 16 March 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Mongrel==&lt;br /&gt;
BTW, awesome work with Vipermagi on the [[Mongrel]]. Yeah, I know you did the most ;) --[[User:Leord|Leord]] 17:07, 26 February 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notes to self==&lt;br /&gt;
* The server time is +5 hours from my time&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Draft for new skills page===&lt;br /&gt;
No talk in this section pls... just the charts for stuff so I can polish, then copy paste...&lt;br /&gt;
{| {{table}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''Name'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{Icon}&lt;br /&gt;
|}&lt;br /&gt;
{| {{table}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''Preqs'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{Preqs}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Description&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| {{table}}&lt;br /&gt;
| '''[[Synergies]]'''&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''Name of 2nd other skill'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Effect on this skill&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''Name of 2nd other skill'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Effect on this skill&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| {{table}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''Skill Level'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''1'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''2'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''3'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''4'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''5'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''6'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''7'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''8'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''9'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''10'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''11'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''12'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''13'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''14'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''15'''&lt;br /&gt;
|-&lt;br /&gt;
| '''CostType'''||c1||c2||c3||c4||c5||c6||c7||c8||c9||c10||c11||c12||c13||c14||c15&lt;br /&gt;
|-&lt;br /&gt;
| '''Effect1'''||11||12||13||14||15||16||17||18||19||10||1A||1B||1C||1D||1E&lt;br /&gt;
|-&lt;br /&gt;
| '''Effect2'''||21||22||23||24||25||26||27||28||29||20||2A||2B||2C||2D||2E&lt;br /&gt;
|-&lt;br /&gt;
| '''Effect3'''||31||32||33||34||35||36||37||38||39||30||3A||3B||3C||3D||3E&lt;br /&gt;
|-&lt;br /&gt;
| '''Effect4'''||41||42||43||44||45||46||47||48||49||40||4A||4B||4C||4D||4E&lt;br /&gt;
|-&lt;br /&gt;
| '''Effect5'''||51||52||53||55||55||56||57||58||59||50||5A||5B||5C||5D||5E&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| {{table}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |''''''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''1'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''2'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''3'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''4'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''5'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''6'''&lt;br /&gt;
|-&lt;br /&gt;
| '''Energy'''||E1||E2||E3||E4||E5||E6&lt;br /&gt;
|-&lt;br /&gt;
| '''Lethality'''||L1||L2||L3||L4||L5||L6&lt;br /&gt;
|-&lt;br /&gt;
| '''MultiStrike'''||M1||M2||M3||M4||M5||M6&lt;br /&gt;
|-&lt;br /&gt;
| '''Power'''||P1||P2||P3||P4||P5||P6&lt;br /&gt;
|-&lt;br /&gt;
| '''Striking'''||S1||S2||S3||S4||S5||S6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Images, other notes, etc&lt;br /&gt;
&lt;br /&gt;
==Magic Missile Draft==&lt;br /&gt;
[[Image:Wiz-magic-missile1.jpg|thumb|300px|Magic missiles impact.]]&lt;br /&gt;
''Magic Missile'' is an active attack spell in the [[Wizard]]'s [[Arcane Skill Tree]].  The 'Magic Missile' spell fires missile(s) of energy at your enemies causing arcane damage to them. Critical hits from arcane damage silence targets for a short time. &lt;br /&gt;
&lt;br /&gt;
The information below is based on the playable demo build at [[BlizzCon 2008]].  It is likely that there will be more than one rank of this spell in the final version, and is subject to all kinds of reviews, changes, and balancing before then.&lt;br /&gt;
&lt;br /&gt;
===Prequisites===&lt;br /&gt;
There are no prerequisites to this skill.&lt;br /&gt;
&lt;br /&gt;
===Spell Base Effects/Costs===&lt;br /&gt;
{| {{table}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''Skill Level'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''1'''&lt;br /&gt;
|-&lt;br /&gt;
| '''Mana Cost'''||8&lt;br /&gt;
|-&lt;br /&gt;
| '''Arcane Damage'''||7-13&lt;br /&gt;
|-&lt;br /&gt;
| '''Silence Duration'''||4 sec&lt;br /&gt;
|-&lt;br /&gt;
| '''Number of Missile(s)'''||1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Synergies]]===&lt;br /&gt;
{| {{table}}&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |'''[[Arcane Damage]]'''&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Increases arcane damage by a percentage&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |'''[[Efficient Magics]]'''&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Reduces mana cost&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |'''[[Penetrating Spells]]'''&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Reduces enemy resistance to this spell&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |'''[[Arcane Weakness]]'''&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Causes victims of you spell to take additional damage from arcane spells for a time&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |'''[[Arcane Speed]]'''&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Reduces cool down of this skill&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |'''[[Arcane Distortion]]'''&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Causes victems of you spell to be slowed for a time&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |'''[[Improved Magic Missile]]'''&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Increases the number of missiles per cast, and the damage per missile&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |'''[[Mana Burst]]'''&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Increases the damage, if mana is full before the cast.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |'''[[Spell Speed]]'''&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Increases the speed of all magic projectiles.|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |'''[[Conjured Power]]'''&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Increases damamge of this spell based on caster's vitality.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |'''[[Magical Impact]]'''&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Increases damamge of this spell based on % of equipped weapon damage.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |'''[[Lightning Speed]]'''&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Might increase casting speed of this spell??.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |'''[[Lethal Energy]]'''&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Increases chances of critical hit with this spell.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Skill [[Rune]] Effects===&lt;br /&gt;
The Rune effects for this skill are not known at this time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Other Notes, and Speculation===&lt;br /&gt;
&lt;br /&gt;
In early levels, Magic Missile might be the Wizard's bread and butter. In later levels, it might prove invaluable as a cheap and direct means of silencing a monster for 4 seconds -- plenty of time to dispatch of them before they can cast a nasty spell on you, or raise the fallen to fight again. The difficulty will be in hitting the shaman behind the minions, since Magic Missile will strike another monster if it's between the Wizard and the targeted boss.&lt;br /&gt;
&lt;br /&gt;
Magic Missile's effectiveness is increased by a variety of spells, the most noteworthy of which is Improved Magic Missile, which increases both the damage and number of missiles released on a cast. The range and spread of higher levels of Magic Missile is reminiscent of the DII Necromancer's Teeth. When an enemy dies at the hands of an Arcane spell, a purple glow is left on the corpses.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Welcome Back ==&lt;br /&gt;
Long time no see! :) Nice updates on typos there, from HK's new articles. Any chance I could ask you to help us filling out the last characters? :) --[[User:Leord|Leord]] 17:53, 16 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Fixed some comment heading issues :) --[[User:Leord|Leord]] 17:55, 16 December 2009 (UTC)&lt;br /&gt;
:I probably could... what can I do for you???&lt;br /&gt;
:--[[User:Belushi81x|Belushi81x]] 22:19, 16 December 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>Belushi81x</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Halbu&amp;diff=16763</id>
		<title>Halbu</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Halbu&amp;diff=16763"/>
				<updated>2009-12-15T22:17:05Z</updated>
		
		<summary type="html">&lt;p&gt;Belushi81x: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Halbu''' is a [[Diablo II]] NPC, and is one of the two human (or at least human-looking) NPC [[merchant]]s found in the [[Pandemonium Fortress]] and wears the most spectacular suit of armor that can be found in the game. Like his counterpart [[Jamella]], he speaks very little, never offering advice or opinions on any quests. Halbu's only words are spoken, and selected from a variety of short phrases. He offers one each time a particular character approaches to trade. Ironically, his slow, Eastern European accent makes him sound almost like a vampire.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Halbu's fate after Diablo II is unknown.&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
* {{iw|Halbu Diablo II Halbu}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{NPC navbox}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:NPCs (Diablo II)]]&lt;/div&gt;</summary>
		<author><name>Belushi81x</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Drognan&amp;diff=16762</id>
		<title>Drognan</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Drognan&amp;diff=16762"/>
				<updated>2009-12-15T22:15:20Z</updated>
		
		<summary type="html">&lt;p&gt;Belushi81x: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Drognan''' is a [[Diablo II]] NPC, and is an ancient and wise [[Sorcerer]] from an unknown [[mage clan|clan]], possibly the [[Vizjerei]]. Though he does not cast spells to directly aid the heroes in Act Two, his knowledge and research are helpful for completing several of the quests.  He is also a [[merchant]], selling [[potion]]s along with [[sorceress]] and [[necromancer]] items such as staffs, scepters, wands, tombs and scrolls.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
* {{iw|Drognan Diablo II Drognan}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Drognan''' is found in the northeastern corner of [[Lut Gholein]], very near the exit, if the map spawns with the gate to the east. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{NPC navbox}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:NPCs (Diablo II)]]&lt;/div&gt;</summary>
		<author><name>Belushi81x</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Atma&amp;diff=16761</id>
		<title>Atma</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Atma&amp;diff=16761"/>
				<updated>2009-12-15T22:13:10Z</updated>
		
		<summary type="html">&lt;p&gt;Belushi81x: minor typ-o (added a space)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:''Were you looking for [[ATMA]], the muling application?&lt;br /&gt;
&lt;br /&gt;
'''Atma''' is a [[Diablo II]] NPC, and is found in [[Lut Gholein]], in the tavern on the eastern side of town, just up the path from the town portal spot. She is not a [[merchant]] and does not buy or sell anything, though she can [[heal]] characters and their [[minion]]s, as can [[Fara]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The fact that '''Atma''' is slightly closer to the [[town portal]] area makes her potentially useful if you are running to heal a badly-poisoned [[mercenary]]. She periodically bursts into tears and cries hysterically for a few seconds, presumably over her husband and son. She recovers quickly, strangely enough, and wipes her face with her sleeve.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Atma''' gives the {{iw|Quests_Act_Two#Quest_One:_Radament.27s_Lair Radament's Lair}} quest to start off Act Two, but it's not necessary to speak with her before or during the quest. For this quest the character is rewarded with lower prices in town, but speaking with '''Atma''' is not required to obtain this reward.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
What happened to her after the demon war is unknown&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
* {{iw|Atma Diablo II Atma}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{NPC navbox}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:NPCs (Diablo II)]]&lt;/div&gt;</summary>
		<author><name>Belushi81x</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Zombie_Dog&amp;diff=12069</id>
		<title>Zombie Dog</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Zombie_Dog&amp;diff=12069"/>
				<updated>2009-09-02T16:53:06Z</updated>
		
		<summary type="html">&lt;p&gt;Belushi81x: /* Development */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Wd-mongrel2.jpg|thumb|300px|Fire and regular mongrels.]]&lt;br /&gt;
The '''Zombie Dog''' is the first [[pet]] the [[Witch Doctor]] gets, and is summoned with the [[Summon Zombie Dog]] spell.&lt;br /&gt;
&lt;br /&gt;
The WD pet was originally called '''Mongrel''', but was changed during [[BlizzCon 2009]] to Zombie Dog, because it was more descriptive, and actually the original working name within the [[D3 Team]].&lt;br /&gt;
&lt;br /&gt;
The Zombie dog is a good general tank, but is a bit slow on the uptake, and doesn't deal much damage, which can be a problem if you are running through a level. The Witch Doctor can [[Sacrifice]] the Zombie Dog to deal damage based on his health.&lt;br /&gt;
&lt;br /&gt;
As many as 4 Mongrels are seen in screen shots and in the gameplay video for a single Witch Woctor, although it is not known what the limits are. In fact, most of the mechanics are not known for sure. Most shots show only 3.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
This summon was first seen in the [[Gameplay Trailer]] where fans were told that it could be enhanced with the Witch Doctors offensive spells to do additional damage. The Player then demonstrated this by blasting the Mongrel with a [[Locust Swarm]] which buffed it, changing its appearance, leaving it covered in a green goo as well as making it cause additional damage with it's regular attack.&lt;br /&gt;
&lt;br /&gt;
Later in the same video the female Witch Doctor is seen hitting her mongrel with a [[Skull of Flame]] (although it was called &amp;quot;Fire Bomb&amp;quot; at the time of the trailer) causing it to look fiery and, presumably, do fire damage.&lt;br /&gt;
&lt;br /&gt;
Sometime prior to the Blizzcon 09, this buffing feature was removed.  According to [[Bashiok]] the feature will not return,  and was removed in favor of other buffing methods (runes, passive skills etc.)  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Wd-mongrel3.jpg|left|thumb|300px|2 regular Zombie Dogs.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Animals]]&lt;br /&gt;
[[Category:NPCs]]&lt;br /&gt;
[[Category:Witch Doctor]]&lt;/div&gt;</summary>
		<author><name>Belushi81x</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Cookie_cutter&amp;diff=8939</id>
		<title>Cookie cutter</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Cookie_cutter&amp;diff=8939"/>
				<updated>2009-05-14T01:14:28Z</updated>
		
		<summary type="html">&lt;p&gt;Belushi81x: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Cookie-cutter1.jpg|left|thumb]]&lt;br /&gt;
Cookie Cutter is a term that refers to a character build that's repeatedly created in exact form, like cookies stamped out in exactly the same shape.  It's usually used derisively, as an insult towards players who simply imitate others, without putting any originality or variety into their character.&lt;br /&gt;
&lt;br /&gt;
Cookie cutter builds are almost always very powerful -- obviously -- that's why other players are duplicating the build. Because it works! Skill distribution is almost always the same, and while there will always be some differences in equipment, the ultimate equipment goals are generally identical.&lt;br /&gt;
&lt;br /&gt;
==Cookie Cutter Builds==&lt;br /&gt;
&lt;br /&gt;
There have been numerous cookie cutter builds throughout the history of Diablo 2, and they're found in every RPG. One of the first and most popular such builds in Diablo 2 was the Whirlwind Barbarian, usually using a sword. The lance-using Barbarian became the most popular once that item was un-bugged and became findable.&lt;br /&gt;
&lt;br /&gt;
In v1.09 Diablo 2, the Burizon, an Amazon using {{iw|Guided_Arrow Guided Arrow}} with the the {{iw|Buriza-Do_Kanyon Buriza-Do Kanyon Unique Ballista}} was enormously popular.&lt;br /&gt;
&lt;br /&gt;
In v1.10+ {{iw|Hammerdin Hammerdins}}, Paladins using Blessed Hammer, are perhaps the best known cookie cutter build.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:game terms]]&lt;/div&gt;</summary>
		<author><name>Belushi81x</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=Izual&amp;diff=8869</id>
		<title>Izual</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=Izual&amp;diff=8869"/>
				<updated>2009-04-26T21:28:57Z</updated>
		
		<summary type="html">&lt;p&gt;Belushi81x: deleted (accitental?) sig...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A fallen angel, Izual was once a lieutenant in the armies of Heavens and the bearer of the legendary angelic runeblade, Azurewrath, forged by the Archangel [[Tyrael]] himself. He was also a good friend of the Archangel, and served as his trusted right hand. Izual fell during his assault on the underworld Hellforge as the Shadowfang blade was nearing completion, and his spirit was corrupted by the three prime evils, [[Diablo]], [[Baal]] and [[Mephisto]], who eventually were told by him of the way soulstones can be corrupted and turned to suit three brothers' aims in addition to all his knowledge of Heavens, becoming an important, but untrustworthy asset of Hell. According to Blizzard, Izual had been rejected by both sides; the Heavens hated him for his corruption, and Hell also distrusted him for once being an angel.&lt;br /&gt;
&lt;br /&gt;
His soul was encased within a hideous, demonic body of immense strength, dwelling in the burned out plains of Hell. This form was eventually killed by the adventurer in [[Diablo II]], revealing the extent to which he was corrupted by evil and why soulstones failed to work. By killing the body, Izual's soul was freed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Source: http://en.wikipedia.org/wiki/Izual#Izual&lt;/div&gt;</summary>
		<author><name>Belushi81x</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=User:Azymn/Wizard_skills&amp;diff=8152</id>
		<title>User:Azymn/Wizard skills</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=User:Azymn/Wizard_skills&amp;diff=8152"/>
				<updated>2009-03-22T19:02:16Z</updated>
		
		<summary type="html">&lt;p&gt;Belushi81x: /* Arcane */ bolded teleport, it is known to be... rune-able&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
A full listing of the [[Wizard]]'s skills, by skill tree.  '''Bolded''' skills can be socketed with a rune. ''Italicized'' skills are passive.  See the individual skill pages for full stats, screenshots, and usage information.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:80%;&amp;quot;&lt;br /&gt;
|width=&amp;quot;33%&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
==[[Conjuring Skill Tree|Conjuring]]==&lt;br /&gt;
Tier I&lt;br /&gt;
* [[Conjuring_Skill_Tree#Spectral Blade|Spectral Blade]]&lt;br /&gt;
* [[Conjuring_Skill_Tree#Spell Speed|Spell Speed]]&lt;br /&gt;
* ''[[Conjuring_Skill_Tree#Damage Resistance|Damage Resistance]]''&lt;br /&gt;
* ''[[Conjuring_Skill_Tree#Weapon Mastery|Weapon Mastery]]''&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Tier II&lt;br /&gt;
* [[Conjuring_Skill_Tree#Stone Skin|Stone Skin]]&lt;br /&gt;
* '''[[Conjuring_Skill_Tree#Mirror Image|Mirror Image]]'''&lt;br /&gt;
* [[Conjuring_Skill_Tree#Conjured Armor|Conjured Armor]]&lt;br /&gt;
* [[Conjuring_Skill_Tree#Conjured Health|Conjured Health]]&lt;br /&gt;
* [[Conjuring_Skill_Tree#Duplicate Conjuring|Duplicate Conjuring]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Tier III&lt;br /&gt;
* [[Conjuring_Skill_Tree#Meteor Storm|Meteor Storm]]&lt;br /&gt;
* [[Conjuring_Skill_Tree#Acid Cloud|Acid Cloud]]&lt;br /&gt;
* [[Conjuring_Skill_Tree#Conjured Power|Conjured Power]]&lt;br /&gt;
* [[Conjuring_Skill_Tree#Conjuring Duration|Conjuring Duration]]&lt;br /&gt;
* [[Conjuring_Skill_Tree#Improved Spectral Blade|Improved Spectral Blade]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Tier IV&lt;br /&gt;
* [[Conjuring_Skill_Tree#Hydra|Hydra]]&lt;br /&gt;
* [[Conjuring_Skill_Tree#Magic Weapon|Magic Weapon]]&lt;br /&gt;
* [[Conjuring_Skill_Tree#Magical Impact|Magical Impact]]&lt;br /&gt;
* [[Conjuring_Skill_Tree#Slowing Strikes|Slowing Strikes]]&lt;br /&gt;
* [[Conjuring_Skill_Tree#Armor Piercing|Armor Piercing]]&lt;br /&gt;
&lt;br /&gt;
|width=&amp;quot;33%&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
==[[Arcane Skill Tree|Arcane]]==&lt;br /&gt;
&lt;br /&gt;
Tier I&lt;br /&gt;
* '''[[Arcane Skill Tree#Magic Missile|Magic Missile]]'''&lt;br /&gt;
* ''[[Arcane Skill Tree#Arcane Power|Arcane Power]]''&lt;br /&gt;
* ''[[Arcane Skill Tree#Efficient Magics|Efficient Magics]]''&lt;br /&gt;
* ''[[Arcane Skill Tree#Penetrating Spells|Penetrating Spells]]''&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Tier II&lt;br /&gt;
* [[Arcane Skill Tree#Disintegrate|Disintegrate]]&lt;br /&gt;
* [[Arcane Skill Tree#Wave of Force|Wave of Force]]&lt;br /&gt;
* [[Arcane Skill Tree#Arcane Armor|Arcane Armor]]&lt;br /&gt;
* ''[[Arcane Skill Tree#Arcane Weakness|Arcane Weakness]]''&lt;br /&gt;
* [[Arcane Skill Tree#Arcane Speed|Arcane Speed]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Tier III&lt;br /&gt;
* [[Arcane Skill Tree#Arcane Orb|Arcane Orb]]&lt;br /&gt;
* [[Arcane Skill Tree#Slow Time|Slow Time]]&lt;br /&gt;
* [[Arcane Skill Tree#Arcane Distortion|Arcane Distortion]]&lt;br /&gt;
* ''[[Arcane Skill Tree#Mana Recovery|Mana Recovery]]''&lt;br /&gt;
* [[Arcane Skill Tree#Improved Magic Missile|Improved Magic Missile]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Tier IV&lt;br /&gt;
* [[Arcane Skill Tree#Temporal Armor|Temporal Armor]]&lt;br /&gt;
* '''[[Arcane Skill Tree#Teleport|Teleport]]'''&lt;br /&gt;
* ''[[Arcane Skill Tree#Greater Mana|Greater Mana]]''&lt;br /&gt;
* [[Arcane Skill Tree#Mana Burst|Mana Burst]]&lt;br /&gt;
* [[Arcane Skill Tree#Runic Might|Runic Might]]&lt;br /&gt;
&lt;br /&gt;
|width=&amp;quot;33%&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==[[Storm Skill Tree|Storm]]==&lt;br /&gt;
&lt;br /&gt;
Tier 1&lt;br /&gt;
* '''[[Storm Skill Tree#Charged Bolt|Charged Bolt]]'''&lt;br /&gt;
* [[Storm Skill Tree#Thunderstruck|Thunderstruck]]&lt;br /&gt;
* ''[[Storm Skill Tree#Empowered Magic|Empowered Magic]]''&lt;br /&gt;
* [[Storm Skill Tree#Lightning Speed|Lightning Speed]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Tier II&lt;br /&gt;
* [[Storm Skill Tree#Storm Armor|Storm Armor]]&lt;br /&gt;
* [[Storm Skill Tree#Frost Nova|Frost Nova]]&lt;br /&gt;
* ''[[Storm Skill Tree#Deep Freeze|Deep Freeze]]''&lt;br /&gt;
* [[Storm Skill Tree#Power Armor|Power Armor]]&lt;br /&gt;
* [[Storm Skill Tree#Static Charge|Static Charge]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Tier III&lt;br /&gt;
* '''[[Storm Skill Tree#Electrocute|Electrocute]]'''&lt;br /&gt;
* [[Storm Skill Tree#Ray of Frost|Ray of Frost]]&lt;br /&gt;
* [[Storm Skill Tree#Static Residue|Static Residue]]&lt;br /&gt;
* [[Storm Skill Tree#Lethal Energy|Lethal Energy]]&lt;br /&gt;
* [[Storm Skill Tree#Improved Charged Bolt|Improved Charged Bolt]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Tier IV&lt;br /&gt;
* [[Storm Skill Tree#Tornado|Tornado]]&lt;br /&gt;
* [[Storm Skill Tree#Blizzard|Blizzard]]&lt;br /&gt;
* [[Storm Skill Tree#Storm Power|Storm Power]]&lt;br /&gt;
* [[Storm Skill Tree#Epic Storms|Epic Storms]]&lt;br /&gt;
* [[Storm Skill Tree#Shattering Ice|Shattering Ice]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;&lt;br /&gt;
[[Category:Wizard]]&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Wizard skills]]&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;/div&gt;</summary>
		<author><name>Belushi81x</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=User_talk:Azymn/Wizard_skills&amp;diff=8137</id>
		<title>User talk:Azymn/Wizard skills</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=User_talk:Azymn/Wizard_skills&amp;diff=8137"/>
				<updated>2009-03-18T14:32:15Z</updated>
		
		<summary type="html">&lt;p&gt;Belushi81x: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page shows why I prefer separate pages for skills; There's, simply put, little info on the skills at the moment, so each section will most likely grow, making for a hu(uuuu)ge page. --[[User:Vipermagi|Vipermagi]] 15:29, 14 March 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
: I know what you mean, that's why I felt we should individualize the skills. I'll look in to it today as soon as I have had time to make the Wiki Watch =) --[[User:Leord|Leord]] 13:51, 16 March 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
:: I agree as well, I originally copied this straight from the wiki quite a while ago and I am only now getting to the point of modifying it.  Here's my first real stab at it.  --[[User:Azymn|Azymn]] 07:20, 17 March 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
:::Looks good for a &amp;quot;first stab at it&amp;quot;...--[[User:Belushi81x|belushi81x]] 15:32, 18 March 2009 (CET)&lt;/div&gt;</summary>
		<author><name>Belushi81x</name></author>	</entry>

	<entry>
		<id>https://dev.diablowiki.net/index.php?title=User_talk:Belushi81x&amp;diff=7956</id>
		<title>User talk:Belushi81x</title>
		<link rel="alternate" type="text/html" href="https://dev.diablowiki.net/index.php?title=User_talk:Belushi81x&amp;diff=7956"/>
				<updated>2009-03-10T19:17:24Z</updated>
		
		<summary type="html">&lt;p&gt;Belushi81x: /* Same subject, kinda... */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Welcome Belushi81x ==&lt;br /&gt;
Hello, saw your typo-fixes and the fact that you created a page for yourself, good start! You don't have to write about yourself in third person though.. =P Anyway, have you any previous wiki-experience, or is this your first little steps into a whole new world? =D (PS, if you are unsure of how to reply on a wiki talk page, check out the [[Help:Talk]] article) --[[User:Leord|Leord]] 12:59, 16 December 2008 (CET)&lt;br /&gt;
&lt;br /&gt;
: Oh, and BTW, how did you find the [http://www.diablowiki.net/Main_Page Diablo 3 Wiki]? =) --[[User:Leord|Leord]] 13:02, 16 December 2008 (CET)&lt;br /&gt;
:: Ohh... lots of questions... I like writing about myself in the third person (in [[User:Belushi81x|this]] particular case) because it appeals to my sense of humor.  I use a number of wiki pages, tho I don't usually stop to write or edit entries.  It is my experience that the people who sit down and write those entries are usually better at it than me, tho that won't stop me from fixing a few type-os I see, or adding links.  I may add a real page or two here, tho for the moment anything I know about the game is already here.  What else... oh I've been looking at the [http://www.diablowiki.net/Main_Page Diablo 3 Wiki] since shortly after the announcement.  (I believe it was linked off the blizzard forums by someone-or-another).  I happened to see on the front page the suggestion that one could contribute by simply fixing type-os and I fixed a few I saw while browsing this week.  I really like this site, so a small contribution makes me feel good.  Haven't gotten into your forums as of yet, but I may. --[[User:Belushi81x|Belushi81x]] 15:13, 16 December 2008 (EDT)&lt;br /&gt;
::: Well, I am positive that you would be more than welcome in the forums, but I admit that I easily spend most my time in the wiki =D This one or [http://www.scraftwiki.net/ StarCraft Wiki], which is my other favourite game... I just want to say though that most people don't realize that one small typo can be the life and death in some situations, and some typos are almost impossible to find in a 5 page article with the spell checker. And &amp;quot;in&amp;quot; instead of &amp;quot;is&amp;quot; won't be picked up, and can completely alter a sentence. And if you would do more than that, well, I guess you get the point. ;) A lot of people come and do small things every now and again, and this is what brings the wiki forward. Of course, we need people like me, Elly and Flux as well, that does big piles, and organizes people, but it's really a grass root movement. =)&lt;br /&gt;
&lt;br /&gt;
::: If you would go do pages, I think the only thing we truly lack is Lore at the moment. If you haven't read a book and know nothing at all, there's still plenty to do. Pick a random [[manual]] and a random chapter, and I guarantee you can ad a link or two, and also make a small [[Help:Stub|stub]] out of the link =) I'm off to StarCraft wiki, but don't be a stranger in here ;) --[[User:Leord|Leord]] 18:57, 19 December 2008 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Poke==&lt;br /&gt;
Made a reply [[Talk:Multiplayer|here]], just so you don't miss it =) --[[User:Leord|Leord]] 10:25, 22 December 2008 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==History Page CSS==&lt;br /&gt;
Don't worry about the History pages CSS, I'll make sure to get someone to fix it as soon as I have easier internet access! =) --[[User:Leord|Leord]] 15:25, 27 December 2008 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trying to get hold of you==&lt;br /&gt;
Please reply here, or on my talk page, I'd like to talk with you =) --[[User:Leord|Leord]] 12:33, 14 January 2009 (CET)&lt;br /&gt;
:What do you need?&lt;br /&gt;
:--[[User:Belushi81x|Belushi81x]] 13:54, 14 Jan 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
:: Oh, silly me, I should have just asked you to e-mail me. =P leordATincgamersDOTcom please =) --[[User:Leord|Leord]] 16:17, 16 January 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Updates==&lt;br /&gt;
I see you have made lots of small and very useful updates around the wiki! =) Very nice! Also, great job on [[Dark Wanderer]]. Perhaps we could add a pic or two from the D1 and D2 cinematics? --[[User:Leord|Leord]] 13:38, 30 January 2009 (CET)&lt;br /&gt;
: I don't see why not... I should probably figure out how to do that...&lt;br /&gt;
: --[[User:Belushi81x|Belushi81x]]  1st February&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;s&amp;gt;[[special:upload]] is generally the first step to uploading images ;)&amp;lt;/s&amp;gt; I'm an egghead. Just saw you already uploaded a pic :P Sorry to bother you. --[[User:Vipermagi|Vipermagi]] 16:48, 2 February 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
::: No worries mate... the help files here are fairly straight forward, I just Had to take the time to read them, which I hadn't done yet when I posted that. &lt;br /&gt;
::: --[[User:Belushi81x|Belushi81x]]  2nd February 2009&lt;br /&gt;
&lt;br /&gt;
::::Woiii! I think that's the first ever compliment I got for all my hard work on the [[help]] files! =D --[[User:Leord|Leord]] 15:20, 3 February 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Michael Gough==&lt;br /&gt;
Nice one on [[Michael Gough]]. Much better over all =) --[[User:Leord|Leord]] 17:12, 16 February 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Second Major Project==&lt;br /&gt;
Hey! I don't think you can have missed my first major project, the [[Monster]]s updated with proper templates and stuff.. Well, I am very interested in the second one to be [[skill]]s. I'd like every known skill to have it's own article, and if they change name, or add/remove skills, we'll adapt. Removed skills are good, as we can keep the old as a &amp;quot;pre-Alpha archive&amp;quot; of some sort. I saw you helped with redirects, this would be a big and very slow project. Many small steps, so easy to bite-size it on a busy day ;) --[[User:Leord|Leord]] 17:05, 26 February 2009 (CET)&lt;br /&gt;
:Hmm... Sounds like a good idea to me... I'd suggest breaking up the work and doing it one tree at a time... start out with a lot of copy/paste...&lt;br /&gt;
:If you do one tree... show me EXACTLY what you have in mind I can probably mimic whatever style you have in mind and help with other trees...&lt;br /&gt;
:-[[User:Belushi81x|Belushi81x]] 19:44, 26 Feb 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
::Paint skills: &lt;br /&gt;
[[image:Skillpage_draft.jpg|Draft|300px]]&lt;br /&gt;
::Scaled down; click for larger versions etc. I don't know how large the descriptions will be compared to the skill icons, so I dashed those borders. I drew boxes merely to show borders; you could just use headers for the description and notes, which probably looks better than a multitude of boxes ;) The skill tree pages could have a list of all skills (with links, of course), and you could maybe add skill icons to the list. &lt;br /&gt;
::Also, Mana/Fury cost should go in the progression table too (assuming the Mana/Fury cost increase. Otherwise you might as well put it under the skill icon with a small blue globe that screams &amp;quot;This is the Mana/Fury Cost for this skill(, d00d)&amp;quot;. Same with cooldowns. &lt;br /&gt;
::My only worry is with the synergy skills: If they alter a lot of skills, it might get cluttered with all the progression tables. Although.. Arreat Summit sometimes has huge tables.&lt;br /&gt;
::Talking about Arreat Summit; We could copy [http://www.battle.net/diablo2exp/skills/necromancer-summoning.shtml their skill info style], too. It's mostly a different lay-out. --[[User:Vipermagi|Vipermagi]] 11:19, 28 February 2009 (CET)&lt;br /&gt;
:I was looking at some skills on the DII side of the Wiki[http://diablo2.diablowiki.net/Necromancer_Summoning#Raise_Skeleton]... they are set-up a lot like the ones on the DIII side are currently (tho a bit better organized and with better polish on their pages)... are we sure we wish to change the set-up?&lt;br /&gt;
:It may be better to simply scrub and improve the set-up we have.&lt;br /&gt;
:-[[User:Belushi81x|Belushi81x]] 02:11, 1 Mar 2009 (CET)&lt;br /&gt;
::I think the pages will be large; Each tree in D III will have quite a bunch of skills. This makes loading tedious for those with lesser connections. Just a presumption, though. --[[User:Vipermagi|Vipermagi]] 15:16, 1 March 2009 (CET)&lt;br /&gt;
:::Makes sense... ok now I get to begin the tedious task of making wiki tables which is even more tedious than HTML tables... but not today.  &lt;br /&gt;
:::-[[User:Belushi81x|Belushi81x]] 19:48, 1 Mar 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
:The Magic Missile Draft on the bottom of this talk page represents a current draft I've made from your notes and my bad judgment.  There needs to be (I think) a little more tweaking before the format is finalized, but this is pretty close to where we can copy/paste/transcribe most of the known data in here. I'm gunna let it sit for a day or two and try to get your notes before I play with it more.--[[User:Belushi81x|belushi81x]] 01:46, 3 March 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
::Looks fine to me :) However, when a table becomes too wide to fit next to the image, it crawls under (Show Preview ftw?). This creates quite a big space between the header and the progression table. Maybe move the header below the image? --[[User:Vipermagi|Vipermagi]] 16:30, 3 March 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
===Same subject, kinda... ===&lt;br /&gt;
So I figured I'd put it down here. An idea for the Skill tree pages:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
==Plague Skill Tree==&lt;br /&gt;
&lt;br /&gt;
===Tier 1===&lt;br /&gt;
====Active====&lt;br /&gt;
*[[Locust Swarm]]&lt;br /&gt;
*[[Plague of Toads]] &lt;br /&gt;
*[[Spider Statue]]&lt;br /&gt;
&lt;br /&gt;
====Passive====&lt;br /&gt;
*...&lt;br /&gt;
*...&lt;br /&gt;
*...&lt;br /&gt;
&lt;br /&gt;
===Tier 2===&lt;br /&gt;
*...&lt;br /&gt;
*...&lt;br /&gt;
*...&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
Or you could drop the separate Active/Passive and blend those together. Anyways, try that on the [[Plague Skill Tree]] page and see if you like it, when you have time :) It makes an easier-to-read page, and it won't become as long as with a header for each skill (preserves the TOC&amp;lt;!--Table of Contents; the box which gives all the header names--&amp;gt;, too). --[[User:Vipermagi|Vipermagi]] 12:24, 8 March 2009 (CET)&lt;br /&gt;
:I like the idea, tho there are no passives released for the witch doctor at all... I'm off work tomorrow and will probably finish out the WD and maybe start on the Wizard then...&lt;br /&gt;
:I was also considering asking you or Loerd to do a nav box like what you guys did for the monster pages.  I haven't looked into how to do that as of yet.--[[User:Belushi81x|belushi81x]] 21:16, 9 March 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
::[[User:Vipermagi#Sand|Navbox drafts]]. Whaddayathink? Image can be left out, if you want. The idea was to get a small icon for that class or something like that. Or world maps. --[[User:Vipermagi|Vipermagi]] 17:47, 10 March 2009 (CET)&lt;br /&gt;
:::I like.  I'm sure out of the concept art and screen shots arround we can come up with good images for the classes... hell we could just use the faces of the classes up on the official site...--[[User:Belushi81x|belushi81x]] 20:17, 10 March 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
==Mongrel==&lt;br /&gt;
BTW, awesome work with Vipermagi on the [[Mongrel]]. Yeah, I know you did the most ;) --[[User:Leord|Leord]] 17:07, 26 February 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notes to self==&lt;br /&gt;
* The server time is +5 hours from my time&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Draft for new skills page===&lt;br /&gt;
No talk in this section pls... just the charts for stuff so I can polish, then copy paste...&lt;br /&gt;
{| {{table}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''Name'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{Icon}&lt;br /&gt;
|}&lt;br /&gt;
{| {{table}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''Preqs'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{Preqs}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Description&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| {{table}}&lt;br /&gt;
| '''[[Synergies]]'''&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''Name of 2nd other skill'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Effect on this skill&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''Name of 2nd other skill'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Effect on this skill&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| {{table}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''Skill Level'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''1'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''2'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''3'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''4'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''5'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''6'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''7'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''8'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''9'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''10'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''11'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''12'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''13'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''14'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''15'''&lt;br /&gt;
|-&lt;br /&gt;
| '''CostType'''||c1||c2||c3||c4||c5||c6||c7||c8||c9||c10||c11||c12||c13||c14||c15&lt;br /&gt;
|-&lt;br /&gt;
| '''Effect1'''||11||12||13||14||15||16||17||18||19||10||1A||1B||1C||1D||1E&lt;br /&gt;
|-&lt;br /&gt;
| '''Effect2'''||21||22||23||24||25||26||27||28||29||20||2A||2B||2C||2D||2E&lt;br /&gt;
|-&lt;br /&gt;
| '''Effect3'''||31||32||33||34||35||36||37||38||39||30||3A||3B||3C||3D||3E&lt;br /&gt;
|-&lt;br /&gt;
| '''Effect4'''||41||42||43||44||45||46||47||48||49||40||4A||4B||4C||4D||4E&lt;br /&gt;
|-&lt;br /&gt;
| '''Effect5'''||51||52||53||55||55||56||57||58||59||50||5A||5B||5C||5D||5E&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| {{table}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |''''''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''1'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''2'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''3'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''4'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''5'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''6'''&lt;br /&gt;
|-&lt;br /&gt;
| '''Energy'''||E1||E2||E3||E4||E5||E6&lt;br /&gt;
|-&lt;br /&gt;
| '''Lethality'''||L1||L2||L3||L4||L5||L6&lt;br /&gt;
|-&lt;br /&gt;
| '''MultiStrike'''||M1||M2||M3||M4||M5||M6&lt;br /&gt;
|-&lt;br /&gt;
| '''Power'''||P1||P2||P3||P4||P5||P6&lt;br /&gt;
|-&lt;br /&gt;
| '''Striking'''||S1||S2||S3||S4||S5||S6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Images, other notes, etc&lt;br /&gt;
&lt;br /&gt;
=Magic Missile Draft= &lt;br /&gt;
[[Image:Wiz-magic-missile1.jpg|thumb|300px|Magic missiles impact.]]&lt;br /&gt;
''Magic Missile'' is an active attack spell in the [[Wizard]]'s [[Arcane Skill Tree]].  The 'Magic Missile' spell fires missile(s) of energy at your enemies causing arcane damage to them. Critical hits from arcane damage silence targets for a short time. &lt;br /&gt;
&lt;br /&gt;
The information below is based on the playable demo build at [[BlizzCon 2008]].  It is likely that there will be more than one rank of this spell in the final version, and is subject to all kinds of reviews, changes, and balancing before then.&lt;br /&gt;
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==Prequisites==&lt;br /&gt;
There are no prerequisites to this skill.&lt;br /&gt;
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==Spell Base Effects/Costs==&lt;br /&gt;
{| {{table}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''Skill Level'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |'''1'''&lt;br /&gt;
|-&lt;br /&gt;
| '''Mana Cost'''||8&lt;br /&gt;
|-&lt;br /&gt;
| '''Arcane Damage'''||7-13&lt;br /&gt;
|-&lt;br /&gt;
| '''Silence Duration'''||4 sec&lt;br /&gt;
|-&lt;br /&gt;
| '''Number of Missile(s)'''||1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Synergies]]==&lt;br /&gt;
{| {{table}}&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |'''[[Arcane Damage]]'''&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Increases arcane damage by a percentage&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |'''[[Efficient Magics]]'''&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Reduces mana cost&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |'''[[Penetrating Spells]]'''&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Reduces enemy resistance to this spell&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |'''[[Arcane Weakness]]'''&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Causes victims of you spell to take additional damage from arcane spells for a time&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |'''[[Arcane Speed]]'''&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Reduces cool down of this skill&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |'''[[Arcane Distortion]]'''&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Causes victems of you spell to be slowed for a time&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |'''[[Improved Magic Missile]]'''&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Increases the number of missiles per cast, and the damage per missile&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |'''[[Mana Burst]]'''&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Increases the damage, if mana is full before the cast.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |'''[[Spell Speed]]'''&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Increases the speed of all magic projectiles.|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |'''[[Conjured Power]]'''&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Increases damamge of this spell based on caster's vitality.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |'''[[Magical Impact]]'''&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Increases damamge of this spell based on % of equipped weapon damage.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |'''[[Lightning Speed]]'''&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Might increase casting speed of this spell??.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |'''[[Lethal Energy]]'''&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Increases chances of critical hit with this spell.&lt;br /&gt;
|}&lt;br /&gt;
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==Skill [[Rune]] Effects==&lt;br /&gt;
The Rune effects for this skill are not known at this time.&lt;br /&gt;
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==Other Notes, and Speculation==&lt;br /&gt;
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In early levels, Magic Missile might be the Wizard's bread and butter. In later levels, it might prove invaluable as a cheap and direct means of silencing a monster for 4 seconds -- plenty of time to dispatch of them before they can cast a nasty spell on you, or raise the fallen to fight again. The difficulty will be in hitting the shaman behind the minions, since Magic Missile will strike another monster if it's between the Wizard and the targeted boss.&lt;br /&gt;
&lt;br /&gt;
Magic Missile's effectiveness is increased by a variety of spells, the most noteworthy of which is Improved Magic Missile, which increases both the damage and number of missiles released on a cast. The range and spread of higher levels of Magic Missile is reminiscent of the DII Necromancer's Teeth. When an enemy dies at the hands of an Arcane spell, a purple glow is left on the corpses.&lt;/div&gt;</summary>
		<author><name>Belushi81x</name></author>	</entry>

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